DUELMASTERS NEWSLETTER Date : 08/07/2003 Duedate: 08/20/2003 ZUWAYZA ARENA DM-19 TURN-463 This Weeks Top Honors THE DUELMASTER IS KANDY KANES CARNIVAL (101) (19-4329) [15-8-0,108] Chartered Recognition Leader Unchartered Recognition Leader KANDY KANES POSITION IS EMPTY CARNIVAL (101) (19-4329) [15-8-0,108] Popularity Leader This Weeks Favorite KANDY KANES SPECK, SUMMER L. CARNIVAL (101) SADISTS (360) (19-4329) [15-8-0,108] (19-4268) [9-8-2,74] THE CURRENT TOP TEAM CARNIVAL (101) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DRAGON JUNKIES (392) 28 2. CARNIVAL (101) 17 THE SIERRAS (393) 3. UNKNOWNS XII (389) 17 Unchartered Team 4. NATURE'S WRATH (395) 0 5. SEINFELD (388) 0 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*HITLIST XIX (383) 1 0 0 100 1/ 1 CARNIVAL (101) 9 6 0 2/ 2 THE SIERRAS (393) 24 15 1 61.5 2/ 2 DRAGON JUNKIES (392) 5 5 1 3- 3 GO TO THE DICKENS! (330) 173 133 6 56.5 3/ 6 UNKNOWNS XII (389) 3 0 0 4/ 0 THE SUNGOD XPERIEN (379) 24 21 2 53.3 4- 4*NATURE'S WRATH (395) 3 7 0 5/ 0 SADISTS (360) 63 56 10 52.9 5/ 3 THE SIERRAS (393) 2 2 0 6/ 4 CARNIVAL (101) 306 331 11 48.0 6- 9*HITLIST XIX (383) 1 0 0 7/ 9 UNKNOWNS XII (389) 10 12 1 45.5 7- 5 GO TO THE DICKENS! (330) 1 1 0 8/ 6 DRAGON JUNKIES (392) 41 50 2 45.1 8/ 0 SADISTS (360) 0 1 0 9- 7*NATURE'S WRATH (395) 11 14 0 44.0 9/ 0 THE SUNGOD XPERIEN (379) 0 1 0 10-10*SEINFELD (388) 3 7 0 30.0 10-10*SEINFELD (388) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT >)]H[(< + -----:----- + >)] The Free Cities #66 [(< + -----:----- + >)]H[(< Ibizond, Korga, and in between: Fist of Kjarran strode briskly along the road that ran east from Ibizond. It would eventually reach Malcorn and then Zuwayza, but that was several days away even if nothing came of this effort to catch the killer. What kind of man, he wondered would haunt a lonely stretch of road and kill only single travelers after dark? A coward, for one thing. But it might be useful to consider the other factors; after all, the ambush ahead that was supposed to catch the killer might fail. He could end up fighting alone. His hand caressed the hilt of his sword. And he'd do very well by himself, if he had to. The Murskan, Cadal, believed the killer was a non-human monster of some sort, perhaps a demon. It would be a feather in his cap to kill a demon.... But he had to remember that he wasn't out here for glory, even when the glory would honor mighty Kjarran, and his daughter Jayde, too, of course. He was here to rid the area of a killer. He peered sharply into the trees on either side of the road. Though the sun had not yet vanished behind the western hills, the woods were already filled with shadow. Anything could be hiding there. In fact, Aghtamar, Zilla, and Cadal were hiding there, somewhere a little farther ahead. No human would detect them, Fist believed. Cadal might be a semi- barbarian, as all the Murskans were, and a second-rate gladiator (for a Lord Protector), but he knew what he was doing in the woods. Fist sighed and shook his head. What the Murskans should be doing in the woods was cutting down the trees and planting beans. Oh, well. Doubtless that would come in time, as they absorbed civilization from their more enlightened neighbor, the Glorious Empire. Meanwhile, there was the killer. The sun was balanced on the rim of the hills, and the shadows were stretching out of the forest and across the road. It was time for the killer to appear. As though his thought had conjured the sound, he heard hoofs on the road ahead of him. No one had mentioned the killer being mounted. Could this be a chance victim? Some unfortunate traveler from the east who didn't know the risk he was taking? The rider was still out of sight, as the road ahead curving and slanting into a valley dark with trees. That valley would be a good place for the killer to set his ambush.... Or for Cadal to set his! Fist had a sudden vision of the killer and the gladiators facing each other across the road, waiting for a victim to walk into their trap. He resisted the urge to laugh; after all, it could be true! He also resisted the urge to break into a run, which would tire out him right when he might be needing his full strength. Somewhere ahead, but farther away than the horseman, a hound bayed, answered by two more. At least, Fist of Kjarran was fairly sure they were hounds, and not wolves. But it was enough to make anyone's blood run cold, and that alone might have scared a timid traveler to death. And who would be hunting with hounds along this road at night? Fist wasn't a country boy, but something seemed out of step in this. Maybe the killer used the hounds to terrify his victims? In any case, the horsemen in the valley was in danger. Fist paused to listen. He had lost track of the hoofbeats when he'd heard the baying, but now he picked them up again. They were faster-paced, but...they didn't seem to be getting any closer. He shuddered in sympathy for the rider as he hurried ahead. It must be like one of those nightmares where you run and run and can't escape. Darkness filled the little valley like a pool of water. Fist had the unreasonable feeling that he should hold his breath as he descended. There was a thin wail from below, then shouts and the clangor of swords. He broke into a trot. Some other traveler must have drawn the killer and sprung the ambush before he got there! At the bottom of the valley, the road crossed a stream. The woods were broken there so that some moonlight came down onto the bridge and the struggle going on there. Swords flickered in reflected moonlight, and shadows surged back and forth. Fist drew his sword. One shadow detached itself from the struggle. It was silhouetted briefly against the white foam of the stream: a gigantic hound, black as hate except for crimson ears and eyes that burned like fire. It bayed as it raced along the road toward Fist of Kjarran. Fist shuddered. You didn't have to be timid for that sound and sight to freeze your blood! But he was a gladiator, a Lord Protector, a faithful follower of Kjarran and Jayde. No dog was going to intimidate him. He steadied his sword to receive the charge. DUELMASTER'S COLUMN Notes from the arena champ. To All -- Some advice. The trail to the Isle is littered with warriors with Wit and Will. The key is Size, Strength and Charisma. Kandy Kanes, DM SPY REPORT Thankyouthankyou. It's great for me, The Unknown Spymaster to be back in ZUWAYZA. Hope you enjoy the show. Oh, who am I kidding? I already got paid! Coming up with a solid 2-0-0 outing, UNKNOWNS XII has advanced 3 places in the rankings. Hey everybody, watch out for MALKIA, who flew up 23 points in the rankings after mashing SPECK, SUMMER L. like a melon. Keep your eye on this guy. Ya know, some days it doesn't pay to walk out on the sands. SPECK, SUMMER L. was beat by MALKIA and drops 16 points. Going for the gusto and coming up with aught but bloody knuckles was THE SUNGOD XPERIENCE's SUNGODZILLA, who was turned away from the Duelmastership by KANDY KANES. An apple a day keeps the doctor away, but an onion a day keeps T.P.s at bay. Here is other news that is of note. Did you hear that ACT OF MALICE was most avoided team this week? Well, knowing the personal hygiene of ACT OF MALICE's warriors, I'm not surprised! And you guys like to boo me? Well, unsling your rasberries, cause SADISTS beats feet every time ACT OF MALICE smiles at them. Try farming, eh? Well dang howdy, but if challenges were votes, LURE would be president. Although it may be a contest he doesn't want to win. Remember that an arena is not always a safe place to be, but it is one of the most interesting, though! Remember: alliances are great, but try and take your ally in the arena with you and see what happens. I think I had better cut this one short. It's been nice chatting to those of you whom I have not offended yet. Okay, so I may not be the world's best comedian, but then you guys aren't the world's best warriors. Hasta la bye-bye. (Loud choruses of 'Beat it, ya bum!')-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME KANDY KANES 4329 15 8 0 108 CARNIVAL (101) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -XPERIMENT #1 4267 11 4 1 100 SADISTS (360) SUNGODZILLA 4341 10 8 1 93 THE SUNGOD XPERIENCE (379) CHAMPIONS W L K POINTS TEAM NAME MALKIA 4571 16 4 0 80 DRAGON JUNKIES (392) -TMARACK 4651 5 0 0 80 THE SIERRAS (393) -BLUE 4647 7 3 0 77 THE SIERRAS (393) SPECK, SUMMER L. 4268 9 8 2 74 SADISTS (360) VOO DOO 4529 7 0 0 67 UNKNOWNS XII (389) CHALLENGER ADEPTS W L K POINTS TEAM NAME -MADAME DEFARGE 4503 11 13 0 64 GO TO THE DICKENS! (330) LURE 4535 11 11 0 61 CARNIVAL (101) ADEPTS W L K POINTS TEAM NAME CALLISTA 4575 11 8 1 56 DRAGON JUNKIES (392) -HAWKINS 4649 4 1 0 55 THE SIERRAS (393) ADEPTS W L K POINTS TEAM NAME ONETRIK FONY 4694 3 5 0 51 CARNIVAL (101) -POST HYPNOTIC 4377 7 4 0 45 THE SUNGOD XPERIENCE (379) -MILLER, TERRI L. 4266 8 6 1 39 SADISTS (360) -COSMO 4498 3 1 0 37 SEINFELD (388) -AVALANCHE 4687 6 1 0 36 NATURE'S WRATH (395) CHALLENGER INITIATES W L K POINTS TEAM NAME SIR AUSTIN RIPPER 4671 4 7 1 30 DRAGON JUNKIES (392) INITIATES W L K POINTS TEAM NAME -MURPHY 4703 3 1 1 23 THE SIERRAS (393) SHOEFLY PIE 4704 3 4 0 23 CARNIVAL (101) -SOULTAKER 4386 1 0 0 21 HITLIST XIX (383) -LEO PANTHERA 4693 2 2 0 16 DRAGON JUNKIES (392) TABOO 4580 2 0 0 15 UNKNOWNS XII (389) MASKED MIME 4719 2 3 0 14 CARNIVAL (101) -SOUP NAZI 4499 0 2 0 10 SEINFELD (388) SEA DAR 4721 2 1 0 7 THE SIERRAS (393) -FLASHFIRE 4722 0 2 0 2 NATURE'S WRATH (395) -DA 4590 0 1 0 1 THE SUNGOD XPERIENCE (379) -DAV 4594 0 1 0 1 SADISTS (360) -IVY 4724 0 1 0 1 NATURE'S WRATH (395) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? FIRE SPRITE 4690 3 4 0 NATURE'S WRATH 395 CALLISTA 4575 462 CYCLONE 4691 2 3 0 NATURE'S WRATH 395 MURPHY 4703 460 REVENGED PERSONAL ADS Malkia -- Less shields and more plans to improve my record. -- One Trk Avalanche -- Why was I stopped? -- Shoefly Soultaker -- What's wrong with you? Are you crazed? -- Mime Hit List -- Welcome and prosper! -- Carny Jack Wolfspider and Crow -- Farewell. Always a worthy opponent. Prosper. -- Carny 18 July 2003 To All Managers -- I would like to take this time to announce that my alliance, The Association, is no more. Due to the dead weight managers of the alliance and their lack of participation, DarkSpirit and I have formed a new alliance: The Firm. We have taken on two members so far and are looking for a few more. If you would like to find out more about The Firm, you can diplo Dark Spirit, Unknowns XX in arena 15 or myself, Sungod, Sadists F2FII in arena 62. --* The Firm *-- Sungod -- Sadists F2FII -- 62 Dark Spirit -- Unknowns XX -- 15 Youngblood -- Wensinwasin -- 43 Tripwire -- Of Wolf and Man -- 1 26 July 2003 Citizens of Alastari, a bright dawn has risen. While you slept, a pernicious force has entered the once-fair City of Aruak. It fought alongside their treasured warriors, it drank with their fans, and it slept with their women. Now the masks are coming off. Warriors, be afraid...be very afraid. After years of Andorian managers ranting that Aruak is the safest city in Alastari, the Frothingslosh Syndicate has selected Aruak City as the home for its next epic 'contest'--Murder by Numbers II. Our spies have selected the warriors for extermination, and the executioners have had several months to prepare. Now a new age of darkness will descend upon Aruak, as the Syndicate and its allies bring an entirely new level of competition to the arena! Downchallenges! Assassinations! Small poodles as hors d'oeuvres! The Murder by Numbers II 'rules' will be announced next cycle. However, we invite all managers, from all corners of Alastari, to come to Aruak City and take part...in one way or another. Help defend the honor of a long heralded haven for the pure, or join the forces of change in their siege of the ice-cream and cake stronghold of the Dukes of Nerf-Dueling! This exercise is not for either the faint of heart or the weak willed. Blood will flow, brains will leak, and beer will be chugged. Either way, we welcome you with open arms and gleaming blades. This public service announcement has been brought to you by Frothingslosh Epic Contests (tm), the number 86, and the letter 'K'. The Frothingslosh Syndicate 29 July 2003 * * * *The Third Annual Turf War* * * * Yes, it's time again for alliances to go to war! TW3 will be held in DM 47 (North Fork) at a date to be specified later--right after Crip's Incomprehensible Contest is over...but I'm sure everyone wants to get their teams there soon! Here are the rules: 1. Each alliance must have a leader declare the arrival of his alliance. The leader will be responsible for verifying any and all teams/managers who declare to the alliance he/she is leading. 2. Each manager, team declaring for the contest must have approval of the leader, donate one Roll-up Certificate ($5) to the prize pot (send it to me by diplo, by snail, or a note to customer service), and declare his/her team by diplo, p-ad or snail. 3. Each team may declare one warrior as champion. All points scored by a champ are double! 4. Prizes are as follows (mostly...there WILL be some things added as the prize pot grows with entry donations--this list is not final!) * Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one half of the total prize pot donated; roll-up certs. * The Alliance with the most returns from the DA will get to re-name the DA monsters for a period of 6 months. * The alliance with the most warriors listed as style masters will get to pick the Alastari city/arena to host the next Grand Tournament. * The warrior with the most front page honors/awards will have the Arenamaster named after him for a period of 6 months. * The Alliance with the most front page Honors/Awards will have the honor of picking the *slow* arena to host the Fifth Annual Turf War. * The team with the most listings as Style Master will find out the favorites of one of their warriors. * The warrior with the most listings as Style Master will fight at my expense for five turns (I will transfer to the manager's account). * The Alliance with the most kills will be able to re-name the stand-in warriors for a period of 6 months. * The warrior that scores the most total points will fight at my expense for 5 turns (I will transfer $7.50 to the manager's account). * The team that scores the most total points will receive an extra share of roll-up certs from the prize pot. There may be more categories to come, and the prize pot still has to be divided...I'm open to category/prize ideas--and further donations to the prize pot. The contest will run for *TEN* turns; prizes will be awarded at the end of the 11th turn. Scoring will be as follows: * 5 points per fight, doubled for each of the following conditions met: -- Two Alliance -- Champion -- Challenge -- Two Champions -- Bloodfeud -- Challenger losing -- Kill (Note: DA losses are exempt, but DA wins will be *tripled*!!! Ex: Happy Slasher goes to the DA and dies, no points are lost. If he wins, his team scores 60 points! If he was a champ, he scores 120 points!) Use the following chart to calculate scores: Conditions Met: 0 1 2 3 4 5 6 7 Points Per Fight: 5 10 20 40 80 160 320 640 * Awards/Honors and Style Masters will each be awarded points also. Find the total number of each (do note add Awards and Style Masters together) and consult the graph below. Champs that score an award or style master count as two. 1 -- 5 7 -- 320 2 -- 10 8 -- 640 3 -- 20 9 -- 1280 4 -- 40 10 -- 2560 5 -- 80 11 -- 5280 6 -- 100 (x2 for each extra) Note -- These categories *count as "triple"*--they will be figured for each team, *AND* again for each alliance *as well as* for each warrior! * Each and every mention in the Spy Report is worth 5 points...period. * TVs will be scored on the same scale as Awards/Style Masters, but the total points will be x10. TC's will be scored as TV's, but x10 more. Number of TV/TC's Points Scored (TV/TC) 1 50/ 500 2 100/1000 3 200/2000 4 400/4000 + x2/ x2 (for each extra) Each alliance will start with 5000 points, scores for *fights* will be added to the winner's total *AND* deducted from the losers. Come one and all, defend your turf and the honor of your alliance...or your own! Asmo Dius, TCB Arenas, DM 47, DM 73 1 August 2003 Assurnasirbanipal invites you to Talcama to participate in the third BATTLE ROYAL contest. It is a Delarquan contest so brutal that even some of Talcama's most notable managers will refuse to participate. The rules are simpler than any other contest: You may not avoid any other contest team. There are no silly rules for who can and can't compete. Any team in Talcama is eligible to compete. The scoring is also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) and the first team to reach 25 points is the winner. Scoring will be live--the results for the turn posted in the newsletter. The winner will be able to fight their contest team in Talcama for free for 6 months but more importantly will win a contest against some of the best managers who play the game in one of the hardest contests in the game. First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30. LAST WEEK'S FIGHTS VOO DOO unbelievably bested LURE in a crowd pleasing 3 minute Challenge fight. KANDY KANES savagely defeated SUNGODZILLA in a popular 1 minute veteran's Title melee. SPECK, SUMMER L. was unbelievably bested by MALKIA in a 3 minute veteran's contest. CALLISTA devastated SHOEFLY PIE in a 1 minute uneven brawl. ONETRIK FONY defeated SIR AUSTIN RIPPER in a 1 minute struggle. TABOO beat SEA DAR in a 3 minute amateur's brawl. MASKED MIME defeated PERSISTENT BEGGAR in a 1 minute gruesome beginner's melee. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 6 PARRY-RIPOSTE 3 - 1 - 0 75 | |TOTAL PARRY 3 PARRY-LUNGE 6 - 2 - 0 75 | |BASHING ATTACK 2 TOTAL PARRY 18 - 12 - 0 60 | |SLASHING ATTACK 2 LUNGING ATTACK 39 - 37 - 0 51 | |AIMED BLOW 0 AIMED BLOW 4 - 4 - 0 50 | |PARRY-LUNGE 0 STRIKING ATTACK 12 - 12 - 2 50 | |PARRY-STRIKE 0 SLASHING ATTACK 8 - 12 - 1 40 | |PARRY-RIPOSTE 0 BASHING ATTACK 6 - 13 - 1 32 | |STRIKING ATTACK 0 PARRY-STRIKE 0 - 1 - 0 0 | |WALL OF STEEL 0 WALL OF STEEL 0 - 1 - 0 0 | Turn 463 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: BASHING ATTACK 2 - 0 LUNGING ATTACK 2 - 4 4 LUNGING ATTACK TOTAL PARRY 3 - 0 AIMED BLOW 0 - 0 2 BASHING ATTACK PARRY-LUNGE 0 - 0 2 TOTAL PARRY PARRY-STRIKE 0 - 0 1 STRIKING ATTACK PARRY-RIPOSTE 0 - 0 1 SLASHING ATTACK SLASHING ATTACK 0 - 2 1 AIMED BLOW STRIKING ATTACK 0 - 0 WALL OF STEEL 0 - 0 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK KANDY KANES 4329 15 8 0 108 CARNIVAL (101) TOTAL PARRY MALKIA 4571 16 4 0 80 DRAGON JUNKIES (392) SLASHING ATTACK SPECK, SUMMER L. 4268 9 8 2 74 SADISTS (360) BASHING ATTACK CALLISTA 4575 11 8 1 56 DRAGON JUNKIES (392) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is KANDY KANES 4329. The most popular warrior this turn was SPECK, SUMMER L. 4268. The ten other most popular fighters were LURE 4535, KANDY KANES 4329, SEA DAR 4721, CALLISTA 4575, ONETRIK FONY 4694, MASKED MIME 4719, VOO DOO 4529, SUNGODZILLA 4341, MALKIA 4571, and SHOEFLY PIE 4704. The least popular fighter this week was TABOO 4580. The other ten least popular fighters were SIR AUSTIN RIPPER 4671, SHOEFLY PIE 4704, MALKIA 4571, SUNGODZILLA 4341, VOO DOO 4529, MASKED MIME 4719, ONETRIK FONY 4694, CALLISTA 4575, SEA DAR 4721, and KANDY KANES 4329. The following warriors will travel to ADVANCED DUELMASTERS after next turn: KANDY KANES (19-4329) CARNIVAL (101)