DUEL 2 NEWSLETTER

Date   : 06/11/2012    Duedate: 06/23/2012

TALCAMA ARENA

DM-18    TURN-694

This Weeks Top Honors

THE DUELMASTER IS

BABY ON BOARD
SEA DOGS (224)
(18-10078) [15-0-1,140]

Chartered Recognition Leader   Unchartered Recognition Leader

BABY ON BOARD                  FROG ZOMBIE
SEA DOGS (224)                 UNDEAD FROGS (694)
(18-10078) [15-0-1,140]        (18-10041) [2-0-0,50]

Popularity Leader              This Weeks Favorite

HARBOR MASTER                  HARBOR MASTER
SEA DOGS (224)                 SEA DOGS (224)
(18-10008) [15-5-0,121]        (18-10008) [15-5-0,121]

THE CURRENT TOP TEAM

CENTER FOR OLDS (108)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. UNDEAD FROGS (694)          19
2. SHEPHERDS (252)             19      SEA DOGS (224)
3. SEA DOGS (224)              18      Unchartered Team
4. LUROCIAN PRIDE (654)         8
5. CENTER FOR OLDS (108)        6      UNDEAD FROGS (694)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 SEA DOGS (224)           481 428 31 52.9   1/ 1 CENTER FOR OLDS (108)    10  3 1
 2/ 2 CENTER FOR OLDS (108)    %1330 %1290 76 50.8   2/ 2 SHEPHERDS (252)           7  8 0
 3/ 3 SHEPHERDS (252)          813 945 41 46.2   3/ 4 SEA DOGS (224)            6  3 1
 4- 4 RYAN'S HENCHMEN (133)    169 203 14 45.4   4- 3 RYAN'S HENCHMEN (133)     3  7 0
 5/ 5 LUROCIAN PRIDE (654)      40  54  2 42.6   5/ 6 LUROCIAN PRIDE (654)      2  0 1
 6/ 6 ARDUIN GRIMOIRE (504)     28  46  3 37.8   6- 5 HIP HOP HEROES (511)      2  1 0
 7/ 9*UNDEAD FROGS (694)         2   4  0 33.3   7/ 8*UNDEAD FROGS (694)        2  4 0
 8- 7 HIP HOP HEROES (511)      16  35  0 31.4   8/ 7 ARDUIN GRIMOIRE (504)     1  2 0
 9- 8 DEVIL'S DEN (682)         39 103  4 27.5   9- 9 DEVIL'S DEN (682)         0  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                               NOT MUCH TIME IS LEFT
                                        to
                          ENTER THE TURF WAR COMPETITION
                                        and
                                  TEAMS ARE NEEDED

     The Turf War is coming.  The Turf War is coming.  TW8 will begin in DM47 the
first turn following the Philadelphia Face.  Mark July 27 on your calendar.  There is
only one turn left between now and The Wars -- the one on July 3.  Sign up.  Find a
team.  Choose a captain.  Get confirmed.  And send in your two rollup certs.  You can
do it all in the July 3 newsletter.  DO NOT MISS OUT ON THIS COMPETITION AND THE
PRIZES!
     The status of the current entries (as of June 5) is as follows:

M*MBO (Master Darque)           Dec  Conf  CertsIn
Ottodrome (Otto X)               y     y     y
Bubba's TW Army (Bubbagnoosh)    y     y     y
Darque Forces (Master Darque)    y     y     y
Fast Food (Madwand)              y     y     y

OZ FEAST LE BANANA (Mannequin)  Dec  Conf  Certs In
Second Bananas (Mannequin)       y     y     y
Mystic Orc Feast (Slugbait)      y     y     y
Land of Oz (Oz)                  y     y     y
Les Turfistes (Le Pentarque)     y     y     y

CLUB FED (Vae Victus)           Dec  Conf  CertsIn
In Qeternum (Vae Victus)         y     y     y
Obsidian Order (Skaven)          y     y     y
Devil's Rejects (Lucifer)        N     N     y
Real Men Wear Pink (Glitter Boy) y     y     N

LBA (Assur)                     Dec  Conf  CertsIn
Bash Bros Park (Assur)           y     y     y
Shewish Buffet (OAB)             y     y     y
Horny Goat -X (Grimm)            N     N     N

     Perhaps you have not seen the rules for TW8, which has been posted in all
newsletters?  Here they are.

                                *TURF WAR 8 RULES*

Starting July 30 2012 (12 turns)
Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the Captain of the alliance in the North Fork (DM 47)
newsletter.
        2.  Indicate in the newsletter which Captain/alliance you will join.
        3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
        1.  Verifying/authorizing, in the North Fork newsletter those who wish to
participate under the banner of their alliance. The confirmation/verification must
occur after, or in the same newsletter, but not before, the participants declaration.
(Lack of participant indication of joining and/or subsequent lack of Captain
confirmation will delay a team's participation in the Turf War.)
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit two (2) RSI Roll-Up Certificates to participate.  (Note: Captains
may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
        1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already
submitted by Captain.  Note: extras will not be returned, but will go into the
winning pool of prizes.)
        2.  Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.  Announcement made
on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until an RSI Gift Certificate is
received, and participant indication and captain confirmation are posted in the North
Fork newsletter.  NO EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified in the same or
subsequent newsletter by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No arena multiple teams
or aliases will be allowed.  Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors).
               d.  Scoring will NOT be retroactive for teams/alliances that do not
properly declare or get captain confirmation or fail to send a Gift Certificate by
Turn 1.  In other words, if your Gift Certificate is not received until Turn 3 of the
Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn
3.  All conditions must be met before scoring will begin--declaration, verification,
and Gift Certificate received.
               e.  No declarations or verifications will be accepted after Turn 3 of
the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise.  Their decisions will be final.
(Note: the intent is to have a very thorough set of rules so that few decisions, if
any, are required from the moderators.)

Scoring will be as follows for Fights:
                                   Win   Loss   Kill      Die
Challenge (up or within same class) +2     -2     +5       -5
Down Challenge "Challenger"         -2     -2     -5       -5
Down Challenge "Challenged"         +2      0     +5       -5
Match Up                            +1     -1     +1       -5
Bloodfeud Challenge (Up or Down)    +2     -5     +5      -10 
Champion **                         x2     x2     x2       x2
Dark Arena*                        +10     -5     xx       xx
Tournament Death***                                        -3
Halfway (6 round total) best alliance win/loss percentage ****
Final (12 round total) alliance w/l% percentage ****
    * After 2nd win in DA, warrior scores no additional points for wins.
    ** Champions double applies to his score only - not to opponent.
    *** No warrior may be substituted without the proper use of the DA or arena death
or death in a tournament or graduation.  There must be a maximum of five only on a
team at any point and time.  (The penalty for such substitution is -10 points.)
Points awarded for team tournament participation are 1 for 1 entrant, 3 for 2
entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV scores 7
points or a TC scores 15 points.   Death in a tournament results in a -3 score.
    ***** Halfway points scored are 25, 20, 15, 10, 5, 5, 5 (etc) for 1st, 2nd, 3rd
(etc).  (To qualify for any of these points the alliance must have fought 75% of its
possible fights.)  Final 12 Round points scored are 40, 30, 20, 15, 10, 5, 5, 5 (etc)
for the 1st, 2nd, 3rd (etc).  (To qualify for any of these points the alliance must
have fought 75% of its possible fights.)

Special Scoring Considerations for the Turf War are as follows:
Full Team:                                        +1
      1. A team which fights 4+ warriors (Includes DAing) gets a point
Full Alliance                                     +1
      2. An alliance were ALL teams get a Full Team point earns a point
Full Team/Alliance scores
      3. Will double for the last half (6 rounds) of TW8.
Style Master:                                     +2
      1. No matter how many stylemasters, an individual team can score only +2 per
         round.
Duelmaster:                                       +2
      1. Duelmaster points shall be earned separate of stylemaster points.

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must have fought at least one previous fight in the North Fork
         (DM47 arena) to be able to be declared a champion.
     5.  A Champion can be declared on any round and point factors will begin that
         same turn.  (Must meet above 4 conditions prior to declaring.)

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.
        3.  To score as a bloodfeud, then feud/death must have occurred totally
within the TW8.  (E.g. Feuds created prior to TW8 will not be deemed or scored as a
bloodfeud, but rather as a challenge or downchallenge.

Downchallenges:
        1.  A downchallenge occurs when a warrior challenges a warrior in a lower
class.  (Lower class is defined as lower than the identical class.  E.g. A challenger
champion class challenging a champion class is a down challenge.)
        2.  In TW8 a standard challenge is up (in recognition points), parallel or
within the identical class but lower recognition.
        3.  No challenge by The Duelmaster shall be deemed a downchallenge.  (This
rule supersedes all other downchallenge rules.)

Tournament Considerations:
        1.  Tournament participation is allowed and ENCOURAGED as a great form of
recognition for North Fork.
        2.  Tournament Victors (live only) won during the course of the contest will
gain a one (1) time bonus of 7 points.  This bonus will apply EACH time a warrior(s)
wins such status.
        3.  Tournament Champions (live only) won during the course of the contest
will gain a one (1) time bonus of 15 points.  This bonus will apply EACH time a
warrior(s) win such status.
        4.  Points awarded for tournament participation are are 1 for 1 entrant, 3
for 2 entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV
scores 7 points additional or a TC scores 15 points additional.  Death in a
tournament results in an additional -3 score.
        5.  Points for entrants, TVs, TCs, and tournament deaths will be applied the
Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e.,
if the results post on North Fork turn 300, points will be credited on North Fork
turn 301 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
you begin the Turf War with Alliance A, you must end the Turf War with Alliance A.
If you begin the Turf War with Team A, you must end the Turf War with Team A.
        3.  There will be a maximum of four (4) teams/managers allowed per alliance
for the Turf War VII.  The minimum is two (2).
        4.  The Dark Arena may be used on the first FE turn (e.g. no arena or
tournament fights) only, of every warrior, without penalty.
        5.  If at any time, the Moderators determine that any non-TW team in the
arena is aiding and/or abetting any TW alliance or team, the affected points won by
the gifted team/alliance will be disallowed and the aiding non-TW team will be asked
to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a "winner takes all" contest.  However, for TW8, a prize
(RU cert) will be awarded each of the twelve turns to the individual team/manager
that fights five fights and has the best w/l record that turn. (Tiebreakers are in
this order -- kills, recognition points earned.)  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance at the end of the
competition.  It is the responsibility of the Captain to distribute Gift
Certificates.  Moderators will submit a list of each manager on the winning alliance
to RSI at the completion of the contest for the non-Certificate prizes.

     All entry fees (rollup certs) are awarded to the winning alliance, except for
the twelve reserved for the individual winning manager each week.)
     The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of all Dark Arena Monsters (two for each manager in the winning
alliance, and two additional for the captain of the alliance).
        3.  Known Favorites for one DM47 warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have at least one
DM47 arena fight to receive this award).
        4.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus
potions must be applied to living warriors from DM 47, no more than two skills per
warrior.
        5.  +1 Skill bonus potion (one) for each and every individual manager who
fights in all 12 rounds AND 54 fights of the Turf War.  Bonus potion must be applied
to a living warrior from (DM 47)
        6. Two additional rollup certs for each manager of the winning alliance from
RSI.
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee)
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance
by the Moderators within two weeks of the end of the TW.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com or
wfms101 at aol dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

This contest will begin in late July 2012 following the Summer FTF.
                             **TW8 Revision 06-05-12**

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 703): WHISKEY of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 585): THE LIZARD KING of THE FUNNY FARM (Buri, mgr.)
 DM   3 OSKSI (turn 708): HYPE MACHINE of GENERATION X (Storm Lord, mgr.)
 DM   4 JHELUM (turn 680): KAI-GAN of SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 704): JUST LOSIN of THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   6 TRANSEL (turn 699): ODD of BALTO (JE, mgr.)
 DM   7 BONSUR (turn 707): DEBBIE of CHURCH LADIES (Papa Bear, mgr.)
 DM  10 KOLACT (turn 692): ULF SUNDERHELM of VIKINGS (Nomad, mgr.)
 DM  18 TALCAMA (turn 693): BABY ON BOARD of SEA DOGS (One Armed Bandit, mgr.)
 DM  21 SUNSET (turn 692): COLD SHOT of THE BLUES (Buri, mgr.)
 DM  36 JHANS (turn 658): POSITION IS EMPTY
 DM  38 CLIFFHOME (turn 647): WALKER of ZOMBIE SQAUD (Khisanth, mgr.)
 DM  39 XOCHITHLAN (turn 299): ASQUITH of KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 640): SOCKLESS CRITIC of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 591): DEAN of VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 281): TONG PAK FU of ASIAN INVASION (Pec Killer, mgr.)
 DM  59 ILLIS (turn 274): APPLESEED of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 537): KOLBERT MOON of MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 250): FILING FEE of BASH BROS LAWYERS (Assurnasirbanipal)
ADM 104 DARKHOLM (turn 585): ELAYRON of BLOOD + ORANGES (Jorja, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 703): BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 585): HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 708): GENERATION X (Storm Lord, mgr.)
 DM   4 JHELUM (turn 680): SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 704): TECHNOLOGY (Otto X, mgr.)
 DM   6 TRANSEL (turn 699): MMM BEER (Khisanth, mgr.)
 DM   7 BONSUR (turn 707): BEACH BABES (Jorja, mgr.)
 DM  10 KOLACT (turn 692): VIKINGS (Nomad, mgr.)
 DM  18 TALCAMA (turn 693): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 692): POSITION IS EMPTY
 DM  36 JHANS (turn 658): SERPPENTS HOLD (Khisanth, mgr.)
 DM  38 CLIFFHOME (turn 647): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 299): KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 640): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 591): VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 281): KIWI CONNECTION II (The Mun, mgr.)
 DM  59 ILLIS (turn 274): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 537): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 250): MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 585) PUNCHLINES et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   2 NIANIA (turn 584): CHAKTIRI of HAMOI TONG (Froot E. Bowl, mgr.)
                           TASAIO of HAMOI TONG (Froot E. Bowl, mgr.)
 DM   4 JHELUM (turn 680): KAI-GAN of SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 703): WATSON of TECHNOLOGY (Otto X, mgr.)
 DM  18 TALCAMA (turn 693): LIGHTHOUSE KEEPER of SEA DOGS (One Armed Bandit, mgr.)
 DM  36 JHANS (turn 657): KHYLAR of WRATHMEN (Kharadmon, mgr.)
 DM  38 CLIFFHOME (turn 646): UNCUT HARE of HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 298): FALLON GRIMM of THE MIDDLE WAY (Jorja, mgr.)
 DM  59 ILLIS (turn 273): G W BUSH of TALL TALES (A-Sop, mgr.)
 DM  72 DRAGONHEAD (turn 249): LOUIE MURH of MIDDLE WAY 9 (Jorja, mgr.)

                                      SPY REPORT

     Busy, busy, busy, lots of things happening in TALCAMA this turn, and let's start 
with a look at some of the teams.  And let's see, FROG ZOMBIE fought THE COLOR OF 
DUMB and gained 19 points and contributed to UNDEAD FROGS' 1-0-0.  THE COLOR OF DUMB 
has lost to FROG ZOMBIE, falling 17 points, while helping make CENTER FOR OLDS a 
2-2-0 turn.  The attempts to dethrone the Duelmaster have failed, and BABY ON BOARD 
remains TALCAMA's top warrior for another turn.  Can someone confirm a rumor for me?  
I hear the top team makes their losing fighters do dishes at The Original Arthur's 
Last Stand until they win.  Maybe?   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.  RYAN'S HENCHMEN has cause to stand tall, as 
they were TALCAMA's most avoided team.  A smart manager knows this is a team to beat. 
And guess who avoided RYAN'S HENCHMEN stable the most?  Believe it or not, it was 
SHEPHERDS.  Anyone surprised?   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  The grave that SEA DOGS had dug for LIGHTHOUSE KEEPER may yet be 
filled with the body of BLACK ORC.  Seldom are the likes of this to be seen.  
LIGHTHOUSE KEEPER lives still!  A brave warrior does not carry a red shield, he has 
nothing to cover or hide when the fight is over.  Consider well.   
     I like this place, TALCAMA, the taverns have old wine, and young serving girls.  
Who could ask for more?  Well, I'm burning daylight here in TALCAMA and I've a long 
road ahead of me.  Happy Trails.  Until the sun next rises and my pen sets to paper-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BABY ON BOARD 10078          15   0  1   140       SEA DOGS (224)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 HARBOR MASTER 10008          15   5  0   121       SEA DOGS (224)
-DERRY DARLIN 10093           12   6  0    91       RYAN'S HENCHMEN (133)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 A'S SPECIAL BLEND 9575       18  31  0    89       SHEPHERDS (252)
 KILL KITTEN 6843             12  12  1    87       ARDUIN GRIMOIRE (504)
-CAFFREY 10012                 7   4  1    78       RYAN'S HENCHMEN (133)
-THE DUBLINER 10107            6   9  0    73       RYAN'S HENCHMEN (133)
 RUTH 10121                   20   7  0    69       SHEPHERDS (252)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-LUCIFER 9758                 12  16  4    64       DEVIL'S DEN (682)
 GURGLES 10111                13  15  1    62       CENTER FOR OLDS (108)
-TUROC 9928                    5  10  0    57       LUROCIAN PRIDE (654)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-HELLFIRE 9759                11  17  0    53       DEVIL'S DEN (682)
-TOSHA 9896                   10   7  0    53       LUROCIAN PRIDE (654)
 FROG ZOMBIE 10041             2   0  0    50       UNDEAD FROGS (694)
-RAKIM 10141                   4   0  0    49       HIP HOP HEROES (511)
-FINN MACCOOL 10146            5   6  0    48       RYAN'S HENCHMEN (133)
-MEOUSA 9757                   9  19  0    46       DEVIL'S DEN (682)
 SLIPPERY MICKEY 10198         4   2  0    46       CENTER FOR OLDS (108)
 COCKEYED UMBRELLA 10171       9   3  0    43       CENTER FOR OLDS (108)
-SATAN 9756                    6  23  0    41       DEVIL'S DEN (682)
-RED ALERT 10125               2   4  0    34       HIP HOP HEROES (511)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DAN 10152                     8   7  1    32       SHEPHERDS (252)
-HADES 9755                    1  28  0    31       DEVIL'S DEN (682)
 THE COLOR OF DUMB 10170       6   6  2    29       CENTER FOR OLDS (108)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-DWAYNES FOLLY 10020           1   4  0    19       LUROCIAN PRIDE (654)
 TORREN 9996                   2   0  1    18       LUROCIAN PRIDE (654)
 LEG OF LAMB 10212             1   1  0    17       SHEPHERDS (252)
-MICHAELIS 10167               3   1  0    16       ARDUIN GRIMOIRE (504)
 AARON 10208                   2   1  0    10       SHEPHERDS (252)
-DEODANTH 10164                1   3  1     7       ARDUIN GRIMOIRE (504)
-SPOONIE G 10196               0   1  0     1       HIP HOP HEROES (511)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
FLOTSAM 10222           0  1 0 SEA DOGS 224         TORREN 9996           694   

                                     PERSONAL ADS

Lighthouse Keeper -- You'll find the lighthouses much more traditional on the Isle of
the Eye.  Congrats. -- A's Special Blend

     What, just because Talcama is on a mountain top, you lighthouses are out of
     place?

Gurgles -- A much different fight, but the same outcome. -- Dan

Finn -- Not even getting up really early in the morning would help you. -- Ruth

     Getting up really early in the morning is overrated.

Frog Zombie -- Welcome to Talcama.  Please rain on someone else's parade. -- Aaron

                                  LAST WEEK'S FIGHTS

LIGHTHOUSE KEEPER butchered BLACK ORC in a crowd pleasing 1 minute Dark Arena fight.
BABY ON BOARD demolished KILL KITTEN in a popular 1 minute one-sided Title melee.
HARBOR MASTER viciously subdued A'S SPECIAL BLEND in a 2 minute veteran's contest.
GURGLES was unbelievably bested by RUTH in a 11 minute gory expert's brawl.
DAN was devastated by SLIPPERY MICKEY in a 1 minute mismatched match.
THE COLOR OF DUMB was handily defeated by FROG ZOMBIE in a 1 minute uneven fight.
COCKEYED UMBRELLA outwaited CARELESS WEAPONSMITH in a crowd boring 14 minute duel.
TORREN slaughtered FLOTSAM in a 1 minute uneven fight.
LEG OF LAMB won victory over FROGS FORM THE SKY in a 3 minute novice's fight.
AARON beat MORDANT DESERTER in a 2 minute novice's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  3         STRIKING ATTACK   30 -  16 -  4      65  |
|PARRY-RIPOSTE                    2         PARRY-RIPOSTE     10 -   7 -  0      59  |
|SLASHING ATTACK                  2         TOTAL PARRY       16 -  13 -  0      55  |
|TOTAL PARRY                      2         PARRY-STRIKE      15 -  14 -  1      52  |
|AIMED BLOW                       2         LUNGING ATTACK    16 -  15 -  0      52  |
|PARRY-STRIKE                     2         WALL OF STEEL      2 -   2 -  0      50  |
|PARRY-LUNGE                      1         SLASHING ATTACK    7 -  15 -  2      32  |
|LUNGING ATTACK                   1         BASHING ATTACK     4 -   9 -  0      31  |
|BASHING ATTACK                   1         PARRY-LUNGE        3 -   7 -  0      30  |
|WALL OF STEEL                    0         AIMED BLOW         5 -  15 -  0      25  |

Turn 694 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     AIMED BLOW         0 -  2         3  LUNGING ATTACK 
PARRY-RIPOSTE      2 -  0     PARRY-STRIKE       0 -  2         2  STRIKING ATTACK
LUNGING ATTACK     1 -  0     WALL OF STEEL      0 -  0         1  SLASHING ATTACK
STRIKING ATTACK    3 -  0                                       1  TOTAL PARRY    
BASHING ATTACK     1 -  0                                       1  AIMED BLOW     
SLASHING ATTACK    1 -  1                                       1  PARRY-RIPOSTE  
TOTAL PARRY        1 -  1                                       1  PARRY-LUNGE    
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  BABY ON BOARD 10078        15   0  1  140 SEA DOGS (224)
SLASHING ATTACK  HARBOR MASTER 10008        15   5  0  121 SEA DOGS (224)
PARRY-RIPOSTE    RUTH 10121                 20   7  0   69 SHEPHERDS (252)
LUNGING ATTACK   FROG ZOMBIE 10041           2   0  0   50 UNDEAD FROGS (694)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   SLIPPERY MICKEY 10198       4   2  0   46 CENTER FOR OLDS (108)
TOTAL PARRY      COCKEYED UMBRELLA 10171     9   3  0   43 CENTER FOR OLDS (108)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HARBOR MASTER 10008.  The most popular warrior this 
turn was HARBOR MASTER 10008.  The ten other most popular fighters were GURGLES 
10111, BABY ON BOARD 10078, LEG OF LAMB 10212, SLIPPERY MICKEY 10198, FROG ZOMBIE 
10041, AARON 10208, KILL KITTEN 6843, A'S SPECIAL BLEND 9575, TORREN 9996, and DAN 
10152.

The least popular fighter this week was COCKEYED UMBRELLA 10171.  The other ten least 
popular fighters were RUTH 10121, FLOTSAM 10222, THE COLOR OF DUMB 10170, DAN 10152, 
TORREN 9996, A'S SPECIAL BLEND 9575, KILL KITTEN 6843, AARON 10208, FROG ZOMBIE 
10041, and SLIPPERY MICKEY 10198.

The following warriors will travel to AD after next turn:

HARBOR MASTER (18-10008) SEA DOGS (224)

The following warriors have traveled to AD after fighting this turn:

LIGHTHOUSE KEEPER (18-10031) SEA DOGS (224)