DUEL 2 NEWSLETTER
Date : 05/24/2022 Duedate: 06/06/2022
SEAM ARENA
DM-20 TURN-181
This Weeks Top Honors
THE DUELMASTER IS
PAPPY BLUE RIBS
BEER BELLIES (74)
(20-1091) [12-8-2,111]
Chartered Recognition Leader Unchartered Recognition Leader
DRINK EM UP BOZO THE CLOWN
BEER BELLIES (74) ALFREDOVISION(TM) (77)
(20-1093) [14-5-1,116] (20-1131) [6-1-0,27]
Popularity Leader This Weeks Favorite
COR SEVENBLADES PANDA
DARQUE KNIGHTS (22) HERO'S INC (67)
(20-1032) [11-15-1,75] (20-1132) [3-4-0,21]
THE CURRENT TOP TEAM
WAY OF ALL FLESH (17)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BEER BELLIES (74) 70
2. THIRSTY THUGS (31) 49 UNLIKELY HEROES (4)
3. METAL BLADE (69) 46 Unchartered Team
4. WAY OF ALL FLESH (17) 24
5. ALFREDOVISION(TM) (77) 18 ALFREDOVISION(TM) (77)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1 PHARMANOMICON (76) 43 29 4 59.7 1/ 2 WAY OF ALL FLESH (17) 12 2 2
2/ 0 UNLIKELY HEROES (4) 53 36 2 59.6 2/ 8 BEER BELLIES (74) 10 5 1
3/ 2 BEER BELLIES (74) 57 42 4 57.6 3/ 1 METAL BLADE (69) 10 5 0
4/ 3 WAY OF ALL FLESH (17) 157 129 8 54.9 4/ 6 PIXELBENDERS (36) 9 6 1
5/ 4 ROBO VILLAGE (68) 93 81 2 53.4 5/ 3*ALFREDOVISION(TM) (77) 9 6 0
6/ 7*ALFREDOVISION(TM) (77) 24 21 1 53.3 6/ 4 HUCKLE'S CATS (23) 9 6 0
7/ 5 PIXELBENDERS (36) 418 373 13 52.8 7/ 7 LOST SENTINELS (19) 7 6 1
8/ 8 DARQUE KNIGHTS (22) 461 429 29 51.8 8/ 5 DARQUE KNIGHTS (22) 6 9 0
9- 9 WEIRDING WAYS (53) 188 175 17 51.8 9-10 WEIRDING WAYS (53) 4 6 2
10/ 6 HERO'S INC (67) 105 100 2 51.2 10/13 ROBO VILLAGE (68) 4 10 0
11/10 THIRSTY THUGS (31) 421 431 12 49.4 11/12 THIRSTY THUGS (31) 3 6 0
12/11 METAL BLADE (69) 79 84 2 48.5 12/ 9 HERO'S INC (67) 3 12 0
13/12 HUCKLE'S CATS (23) 380 440 17 46.3 13/ 0 UNLIKELY HEROES (4) 2 3 0
14/13 LOST SENTINELS (19) 348 528 39 39.7 14-11 PHARMANOMICON (76) 2 3 0
15/ 0*ENDLESS HUNGER (80) 0 2 0 0.0 15/ 0*ENDLESS HUNGER (80) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
We tallied the poll regarding the new contest prize: A pool of natural (auto-
generated, non-DYO, unaltered) replacement rollups from which a manager may choose one
to be added to their team. Eleven managers unanimously agreed that it is acceptable
for use in a no-tournament arena. Nobody objected to the prize itself, although some
wished for different prizes. 11 managers responded, most from Seam.
-- RSI
***---------*---------*---------*---------**---------*---------*---------*---------***
THE 300
They slowly trudged along the finely-kempt and well-swept dirt road on their way to
the normally quiet and unassuming town of SEAM. 300 of them in all, methodically
making their way into town amid the gazes of their curious onlookers. Seam was a
smallish town, full of ordinary folk who enjoyed an ordinary life; it was indeed not
the type of town that one would expect to be one of the very few towns chosen to host
the Games of the Arena. Some years back the town council was presented with the
opportunity to once again be host to the games, but they did not want to make the same
mistake twice. In short: the beauty and simplicity of the town was all but ruined by
the dark magics that seemingly without fail came to every host town the first time
that SEAM attempted to be a host so many years back.
The town council could not deny that the arena games brought a certain level of
prosperity to any town that agreed to become a host. But unfortunately, this
prosperity had a very strong dark side. It also brought with it thieves, thugs, and
miscreants of every type. Hustlers, gamblers, drunkards, and whores. Hit-men and wise
guys. Taverns open 'til all hours of the night... open practically on every corner.
However, the quiet and unassuming little town of SEAM has managed to escape the dark
faction that seemed to accompany most every arena town this second time around. Their
answer to this problem was very simple: no magic of any kind was allowed in the city
limits. Furthermore, in order to guarantee that the town's arena fighters stay
completely and totally uncorrupted by the allure of magic, all of them were required
to remain in the town until when and if they were lucky enough to advance to the games
at the Isle.
The town was extraordinary in how ordinary it actually was, and this was one thing
that alfredo Frothingslosh himself loved so much about this lazy little town that he
now called home. alfredo was not a rich man, but he did have a very strong standing
with the spy commission and the other managers of the games... a standing that far
surpassed his actual wealth, and he kept this standing by always being ready for any
new opportunity that might come along. And in the case of having no such opportunity
presenting itself for a long time, such as is the case now, alfredo also possessed a
certain talent to create such an opportunity for himself.
When alfredo first went to the town council with his notion of sponsoring a contest,
he was categorically turned down. But he realized that it was not the contest itself
that the town council feared: it was the *prize*. Prizes generally meant magic. Magic
almost always was accompanied by a hidden cost that the council did not have the
desire or the willingness to pay. But one thing that alfredo was famous for was the
ability to make the most of his young warriors without the need of relying on magic.
And this special "knack" that he had helped him not only to think of a prize that the
council might begrudgingly accept, but further, actually showcased, emphasized, and
*celebrated* the ability to compete in the Games without resorting to magic.
What really sealed the deal was alfredo offering to round up the 300 recruits needed
for the contest all on his own. At that point the council could hardly argue further.
And that, my friends, brings us around full circle... back to the beginning of this
little story: back to the 300 ordinary folk that I described shuffling past you into
town.
They were men and women, young and not so young; they tended to be on the thin side
(perhaps a little undernourished); most looked to be in dire need of a bath, but more
than anything, these recruits were totally and completely ordinary. But that should
change, and in a little more than a year from now... change it will. It is most
definitely not clear now, but through hard work, training, and perhaps a bit of talent
that they were not yet aware of, six of these ordinary recruits will rise and prove
that indeed the once ordinary can become extraordinary. Six of these ordinary recruits
will rise, proving themselves to be the "Cream of the Slosh."
***---------*---------*---------*---------**---------*---------*---------*---------***
The Frothingslosh Syndicate is proud to announce 99 Bottles of Beer III!!! (+ 100):
Sponsored by ALFREDOVISION(TM): for a Better Tomorrow, and a Better Today.
The contest will be in honor and celebration of turn 199 of SEAM DM 20.
Your objective is simple: be the first team to accumulate 199 Bottles of Beer!
The first part of the contest will be a 15 turn "warm-up" starting on turn 184, due
7/4/22, but you are encouraged to start your team as early as possible. During this
casual "meet and greet" stage, all teams will earn one bottle per turn simply by
fielding a full team of 5 warriors and writing at least one personal ad. BTW guys, for
the sake of simplicity, your Host and Cruise director asks that you PLEASE do not sign
your ad expecting me to know who you are. If you are not 100% certain, then please
state very clearly EVERY TURN what team you are associated with so i do not have to go
through past newsletters to try to figure out who you are. Also do not forget to write
a personal ad for the turn 184 newsletter! Simply stating who you are would be great.
Something like, "Hi Seam. I'm John, the manager of John's team" is certainly
sufficient.
The real fireworks will start on turn 199, due on 1/30/23. That is when the teams will
start to earn Bottles for Arena Performance, which will be earned/awarded as follows:
* Bottles awarded for being active and writing a personal ad are discontinued.
* 5 Bottles for each invite to ADM, AWARDED UPON THE ANNOUNCEMENT OF INVITE IN THE
NEWSLETTER with the opportunity to earn 1 extra bottle ON THE FOLLOWING TURN for
achieving a kill in the Dark Arena on their last fight. Note that this Bottle is a
"bonus;" you will also earn a Bottle for the win; bottles awarded for wins are
outlined below.
* 3 Bottles for each turn as Duelmaster, with the opportunity to earn 1 extra bottle
for writing a Duelmaster's column COLLECTED ON THE FOLLOWING TURN when the column
is actually published. It does not have to be fancy but has to be "something": 99
words minimum.
* 5, 4, 3, 2, and 1 Bottles for Team on the Move and Current Top Team. In the case
of ties, partial bottles will be awarded and will count towards your total.
* 2 Bottles for Chartered Recognition Leader
* 2 Bottles for This Week's Favorite
* 2 Bottles for TOP CAREER HONORS Chartered Team
* 0 Bottles for each turn as Overall Popularity Leader. Additionally, you will pay a
1 BOTTLE PENALTY on the following turn if you fail to post a personal ad
apologizing for your ostentatious behavior! OR...you can choose to brag further
about how astonishingly wonderful you actually are, and are more than worthy of
all the accolades you get from your adoring fans.
* 1 Bottle for a successful Bloodfeud: limit two bottles per incident.
* 2 Bottles for each Stylemaster as listed in the newsletter. In other words, the
rules for being awarded bottles for Stylemaster are the same as they are in the
arena: winning record, adept or above.
* 1 bottle for each win, or two bottles for each kill in the regular arena. Warriors
that manage to return from the Dark Arena earn one bottle for the win only.
If more than one team achieves or surpasses 199 Bottles on the same turn, the team
with the higher total will be the victor. Partial Bottles having been awarded make the
event of a tie at the end much less likely; any fraction of a bottle lead that you may
have *will* count. In the unlikely event that there is an exact tie for any place that
receives a prize, those teams involved will continue playing until a winner can be
decided.
The top three places will win one or more "Cream of the Slosh" replacements:
* 1st Place: 3 CotS replacements
* 2nd Place: 2 CotS replacements
* 3rd Place: 1 CotS replacements
A CotS replacement is 10 standard, ordinary Duelmasters teamsheets that are specially
"marked" and grouped together by the Spy Commision to be used for this single purpose
only. The winning manager then chooses any one out of the 50 warriors on the 10
teamsheets they wish to be their "Cream of the Slosh" replacement; the other 49 are
simply discarded. Note that you are free to use your CotS replacement anytime you have
an opening on your team; in other words, you are not required to Dark Arena nor do you
have to pass on a good naturally occurring replacement.
However, CotS replacements will not be allowed to hide their status: all CotS
replacements will be required to start its name with these three symbols: O^O (capital
O, shift-6 [caret symbol], capital O. This surely will cause them to be a "target" of
challenges, but also will serve as a badge of honor for them to wear proudly. In the
case of winning multiple CotS replacements, you will be required to wait at least 10
ACTIVE turns in between using your CotS replacements; you will only receive one CotS
packet at a time. Just send a note in to the Spy Commission with your 10th turn's
orders to receive your new CotS packet with your turn's results.
Note that 6 CotS replacements being won in total is the guaranteed minimum. I have
been informed that if the contest has an unusually large turnout, the Spy Commission
MAY choose to spice up the prize pool with additional CotS replacements. Understand
there are no guarantees (other than them 6 as listed), and these Spies were rather
"vague" and sometimes can be a little sketchy. But, for what it's worth, I figured I
should pass the information on just in case it does actually have merit.
But that's not all! For those of you that wish to spice up the contest even further,
we are featuring an additional and completely voluntary "Contest Within a Contest" for
which there will be a one time fee of 6 RSI Gift Certificates to enter. The prize pool
for the CWAC will be one "6-pack" of Duelmasters Gift Certificates (no cash value;
each may be redeemed for one Duelmasters teamsheet) for every manager who chooses to
participate. The prize pool will divided up among the winning players as follows:
* 1st place: 1/2 of all the teamsheets
* 2nd place: 1/3 of all the teamsheets
* 3rd place: 1/6 of all the teamsheets
I just want to clarify that managers competing for the CWAC teamsheets are only
competing against each other. So, for example, if you place second in the main contest
but the main contest winner did not choose to participate in the CWAC, you will then
be the first place winner of the CWAC (and receive half of all the sheets in the prize
pool). Additionally, if the CWAC proves to be very popular and gets many entries, I
may pay out more places. Any such decisions will be discussed and finalized prior to
turn 199.
I will do my best to write a Contest Update every turn which will obviously be based
on the totals from the previous turn. I also plan to start an email list that you may
join if you wish. I will send out the updated contest standings to this list...likely
very soon after the newsletter is posted; I will actually be so bold to suggest that I
might get your contest update prior to getting your mail! So everyone can have up-to-
date standings, but also gives you the chance to point out any errors I might have
made prior to sending in the official update to be printed in the newsletter.
Other Rules:
* Once the first team equals or surpasses the required 199 Bottles total, THE
CONTEST IS OVER unless there are any ties to work out, and in that case the
contest will continue to the following turn ONLY for those teams involved. Your
official contest ranking will be based on whatever position you are holding at the
time that the first team(s) surpasses 199 bottles, even in the unlikely event of a
tie for first place and the winner has not yet been determined.
* NO AVOIDS: This will be STRICTLY ENFORCED starting on Turn 199. Any team caught
avoiding will be REMOVED from the contest and their entry fee (if any) WILL NOT be
refunded! And trust me, with the number of nosy spy reporters out there, YOU WILL
get caught.
* Cheating of any kind will not be tolerated and will be grounds for
disqualification. Coordinating challenges is allowed; non-aggression pacts are
allowed. "Taking a dive" (ie: throwing fights) is definitely NOT allowed. Any
allegations of cheating will be investigated seriously; any decision made by the
spy commission regarding said allegations will be final. Ladies and gentlemen:
let's keep this clean, okay? None of us are kids anymore!
* Seam is a "non-tourney" arena, and as such you are required to field a full team
of 5 warriors every turn! Any warrior that has 1 FE or more missing the turn will
incur a 3-Bottle penalty for their team. You are highly encouraged to put your
entire team on maintenance, to guard against any mistakes. If you have a warrior
"accidentally' sit out the turn, you will "accidentally" incur a 3-bottle penalty
;>. Any rookie warrior missing a turn will only incur a 1-Bottle penalty for
their team. I am aware that those poor noobs often get lost temporarily.
* There will be no penalty for your *entire team* missing a turn. It is certainly
not recommended, however!
* No tournament experience or "enhanced" warriors will be allowed.
* If you wish to participate in the optional "contest within a contest," you must
announce your intention to participate prior to turn 190 being processed (due
9/26). The one-time entry fee of 6 RSI Gift Certificates will be charged to your
account at that time.
YOU are invited; you are encouraged to start early if you like! The Frothingslosh
Syndicate invites you to Bottle! Er...ah...battle!
SPY REPORT
Welcome back to Seam, my darlings! It looks as if things are going to start getting
more exciting around here with the announcement of a contest. Kudos to Alfredo for
getting that off the ground. I anticipate we will see some new teams popping up over
the next few months as everyone gears up to participate. I am sure I will speak more
of it in the turns to come, so let's get back to our arena news for today.
We knew with Hydra's graduation notice the last turn we were getting a new Duelmaster.
The question we had before us was, "Who was going to step up and grab the title?" It
is always an interesting question because there are so many directions a warrior's
career can take in the arena. Will they be an outright champion by defeating the
existing Duelmaster? Can they achieve greatness purely on recognition from the crowds
and Gladiatorial Commission? Hydra's title defense this turn was for show as he was
leaving for the Isle of the Eye after today. While he was not concerned with such
thoughts as life and death, there were many other fighters who were still seeking
glory. One of those was Pappy Blue Ribs.
PBR was the lowest-ranked Challenger Champion at 93 points, but it was Pappy that made
the challenge for Duelmaster of Seam. His ambitions paid off big as he defeats the
departing Lord Protector Hydra and takes the mantle of Champion upon him. He sits on
the throne of Seam, and we can only hope Pappy Blue Ribs will address the arena next
turn with a column. Congrats to PBR, and good luck defending the throne next turn!
Looking down the golems' reports, I see that Weirding Ways is our most avoided team.
That is interesting because they did not even bother to show up for the fights. They
were most avoided (and futilely, I might add) by Darque Knights. Speaking of Darque
Knights, their warrior, Tala One-Hand was the most challenged this turn. She got an
unexpected, well, maybe not that unexpected considering each warrior's style, from
Helstar. Challenging up 30 points made many take notice of Helstar's challenge, and
it appears to be good for his over arena standing too! Helstar beat Tala and picked
up 25 recognition for the spectacular win.
There were 4 deaths in the arena, but I guess many of you would only call one of them
significant. That's right, 3 of those deaths happened in the Dark Arena, and unless
it is a veteran warrior or immortal being sent there, I have noticed people do not
seem to care. I'm not sure what that says about us as a society, but I'll save that
commentary for later. The "significant" death came when Landlord lost his Meth
Dealer. Erase took his name a bit too literally and erased Meth Dealer from the
record books . . . or is it the living books. He's gone if you haven't picked up on
that point yet. Meth Dealer had 12 fights in Seam before the start of today's fights.
Maybe it is events like this that cause people to look unfavorably upon the number 13.
Farewell to you, my sweets! We also bid a final farewell to our 3 Lord Protectors:
Rudolf Von Flugel, Hydra, and Vanilla Isis. Enjoy your stay on the Isle of the Eye
and the advanced training that keeps Alastari safe. Hopefully, I will see the rest of
you next turn. PBR has the opportunity to defend the throne, and we have many
Challenger Champions that look very capable of being our next Seam Champion. Only one
warrior in range of the throne has a record below .500, but even he (Helstar) just
posted an impressive win today. Don't count anyone out! See you next turn, my
dearies!
-- Sidara Brightbell
DUELMASTER W L K POINTS TEAM NAME
PAPPY BLUE RIBS 1091 12 8 2 111 BEER BELLIES (74)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
DRINK EM UP 1093 14 5 1 116 BEER BELLIES (74)
VERTEX 1025 18 10 1 106 PIXELBENDERS (36)
SUPER CHICKEN 39 13 5 1 102 UNLIKELY HEROES (4)
-CAPTAIN OBVIOUS 679 24 22 1 95 WEIRDING WAYS (53)
HELSTAR 976 15 18 0 95 METAL BLADE (69)
PASCAL LYNXEAR 1019 22 8 0 93 DARQUE KNIGHTS (22)
CHAMPIONS W L K POINTS TEAM NAME
TALA ONE-HAND 1097 11 2 0 83 DARQUE KNIGHTS (22)
COMMAND X 1060 13 8 0 81 PIXELBENDERS (36)
SISTER GARLIC 41 13 5 0 80 UNLIKELY HEROES (4)
CUT & PASTE 1036 12 14 0 80 PIXELBENDERS (36)
OKSTUPID 950 21 9 0 79 WAY OF ALL FLESH (17)
WOLVERINE 946 19 21 0 78 HERO'S INC (67)
MR. ROOT 994 15 17 1 77 HUCKLE'S CATS (23)
XXX 1087 11 9 0 76 BEER BELLIES (74)
BUD THE WISER 1090 9 10 0 76 BEER BELLIES (74)
COR SEVENBLADES 1032 11 15 1 75 DARQUE KNIGHTS (22)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
MECHADEPLORABLE 1080 11 5 0 66 WAY OF ALL FLESH (17)
THE HANDYMAN 942 14 21 1 64 ROBO VILLAGE (68)
TRAPS 983 14 20 1 63 THIRSTY THUGS (31)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
I DON'T MOW 941 14 21 0 63 ROBO VILLAGE (68)
ADEPTS W L K POINTS TEAM NAME
LORELEI 1044 16 8 0 56 LOST SENTINELS (19)
YUTO 1016 11 19 4 56 LOST SENTINELS (19)
-EARTHQUAKE SEASON 887 14 13 0 55 WEIRDING WAYS (53)
OMEN 1102 7 5 0 55 METAL BLADE (69)
FREXX 1122 4 5 1 53 THIRSTY THUGS (31)
THE REDNECK 1129 4 1 0 53 ROBO VILLAGE (68)
CROAKER 1086 7 7 0 52 THIRSTY THUGS (31)
UNDO 1066 10 9 0 51 PIXELBENDERS (36)
-FURIOUS INHALER 1108 10 5 1 49 PHARMANOMICON (76)
-BENNAKYL 1109 9 6 1 47 PHARMANOMICON (76)
BOOZY SOOZY 1088 8 7 0 46 BEER BELLIES (74)
ANVIL 1113 5 5 0 46 METAL BLADE (69)
-DY-QUIL 1107 9 6 1 44 PHARMANOMICON (76)
GUMBO 1075 6 11 1 39 LOST SENTINELS (19)
THE SILENT OWL 42 10 8 0 38 UNLIKELY HEROES (4)
GENERAL LIABILITY 38 9 9 0 36 UNLIKELY HEROES (4)
-SUICIDE MISSION 1051 7 7 0 36 WEIRDING WAYS (53)
CHALLENGER INITIATES W L K POINTS TEAM NAME
ERASE 1114 3 7 1 33 PIXELBENDERS (36)
DOCTOR LION 1127 3 5 0 33 HUCKLE'S CATS (23)
-AMOXIKILLIN 1105 6 2 0 32 PHARMANOMICON (76)
-SHAKIN' FOR BACON 1050 6 8 1 27 WEIRDING WAYS (53)
BOZO THE CLOWN 1131 6 1 0 27 ALFREDOVISION(TM) (77)
BULLY BOBCAT 1078 5 11 0 26 HUCKLE'S CATS (23)
MR. READ-A-LOT 1077 5 11 0 26 HUCKLE'S CATS (23)
INITIATES W L K POINTS TEAM NAME
HOP ONTHEBUS GUS 1154 3 1 0 23 ALFREDOVISION(TM) (77)
PANDA 1132 3 4 0 21 HERO'S INC (67)
DYNAMITE 1151 2 2 0 21 METAL BLADE (69)
NAKED AND AFRAID 1160 2 0 0 19 ALFREDOVISION(TM) (77)
GOAT WITH NO NAME 1148 3 2 0 18 ALFREDOVISION(TM) (77)
BURN OUT 1157 2 1 0 15 LOST SENTINELS (19)
-HARMACIST 1126 1 1 0 14 PHARMANOMICON (76)
PAYTRIOT GAME 1162 1 0 0 14 WAY OF ALL FLESH (17)
DARK FUNERAL 1150 1 3 0 12 METAL BLADE (69)
GIGANTA MOUSE 389 1 3 0 6 UNLIKELY HEROES (4)
DEORN 1152 1 3 0 6 HERO'S INC (67)
WELFARE MOM 1161 1 1 0 6 ROBO VILLAGE (68)
-CANNON MOLE 1139 1 1 1 5 WEIRDING WAYS (53)
ETERNAL BLOSSOM 1158 1 2 0 5 DARQUE KNIGHTS (22)
DAKIA WILDROSE 1159 1 2 0 5 DARQUE KNIGHTS (22)
MOUNTAIN 1153 0 4 0 4 HERO'S INC (67)
REPLACEMENT THEORY 1164 0 1 0 1 WAY OF ALL FLESH (17)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
LECTER 1116 4 4 0 ALFREDOVISION(TM) 77 GUMBO 1075 180
SHEET BURGER 1163 0 1 0 ALFREDOVISION(TM) 77 DARK CHAMPION 181 NONE
IVARRA FROSTEYE 1140 1 1 0 DARQUE KNIGHTS 22 FREXX 1122 177 REVENGED
LEECH 79 1167 0 1 0 ENDLESS HUNGER 80 SPYMASTER 181 NONE
LEECH 80 1166 0 1 0 ENDLESS HUNGER 80 THE WRECK KING 181 NONE
NORMAL GUY 1156 0 1 0 LOST SENTINELS 19 CANNON MOLE 1139 179
IMPIOUS 977 13 16 1 METAL BLADE 69 VERTEX 1025 177 NOT REVENGED
METH DEALER 1085 6 6 0 ROBO VILLAGE 68 ERASE 1114 181
CHATROOM RAMBO 1083 8 5 1 WAY OF ALL FLESH 17 DRINK EM UP 1093 180
PERSONAL ADS
2-3 turn with Hydra winning the title and graduating to ADM. Bittersweet, as they
where the second best WOS to fight in the arena. I'll be breaking with tradition and
sending them to 107 because I really have no intention of running them in a tourney
and well there is that prize thing that was just announced. Not that I'll ever field a
prize winning warrior. I am seriously considering DAing the whole squad just to get a
chance at some fresh faces, but I doubt I will. Wolverine is a favorite and Panda has
potential. Deorn and Mountain stink but I knew that when I rolled them up. Perhaps,
depends on what I get as a replacement for Hydra. I love the arena, the no tourney
aspect keeps things honest and even non tourney warriors can flourish. I'll be
sticking around for sure. -- Eli
Dakia Wildrose -- You must be Darque's new disgusting AB. Good on ya. -- Cannon Mole
Vanilla Isis -- 17-9-4-21-7-9-17; +4 RI; +2 AT, +4 PA; EP, VL/MO -- MF
LAST WEEK'S FIGHTS
VANILLA ISIS viciously butchered DARK CHAMPION in a 3 minute Dark Arena fight.
LEECH 80 was murdered by THE WRECK KING in a 1 minute Dark Arena melee.
SHEET BURGER was murdered by DARK CHAMPION in a 1 minute Dark Arena fight.
LEECH 79 was slaughtered by SPYMASTER in a 1 minute Dark Arena brawl.
HOP ONTHEBUS GUS was bested by GUMBO in a 1 minute novice vs. veteran Bloodfeud fight.
PASCAL LYNXEAR was viciously subdued by DRINK EM UP in a 2 minute gory Challenge duel.
PAPPY BLUE RIBS devastated HYDRA in a 1 minute mismatched Challenge Title match.
HELSTAR defeated TALA ONE-HAND in a action packed 3 minute uneven Challenge melee.
BUD THE WISER vanquished THE REDNECK in a 1 minute one-sided Challenge duel.
XXX vanquished THE HANDYMAN in a 1 minute one-sided Challenge duel.
UNDO was overpowered by MR. ROOT in a 1 minute uneven Challenge match.
OMEN was luckily beaten by MECHADEPLORABLE in a exciting 5 minute Challenge fight.
ANVIL was unbelievably bested by I DON'T MOW in a 5 minute Challenge conflict.
BOOZY SOOZY devastated BULLY BOBCAT in a 1 minute mismatched Challenge bout.
BOZO THE CLOWN luckily beat PANDA in a popular 6 minute bloody Challenge duel.
ETERNAL BLOSSOM lost to NAKED AND AFRAID in a 2 minute novice's Challenge fray.
DARK FUNERAL was bested by MR. READ-A-LOT in a 5 minute Challenge brawl.
GOAT WITH NO NAME savagely defeated MOUNTAIN in a 2 minute novice's Challenge bout.
RUDOLF VON FLUGEL devastated COR SEVENBLADES in a popular 1 minute one-sided contest.
VERTEX demolished VIRGINAL CONCUBINE in a 1 minute uneven bout.
COMMAND X was vanquished by SUPER CHICKEN in a 2 minute mismatched fray.
CUT & PASTE overpowered YUTO in a 1 minute one-sided match.
WOLVERINE was defeated by SISTER GARLIC in a 1 minute one-sided duel.
OKSTUPID savagely defeated TRAPS in a tiring 11 minute brutal veteran's duel.
GENERAL LIABILITY was vanquished by CROAKER in a 1 minute uneven bout.
THE SILENT OWL was handily defeated by FREXX in a 1 minute uneven bout.
LORELEI beat DOCTOR LION in a action packed 5 minute competition.
ERASE savagely slew METH DEALER in a popular 2 minute gruesome fight.
DEORN was handily defeated by PAYTRIOT GAME in a 1 minute one-sided fight.
BURN OUT luckily beat GIGANTA MOUSE in a 2 minute brutal novice's fight.
DAKIA WILDROSE was overpowered by DYNAMITE in a 1 minute uneven bout.
WELFARE MOM luckily beat REPLACEMENT THEORY in a 2 minute gory beginner's contest.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 11 TOTAL PARRY 54 - 36 - 1 60 |
|SLASHING ATTACK 11 PARRY-STRIKE 28 - 21 - 1 57 |
|LUNGING ATTACK 10 LUNGING ATTACK 50 - 45 - 5 53 |
|PARRY-STRIKE 6 PARRY-RIPOSTE 16 - 15 - 2 52 |
|WALL OF STEEL 6 WALL OF STEEL 38 - 40 - 3 49 |
|STRIKING ATTACK 5 BASHING ATTACK 16 - 18 - 0 47 |
|AIMED BLOW 4 STRIKING ATTACK 19 - 25 - 0 43 |
|PARRY-RIPOSTE 3 SLASHING ATTACK 44 - 58 - 4 43 |
|BASHING ATTACK 2 AIMED BLOW 12 - 21 - 0 36 |
|PARRY-LUNGE 1 PARRY-LUNGE 0 - 1 - 0 0 |
Turn 181 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 3 - 0 SLASHING ATTACK 5 - 6 4 TOTAL PARRY
TOTAL PARRY 9 - 2 STRIKING ATTACK 2 - 3 3 PARRY-STRIKE
PARRY-STRIKE 4 - 2 LUNGING ATTACK 3 - 7 2 SLASHING ATTACK
BASHING ATTACK 1 - 1 AIMED BLOW 1 - 3 2 LUNGING ATTACK
WALL OF STEEL 1 - 5
PARRY-LUNGE 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
SLASHING ATTACK PAPPY BLUE RIBS 1091 12 8 2 111 BEER BELLIES (74)
PARRY-STRIKE VERTEX 1025 18 10 1 106 PIXELBENDERS (36)
TOTAL PARRY SUPER CHICKEN 39 13 5 1 102 UNLIKELY HEROES (4)
LUNGING ATTACK TALA ONE-HAND 1097 11 2 0 83 DARQUE KNIGHTS (22)
WALL OF STEEL XXX 1087 11 9 0 76 BEER BELLIES (74)
AIMED BLOW OMEN 1102 7 5 0 55 METAL BLADE (69)
STRIKING ATTACK THE REDNECK 1129 4 1 0 53 ROBO VILLAGE (68)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is COR SEVENBLADES 1032. The most popular warrior this
turn was PANDA 1132. The ten other most popular fighters were ANVIL 1113, TALA
ONE-HAND 1097, OMEN 1102, DARK FUNERAL 1150, NAKED AND AFRAID 1160, DOCTOR LION 1127,
GOAT WITH NO NAME 1148, ERASE 1114, DRINK EM UP 1093, and LORELEI 1044.
The least popular fighter this week was TRAPS 983. The other ten least popular
fighters were OKSTUPID 950, DAKIA WILDROSE 1159, DEORN 1152, METH DEALER 1085, THE
SILENT OWL 42, GENERAL LIABILITY 38, YUTO 1016, MOUNTAIN 1153, UNDO 1066, and THE
HANDYMAN 942.
The following warriors have traveled to AD after fighting this turn:
RUDOLF VON FLUGEL (20-865) HUCKLE'S CATS (23)
HYDRA (20-934) HERO'S INC (67)
VANILLA ISIS (20-948) WAY OF ALL FLESH (17)
SUMMER FACE-TO-FACE IN WASHINGTON, D.C.!
(well actually, Alexandria, Virginia)
We hope you will join us at our summer FTF in Washington, D.C., July 22-24, 2022. It
will be held at the Embassy Suites Alexandria Old Town near the Potomac River in
Alexandria, Virginia (703-684-5900). The hotel looks very nice and we're excited to
be in the downtown area with so many restaurants and other goodies nearby. Room rates
are $169.00 for singles and doubles, which includes full cooked breakfast,
complimentary manager's reception, and free high speed internet. Underground parking
is $15/night. There's a fitness center, jacuzzi, and pool. The rooms are blocked--
the code is "Duelmasters."
The official block cutoff is mid June so make your reservations ASAP!
The hotel reservation site is: https://book.passkey.com/event/50341474/owner/1731/home
Or call to reserve at 800-362-2779 and use group code DUE.
Please note that rooms are limited. As always, if the block is full, please make your
reservation the best you can (book a king, and/or book at normal rates) and let us
know and we'll work with the sales office to get them to correct your reservation.
The tournament info sheet and minioverviews will be out in June. We are very looking
forward to seeing you all and hope that you can make it!
P.S. The dates are set for the next winter FTF: January 13-15, 2023, in Tempe.
Here are the Stylemasters from Mail-in 75. Congratulations to all!
STYLEMASTERS
DM 200 STYLEMASTERS
BASHING ATTACK NO QUAM HERE 12-3729 1 4 0 657 EASTERN HORDE (28)
PARRY-RIPOSTE SIKAMIKANICO 7-2681 1 4 0 917 DANGEROUS PUPPETS (15)
STRIKING ATTACK RALTUMAN OMELET 78-2857 2 3 0 611 SHEWISH BUFFET (69)
PARRY-STRIKE CARTMAN 7-4034 2 3 0 943 WASTELAND II (17)
WALL OF STEEL TOM COLLINS 10-4083 3 3 0 111 THIRSTY THUGS (23)
TOTAL PARRY BOSOMY GOLDMINE 1-8537 3 3 0 720 SUPER STARS R US (3)
PARRY-LUNGE SKIDMARK BUG 2-5711 4 3 0 773 042909A (4)
SLASHING ATTACK LEGACY 18-5620 4 3 0 875 THUNDR + LITENING (29)
LUNGING ATTACK TARAD 18-181 5 3 0 145 THUNDR + LITENING (29)
AIMED BLOW LITTLE GIRL CRUSH 82-55739 17 1 0 118 13 YRS & COUNTING (83)
DM 201 STYLEMASTERS
BASHING ATTACK THE MAN 3-6077 1 4 0 401 FAMOUS HITTERS (5)
STRIKING ATTACK MICRO-RAT 19-1173 2 3 0 421 RAT PAK (36)
PARRY-RIPOSTE CYCLOTRON PAJAMAS 84-27697 4 3 0 601 011312F (82)
PARRY-LUNGE ETERNAL D.J. 3-5931 5 3 0 111 FRAT PARTY BLOWOUT (4)
PARRY-STRIKE CADILLAC DUARDO 18-2130 5 3 0 800 THE FIRST REVENGER (28)
TOTAL PARRY THAT GUY 97-2120 6 3 0 677 DIE, MOFO, DIE IV (91)
LUNGING ATTACK MOJO'S MONKEY 16-4101 8 3 0 403 THE FUN BUNCH (26)
SLASHING ATTACK SHOTGUN GANDHI 11-6760 9 3 0 694 ARMED & GREGARIOUS (21)
WALL OF STEEL EARL OF LEMONGRAB 40-4564 10 3 0 495 ADVENTURE TIME 2 (48)
AIMED BLOW NEVER FOREVER 18-9308 15 1 0 554 STREET PIZZA (34)
DM 202 STYLEMASTERS
PARRY-RIPOSTE GZA 84-27225 3 3 0 426 ENTER THE WU (49)
SLASHING ATTACK LARRY 18-10754 4 3 0 249 STREET PIZZA (29)
STRIKING ATTACK YING 82-53792 4 3 0 331 ERATTA1 (43)
WALL OF STEEL CHASM OF IGNORANCE 4-4186 6 3 0 713 UTOPIA RELIGIOSO (9)
PARRY-STRIKE JASON VOORHEES 97-4408 7 3 0 506 DERANGED 21 (75)
BASHING ATTACK BLUNT FORCE 63-2186 8 3 0 383 DUELING TIGERS (16)
LUNGING ATTACK ACCURSED COMMUNION 82-1042 8 3 0 469 SILENT KINGS (26)
AIMED BLOW HEISENBERG 4-6853 10 3 0 319 PEARL JAM (11)
PARRY-LUNGE GAD 18-9239 11 3 0 770 SHEPHERDS (66)
TOTAL PARRY ONE-TRICK PONY 82-47819 12 2 0 600 BAG OF TRICKS (38)
DM 203 STYLEMASTERS
STRIKING ATTACK BROKEN WING 84-32944 2 3 0 401 LOVE MINUS ZERO (64)
PARRY-STRIKE AWAY DEFEATER 85-12067 3 3 0 254 JAN 16O (88)
BASHING ATTACK SUNGLASSES 73-3223 5 3 0 402 FOUND IN THE SAND (23)
PARRY-RIPOSTE HOMECOMING QUEEN 84-34481 7 3 0 504 DM:EPISODE 2 (66)
SLASHING ATTACK HIGHER GROUND 84-26799 8 3 0 475 MOTHER'S MILK (51)
PARRY-LUNGE Q-TIP 24-5090 10 3 0 419 TRIBE (83)
TOTAL PARRY IRONBELLY 69-7270 10 3 0 509 RIDDLE OF STEELE (7)
WALL OF STEEL BLACK GUARD 39-3667 12 3 0 295 DARQUE ANGELS (52)
LUNGING ATTACK JACQ LANTERN 84-25484 13 3 0 412 HALLOWEENIE VI (49)
AIMED BLOW BILL MURRAY 84-36772 15 1 0 612 ZOMBIE LAND (72)
DM 204 STYLEMASTERS
PARRY-RIPOSTE MAXIMILLIAN 95-1195 0 2 0 28 KILLER MACHINES F2 (119)
PARRY-STRIKE MAJOR CINNAMON 97-6894 2 3 0 285 UNLIKELY HEROES 18W (110)
WALL OF STEEL SINCLAIR 59-3099 4 3 0 161 NEXUS 5 (14)
PARRY-LUNGE NESTORIUS 98-6356 4 3 0 177 DARQUE HERESY (123)
SLASHING ATTACK SKYWARP 47-8063 5 3 0 238 DARQUE FORCES (6)
AIMED BLOW BARBAROSSA 81-2098 6 3 0 369 DARQUE AGES (46)
LUNGING ATTACK MOUNTAIN ROLL 43-4797 8 3 0 223 SHEWISH BANQUET (69)
STRIKING ATTACK SOME DONKUS 84-43779 8 3 0 269 DEAD WORLD (74)
TOTAL PARRY STEAMING EARL 82-24992 12 3 0 525 SAUNA TIME (54)
BASHING ATTACK BIG BIKER 62-4975 15 2 0 289 STRIKER FORCE (20)
DM 205 STYLEMASTERS
BASHING ATTACK CONSTRUCTION ZONE 72-6867 0 2 0 178 BASH BROS FREEWAY (72)
PARRY-LUNGE ROCKET POWER 84-51330 5 3 0 148 ONLY THAT REAL! (42)
STRIKING ATTACK INFERNAL SNIT 84-44010 7 3 0 180 APRIL MAIL-IN 14A (18)
PARRY-STRIKE GUY 'N ANNE 18-10794 9 3 0 102 NEXT GENERATION (143)
WALL OF STEEL HERSCHEL F. BRILES 82-5533 9 3 0 142 MEDAL OF HONOR F5 (107)
AIMED BLOW PILLAR OF SALT 43-5191 11 3 0 112 COLLEGE RADIO (49)
SLASHING ATTACK DOUBLE DOWN 84-57437 11 3 1 101 XCOM BETA (60)
TOTAL PARRY NEEDY MOOSE 85-27944 14 3 0 175 HALLOWEEN TIME 66 (150)
LUNGING ATTACK LIMPER 85-9275 15 3 1 187 HOUSE OF CARDS (86)
PARRY-RIPOSTE COLD HEARTED MAN 82-40289 16 2 0 192 ROOKIE ARMADA 12 (244)
DM 206 STYLEMASTERS
PARRY-RIPOSTE GROUCHO 18-11095 1 3 0 62 STREET PIZZA (15)
BASHING ATTACK AGONIC LINE 85-50777 2 3 0 53 E IS FOR ELECTRIC (66)
TOTAL PARRY POLICE KNOCK 29-6390 2 3 0 65 TEA@TEMPE20.2 (25)
WALL OF STEEL DEMONIC FURY 75-3929 5 3 0 70 CRITICALS (47)
PARRY-STRIKE PING! 85-41240 5 3 0 70 LADY DEVILS (46)
SLASHING ATTACK FEROCIOUS FLEA 35-4982 5 3 0 70 SATAN'S SWARM (67)
PARRY-LUNGE VEACH 85-44224 5 3 0 70 THE PURGE 94 (52)
STRIKING ATTACK ENCHILADAS SUIZAS 47-9816 9 3 0 66 EL CAMINO:HOT SAUCE (100)
AIMED BLOW OFORI 85-36101 9 3 1 79 NYF FC 18 (34)
LUNGING ATTACK ELIE 85-41913 14 2 0 88 THIRSTY THUGS 190E (48)
DM 207 STYLEMASTERS
BASHING ATTACK THOMAS 21-9592 2 3 0 41 MADNESS (104)
PARRY-LUNGE DENEB 52-4607 2 3 0 45 CYGNUS (72)
WALL OF STEEL TSARMINA GREENEYES 2-6484 4 3 1 50 MOSSFLOWER WOODS (153)
PARRY-STRIKE CARVED HEART 78-3429 5 3 0 50 HOWLIN CASE (5)
TOTAL PARRY LUA 85-28485 5 3 0 50 OBSCURE (59)
AIMED BLOW EVIL MASCHA 74-4753 5 3 0 50 SPROUT OF MY WAY! (86)
PARRY-RIPOSTE ANAIS 74-4780 7 3 1 55 A.W. OF GUMBALL (163)
LUNGING ATTACK HELISON 82-38320 11 3 0 62 SPACE WOLVES (21)
SLASHING ATTACK BIANCA ON THE BOOM 86-1048 13 3 0 66 MY FIRST STEP (154)
STRIKING ATTACK RUBY 36-8333 14 2 0 68 TREASURE (56)
DM 208 STYLEMASTERS
PARRY-LUNGE WAIT, WHAT? 24-5501 4 3 0 29 YUPPIE TRANSLATE (176)
BASHING ATTACK ROOK 15-5996 5 3 0 30 CHESS TALK (31)
WALL OF STEEL ROSIE 74-4841 5 3 0 30 SPROUT OF MY WAY! (10)
SLASHING ATTACK XOLV 3-8180 7 3 0 34 ARGENTUIM AURORA (148)
TOTAL PARRY CHARMIN CHAIRMAN 86-7236 8 3 0 37 HOWLIN CHUMS (86)
PARRY-RIPOSTE BAD MOON RISING 86-16673 8 3 1 38 STEELE RISING 230 (167)
AIMED BLOW ALDERAMIN 56-5005 9 3 0 38 CEPHEUS (85)
LUNGING ATTACK RIZZA 78-3464 10 3 0 41 BAD BLOOD II (14)
PARRY-STRIKE NO MONEY DOWN 86-16689 10 3 0 41 HOWLIN FREEBIES (171)
STRIKING ATTACK TONGUE & GROOVE 33-10187 15 2 2 53 MY BRO MY KEEPER (59)
DM 209 STYLEMASTERS
PARRY-LUNGE RANEFER RAY 17-8236 5 3 0 18 PHARAOH GANG (174)
WALL OF STEEL U BETCHA 86-14006 8 3 0 27 PR BRONCS 24 (122)
SLASHING ATTACK ROBERT PAULSON 1185 86-113 8 3 1 28 PROJECT MAYHEM 494 (94)
PARRY-RIPOSTE ROUR ROSES 86-16849 9 3 0 30 2155 BOURBON ST (177)
TOTAL PARRY TEMPEST 86-18400 10 3 0 33 STEELE RISING 285 (239)
PARRY-STRIKE EXTRA BEST THERMOS 10-5444 10 3 0 33 THE JERKS (21)
BASHING ATTACK ALSEPHINA 74-4838 10 3 0 33 VELA (264)
AIMED BLOW FE FI FO FUM 86-16011 15 3 1 49 PR BRONCS 33 (156)
LUNGING ATTACK RUT HUT 86-18574 16 3 0 51 DEN'S DATES (243)
STRIKING ATTACK KIRAMAN 22-7725 17 2 0 53 WRATHMEN 22-6 (53)
DM 210 STYLEMASTERS
STRIKING ATTACK RAGNAROK 32-7456 7 3 0 24 ANGELS OF PAIN (275)
BASHING ATTACK DIRTY 72-10830 7 3 0 24 BASH BROS DVD (485)
PARRY-RIPOSTE SEATTLE STRANGLER 86-18563 7 3 1 25 METRO MKT MURDERS (85)
PARRY-LUNGE TERRIBLE DRUID 86-20918 8 3 0 27 LOSES NO HOUR (250)
PARRY-STRIKE ONION KNIGHT 85-38286 8 3 1 28 ALIAS 26 (176)
SLASHING ATTACK PUNK ROCKER 86-22583 9 3 1 31 THE 70'S (462)
LUNGING ATTACK HAXAN 1-9962 10 3 0 33 EXORCISE THIS (6)
WALL OF STEEL N-95 86-20547 10 3 0 33 PANDEMIC 24 (201)
TOTAL PARRY ORDEAL 86-21440 14 3 0 45 SATAN'S VISIONS (314)
AIMED BLOW CONTAGION 86-21373 17 2 0 53 SATAN'S DEFECT (308)