DUEL 2 NEWSLETTER Date : 11/20/2006 Duedate: 12/02/2006 ALJAFIR ARENA DM-17 TURN-550 This Weeks Top Honors THE DUELMASTER IS TITAN STEEL WOLVES (269) (17-6796) [12-3-0,124] Chartered Recognition Leader Unchartered Recognition Leader TITAN SAPHRONICUS STEEL WOLVES (269) FIELDS OF ELYSIUM (563) (17-6796) [12-3-0,124] (17-6850) [5-0-0,60] Popularity Leader This Weeks Favorite JORRAM SAPHRONICUS MALICIOUS INTENT (372) FIELDS OF ELYSIUM (563) (17-6018) [20-13-1,120] (17-6850) [5-0-0,60] THE CURRENT TOP TEAM STEEL WOLVES (269) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. MIDDLE WAY (484) 43 2. FIELDS OF ELYSIUM (563) 33 PHILANTHROPISTS (553) 3. STEEL WOLVES (269) 30 Unchartered Team 4. DEATH INCARNATE (558) 21 5. MALICIOUS INTENT (372) 11 FIELDS OF ELYSIUM (563) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 PHILANTHROPISTS (553) 20 6 0 76.9 1/ 1 STEEL WOLVES (269) 8 7 1 2/ 3 HEROESANDFOUNDONES (475) 377 277 16 57.6 2/ 4 HEROESANDFOUNDONES (475) 6 8 0 3/ 4*FIELDS OF ELYSIUM (563) 8 7 0 53.3 3/ 3 MIDDLE WAY (484) 6 9 0 4/ 0*DEATH INCARNATE (558) 2 2 0 50.0 4/ 2 BALANCE OF TERROR (472) 5 8 1 5/ 5 MALICIOUS INTENT (372) 169 199 7 45.9 5/ 6*FIELDS OF ELYSIUM (563) 4 2 0 6/ 7 STEEL WOLVES (269) 125 154 8 44.8 6/ 5 PHILANTHROPISTS (553) 3 1 0 7/ 6 BALANCE OF TERROR (472) 92 117 6 44.0 7/ 7 MALICIOUS INTENT (372) 3 5 1 8/ 8 MIDDLE WAY (484) 307 478 6 39.1 8/ 0*DEATH INCARNATE (558) 1 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Well, what are you looking at, ALJAFIR? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Gee, I'm impressed, a 4-1-0 is nice, but don't get cocky, MIDDLE WAY, the Fates teach humility, and the Fates are proud. Of course, we're all terribly impressed to see WENDOL VARN win a fight and gain 21 points, terribly. Tsk, tsk, STRAIGHT LINE beat FORCAS and FORCAS lost 8 points. You're breakin' my heart. ETIEN HAXAN challenged ALJAFIR's Duelmaster for a shot at the throne. And if variety is the spice of life, ALJAFIR may be getting bland, as TITAN stays top dog in the city. I'm not in a very good mood today, but why am I telling you this? You want to know what's new, don't you, ALJAFIR? Well, let's take a look at some more misdeeds of you miserable sword-boys. What's the big D? MALICIOUS INTENT was the most avoided team? Bunch of lily livered... grumble... mumble... curse... And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was STEEL WOLVES. Ha ha ha ha! Ooh, I'm frightfully impressed, BLUE ORC was this turn's most challenged warrior. Watch that ego swell, sports fans. VIOLET ORC was challenged by one of FIELDS OF ELYSIUM's warriors this turn, with SAPHRONICUS having a lead of 17 points going into the fight. And sorry to say, SAPHRONICUS subdued VIOLET ORC, leaving a bad feeling with the crowd. I think exploitive snob is the term I'm looking for. Death and Taxes. The less death I see, the more it taxes my patience. Let's see if anyone's dead or dying. Honor is like a chainmail shirt, it only shines through use. Certain nameless cowards will doubtless rebuke me on this one. I was about to buy a new quill pen the other day, but some fighter took it for an epee. Forgive me for writing with a dagger. Just wait 'till next time I show up here, I won't be so nice! So nyaaah! I see the crowds are getting restless, I must leave now-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME TITAN 6796 12 3 0 124 STEEL WOLVES (269) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME JORRAM 6018 20 13 1 120 MALICIOUS INTENT (372) WENDOL VARN 6792 12 5 0 99 MIDDLE WAY (484) ABATIS 5940 19 15 0 98 MALICIOUS INTENT (372) NYZEIL OGLATA 6753 14 5 0 97 PHILANTHROPISTS (553) STRAIGHT LINE 6714 16 25 1 91 MIDDLE WAY (484) CHAMPIONS W L K POINTS TEAM NAME ETIEN HAXAN 5772 18 20 1 88 BALANCE OF TERROR (472) ERBIN FRORLIN 6725 16 18 0 67 MIDDLE WAY (484) CHALLENGER ADEPTS W L K POINTS TEAM NAME VINN WULF 6755 15 10 0 66 MIDDLE WAY (484) FORCAS 6538 11 11 2 66 BALANCE OF TERROR (472) -GOUGED GRIMEYE 6401 7 1 1 66 MALICIOUS INTENT (372) SAPHRONICUS 6850 5 0 0 60 FIELDS OF ELYSIUM (563) NIGHTSONG 6840 5 3 0 57 STEEL WOLVES (269) ADEPTS W L K POINTS TEAM NAME BLUE ORC 6761 7 16 0 40 HEROESANDFOUNDONES (475) VIOLET ORC 6783 8 11 0 35 HEROESANDFOUNDONES (475) CHALLENGER INITIATES W L K POINTS TEAM NAME -OREK 6751 3 0 0 33 PHILANTHROPISTS (553) MAXA SMASHU 6808 4 6 1 31 BALANCE OF TERROR (472) ATTILA THE HUN 6804 2 0 0 27 DEATH INCARNATE (558) INITIATES W L K POINTS TEAM NAME NYNAEVE HAXAN 6826 2 2 0 23 BALANCE OF TERROR (472) MAYHEM 6858 3 1 1 22 STEEL WOLVES (269) HEXIM HSIDAR 6820 4 4 0 20 BALANCE OF TERROR (472) ARTEMIDORUS 6864 2 0 0 20 FIELDS OF ELYSIUM (563) -RANSKEL 6752 3 1 0 12 PHILANTHROPISTS (553) YELLOW ORC 6860 2 2 0 10 HEROESANDFOUNDONES (475) JACK THE RIPPER 6803 0 2 0 10 DEATH INCARNATE (558) STELRA TIRINS 6868 1 1 0 7 MIDDLE WAY (484) BLOODHOWL 6859 1 3 0 6 STEEL WOLVES (269) INITIATES W L K POINTS TEAM NAME DRAHGO 6870 0 1 0 1 STEEL WOLVES (269) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CYRUS 6861 0 1 0 FIELDS OF ELYSIUM 563 ARENAMASTER KARGH 648 550 NONE PIP'S DOGGIE 6835 3 5 0 HEROESANDFOUNDONE 475 MAYHEM 6858 550 PIP'S GRANDMA 6834 4 3 1 HEROESANDFOUNDONE 475 GOUGED GRIMEYE 6401 549 OF MONEY 6872 0 1 0 MALICIOUS INTENT 372 WURM KIN 652 550 NONE WASTE 6871 0 1 0 MALICIOUS INTENT 372 BANDIT PRINCE 650 550 NONE QUORD RASSEL 6772 5 15 0 MIDDLE WAY 484 MAXA SMASHU 6808 548 REVENGED ROKK 6842 1 2 1 STEEL WOLVES 269 PIP'S GRANDMA 6834 546 REVENGED PERSONAL ADS Maxa Smashur -- What you have to understand here, my overgrown wench, is that it goes both ways. Some days you smash others, and other days they smash you. This was, obviously, my day to smash, yours to be smashed. -- Erbin Frorlin P.S. But there were no hard feelings and nothing personal involved. Jorram -- Well, I'm confounded. I thought for sure that your name meant a small measure, like "a jorrum of whiskey" or something. I still think it. But you aren't listed in the handy pocket-sized (if you have big pockets) desk reference, so... whatever. Too bad. I could have USED a jorrum of whiskey right about now. -- Wendol Varn P.S. But I still think it means that, mind you! P.P.S. Oh...I just noticed. You spell it with a ram, and I was thinking of rum. Maybe that explains it all. P.P.P.S. You did that, confounded my wits with the spelling conundrum, with malicious intent, didn't you? Etien Haxan -- What? You think YOU should have a winning record? Nonsense! You don't need one. Really. It wouldn't make you happy at all. -- Vinn Wulf That Khalhums Dwarf! He just doesn't have the Aljafirn spirit, possibly because he is NOT a true citizen of this city. In fact, I believe he's technically an expatriate. Probably left Khalhums because there were no jobs there. That sort of thing really bothers dwarves, I believe. -- Straight Line Artemidorus -- They tell me that it's better to start with a loss, so as not to get outrageous expectations. They lie. Winning is always better. Congratulations on doing it. -- Stelra Tirins P.S. They (a different they) tell me that my identity number is a lucky one, because it repeats itself. I have my doubts. So seldom does ANY "they" have the right of things. Besides, while I am enormously attractive and trustworthy, as a gladiator I am invincibly mediocre, so how could anything to do with my gladiatorial status be lucky? Etien Haxan -- Right. Well...I'll keep it to myself, about you not killing me, if you'll keep on not killing me. I wouldn't really want to be killed, you see. -- Vinn Wulf Maxa Smashu -- How? -- Ghost of Quord Rassel Etien Haxan -- So far, yes. -- Wendol Varn 20 October 2006 In accordance with those rules set forth by the Lady of the Realm, I hereby announce the formation of a small group of managers calling themselves "The Outsiders". The group consists of the following members: Doc LeGrande Apex Street Legal Carnage Ghoti Roadkill Valamond This group has only one rule. Respect the play of the managers of this alliance. We have no worries about not playing by the rules set forth by others. We fight the way we like, and all those in this group appreciate what tools each manager brings. We have managers from the Delarquan, Andorian and Free Blade regions. We have managers that focus on the tournament arenas, and we have those that focus on the regular city arenas. We have those in our ranks that fight with honor and respect for all, and we have those that have a bloodlust that cannot be quenched. Our goal is simple. To create a ensemble of managers that will show their prowess in the land of Alastari, and to bring a new level of competition to all those that share the sands with our warriors. Our warriors are many throughout the land. We have no home arena. We have no pacts we abide by. Our fighters range from Mordant to Talcama, from Lapur to Lyratilan, Aruak City to Valamantis, the Primus arena to Talahya, and many more arenas throughout the land. Whether we are sought out or ignored makes no difference to us. We are what we are. We fight how we fight. And we do it however we wish. We have no rules. We have no leader or ruler. Be prepared. We are. 20 October 2006 The Dark Knights of the Desolate Empire respond thus to the Avengers of the Light: Where are you? EACH AND EVERY Dark Knight can be found in arenas 31 and 52. Your pretty words mean less than nothing if you won't fight. EVERY Dark Knight is more than willing to back up their talk. So...we give you three turns in either 31 or 52, REPEAT 31 or 52 to show up or shut up. If you don't show we'll let all of Alastari know the Avengers are indeed cowards! -- Dark Knights of the Desolate Empire 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS OF MONEY was butchered by WURM KIN in a 1 minute Dark Arena fight. WASTE was butchered by BANDIT PRINCE in a 2 minute brutal Dark Arena duel. CYRUS was easily killed by ARENAMASTER KARGHAL in a 1 minute gory Dark Arena match. ETIEN HAXAN was vanquished by TITAN in a 1 minute mismatched Challenge Title brawl. FORCAS was demolished by STRAIGHT LINE in a 1 minute mismatched Challenge competition. MAXA SMASHU was overpowered by NIGHTSONG in a 1 minute one-sided Challenge struggle. SAPHRONICUS overpowered VIOLET ORC in a action packed 3 minute uneven Challenge melee. NYNAEVE HAXAN was viciously subdued by BLUE ORC in a 4 minute Challenge fight. BLOODHOWL was luckily beaten by YELLOW ORC in a 1 minute novice's Challenge fight. ABATIS was savagely defeated by WENDOL VARN in a exciting 3 minute one-sided fight. JORRAM handily defeated ERBIN FRORLIN in a 1 minute one-sided contest. NYZEIL OGLATA demolished CONVICTED ASSASSIN in a 1 minute one-sided brawl. VINN WULF handily defeated CAPTURED ORC in a 1 minute one-sided conflict. ATTILA THE HUN vanquished HEXIM HSIDAR in a 1 minute gruesome mismatched bout. JACK THE RIPPER was handily defeated by ARTEMIDORUS in a 1 minute mismatched bout. PIP'S DOGGIE was dealt death by MAYHEM in a 2 minute brawl. STELRA TIRINS defeated DRAHGO in a exciting 1 minute novice's bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 6 SLASHING ATTACK 18 - 11 - 1 62 | |PARRY-RIPOSTE 4 WALL OF STEEL 10 - 7 - 2 59 | |STRIKING ATTACK 4 PARRY-LUNGE 5 - 4 - 0 56 | |LUNGING ATTACK 3 AIMED BLOW 28 - 25 - 1 53 | |BASHING ATTACK 3 STRIKING ATTACK 21 - 19 - 0 53 | |SLASHING ATTACK 2 LUNGING ATTACK 21 - 24 - 1 47 | |WALL OF STEEL 2 PARRY-RIPOSTE 11 - 17 - 0 39 | |PARRY-STRIKE 2 PARRY-STRIKE 3 - 7 - 1 30 | |TOTAL PARRY 2 BASHING ATTACK 5 - 12 - 2 29 | |PARRY-LUNGE 1 TOTAL PARRY 6 - 18 - 0 25 | Turn 550 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 LUNGING ATTACK 1 - 2 4 AIMED BLOW SLASHING ATTACK 2 - 0 BASHING ATTACK 1 - 2 2 LUNGING ATTACK AIMED BLOW 4 - 2 PARRY-STRIKE 0 - 2 2 SLASHING ATTACK PARRY-RIPOSTE 2 - 2 TOTAL PARRY 0 - 2 1 STRIKING ATTACK STRIKING ATTACK 2 - 2 1 TOTAL PARRY WALL OF STEEL 1 - 1 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK TITAN 6796 12 3 0 124 STEEL WOLVES (269) LUNGING ATTACK JORRAM 6018 20 13 1 120 MALICIOUS INTENT (372) AIMED BLOW WENDOL VARN 6792 12 5 0 99 MIDDLE WAY (484) TOTAL PARRY ABATIS 5940 19 15 0 98 MALICIOUS INTENT (372) SLASHING ATTACK VINN WULF 6755 15 10 0 66 MIDDLE WAY (484) PARRY-RIPOSTE SAPHRONICUS 6850 5 0 0 60 FIELDS OF ELYSIUM (563) PARRY-LUNGE NIGHTSONG 6840 5 3 0 57 STEEL WOLVES (269) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is JORRAM 6018. The most popular warrior this turn was SAPHRONICUS 6850. The ten other most popular fighters were BLUE ORC 6761, WENDOL VARN 6792, TITAN 6796, STRAIGHT LINE 6714, NYNAEVE HAXAN 6826, NIGHTSONG 6840, ABATIS 5940, NYZEIL OGLATA 6753, VINN WULF 6755, and STELRA TIRINS 6868. The least popular fighter this week was JACK THE RIPPER 6803. The other ten least popular fighters were ERBIN FRORLIN 6725, MAXA SMASHU 6808, CYRUS 6861, WASTE 6871, OF MONEY 6872, DRAHGO 6870, ARTEMIDORUS 6864, HEXIM HSIDAR 6820, BLOODHOWL 6859, and VIOLET ORC 6783. The following warriors will travel to AD after next turn: JORRAM (17-6018) MALICIOUS INTENT (372) ABATIS (17-5940) MALICIOUS INTENT (372)