DUEL 2 NEWSLETTER

Date   : 05/07/2009    Duedate: 05/20/2009

ZUWAYZA ARENA

DM-19    TURN-612

This Weeks Top Honors

THE DUELMASTER IS

WHITE CHOCOATE
WALI'S FINEST (419)
(19-4923) [24-11-0,108]

Chartered Recognition Leader   Unchartered Recognition Leader

WHITE CHOCOATE                 POSITION IS EMPTY
WALI'S FINEST (419)            
(19-4923) [24-11-0,108]        

Popularity Leader              This Weeks Favorite

STEWIE GRIFFIN                 ARCHIPPUS
CUNNING RUNTS (425)            TROUBLED WATERS (350)
(19-5070) [18-9-1,78]          (19-4222) [11-4-0,98]

THE CURRENT TOP TEAM

THE MAGNIFICENT MAGS (241)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. TROUBLED WATERS (350)       20
2. WALI'S FINEST (419)         13      CUNNING RUNTS (425)
3. IDES OF MARCH (226)          0      Unchartered Team
4. THE MAGNIFICENT MAGS (241)  -5
5. CUNNING RUNTS (425)        -33      BLANK (102)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CUNNING RUNTS (425)       79  54  2 59.4   1/ 0 THE MAGNIFICENT MA (241)  8  6 0
 2- 2 IDES OF MARCH (226)      102  78  6 56.7   2/ 2 CUNNING RUNTS (425)       6  8 0
 3/ 0 WALI'S FINEST (419)       77  63  2 55.0   3- 3 IDES OF MARCH (226)       3  1 1
 4/ 0 TROUBLED WATERS (350)     40  38  1 51.3   4/ 0 TROUBLED WATERS (350)     3  2 0
 5/ 0 THE MAGNIFICENT MA (241) 501 630 19 44.3   5/ 0 WALI'S FINEST (419)       1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 613): NECROPALYSE of DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 613): TIBERIUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 611): WEE MAN of CUNNING RUNTS (Deep Thought, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
 DM  29 LAPUR (turn 604): ELVIRA MADIGAN of TRAIL OF TEARS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 303): ANTIOCH of WAR (Mannequin, mgr.)
 DM  32 ARVAT (turn 601): MADNESS of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 599): THE MONGOL of RAVAGING LORDS (General Ikillyu)
 DM  35 MURSKA (turn 590): POSITION IS EMPTY
 DM  43 VEASTIAN (turn 552): KRYSTAL MEYERS of POSITIVE ALTERNATIVE (Zalgor Prigg)
 DM  45 STORMCROWE (turn 281): JACOB MARLEY of PHANTOM REGIMENT (Nomad, mgr.)
 DM  47 DOUBLE X (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
 DM  50 SNOWBOUND (turn 262): INGLEMORT JULS of MIDDLE WAY 6 (Jorja, mgr.)
 DM  56 ROCANIS (turn 480): IN HIDING of YIELD (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 467): BLACK WIDOW XLIII of DEATH STUDS XII (Death Stud)
 DM  61 JURINE (turn 447): ZOE ALDIN of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 443): GRIZOLPOP of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 211): DEATH SUCKS of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 407): MOKO TEN ZORA of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): CORINTHIAN of PARANOID ASYLUM (Jekyll, mgr.)
 DM  78 LIN TIRIAN (turn 389): HALGAR SNAGTOOTH of SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 505): SISTER X of CULTS-R-US (?, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 617): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 619): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 613): STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 615): PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 613): GLADIATORS (?, mgr.)
 DM  19 ZUWAYZA (turn 611): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 306): SANGUIS MORI (Toker, mgr.)
 DM  29 LAPUR (turn 604): WILL DUEL 4 MEAD (Sporkis, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THE STORMBRINGERS (High Lord Bosk, mgr.)
 DM  32 ARVAT (turn 601): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 599): RAVAGING LORDS (General Ikillyu, mgr.)
 DM  35 MURSKA (turn 590): LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 552): LUROCIAN ROYALTY (The Greek Guy, mgr.)
 DM  45 STORMCROWE (turn 281): MIKES HEROES (Mike?, mgr.)
 DM  47 DOUBLE X (turn 275): LAND OF OZ (Oz the All Successful, mgr.)
 DM  50 SNOWBOUND (turn 261): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 480): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 467): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 447): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 443): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 211): MIDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 407): SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 389): GIRLS X3 (Non, mgr.)
ADM 103 FREE BLADES (turn 505): REIGNING DOOM et al (Zalgor Prigg, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 612): AVENGELINA of STARBASE 5 (Zeus, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  19 ZUWAYZA (turn 611): WEE MAN of CUNNING RUNTS (Deep Thought, mgr.)
                (turn 610): PUBLIUS of IDES OF MARCH (Caesar, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
                          MANKILLER of DODGE BULLETS (Jorja, mgr.)
 DM  29 LAPUR (turn 604): ELVIRA MADIGAN of TRAIL OF TEARS (?, mgr.)
              (turn 603): DAISY CHAINS of STREET WALKERS (Roadkill, mgr.)
                          RED BULL of CARDOW HUNTERS (Jorja, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THERMOPYLAE of WAR (Mannequin, mgr.)
                   (turn 302): LOWLY WORM of AVENGERS (Huckle Cat, mgr.)
 DM  43 VEASTIAN (turn 552): KRYSTAL MEYERS of POSITIVE ALTERNATIVE (Zalgor Prigg)
                 (turn 551): J'KOROU of THE FAMILY (Jorja, mgr.)
 DM  47 DOUBLE X (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
                             BLACKENED of OF WOLF AND MAN (Tripwire, mgr.)
                 (turn 274): KILLING JOKE of INDIFFERENCE (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 467): BUSTED NUTS of HIT ME WITH... (PTFT, mgr.)
 DM  65 DAL SHANG (turn 442): MELOST THE GRAY of SAND DANCERS (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 406): DOLBY KLEE of SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 386): SHANNA TWO-KNIVES of SAND DANCERS (Jorja, mgr.)
                               CHELBAGHEERA of SAND DANCERS (Jorja, mgr.)

                                      SPY REPORT

     It is I, Novgorodny Vir, Spymaster of Spymasters.  Look on my work, ye mighty, 
and despair!  TROUBLED WATERS had cause to celebrate, after AQUILA got 26 points by 
beating STEWIE GRIFFIN.  A certain someone should cut down on the drinking and 
practice more, after losing 9 points to AQUILA.  (Discrete enough, STEWIE GRIFFIN?) 
Well, Duelmaster WEE MAN Dark Arena Challenged DARK ARENA's STONE GOLEM.  Is a 
15-11-0 good enough?  The crowds were amazed this turn, as STONE GOLEM killed the 
Duelmaster, WEE MAN, leaving CUNNING RUNTS in mourning.  Even 75 points weren't good 
enough to save WEE MAN from WHITE CHOCOATE.  ZUWAYZA welcomes WHITE CHOCOATE as the 
new Duelmaster!  So who was the warrior seen charging into immovable walls and 
challenging dead trees?  Someone's got a basic problem...   
     My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. 
But warriors aren't supposed to avoid fights!  Like the noble eagle soaring amongst 
the mountaintops, so stand the warriors of IDES OF MARCH, alone and unchallenged.  As 
a woman of good breeding scorns the "warriors" of TROUBLED WATERS, so did that sorry 
team shy from IDES OF MARCH  
     The moving sword slashes, and having slashed, moves on...  Ask not a spymaster 
for counsel, for he will pontificate long after you have fallen into an unconscious 
stupor.   
     All good things must come to an end.  As if buffeted by forces of nature beyond 
my control, I must take my leave of this place.  ZUWAYZA, I leave you now.  The 
Duelmaster has agreed to foot my bill at The Drunken Ox.  'Til next time-- Novgorodny 
Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 WHITE CHOCOATE 4923          24  11  0   108       WALI'S FINEST (419)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-MARCELLUS 5075               15   2  0   156       IDES OF MARCH (226)
 ARCHIPPUS 4222               11   4  0    98       TROUBLED WATERS (350)
 ERIC CARTMAN 5069            18   9  0    93       CUNNING RUNTS (425)
 AQUILA 4245                   7   6  0    93       TROUBLED WATERS (350)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 STEWIE GRIFFIN 5070          18   9  1    78       CUNNING RUNTS (425)
 MODERN SCENE 5102             8   5  1    67       THE MAGNIFICENT MAGS (241)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-JEWEL 4924                   12  16  0    66       WALI'S FINEST (419)
-CARAMEL 4921                 13  14  0    65       WALI'S FINEST (419)
 NICANOR 5025                  6   1  1    63       TROUBLED WATERS (350)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 EPAPHRAS 4229                 7   5  0    62       TROUBLED WATERS (350)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TRASH COLLECTOR 5091          9  11  1    52       THE MAGNIFICENT MAGS (241)
 MINI ME 5093                  6  12  1    49       CUNNING RUNTS (425)
-ISIS 5006                     7   7  0    42       WALI'S FINEST (419)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-OPPIUS 5130                   1   0  0    22       IDES OF MARCH (226)
 FARM WEEKLY 5120              3   1  0    19       THE MAGNIFICENT MAGS (241)
 DR. RUTH 5127                 1   1  0    14       CUNNING RUNTS (425)
 MODEL RAILROADER 5121         2   2  0     8       THE MAGNIFICENT MAGS (241)
 THE ENQUIRER 5131             1   1  0     5       THE MAGNIFICENT MAGS (241)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
WEE MAN 5071           15 12 0 CUNNING RUNTS 425    STONE GOLEM           612  NONE
ORNAMENT 5060          11 19 0 THE MAGNIFICENT  241 MINI ME 5093          609  JUST REVENGED
POINDEXTER 5132         0  1 0 TROUBLED WATERS 350  BLACK ORC             612  NONE

                                     PERSONAL ADS

Eric Cartman -- You cannot reasonably call yourself a runt at that height.  Although
it is a modest height by modern standards, it is not so modest as all that. -- Modern
Scene
P.S.  Cunning, I will allow.

Mini Me -- You'd fit right into this can I've got here.  It'd make a great cover
photo, too!  Well, cover drawing, I've got an artist on the staff.  Mostly collages,
but he can do a drawing that is, ah, more or less recognizable.  So how about it, eh?
You could be on the cover of... Trash Collector.

Oppius -- Tedious of you.  Still, come the next March, I will run a narrow-gauge
railroad right over you.  See if I don't! -- Model Railroader
P.S.  Not one of those toy things, that's for kids.  A REAL railroad, even if it is
narrow-gauge.

Dr. Ruth -- Well, missy, you made a good try there, but us country boys know a thing
or two. -- Farm Weekly

So!  This fellow deserted from Mordant, did he?  Passes himself off as an innocent,
persecuted laundryman?  Ha!  Money is what he was laundering, and he got out of town
half a step ahead of a lynch party headed by Elvis.  Story on page three! -- The
Enquirer
P.S.  Check in the next issue for the Inside Story of why the Mordanti don't want
their money laundered.  Talk about filthy cash!

Our congratulations to Wee Man. -- Jorja and the Magnificent Mags

Lord Protector Wee Man -- You will have seen the explanation of our problems on the
previous cycle.  No land here in the Glorious Empire that is currently available for
rewarding stalwart citizens who become successful gladiators.  But I note that there
is quite a nice little house property in Murska that might suit you well, should you
desire to detach it from the current infidel resident.  Stop by my office for the
details. -- Wakhirjath, Distributor of Lands

29 April 09
Greetings All -- This is Vincent Michaels, "the Rake", mgr. of the Stormbringers out
of DM 33 Niatoli Island, back after a relatively long layoff.  I come back to my
arena to find only two other teams there.  Terrible!  I'm calling on all you managers
out there who have inactive teams in Niatoli to put them back in the game.  Also,

anyone else who wants to come check out our little island are welcome.  Good food and
a lot of good gambling, and you will have a chance to smack around Gen. GirlPants and
his band of Ravaged Queens.  Great fun.  Come one, come all!

4 May 09
Players of Duel 2:

RSI wants to try, in a few arenas, a system that rewards role-play and general arena
involvement.  Our thoughts at this time are as follows, and feedback is earnestly
solicited:

1.  What to reward.
a.  Spotlights--they don't have to be involved and lengthy storylines, and in fact,
my own inclination is to say: anything game related and original (i,e,, not a
reprint), maybe set a minimum length.  I use TOGS here as my model--half a column as
formatted for the newsletter, and we don't judge the quality of the writing (so long
as the editor isn't grossed out), just the intent to make a positive contribution.
b.  A dm column where one is "due."  Again, no judgment on quality of writing, should
be dm-related, and I would say (this is just me) a minimum length of maybe five
lines.
c.  Personals.  More than just "you suck," or "good fight."  How much more doesn't
really concern me, and quality, other than "not offensive to the editor," should not
be an issue.  We don't want to encourage participation and then muzzle it.
d.  It has been suggested that a reward point or two be offered for running a full
team.  We could include this, but my own inclination would be to say that there would
be no points for this, but that those who don't make a clear effort on this
(accidents happen, so maybe something like "when the three-turn total of fights is
below twelve"?) aren't eligible for points on any turn until they get it back up to a
full team.

2.  How to reward it.
a.  We've been thinking nebulously about some kind of point system, obviously, as an
example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points
here for what takes more effort, but some points for any effort.  This is in no way
final!  But some way to keep track of who is contributing and how much, and as non-
subjective as possible; this would be noted as each newsletter would be proofed.  A
way to clearly identify who's sending in what would help, but I can work it out by
referring to the warrior listings if I have to.
b.  But, assuming a point system, do the rewards, whatever they end up being, go to
the player who achieves a certain point total?  Is this calculated per turn, or as a
running total over as many turns as it takes to reach that point?  Or to the player
with the highest total on any given turn?  What about ties?
c.  What do the points get the player?  The current thought is X points gets a free
fight, probably replacing the "Popularity Leader's" free fight in the relevant arena.
That suggests only one player getting a role-play free fight on any given turn.  Is
this enough to encourage the newsletter participation we're hoping for?  Should we
convert "This Week's Favorite" to a role-play free fight also?  Or handle rewards in
some other way entirely?

3.  Where it happens.
The current thought is, try it in four arenas:  one in each region, and one slow
arena.  Who picks the arenas in question?  I'd be inclined to rule out those that are
doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but
is that wise?  Or even fair?  Darned if I know.  Places where it is NOT currently
intended to happen:  Transfer arenas.  Maybe rule out the no-tourney arenas as
current candidates, too?

If this seems to work well enough to be worth the effort, should we consider
extending it to more, eventually to all non-transfer, arenas?

This is not a "someday down the line we might" concept.  We want to do this, and

SOON.  Your feedback would be appreciated, for, against, changes, anything.  You can
email me directly at jputney zianet com (make sure it says DM in the subject line) or
send a diplo to scribe, any arena.

the Scribe

P.S.  Staff members not to be eligible for role-playing free fights.

5 May 09
The Battle Royal V is upon us!  Come join one of the original contests that has had
some of the games best managers involved in the past.  DM 18, Talcama, some consider
it to be the crown jewel of the Delarq cities is where this contest will take place.

The Battle Royal is intended to be a play as you want, play what you want Delarquan
style contest with very few rules.  While I'd love to say, "NO AVOIDING" is the only
rule (and that wouldn't be too far off), I must spell out situations that can and
have occurred and require additional clarification.

The advantages of this format:
1) Simple.
2) No penalty for DAs.
3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all
   welcome)
4) No penalty for not fighting. 
5) It isn't a race where 21 wit and favorite learn determine the victor.
6) Losing a warrior (or even your whole team) doesn't eliminate you from contention.
7) It is possible to overcome almost any deficit.  And this has been proven, with
   managers making huge point swings in short periods of time!
8) It is a contest designed to show manager skill rather than warrior ability.

There are a few disadvantages:
1) There is no set end.  It is possible for this contest to go on indefinitely.  In
   practice, this format has worked very nicely in the past and I expect it will
   continue to work well. 
2) You cannot avoid (But that is part of the fun and the head to head nature of this
   contest requires this rule.)
3) It encourages bloodshed.
4) Baggers and experienced warriors have an advantage over new warriors.

Battle Royal Rules:

- Any team in Talcama is eligible to participate.  There are no restrictions on
warriors (baggers, TC prize modified, etc).  However, any warrior that fights for
your team is considered in the BR.

- Teams may not avoid any other team within the contest.  (Note that you may avoid
teams outside the contest but you do so at your own risk.)  Avoiding a team on the
turn they enter the Battle Royal is not considered against the rules (since you
couldn't know the team wasn't part of the BR).  The suggestion is not to avoid at
all.  Assur (the contest moderator) gets an avoid report every turn and will catch
people avoiding!

- Managers may only enter a single team in the contest.

- Any manager with more than one team in Talcama may not challenge any other contest
warrior with their non contest team(s).  The intention is that no advantage can be
gained by having multiple teams in the arena.

****Failure to comply with the above rules***
1st offense: Disqualification from the prize, but you may still participate.
2nd offense: Warning.
3rd offense: Removal from Battle Royal.

- If a manager decides to switch teams, his score will start back at 0.  This is to
prevent a manager from sweeping the contest with several teams of sandbaggers.  Can a
manager use this clause to go from a negative score to zero?  Yes.  I realize this is
sort of cheating, but I'd rather have a manager start over with a new team than drop
out of the contest.  Even so, they have to start at 0 and must gain 25 points.

- If your warrior loses a contest fight because of an input error and this error is
verified by RSI, you will have a point added to your score.  The head to head records
will remain the same and any points gained by another manager will remain on that
manager's record.

- As soon as you are announced in the newsletter, you are officially entered into the
Battle Royal.  Scoring begins on that turn!  You are expected to follow the rules
that turn and every turn following.  Your team may enter any time they wish during
the course of the Battle Royal.

- If you are exiting the Battle Royal, you are not removed until the turn after your
intention is published.  You are asked to follow the rules for that turn (either
through not avoiding or not running your warriors).

Scoring:
- Scoring begins the turn your team declares participation.
- Scoring continues through the turn your team withdraws.
- Score is calculated by: Wins+Kills-Lossses.
- Only fights with other B.R. participannts count towards your score, but they count
  whether they are challenges or random match-ups.
- First Manager to 25 points wins!
- In event of tie, B.R. continues until one team that has reached 25 points is ahead
  of all other participants.

Disputes:
- The attempt has been made to make these rules as complete and bulletproof as
possible, but Tripwire will resolve any disputes as fairly as he is capable.

Prizes:
For the Winner:

6 Months Free Play in Talcama for the winning team (doesn't include tourneys)!

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)!

One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18
warrior)!

One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another
stat on a new rollup in DM 18, before adding 14 points.  This prize can be used up to
3 months from the contest end.  Both points must be used in the same place (can't
take one from a speed and one from deftness and add one to wit and will)).

One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18).

Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until
the Ladies decide to return it to the previous name.

All potions renaming prizes must be used within 2 turns of the end of the contest.

Endurance Award (available to all participants):

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18).

To qualify for the Endurance Award you must participate in 90% of the total fights
possible over the course of the BR.  If you don't have time to make it into the BR by
the first turn, there will be a two turn window before the counter will start for new
teams.  The fights do not have to be BR point scoring fights, just 90% of the total
possible participation over the course of the contest!  So, if the contest runs 26
turns, there are 130 fights possible. Your team must have 117 fights during those 26
turns to be eligible.

All prizes/potions subject to RSI's interpretation of how they are used/implemented.
RSI said the faves knowledge must be used on an Inits warrior or higher and set at
5FE or more.

Tripwire

                                  LAST WEEK'S FIGHTS

WEE MAN was dealt death by STONE GOLEM in a crowd pleasing 5 minute Dark Arena fight.
POINDEXTER was murdered by BLACK ORC in a 1 minute Dark Arena melee.
ERIC CARTMAN subdued KHALHUMS DWARF in a unpopular 5 minute expert's fight.
WHITE CHOCOATE unbelievably bested ARCHIPPUS in a 3 minute veteran's Title fight.
AQUILA devastated STEWIE GRIFFIN in a 2 minute gory uneven brawl.
MODERN SCENE viciously subdued MINI ME in a 2 minute bloody match.
NICANOR viciously subdued DANGEROUS CRIMINAL in a action packed 1 minute fight.
TRASH COLLECTOR was viciously subdued by EPAPHRAS in a 2 minute gruesome duel.
FARM WEEKLY overpowered CONVICTED THIEF in a 1 minute uneven duel.
MODEL RAILROADER was defeated by DR. RUTH in a 2 minute novice's fight.
THE ENQUIRER was viciously subdued by MORDANT DESERTER in a 3 minute novice's bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   3         PARRY-LUNGE        1 -   0 -  0     100  |
|STRIKING ATTACK                  3         AIMED BLOW        13 -   3 -  0      81  |
|TOTAL PARRY                      2         PARRY-RIPOSTE      6 -   4 -  0      60  |
|SLASHING ATTACK                  2         SLASHING ATTACK   10 -   7 -  1      59  |
|BASHING ATTACK                   2         TOTAL PARRY       15 -  13 -  1      54  |
|PARRY-LUNGE                      1         LUNGING ATTACK    12 -  12 -  0      50  |
|PARRY-STRIKE                     1         WALL OF STEEL     10 -  11 -  0      48  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK   19 -  22 -  2      46  |
|WALL OF STEEL                    1         BASHING ATTACK     7 -   9 -  1      44  |
|AIMED BLOW                       0         PARRY-STRIKE       2 -   3 -  0      40  |

Turn 612 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     LUNGING ATTACK     1 -  2         2  TOTAL PARRY    
PARRY-STRIKE       1 -  0     STRIKING ATTACK    1 -  2         2  LUNGING ATTACK 
TOTAL PARRY        2 -  0     AIMED BLOW         0 -  0         2  WALL OF STEEL  
SLASHING ATTACK    1 -  1     PARRY-RIPOSTE      0 -  1         2  SLASHING ATTACK
BASHING ATTACK     1 -  1     WALL OF STEEL      0 -  1         1  AIMED BLOW     
                                                                1  PARRY-LUNGE    
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      WHITE CHOCOATE 4923        24  11  0  108 WALI'S FINEST (419)
LUNGING ATTACK   ARCHIPPUS 4222             11   4  0   98 TROUBLED WATERS (350)
PARRY-LUNGE      AQUILA 4245                 7   6  0   93 TROUBLED WATERS (350)
WALL OF STEEL    STEWIE GRIFFIN 5070        18   9  1   78 CUNNING RUNTS (425)
SLASHING ATTACK  MODERN SCENE 5102           8   5  1   67 THE MAGNIFICENT MAGS (241)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   NICANOR 5025                6   1  1   63 TROUBLED WATERS (350)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is STEWIE GRIFFIN 5070.  The most popular warrior this 
turn was ARCHIPPUS 4222.  The ten other most popular fighters were AQUILA 4245, 
EPAPHRAS 4229, THE ENQUIRER 5131, MODERN SCENE 5102, NICANOR 5025, WHITE CHOCOATE 
4923, DR. RUTH 5127, STEWIE GRIFFIN 5070, TRASH COLLECTOR 5091, and FARM WEEKLY 5120.

The least popular fighter this week was ERIC CARTMAN 5069.  The other ten least 
popular fighters were MINI ME 5093, POINDEXTER 5132, MODEL RAILROADER 5121, FARM 
WEEKLY 5120, TRASH COLLECTOR 5091, STEWIE GRIFFIN 5070, DR. RUTH 5127, WHITE CHOCOATE 
4923, NICANOR 5025, and MODERN SCENE 5102.

The following warriors have traveled to AD after fighting this turn:

WEE MAN (19-5071) CUNNING RUNTS (425)

                  MAIL-IN TOURNEY XLVII

CONTENDERS TOURNEY                     W  L  K         TEAM NAME            
LORD OF THE FLOYDS 3638 (57-26-2)     13  2  0         THE GUARDIANS        

FRESHMEN TOURNEY                       W  L  K         TEAM NAME            
DARDANIUS 2683 (13-3-1)                4  3  0         IDES OF MARCH        
GULF COAST D 4789 (14-3-0)             4  3  0         ANARCHY              
PETE MOSS 4968 (22-11-2)               2  3  0         FUNKY FOLK           
ANTONIUS 5063 (17-9-0)                 1  3  0         IDES OF MARCH        

CHAMPIONS TOURNEY                      W  L  K         TEAM NAME            
TIBERIUS 5002 (12-4-2)                 1  3  0  DEAD   IDES OF MARCH        

INITIATES TOURNEY                      W  L  K         TEAM NAME            
GRIZZ GRIMHULT 5083 (3-0-1)            3  3  0         BATTLEAXE STAMPEDE   

APPRENTICES TOURNEY                    W  L  K         TEAM NAME            
MORT TIFFIDE 5109 (3-1-0)              7  3  0         FUNKY FOLK           
MS. IMNPACT 5084 (1-1-0)               1  1  0  DEAD   WALI'S FINEST        

ROOKIES TOURNEY                        W  L  K         TEAM NAME            
LUCIUS 5123 (0-0-0)                    3  3  0  DEAD   IDES OF MARCH        
DR. RUTH 5127 (0-0-0)                  2  3  0         CUNNING RUNTS        
LOTTA KRAPP 5128 (0-0-0)               2  3  0         FUNKY FOLK           
HAM STIRZ 5129 (0-0-0)                 1  3  0         FUNKY FOLK           

FRESHMEN FOOLS TOURNEY                 W  L  K         TEAM NAME            
BART SIMPSON 5072 (17-8-0)             1  3  0         CUNNING RUNTS        

CHALLENGERS FOOL TOURNEY               W  L  K         TEAM NAME            
CARAMEL 4921 (13-14-0)                 0  3  0         WALI'S FINEST        
WEE MAN 5071 (14-11-0)                 0  3  0         CUNNING RUNTS        
WHITE CHOCOATE 4923 (23-11-0)          0  3  0         WALI'S FINEST        

ADEPTS FOOLS TOURNEY                   W  L  K         TEAM NAME            
ISIS 5006 (7-7-0)                      0  3  0         WALI'S FINEST        

INITIATES FOOLS TOURNEY                W  L  K         TEAM NAME            
AL BYNO 5097 (5-3-0)                   2  3  0         FUNKY FOLK