DUEL 2 NEWSLETTER
Date : 03/01/2022 Duedate: 03/14/2022
SEAM ARENA
DM-20 TURN-175
This Weeks Top Honors
THE DUELMASTER IS
AJAX
HERO'S INC (67)
(20-933) [19-16-1,126]
Chartered Recognition Leader Unchartered Recognition Leader
AJAX POCKET MOUSE
HERO'S INC (67) ALFREDOVISION(TM) (77)
(20-933) [19-16-1,126] (20-1115) [2-1-0,17]
Popularity Leader This Weeks Favorite
AJAX VERTEX
HERO'S INC (67) PIXELBENDERS (36)
(20-933) [19-16-1,126] (20-1025) [14-8-0,88]
THE CURRENT TOP TEAM
WAY OF ALL FLESH (17)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BEER BELLIES (74) 90
2. HERO'S INC (67) 44 BEER BELLIES (74)
3. PIXELBENDERS (36) 40 Unchartered Team
4. HUCKLE'S CATS (23) 26
5. DARQUE KNIGHTS (22) 22 ALFREDOVISION(TM) (77)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1 PHARMANOMICON (76) 39 23 4 62.9 1/ 1 WAY OF ALL FLESH (17) 11 4 1
2/ 3 BEER BELLIES (74) 45 34 3 57.0 2/ 2 PIXELBENDERS (36) 10 5 0
3/ 2 ROBO VILLAGE (68) 87 68 2 56.1 3/ 5 HERO'S INC (67) 9 6 0
4/ 4 HERO'S INC (67) 95 80 2 54.3 4/ 3 ROBO VILLAGE (68) 8 7 0
5/ 5 PIXELBENDERS (36) 404 357 11 53.1 5/ 7 BEER BELLIES (74) 8 7 0
6/ 6 WAY OF ALL FLESH (17) 134 123 5 52.1 6- 6 PHARMANOMICON (76) 7 2 0
7/ 7 WEIRDING WAYS (53) 184 170 15 52.0 7/ 4 DARQUE KNIGHTS (22) 7 7 0
8/ 8 DARQUE KNIGHTS (22) 446 415 29 51.8 8/10*ALFREDOVISION(TM) (77) 7 8 1
9/10 THIRSTY THUGS (31) 412 422 11 49.4 9/ 8 LOST SENTINELS (19) 6 9 2
10/11 METAL BLADE (69) 64 70 2 47.8 10/ 9 WEIRDING WAYS (53) 6 9 1
11/ 9*ALFREDOVISION(TM) (77) 7 8 1 46.7 11/12 THIRSTY THUGS (31) 4 8 0
12/12 HUCKLE'S CATS (23) 366 424 17 46.3 12/13 HUCKLE'S CATS (23) 4 11 0
13/13 LOST SENTINELS (19) 334 514 38 39.4 13/11 METAL BLADE (69) 4 11 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Time to leave this place. I can't say that I'm happy to go. I was just starting to
his my stride. I started off a bit rough, barely holding over a .500 record. I've
gone 8-2 in the last 10 to leave here with a respectable looking record.
For the interested, I am 9(1)-3-12-17-21-12-11 ST. Darque said he went with that
style because he wasn't sure any others could overcome the low CON. I'll be honest, I
didn't think I was going to overcome it early. I haven't a clue what my favorites are
from the Commission because the mail has been horrendous of late.
If my mail can reach the Commission, I will be challenging and avoiding. I'm just not
sure who those people are as of yet.
Off to the Isle of the Eye,
-- Lord Protector Steig Rocktoe
SPY REPORT
Welcome back to Seam, my darlings! Wonderful to see each of you once again around the
arena. One of the arena custodians knocked over an urn of unending water in the
night, and Arenamaster discovered the lower levels flooded this morning. Needless to
say, I was called in early in hopes that I had a spell to fix the problem. Luckily, I
did, but now I am exhausted! I still have a job to do though, so let's get to it!
Steig left us from the Isle after today, so we need a new Duelmaster. Steig won his
final fight against Beowulf, so we jump to recognition points for our new champ.
Yellow Snowman and Bitter End were leaving us today too, so they were out of the
running. This still left a lot of Challenger Champions that could soar to new heights
with a win that wowed the crowds! Who would it be? It just so happened to be a fight
between our two highest-ranked CCs. Ajax challenged Vanilla Isis, and our top lunger
was able to defeat our top Parry Riposte. Congrats to Ajax, who is managed by Eli.
The most avoided team today is Way of All Flesh. They have been kicking up the sands
lately. They are mostly avoided today by Weirding Ways, which is, shall I say, weird,
considering how mouthy Weirdo was in the personal ads. This must be a new tactic that
I am not familiar with - beat your chest, then beat feet. Our most challenged warrior
is Captain Obvious. The ol' Captain was challenged by Drink Em Up, a respectable 22
points below him. It only took Drink Em Up 1-minute to finish the fight and defeat
Captain Obvious.
No deaths outside of the Dark Arena today. I always enjoy a kill-free turn on our
sands. I know I'm in the minority, but we are an Andorian arena. Bitter End did end
his Seam career in the Dark Arena. It really doesn't matter how you go out when you
are immortal. Maybe The Can Collector will follow suit next turn. Yes, The Can
Collector has graduated from Seam. I'm sure The Landlord is happy to see another
immortal warrior from his guild. TCC will leave us in 14 days after a farewell bout.
I believe that takes care of all the important news. Do come back in two weeks, my
loves. We have new teams and lots of challenges, so it is truly a glorious arena to
participate and compete. More personal ads would be great, but I do thank Eli for
keeping it alive each turn with help from Weirdo from time to time. Ajax gets to
defend the title, so we look forward to that match as well as others. Until then!
-- Sidara Brightbell
Writing Prompt/Challenge for Next Turn: Tell me about your favorite warrior (from DM
20 or any other arena)
DUELMASTER W L K POINTS TEAM NAME
AJAX 933 19 16 1 126 HERO'S INC (67)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
HYDRA 934 20 15 0 106 HERO'S INC (67)
YA'LL QAEDA 928 16 10 0 104 WAY OF ALL FLESH (17)
RUDOLF VON FLUGEL 865 22 24 1 99 HUCKLE'S CATS (23)
THE CAN COLLECTOR 939 18 13 0 96 ROBO VILLAGE (68)
PAPPY BLUE RIBS 1091 9 7 2 95 BEER BELLIES (74)
DRINK EM UP 1093 11 4 0 92 BEER BELLIES (74)
CAPTAIN OBVIOUS 679 23 21 1 91 WEIRDING WAYS (53)
BEOWULF 932 21 14 1 91 HERO'S INC (67)
VANILLA ISIS 948 17 7 1 91 WAY OF ALL FLESH (17)
CHAMPIONS W L K POINTS TEAM NAME
VERTEX 1025 14 8 0 88 PIXELBENDERS (36)
WOLVERINE 946 17 17 0 82 HERO'S INC (67)
IMPIOUS 977 13 14 1 75 METAL BLADE (69)
THE HANDYMAN 942 14 17 1 73 ROBO VILLAGE (68)
COR SEVENBLADES 1032 9 11 1 71 DARQUE KNIGHTS (22)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-BENNAKYL 1109 9 4 1 66 PHARMANOMICON (76)
MR. ROOT 994 12 14 1 61 HUCKLE'S CATS (23)
PASCAL LYNXEAR 1019 17 7 0 60 DARQUE KNIGHTS (22)
TALA ONE-HAND 1097 6 1 0 60 DARQUE KNIGHTS (22)
I DON'T MOW 941 13 18 0 57 ROBO VILLAGE (68)
ADEPTS W L K POINTS TEAM NAME
OKSTUPID 950 16 8 0 56 WAY OF ALL FLESH (17)
CUT & PASTE 1036 9 11 0 54 PIXELBENDERS (36)
LORELEI 1044 12 6 0 53 LOST SENTINELS (19)
EARTHQUAKE SEASON 887 13 13 0 52 WEIRDING WAYS (53)
-FURIOUS INHALER 1108 9 4 1 52 PHARMANOMICON (76)
TRAPS 983 11 17 1 51 THIRSTY THUGS (31)
COMMAND X 1060 9 6 0 51 PIXELBENDERS (36)
BUD THE WISER 1090 7 8 0 50 BEER BELLIES (74)
-DY-QUIL 1107 9 4 1 49 PHARMANOMICON (76)
HELSTAR 976 10 17 0 47 METAL BLADE (69)
CROAKER 1086 4 4 0 47 THIRSTY THUGS (31)
XXX 1087 8 8 0 46 BEER BELLIES (74)
UNDO 1066 8 5 0 45 PIXELBENDERS (36)
YUTO 1016 8 16 4 44 LOST SENTINELS (19)
HOLLOW 995 8 18 2 44 LOST SENTINELS (19)
BOOZY SOOZY 1088 7 4 0 36 BEER BELLIES (74)
SUICIDE MISSION 1051 7 5 0 34 WEIRDING WAYS (53)
CHALLENGER INITIATES W L K POINTS TEAM NAME
MECHADEPLORABLE 1080 7 3 0 31 WAY OF ALL FLESH (17)
METH DEALER 1085 5 3 0 30 ROBO VILLAGE (68)
CHATROOM RAMBO 1083 4 4 1 29 WAY OF ALL FLESH (17)
MR. READ-A-LOT 1077 3 7 0 28 HUCKLE'S CATS (23)
INITIATES W L K POINTS TEAM NAME
ANVIL 1113 2 2 0 23 METAL BLADE (69)
SHAKIN' FOR BACON 1050 5 7 0 22 WEIRDING WAYS (53)
ERASE 1114 2 2 0 22 PIXELBENDERS (36)
VEXXED 1076 3 7 1 17 LOST SENTINELS (19)
GUMBO 1075 3 8 0 17 LOST SENTINELS (19)
POCKET MOUSE 1115 2 1 0 17 ALFREDOVISION(TM) (77)
LECTER 1116 2 1 0 15 ALFREDOVISION(TM) (77)
-AMOXIKILLIN 1105 4 2 0 14 PHARMANOMICON (76)
BULLY BOBCAT 1078 2 8 0 14 HUCKLE'S CATS (23)
OMEN 1102 3 3 0 13 METAL BLADE (69)
INITIATES W L K POINTS TEAM NAME
THE REDNECK 1129 1 0 0 8 ROBO VILLAGE (68)
BOZO THE CLOWN 1131 1 0 0 7 ALFREDOVISION(TM) (77)
PANDA 1132 1 0 0 6 HERO'S INC (67)
A STRANGE MIND 1117 1 2 0 5 ALFREDOVISION(TM) (77)
FREXX 1122 1 2 0 5 THIRSTY THUGS (31)
DOCTOR LION 1127 0 2 0 2 HUCKLE'S CATS (23)
KRUSTY THE CLOWN 1130 0 1 0 1 ALFREDOVISION(TM) (77)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PRACTICE GOLEM 1128 0 1 0 DARQUE KNIGHTS 22 DARK CHAMPION 175 NONE
WOLFGANG WOLF 853 19 27 0 HUCKLE'S CATS 23 AJAX 933 172
BITTER END 978 16 11 1 METAL BLADE 69 SWINE GOLEM 175 NONE
HIRAX 979 10 12 0 METAL BLADE 69 PAPPY BLUE RIBS 1091 171 NOT REVENGED
DIEBUPROFEN 1106 7 4 0 PHARMANOMICON 76 YUTO 1016 173 REVENGED
FINOIL 1121 1 1 0 THIRSTY THUGS 31 CHATROOM RAMBO 1083 174
PERSONAL ADS
2-3 turn with Max going straight to the dark arena. Ajax was bloodfeuded by a much
younger fighter and won, and remains a popular fellow in the arena. Beowulf was also
challenged and won which is nice. Still no offers for adm coming their way. Hydra was
beaten because I changed up his strategy and he did not like it at all. Wolverine lost
again sinking to sub .500 again. I'm going to run the new kid. Named her Panda
because why not right?. Kinda reminds me of Ajax in her build so sub .500 probably. Oh
well. Congratulations to the departed and the newly graduated. Glad to see you get
out of here. -- Eli
Wheel of Morality, Turn, Turn, Turn, Tell Us the Lesson that We Should Learn:
Yellow Snowman LU 10(3)-9-6-15-17-17-13, Norm/Norm, Master Initiative, Ad Ex Attack,
Ad Ex Defense, Expert Riposte, Expert Decise. Favors the Epee. Low/High. Learns
Defense. A low strength Lunger. Normal damage is costly and he lost many fights
because of it. We understand why managers will send Norms to the DA, but we foolishly
thought he could train out of it, or at least find his favorite weapon. The Epee, he
drew it once as a backup and didn't do anything worth noting. Starting at 7 STR, our
best guess is we should've just given him the Epee from the get go. Since we don't
trust him in the Dark Arena, we're hoping he kills one of you noobs on his way out! --
Weirding Ways
Boozy Soozy -- There's nothing that two roofies and a bad idea can't solve. -- Shakin'
for Bacon
Drink Em Up -- Drink that down, gurl! -- Yellow Snowman
Way of All Flesh -- Congratulations on becoming Current Top Team! Truely, I say to
you, it is an honor just to share the same arena as you. My heart gleefully flutters
even to merely address you in a manner such as this. But first, I must ask, how come
you were unable to achieve the perfect 15-0 record in the Current? My, my, when
compared to the perfect 3-Turn, 14-1 isn't so impressive now, is it? So Average.
Ordinary. Run of the mill, even. Ah, yes, your mediocrity must keep you up at night
and send cold chills down your spine. So close, yet so far. And pray tell, do you
know why you were unable to achieve such greatness? *Clasps his hands and giggles*
It was I. *More hideous laughter* Me. I stood in your way and I will always stand
in your way. I will scoff, and laugh at what you call achievements with haughty
derision until the day you die! So... *Collects his composure and calms himself
while straightening his magnificent pink bathrobe* ..in the meantime... I think I
will save all celebration for someone... else. Good day! -- Weirdo
LAST WEEK'S FIGHTS
BITTER END was dealt death by SWINE GOLEM in a 4 minute bloody Dark Arena fight.
PRACTICE GOLEM was viciously butchered by DARK CHAMPION in a 3 minute battle.
BEOWULF was overpowered by STEIG ROCKTOE in a 1 minute mismatched Challenge duel.
YA'LL QAEDA slimly won victory over THE CAN COLLECTOR in a 2 minute Challenge fight.
AJAX devastated VANILLA ISIS in a popular 1 minute uneven Challenge Title brawl.
PAPPY BLUE RIBS devastated IMPIOUS in a 1 minute mismatched Challenge match.
DRINK EM UP overpowered CAPTAIN OBVIOUS in a 1 minute uneven Challenge melee.
THE HANDYMAN vanquished COMMAND X in a 1 minute uneven Challenge fight.
MR. ROOT vanquished HOLLOW in a exciting 1 minute one-sided Challenge fight.
XXX viciously subdued METH DEALER in a popular 3 minute brutal Challenge bout.
SUICIDE MISSION demolished VEXXED in a 2 minute mismatched Challenge competition.
BUD THE WISER devastated HELSTAR in a 1 minute one-sided Challenge battle.
SHAKIN' FOR BACON overcame DOCTOR LION in a 1 minute Challenge conflict.
BULLY BOBCAT was bested by MECHADEPLORABLE in a 4 minute Challenge duel.
LECTER was overcome by MR. READ-A-LOT in a 1 minute Challenge bout.
ERASE devastated GUMBO in a 1 minute mismatched Challenge brawl.
YELLOW SNOWMAN was overpowered by HYDRA in a 1 minute one-sided bout.
VERTEX savagely defeated PASCAL LYNXEAR in a popular 8 minute bloody veteran's bout.
COR SEVENBLADES was viciously subdued by WOLVERINE in a popular 1 minute gory contest.
RUDOLF VON FLUGEL vanquished OKSTUPID in a action packed 2 minute one-sided match.
TRAPS was viciously subdued by LORELEI in a tiring 7 minute brutal contest.
TALA ONE-HAND savagely defeated EARTHQUAKE SEASON in a action packed 2 minute fight.
YUTO was overpowered by CROAKER in a 1 minute one-sided duel.
CUT & PASTE overpowered CHATROOM RAMBO in a 2 minute uneven match.
I DON'T MOW was savagely defeated by UNDO in a dull 9 minute gory duel.
BOOZY SOOZY handily defeated OMEN in a 1 minute mismatched bout.
ANVIL vanquished FREXX in a 1 minute one-sided bout.
POCKET MOUSE overpowered TOUGH MAMA in a 1 minute uneven duel.
A STRANGE MIND was defeated by THE REDNECK in a popular 1 minute novice's match.
KRUSTY THE CLOWN was savagely defeated by PANDA in a 1 minute gory novice's bout.
BOZO THE CLOWN overcame TOUGH MAMA in a 4 minute amateur's match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|SLASHING ATTACK 11 STRIKING ATTACK 25 - 21 - 1 54 |
|LUNGING ATTACK 10 BASHING ATTACK 26 - 22 - 0 54 |
|TOTAL PARRY 10 PARRY-STRIKE 30 - 27 - 1 53 |
|WALL OF STEEL 9 TOTAL PARRY 46 - 43 - 2 52 |
|STRIKING ATTACK 5 LUNGING ATTACK 50 - 48 - 5 51 |
|PARRY-STRIKE 4 SLASHING ATTACK 34 - 35 - 3 49 |
|BASHING ATTACK 4 WALL OF STEEL 44 - 51 - 2 46 |
|PARRY-RIPOSTE 3 PARRY-RIPOSTE 19 - 23 - 0 45 |
|AIMED BLOW 2 AIMED BLOW 11 - 16 - 1 41 |
|PARRY-LUNGE 0 PARRY-LUNGE 0 - 2 - 0 0 |
Turn 175 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 3 - 1 LUNGING ATTACK 4 - 6 3 WALL OF STEEL
PARRY-RIPOSTE 2 - 1 TOTAL PARRY 3 - 7 2 SLASHING ATTACK
SLASHING ATTACK 7 - 4 BASHING ATTACK 1 - 3 1 LUNGING ATTACK
STRIKING ATTACK 3 - 2 PARRY-LUNGE 0 - 0 1 AIMED BLOW
WALL OF STEEL 5 - 4 1 BASHING ATTACK
AIMED BLOW 1 - 1 1 TOTAL PARRY
1 PARRY-RIPOSTE
1 PARRY-STRIKE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK AJAX 933 19 16 1 126 HERO'S INC (67)
WALL OF STEEL HYDRA 934 20 15 0 106 HERO'S INC (67)
BASHING ATTACK THE CAN COLLECTOR 939 18 13 0 96 ROBO VILLAGE (68)
SLASHING ATTACK PAPPY BLUE RIBS 1091 9 7 2 95 BEER BELLIES (74)
TOTAL PARRY CAPTAIN OBVIOUS 679 23 21 1 91 WEIRDING WAYS (53)
PARRY-RIPOSTE VANILLA ISIS 948 17 7 1 91 WAY OF ALL FLESH (17)
PARRY-STRIKE VERTEX 1025 14 8 0 88 PIXELBENDERS (36)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is AJAX 933. The most popular warrior this turn was
VERTEX 1025. The ten other most popular fighters were THE CAN COLLECTOR 939, XXX
1087, TALA ONE-HAND 1097, RUDOLF VON FLUGEL 865, BULLY BOBCAT 1078, AJAX 933,
WOLVERINE 946, CUT & PASTE 1036, THE REDNECK 1129, and PAPPY BLUE RIBS 1091.
The least popular fighter this week was TRAPS 983. The other ten least popular
fighters were LORELEI 1044, UNDO 1066, I DON'T MOW 941, BOZO THE CLOWN 1131, KRUSTY
THE CLOWN 1130, FREXX 1122, OMEN 1102, YUTO 1016, GUMBO 1075, and MECHADEPLORABLE
1080.
The following warriors will travel to AD after next turn:
THE CAN COLLECTOR (20-939) ROBO VILLAGE (68)
The following warriors have traveled to AD after fighting this turn:
YELLOW SNOWMAN (20-687) WEIRDING WAYS (53)
BITTER END (20-978) METAL BLADE (69)
STEIG ROCKTOE (20-993) DARQUE KNIGHTS (22)
NAME CHANGE-O-RAMA
Algernon, who had NOT gotten the name change he'd asked for, looked at the latest
petitioner. This was a typical gladiator, big, muscular, and scarred, with a frown.
"Ah, what can I do for you?"
"Name change. I heard we can do that. I'm tired of being Jane Doe."
"I'd think you would be," Algernon said faintly. "The Commission has actually
been thinking about this. It isn't FREE, mind you! It takes money to run our office,
you know, and we want to buy some goats--"
"I don't care about goats!" He made a crude suggestion about goats.
"Or maybe chickens. Or bees--" Algernon took a quick step back at the look on the
rough warrior's face. "Yes, a name change. Right away, sir. We can do that.
Gladiators, teams, it will cost you two dollars to make a change--"
"I had a talk with my manager. He'll find the money. I want to change my name
to Jane Ralph. I'm no doe!" He thumped a fist on the counter.
"Er, yes. Jane Ralph. Fill out this form, please." He pushed the paper across
the counter. "The changes start on the 15th of April--that's the Ides, you know, and
can be submitted through the end of May. With the payment. No change without the
goat, ah, the gold."
* * * * *
Warrior and team name changes will be accepted beginning April 15 and continuing
throughout the month of May. The cost will be $2 per name change. All proceeds will
be used to buy goats via Heifer International and will be matched up to $500.
If you have names you want to change, please contact Customer Service. -- RSI
WINTER BLOODGAMES 2022
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in late April. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.
For those of you who always wanted the chance to manage the
last warrior standing alive upon the arena sands, your day has come. At the end of
the ten turns, even though several warriors, bruised and scarred, MAY yet live, only
one will be crowned Champion of the Bloodgames. And in this game mere survival counts
for little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. Here are the particulars:
Slow Bloodgames (DM 95): Turn 1 is due Weds April 27
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In this turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 95 is due April 27 and will process on a 28-day
schedule.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!