DUEL 2 NEWSLETTER
Date : 12/23/2006 Duedate: 01/05/2007
WILLAF ARENA
DM-16 TURN-554
This Weeks Top Honors
THE DUELMASTER IS
KNOWLEDGE
POWER LEGION (579)
(16-5610) [13-8-0,122]
Chartered Recognition Leader Unchartered Recognition Leader
KNOWLEDGE SAPPHIRE
POWER LEGION (579) GEMSTONE (592)
(16-5610) [13-8-0,122] (16-5734) [2-0-0,25]
Popularity Leader This Weeks Favorite
O PUNCHA O PUNCHA
PUNNY AMINALS (305) PUNNY AMINALS (305)
(16-5531) [20-28-0,90] (16-5531) [20-28-0,90]
THE CURRENT TOP TEAM
GOLDEN GLADIATORS (362)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. PUNNY AMINALS (305) 24
2. POWER LEGION (579) 16 GOLDEN GLADIATORS (362)
3. GOLDEN GLADIATORS (362) 15 Unchartered Team
4. SHROUD IN MYSTERY (433) 14
5. GEMSTONE (592) 12 GEMSTONE (592)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 GOLDEN GLADIATORS (362) 418 211 9 66.5 1/ 1 GOLDEN GLADIATORS (362) 8 3 1
2/ 2 POWER LEGION (579) 54 38 2 58.7 2/ 2 PUNNY AMINALS (305) 8 7 0
3/ 3 PANDORA'S CARDS (585) 16 15 3 51.6 3/ 5 POWER LEGION (579) 6 6 1
4- 6 YAMABUSHI (432) 158 169 14 48.3 4/ 3 PANDORA'S CARDS (585) 4 2 0
5/ 7 SHROUD IN MYSTERY (433) 106 114 13 48.2 5/ 4*LOTHARIOS (590) 4 4 1
6/ 5*GEMSTONE (592) 4 5 0 44.4 6/ 6*GEMSTONE (592) 4 5 0
7/ 4*LOTHARIOS (590) 5 7 1 41.7 7/ 9 SHROUD IN MYSTERY (433) 3 6 1
8/ 8 PUNNY AMINALS (305) 484 702 16 40.8 8- 8 YAMABUSHI (432) 1 2 0
9- 9*HELLBENDERS (591) 2 4 0 33.3 9- 7*HELLBENDERS (591) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Hmm, not that I was looking for this, but I guess I have to write for the Duelmaster
this week. Sorry Golden Bear, I think you make a much better Duelmaster, but our
fights have never been very fair for you considering we grew up together. I'll be
making no challenges this week, so it'll either be O Puncha taking it from me or
maybe Golden Bear can throw a surprise at me.... Or maybe Yamamama will come out to
play and throw one of his at the job. At any rate, good luck to any comers. If I'm
here again next week then I'll not be fighting again before the tourney. My manager
doesn't take Duelmasters to the face. -- Knowledge
SPY REPORT
Good day, friends and fiends, welcome to your friendly neighborhood spyreport.
I doubt WILLAF will ever be the same. The PUNNY AMINALS guild has had a 4-1-0 turn
and deserves to be watched in the future. You never know where this kind of thing
can lead. And let's see, AMETHYST fought CONVICTED THIEF and gained 13 points and
contributed to GEMSTONE's 2-3-0. RENALDO has lost to GOLDEN FLEECE, falling 6
points, while helping make LOTHARIOS a 0-2-0 turn. The attempts to dethrone the
Duelmaster have failed, and KNOWLEDGE remains WILLAF's top warrior for another turn.
By the way, was that our Duelmaster that I saw last night, cramped under the table at
The Warty Toad?
He who challenges well, fights well. He who avoids without cause, shall lose
for good reasons. My mama told me that one. I also notice that the PUNNY AMINALS
stable was the most avoided team this turn. Come on WILLAF, what are you afraid of?
And guess who avoided PUNNY AMINALS stable the most? Believe it or not, it was
LOTHARIOS. Anyone surprised? The most challenged warrior this turn was PANDORA'S
CARDS' warrior ACE OF CUPS. More fighters challenged him than challenged the
Duelmaster!
The Dark Arena is for those who cannot win, not who cannot lose with grace.
Dignity in life or death is the warrior's creed. Kudos go out to HUSAM AL DIN this
turn, for revenging SHROUD IN MYSTERY's bloodfeud against PANDORA'S CARDS' warrior
ACE OF CUPS. Well done. We'd like to remind certain teams not to rob the graves of
their enemies. You know who you are; and it's considered rude.
Remember, blood on the purple robe does not change it from a purple robe. Dare
to fight bravely. It's been nice chatting with you, until we meet again, keep your
swords sharp and your hammers heavy. Until you see my quill in WILLAF again,
farewell-- Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
KNOWLEDGE 5610 13 8 0 122 POWER LEGION (579)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
GOLDEN BEAR 5602 20 6 0 95 GOLDEN GLADIATORS (362)
-KUROHANA 5128 22 13 0 91 YAMABUSHI (432)
CHAMPIONS W L K POINTS TEAM NAME
O PUNCHA 5531 20 28 0 90 PUNNY AMINALS (305)
-TANOSHII 5488 18 6 0 88 YAMABUSHI (432)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
CHAUNCY 5636 12 8 0 64 PUNNY AMINALS (305)
-24 CARAT 5694 6 2 1 62 GOLDEN GLADIATORS (362)
HUSAM AL DIN 4422 11 18 1 60 SHROUD IN MYSTERY (433)
ADEPTS W L K POINTS TEAM NAME
-TAIKUTSU 5564 11 9 0 43 YAMABUSHI (432)
GOLDEN DOME 5634 7 3 0 42 GOLDEN GLADIATORS (362)
GOLDEN FLEECE 5723 4 0 0 41 GOLDEN GLADIATORS (362)
-TEN OF SWORDS 5664 3 3 0 39 PANDORA'S CARDS (585)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SADIGH FURY 5668 6 5 3 33 SHROUD IN MYSTERY (433)
JUDGEMENT 5665 6 2 0 33 PANDORA'S CARDS (585)
ACE OF CUPS 5663 4 3 3 33 PANDORA'S CARDS (585)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-JULIO 5709 3 0 0 32 LOTHARIOS (590)
-GOLDEN GIRL 5703 4 0 0 29 GOLDEN GLADIATORS (362)
-BUDOKUMO 5635 6 2 0 27 YAMABUSHI (432)
SAPPHIRE 5734 2 0 0 25 GEMSTONE (592)
INITIATES W L K POINTS TEAM NAME
SHOCK 5647 3 4 0 17 POWER LEGION (579)
PENNY LOPE 5722 3 2 0 17 PUNNY AMINALS (305)
JOLT 5726 2 1 1 17 POWER LEGION (579)
RENALDO 5706 2 2 1 15 LOTHARIOS (590)
MONA KORIN 5724 3 1 0 14 PUNNY AMINALS (305)
AMETHYST 5745 1 0 0 13 GEMSTONE (592)
PENNY LOPEZ 5725 2 2 0 10 PUNNY AMINALS (305)
-TOMASO 5705 0 1 0 7 LOTHARIOS (590)
-FAHORL 5710 1 0 0 6 HELLBENDERS (591)
-QUAIINHA 5713 1 0 0 5 HELLBENDERS (591)
PHILLIPE 5707 0 4 0 4 LOTHARIOS (590)
LADY OPULENT 5720 0 4 0 4 SHROUD IN MYSTERY (433)
FAUX PEARL 5736 0 1 0 1 GEMSTONE (592)
GARNET 5744 0 1 0 1 GEMSTONE (592)
-WELSKHYN 5711 0 1 0 1 HELLBENDERS (591)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
TURQUOISE 5735 1 1 0 GEMSTONE 592 SADIGH FURY 5668 554
GOOD AS GOLD 5670 4 3 1 GOLDEN GLADIATORS 362 SADIGH FURY 5668 550 NOT REVE
VOLOSO FURY 5672 2 5 0 SHROUD IN MYSTERY 433 ACE OF CUPS 5663 551 JUST REV
NISHIME 5655 0 5 0 YAMABUSHI 432 RENALDO 5706 552
PERSONAL ADS
Congratulations to Duelmaster -- Knowledge of Power Legion. You, sir, fought the
good fight, are a fine warrior, and deserve the title. Salute. -- Midas, Golden
Gladiators
Shock -- That was a golden flash of power. Wow! -- Golden Fleece
Chauncy -- You were too much animal for me. Well done. -- Golden Dome
Kurohana -- What you said is so true. I had all the luck when we fought. And all
the skill and all the management and all the good looks, etc, etc, etc. Life must be
rough for you. I will have Midas light a votive candle for you. -- Golden Bear
Yamabushi -- What a great strategy! You didn't run last turn! Best W-L record for
you in a while! Maybe enough of those 0-0's will move you closer to your lofty
personal goal of .500? Salute. -- Midas
Merry Christmas To All.
And To All A Good Fight.
The Golden Gladiators
Willaf -- I hate this job, I've been trying to avoid this job and I wish Golden Bear
had been a little more golden, or a little more bear...or a little more something. --
Knowledge
Golden Gladiators -- Still running away with the arena? Let me get these tourneys
out of the way and I might be looking to change that again. -- Seraphim
Willaf -- Good luck to everyone attending the face. -- Seraphim
Husam al Din -- Yep, there was a big din, all right, the gong clang clash of steel on
steel. But it didn't shroud anything in mystery, except the reason for either of us
to be out there doing that. What a rotten way to spend a day! -- O Puncha
P.S. Yeahyeah, one minute fight. But suiting up, waiting our turn, fighting,
debriefing and visiting the Infirmary, by the time we're done, a whole day has gone
down the drain. There must be more to life than this.
Phillipe -- My, you ARE a passionate little fellow, aren't you? But there are other
ways to get a woman's attention than jumping her in the arena, and they usually work
better. You might try it. -- Mona Korin
P.S. And train that stat.
Golden Dome -- (furtive look) You know, for a minute there, I thought Soultaker was
here. (straightening and smiling) Ahem. Good fight. -- Chauncy
Judgement -- But I am INNOCENT, dammit, I DID NOT DO IT. -- Penny Lopez the much-
maligned
Turquoise -- That's impressive. I understand that you are almost as prone to
inexplicable breakage as opal, and yet you seemed so tough. -- Penny Lope
P.S. You could have taught me something.
P.P.S. Something useful in the arena.
Husam al Din -- You were supposed to lose to ME, not the cactus. -- Chauncy
Julio -- Well...okay. -- Penny Lope
P.S. But we can have more fun if neither one of us has been beaten up before hand.
30 November 2006
NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game. If you want to enjoy the thrills of the competition,
we have space for up to three more managers. Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness. If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate. May your
blades find the chinks in your enemy's armor. -- Master Beru
6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)
As an American I honor my cultural heritage by stealing any good idea. This idea was
originally proposed by Lord Xiang in November 2005. RSI will be opening the arena
(81) for teams willing to sign the following pledge:
* I pledge that I will not send warriors from this arena to a Tournament, nor will I
use a Tournament prize on a warrior from this arena.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
The following are the rules for joining this No-Tournament arena
1. No tournament play for warriors in this arena (Dead tournament or otherwise).
2. One team per manager.
3. Teams start with new rollup (or a zero fight equivalent team is transferred into
this arena.)
4. No tourney prizes allowed to modify warriors in the arena.
5. Twenty teams required, per RSI.
6. Waivers are required to allow self-regulation on tourney ban, granting RSI
authority to Dark Arena any warrior that participates in a Tournament (until the
warrior is dead).
7. Rotating council to enforce tourney ban and maintain arena integrity.
The main purpose of the Player Committee is to maintain fair play in the arena:
* Warriors that participate in Tournaments will be sent to the Dark Arena until they
are dead. This means that the Player Committee has the power to send another
player's warrior to the Dark Arena
* Managers that abuse the rules of the Arena may be banned/transferred from the
Arena.
The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.
During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson. During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.
If you want to be a candidate for the player committee:
1. Post a message in the Duel2 Forum at
http://www.reality.com/duel2/modules.php?name=Forums
2. E-Mail Deke at DekeYoung@Comcast.NET
3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]
There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.
No-Tournament Arena (81)
* I pledge that I will not send warriors from this team to a Tournament, nor will I
use a Tournament prize on a warrior from this team.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
[Sign your name here ..............................................................]
2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
Arena thread
http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
name and intent to join Arena 81 and abide by the Arena rules.
RSI will be processing overviews for this arena as soon as you send them into
RSI.
The first turn will run in January 2007. This will be a normal speed arena.
While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team. One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback. http://games.groups.yahoo.com/group/duel/
There are already 29 managers already committed to the project
x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x Bill (I think this is the same person) = CLUB CUTTHROAT
x Blackstorm = DARK ENCLAVE -- Cf PC
Master Darque = DARQUE AGES
x DeGotti = CULT OF BACCHUS
x Deke = DOC LEGRAND'S LAB
Den = BIG LAKE OUTCASTS
x Drake = DRAKE'S HARDWARE -- Cf PC
Ghab = ASSASSIN NATION
Grimm = FURRY FURY
Hammer = AARDVARK HAMMERZ
Ikillu = BATTLE GRUNTS
x Indimar = AS SEEN ON TV II
x Kat = KATHOUSE
x Kellumbo = KELLUMBO'S KIDS
x Le Pentarque = LA PENTARCHIE
x Master Beru = CHILDHOOD HEROES -- Cf PC
x Nomad = DRAGONBANE GUILD
Nuln = RED IRON KNIGHTS
x Pauly = ALE HOUSE MERCS
Ragnarokwolf = RAGNAROK'S WOLVES
x Rillon = THE DRAUGS
x Roadkill = STREET WALKERS
Seraphim = LEGION OF SOLITUDE
Silas = GRIFFONRAWL MMA
SlugBait = ORCS HATE PHYSICS
x Terminator = WARMASTERS
x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
Woody
X = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson
Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
Any questions can be directed to DekeYoung@Comcast.NET
I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.
The Honor of Sunset Award:
The first team to reach 10 Team Kills. In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills. If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)
The Race to Victory Award:
The first team to reach 75 Team Wins. In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins. If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)
The Commitment to Change Award:
The first team to reach 125 Team Fights. In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights. If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.) I hope I never give out
this award {figure it out on your own.}
The Team Advancement Award:
The first team to graduate 5 warriors to ADM. In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors. In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.
The Iron Throne Award:
The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.
The Stylemaster Award.
The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.
Team Recognition Points: The total recognition points for all warriors in the arena
The Iron Throne Ledger: We will track who has been the Duelmaster every turn in
Arena history.
Iron Throne Counter: The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards: The number of times a team has had any of the 10
Stylemasters. Having 2 Stylemasters = 2 points that turn.
Challenge win percentage: How often your warriors win when they challenge.
Challenge Defender rate: How often your warriors win when they WERE challenged.
Team Invitations: Number of warriors graduated to ADM.
Team Graduation Rate: Total team fights/Graduated Warriors.
Team Kill Percentage: Total of team Kills/Team Fights
Team Death Percentage: Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
will be counted as not-revenged.) You only get credit for one successful
BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks: Warriors that have gone the most turns without losing or
missing a turn.
Team Yahtzee counter: Number of times a team has gone 5-0 in a turn.
Team Bagel counter: Number of times a team has fought without a win.
Team Dark Arena counter: Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter: Number of turns that team was the most
avoided team.
We will create a web page just for Arena 81 category leaders.
Hope to see you there. -- Deke
18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B. I have resigned as of 10-23-06. Thank you.
LAST WEEK'S FIGHTS
HUSAM AL DIN slimly won victory over ACE OF CUPS in a 3 minute Bloodfeud fight.
GOLDEN BEAR unbelievably bested O PUNCHA in a 7 minute expert's Challenge battle.
SHOCK was vanquished by JUDGEMENT in a 1 minute mismatched Challenge brawl.
PHILLIPE was narrowly defeated by PENNY LOPEZ in a 4 minute novice's Challenge fight.
RENALDO was devastated by GOLDEN FLEECE in a 1 minute one-sided Challenge duel.
KNOWLEDGE devastated VETERAN MERCENARY in a 1 minute mismatched Title match.
CHAUNCY viciously subdued GOLDEN DOME in a action packed 2 minute gruesome melee.
SADIGH FURY slaughtered TURQUOISE in a 1 minute uneven fight.
SAPPHIRE vanquished MALCORN INSURGENT in a 1 minute one-sided fight.
LADY OPULENT was overpowered by PENNY LOPE in a 1 minute one-sided melee.
MONA KORIN defeated FAUX PEARL in a 1 minute novice's match.
JOLT devastated GARNET in a 1 minute mismatched conflict.
AMETHYST demolished CONVICTED THIEF in a 1 minute mismatched match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 4 WALL OF STEEL 3 - 1 - 0 75 |
|AIMED BLOW 3 AIMED BLOW 34 - 12 - 0 74 |
|PARRY-STRIKE 3 STRIKING ATTACK 16 - 12 - 1 57 |
|STRIKING ATTACK 3 TOTAL PARRY 20 - 20 - 1 50 |
|SLASHING ATTACK 3 PARRY-RIPOSTE 1 - 1 - 0 50 |
|TOTAL PARRY 3 SLASHING ATTACK 20 - 21 - 4 49 |
|BASHING ATTACK 2 LUNGING ATTACK 10 - 14 - 2 42 |
|WALL OF STEEL 1 PARRY-STRIKE 8 - 13 - 0 38 |
|PARRY-LUNGE 1 BASHING ATTACK 12 - 21 - 1 36 |
|PARRY-RIPOSTE 0 PARRY-LUNGE 3 - 7 - 0 30 |
Turn 554 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 3 - 0 SLASHING ATTACK 1 - 2 5 TOTAL PARRY
WALL OF STEEL 1 - 0 TOTAL PARRY 1 - 2 2 AIMED BLOW
LUNGING ATTACK 3 - 1 PARRY-LUNGE 0 - 1 1 PARRY-STRIKE
PARRY-STRIKE 2 - 1 PARRY-RIPOSTE 0 - 0 1 SLASHING ATTACK
STRIKING ATTACK 2 - 1 BASHING ATTACK 0 - 2 1 LUNGING ATTACK
1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW KNOWLEDGE 5610 13 8 0 122 POWER LEGION (579)
TOTAL PARRY GOLDEN BEAR 5602 20 6 0 95 GOLDEN GLADIATORS (362)
STRIKING ATTACK GOLDEN FLEECE 5723 4 0 0 41 GOLDEN GLADIATORS (362)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is O PUNCHA 5531. The most popular warrior this turn
was O PUNCHA 5531. The ten other most popular fighters were CHAUNCY 5636, GOLDEN
BEAR 5602, PENNY LOPEZ 5725, KNOWLEDGE 5610, PHILLIPE 5707, JOLT 5726, HUSAM AL DIN
4422, ACE OF CUPS 5663, GOLDEN FLEECE 5723, and GOLDEN DOME 5634.
The least popular fighter this week was GARNET 5744. The other ten least popular
fighters were LADY OPULENT 5720, TURQUOISE 5735, SHOCK 5647, FAUX PEARL 5736, SADIGH
FURY 5668, RENALDO 5706, JUDGEMENT 5665, AMETHYST 5745, MONA KORIN 5724, and PENNY
LOPE 5722.