DUEL 2 NEWSLETTER
Date : 01/16/2013 Duedate: 01/29/2013
MALCORN ARENA
DM-15 TURN-710
This Weeks Top Honors
THE DUELMASTER IS
LUCK DEVIL
THE DEVIL'S OWN (517)
(15-5162) [10-4-1,104]
Chartered Recognition Leader Unchartered Recognition Leader
LUCK DEVIL TONES OF HOME
THE DEVIL'S OWN (517) BLIND MELON (514)
(15-5162) [10-4-1,104] (15-5125) [7-2-0,82]
Popularity Leader This Weeks Favorite
LUCK DEVIL TONES OF HOME
THE DEVIL'S OWN (517) BLIND MELON (514)
(15-5162) [10-4-1,104] (15-5125) [7-2-0,82]
THE CURRENT TOP TEAM
GREENWARDENS (244)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BLIND MELON (514) 23
2. GREENWARDENS (244) 16 THE DEVIL'S OWN (517)
3. THE DEVIL'S OWN (517) 9 Unchartered Team
4. CRUCIAL TAUNT (291) 5
BLIND MELON (514)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 THE DEVIL'S OWN (517) 10 5 1 66.7 1/ 2 GREENWARDENS (244) 10 5 0
2/ 0*BLIND MELON (514) 29 16 2 64.4 2/ 1 CRUCIAL TAUNT (291) 7 8 0
3/ 2 CRUCIAL TAUNT (291) 30 30 2 50.0 3/ 0*BLIND MELON (514) 3 2 0
4/ 3 GREENWARDENS (244) 876 963 20 47.6 4/ 3 THE DEVIL'S OWN (517) 2 0 1
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 713): GLINDORA of CRIMSON DEATH (Verol, mgr.)
DM 12 RIZTAB (turn 715): DIZZY GILLESPIE of BLUE NOTE (Howlin' Wolf, mgr.)
DM 13 DULLENS (turn 661): GOLDENEYE of CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 709): LUCK DEVIL of THE DEVIL'S OWN (The Dark One, mgr.)
DM 16 WILLAF (turn 711): DEE NILE of PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 703): WHIRLING FROGGY of KAOS FROGS (Grimm, mgr.)
DM 19 ZUWAYZA (turn 704): SIR BLUEBELL of LORDS INC. (Lord Z., mgr.)
DM 28 MORYA (turn 354): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 701): STEEL SHARPENER of METAL MINCERS (Oremaster, mgr.)
DM 31 CHIMLEVTAL (turn 352): DRONE-ON of BAD NEWS BEES (Stinger, mgr.)
DM 32 ARVAT (turn 697): PAM DEMONIUM of DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 694): HULL SCRUBBER of SEA DOGS (One Armed Bandit, mgr.)
DM 35 MURSKA (turn 686): GRINCY of BAD GUYS (Mr. Bad Guy, mgr.)
DM 43 VEASTIAN (turn 643): ARCHERS OF LOAF of UNC COLLEGE RADIO (Floyd, mgr.)
DM 45 STORMCROWE (turn 329): AURORA MARIE of NORTHERN LIGHTS (Jorja, mgr.)
DM 47 NORTH FORK (turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
DM 50 SNOWBOUND (turn 310): 4-H of LIFE IMPACTS (Coach, mgr.)
DM 56 ROCANIS (turn 576): LINKIN LOGGER of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 561): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
DM 61 JURINE (turn 543): GRAHAM CRACKER of SHEWISH BUFFET (One Armed Bandit, mgr.)
DM 65 DAL SHANG (turn 538): THE BLUE PILL of THE MOTHERSHIP CE (Floyd, mgr.)
DM 73 ERINIKA (turn 259): FRISBEE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 74 DAYLA KIV (turn 499): MARISAN TEN MEDARIN of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 493): KOGAN DJIAN of SAND DANCERS (Jorja, mgr)
DM 78 LIN TIRIAN (turn 485): TIGER JONSALMIN of SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 602): NOREASTER of DIRT DEVILS (The Dark One, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 713): CRIMSON DEATH (Verol, mgr.)
DM 12 RIZTAB (turn 715): BLUE NOTE (Howlin' Wolf, mgr.)
DM 13 DULLENS (turn 661): ARCANE ROYALTY (Destitute Noble, mgr.)
DM 15 MALCORN (turn 709): CRUCIAL TAUNT (Daikkan, mgr.)
DM 16 WILLAF (turn 711): PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 703): MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 704): LORDS INC. (Lord Z, mgr.)
DM 28 MORYA (turn 354): LORD OF DISCIPLINE (Longshot, mgr.)
DM 29 LAPUR (turn 701): CARDOW HUNTERS (Jorja, mgr.)
DM 31 CHIMLEVTAL (turn 352): BAD NEWS BEES (Stinger, mgr.)
DM 32 ARVAT (turn 697): DEATH BY DESIGN (Bubba Ganoosh, mgr.)
DM 33 NIATOLI ISLAND (turn 694): SEA DOGS (One Armed Bandit, mgr.)
DM 35 MURSKA (turn 686): HAPPY FUN TIME (Floyd, mgr.)
DM 43 VEASTIAN (turn 645): THE FAMILY (Jorja, mgr.)
DM 45 STORMCROWE (turn 329): DARQUE FORCES (Master Darque, mgr.)
DM 47 NORTH FORK (turn 323): FAST FOOD (Madwand, mgr.)
DM 50 SNOWBOUND (turn 310): LIFE IMAPACTS (Coach, mgr.)
DM 56 ROCANIS (turn 576): INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 561): RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 543): SHEWISH BUFFET (One Armed Bandit, mgr.)
DM 65 DAL SHANG (turn 538): SAND DANCERS (Jorja, mgr.)
DM 73 ERINIKA (turn 259): SUPER STARS (Crip, mgr.)
DM 74 DAYLA KIV (turn 499): MEDAL OF HONOR (The Anarchist, mgr.)
DM 75 JADE MOUNTAIN (turn 493): SAND DANCERSS (Floyd, mgr.)
DM 78 LIN TIRIAN (turn 485): SHEWISH BUFFET (One Armed Bandit, mgr.)
ADM 103 FREE BLADES (turn 602): DIRT DEVILS et al (The Dark One, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 713): BLUE STREAK of BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 715): DIZZY GILLESPIE of BLUE NOTE (Howlin' Wolf, mgr.)
DM 13 DULLENS (turn 660): THE BEAKSTER of ARCANE ROYALTY (Destitute Noble, mgr.)
DM 16 WILLAF (turn 711): DEE NILE of PUNNY AMINALS (Jorja, mgr.)
DM 29 LAPUR (turn 701): STEEL SHARPENER of METAL MINCERS (Oremaster, mgr.)
PLUTONIUM PUNCH of METAL MINCERS (Oremaster, mgr.)
(turn 700): GRASSFIRE of CARDOW HUNTERS (Jorja, mgr.)
MOTHIAS of MID EARTH (Visionist, mgr.)
DM 32 ARVAT (turn 697): INSIDIOUS of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
DM 47 NORTH FORK (turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
(turn 322): WILHELM SCREAM of OTTODROME TW (Otto X, mgr.)
DM 50 SNOWBOUND (turn 310): MATH of LIFE IMPACTS (Coach, mgr.)
DM 60 ARADI (turn 560): FENWRIST of RED DOG GANG (Spot, mgr.)
PRIME MINISTER of INGRATE WHITE NORTH (Crip, mgr.)
DM 74 DAYLA KIV (turn 498): SPIDERPIG of HOMER'S PETS (Floyd, mgr.)
DM 78 LIN TIRIAN (turn 484): NAKED LUNCH of SHEWISH BUFFET (One Armed Bandit, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
Luck Devil was very annoyed. He had arrived at the arena the previous cycle and
had been denied access by one of the scribes, who stated that his strategy had not
been registered in time.
Luck knew it had been there in time and suspected some kind of corruption or
graft had reared its ugly head. After all, he had been the prohibitive favorite in
his match with Death Stalker and the odds had been 25-1. If he didn't fight, someone
could have cashed in big time.
Worse, his streak had been cut short and it was going to take him an extra turn
to graduate.
Furious as he waited for the fights to begin, he rushed out onto the sand as
soon as the gates rose. He quickly saluted the Arenamaster and nodded to
Deathstalker. It hadn't been the Crucial Taunt gladiator's fault, but Luck had no
one else to take his frustrations out on.
As the Arenamaster nodded for the fight to begin, Luck shouted, 'The title is
mine!'
Deathstalker wasn't impressed and rushed to attack, striking with his war
hammer.
Luck dodged left, then leaped up, unleashing a bone crushing kick.
Deathstalker took a shot to the left biceps and stumbled back.
Luck growled, 'Go down or this is really going to hurt.'
He threw a rock fisted punch and hit Death in the left arm.
Luck punched, hitting Deathstalker in the left biceps.
Luck snapped a full force kick at his opponent - hitting him in the upper chest
--then followed that attack with a deadly iron handed blow--which hit Death in the
left hand.
Death staggered around but refused to go down. Just in case he hadn't gotten
the point, Luck shouted, 'The title is mine.' Luck threw a rock fisted punch and hit
Death in the left leg, then attacked with piston-like horse felling power and hit him
in the abdomen.
He leaped forward once more, fists flailing with demonic ferocity and hit
Deathstalker in the left ankle.
At that point Death had enough and he toppled over.
Luck was Duelmaster once again. If only he could find out who had robbed him of
the title in the first place!
SPY REPORT
Much has changed in MALCORN since last I was here. Never fear, Olaf Modeen
adapts to many situations, as do all successful fighters. Woof! CRUCIAL TAUNT were
a bunch of dogs after GREENWARDENS got through with 'em! 2nd ain't so sweet as 1st!
What's with TREESHADOW? He actually beat MALCORN's EMBEZZLING SCRIBE, and walked
away with 16 more points from the fight. Laughs were big at MALCORN while they
watched CAPTURED ORC clobber SABBATH. He lost 6 points and got bruised from objects
thrown from the stands. Try as he might, DEATHSTALKER wasn't good enough at
persuading LUCK DEVIL to step down from the Duelmaster's throne... I suppose you
want to hear some rumors and dirty gossip about your fellow fighters? Tough!
No matter the time or place, men will always duel. The most avoided team was
CRUCIAL TAUNT. In my day, no team with a 29-26-2 would scare me off! What's the
problem, THE DEVIL'S OWN?
There have been some calls to lengthen the time limit. Do you want the fighters
to walk away, or not? We all knew it had to happen sooner or later. A warrior can't
stick around with a 6-6-1, and LUCK DEVIL easily took care of DEATHSTALKER.
DEATHSTALKER found himself really over-matched when he faced LUCK DEVIL.
DEATHSTALKER found himself grossly dead at the end of the match. Is it my
imagination, or are fighters getting younger every day? To die so young, so
gloriously!
Who knows what the future holds for a warrior. More fights, there's no doubt.
The end of another Spyreport! That's cause for celebration in my book! Time for my
medication, so I'll leave now. Practice, practice, practice!-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
LUCK DEVIL 5162 10 4 1 104 THE DEVIL'S OWN (517)
CHAMPIONS W L K POINTS TEAM NAME
TONES OF HOME 5125 7 2 0 82 BLIND MELON (514)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
BADGER 5197 8 1 0 63 GREENWARDENS (244)
WREN 5167 8 15 0 59 GREENWARDENS (244)
ADEPTS W L K POINTS TEAM NAME
BLACKOAK 5156 13 13 0 55 GREENWARDENS (244)
CHANGE 5126 6 3 0 52 BLIND MELON (514)
OGRE 2776 4 6 1 43 CRUCIAL TAUNT (291)
SLEEPY HOUSE 5123 6 3 1 38 BLIND MELON (514)
SABBATH 2806 4 3 0 37 CRUCIAL TAUNT (291)
NO RAIN 5124 6 3 1 36 BLIND MELON (514)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SARA 2783 6 3 0 30 CRUCIAL TAUNT (291)
ERIC 2791 6 2 0 29 CRUCIAL TAUNT (291)
TREESHADOW 5211 2 2 0 25 GREENWARDENS (244)
INITIATES W L K POINTS TEAM NAME
LITTLE BITER 5206 3 3 0 12 GREENWARDENS (244)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DA1 5207 0 1 0 BLIND MELON 514 SHEWISH GIANT 710 NONE
DEATHSTALKER 2736 6 6 1 CRUCIAL TAUNT 291 LUCK DEVIL 5162 710
PERSONAL ADS
Hot Flash! The Face-to-Face Tourney will be in the 18th, 19th, and 20th of this
month. Get your strategies in by the 17th, please and thank you.
Daikkan -- Well? Where are your personals? Talk to us! -- the Greenwardens
P.S. Please?
A Captured Orc? Hmm. He's looking a little ragged around the edges. Is this the
same Captured Orc that has been getting beaten up here for YEARS? -- Badger
Sara -- Heck, I didn't even SEE you down there. Sorry about stepping on you like
that. -- Blackoak
Ogre -- Being littler, I have to try harder. -- Wren
And a Convicted Thief and Mordant Deserter. Not exactly fascinating, and we know
they won't write to us. Well, they probably won't. -- Treeshadow and Little Biter
How the heck did we manage to go five-oh? Sure, three standbys, but we beat the
managed warriors, too! Is... is this a sign that the world IS coming to an end? --
the Greenwardens
LAST WEEK'S FIGHTS
DA1 was butchered by SHEWISH GIANT in a 1 minute bloody Dark Arena fight.
LUCK DEVIL dispatched DEATHSTALKER in a action packed 1 minute brutal Title battle.
TONES OF HOME savagely defeated WREN in a crowd pleasing 2 minute bloody duel.
BADGER defeated SLEEPY HOUSE in a 2 minute fight.
CHANGE subdued OGRE in a 1 minute competition.
BLACKOAK viciously subdued ERIC in a 2 minute gory duel.
SABBATH was unbelievably bested by CAPTURED ORC in a 2 minute bloody match.
NO RAIN handily defeated LITTLE BITER in a 1 minute uneven fight.
SARA vanquished CULT MEMBER in a 1 minute uneven duel.
TREESHADOW vanquished EMBEZZLING SCRIBE in a 1 minute uneven fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 4 TOTAL PARRY 3 - 1 - 0 75 |
|STRIKING ATTACK 4 PARRY-STRIKE 3 - 1 - 0 75 |
|WALL OF STEEL 2 AIMED BLOW 20 - 8 - 1 71 |
|PARRY-STRIKE 1 LUNGING ATTACK 6 - 3 - 0 67 |
|PARRY-RIPOSTE 1 PARRY-RIPOSTE 2 - 2 - 0 50 |
|BASHING ATTACK 1 STRIKING ATTACK 10 - 10 - 1 50 |
|LUNGING ATTACK 1 BASHING ATTACK 5 - 5 - 0 50 |
|SLASHING ATTACK 1 SLASHING ATTACK 5 - 6 - 0 45 |
|TOTAL PARRY 1 WALL OF STEEL 5 - 7 - 0 42 |
|PARRY-LUNGE 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 710 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 1 - 0 PARRY-LUNGE 0 - 0 4 AIMED BLOW
PARRY-RIPOSTE 1 - 0 LUNGING ATTACK 0 - 1 3 STRIKING ATTACK
BASHING ATTACK 1 - 0 SLASHING ATTACK 0 - 1 1 WALL OF STEEL
AIMED BLOW 3 - 1 TOTAL PARRY 0 - 1 1 BASHING ATTACK
STRIKING ATTACK 2 - 2 WALL OF STEEL 0 - 2 1 LUNGING ATTACK
1 PARRY-STRIKE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW LUCK DEVIL 5162 10 4 1 104 THE DEVIL'S OWN (517)
STRIKING ATTACK TONES OF HOME 5125 7 2 0 82 BLIND MELON (514)
LUNGING ATTACK SABBATH 2806 4 3 0 37 CRUCIAL TAUNT (291)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is LUCK DEVIL 5162. The most popular warrior this turn
was TONES OF HOME 5125. The ten other most popular fighters were LUCK DEVIL 5162,
BADGER 5197, BLACKOAK 5156, SABBATH 2806, CHANGE 5126, NO RAIN 5124, SARA 2783,
TREESHADOW 5211, DEATHSTALKER 2736, and WREN 5167.
The least popular fighter this week was LITTLE BITER 5206. The other ten least
popular fighters were DA1 5207, ERIC 2791, OGRE 2776, SLEEPY HOUSE 5123, WREN 5167,
DEATHSTALKER 2736, TREESHADOW 5211, SARA 2783, NO RAIN 5124, and CHANGE 5126.
AVOIDS, BLOODFEUDS, & CHALLENGES
by Pagan
Ever wonder how the whole challenge/avoid thing works?
Who you fight depends on exactly how it works. We will never know exactly how it
works unless we can get a look at the coding for the program, but this is how I think
it works:
The Situation:
The system allows a warrior to make two separate challenges and two distinct
avoids.
Avoids are distinct in that they MUST indicate a specific team to be avoided, so
a "double avoid" indicates a single team twice, which by default means you are
avoiding one team. In this case, the second avoid is a duplicate and therefore a
waste of an avoid.
Challenges are to specific warriors. You have a first challenge, and then you
have a second challenge.
The Process:
First the computer removes all Dark Arena challengers from the list of available
warriors.
Second, the computer checks for WHO fights WHO by going though all TVs and
bloodfeuds, which are 100% sure to go through except in four instances:
1. the warrior challenged does not fight,
2. the warrior challenged is also making a bloodfeud or TV challenge and that
challenge has already been assigned,
3. the warrior has already been assigned to a Dark Arena fight,
4. that warrior has declared your team to be one of his warrior's avoids,
reducing your challenge to 50%.
Third, the computer assesses all the regular first-challenge warriors and assigns
fights. All other challenges are at 100% chance of success except in a few instances:
warrior challenged is going to the DA, warrior challenged is involved in a previously
assigned challenge, warrior challenged is not running this turn, or warrior challenged
has avoided your team at 50% chance to avoid.
Fourth, the computer assesses and assigns all secondary challenges of warriors
not so far assigned for bloodfeuds and TVs.
Fifth, the computer assesses and assigns all the regular second challenges.
Sixth, the computer assigns random matchups in each available class starting with
the highest class first.
Seventh, the computer finds the remaining warriors that have successfully avoided
all first and second challenges and/or who also did not get randomly assigned, AND for
whom no more available warriors remain in their class for random pairing. All of
these warriors get RSI-generated warriors to fight based on their class.
So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
In the absence of an avoid
single challenge = 100% success
double challenge = 100% success, then an additional 100% success
Where an avoid is involved
single challenge vs avoid = 50% success
double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 -
0.25 = 75% chance to succeed
Bloodfeuds and TVs may increase the percentage chance of success above 100%, or
they may not. I feel that their increased ability to get through is based solely on
the way the computer assigns challenges. They are first, so they are most likely to
go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud
and you are the first one to get assigned a fight that day because you are also the
Duelmaster. But after that the chances start to diminish rapidly.
The run-through for second challenges theoretically means your challenge should
be 100% but it's not the case if you are the LAST guy the computer goes to for finding
challenges.
If you don't double challenge, you significantly lower your chance to get your
challenge through. The second challenge is not equal to the first challenge.
Pagan