DUEL 2 NEWSLETTER

Date   : 07/09/2008    Duedate: 07/22/2008

MALCORN ARENA

DM-15    TURN-592

This Weeks Top Honors

THE DUELMASTER IS

SIMULACRUM
DARK CREATION (471)
(15-4906) [13-9-2,86]

Chartered Recognition Leader   Unchartered Recognition Leader

SIMULACRUM                     POSITION IS EMPTY
DARK CREATION (471)            
(15-4906) [13-9-2,86]          

Popularity Leader              This Weeks Favorite

WIND RIDER                     STUMP
GREENWARDENS (244)             GREENWARDENS (244)
(15-4876) [15-20-0,84]         (15-4882) [11-19-0,52]

THE CURRENT TOP TEAM

DARK CREATION (471)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. GREENWARDENS (244)          28
2. THE BLACK RIDERS (391)      12      DARK CREATION (471)
3. STARBASE 5 (263)             0      Unchartered Team
4. DARK CREATION (471)        -25
                                       PATHETIC SLUGS (170)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 DARK CREATION (471)      234 214 10 52.2   1/ 1 DARK CREATION (471)      11  4 1
 2- 3 STARBASE 5 (263)         228 220  9 50.9   2/ 3 GREENWARDENS (244)        6  9 0
 3/ 4 THE BLACK RIDERS (391)    19  22  0 46.3   3/ 5 THE BLACK RIDERS (391)    3  0 0
 4/ 5 GREENWARDENS (244)       556 698 13 44.3   4- 2 STARBASE 5 (263)          3  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 597): BLU JON of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 597): SWEET BETSEY of SWEET MAGIC (Jorja, mgr.)
 DM  13 DULLENS (turn 502): DARKWIND of CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 591): THE WITCH-KING of THE BLACK RIDERS (Mad Max, mgr.)
 DM  16 WILLAF (turn 593): TAIKUTSU of YAMABUSHI (Doc Miracle, mgr.)
 DM  17 ALJAFIR (turn 592): TAMARIN MELLIRN of MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 590): PETE MOSS of FUNKY FOLK (Papa Bear, mgr.)
 DM  28 MORYA (turn 295): CAM SHAFT of OTTO'S MECHANICS (Crip, mgr.)
 DM  29 LAPUR (turn 583): KYRA of BLOOD ANGELS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 293): EXECUTIONER of RETRIBUTION (Lord of Retribution, mgr.)
 DM  32 ARVAT (turn 579): DREAD of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 577): THINKER of PHILANTRHOPISTS (Aragorn, mgr)
 DM  35 MURSKA (turn 568): ALE'CHAI TALLSKY of PHILANTHROPISTS (Aragorn, mgr.)
 DM  43 VEASTIAN (turn 531): J'KOROU of THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 270): COLOUR COMMENTATOR of AVID FANS (Crip, mgr.)
 DM  47 DOUBLE X (turn 264): BARBARINO of SECOND BANANAS (Mannequin, mgr.)
 DM  50 SNOWBOUND (turn 251): RUBBER DUCKIE of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 458): CENTURION of KNIGHTS OF ROCANIS (Jakari, mgr.)
 DM  60 COLLUSION COVE (turn 445): ODALISQUE of ELOQUENT KNIGHTS (Soultaker, mgr)
 DM  61 JURINE (turn 436): FAIRUZA of CLAN GHOST BEARS (Bjorn, mgr.)
 DM  65 DAL SHANG (turn 422): TENDERIZED DUCK of MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 200): SKIN PEELER of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 392): RUBY TUESDAY of CORPS (Papa Bear, mgr.)
 DM  75 JADE MOUNTAIN (turn 390): FOOTSTEPS of PARANOID ASYLUM (Jekyll, mgr.)
 DM  78 LIN TIRIAN (turn 374): MESSALIDA of SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 484): NEBUCHADNEZZAR of BLADES OF WONDER (The Sandman)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 597): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 597): SWEET MAGIC (Jorja, mgr.)
 DM  13 DULLENS (turn 502): CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 591): DARK CREATION (Herbert Philip Lovecraft West, mgr.)
 DM  16 WILLAF (turn 593): MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 592): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 590): CUNNING RUNTS (Deep Thought, mgr.)
 DM  28 MORYA (turn 295): THE ANIMALS (The Zoo Keeper, mgr.)
 DM  29 LAPUR (turn 583): CARDOW HUNTERS (Jorja, mgr.)
 DM  31 CHIMLEVTAL (turn 293): SOL INVICTUS (Bobby Bigfoot, mgr.)
 DM  32 ARVAT (turn 579): SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 577): BAD COMPANY (Bill, mgr.)
 DM  35 MURSKA (turn 568): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 531): MEDAL OF HONOR F1 (The Anarchist, mgr.)
 DM  45 STORMCROWE (turn 270): NOSTALGIA (Crow, mgr.)
 DM  47 DOUBLE X (turn 264): THE BEAR'S PAW (Kat, mgr.)
 DM  50 SNOWBOUND (turn 251): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 458): KNIGHTS OF ROCANIS (Jakari, mgr.)
 DM  60 COLLUSION COVE (turn 445): GENX PERFECT HITS (Elephant, mgr.)
 DM  61 JURINE (turn 436): CLAN GHOST BEARS (Bjorn, mgr.)
 DM  65 DAL SHANG (turn 422): MIGHTU DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 200): SUE'S BOYS (Crip, mgr.)
 DM  74 DAYLA KIV (turn 292): CORPS (Papa Bear, mgr.)
 DM  75 JADE MOUNTAIN (turn 390): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 374): MAGIC ARTISTS (Houdini, mgr.)
ADM 103 FREE BLADES (turn 484): DIRT DEVILS et al (The Dark One, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 596): GANGREL of DARK WARDS (Dr. Doom, mgr.)
 DM  12 RIZTAB (turn 597): SWEET BETSEY of SWEET MAGIC (Jorja, mgr.)
 DM  13 DULLENS (turn 502): LITTLE OX of CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 591): THE WITCH-KING of THE BLACK RIDERS (Mad Max, mgr.)
 DM  16 WILLAF (turn 591): PENNY LOPE of PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 591): XAVIORA YOHL of MIDDLE WAY (Jorja, mgr.)
 DM  28 MORYA (turn 295): CAM SHAFT of OTTO'S MECHANICS (Crip, mgr.)
                          LADY ELMA of FILIPINA LADYZ (Lady Martilyo, mgr.)
              (turn 294): SRAN3E of PHANTACITY (Omega, mgr.)
 DM  31 CHIMLEVTAL (turn 292): CERIDWEN of SOL INVICTUS (Bobby Bigfoot, mgr.)
 DM  32 ARVAT (turn 579): FRENZY of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 576): SCREWFACE of PHILANTHROPISTS (Aragorn, mgr.)
 DM  35 MURSKA (turn 567): TOURNEY SCUM of BUSY, BUSYTOWN (Huckle Cat, mgr.)
 DM  45 STORMCROWE (turn 269): REALITY of SRETSAMLEUD II (Phat Phat, mgr.)
 DM  50 SNOWBOUND (turn 251): RUBBER DUCKIE of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 458): CENTURION of KNIGHTS OF ROCANIS (Jakari, mgr.)
 DM  60 COLLUSION COVE (turn 444): DUNNO of HIT ME WITH... (PTFT, mgr.)
                                   RETRIBUTION XXIX of DEATH STUDS VII (Death Stud)
 DM  61 JURINE (turn 434): LOCKENLOAD of CLAN GHOST BEARS (Bjorn, mgr.)
 DM  65 DAL SHANG (turn 422): DUCK KA-BOB of MIGHTY DUCKS (Woody, mgr.)
 DM  78 LIN TIRIAN (turn 373): CONJUROR of MAGIC ARTISTS (Houdini, mgr.)

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly MALCORN games.  WIND RIDER caught the eye of many in 
the gladiatorial commission as he skillfully bested WENDIGO and was awarded 22 points 
in recognition.  In one of the week's more notable duels, VENOMOUS CONCUBINE put down 
LYLYANNA, causing her to lose 16 points of recognition in the process.  Unwilling to 
wait upon the will of others, Duelmaster THE WITCH-KING challenged SIMULACRUM last 
week in a match to decide the fate of the throne.  Not for nothing has THE WITCH-KING 
in the past laid claim to the Duelmaster's throne, and this week he's proven his 
combat skill yet again.  Would you believe that over half of the old women in MALCORN 
seem to feel that they could fight better than you gladiators?   
     I have been in deep conclave with my spies who watched all that has recently 
transpired.  Indeed there is much I would report.  MALCORN, city of gladiators!  
Mighty among the names of thy guilds is TERMINUS, a guild shunned and avoided by many 
in the weekly duels.  If you didn't look down dark alleys you'd have been hard 
pressed to find any of THE BLACK RIDERS last week.  Busy avoiding TERMINUS?   
     What warrior does not hone his years, impatiently waiting for the moment of his 
foe's mortality?  Fate is a fickle mistress.  She showers the miserable with fortune 
but sets enemies against the victorious.  Remember this!   
     If it were not for my skills as a spy I would have been mugged three times 
already in MALCORN.  Nice atmosphere you have here!  Ahh, but I can hear the spires 
of a far off city calling to me.  I must away!  Till next we meet remember - the pen 
is mightier than the sword, but a maul is a different story!-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SIMULACRUM 4906              13   9  2    86       DARK CREATION (471)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 WIND RIDER 4876              15  20  0    84       GREENWARDENS (244)
 MOSSROCK 4871                21  18  2    83       GREENWARDENS (244)
 WENDIGO 4866                 17  23  1    75       DARK CREATION (471)
 LYLYANNA 4919                10   3  0    75       DARK CREATION (471)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 THULE 4921                    8   4  0    63       DARK CREATION (471)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-PIE EYED PIPER 4878          12  11  0    56       STARBASE 5 (263)
-ZIRCON 4920                   5   3  0    54       STARBASE 5 (263)
 STUMP 4882                   11  19  0    52       GREENWARDENS (244)
-VARPULIS RUKH 4863           10  21  1    52       STARBASE 5 (263)
-AVENGELINA 4888              10   9  0    52       STARBASE 5 (263)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-BOSS 4877                    10  13  1    51       STARBASE 5 (263)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 MARDUK 4942                   5   2  0    28       DARK CREATION (471)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 REDTHORN 4943                 3   3  0    18       GREENWARDENS (244)
 THORNWOOD 4944                2   1  0    18       GREENWARDENS (244)
-KHAMUL 4033                   1   5  0     8       THE BLACK RIDERS (391)
-NEMO 4648                     1   1  0     4       DOWN WITH THE SHIP (468)
-AKHORAHIL 4031                0   1  0     4       THE BLACK RIDERS (391)
-ADUNAPHEL 4032                0   4  0     4       THE BLACK RIDERS (391)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
THISTLEDOWN 4918        4  9 0 GREENWARDENS 244     VARICK 4916           589   

                                     PERSONAL ADS

Thule -- (crossly, because this is how injury takes Wind Rider)  I don't see how you
can be a "dark creation."  I looked it up, and Thule is a PLACE.  In the north, okay,
where it IS dark for half the year, original home of Seasonal Affective Disorder and
all that, but still. -- Wind Rider
P.S.  Jorja says i should tell you it was a "good fight."  Ha.  SHE wasn't the one
out there getting beat up on, so what does SHE know?  I think it was a rotten fight.

The Witch-King -- You laugh, but I've been studying you.  How to take you down.  No
man--or witch-king--is invincible.  You can be ended.  All I need to do is throw a
woman at you, or maybe a golem.  I've got that in hand, bub.  Gloat now, but the time
will come when you'll be gloating out of the other side of your face. -- Mossrock

Varpulis Rukh -- Ah, you're a dark creation if I ever saw one, but you managed to
escape that team.  Good for you.  Not good enough to prevent me from making boots out
of your hide, though.  I always wanted a pair of rukh-hide boots.  You have made my
day, in so far as a day where the humidity is in the nineties can be made in a
positive sense. -- Stump
P.S.  It's a good day for just plain sitting around.  I'm good at that.

Marduk -- I can't say I enjoy losing to you, but I'm not going to complain because
one of my teammates--a graduate, be glad you never met her--who happens to be a part-
time priestess of Serimna says that you're "just another solar killer."  Very down on
the male gods at the moment.  Dumb of her, because sooner or later the male gods will
come along and whomp her into line, and Serimna with her.  Or so my pa used to tell
me.  That was before my ma whomped him with a full water jar and kind of, ah,
squashed his head. -- Redthorn

The Embezzling Scribe is a wuss, and I don't care who knows it. -- Thornwood

Our congratulations to The Witch-King.  Looks like Mossrock won't get a chance to
test his research. -- Jorja and the Greenwardens

Lylyanna -- You're a hard woman.  What ever happened to gentleness? -- Sarbent
Stonefist, Murskan Dwarf (we don't ALL come from Khalhums, you know)

Simulacrum -- For an imitation, you're good.  Break a leg. -- M. Finnian Chardinee

Avengelina -- You dwarves get above yourselves!  Most pushy and argumentative.
Especially unbecoming in a female. -- Arzim naZildah of Zuwayza, Chartered Merchant

Boss -- I don't like you. -- Arzim naZildah of Zuwayza, Chartered Merchant

Pie Eyed Piper -- Gods, does nothing affect you?  Any reasonable person would have
been under the table for a week after that. -- Arzim naZildah of Zuwayza, Chartered
Merchant

Thornwood -- It was a bum rap, dammit. -- Corran Skael, Public Scribe

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

THE WITCH-KING devastated SIMULACRUM in a 1 minute mismatched Challenge Title fight.
LYLYANNA was demolished by VENOMOUS CONCUBINE in a popular 1 minute one-sided melee.
WENDIGO was devastated by WIND RIDER in a 1 minute one-sided contest.
MOSSROCK defeated THULE in a 2 minute mismatched match.
STUMP slimly lost to CAPTURED ORC in a crowd pleasing 7 minute brutal one-sided duel.
MARDUK slimly won victory over THORNWOOD in a 3 minute gory competition.
REDTHORN handily defeated CONVICTED THIEF in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       3         PARRY-STRIKE       5 -   1 -  0      83  |
|LUNGING ATTACK                   2         PARRY-RIPOSTE      3 -   1 -  0      75  |
|TOTAL PARRY                      2         AIMED BLOW        21 -   9 -  1      70  |
|STRIKING ATTACK                  1         PARRY-LUNGE        2 -   1 -  0      67  |
|WALL OF STEEL                    1         SLASHING ATTACK   10 -   6 -  0      63  |
|PARRY-LUNGE                      1         WALL OF STEEL     12 -   8 -  1      60  |
|SLASHING ATTACK                  1         BASHING ATTACK     7 -   6 -  0      54  |
|PARRY-STRIKE                     0         TOTAL PARRY       14 -  13 -  0      52  |
|PARRY-RIPOSTE                    0         LUNGING ATTACK     9 -  14 -  0      39  |
|BASHING ATTACK                   0         STRIKING ATTACK    8 -  14 -  1      36  |

Turn 592 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

STRIKING ATTACK    1 -  0     AIMED BLOW         1 -  2         2  AIMED BLOW     
WALL OF STEEL      1 -  0     PARRY-LUNGE        0 -  1         2  TOTAL PARRY    
LUNGING ATTACK     1 -  1     PARRY-STRIKE       0 -  0         2  SLASHING ATTACK
TOTAL PARRY        1 -  1     PARRY-RIPOSTE      0 -  0         1  STRIKING ATTACK
                              SLASHING ATTACK    0 -  1         1  LUNGING ATTACK 
                              BASHING ATTACK     0 -  0         1  BASHING ATTACK 
                                                                1  WALL OF STEEL  
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       SIMULACRUM 4906            13   9  2   86 DARK CREATION (471)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      MOSSROCK 4871              21  18  2   83 GREENWARDENS (244)
SLASHING ATTACK  THULE 4921                  8   4  0   63 DARK CREATION (471)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is WIND RIDER 4876.  The most popular warrior this turn 
was STUMP 4882.  The ten other most popular fighters were THULE 4921, MARDUK 4942, 
THORNWOOD 4944, WIND RIDER 4876, MOSSROCK 4871, SIMULACRUM 4906, REDTHORN 4943, 
LYLYANNA 4919, WENDIGO 4866, and  0.

The least popular fighter this week was WENDIGO 4866.  The other ten least popular 
fighters were LYLYANNA 4919, REDTHORN 4943, SIMULACRUM 4906, MOSSROCK 4871, WIND 
RIDER 4876, THORNWOOD 4944, MARDUK 4942, THULE 4921, STUMP 4882, and  0.

The following warriors will travel to AD after next turn:

WENDIGO (15-4866) DARK CREATION (471)

The following warriors have traveled to AD after fighting this turn:

THE WITCH-KING (15-4029) THE BLACK RIDERS (391)