DUELMASTERS NEWSLETTER

Date   : 09/04/2003    Duedate: 09/17/2003

ZUWAYZA ARENA

DM-19    TURN-465

This Weeks Top Honors

THE DUELMASTER IS

VOO DOO
UNKNOWNS XII (389)
(19-4529) [9-0-0,96]

Chartered Recognition Leader   Unchartered Recognition Leader

VOO DOO                        IVY
UNKNOWNS XII (389)             NATURE'S WRATH (395)
(19-4529) [9-0-0,96]           (19-4724) [2-1-0,30]

Popularity Leader              This Weeks Favorite

IVY                            IVY
NATURE'S WRATH (395)           NATURE'S WRATH (395)
(19-4724) [2-1-0,30]           (19-4724) [2-1-0,30]

THE CURRENT TOP TEAM

UNKNOWNS XII (389)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. NATURE'S WRATH (395)        71
2. CARNIVAL (101)               0      UNKNOWNS XII (389)
3. THE SUNGOD XPERIENCE (379)   0      Unchartered Team
4. DRAGON JUNKIES (392)         0
5. SADISTS (360)                0      NATURE'S WRATH (395)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 2 THE SIERRAS (393)         24  15  1 61.5   1/ 3 UNKNOWNS XII (389)        5  1 0
 2- 3 SADISTS (360)             63  57 10 52.5   2/ 4*NATURE'S WRATH (395)      5  4 1
 3- 4 THE SUNGOD XPERIEN (379)  24  22  2 52.2   3- 2 CARNIVAL (101)            5  5 0
 4/ 5 UNKNOWNS XII (389)        13  13  1 50.0   4- 1 DRAGON JUNKIES (392)      4  4 0
 5- 6 CARNIVAL (101)           308 334 11 48.0   5/ 0 JAGUAR WARRIORS (296)     1  1 0
 6/ 8*NATURE'S WRATH (395)      16  18  1 47.1   6- 7 SADISTS (360)             0  2 0
 7/ 0 JAGUAR WARRIORS (296)    229 275 13 45.4   7- 8 THE SUNGOD XPERIEN (379)  0  2 0
 8- 7 DRAGON JUNKIES (392)      43  53  2 44.8   8- 6 THE SIERRAS (393)         0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #68 [(< + -----:----- + >)]H[(<

Riztab:

     "It's moved into the old office building on the waterfront," Spymaster Torric
said.  "The one with the old arena records in it, you know?"
     "They, not it," Jorja corrected absently.  "More than one monster or whatever.
But I wonder why the office building?  It seems so unlikely: the Office Building of
Doom or something."
     Torric laughed but said, "It wasn't always an office building.  Forty or fifty
years ago, it was a merchant prince's palace.  Then the merchant went broke--don't
ask me how, because I do NOT want to know--and Tokken Makrok got the building as part
of the, um, settlement of debts, I guess.  And when the arena opened, he sold the
building to the Gladiatorial Commission, and then the lake rose and drowned the lower
floor...."  He shrugged.  "But it was built on a much older foundation.  Hundreds of
years older."
     "What was it then, hundreds of years ago?" Jorja asked.
     "I've got no clue, I wasn't around then," the Spymaster said.  "Heck, I wasn't
even around when the merchant prince was going broke; I heard about that from my
grandfather."  He topped up his stein from the pitcher on the table.  "What are you
going to do about it?  And where's Garfield--isn't that the guy that with you?"
     "Garfield's got interests all over Alastari, you can't expect him to hang around
Riztab just to investigate a haunted office building.  And besides, why should I, he,
or we do anything at all about it?"
     "It worries people," Torric said.  "There are, well, there are...noises.  At
night.  And sometimes people vanish from the lakefront...."
     "They do that anyway--vanish.  The lakefront isn't the safest place in Riztab
after dark," Jorja pointed out tartly.
     "But--"
     "And if the building belongs to the Commission now, THEY should be responsible
for whatever is going on," she went on relentlessly.
     "But they won't DO anything!"  Torric slammed his tankard down onto the table.
     Jorja shrugged.  "I have my own matters to attend to."
     "At best," the Spymaster went on, "they'll assign some Lord Protectors to
investigate and if possible rid the place of its monsters.  Why wait?  Why not send
some of yours, or call for volunteers, if more are needed and you don't want to go
yourself?"
     "If the Commission sends someone, they'll have to pay expenses," Jorja said.
"If we start on our own, they won't.  And I'm just breaking even as it is."

Between Ibizond and Korga:

     Aghtamar, Zilla, and Cadal sat or knelt, as each preferred, in a shadowy cavern
formed by the drooping branches of a pine.  Cadal had vetoed a fire, but they had
food--thick slabs of bread topped with ham and cheese, and water to drink.  They'd
taken position well before sunset, in case the killer was out early looking for HIS
position of ambush.
     "He doesn't use the same one each time?" Aghtamar asked.
     "No.  There may be some repeating, judging by where the bodies have been found,
but some are too far apart to have been ambushed from the same spot.  There's been a
general progression from east to west, too, as though the killer was coming from the
east coast, maybe from Zuwayza, and heading for the west coast by way of Murska and
Fratsfa.  This seems like about the right distance from the last body--"
     "I just hope the killer doesn't decide this tree would make a good ambush spot
for HIM," Zilla muttered.
     There was a period of silence while the three Lord Protectors alternately ate
and leaned forward to peer through the branches at the road.  Their position was in
the bottom of a small valley where the road crossed a steep, rocky stream on an
arched stone bridge.
     "I wonder where the priests of Kjarran found the monster," Aghtamar asked in a
tone of idle curiosity.  "I wonder if they have any control over it, or if they just
pointed it west at Korga and turned it loose?"
     "You think the priests are responsible for this?" Cadal asked, surprised.
     "Of course," she said.  "Who else?"
     "Some of the invaders might have released something that was caged," Cadal
suggested.  "If it really is a monster of some kind.  If it's just a killer, it could
be anyone.  Besides, if it was set by the Kjarranists, you'd think it would leave
their people alone, and it hasn't.  Well, we can't be sure about beliefs, but all
races have been attacked."
     "The people of Karnhorn race who died might have been followers of Serimna,"
Zilla said.  "The priests of Kjarran hate Serimnists more even than Karragit or Orcs
or Shews.  More even than Elves."
     "It doesn't matter," Cadal said finally.  "Monstrous or mortal, it's a killer
and our job right now is to stop it."
     Aghtamar was taking her turn peering out at the road.  The sun was down, at
least as seen from this location, and the valley was filling with shadows.  She
stiffened and whispered, "Somebody coming!"
     "Fist of Kjarran?" Zilla asked.
     "No, someone coming from the east.  Someone on a horse."
     "Bad time and place for an innocent traveler," Cadal said, moving up to join her
at the edge of their shelter.  "So let's hope it's the killer looking for a place to
set his ambush."
     Zilla crammed the last of her bread and cheese into her mouth, muttered
something indistinct, and began to climb the tree, keeping close to the trunk and
spiraling upward out of sight.
     The road, which was used by traders' wagons as well as foot and horse traffic,
looped back and forth across the steep hillside to get an easier grade, so it most of
it was hidden behind the trees.  All could hear the hoofbeats, though.  One horse,
coming steadily at moderate speed.  The last stretch above the bridge was in the
clear, however, and still lit, more or less, by the ruddy light of the setting sun
reflecting off clouds above the valley.
     A shadow moved at the top of the visible length of road, resolving into a large
hound.  Two large hounds.  Too large to be hounds, but they weren't horses, bears, or
cattle.  The darkness at the edge of the trees stretched out an arm which advanced,
detached, and became a vaguely seen man, or something man-like, on a horse, or nearly
a horse.  A third hound followed on his heels.
     "The killer," Cadal said, his voice little more than a ghost of sound.
"Couldn't be anything else."
     "It could be human and I wouldn't mind," Aghtamar countered as quietly.
"Because THAT surely is no human or any other race I ever met."
     What little they could see of the figure on the horse seemed tall as a Shew but
skeletally thin.  The flame-colored light of the setting sun--or something--made the
eyes of horse, rider, and hounds all reflect redly.  One of the hounds stopped, head
up and turning slowly.  It looked directly at the tree where the gladiators were
hiding and then pointed its nose at the sky and loosed a howl that would freeze the
blood of a salamander.  The rider turned to look toward the tree also, raised a
hunting horn and blew it.  Above them, Zilla gave a startled shriek and slid down in
a shower of bark and needles.
     "We'd better get on the road," Cadal said urgently.  "We're in a trap if we try
to fight from in here."
                       ***     *****     ***     *****     ***
     The dog charged Fist of Kjarran without finesse, just came straight at him.  It
seemed to grow unnaturally as it came closer, from as big as a pony to a beast that
towered like an elephant, and it bayed continually.  Fist wondered in passing where
it found the breath to keep howling like that as it ran.  No doubt that it was an
unnatural beast of some kind!  He muttered a quick prayer, wished for a boar spear,
and knelt, bracing his sword to receive the plunging monster.
     At the last moment, its breath already cold on his face, the beast swerved to
pass Fist to his left.  Fist twisted quickly and managed to slash across its ribs,
though the cut was only a shallow one.  The dog twisted, too, whining with frustrated
eagerness to kill.  Fist got back on his feet so that he could turn and keep his face
and blade to the circling hound.  Why it didn't leap in to attack, he could not
imagine.  It backed up out of blade's reach and bayed at him.  The sound was
unpleasant, but that was all--what was the fool creature doing?
     It bayed again, with vibrato and tricky overtones.  Abruptly Fist guessed that
it was trying to frighten him.  What the heck?  Could it ONLY kill through fear, or
at least only physically attack those who had been unmanned by fear?  He lunged
suddenly, and it scrambled back out of the way rather than meet the attack and
attempt to fight.  Kjarran and Jayde!  It was like the old motto: the only thing to
be feared was fear itself.  He leaped to the attack again, pressing the infernal
hound relentlessly.  The hound dodged and twisted agilely, and whenever it had a
moment, it howled.  Not the hunting call, but the howl of a dog voicing its woes.
     It was answered by a hunting horn from farther down the valley, and for the
first time since he'd seen the hound, Fist of Kjarran again noticed the sound of
battle down there.  Apparently the hound was calling for help.
     Kjarran and Jayde!  A beast of prey that was at least twice his size and still
needed help to kill him was not something to frighten a child, much less a Lord
Protector!  But there was no telling, the help it summoned might be more formidable.
Better to take care of the hound now, at once, and not have to fight hound and helper
together.  Besides, his assistance might be needed down at the bridge where the other
Lord Protectors were fighting the hound's master.  He made a determined attack on the
hound, pressing it back with his thrusts and slashes, attempting to corner it against
the low bank at one side of the road.  It yelped, snapped, and lunged back at him
desperately.
     "Ah...I shoulda remembered," Fist muttered, dodging.  "Cornered rats and
all...."  He tried one last slash as the beast went by and laid open its hip to the
bone.  It screamed and fell.
     There was a wordless shout of fury from farther along, two human screams,
drumming hooves that approached his position faster than a horse should be able to
gallop up that slope.  Fist moved quickly to put his back to the low bluff beside the
road.  It would hamper his movement, but it would be a worse problem for the
horsemen; at least here he wouldn't have to worry about being ridden down.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 473): GWEN RYDER of DREAM PARK (Zalgor Prigg, mgr.)
 DM  12 RIZTAB (turn 471): CAT FANCY of ARENA FELINES (Garfield, mgr.)
 DM  15 MALCORN (turn 467): INNERVISION of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 465): PAN of DEITIES & DEMIGODS (DeGotti, mgr.)
 DM  19 ZUWAYZA (turn 464): VOO DOO of UNKNOWNS XII (Dark Spirit, mgr.)
 DM  28 MORYA (turn 232): LUCKY LUCIEN of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 456): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 230): PHOENICIA of DARQUE FORCES (Master Darque, mgr.)
 DM  32 ARVAT (turn 453): TROTLINE of FISHERMAN'S WHARF (Jorja, mgr.)
 DM  33 ANASAZI (turn 451): OLD MAJOR of PIG BATTALION (Kellog, mgr.)
 DM  35 MURSKA (turn 444): KING BEAR of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 207): CAN'T BRING ME DOWN of THE SUNGOD XPERIENCE (SunGod)
 DM  47 NORTH FORK (turn 201): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 188): MR. HOOPER of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): BESOT of ACT OF MALICE (Carnage, mgr.)
 DM  61 JURINE (turn 312): THE BUM of FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
ADM 103 FREE BLADES (turn 357): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.)

                                      Top Teams
                                      ---------
 DM  9 ZUKAL (turn 473): CLAN O' WHOOPAS (?, mgr.)
 DM  12 RIZTAB (turn 471): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 467): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 467): SILK AND STEEL (?, mgr.)
 DM  17 ALJAFIR (turn 465): WHEN EAGLES DARE (Talon Volksie, mgr.)
 DM  19 ZUWAYZA (turn 464): DRAGON JUNKIES (Youngblood, mgr.)
 DM  28 MORYA (turn 232): BAD GERMS (Assurnasirbanipal, mgr.)
 DM  29 LAPUR (turn 456): THE GUILD (Guido, mgr.)
 DM  31 CHIMLEVTAL (turn 230): OVERLORDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 453): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 ANASAZI (turn 451): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 444): THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 207): MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 201): COFFEE RULES! (Mr. Coffee, mgr.)
 DM  50 SNOWBOUND (turn 188): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): REDHORSE (Mila, mgr.)
 DM  61 JURINE (turn 312): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 357): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 470): DOORSTOP of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 466): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
                           PAZUZU of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.)
 DM  17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.)
 DM  31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.)
                               KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord)
                               BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.)
 DM  35 MURSKA (turn 443): BRIGIT of CHILDREN OF LLYR (Jorja, mgr.)
 DM  47 NORTH FORK (turn 201): GRINNON BEARIT of THE BEAR'S PAW (KAT, mgr.)
                   (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.)
                               INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.)
                               MARY ANN of SCREEN DREAMS (Fizban, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  61 JURINE (turn 311): ON MY WAY of SADISTS F2F (SunGod, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
                            SCRAG'S LIZARD of DARK CIRCLE PETS II (Guardian, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Duelmaster at 8-0-0, not bad, if I should say so.  Not often a warrior of my
style climbs as fast as I have.  The TV might have helped a little.  But to all,
don't worry I may not stay active until my call.  I have alliance mates who have
other things going on in here.  I don't want us butting heads.  This is just one more
of many thrones claimed in the name of The Firm. -- VooDoo, The Firm

                                      SPY REPORT

     I was going on vacation, see?  Surf, sun...  But what do those bums say?  "Hit 
the road, Debby Tonte.  ZUWAYZA needs a spyreport."  Oh, well.  Too bad, DRAGON 
JUNKIES, but UNKNOWNS XII was just too good to be stopped.  What was the name of that 
team who got 4-1-1 this turn for a total 16-18-1 you ask?  (Sure)  NATURE'S WRATH's 
their name, and fighting's their game!  MVP award for IVY?  NATURE'S WRATH's proud of 
her after beating TABOO and getting 17 points.  Talk about yer major upsets!  SFORNO 
OBADJA's match with NYMPH cost him a loss of 8 points!  Don't you think the 
Duelmaster is being unfair?  I think VOO DOO should let CONVICTED ASSASSIN be 
Duelmaster for a while, without fighting about it.  Is the Duelmaster really being a 
real snob to his teammates?  Don't ask me!   
     So just why would someone becomes a warrior anyway?  It can't be for these 
really neat Spyreports can it?  DRAGON JUNKIES was the most avoided team.  Is a 
43-53-2 record really that scary?  I don't know what UNKNOWNS XII's been doing.  They 
certainly haven't been accepting many fights from DRAGON JUNKIES, that's fer sher.  
Like, is TABOO popular, or what?  She was challenged the most in all of ZUWAYZA!  
She's got a 3-1-0, is that good?   
     Man, all these warriors dying and killing each other!  Don't you guys ever give 
it a break?  What if they had a fight and nobody showed up?  I'd be out of a job, 
that's what!!!   
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I gotta leave.  ZUWAYZA is like such a dump, and you guys 
smell too much!  Its been really albendranius!  Later, guys-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 VOO DOO 4529                  9   0  0    96       UNKNOWNS XII (389)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-SUNGODZILLA 4341             10   9  1    87       THE SUNGOD XPERIENCE (379)
-XPERIMENT #1 4267            11   5  1    83       SADISTS (360)
-MALKIA 4571                  17   4  0    82       DRAGON JUNKIES (392)
-TMARACK 4651                  5   0  0    80       THE SIERRAS (393)
-BLUE 4647                     7   3  0    77       THE SIERRAS (393)
-SPECK, SUMMER L. 4268         9   8  2    74       SADISTS (360)
 ADARA AL ZAHRA 3989          13  10  0    68       JAGUAR WARRIORS (296)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-LURE 4535                    11  12  0    66       CARNIVAL (101)
-ONETRIK FONY 4694             4   5  0    66       CARNIVAL (101)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-CALLISTA 4575                11   9  1    55       DRAGON JUNKIES (392)
-HAWKINS 4649                  4   1  0    55       THE SIERRAS (393)
-POST HYPNOTIC 4377            7   4  0    45       THE SUNGOD XPERIENCE (379)
-MILLER, TERRI L. 4266         8   6  1    39       SADISTS (360)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 IVY 4724                      2   1  0    30       NATURE'S WRATH (395)
-LEO PANTHERA 4693             3   2  0    26       DRAGON JUNKIES (392)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-MURPHY 4703                   3   1  1    23       THE SIERRAS (393)
 NYMPH 4752                    1   0  0    17       NATURE'S WRATH (395)
 BLIZZARD 4754                 1   0  1    16       NATURE'S WRATH (395)
-SHOEFLY PIE 4704              3   5  0    14       CARNIVAL (101)
 TABOO 4580                    3   1  0    14       UNKNOWNS XII (389)
 VOLCANO 4731                  1   0  0    11       NATURE'S WRATH (395)
-MASKED MIME 4719              2   4  0    10       CARNIVAL (101)
-SEA DAR 4721                  2   1  0     7       THE SIERRAS (393)
 SFORNO OBADJA 4662            1   2  0     5       JAGUAR WARRIORS (296)
-HIGH ELF 4732                 0   1  0     1       DRAGON JUNKIES (392)
-DA 4590                       0   1  0     1       THE SUNGOD XPERIENCE (379)
-DAV 4594                      0   1  0     1       SADISTS (360)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
PERSISTENT BEGGAR 364  0  1 0   1                   BLIZZARD 4754         465 NONE    
SLOTH 4753             0  1 0 NATURE'S WRATH 395    DARK CHAMPION 384     465 NONE    
FIRE SPRITE 4690       3  4 0 NATURE'S WRATH 395    CALLISTA 4575         462         

                                     PERSONAL ADS

Hey -- Where did everybody go?  I don't see any Loyal Servants of Kjarran here.  I
see that crazed Andorian, Carny, is still here.  Okay, so who are the rest of you?  I
am Noachian, mgr. Jaguar Warriors, Servant of Kjarran, and Dark Arena assassin.

Just wanted to say Kjarran is the One True God, the God of All, all other gods are
false. -- Noachian

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari),
no new day is rising, but the sun is setting on just another beautiful evening.
While you were sleeping, an irksome rabble has entered the always fair Aruak City.
Of course they fought alongside our warriors, most not so treasured, as all
gladiators do.  They drank with themselves, and slept with themselves.  Whether they
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in
Ghea, and that custom has been continually cultivated, and will continue to be by
those who have called it home for years and those who live, fight, and die by the
same ethics.  There is no contest, nor has there ever needed to be one for many
years.  A conflict of personalities has arisen, and the city has been 'invaded' by
pests.
     Any rules that are annouced will be purely for the joy of the lemmings' own
little world.  Those who are being targeted have no interest in participating except
to defend the integrity of an arena that is different from others.  Whether you
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents
will be caught in the middle, but those who defend Aruak's traditions never target
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

25 August 2003
To any that care -- The CDC is back; our current roster is:
     Malaquar -- Minion of Guardian
     Pip the Troll -- Burly Enforcer Type
     mouse -- Official Sneaky Bastard
     Papa Bear -- Elder Statesmen
                     The Sealer says, "Hi, I'm the dealer."
                     Papa Bear says, "It's not my f****n fault."
Guardian -- Paper Figurehead

                                  LAST WEEK'S FIGHTS

SLOTH was viciously butchered by DARK CHAMPION in a 2 minute bloody Dark Arena fight.
IVY vanquished TABOO in a exciting 4 minute gory uneven Challenge battle.
VOO DOO outwaited CONVICTED ASSASSIN in a unpopular 16 minute Title brawl.
ADARA AL ZAHRA defeated FRATSFA SLAVE in a unpopular 5 minute one-sided fight.
SFORNO OBADJA was devastated by NYMPH in a 1 minute one-sided duel.
VOLCANO bested PERSISTENT BEGGAR in a 1 minute amateur's match.
BLIZZARD easily killed PERSISTENT BEGGAR in a 1 minute uneven fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      3         PARRY-RIPOSTE      3 -   1 -  0      75  |
|SLASHING ATTACK                  2         TOTAL PARRY       20 -  10 -  0      67  |
|AIMED BLOW                       1         AIMED BLOW         5 -   4 -  0      56  |
|LUNGING ATTACK                   1         LUNGING ATTACK    37 -  35 -  0      51  |
|STRIKING ATTACK                  1         PARRY-LUNGE        2 -   2 -  0      50  |
|BASHING ATTACK                   1         STRIKING ATTACK    9 -  12 -  1      43  |
|PARRY-LUNGE                      0         BASHING ATTACK     7 -  12 -  1      37  |
|PARRY-STRIKE                     0         SLASHING ATTACK    5 -  11 -  1      31  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   1 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   1 -  0       0  |

Turn 465 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         3  TOTAL PARRY    
LUNGING ATTACK     1 -  0     PARRY-STRIKE       0 -  0         3  LUNGING ATTACK 
SLASHING ATTACK    2 -  0     PARRY-RIPOSTE      0 -  0         3  BASHING ATTACK 
TOTAL PARRY        2 -  1     STRIKING ATTACK    0 -  1         1  STRIKING ATTACK
                              BASHING ATTACK     0 -  1         1  SLASHING ATTACK
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      VOO DOO 4529                9   0  0   96 UNKNOWNS XII (389)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is IVY 4724.  The most popular warrior this turn was 
IVY 4724.  The ten other most popular fighters were VOLCANO 4731, SLOTH 4753, NYMPH 
4752, BLIZZARD 4754, TABOO 4580, SFORNO OBADJA 4662, ADARA AL ZAHRA 3989, VOO DOO 
4529,  0, and  0.

The least popular fighter this week was VOO DOO 4529.  The other ten least popular 
fighters were ADARA AL ZAHRA 3989, SFORNO OBADJA 4662, TABOO 4580, BLIZZARD 4754, 
NYMPH 4752, SLOTH 4753, VOLCANO 4731, IVY 4724,  0, and  0.

                                FACE-TO-FACE XXXII

     Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday 
through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S 
Rural Rd).  Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast.  
The rooms are blocked.  The reservations number is 480-897-7444; tell them you're with 
the "Reality Simulations Face to Face Convention" block.  Our room block will be 
released in mid-December, so please make sure you reserve your room before then.
     There is a free shuttle to the airport, as well as free parking.  The hotel is 
located down the freeway in Tempe.  All rooms have high speed internet (for an extra 
charge).  There is a fitness center, jacuzzi, and pool, and of course a bar and 
restaurant inside the hotel.  And there's Denny's right across the street.  Look for 
transportation info in the tournament information sheet.
     The tournament information sheet/strategy sheet should be out sometime in late 
November/early December. 
     If you haven't been to a Face-to-Face before, you're overdue.  If you have, 
you'll be back.  Don't miss this one, it'll be a blast!  See you there! 

                                          -- Green Eyes and the RSI Staff