Date   : 09/01/2003    Duedate: 09/13/2003


DM-17    TURN-466

This Weeks Top Honors


(17-6119) [14-7-0,149]

Chartered Recognition Leader   Unchartered Recognition Leader

DUSK                           GNOCCHI
DELTA DOOM (492)               DOUGH BOYS (518)
(17-6119) [14-7-0,149]         (17-6412) [3-0-0,37]

Popularity Leader              This Weeks Favorite

JORRAM                         TORLYN UNA
(17-6018) [15-13-1,96]         (17-6288) [10-10-1,77]



Team Name                  Point Gain  Chartered Team
1. SPECIAL ED (499)            39
2. MIDDLE WAY (484)            33      DELTA DOOM (492)
3. DOUGH BOYS (518)            14      Unchartered Team
4. MALICIOUS INTENT (372)      10
5. KINDRED OF KAOS (213)        0      DOUGH BOYS (518)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*DOUGH BOYS (518)           5   1  0 83.3   1/ 3 SPECIAL ED (499)          7  5 0
 2- 3*WHEN EAGLES DARE (509)    25  15  2 62.5   2/ 4 HEROESANDFOUNDONES (475)  6  9 0
 3/ 4 DELTA DOOM (492)          80  62  4 56.3   3/ 8*DOUGH BOYS (518)          5  1 0
 4/ 6 HEROESANDFOUNDONES (475) 146 122  5 54.5   4/ 9 MIDDLE WAY (484)          5 10 0
 5/ 5 DEITIES & DEMIGODS (507)  21  18  1 53.8   5- 2 KINDRED OF KAOS (213)     4  0 0
 6/ 7 SPECIAL ED (499)         175 152  6 53.5   6/ 7 DEITIES & DEMIGODS (507)  4  3 1
 7/ 8 MALICIOUS INTENT (372)   161 186  6 46.4   7/ 5 MALICIOUS INTENT (372)    4  4 0
 8- 9 KINDRED OF KAOS (213)    244 291 21 45.6   8- 1*WHEN EAGLES DARE (509)    4  6 0
 9-11 MINIONS OF MILO (318)    235 361 25 39.4   9/ 6 DELTA DOOM (492)          3  1 0
10/12 MIDDLE WAY (484)         130 235  3 35.6  10-10 MINIONS OF MILO (318)     1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #68 [(< + -----:----- + >)]H[(<


     "It's moved into the old office building on the waterfront," Spymaster Torric
said.  "The one with the old arena records in it, you know?"
     "They, not it," Jorja corrected absently.  "More than one monster or whatever.
But I wonder why the office building?  It seems so unlikely: the Office Building of
Doom or something."
     Torric laughed but said, "It wasn't always an office building.  Forty or fifty
years ago, it was a merchant prince's palace.  Then the merchant went broke--don't
ask me how, because I do NOT want to know--and Tokken Makrok got the building as part
of the, um, settlement of debts, I guess.  And when the arena opened, he sold the
building to the Gladiatorial Commission, and then the lake rose and drowned the lower
floor...."  He shrugged.  "But it was built on a much older foundation.  Hundreds of
years older."
     "What was it then, hundreds of years ago?" Jorja asked.
     "I've got no clue, I wasn't around then," the Spymaster said.  "Heck, I wasn't
even around when the merchant prince was going broke; I heard about that from my
grandfather."  He topped up his stein from the pitcher on the table.  "What are you
going to do about it?  And where's Garfield--isn't that the guy that with you?"
     "Garfield's got interests all over Alastari, you can't expect him to hang around
Riztab just to investigate a haunted office building.  And besides, why should I, he,
or we do anything at all about it?"
     "It worries people," Torric said.  "There are, well, there are...noises.  At
night.  And sometimes people vanish from the lakefront...."
     "They do that anyway--vanish.  The lakefront isn't the safest place in Riztab
after dark," Jorja pointed out tartly.
     "And if the building belongs to the Commission now, THEY should be responsible
for whatever is going on," she went on relentlessly.
     "But they won't DO anything!"  Torric slammed his tankard down onto the table.
     Jorja shrugged.  "I have my own matters to attend to."
     "At best," the Spymaster went on, "they'll assign some Lord Protectors to
investigate and if possible rid the place of its monsters.  Why wait?  Why not send
some of yours, or call for volunteers, if more are needed and you don't want to go
     "If the Commission sends someone, they'll have to pay expenses," Jorja said.
"If we start on our own, they won't.  And I'm just breaking even as it is."

Between Ibizond and Korga:

     Aghtamar, Zilla, and Cadal sat or knelt, as each preferred, in a shadowy cavern
formed by the drooping branches of a pine.  Cadal had vetoed a fire, but they had
food--thick slabs of bread topped with ham and cheese, and water to drink.  They'd
taken position well before sunset, in case the killer was out early looking for HIS
position of ambush.
     "He doesn't use the same one each time?" Aghtamar asked.
     "No.  There may be some repeating, judging by where the bodies have been found,
but some are too far apart to have been ambushed from the same spot.  There's been a
general progression from east to west, too, as though the killer was coming from the
east coast, maybe from Zuwayza, and heading for the west coast by way of Murska and
Fratsfa.  This seems like about the right distance from the last body--"
     "I just hope the killer doesn't decide this tree would make a good ambush spot
for HIM," Zilla muttered.
     There was a period of silence while the three Lord Protectors alternately ate
and leaned forward to peer through the branches at the road.  Their position was in
the bottom of a small valley where the road crossed a steep, rocky stream on an
arched stone bridge.
     "I wonder where the priests of Kjarran found the monster," Aghtamar asked in a
tone of idle curiosity.  "I wonder if they have any control over it, or if they just
pointed it west at Korga and turned it loose?"
     "You think the priests are responsible for this?" Cadal asked, surprised.
     "Of course," she said.  "Who else?"
     "Some of the invaders might have released something that was caged," Cadal
suggested.  "If it really is a monster of some kind.  If it's just a killer, it could
be anyone.  Besides, if it was set by the Kjarranists, you'd think it would leave
their people alone, and it hasn't.  Well, we can't be sure about beliefs, but all
races have been attacked."
     "The people of Karnhorn race who died might have been followers of Serimna,"
Zilla said.  "The priests of Kjarran hate Serimnists more even than Karragit or Orcs
or Shews.  More even than Elves."
     "It doesn't matter," Cadal said finally.  "Monstrous or mortal, it's a killer
and our job right now is to stop it."
     Aghtamar was taking her turn peering out at the road.  The sun was down, at
least as seen from this location, and the valley was filling with shadows.  She
stiffened and whispered, "Somebody coming!"
     "Fist of Kjarran?" Zilla asked.
     "No, someone coming from the east.  Someone on a horse."
     "Bad time and place for an innocent traveler," Cadal said, moving up to join her
at the edge of their shelter.  "So let's hope it's the killer looking for a place to
set his ambush."
     Zilla crammed the last of her bread and cheese into her mouth, muttered
something indistinct, and began to climb the tree, keeping close to the trunk and
spiraling upward out of sight.
     The road, which was used by traders' wagons as well as foot and horse traffic,
looped back and forth across the steep hillside to get an easier grade, so it most of
it was hidden behind the trees.  All could hear the hoofbeats, though.  One horse,
coming steadily at moderate speed.  The last stretch above the bridge was in the
clear, however, and still lit, more or less, by the ruddy light of the setting sun
reflecting off clouds above the valley.
     A shadow moved at the top of the visible length of road, resolving into a large
hound.  Two large hounds.  Too large to be hounds, but they weren't horses, bears, or
cattle.  The darkness at the edge of the trees stretched out an arm which advanced,
detached, and became a vaguely seen man, or something man-like, on a horse, or nearly
a horse.  A third hound followed on his heels.
     "The killer," Cadal said, his voice little more than a ghost of sound.
"Couldn't be anything else."
     "It could be human and I wouldn't mind," Aghtamar countered as quietly.
"Because THAT surely is no human or any other race I ever met."
     What little they could see of the figure on the horse seemed tall as a Shew but
skeletally thin.  The flame-colored light of the setting sun--or something--made the
eyes of horse, rider, and hounds all reflect redly.  One of the hounds stopped, head
up and turning slowly.  It looked directly at the tree where the gladiators were
hiding and then pointed its nose at the sky and loosed a howl that would freeze the
blood of a salamander.  The rider turned to look toward the tree also, raised a
hunting horn and blew it.  Above them, Zilla gave a startled shriek and slid down in
a shower of bark and needles.
     "We'd better get on the road," Cadal said urgently.  "We're in a trap if we try
to fight from in here."
                       ***     *****     ***     *****     ***
     The dog charged Fist of Kjarran without finesse, just came straight at him.  It
seemed to grow unnaturally as it came closer, from as big as a pony to a beast that
towered like an elephant, and it bayed continually.  Fist wondered in passing where
it found the breath to keep howling like that as it ran.  No doubt that it was an
unnatural beast of some kind!  He muttered a quick prayer, wished for a boar spear,
and knelt, bracing his sword to receive the plunging monster.
     At the last moment, its breath already cold on his face, the beast swerved to
pass Fist to his left.  Fist twisted quickly and managed to slash across its ribs,
though the cut was only a shallow one.  The dog twisted, too, whining with frustrated
eagerness to kill.  Fist got back on his feet so that he could turn and keep his face
and blade to the circling hound.  Why it didn't leap in to attack, he could not
imagine.  It backed up out of blade's reach and bayed at him.  The sound was
unpleasant, but that was all--what was the fool creature doing?
     It bayed again, with vibrato and tricky overtones.  Abruptly Fist guessed that
it was trying to frighten him.  What the heck?  Could it ONLY kill through fear, or
at least only physically attack those who had been unmanned by fear?  He lunged
suddenly, and it scrambled back out of the way rather than meet the attack and
attempt to fight.  Kjarran and Jayde!  It was like the old motto: the only thing to
be feared was fear itself.  He leaped to the attack again, pressing the infernal
hound relentlessly.  The hound dodged and twisted agilely, and whenever it had a
moment, it howled.  Not the hunting call, but the howl of a dog voicing its woes.
     It was answered by a hunting horn from farther down the valley, and for the
first time since he'd seen the hound, Fist of Kjarran again noticed the sound of
battle down there.  Apparently the hound was calling for help.
     Kjarran and Jayde!  A beast of prey that was at least twice his size and still
needed help to kill him was not something to frighten a child, much less a Lord
Protector!  But there was no telling, the help it summoned might be more formidable.
Better to take care of the hound now, at once, and not have to fight hound and helper
together.  Besides, his assistance might be needed down at the bridge where the other
Lord Protectors were fighting the hound's master.  He made a determined attack on the
hound, pressing it back with his thrusts and slashes, attempting to corner it against
the low bank at one side of the road.  It yelped, snapped, and lunged back at him
     "Ah...I shoulda remembered," Fist muttered, dodging.  "Cornered rats and
all...."  He tried one last slash as the beast went by and laid open its hip to the
bone.  It screamed and fell.
     There was a wordless shout of fury from farther along, two human screams,
drumming hooves that approached his position faster than a horse should be able to
gallop up that slope.  Fist moved quickly to put his back to the low bluff beside the
road.  It would hamper his movement, but it would be a worse problem for the
horsemen; at least here he wouldn't have to worry about being ridden down.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 473): GWEN RYDER of DREAM PARK (Zalgor Prigg, mgr.)
 DM  12 RIZTAB (turn 471): CAT FANCY of ARENA FELINES (Garfield, mgr.)
 DM  15 MALCORN (turn 467): INNERVISION of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 465): PAN of DEITIES & DEMIGODS (DeGotti, mgr.)
 DM  19 ZUWAYZA (turn 464): VOO DOO of UNKNOWNS XII (Dark Spirit, mgr.)
 DM  28 MORYA (turn 232): LUCKY LUCIEN of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 456): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 230): PHOENICIA of DARQUE FORCES (Master Darque, mgr.)
 DM  32 ARVAT (turn 453): TROTLINE of FISHERMAN'S WHARF (Jorja, mgr.)
 DM  33 ANASAZI (turn 451): OLD MAJOR of PIG BATTALION (Kellog, mgr.)
 DM  35 MURSKA (turn 444): KING BEAR of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  47 NORTH FORK (turn 201): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 188): MR. HOOPER of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): BESOT of ACT OF MALICE (Carnage, mgr.)
 DM  61 JURINE (turn 312): THE BUM of FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
ADM 103 FREE BLADES (turn 357): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.)

                                      Top Teams
 DM  9 ZUKAL (turn 473): CLAN O' WHOOPAS (?, mgr.)
 DM  12 RIZTAB (turn 471): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 467): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 467): SILK AND STEEL (?, mgr.)
 DM  17 ALJAFIR (turn 465): WHEN EAGLES DARE (Talon Volksie, mgr.)
 DM  19 ZUWAYZA (turn 464): DRAGON JUNKIES (Youngblood, mgr.)
 DM  28 MORYA (turn 232): BAD GERMS (Assurnasirbanipal, mgr.)
 DM  29 LAPUR (turn 456): THE GUILD (Guido, mgr.)
 DM  31 CHIMLEVTAL (turn 230): OVERLORDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 453): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 ANASAZI (turn 451): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 444): THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 207): MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 201): COFFEE RULES! (Mr. Coffee, mgr.)
 DM  50 SNOWBOUND (turn 188): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): REDHORSE (Mila, mgr.)
 DM  61 JURINE (turn 312): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 357): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
 DM  12 RIZTAB (turn 470): DOORSTOP of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 466): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
                           PAZUZU of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.)
 DM  17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.)
 DM  31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.)
                               KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord)
                               BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.)
 DM  35 MURSKA (turn 443): BRIGIT of CHILDREN OF LLYR (Jorja, mgr.)
                   (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.)
                               INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.)
                               MARY ANN of SCREEN DREAMS (Fizban, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  61 JURINE (turn 311): ON MY WAY of SADISTS F2F (SunGod, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
                            SCRAG'S LIZARD of DARK CIRCLE PETS II (Guardian, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Greetings Aljafir,
     I would like to thank Inbred Fred for putting up a fine showing last turn.
Slasher vs. Slasher can be a fun fight.  I know Pip probably has him on maintenance
but I'll take the victory anyway.  I believe that this is the first time I have ever
held a throne in a Free Blades arena and who would have thunk it would be a half goat
half boy who likes to play a recorder that made it so?  I honestly hope someone takes
Pan off the throne though since if he holds onto it for too many rounds he may get
sucked off before he gets a chance at a champs tourney.  I don't believe I put out
any challenges for Pan this turn and I don't really fear any people are below him
enough to avoid so we shall see what luck brings this turn.
     Judge, I miss the little challenges we had going back and forth there for a
while; maybe if I get a decent replacement from the DA we can resume it.  What
happened to Destitute Noble and his Fund Family team, they just disappeared?  Talon,
any insight there?
     Well, I suppose I should be heading out fights are about to begin.  Fight fierce
and fight often.

Mgr. of Pan and Deities and Demigods

                                      SPY REPORT

     Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, 
I, Novgorodny Vir, return once again!  The boys at WHEN EAGLES DARE left the arena 
dejected, after being kicked out of the top spot by SPECIAL ED.  Good show!  He who 
laughs last didn't get the joke.  Speaking of laughing at jokes, observe WHEN EAGLES 
DARE.  Last week they got 0-0-0 to drop by 7!  What's a move up by 5 you ask?  
(alright, maybe you didn't ask)  Cause for celebration, according to DOUGH BOYS.  
SPECIAL ED had cause to celebrate, after INBRED FRED got 25 points by beating ADOBE.  
Win some, lose some.  Speaking of which, TWO GLASS EYES was winsome, after beating 
CAESAR and seeing him lose 15 points.  The arena was more crowded than usual this 
time, as DUSK faced ALJAFIR's Duelmaster.  In ALJAFIR, nothing is permanent (except 
Death), and we find ourselves a new Duelmaster, DUSK.  Word has it one team in 
ALJAFIR is using psychics to predict wins.  They lead a charmed life!   
     A Zenmaster once told me, 'Does not the spinning wheel turn?  And do not the 
little birds cry out?'  Any ideas?  To quell some nasty rumors, the guys in SPECIAL 
ED are not carrying any incurable diseases.  No need to avoid 'em.  Like a pup with 
its tail between its legs, HEROESANDFOUNDONES scurried away from SPECIAL ED.  Oh, the 
shame!  If challenges were horses, SPARTACUS could open up a fast food joint!  Them's 
the breaks, TIBERIOUS.  Expecting fair challenges from MALICIOUS INTENT is evidently 
too much to ask.  JORRAM defeated TIBERIOUS.  The whole thing leaves a bitter memory. 
Willing to win at any cost is GNOCCHI, who challenged SPARTACUS, 9 points junior.  
Our sympathies, SPARTACUS!  I thought GNOCCHI showed great skill and promise when he 
defeated SPARTACUS.  All right, so I slept through it!  Big deal!   
     The moving sword slashes, and having slashed, moves on...  Questions are being 
raised about the disposing of severed body parts in the arena.  A certain tavern in 
ALJAFIR would I avoid!   
     Leave me now, you base fools!  As if buffeted by forces of nature beyond my 
control, I must take my leave of this place.  ALJAFIR, I leave you now.  The 
Duelmaster has agreed to foot my bill at The Vile Vizier.  'Til next time-- 
Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DUSK 6119                    14   7  0   149       DELTA DOOM (492)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-FOGGY DEW 6235               18   8  1   115       KINDRED OF KAOS (213)
 INBRED FRED 6253             16   9  0   112       SPECIAL ED (499)
 TWO GLASS EYES 6272          14  10  0   103       SPECIAL ED (499)
-ASH 6145                     12   4  0   100       DELTA DOOM (492)
-ABATIS 5940                  19  13  0    96       MALICIOUS INTENT (372)
 JORRAM 6018                  15  13  1    96       MALICIOUS INTENT (372)
 PAN 6292                     11   6  0    92       DEITIES & DEMIGODS (507)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 ADOBE 6033                   25   7  0    90       DELTA DOOM (492)
 CAESAR 6258                  12  11  0    82       HEROESANDFOUNDONES (475)
 TORLYN UNA 6288              10  10  1    77       MIDDLE WAY (484)
 GHENGIS KHAN 6205            15  11  0    72       HEROESANDFOUNDONES (475)
-EAGLES LAIR 6310              5   3  0    71       WHEN EAGLES DARE (509)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TIBERIOUS 6209               14  14  0    66       HEROESANDFOUNDONES (475)
 MOUSE NOYLE 6252             12  14  0    65       MIDDLE WAY (484)
 KARO LEE 6133                 9  27  0    59       MIDDLE WAY (484)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-DIRTY OLD MAN 6391            4   1  0    56       KINDRED OF KAOS (213)
-CREME A. SHUN 6152           10   7  1    47       DELTA DOOM (492)
-CLINT EASTWOOD 6376           6   1  1    45       WHEN EAGLES DARE (509)
-JUNIOR VASQUEZ 6313           5   3  0    43       WHEN EAGLES DARE (509)
-OMG-STFU 6390                 5   0  0    40       KINDRED OF KAOS (213)
 TE'LAS THE SPIRE 6153         9  10  0    37       MALICIOUS INTENT (372)
 GNOCCHI 6412                  3   0  0    37       DOUGH BOYS (518)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-POOP IN A SOCK 6389           4   1  1    35       KINDRED OF KAOS (213)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SNOTMAN'S CAT 6356            4   6  1    31       SPECIAL ED (499)
-GOUGED GRIMEYE 6401           4   0  0    31       MALICIOUS INTENT (372)
 WASTELAND WENDY 6355          6   4  1    30       SPECIAL ED (499)
 IDUN 6396                     3   0  1    27       DEITIES & DEMIGODS (507)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-GREY MOUSER 6290              1   4  0    16       DEITIES & DEMIGODS (507)
-DUMB BLONDE 6377              4   3  0    15       WHEN EAGLES DARE (509)
 CIABATTA 6409                 2   1  0    13       DOUGH BOYS (518)
 PERICLES 6523                 1   0  0    12       HEROESANDFOUNDONES (475)
 SPARTACUS 6413                2   2  0    11       HEROESANDFOUNDONES (475)
-PHILLY STEAK 6406             2   1  0    10       WHEN EAGLES DARE (509)
 DARON EL 6414                 1   3  0     6       MIDDLE WAY (484)
 TABETA UNIS 6405              0   5  0     5       MIDDLE WAY (484)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
PERSISTENT BEGGAR 629  0  1 0   1                   IDUN 6396             466 NONE    
ARTEMIS 6289           0  2 0 DEITIES & DEMIGOD 507 SPYMASTER 647         466 NONE    
SULA 6378              3  2 0 HEROESANDFOUNDONE 475 SNOTMAN'S CAT 6356    463 REVENGED
DIE DIE DIE! 6522      0  1 0 MALICIOUS INTENT 372  MOUNTAIN TROLL 643    466 NONE    
CARLO DEAN 6402        0  2 0 MIDDLE WAY 484        POOP IN A SOCK 6389   462 NOT REVE

                                     PERSONAL ADS

Spartacus -- I wish you'd go be a rebel in a volcano. -- Daron El the Disgruntled Who
Thinks He Should Have Won But Couldn't Manage It

Clint Eastwood -- Nobody told me I had to fight politicians!  Erg.  Talktalktalk.
Erg. -- Karo Lee
P.S.  Good fight.

Junior Vasquez -- Ah!  I like it--the Mouse defeats the Eagle! -- Mouse Noyle,
savoring the novelty

Dangerous Criminal?  Pooh. -- Torlyn Una

Philly Steak -- Oh, yuck.  I don't LIKE philly steak.  It's too much like eating wads
of meat-flavored tissue paper. -- Tabeta Unis

Kindred of Kaos -- I can't bloodfeud you when you're inactive, so I take this as an
indication that you do NOT expect a bloodfeud after all. -- Jorja, Middle Way

Snotman's Cat -- There you have it.  A bloodfeud toss.  Be thankful that we are only
bloodfeuding one turn. -- HEROESANDFOUNDONES

Daron El -- I figured that we might match up well.  Thanks for the skills. --

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari),
no new day is rising, but the sun is setting on just another beautiful evening.
While you were sleeping, an irksome rabble has entered the always fair Aruak City.
Of course they fought alongside our warriors, most not so treasured, as all
gladiators do.  They drank with themselves, and slept with themselves.  Whether they
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in
Ghea, and that custom has been continually cultivated, and will continue to be by
those who have called it home for years and those who live, fight, and die by the
same ethics.  There is no contest, nor has there ever needed to be one for many
years.  A conflict of personalities has arisen, and the city has been 'invaded' by
     Any rules that are annouced will be purely for the joy of the lemmings' own
little world.  Those who are being targeted have no interest in participating except
to defend the integrity of an arena that is different from others.  Whether you
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents
will be caught in the middle, but those who defend Aruak's traditions never target
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

25 August 2003
To any that care -- The CDC is back; our current roster is:
     Malaquar -- Minion of Guardian
     Pip the Troll -- Burly Enforcer Type
     mouse -- Official Sneaky Bastard
     Papa Bear -- Elder Statesmen
                     The Sealer says, "Hi, I'm the dealer."
                     Papa Bear says, "It's not my f****n fault."
Guardian -- Paper Figurehead

                                  LAST WEEK'S FIGHTS

ARTEMIS was butchered by SPYMASTER in a 1 minute bloody Dark Arena fight.
DIE DIE DIE! was dispatched by MOUNTAIN TROLL in a 2 minute Dark Arena battle.
DUSK handily defeated PAN in a 1 minute one-sided Challenge Title match.
JORRAM vanquished TIBERIOUS in a popular 1 minute mismatched Challenge brawl.
TE'LAS THE SPIRE was overpowered by KARO LEE in a 1 minute mismatched Challenge match.
GNOCCHI overpowered SPARTACUS in a 2 minute one-sided Challenge struggle.
CIABATTA bested DARON EL in a 3 minute gruesome novice's Challenge competition.
ADOBE was viciously subdued by INBRED FRED in a action packed 2 minute expert's duel.
CAESAR was vanquished by TWO GLASS EYES in a 1 minute one-sided duel.
GHENGIS KHAN was savagely defeated by TORLYN UNA in a action packed 4 minute match.
MOUSE NOYLE overpowered WASTELAND WENDY in a 1 minute one-sided match.
SNOTMAN'S CAT was unbelievably bested by CAPTURED ORC in a 2 minute conflict.
IDUN executed PERSISTENT BEGGAR in a 4 minute mismatched conflict.
TABETA UNIS was overpowered by PERICLES in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  6         WALL OF STEEL     32 -  19 -  2      63  |
|LUNGING ATTACK                   4         LUNGING ATTACK    49 -  42 -  2      54  |
|WALL OF STEEL                    3         BASHING ATTACK    18 -  19 -  3      49  |
|TOTAL PARRY                      3         SLASHING ATTACK   44 -  50 -  2      47  |
|PARRY-RIPOSTE                    3         TOTAL PARRY       13 -  16 -  1      45  |
|STRIKING ATTACK                  2         PARRY-STRIKE       7 -   9 -  1      44  |
|BASHING ATTACK                   2         STRIKING ATTACK   28 -  36 -  1      44  |
|PARRY-LUNGE                      1         PARRY-RIPOSTE      9 -  12 -  0      43  |
|AIMED BLOW                       0         AIMED BLOW        12 -  19 -  1      39  |
|PARRY-STRIKE                     0         PARRY-LUNGE        4 -   8 -  0      33  |

Turn 466 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     3 -  1     TOTAL PARRY        1 -  2         3  SLASHING ATTACK
WALL OF STEEL      2 -  1     AIMED BLOW         0 -  0         2  STRIKING ATTACK
SLASHING ATTACK    3 -  3     PARRY-LUNGE        0 -  1         2  TOTAL PARRY    
STRIKING ATTACK    1 -  1     PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
BASHING ATTACK     1 -  1     PARRY-RIPOSTE      0 -  3         1  PARRY-STRIKE   
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  DUSK 6119                  14   7  0  149 DELTA DOOM (492)
SLASHING ATTACK  INBRED FRED 6253           16   9  0  112 SPECIAL ED (499)
LUNGING ATTACK   JORRAM 6018                15  13  1   96 MALICIOUS INTENT (372)
TOTAL PARRY      ADOBE 6033                 25   7  0   90 DELTA DOOM (492)
PARRY-RIPOSTE    CAESAR 6258                12  11  0   82 HEROESANDFOUNDONES (475)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is JORRAM 6018.  The most popular warrior this turn was 
TORLYN UNA 6288.  The ten other most popular fighters were INBRED FRED 6253, 
SNOTMAN'S CAT 6356, KARO LEE 6133, JORRAM 6018, GNOCCHI 6412, DIE DIE DIE! 6522, 

The least popular fighter this week was DARON EL 6414.  The other ten least popular 
fighters were IDUN 6396, WASTELAND WENDY 6355, GHENGIS KHAN 6205, CAESAR 6258, 
SPARTACUS 6413, PAN 6292, ARTEMIS 6289, TABETA UNIS 6405, CIABATTA 6409, and TE'LAS 

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

DUSK (17-6119) DELTA DOOM (492)

                                FACE-TO-FACE XXXII

     Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday 
through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S 
Rural Rd).  Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast.  
The rooms are blocked.  The reservations number is 480-897-7444; tell them you're with 
the "Reality Simulations Face to Face Convention" block.  Our room block will be 
released in mid-December, so please make sure you reserve your room before then.
     There is a free shuttle to the airport, as well as free parking.  The hotel is 
located down the freeway in Tempe.  All rooms have high speed internet (for an extra 
charge).  There is a fitness center, jacuzzi, and pool, and of course a bar and 
restaurant inside the hotel.  And there's Denny's right across the street.  Look for 
transportation info in the tournament information sheet.
     The tournament information sheet/strategy sheet should be out sometime in late 
November/early December. 
     If you haven't been to a Face-to-Face before, you're overdue.  If you have, 
you'll be back.  Don't miss this one, it'll be a blast!  See you there! 

                                          -- Green Eyes and the RSI Staff