Date   : 05/09/2009    Duedate: 05/22/2009


DM-16    TURN-616

This Weeks Top Honors


(16-5861) [9-3-0,88]

Chartered Recognition Leader   Unchartered Recognition Leader

PUNNY AMINALS (305)            
(16-5861) [9-3-0,88]           

Popularity Leader              This Weeks Favorite

PUNNY AMINALS (305)            PUNNY AMINALS (305)
(16-5852) [10-11-0,51]         (16-5852) [10-11-0,51]



Team Name                  Point Gain  Chartered Team
1. YAMABUSHI (432)             20
3. PUNNY AMINALS (305)         13      Unchartered Team
4. MAXIMUM RESULTS (311)        8
5. HEXACON 2001 (468)           0      ODIN'S CHOSEN (508)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 GOLDEN GLADIATORS (362)  540 273 11 66.4   1/ 1 PUNNY AMINALS (305)       7  8 1
 2/ 3 YAMABUSHI (432)          223 213 17 51.1   2/ 2 GOLDEN GLADIATORS (362)   6  2 0
 3/ 4 MAXIMUM RESULTS (311)    237 290 18 45.0   3/ 4 YAMABUSHI (432)           4  0 0
 4/ 5 PUNNY AMINALS (305)      652 840 22 43.7   4/ 3 MAXIMUM RESULTS (311)     4  5 0
 5- 6*HEXACON 2001 (468)         0   3  0  0.0   5- 6*HEXACON 2001 (468)        0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 613): NECROPALYSE of DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 613): TIBERIUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 611): WEE MAN of CUNNING RUNTS (Deep Thought, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
 DM  29 LAPUR (turn 604): ELVIRA MADIGAN of TRAIL OF TEARS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 303): ANTIOCH of WAR (Mannequin, mgr.)
 DM  32 ARVAT (turn 601): MADNESS of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 599): THE MONGOL of RAVAGING LORDS (General Ikillyu)
 DM  47 DOUBLE X (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
 DM  50 SNOWBOUND (turn 262): INGLEMORT JULS of MIDDLE WAY 6 (Jorja, mgr.)
 DM  56 ROCANIS (turn 480): IN HIDING of YIELD (Jekyll, mgr.)
 DM  61 JURINE (turn 447): ZOE ALDIN of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 443): GRIZOLPOP of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 211): DEATH SUCKS of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 407): MOKO TEN ZORA of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): CORINTHIAN of PARANOID ASYLUM (Jekyll, mgr.)
 DM  78 LIN TIRIAN (turn 389): HALGAR SNAGTOOTH of SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 505): SISTER X of CULTS-R-US (?, mgr.)

                                      Top Teams
 DM   9 ZUKAL (turn 617): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 619): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 613): STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 615): PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 613): GLADIATORS (?, mgr.)
 DM  19 ZUWAYZA (turn 611): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 306): SANGUIS MORI (Toker, mgr.)
 DM  29 LAPUR (turn 604): WILL DUEL 4 MEAD (Sporkis, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THE STORMBRINGERS (High Lord Bosk, mgr.)
 DM  32 ARVAT (turn 601): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 599): RAVAGING LORDS (General Ikillyu, mgr.)
 DM  35 MURSKA (turn 590): LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 552): LUROCIAN ROYALTY (The Greek Guy, mgr.)
 DM  45 STORMCROWE (turn 281): MIKES HEROES (Mike?, mgr.)
 DM  47 DOUBLE X (turn 275): LAND OF OZ (Oz the All Successful, mgr.)
 DM  50 SNOWBOUND (turn 261): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 480): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 467): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 447): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 443): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 211): MIDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 407): SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 389): GIRLS X3 (Non, mgr.)
ADM 103 FREE BLADES (turn 505): REIGNING DOOM et al (Zalgor Prigg, mgr.)

                                   Recent Graduates
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 612): AVENGELINA of STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  19 ZUWAYZA (turn 611): WEE MAN of CUNNING RUNTS (Deep Thought, mgr.)
                (turn 610): PUBLIUS of IDES OF MARCH (Caesar, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
                          MANKILLER of DODGE BULLETS (Jorja, mgr.)
 DM  29 LAPUR (turn 604): ELVIRA MADIGAN of TRAIL OF TEARS (?, mgr.)
              (turn 603): DAISY CHAINS of STREET WALKERS (Roadkill, mgr.)
                          RED BULL of CARDOW HUNTERS (Jorja, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THERMOPYLAE of WAR (Mannequin, mgr.)
                   (turn 302): LOWLY WORM of AVENGERS (Huckle Cat, mgr.)
                 (turn 551): J'KOROU of THE FAMILY (Jorja, mgr.)
 DM  47 DOUBLE X (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
                             BLACKENED of OF WOLF AND MAN (Tripwire, mgr.)
                 (turn 274): KILLING JOKE of INDIFFERENCE (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 467): BUSTED NUTS of HIT ME WITH... (PTFT, mgr.)
 DM  65 DAL SHANG (turn 442): MELOST THE GRAY of SAND DANCERS (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 406): DOLBY KLEE of SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 386): SHANNA TWO-KNIVES of SAND DANCERS (Jorja, mgr.)
                               CHELBAGHEERA of SAND DANCERS (Jorja, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Finally got my invite.  Seems like just a few fights ago Cricket was stoping me
good!  Live and learn, I guess.  Silvia Minno that was a good fight, sorry we did not
get more skills from it.  I am an AB 9-9-8-17-13-11-19 ad exper in riposte, master
attack, exper decise.  Favored epee, low off, and very low activity level.

                  See you on the Isle.


                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon WILLAF, for I, 
Novgorodny Vir, have returned!  PUNNY AMINALS had cause to celebrate, after FANGS 
ARDENTE got 10 points by beating TEAKILL.  Win some, lose some.  Speaking of which, 
HIROKAWA was winsome, after beating BRUAR and seeing him lose 7 points.  ZIGADENUS 
successfully staved off a grab for the roses by SILVIA MINNO of PUNNY AMINALS.  Does 
WILLAF have no one talented enough to dethrone him?  So who's the team that's been 
walking into taverns last week and ordering milk?  Sounds like a PR stunt to me.   
     So much to report, so little time!  Like the noble eagle soaring amongst the 
mountaintops, so stand the warriors of PUNNY AMINALS, alone and unchallenged.  The 
warriors of PUNNY AMINALS found their efforts at combat frustrated as GOLDEN 
GLADIATORS apparently had more important things to do than fight.   
     Like the wind whispering among the pines, do hearest I many disquieting rumors.  
Forgive and forget is not my motto.  Take heed, PUNNY AMINALS, as BEAU RAMN's death 
remains unavenged.  Ask not for whom the sword slashes; it slashes for thee.   
     Leave me now, you base fools!  More important duties call me.  WILLAF, I leave 
you now.  The Duelmaster has agreed to foot my bill at The Welcome Wench.  'Til next 
time-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MAREY D'NUIT 5861             9   3  0    88       PUNNY AMINALS (305)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-ON GOLDEN POND 5785          19   9  0    95       GOLDEN GLADIATORS (362)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-BUDOKUMO 5635                23   7  1    90       YAMABUSHI (432)
-TAIKUTSU 5564                26  11  0    89       YAMABUSHI (432)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SILVIA MINNO 5855            14   5  1    79       PUNNY AMINALS (305)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-GOLDBRICK 5857               10   0  0    60       GOLDEN GLADIATORS (362)
 SILENCE IS GOLDEN 5854       11   2  0    58       GOLDEN GLADIATORS (362)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 BAABRA LAMMONT 5852          10  11  0    51       PUNNY AMINALS (305)
 GOLD CACHE 5862               5   4  1    37       GOLDEN GLADIATORS (362)
-MARUZON 5831                  6   5  0    34       YAMABUSHI (432)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SHIORIME 5867                 2   0  0    30       YAMABUSHI (432)
 GOLDWATER 5856                4   2  0    25       GOLDEN GLADIATORS (362)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HIROKAWA 5866                 2   0  0    22       YAMABUSHI (432)
 FANGS ARDENTE 5869            2   1  1    14       PUNNY AMINALS (305)
 CRIS CROFT 5870               1   2  0     5       PUNNY AMINALS (305)
 BRUAR 5868                    1   2  0     5       MAXIMUM RESULTS (311)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TEAKILL 5864            0  3 0 MAXIMUM RESULTS 311  FANGS ARDENTE 5869    616   

                                     PERSONAL ADS

Ziggy again!  Well done, Champ.  And congrats to Lord Protector Zigadenus. -- Midas
The Envious

Coyote -- It is not too unusual to get strikers or lungers who prefer low offensive
activity.  Favorites on strikers are often low.  For example, our compatriots in
DM47, led by Oz The All Knowing have a striker named Winkie, who through winning a
competition learned his faves early.  They were Low/Very Low and Small Shield.  Yuck!
But he IS a big winner. -- Midas, Even More Envious

Baarbra -- I will say nothing. -- Silence Is Golden

Teakill -- Perhaps that "lesson" will teach you to vote properly next time. --

Oski Noble -- Thanks for helping me get back some of my hidden winnings. -- Gold

All -- The Mailer was mediocre for The Golden Gladiators with the two entrants going
5-3 and 2-3.  But it was invaluable. -- Midas

Ziadenus -- A salute to an excellent gladiator. -- Silvia Minno
P.S.  You could have taught me more!

The Khalhums Dwarf?  Talk about someone with a head like a block of stone! -- Marey

Silence Is Golden -- Not when someone happens to be golden-tongued. -- Baabra Lammont

Bruar -- Hmm.  Well... our records are now identical?  Why didn't you teach me some
skills? -- Fangs Ardente

Hirokawa -- Huh, that wasn't an enlightening experience. -- Cris Croft

Silence Is Golden -- If you start yelling sooner, the arenamaster might stop the
fight sooner, don't you think? -- Marey D'Nuit

Zigadenus -- We probably need a scum-deflator. -- Silvia Minno
P.S.  Maybe you can use it on the Isle.

Coyote -- No way!  I've been down that road, and now all you will see on the sands is
my gladiators. -- Jorja, no longer fighting actively

Coyote again -- Many years ago, when I was doing a piece on rhythm for Noblish
Island, I found four lungers out of forty among my graduates who had a favored rhythm
of low/high.  Out of sixty-three strikers noted then, I found every speed except very
high, which appeared nowhere; every other speed appeared, and just about every other
combination.  Skimming through it, I see some low/low rhythms, for instance.  If you
have email--no, the editing log says you sent in your personals physically.  Drat.  I
was going to email you the article.  Guess not.  Maybe I'll email it to Sandy and ask
her to send it as a diplo.  It isn't the last word on rhythm, I don't do last words,
but it might be of some use to you. -- Jorja

Our congratulations to Zigadenus. -- Jorja and the Punny Animals

Fangs Ardente -- My tea is just fine thank you.  It's the other half I must learn,
and my brother Brgar likes it!! -- Teakill

Lord Protector Zigadenus -- It would be an honor for all involved if you would
accept, as a token of our admiration, a sword specially made for you and engraved
with holy words of power. -- Tevik Zokharj, officially Distributor of Lands, but we
have no lands to offer at the moment

29 April 09
Greetings All -- This is Vincent Michaels, "the Rake", mgr. of the Stormbringers out
of DM 33 Niatoli Island, back after a relatively long layoff.  I come back to my
arena to find only two other teams there.  Terrible!  I'm calling on all you managers
out there who have inactive teams in Niatoli to put them back in the game.  Also,
anyone else who wants to come check out our little island are welcome.  Good food and
a lot of good gambling, and you will have a chance to smack around Gen. GirlPants and
his band of Ravaged Queens.  Great fun.  Come one, come all!

4 May 09
Players of Duel 2:

RSI wants to try, in a few arenas, a system that rewards role-play and general arena
involvement.  Our thoughts at this time are as follows, and feedback is earnestly

1.  What to reward.
a.  Spotlights--they don't have to be involved and lengthy storylines, and in fact,
my own inclination is to say: anything game related and original (i,e,, not a
reprint), maybe set a minimum length.  I use TOGS here as my model--half a column as
formatted for the newsletter, and we don't judge the quality of the writing (so long
as the editor isn't grossed out), just the intent to make a positive contribution.
b.  A dm column where one is "due."  Again, no judgment on quality of writing, should
be dm-related, and I would say (this is just me) a minimum length of maybe five
c.  Personals.  More than just "you suck," or "good fight."  How much more doesn't
really concern me, and quality, other than "not offensive to the editor," should not
be an issue.  We don't want to encourage participation and then muzzle it.
d.  It has been suggested that a reward point or two be offered for running a full
team.  We could include this, but my own inclination would be to say that there would
be no points for this, but that those who don't make a clear effort on this
(accidents happen, so maybe something like "when the three-turn total of fights is
below twelve"?) aren't eligible for points on any turn until they get it back up to a
full team.

2.  How to reward it.
a.  We've been thinking nebulously about some kind of point system, obviously, as an
example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points
here for what takes more effort, but some points for any effort.  This is in no way
final!  But some way to keep track of who is contributing and how much, and as non-
subjective as possible; this would be noted as each newsletter would be proofed.  A
way to clearly identify who's sending in what would help, but I can work it out by
referring to the warrior listings if I have to.
b.  But, assuming a point system, do the rewards, whatever they end up being, go to
the player who achieves a certain point total?  Is this calculated per turn, or as a
running total over as many turns as it takes to reach that point?  Or to the player
with the highest total on any given turn?  What about ties?
c.  What do the points get the player?  The current thought is X points gets a free
fight, probably replacing the "Popularity Leader's" free fight in the relevant arena.
That suggests only one player getting a role-play free fight on any given turn.  Is
this enough to encourage the newsletter participation we're hoping for?  Should we
convert "This Week's Favorite" to a role-play free fight also?  Or handle rewards in
some other way entirely?

3.  Where it happens.
The current thought is, try it in four arenas:  one in each region, and one slow
arena.  Who picks the arenas in question?  I'd be inclined to rule out those that are
doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but
is that wise?  Or even fair?  Darned if I know.  Places where it is NOT currently
intended to happen:  Transfer arenas.  Maybe rule out the no-tourney arenas as
current candidates, too?

If this seems to work well enough to be worth the effort, should we consider
extending it to more, eventually to all non-transfer, arenas?

This is not a "someday down the line we might" concept.  We want to do this, and
SOON.  Your feedback would be appreciated, for, against, changes, anything.  You can
email me directly at jputney zianet com (make sure it says DM in the subject line) or
send a diplo to scribe, any arena.

the Scribe

P.S.  Staff members not to be eligible for role-playing free fights.

5 May 09
The Battle Royal V is upon us!  Come join one of the original contests that has had
some of the games best managers involved in the past.  DM 18, Talcama, some consider
it to be the crown jewel of the Delarq cities is where this contest will take place.

The Battle Royal is intended to be a play as you want, play what you want Delarquan
style contest with very few rules.  While I'd love to say, "NO AVOIDING" is the only
rule (and that wouldn't be too far off), I must spell out situations that can and
have occurred and require additional clarification.

The advantages of this format:
1) Simple.
2) No penalty for DAs.
3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all
4) No penalty for not fighting. 
5) It isn't a race where 21 wit and favorite learn determine the victor.
6) Losing a warrior (or even your whole team) doesn't eliminate you from contention.
7) It is possible to overcome almost any deficit.  And this has been proven, with
   managers making huge point swings in short periods of time!
8) It is a contest designed to show manager skill rather than warrior ability.

There are a few disadvantages:
1) There is no set end.  It is possible for this contest to go on indefinitely.  In
   practice, this format has worked very nicely in the past and I expect it will
   continue to work well. 
2) You cannot avoid (But that is part of the fun and the head to head nature of this
   contest requires this rule.)
3) It encourages bloodshed.
4) Baggers and experienced warriors have an advantage over new warriors.

Battle Royal Rules:

- Any team in Talcama is eligible to participate.  There are no restrictions on
warriors (baggers, TC prize modified, etc).  However, any warrior that fights for
your team is considered in the BR.

- Teams may not avoid any other team within the contest.  (Note that you may avoid
teams outside the contest but you do so at your own risk.)  Avoiding a team on the
turn they enter the Battle Royal is not considered against the rules (since you
couldn't know the team wasn't part of the BR).  The suggestion is not to avoid at
all.  Assur (the contest moderator) gets an avoid report every turn and will catch
people avoiding!

- Managers may only enter a single team in the contest.

- Any manager with more than one team in Talcama may not challenge any other contest
warrior with their non contest team(s).  The intention is that no advantage can be
gained by having multiple teams in the arena.

****Failure to comply with the above rules***
1st offense: Disqualification from the prize, but you may still participate.
2nd offense: Warning.
3rd offense: Removal from Battle Royal.

- If a manager decides to switch teams, his score will start back at 0.  This is to
prevent a manager from sweeping the contest with several teams of sandbaggers.  Can a
manager use this clause to go from a negative score to zero?  Yes.  I realize this is
sort of cheating, but I'd rather have a manager start over with a new team than drop
out of the contest.  Even so, they have to start at 0 and must gain 25 points.

- If your warrior loses a contest fight because of an input error and this error is
verified by RSI, you will have a point added to your score.  The head to head records
will remain the same and any points gained by another manager will remain on that
manager's record.

- As soon as you are announced in the newsletter, you are officially entered into the
Battle Royal.  Scoring begins on that turn!  You are expected to follow the rules
that turn and every turn following.  Your team may enter any time they wish during
the course of the Battle Royal.

- If you are exiting the Battle Royal, you are not removed until the turn after your
intention is published.  You are asked to follow the rules for that turn (either
through not avoiding or not running your warriors).

- Scoring begins the turn your team declares participation.
- Scoring continues through the turn your team withdraws.
- Score is calculated by: Wins+Kills-Lossses.
- Only fights with other B.R. participannts count towards your score, but they count
  whether they are challenges or random match-ups.

- First Manager to 25 points wins!
- In event of tie, B.R. continues until one team that has reached 25 points is ahead
  of all other participants.

- The attempt has been made to make these rules as complete and bulletproof as
possible, but Tripwire will resolve any disputes as fairly as he is capable.

For the Winner:

6 Months Free Play in Talcama for the winning team (doesn't include tourneys)!

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)!

One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18

One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another
stat on a new rollup in DM 18, before adding 14 points.  This prize can be used up to
3 months from the contest end.  Both points must be used in the same place (can't
take one from a speed and one from deftness and add one to wit and will)).

One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18).

Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until
the Ladies decide to return it to the previous name.

All potions renaming prizes must be used within 2 turns of the end of the contest.

Endurance Award (available to all participants):

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18).

To qualify for the Endurance Award you must participate in 90% of the total fights
possible over the course of the BR.  If you don't have time to make it into the BR by
the first turn, there will be a two turn window before the counter will start for new
teams.  The fights do not have to be BR point scoring fights, just 90% of the total
possible participation over the course of the contest!  So, if the contest runs 26
turns, there are 130 fights possible. Your team must have 117 fights during those 26
turns to be eligible.

All prizes/potions subject to RSI's interpretation of how they are used/implemented.
RSI said the faves knowledge must be used on an Inits warrior or higher and set at
5FE or more.


                                  LAST WEEK'S FIGHTS

ZIGADENUS devastated SILVIA MINNO in a action packed 3 minute brutal mismatched fight.
MAREY D'NUIT viciously subdued KUNG-FU MASTER in a popular 3 minute Title match.
BAABRA LAMMONT was bested by SILENCE IS GOLDEN in a popular 6 minute gory contest.
GOLD CACHE demolished OSKSI NOBLE in a 1 minute mismatched competition.
GOLDWATER vanquished CRIS CROFT in a 1 minute mismatched fight.
TEAKILL was executed by FANGS ARDENTE in a 1 minute mismatched brawl.
HIROKAWA overpowered BRUAR in a 1 minute gruesome uneven melee.
SHIORIME vanquished EMBEZZLING SCRIBE in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       3         AIMED BLOW        25 -  13 -  1      66  |
|BASHING ATTACK                   3         TOTAL PARRY        9 -   5 -  0      64  |
|STRIKING ATTACK                  2         WALL OF STEEL     11 -   8 -  0      58  |
|LUNGING ATTACK                   2         PARRY-LUNGE        4 -   3 -  0      57  |
|WALL OF STEEL                    2         BASHING ATTACK    19 -  16 -  1      54  |
|TOTAL PARRY                      1         LUNGING ATTACK     3 -   6 -  0      33  |
|PARRY-LUNGE                      0         STRIKING ATTACK    4 -  12 -  1      25  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|SLASHING ATTACK                  0         SLASHING ATTACK    0 -   0 -  0       0  |

Turn 616 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

STRIKING ATTACK    2 -  0     PARRY-LUNGE        0 -  0         4  TOTAL PARRY    
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  0         2  AIMED BLOW     
AIMED BLOW         2 -  1     PARRY-RIPOSTE      0 -  0         2  WALL OF STEEL  
BASHING ATTACK     2 -  1     SLASHING ATTACK    0 -  0         2  BASHING ATTACK 
LUNGING ATTACK     1 -  1     WALL OF STEEL      0 -  2         1  LUNGING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       MAREY D'NUIT 5861           9   3  0   88 PUNNY AMINALS (305)
TOTAL PARRY      SILENCE IS GOLDEN 5854     11   2  0   58 GOLDEN GLADIATORS (362)
BASHING ATTACK   GOLD CACHE 5862             5   4  1   37 GOLDEN GLADIATORS (362)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BAABRA LAMMONT 5852.  The most popular warrior this 
turn was BAABRA LAMMONT 5852.  The ten other most popular fighters were MAREY D'NUIT 

The least popular fighter this week was BRUAR 5868.  The other ten least popular 
fighters were TEAKILL 5864, CRIS CROFT 5870, SILENCE IS GOLDEN 5854, SHIORIME 5867, 
5855, and MAREY D'NUIT 5861.

The following warriors have traveled to AD after fighting this turn:


                  MAIL-IN TOURNEY XLVII

CHALLENGERS TOURNEY                    W  L  K         TEAM NAME            
GLUTEOUS MAXIMUS 5456 (18-5-0)         1  3  0         MUSCLE MEN 3         

INITIATES TOURNEY                      W  L  K         TEAM NAME            
GOLDBRICK 5857 (10-0-0)                5  3  0         GOLDEN GLADIATORS    
BAD GM 4568 (0-0-0)                    2  3  0         HEXACON 2001         

APPRENTICES TOURNEY                    W  L  K         TEAM NAME            
GOLDWATER 5856 (2-2-0)                 2  3  0         GOLDEN GLADIATORS    
LUCKY DAISY 5858 (0-0-0)               2  3  0         MAXIMUM RESULTS      
SANDY STRATTON 5520 (0-0-0)            0  1  0  DEAD   I ADMIRE             

ROOKIES TOURNEY                        W  L  K         TEAM NAME            
MORGAR 5863 (0-0-0)                    1  3  0         MAXIMUM RESULTS      

FRESHMEN FOOLS TOURNEY                 W  L  K         TEAM NAME            
CRICKET 5544 (16-10-0)                 0  3  0         LEGENDS              

ROOKIES FOOLS TOURNEY                  W  L  K         TEAM NAME            
LANCE RATLIFF 5865 (0-0-0)             1  3  0  DEAD   I ADMIRE             
WILLIAM WALLACE 5518 (0-0-0)           1  3  0         I ADMIRE