DUEL 2 NEWSLETTER Date : 12/04/2006 Duedate: 12/16/2006 ALJAFIR ARENA DM-17 TURN-551 This Weeks Top Honors THE DUELMASTER IS TITAN STEEL WOLVES (269) (17-6796) [13-3-0,139] Chartered Recognition Leader Unchartered Recognition Leader TITAN SAPHRONICUS STEEL WOLVES (269) FIELDS OF ELYSIUM (563) (17-6796) [13-3-0,139] (17-6850) [6-0-0,62] Popularity Leader This Weeks Favorite VINN WULF ERBIN FRORLIN MIDDLE WAY (484) MIDDLE WAY (484) (17-6755) [16-10-0,72] (17-6725) [16-19-0,68] THE CURRENT TOP TEAM STEEL WOLVES (269) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. AIM 4 ISLE HAMMERZ (560) 55 2. DEATH INCARNATE (558) 28 HEROESANDFOUNDONES (475) 3. BALANCE OF TERROR (472) 21 Unchartered Team 4. STEEL WOLVES (269) 16 5. MALICIOUS INTENT (372) 10 AIM 4 ISLE HAMMERZ (560) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0*AIM 4 ISLE HAMMERZ (560) 4 1 0 80.0 1/ 1 STEEL WOLVES (269) 7 8 1 2- 1 PHILANTHROPISTS (553) 20 6 0 76.9 2/ 3 MIDDLE WAY (484) 7 8 0 3/ 4*DEATH INCARNATE (558) 4 2 0 66.7 3/ 5*FIELDS OF ELYSIUM (563) 5 5 0 4/ 2 HEROESANDFOUNDONES (475) 377 280 16 57.4 4/ 4 BALANCE OF TERROR (472) 5 7 0 5/ 0 SPECIAL ED (499) 199 178 7 52.8 5/ 0*AIM 4 ISLE HAMMERZ (560) 4 1 0 6/ 3*FIELDS OF ELYSIUM (563) 9 10 0 47.4 6/ 8*DEATH INCARNATE (558) 3 1 0 7/ 0 KINDRED OF KAOS (213) 276 312 21 46.9 7/ 7 MALICIOUS INTENT (372) 3 7 1 8/ 5 MALICIOUS INTENT (372) 169 201 7 45.7 8/ 2 HEROESANDFOUNDONES (475) 3 9 0 9/ 6 STEEL WOLVES (269) 127 157 8 44.7 9- 6 PHILANTHROPISTS (553) 2 1 0 10/ 7 BALANCE OF TERROR (472) 94 118 6 44.3 10/ 0 SPECIAL ED (499) 2 2 0 11/ 8 MIDDLE WAY (484) 309 481 6 39.1 11/ 0 KINDRED OF KAOS (213) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT ALJAFIR ASSIGNMENT First Assignment the First 551 by Hammer the WordSmith "My love (that true love growing out of sincere devotion to God) be with you all in Christ Jesus. Amen (so be it). -- I Corinthians 16:24 Amplified Hammer took a long hard look at his collection of Half Elf gladiators that had assembled themselves on the registered roster of the AIM 4 ISLE HAMMERZ stable that had waited so patiently these many long months until the day and the hour when Hammer would proclaim them ready to venture out on the DM 17 sands in their quest for immortality and glory on their Battle Match journey to the Graduation Goal. This labor of love would require the unknown months of the New Year 2007 to allow this assignment to bear full fruition on the blood stained sands of DM 17. Hammer would allow this stable to fight its way to graduation or die trying. Any replacements deemed worthy enough to begin the journey would be allowed to do so. This would continue until one or all or <shudder> none had made the journey! Full consideration had been made to waiting for the upcoming Rookies Tourney at the Tempe Facer Tourney before testing the mettle of these five paper warriors. Yet there seemed to be a calling in the wind to allow them to venture forth upon the December kissed sands of Aljafir to begin their quest on their new found home soil before being sent to the Tempe Facer for both skills and examination by blood, sweat and blade! AIM SEDUCE HAMMER, AIM BITTER HAMMER, AIM BETTER HAMMER, AIM REDUCE HAMMER and AIM OBTUSE HAMMER had a two fold purpose in Aljafir. The first of course being to graduate! The second being to provide the gladiators of Aljafir Arena another fighting option a cut above the usual cast of standby warriors sent out by the Gladiatorial Commission to cross blades and cross tempers! "May Your Blades Be Sharp and Your Wits Sharper!" Hammer Minister of War SPY REPORT Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the clash and bustle of the weekly ALJAFIR games. There were bitter words at HEROESANDFOUNDONES' guildhouse after a 0-3-0 showing this week which dropped the stable into 8th. Dark Arena anyone? I could not but notice the fine record for AIM 4 ISLE HAMMERZ (4-1-0) after their first round of combat. May the gods of war favor you in ALJAFIR! AIM SEDUCE HAMMER caught the eye of many in the gladiatorial commission as she skillfully bested MAYHEM and was awarded 22 points in recognition. In one of the week's more notable duels, ETIEN HAXAN put down STRAIGHT LINE, causing him to lose 12 points of recognition in the process. Although WENDOL VARN made a valiant effort, it did not suffice to topple the reign of victorious TITAN. No confirmation, but my sources claim that the top team has gained their position using magical aids. Charmed weapons perhaps? I have been in deep conclave with my spies who watched all that has recently transpired. Indeed there is much I would report. ALJAFIR, city of gladiators! Mighty among the names of thy guilds is STEEL WOLVES, a guild shunned and avoided by many in the weekly duels. If you didn't look down dark alleys you'd have been hard pressed to find any of BALANCE OF TERROR last week. Busy avoiding STEEL WOLVES? Loose talk at the arena has reached my ears and it but confirms the knowledge that many fighters are after STELRA TIRINS. Watch your back! SAPHRONICUS must really be harboring a grudge against the HEROESANDFOUNDONES guild! Merciless, 25 challenged down VIOLET ORC points this week to duel with he. The weight of the challenge fell hard upon VIOLET ORC and predictably he was subdued by SAPHRONICUS. This is how to arouse the anger of an entire guild! Vendettas. Bloodied blades and broken spears. Indeed the city has seen more than its fair share of red in recent times. Fate is a fickle mistress. She showers the miserable with fortune but sets enemies against the victorious. Remember this! The girls are as pretty in ALJAFIR as ever I remembered them....and the fighters as ugly! Don't let your reputation slip! Sadly warriors, now longer can I keep thy company nor savor the ale of thy fine city. Depart I must and soon! Till we meet again, remember: a turtle walks slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME TITAN 6796 13 3 0 139 STEEL WOLVES (269) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME ETIEN HAXAN 5772 19 20 1 100 BALANCE OF TERROR (472) -NYZEIL OGLATA 6753 14 5 0 97 PHILANTHROPISTS (553) WENDOL VARN 6792 12 6 0 92 MIDDLE WAY (484) DIRTY OLD MAN 6391 11 7 0 92 KINDRED OF KAOS (213) CHAMPIONS W L K POINTS TEAM NAME -POOP IN A SOCK 6389 13 3 1 90 KINDRED OF KAOS (213) STRAIGHT LINE 6714 16 26 1 79 MIDDLE WAY (484) -OMG-STFU 6390 14 3 0 77 KINDRED OF KAOS (213) VINN WULF 6755 16 10 0 72 MIDDLE WAY (484) ERBIN FRORLIN 6725 16 19 0 68 MIDDLE WAY (484) CHALLENGER ADEPTS W L K POINTS TEAM NAME -GOUGED GRIMEYE 6401 7 1 1 66 MALICIOUS INTENT (372) FORCAS 6538 11 12 2 64 BALANCE OF TERROR (472) SAPHRONICUS 6850 6 0 0 62 FIELDS OF ELYSIUM (563) ADEPTS W L K POINTS TEAM NAME NIGHTSONG 6840 5 4 0 56 STEEL WOLVES (269) MAXA SMASHU 6808 5 6 1 42 BALANCE OF TERROR (472) VIOLET ORC 6783 8 12 0 38 HEROESANDFOUNDONES (475) BLUE ORC 6761 7 17 0 38 HEROESANDFOUNDONES (475) ATTILA THE HUN 6804 3 0 0 35 DEATH INCARNATE (558) CHALLENGER INITIATES W L K POINTS TEAM NAME -OREK 6751 3 0 0 33 PHILANTHROPISTS (553) JACK THE RIPPER 6803 1 2 0 30 DEATH INCARNATE (558) PRETTY MOTH 6838 3 0 0 26 SPECIAL ED (499) INITIATES W L K POINTS TEAM NAME -NYNAEVE HAXAN 6826 2 2 0 23 BALANCE OF TERROR (472) AIM SEDUCE HAMMER 6815 1 0 0 22 AIM 4 ISLE HAMMERZ (560) -HEXIM HSIDAR 6820 4 4 0 20 BALANCE OF TERROR (472) ARTEMIDORUS 6864 2 1 0 17 FIELDS OF ELYSIUM (563) BRIDGE TROLL 6570 2 1 0 17 KINDRED OF KAOS (213) DAMAGED DENNY 6669 1 3 0 16 SPECIAL ED (499) AIM OBTUSE HAMMER 6819 1 0 0 13 AIM 4 ISLE HAMMERZ (560) MAYHEM 6858 3 2 1 12 STEEL WOLVES (269) -RANSKEL 6752 3 1 0 12 PHILANTHROPISTS (553) STELRA TIRINS 6868 2 1 0 12 MIDDLE WAY (484) DRAHGO 6870 1 1 0 12 STEEL WOLVES (269) AIM BETTER HAMMER 6817 1 0 0 11 AIM 4 ISLE HAMMERZ (560) -JUDGE'S SECRETARY 6668 1 0 0 10 SPECIAL ED (499) YELLOW ORC 6860 2 3 0 9 HEROESANDFOUNDONES (475) THE DRUNK 6843 2 0 0 9 SPECIAL ED (499) AIM REDUCE HAMMER 6818 1 0 0 8 AIM 4 ISLE HAMMERZ (560) BLOODHOWL 6859 1 4 0 7 STEEL WOLVES (269) AIM BITTER HAMMER 6816 0 1 0 1 AIM 4 ISLE HAMMERZ (560) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? MUXT DIE 6873 0 1 0 FIELDS OF ELYSIUM 563 STONE GOLEM 651 551 NONE BORING DESIGN 6869 0 1 0 FIELDS OF ELYSIUM 563 HIGH ELF 644 551 NONE PIP'S GRANDMA 6834 4 3 1 HEROESANDFOUNDONE 475 GOUGED GRIMEYE 6401 549 PIP'S DOGGIE 6835 3 5 0 HEROESANDFOUNDONE 475 MAYHEM 6858 550 DA ME 2 6875 0 1 0 KINDRED OF KAOS 213 HIGH ELF 644 551 NONE TRIAL 6877 0 1 0 MALICIOUS INTENT 372 BANDIT PRINCE 650 551 NONE ERROR 6876 0 1 0 MALICIOUS INTENT 372 HIGH ELF 644 551 NONE QUORD RASSEL 6772 5 15 0 MIDDLE WAY 484 MAXA SMASHU 6808 548 REVENGED DA ME 6874 0 1 0 SPECIAL ED 499 BLACK ORC 645 551 NONE PERSONAL ADS Aljafir Advocates -- No one invited me here! No one asked me to send a new stable of warriors to your arena! Many years have I thought upon sending a stable to Aljafir! Now it suits my purpose to do so! My length of stay here is based upon the longevity of my paper warriors! Kill them all off without suitable replacements and we are gone! -- Hammer/Minister of War P.S. My Aljafir Assignment is to get these five gladiators graduated to the Isle! Should any die along the way I will consider activating the replacements! Unsuitable replacements will forfeit the opportunity of creation to join in the Battle Matches in Aljafir Arena! Show them No Quarter! Show them No Mercy! Erudite Ed -- Just for the record I would like to know what managers are lurking behind what stables? Always interesting to know the identities of those seeking the deaths of my gladiators! -- Hammer/Minister of War Here's what I have. These are teams listed in last turn's newsletter. If I've gotten anyone's name wrong (not unlikely, the way things have been going lately), just let me know and I'll fix it. -- The Saint, keeper of lists BALANCE OF TERROR Noachian MALICIOUS INTENT Carnage DEATH INCARNATE The Dark One MIDDLE WAY Jorja FIELDS OF ELYSIUM Caesar PHILANTHROPISTS Aragorn HEROESANDFOUNDONES The Judge STEEL WOLVES Wolf King Aljafir Ambassadors -- Just in case any of you wonder why I chose DM 17 for this stable I would have you know that long ago when I was a newbie training my first stable in DM 93 Noblish Island there was a Civil War brewing in Aljafir! It ended before I was able to recruit and finance a stable for DM 17. It is to that memory that AIM 4 ISLE HAMMERZ were created and sent to Aljafir Arena! -- Hammer/Minister of War Forcas -- I have given the matter the most careful thought possible, and I assure that it is my nature to think carefully at all times and under all circumstances, and my conclusion is that you are a killer whale, on a smaller scale, and should be treated appropriately. So I did. -- Straight Line P.S. Amazing what you can do with a harpoon, isn't it? Abatis -- Yes, indeed, if I'd been fool enough to charge right at you, I have no doubt that I would been severely damaged due to your malicious intent. My own personal intention was of a more "survivalist" nature. As you see, it works. -- Wendol Varn P.S. Sometimes. Jorram -- Huh, I checked with Webster, and he just SHRUGGED and said that if I wanted to think of you as a shot of whiskey, I could go ahead and do it without any input from him. Old fart. -- Erbin Frorlin This Captured Orc is getting a bit shopworn, have you noticed? All over with patchwork. We'll have to change his name to Patchwork Orc, or Limping Orc, or something. He's worthless and weak, and the arenamaster loses a lot of sleep over him. -- Vinn Wulf Drahgo -- Well, really! You should KNOW better than to be careless, you could have DIED on me. I would have hated that. It would have given me nightmares. In fact, even the possibility of you having died will probably give me nightmares. So be a lot more careful if we ever meet again, okay? -- Stelra Tirins P.S. But don't kill ME, either, because that would give us BOTH nightmares, on account of me haunting you. Jorram and Abatis -- You're LEAVING us? But we were just getting to KNOW you! We were thinking of, you know, some kind of ADVENTURE, and you're LEAVING! We are desolated. -- Erbin Frorlin and Wendol Varn 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War 30 November 2006 NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together to form an Alliance for the TURF WAR in DM47 with no regards for experience in competitions or even the game. If you want to enjoy the thrills of the competition, we have space for up to three more managers. Contact Master Beru at firstname.lastname@example.org for more information or send a note to Master Beru at DM 29--Army of Darkness. If you are interested, we need to move quickly, since the contest starts in January and there are a few requirements to meet to participate. May your blades find the chinks in your enemy's armor. -- Master Beru LAST WEEK'S FIGHTS TRIAL was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight. ERROR was butchered by HIGH ELF in a 1 minute brutal Dark Arena duel. MUXT DIE was easily killed by STONE GOLEM in a 1 minute Dark Arena match. DA ME 2 was assassinated by HIGH ELF in a 1 minute Dark Arena duel. DA ME was butchered by BLACK ORC in a 1 minute Dark Arena contest. BORING DESIGN was assassinated by HIGH ELF in a 1 minute Dark Arena fight. ETIEN HAXAN demolished STRAIGHT LINE in a 1 minute mismatched Challenge competition. FORCAS lost to VINN WULF in a 2 minute brutal master's Challenge fight. SAPHRONICUS bested VIOLET ORC in a popular 3 minute Challenge competition. BLOODHOWL was overcome by STELRA TIRINS in a 1 minute beginner's Challenge melee. DRAHGO won victory over YELLOW ORC in a 2 minute gruesome novice's Challenge duel. TITAN vanquished WENDOL VARN in a exciting 1 minute gruesome one-sided Title fight. ERBIN FRORLIN was beaten by VETERAN MERCENARY in a exciting 3 minute fight. DIRTY OLD MAN demolished NIGHTSONG in a 1 minute mismatched competition. BLUE ORC was savagely defeated by MAXA SMASHU in a 3 minute bloody match. ATTILA THE HUN overpowered DAMAGED DENNY in a 1 minute gory mismatched conflict. BRIDGE TROLL was vanquished by JACK THE RIPPER in a 2 minute gruesome mismatched bout. THE DRUNK overcame AIM BITTER HAMMER in a 2 minute amateur's bout. PRETTY MOTH bested ARTEMIDORUS in a 2 minute novice's brawl. MAYHEM was overpowered by AIM SEDUCE HAMMER in a 1 minute one-sided match. AIM BETTER HAMMER beat PERSISTENT BEGGAR in a 2 minute novice's match. AIM REDUCE HAMMER overcame NORTH FORK RABBLE in a 1 minute amateur's competition. AIM OBTUSE HAMMER overpowered NORTH FORK RABBLE in a 1 minute uneven fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 9 SLASHING ATTACK 17 - 11 - 1 61 | |PARRY-RIPOSTE 6 WALL OF STEEL 10 - 7 - 2 59 | |STRIKING ATTACK 4 AIMED BLOW 31 - 28 - 1 53 | |TOTAL PARRY 4 PARRY-LUNGE 5 - 5 - 0 50 | |LUNGING ATTACK 3 STRIKING ATTACK 20 - 20 - 0 50 | |SLASHING ATTACK 3 LUNGING ATTACK 21 - 25 - 1 46 | |PARRY-STRIKE 2 PARRY-STRIKE 5 - 6 - 1 45 | |WALL OF STEEL 2 PARRY-RIPOSTE 12 - 20 - 0 38 | |BASHING ATTACK 2 BASHING ATTACK 5 - 13 - 2 28 | |PARRY-LUNGE 1 TOTAL PARRY 6 - 20 - 0 23 | Turn 551 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 2 - 0 LUNGING ATTACK 1 - 2 4 AIMED BLOW AIMED BLOW 5 - 4 SLASHING ATTACK 1 - 2 2 STRIKING ATTACK PARRY-RIPOSTE 3 - 3 TOTAL PARRY 1 - 3 2 WALL OF STEEL STRIKING ATTACK 2 - 2 PARRY-LUNGE 0 - 1 2 SLASHING ATTACK WALL OF STEEL 1 - 1 BASHING ATTACK 0 - 2 1 LUNGING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK TITAN 6796 13 3 0 139 STEEL WOLVES (269) AIMED BLOW WENDOL VARN 6792 12 6 0 92 MIDDLE WAY (484) LUNGING ATTACK DIRTY OLD MAN 6391 11 7 0 92 KINDRED OF KAOS (213) SLASHING ATTACK VINN WULF 6755 16 10 0 72 MIDDLE WAY (484) PARRY-RIPOSTE SAPHRONICUS 6850 6 0 0 62 FIELDS OF ELYSIUM (563) PARRY-LUNGE NIGHTSONG 6840 5 4 0 56 STEEL WOLVES (269) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is VINN WULF 6755. The most popular warrior this turn was ERBIN FRORLIN 6725. The ten other most popular fighters were SAPHRONICUS 6850, MAXA SMASHU 6808, AIM BETTER HAMMER 6817, FORCAS 6538, DIRTY OLD MAN 6391, BLUE ORC 6761, VINN WULF 6755, DRAHGO 6870, TITAN 6796, and ARTEMIDORUS 6864. The least popular fighter this week was MAYHEM 6858. The other ten least popular fighters were AIM BITTER HAMMER 6816, BRIDGE TROLL 6570, DAMAGED DENNY 6669, NIGHTSONG 6840, YELLOW ORC 6860, BLOODHOWL 6859, VIOLET ORC 6783, STRAIGHT LINE 6714, BORING DESIGN 6869, and DA ME 6874. The following warriors have traveled to AD after fighting this turn: ABATIS (17-5940) MALICIOUS INTENT (372) JORRAM (17-6018) MALICIOUS INTENT (372) JANUARY FACE-TO-FACE IN TEMPE! Our next winter FTF will be held in Tempe, Arizona, January 12-14, 2007. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as last year by popular request. Room rates are $149.00 per night, 1-4 occupancy, which includes full cooked breakfast, complimentary manager's reception (yes, really!), free airport shuttle, free parking, high speed internet (for extra charge), fitness center, jacuzzi, and pool. The rooms are blocked--please make your reservation by December 15 before the block is released! (This is prime season for Phoenix, and several people were unable to book rooms last year because they waited too long.) Look for transportation info in the tournament information sheet. We hope you're all looking forward to it and that we will see you there!