DUEL 2 NEWSLETTER Date : 11/23/2006 Duedate: 12/06/2006 ZUWAYZA ARENA DM-19 TURN-548 This Weeks Top Honors THE DUELMASTER IS CARY YON FUNKY FOLK (405) (19-4879) [11-4-0,122] Chartered Recognition Leader Unchartered Recognition Leader CARY YON STARTER FUNKY FOLK (405) FIRE (418) (19-4879) [11-4-0,122] (19-4920) [4-1-0,47] Popularity Leader This Weeks Favorite VED BUENS ENDE TIPPY JAGUAR WARRIORS (296) TAHAHN HAH (420) (19-4749) [21-19-5,95] (19-4943) [3-2-0,13] THE CURRENT TOP TEAM THE MAGNIFICENT MAGS (241) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. ANARCHY (342) 45 2. KARNHORN KARNAGE (310) 27 FUNKY FOLK (405) 3. ARMY OF DARKNESS (421) 22 Unchartered Team 4. FIRE (418) 19 5. FUNKY FOLK (405) 16 ARMY OF DARKNESS (421) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0*ARMY OF DARKNESS (421) 2 0 0 100 1/ 3 THE MAGNIFICENT MA (241) 9 6 1 2/ 1*FIRE (418) 4 1 0 80.0 2/ 6*WALI'S FINEST (419) 7 4 0 3/ 2*WALI'S FINEST (419) 16 10 0 61.5 3/ 5 JAGUAR WARRIORS (296) 7 6 0 4/ 3 FUNKY FOLK (405) 79 55 4 59.0 4/ 1 TEAM CHAOS (422) 6 9 0 5/ 4 JAGUAR WARRIORS (296) 344 359 30 48.9 5/ 2*TAHAHN HAH (420) 6 9 0 6/ 0 ANARCHY (342) 161 198 22 44.8 6/ 4 FUNKY FOLK (405) 4 3 2 7/ 0 KARNHORN KARNAGE (310) 35 45 4 43.8 7/ 0*ARMY OF DARKNESS (421) 2 0 0 8/ 6 THE MAGNIFICENT MA (241) 357 462 16 43.6 8/ 7*FIRE (418) 2 1 0 9/ 5*TAHAHN HAH (420) 14 20 0 41.2 9/ 0 KARNHORN KARNAGE (310) 1 0 1 10/ 7 TEAM CHAOS (422) 26 39 0 40.0 10/ 0 ANARCHY (342) 1 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Well, what are you looking at, ZUWAYZA? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Later days, TEAM CHAOS, since THE MAGNIFICENT MAGS took top team from you this turn, you guys are old news. WALI'S FINEST turned their 2-3-0 turn into a 2nd place rank in the listings this turn. Any better than this, and you get put on hit lists. Of course, we're all terribly impressed to see GULF COAST D win a fight and gain 27 points, terribly. Tsk, tsk, GULF COAST D beat HIDEKI HAO and HIDEKI HAO lost 23 points. You're breakin' my heart. CARY YON challenged DEO VOLENTE for ZUWAYZA's Title this turn, and guess what happened? And if variety is the spice of life, ZUWAYZA may be getting bland, as CARY YON stays top dog in the city. Kickbacks and bribes, kickbacks and bribes, how else do you think some of these guys win their fights? Skill? Ha! He who fights and runs away will live to fight another day, the coward. ZUWAYZA, I am losing what little hope I had in you. TEAM CHAOS the most avoided team? What insult will suffice, I cannot say. And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was TAHAHN HAH. Ha ha ha ha! Ooh, I'm frightfully impressed, DEO VOLENTE was this turn's most challenged warrior. Watch that ego swell, sports fans. I guess I can give a little credit to AURORA of TEAM CHAOS for challenging up by 24 to VED BUENS ENDE. AURORA lost to get 61 points of recognition. Some people like volunteer work in the hospitals. I volunteer for ZUWAYZA's morgue. More variety. Bye bye, warrior, bye bye... HOT ROD, a glorious 12-19-0 fighter, has passed away. Gee, too bad THE MAGNIFICENT MAGS. The bigger they are, as they say. And what I say is that PUTRID DEFILER had better watch out for THE MAGNIFICENT MAGS, seeing as HOT ROD felled he this turn. We're all going to die in the end, so why worry if the fate catches up with you sooner that later? There's got to be a better place in ZUWAYZA to get a drink than The Drunken Ox! Any suggestions? Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. I see the crowds are getting restless, I must leave now-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME CARY YON 4879 11 4 0 122 FUNKY FOLK (405) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME HEDED HAG 4872 14 5 4 97 JAGUAR WARRIORS (296) VED BUENS ENDE 4749 21 19 5 95 JAGUAR WARRIORS (296) CHAMPIONS W L K POINTS TEAM NAME GULF COAST D 4789 6 1 0 87 ANARCHY (342) -LEW SIFFER 4875 11 3 3 75 FUNKY FOLK (405) CHALLENGER ADEPTS W L K POINTS TEAM NAME HIDEKI HAO 4874 11 7 1 65 JAGUAR WARRIORS (296) AURORA 4950 9 4 0 61 TEAM CHAOS (422) ADEPTS W L K POINTS TEAM NAME MATARSE FURY 4880 9 8 2 56 JAGUAR WARRIORS (296) PUTRID DEFILER 4323 4 0 1 56 KARNHORN KARNAGE (310) STARTER 4920 4 1 0 47 FIRE (418) SIMON'S REVENGE 4791 4 6 0 39 ANARCHY (342) BLOOD SPORTS 4926 7 1 0 37 THE MAGNIFICENT MAGS (241) FLIGHT JOURNAL 4907 5 5 0 35 THE MAGNIFICENT MAGS (241) CHALLENGER INITIATES W L K POINTS TEAM NAME WHITE CHOCOATE 4923 5 0 0 30 WALI'S FINEST (419) FLAVIUS VALERIUS 4948 4 5 0 28 TEAM CHAOS (422) DARK CHOCOLATE 4922 3 2 0 27 WALI'S FINEST (419) ONG-BAK 4928 4 3 0 25 TAHAHN HAH (420) TOPO GIGIO 4947 3 4 0 25 TEAM CHAOS (422) INITIATES W L K POINTS TEAM NAME STRATUS 4946 5 8 0 23 TEAM CHAOS (422) GRUNT 4929 3 4 0 23 TAHAHN HAH (420) JEWEL 4924 2 3 0 22 WALI'S FINEST (419) INITIATES W L K POINTS TEAM NAME TIMES 4908 4 6 0 20 THE MAGNIFICENT MAGS (241) -GELEB FLAMEFINGER 4338 2 0 0 18 KARNHORN KARNAGE (310) CARAMEL 4921 3 3 0 16 WALI'S FINEST (419) GIMME SOME SUGAR 4936 1 0 0 16 ARMY OF DARKNESS (421) MS VANILA 4954 2 0 0 15 WALI'S FINEST (419) NIFTY NICKEL 4941 3 3 1 13 THE MAGNIFICENT MAGS (241) TIPPY 4943 3 2 0 13 TAHAHN HAH (420) FINESSE 4930 3 4 0 13 TAHAHN HAH (420) HAIL TOTHE KING 4935 1 0 0 6 ARMY OF DARKNESS (421) TEERAPONG 4958 0 2 0 2 TAHAHN HAH (420) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? NORMALACY 4800 0 5 0 ANARCHY 342 STONE GOLEM 386 548 NONE XYZ 4820 0 1 0 ANARCHY 342 NOACHIAN 387 548 NONE SILENCER 4819 0 1 0 ANARCHY 342 HIGH ELF 379 548 NONE VERN ACULA 4944 1 2 0 FUNKY FOLK 405 BANDIT PRINCE 385 548 NONE HOT ROD 4854 12 20 0 THE MAGNIFICENT M 241 PUTRID DEFILER 4323 548 TING 4942 0 2 0 TAHAHN HAH 420 NIFTY NICKEL 4941 546 JUST REV AURELIUS GAIUS 4949 2 7 0 TEAM CHAOS 422 SPYMASTER 382 548 NONE PERSONAL ADS Kung Fu Fighter -- Someone without weapons shouldn't fight as well as you do! -- Ved Buen Ende All -- Well, I'm on my way. My numbers; 12(+3)-21(+2)-8-9(+2)-21(+2)12-11(+1) parry- strike. Expert in decise, favorite weapon, quarterstaff, rhythm, very low offensive, low activity, learn decise. My turn to graduate! Everybody get out of the way! -- Ved Buen Ende Cay Yon -- I don't like fighting you. You never let me win. -- Heded Hag Aurora -- I don't like girls that are smarter than me. -- Matarse Fury Hot Rod -- The Jaguar chariot you built to me is magnificent! I am so impressed. A little dark intentions and I think this will take me to the moon. At the very least, I don't expect that I would ever lose a chariot race ever again! I wish I had more time to dedicate to my chariot racing career. But master expects me to fight in the arena as well. Have you seen that old clunker that Lew Siffer is driving. I'd be embarrassed to be seen in that. Well, we won't have to worry about him in the chariot race. -- Matarse Fury Jorja -- It was my fault. I sent them to the wrong address. -- Noachian Grunt -- That is...a poor phrasing. I think an ad in my splendid, economical publication needs...words. Without words, I can't even GUESS what category to put it in! -- Nifty Nickel P.S. Or maybe I could and SHOULD develop a category for, er, the verbally challenged. Hmm. There seem to be a lot of you out there, so maybe...yes, that might be a money-maker. Right. I'll TRY it. Bring your advertisements, something to sell, something to buy, a job to fill, any old thing, five cents a grunt. Stratus -- You're a pretty little thing and no mistake. Once I win this race, maybe you'd like to go for a drive with me sometime? I have the coolest wheels in Zuwayza. -- Hot Rod the Modest Flavius Valerius -- (shaking his head sadly) You'll never get that off the ground. -- Flight Journal Aurelius Gaius -- Blood! Gore! Guts! Messy Body Parts on the Sand! -- Blood Sports Starter -- (wincing) You burn me up, and I'm not one who can take that kind of heat. -- Times Our congratulations to Deo Volente. -- The Magnificent Mags Humlae -- Ah, yes, "great potential." I was once landed with an aimed blow having, as I recall, 5 WT and 3 DF, and they called it "great potential." He actually GRADUATED at something over one hundred fights! And may have been the trigger that put the cap on number of fights before automatic graduation, which is a bummer, because I had a couple others that were promising to challenge that it for "most fights at graduation." Ah, well. Where was I? Oh, right. Well, my own feeling is that the kind of "great potential" you described can be counted on to raise the manager's stress levels. -- Jorja 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS NORMALACY was barely slain by STONE GOLEM in a 2 minute Dark Arena fight. AURELIUS GAIUS was killed by SPYMASTER in a 2 minute Dark Arena melee. VERN ACULA was savagely slain by BANDIT PRINCE in a 1 minute Dark Arena fight. XYZ was butchered by NOACHIAN in a 1 minute Dark Arena fight. SILENCER was assassinated by HIGH ELF in a 1 minute Dark Arena match. ONG-BAK devastated NIFTY NICKEL in a 1 minute uneven Bloodfeud brawl. CARY YON savagely defeated DEO VOLENTE in a 1 minute Challenge Title struggle. AURORA was overpowered by VED BUENS ENDE in a 1 minute uneven Challenge melee. TOPO GIGIO lost to BLOOD SPORTS in a 2 minute Challenge duel. WHITE CHOCOATE outwaited STRATUS in a 13 minute Challenge fight. FLAVIUS VALERIUS beat CARAMEL in a 1 minute Challenge melee. MS VANILA luckily beat TIPPY in a exciting 2 minute Challenge fight. HEDED HAG subdued M. CHARDINEE in a 2 minute competition. HIDEKI HAO was handily defeated by GULF COAST D in a 1 minute one-sided contest. SIMON'S REVENGE was narrowly defeated by MATARSE FURY in a popular 2 minute brawl. HOT ROD was easily killed by PUTRID DEFILER in a 1 minute uneven fight. DARK CHOCOLATE was overpowered by STARTER in a 1 minute uneven struggle. FLIGHT JOURNAL overcame JEWEL in a 1 minute bloody bout. GRUNT was viciously subdued by AMBITIOUS GUARD in a popular 4 minute brutal brawl. FINESSE was subdued by TIMES in a 2 minute bout. TEERAPONG was beaten by HAIL TOTHE KING in a 1 minute novice's match. GIMME SOME SUGAR handily defeated PERSISTENT BEGGAR in a 3 minute competition. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 9 SLASHING ATTACK 33 - 15 - 2 69 | |SLASHING ATTACK 6 PARRY-RIPOSTE 11 - 7 - 0 61 | |TOTAL PARRY 4 TOTAL PARRY 11 - 8 - 0 58 | |BASHING ATTACK 4 LUNGING ATTACK 27 - 23 - 3 54 | |PARRY-RIPOSTE 3 PARRY-LUNGE 8 - 7 - 1 53 | |STRIKING ATTACK 3 PARRY-STRIKE 7 - 7 - 2 50 | |AIMED BLOW 2 BASHING ATTACK 13 - 16 - 1 45 | |PARRY-LUNGE 2 AIMED BLOW 4 - 5 - 0 44 | |PARRY-STRIKE 2 WALL OF STEEL 2 - 5 - 0 29 | |WALL OF STEEL 1 STRIKING ATTACK 7 - 18 - 0 28 | Turn 548 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 PARRY-RIPOSTE 1 - 2 4 SLASHING ATTACK TOTAL PARRY 3 - 1 SLASHING ATTACK 2 - 4 2 LUNGING ATTACK LUNGING ATTACK 5 - 4 BASHING ATTACK 1 - 3 2 AIMED BLOW PARRY-LUNGE 1 - 1 STRIKING ATTACK 0 - 3 1 BASHING ATTACK PARRY-STRIKE 1 - 1 WALL OF STEEL 0 - 1 1 PARRY-LUNGE 1 PARRY-STRIKE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK CARY YON 4879 11 4 0 122 FUNKY FOLK (405) LUNGING ATTACK HEDED HAG 4872 14 5 4 97 JAGUAR WARRIORS (296) AIMED BLOW VED BUENS ENDE 4749 21 19 5 95 JAGUAR WARRIORS (296) BASHING ATTACK HIDEKI HAO 4874 11 7 1 65 JAGUAR WARRIORS (296) PARRY-LUNGE MATARSE FURY 4880 9 8 2 56 JAGUAR WARRIORS (296) PARRY-STRIKE PUTRID DEFILER 4323 4 0 1 56 KARNHORN KARNAGE (310) PARRY-RIPOSTE BLOOD SPORTS 4926 7 1 0 37 THE MAGNIFICENT MAGS (241) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is VED BUENS ENDE 4749. The most popular warrior this turn was NORMALACY 4800. The ten other most popular fighters were TIPPY 4943, SIMON'S REVENGE 4791, CARY YON 4879, HEDED HAG 4872, GIMME SOME SUGAR 4936, MATARSE FURY 4880, FLIGHT JOURNAL 4907, TIMES 4908, VERN ACULA 4944, and ONG-BAK 4928. The least popular fighter this week was WHITE CHOCOATE 4923. The other ten least popular fighters were STRATUS 4946, FINESSE 4930, GRUNT 4929, JEWEL 4924, DARK CHOCOLATE 4922, HOT ROD 4854, HIDEKI HAO 4874, AURORA 4950, NIFTY NICKEL 4941, and SILENCER 4819. The following warriors have traveled to AD after fighting this turn: DEO VOLENTE (19-4751) JAGUAR WARRIORS (296)