DUELMASTERS NEWSLETTER

Date   : 08/21/2003    Duedate: 09/03/2003

ZUWAYZA ARENA

DM-19    TURN-464

This Weeks Top Honors

THE DUELMASTER IS

VOO DOO
UNKNOWNS XII (389)
(19-4529) [8-0-0,94]

Chartered Recognition Leader   Unchartered Recognition Leader

VOO DOO                        IVY
UNKNOWNS XII (389)             NATURE'S WRATH (395)
(19-4529) [8-0-0,94]           (19-4724) [1-1-0,13]

Popularity Leader              This Weeks Favorite

LURE                           LURE
CARNIVAL (101)                 CARNIVAL (101)
(19-4535) [11-12-0,66]         (19-4535) [11-12-0,66]

THE CURRENT TOP TEAM

DRAGON JUNKIES (392)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. UNKNOWNS XII (389)          29
2. NATURE'S WRATH (395)        19      SADISTS (360)
3. CARNIVAL (101)              17      Unchartered Team
4. DRAGON JUNKIES (392)        11
5. HITLIST XIX (383)            0      NATURE'S WRATH (395)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*HITLIST XIX (383)          1   0  0  100   1/ 2 DRAGON JUNKIES (392)      7  5 1
 2- 2 THE SIERRAS (393)         24  15  1 61.5   2/ 1 CARNIVAL (101)            7  8 0
 3/ 5 SADISTS (360)             63  57 10 52.5   3/ 3 UNKNOWNS XII (389)        4  0 0
 4/ 4 THE SUNGOD XPERIEN (379)  24  22  2 52.2   4/ 4*NATURE'S WRATH (395)      2  7 0
 5/ 7 UNKNOWNS XII (389)        12  12  1 50.0   5- 6*HITLIST XIX (383)         1  0 0
 6/ 6 CARNIVAL (101)           308 334 11 48.0   6- 5 THE SIERRAS (393)         1  1 0
 7/ 8 DRAGON JUNKIES (392)      43  53  2 44.8   7/ 8 SADISTS (360)             0  2 0
 8/ 9*NATURE'S WRATH (395)      12  17  0 41.4   8/ 9 THE SUNGOD XPERIEN (379)  0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #67 [(< + -----:----- + >)]H[(<

Near Zukal:

     After the thing--shadow, demon, whatever it was--left, Ghenis sat and stared 
into the night for a long time.  He kept the fire up, even though he didn't need it 
for heat; fire might be a defense, and the thing might come back.  He stayed awake 
just in case that happened; this wouldn't be the first night he'd gone without sleep.  
Better to be tired in the morning than dead.  And he had some serious thinking to do.
     He glanced around his campsite quickly.  The horse was calm enough now, no need 
to worry about it running off.  Besides, it would have to get past him to get out of 
the enclosure formed by the broken walls.  Veleks was asleep, or unconscious, and 
just as well.  The little thief was a useful tool, but not for thinking.
     What was this thing that he'd seen, that had driven Veleks, who feared water, to 
risk drowning rather than be caught?  He'd been thinking of it as a sort of demon, 
but what sort?  His defenses here would stop natural predators such as wolves, but 
not demons; for that, he should have needed something magical.  Could his amulet have 
been protection enough?  He didn't think so, especially since he hadn't called on the 
power behind it.  So was this... thing some kind of natural predator?  And if so, 
where had it come from?  Why had it appeared now when there was no indication of such 
a creature prowling the area in the past?
     And what would it DO to its victims besides drive them into a frenzy of terror?  
Was that all it wanted, or would it have killed Veleks if it had caught him?
     And most important of all, what use could he and his masters make of this new 
thing?
     Come morning, and even the gray and rainy light was welcome, though.  Ghenis 
wanted to get back to Zukal as quickly as possible.  With Veleks riding double with 
him on his one horse, that wasn't as quickly as he hoped for.  He thought of leaving 
his henchman at one of the smaller towns outside the city--his cult had contacts in 
several of them, and there were hangouts for thieves in general where the man would 
have been accepted if not welcomed.  But Veleks wouldn't have it.  He would stay with 
his leader who had rescued him from the monster, and not in some flimsy village inn.  
Suggestions that they part company always resulted in the little thief bursting into 
tears, which was damned embarrassing.
     Veleks was being a nuisance, so much so that Ghenis found himself wishing the 
little thief had died yesterday.  The man's nerve had been broken, and Ghenis was 
beginning to wonder whether the break might be permanent.  That would spell trouble 
for all involved.  There was no place for a broken man among the servants of the dark 
cult.
     The obvious thing would be to kill the wretch.  But the gladiator found it hard 
to follow through on that while Veleks was looking at him so gratefully.  It would be 
like kicking a puppy, and while he was prepared, in theory, to kick puppies if that's 
what needed doing, it wasn't an easy thing to contemplate in cold blood.  Perhaps he 
could send Veleks somewhere far away, to some place where the little thief could be 
sure of never meeting one of the monsters again.  Hmm, if water provided safety, 
perhaps he could send Veleks along with a mission to Niatoli Island that was in 
preparation.
     Yes, Niatoli Island would be the place for Veleks now.  He'd see about getting 
the thief onto the next ship headed that way.

Near Malcorn:

     Blackie, Lord Malcorn of Malcorn, stood next to the ancient stone and waited for 
the moon to rise.  It would be full tonight, and he knew, because he knew most of the 
natural world around Malcorn, that when it reached a certain height above the 
horizon, it would shine through the hole in a more distant rock and strike squarely 
onto the face of the rock beside him, revealing carvings that had been old when the 
first Lord Malcorn came to this land.  The records of his ancestors said that the 
Dregur were accustomed to gathering here when the moon was just so.
     "I must be insane," Tiljanz muttered behind him.
     "Courage and a sense of responsibility often looks like madness," Blackie 
agreed, "even to the people exhibiting it.  You didn't have to come here tonight, but 
you felt it was the right thing to do.  I can respect that in a man.  A lot."
     "Will it do any good?" the young Karnhorn asked curiously.  "We've turned the 
Dregur loose, and I'd think it hard if not impossible to rein them back in."
     "We turned them loose under terms," Blackie said.  His voice hardened, becoming 
the voice of the Lord of Malcorn.  "They have not kept those terms.  They were to 
attack only those who came here following Inzolas.  That a few innocents might get 
caught in that net by accident was... almost inevitable.  But some of the Dregur have 
been actively hunting those not indicated by the terms of their release."  He was 
silent for a long moment, then shrugged.  "I'm not certain that we can put an end to 
these... excesses.  But I am very certain that if we don't protest, the situation 
will become worse.  A failure to protest will be seen as an admission of weakness."
     Tiljanz shrugged.  It sounded like politics as usual, or at least, the politics 
of those he dealt with, the lesser lords within the Glorious Empire.  Vicious 
infighting was the order of the day in those circles.  "I trust your judgment in 
this, as I must, of course."  He glanced at the sky uneasily.  "And I should think we 
don't have much longer to wait...."
     "No."  Blackie watched the moonlight appear in the eye of the distant stone and 
slant across the clearing, creeping along the face of the stone beside him.  It 
wouldn't be long now.
     The finger of light slid across the surface and touched the worn carvings, which 
leaped into sudden clarity.  The little clearing, which had been empty except for the 
two of them, was suddenly full of shadows.  Or something.  Tiljanz could feel the 
weight of a dozen minds thinking about him--calculating minds, hostile minds, hungry 
ones.  He held himself still and quiet with difficulty.  This was Lord Malcorn's 
meeting; he himself was just present as a witness.
     Words came out of the darkness, hollow as caves, clear as trumpets.  "Why are 
you here, Malcorn?"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 471): BLUE DUCK of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 469): EQUALIZER of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 465): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 466): PA ELL of WAY OF THE SWORD (? mgr.)
 DM  17 ALJAFIR (turn 464): DUSK of DELTA DOOM (Barnabas, mgr.)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): RAPAX of THE PENTARCHY (The Pentalque, mgr.)
 DM  29 LAPUR (turn 455): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 229): DELWYNNDWN of THE NIGHTHAWKS (Firehawk, mgr.)
 DM  32 ARVAT (turn 451): PICKLED PIGSKIN of BUFFY'S DINER (Alfredo Frothingslosh)
 DM  33 NIATOLI ISLAND (turn 449): APATHY of WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 442): KING BEAR of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 406): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 206): SUNFLASH of NORTHERN LIGHTS (Jorja, mgr.)
 DM  47 NORTH FORK (turn 200): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 330): 4-0 PROLENE of GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 310): ON MY WAY of SADISTS F2F (SunGod, mgr.)
 DM  73 ERINIKA (turn 136): JUSTICE of PEACE MAKERS (Solomon, mgr.)
ADM 103 FREE BLADES (turn 356): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 471): DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 469): BLOODSUCKERS (Way Cool, mgr.)
 DM  15 MALCORN (turn 465): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 466): WYLDERNESS WYLD (?, mgr.)
 DM  17 ALJAFIR (turn 464): KINDRED OF KAOS (PTFT, mgr.)
 DM  19 ZUWAYZA (turn 463): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): UGLY URBAN ORCS (Slugbait, mgr.)
 DM  29 LAPUR (turn 455): DEATH THREAT (Papa Bear, mgr.)
 DM  31 CHIMLEVTAL (turn 229): UNFIT TO BE ORCS (Slugbait, mgr.)
 DM  32 ARVAT (turn 451): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 ANASAZI (turn 449): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 442): COMIC MAYHEM (Phantasm, mgr.)
 DM  43 VEASTIAN (turn 406): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 206): DYNASTIC (Jack Wolfspider, mgr.)
 DM  47 NORTH FORK (turn 200): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 187): DARK SIDHE (Daehir, mgr.)
 DM  56 ROCANIS (turn 330): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 310): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 136): WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 356): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 471): BLUE DUCK of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 468): LIFE SENTANCE of THE LAWMEN (?, mgr.)
 DM  16 WILLAF (turn 464): MALASION of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.)
                           N.D. GRASSE of PUNNY AMINALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.)
 DM  31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.)
                               KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord)
                               BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.)
                   (turn 228): SIR YDER of WILLBENDERS (Abraxis, mgr.)
                               BONEGRIN DEVAR of BUSHMASTERS (Tripwire, mgr.)
 DM  32 ARVAT (turn 450): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 448): RYANATOR of OBSIDIAN HALL (Dameon Darkheart, mgr.)
                            LEMON DROP of JOYS OF BOOZE (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 205): DEBBIE DAHMER of MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.)
                               INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.)
                               MARY ANN of SCREEN DREAMS (Fizban, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  73 ERINIKA (turn 135): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)
                            MOONSTONE of FLAMING FIST (Firehawk, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

To All,
     I ride for Aruak City.  It's under attack.  Everyone ride to defend Aruak City.

                                        Kandy Kanes, DM

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly ZUWAYZA games.  Former top team CARNIVAL was unseated 
this week as DRAGON JUNKIES moved up from 2nd ranking to take the top spot with a 
2-3-0 record for the round.  VOO DOO caught the eye of many in the gladiatorial 
commission as it skillfully bested XPERIMENT #1 and was awarded 27 points in 
recognition.  In one of the week's more notable duels, VOO DOO put down XPERIMENT #1, 
causing him to lose 17 points of recognition in the process.  As is fitting, the most 
sought after warrior on the challenge boards this week was none other than Duelmaster 
KANDY KANES herself.  Who here was not present for the title fight this week as 
SUNGODZILLA boldly challenged KANDY KANES in order to strive for the Duelmasters 
honors?  Not for nothing has KANDY KANES in the past laid claim to the Duelmaster's 
throne, and this week she's proven hers combat skill yet again.  Informants "close" 
to the city champion have told me that he never fights without pantyhose on beneath 
his armor.  Watch out!   
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city ZUWAYZA.  ZUWAYZA, city of gladiators!  Mighty among the names of thy 
guilds is DRAGON JUNKIES, a guild shunned and avoided by many in the weekly duels.  
Methinks more than a few here could name the guild it was that spent the better part 
of last week avoiding DRAGON JUNKIES.  Indeed it was UNKNOWNS XII.   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  Was I the only one shocked to see the well 
respected fighter AVALANCHE (6-1-0) appear on the sands of the Dark Arena?  He is now 
dead.  Look no more for SIR AUSTIN RIPPER in the arena or on the streets of ZUWAYZA.  
His fate was sealed in the Dark Arena.  Inevitable for one at 4-7-1.  Fate is a 
fickle mistress.  She showers the miserable with fortune but sets enemies against the 
victorious.  Remember this!   
     If it were not for my skills as a spy I would have been mugged three times 
already in ZUWAYZA.  Nice atmosphere you have here!  Sadly warriors, now longer can I 
keep thy company nor savor the ale of thy fine city.  Depart I must and soon!  Till 
we meet again, remember:  a turtle walks slow, hides head in a shell, and harms no 
one; a lion runs to slay its prey.-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 VOO DOO 4529                  8   0  0    94       UNKNOWNS XII (389)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SUNGODZILLA 4341             10   9  1    87       THE SUNGOD XPERIENCE (379)
 XPERIMENT #1 4267            11   5  1    83       SADISTS (360)
 MALKIA 4571                  17   4  0    82       DRAGON JUNKIES (392)
-TMARACK 4651                  5   0  0    80       THE SIERRAS (393)
-BLUE 4647                     7   3  0    77       THE SIERRAS (393)
-SPECK, SUMMER L. 4268         9   8  2    74       SADISTS (360)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 LURE 4535                    11  12  0    66       CARNIVAL (101)
 ONETRIK FONY 4694             4   5  0    66       CARNIVAL (101)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 CALLISTA 4575                11   9  1    55       DRAGON JUNKIES (392)
-HAWKINS 4649                  4   1  0    55       THE SIERRAS (393)
-POST HYPNOTIC 4377            7   4  0    45       THE SUNGOD XPERIENCE (379)
-MILLER, TERRI L. 4266         8   6  1    39       SADISTS (360)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LEO PANTHERA 4693             3   2  0    26       DRAGON JUNKIES (392)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-MURPHY 4703                   3   1  1    23       THE SIERRAS (393)
-SOULTAKER 4386                1   0  0    21       HITLIST XIX (383)
 TABOO 4580                    3   0  0    17       UNKNOWNS XII (389)
 SHOEFLY PIE 4704              3   5  0    14       CARNIVAL (101)
 IVY 4724                      1   1  0    13       NATURE'S WRATH (395)
 MASKED MIME 4719              2   4  0    10       CARNIVAL (101)
-SEA DAR 4721                  2   1  0     7       THE SIERRAS (393)
 HIGH ELF 4732                 0   1  0     1       DRAGON JUNKIES (392)
-DAV 4594                      0   1  0     1       SADISTS (360)
-DA 4590                       0   1  0     1       THE SUNGOD XPERIENCE (379)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
SIR AUSTIN RIPPE 4671  4  8 1 DRAGON JUNKIES 392    NOACHIAN 387          464 NONE    
AVALANCHE 4687         6  2 0 NATURE'S WRATH 395    DARK CHAMPION 384     464 NONE    
FLASHFIRE 4722         0  3 0 NATURE'S WRATH 395    STONE GOLEM 386       464 NONE    

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
POLLEN 4730            0  1 0 NATURE'S WRATH 395    HIGH ELF 379          464 NONE    
FIRE SPRITE 4690       3  4 0 NATURE'S WRATH 395    CALLISTA 4575         462         
CYCLONE 4691           2  3 0 NATURE'S WRATH 395    MURPHY 4703           460 REVENGED

                                     PERSONAL ADS

Carny -- Looks like you were right about Sir Austin Ripper, but at least I got a kill 
out of him against you. -- Youngblood
P.S.  He will not be returning, unless he proves himself in the dark arena.

To All -- No time to lose.  Everyone with courage, honor to horse to defend Aruak 
City from the barbarians. -- Carny

26 July 2003
     Citizens of Alastari, a bright dawn has risen.  While you slept, a pernicious
force has entered the once-fair City of Aruak.  It fought alongside their treasured
warriors, it drank with their fans, and it slept with their women.  Now the masks are
coming off.
     Warriors, be afraid...be very afraid.  After years of Andorian managers ranting
that Aruak is the safest city in Alastari, the Frothingslosh Syndicate has selected
Aruak City as the home for its next epic 'contest'--Murder by Numbers II.  Our spies
have selected the warriors for extermination, and the executioners have had several
months to prepare.  Now a new age of darkness will descend upon Aruak, as the
Syndicate and its allies bring an entirely new level of competition to the arena!
Downchallenges!  Assassinations!  Small poodles as hors d'oeuvres!
     The Murder by Numbers II 'rules' will be announced next cycle.  However, we
invite all managers, from all corners of Alastari, to come to Aruak City and take
part...in one way or another.  Help defend the honor of a long heralded haven for the
pure, or join the forces of change in their siege of the ice-cream and cake
stronghold of the Dukes of Nerf-Dueling!
     This exercise is not for either the faint of heart or the weak willed.  Blood
will flow, brains will leak, and beer will be chugged.  Either way, we welcome you
with open arms and gleaming blades.
     This public service announcement has been brought to you by Frothingslosh Epic
Contests (tm), the number 86, and the letter 'K'.

The Frothingslosh Syndicate

29 July 2003
           *     *     *     *The Third Annual Turf War*     *     *     *
     Yes, it's time again for alliances to go to war!  TW3 will be held in DM 47
(North Fork) at a date to be  specified later--right after Crip's Incomprehensible
Contest is over...but I'm sure everyone wants to get their teams there soon!  Here
are the rules:

1.  Each alliance must have a leader declare the arrival of his alliance.  The leader
    will be responsible for verifying any and all teams/managers who declare to the
    alliance he/she is leading.
2.  Each manager, team declaring for the contest must have approval of the leader,
    donate one Roll-up Certificate ($5) to the prize pot (send it to me by diplo, by
    snail, or a note to customer service), and declare his/her team by diplo, p-ad or
    snail.
3.  Each team may declare one warrior as champion.  All points scored by a champ are
    double!
4.  Prizes are as follows (mostly...there WILL be some things added as the prize pot
    grows with entry donations--this list is not final!)
    *  Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one half
       of the total prize pot donated; roll-up certs.
    *  The Alliance with the most returns from the DA will get to re-name the DA
       monsters for a period of 6 months.
    *  The alliance with the most warriors listed as style masters will get to pick
       the Alastari city/arena to host the next Grand Tournament.
    *  The warrior with the most front page honors/awards will have the Arenamaster
       named after him for a period of 6 months.
    *  The Alliance with the most front page Honors/Awards will have the honor of
        picking the *slow* arena to host the Fifth Annual Turf War.
    *  The team with the most listings as Style Master will find out the favorites of
       one of their warriors.
    *  The warrior with the most listings as Style Master will fight at my expense
       for five turns (I will transfer to the manager's account).
    *  The Alliance with the most kills will be able to re-name the stand-in warriors
       for a period of 6 months.
    *  The warrior that scores the most total points will fight at my expense for 5
       turns (I will transfer $7.50 to the manager's account).
    *  The team that scores the most total points will receive an extra share of
       roll-up certs from the prize pot.
     There may be more categories to come, and the prize pot still has to be
divided...I'm open to category/prize ideas--and further donations to the prize pot.
     The contest will run for *TEN* turns; prizes will be awarded at the end of the
11th turn.
     Scoring will be as follows:
* 5 points per fight, doubled for each of the following conditions met:
     -- Two Alliance     -- Champion
     -- Challenge        -- Two Champions
     -- Bloodfeud        -- Challenger losing
     -- Kill
     (Note:  DA losses are exempt, but DA wins will be *tripled*!!!  Ex:  Happy
Slasher goes to the DA and dies, no points are lost.  If he wins, his team scores 60
points!  If he was a champ, he scores 120 points!)
     Use the following chart to calculate scores:
Conditions Met:       0     1     2     3     4     5     6     7
Points Per Fight:     5    10    20    40    80   160   320   640
* Awards/Honors and Style Masters will each be awarded points also.  Find the total
number of each (do note add Awards and Style Masters together) and consult the graph
below.  Champs that score an award or style master count as two.
     1 --   5      7 --  320
     2 --  10      8 --  640
     3 --  20      9 -- 1280
     4 --  40     10 -- 2560
     5 --  80     11 -- 5280
     6 -- 100     (x2 for each extra)
Note -- These categories *count as "triple"*--they will be figured for each team,
*AND* again for each alliance *as well as* for each warrior!
*  Each and every mention in the Spy Report is worth 5 points...period.
*  TVs will be scored on the same scale as Awards/Style Masters, but the total points
will be x10.  TC's will be scored as TV's, but x10 more.
Number of TV/TC's          Points Scored (TV/TC)
     1      50/ 500
     2     100/1000
     3     200/2000
     4     400/4000
     +     x2/ x2 (for each extra)
     Each alliance will start with 5000 points, scores for *fights* will be added to
the winner's total *AND* deducted from the losers.
     Come  one and all, defend your turf and the honor of your alliance...or your
own!
                    Asmo Dius, TCB
                    Arenas, DM 47, DM 73

1 August 2003
     Assurnasirbanipal invites you to Talcama to participate in the third BATTLE
ROYAL contest.  It is a Delarquan contest so brutal that even some of Talcama's most
notable managers will refuse to participate.  The rules are simpler than any other
contest:  You may not avoid any other contest team.  There are no silly rules for who
can and can't compete.  Any team in Talcama is eligible to compete.  The scoring is
also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) and
the first team to reach 25 points is the winner.
     Scoring will be live--the results for the turn posted in the newsletter.  The
winner will be able to fight their contest team in Talcama for free for 6 months but
more importantly will win a contest against some of the best managers who play the
game in one of the hardest contests in the game.
     First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30.

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari), 
no new day is rising, but the sun is setting on just another beautiful evening.  
While you were sleeping, an irksome rabble has entered the always fair Aruak City.  
Of course they fought alongside our warriors, most not so treasured, as all 
gladiators do.  They drank with themselves, and slept with themselves.  Whether they 
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in 
Ghea, and that custom has been continually cultivated, and will continue to be by 
those who have called it home for years and those who live, fight, and die by the 
same ethics.  There is no contest, nor has there ever needed to be one for many 
years.  A conflict of personalities has arisen, and the city has been 'invaded' by 
pests.
     Any rules that are annouced will be purely for the joy of the lemmings' own 
little world.  Those who are being targeted have no interest in participating except 
to defend the integrity of an arena that is different from others.  Whether you 
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.  
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents 
will be caught in the middle, but those who defend Aruak's traditions never target 
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous 
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and 
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

                                  LAST WEEK'S FIGHTS

AVALANCHE was butchered by DARK CHAMPION in a 2 minute bloody Dark Arena fight.
SIR AUSTIN RIPPER was slaughtered by NOACHIAN in a 1 minute Dark Arena battle.
FLASHFIRE was killed by STONE GOLEM in a 3 minute Dark Arena fight.
POLLEN was slaughtered by HIGH ELF in a 1 minute Dark Arena brawl.
SUNGODZILLA was devastated by KANDY KANES in a 1 minute one-sided Challenge fight.
CALLISTA was devastated by ONETRIK FONY in a 1 minute one-sided Challenge duel.
IVY bested MASKED MIME in a 2 minute Challenge match.
XPERIMENT #1 was unbelievably bested by VOO DOO in a 3 minute Title competition.
MALKIA unbelievably bested LURE in a action packed 3 minute gory expert's duel.
SHOEFLY PIE lost to LEO PANTHERA in a 1 minute gory duel.
TABOO luckily beat HIGH ELF in a 2 minute beginner's match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   7         PARRY-RIPOSTE      3 -   1 -  0      75  |
|TOTAL PARRY                      4         TOTAL PARRY       20 -  10 -  0      67  |
|BASHING ATTACK                   3         PARRY-LUNGE        3 -   2 -  0      60  |
|STRIKING ATTACK                  2         AIMED BLOW         4 -   4 -  0      50  |
|AIMED BLOW                       1         STRIKING ATTACK   11 -  11 -  2      50  |
|SLASHING ATTACK                  1         LUNGING ATTACK    38 -  38 -  0      50  |
|PARRY-LUNGE                      0         BASHING ATTACK     7 -  13 -  1      35  |
|PARRY-STRIKE                     0         SLASHING ATTACK    5 -  12 -  1      29  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   1 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   1 -  0       0  |

Turn 464 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     BASHING ATTACK     1 -  2         3  LUNGING ATTACK 
TOTAL PARRY        3 -  1     LUNGING ATTACK     2 -  5         3  BASHING ATTACK 
                              PARRY-LUNGE        0 -  0         2  TOTAL PARRY    
                              PARRY-STRIKE       0 -  0         2  SLASHING ATTACK
                              PARRY-RIPOSTE      0 -  0         1  STRIKING ATTACK
                              SLASHING ATTACK    0 -  1     
                              STRIKING ATTACK    0 -  2     
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      VOO DOO 4529                8   0  0   94 UNKNOWNS XII (389)
LUNGING ATTACK   SUNGODZILLA 4341           10   9  1   87 THE SUNGOD XPERIENCE (379)
BASHING ATTACK   XPERIMENT #1 4267          11   5  1   83 SADISTS (360)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LURE 4535.  The most popular warrior this turn was 
LURE 4535.  The ten other most popular fighters were XPERIMENT #1 4267, HIGH ELF 
4732, FLASHFIRE 4722, MASKED MIME 4719, VOO DOO 4529, MALKIA 4571, LEO PANTHERA 4693, 
ONETRIK FONY 4694, IVY 4724, and AVALANCHE 4687.

The least popular fighter this week was SHOEFLY PIE 4704.  The other ten least 
popular fighters were CALLISTA 4575, POLLEN 4730, SIR AUSTIN RIPPER 4671, TABOO 4580, 
SUNGODZILLA 4341, AVALANCHE 4687, IVY 4724, ONETRIK FONY 4694, LEO PANTHERA 4693, and 
MALKIA 4571.

The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn:

KANDY KANES (19-4329) CARNIVAL (101)