DUEL 2 NEWSLETTER Date : 06/23/2004 Duedate: 07/06/2004 SUNSET ARENA DM-21 TURN-485 This Weeks Top Honors THE DUELMASTER IS SYRANO BLOODBANE THE BLOODBANES (474) (21-5720) [17-5-0,115] Chartered Recognition Leader Unchartered Recognition Leader SYRANO BLOODBANE MORDRAITH THE BLOODBANES (474) KILL AT WILL (491) (21-5720) [17-5-0,115] (21-5631) [4-4-2,47] Popularity Leader This Weeks Favorite MAINE COON CAT PLAGUE OF FEATHERS MEOW MIX (466) CARNAGE CANARIES (147) (21-5358) [15-12-0,93] (21-5902) [2-3-0,13] THE CURRENT TOP TEAM CARNAGE CANARIES (147) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. KILL AT WILL (491) 39 2. BLACKEST PRIDE (71) 25 REAL BEER (424) 3. GRIM FANDANGO (454) 22 Unchartered Team 4. TRANSGRESSORS (492) 22 5. THE DARK PATH (507) 20 THE DARK PATH (507) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*THE DARK PATH (507) 10 5 0 66.7 1/ 1 CARNAGE CANARIES (147) 10 5 0 2/ 2 REAL BEER (424) 96 49 7 66.2 2/ 3 IRONIC TAILS (484) 8 7 0 3- 4 COSMIC FREAK OUT (498) 39 23 1 62.9 3/ 7 SWORD OPERA (323) 7 8 0 4/ 3 MEOW MIX (466) 72 44 1 62.1 4/ 5*THE DARK PATH (507) 6 4 0 5/ 6 MINISTRY OF SKA (496) 55 44 4 55.6 5/20*KILL AT WILL (491) 6 4 0 6/ 5 CARNAGE CANARIES (147) 116 96 9 54.7 6/ 2 BLACKEST PRIDE (71) 6 5 0 7- 7 SONS OF SATAN (20) 265 224 33 54.2 7/ 9 GRIM FANDANGO (454) 6 9 0 8/ 8 NASTY MOB (456) 65 56 4 53.7 8/10 MINISTRY OF SKA (496) 4 3 0 9/10 THE BLOODBANES (474) 60 53 1 53.1 9- 4 COSMIC FREAK OUT (498) 4 5 0 10/18*KILL AT WILL (491) 20 18 5 52.6 10- 6 SONS OF SATAN (20) 3 2 0 11/11 STORM WARNING (472) 88 80 4 52.4 11/ 8 MEOW MIX (466) 3 2 0 12/12 BLACKEST PRIDE (71) 350 319 34 52.3 12/16 REAL BEER (424) 3 3 1 13-13*BLITZKRIEG (443) 1 1 0 50.0 13/12 NASTY MOB (456) 3 3 1 14/14 GRIM FANDANGO (454) 162 167 4 49.2 14/17 RAGE (501) 3 9 0 15/15 TRANSGRESSORS (492) 100 110 5 47.6 15/15 THE BLOODBANES (474) 2 1 0 16/17 IRONIC TAILS (484) 66 78 6 45.8 16/23 TRANSGRESSORS (492) 2 1 0 17/16 RAGE (501) 47 56 2 45.6 17-11*AIR ATTACK (502) 2 3 0 18-19*AIR ATTACK (502) 12 16 1 42.9 18/22 OUTSIDERS (468) 2 4 1 Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 19/20 OUTSIDERS (468) 17 24 4 41.5 19-18*BLITZKRIEG (443) 1 0 0 20/21 SWORD OPERA (323) 406 583 15 41.1 20/14 STORM WARNING (472) 1 1 0 21/22 KANO CLAN (106) 136 206 8 39.8 21/19 THAT 70'S TEAM (476) 1 2 0 22/23 THAT 70'S TEAM (476) 28 47 1 37.3 22/21 KANO CLAN (106) 1 5 1 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * HAMMERZ HERALD Death Fest Dada Data Edition/Diabolical Delarq Declaration by Hammer Behold, they belch out [insults] with their mouths; swords [of sarcasm, ridicule, slander, and lies] are in their lips, for who, they think, hear us? -- Psalms 59:7 Amplified Bible Sensational News about Hammer negotiating the Re-Opening of Delarq Tor DM 58 as a Slow Arena "Prize Package" for the DM 59 Death Fest Illis Iron Stable Award Winners was spreading all across the Delarq Federation quicker than Dragon Fire!!!!! Delarq Tor DM 58 would be Re-Opened as a Slow Arena by the Gladiatorial Commission as a Special Prize Awarded to the Illis Iron Stable Award Winners on the following conditions: 1. At least 20 of the stables entered in the DM 59 Delarq Death Fest beginning July 29th Must Complete a Minimum of 67 of a possible 75 fights over the course of 15 rounds 2. At least 20 of those Iron Stable Managers Must Enter a New Team Roll Up into DM 58 Delarq Tor Without Cannibalizing Any of Their Active Stables 3. A Minimum of 15 Stables are Required to Remain Active Each Cycle for the First Six Months to Ensure Exclusive Competition for the Duel Master and Team Awards [Free Fights!] Without Any Other Stables Being Allowed to Enter the Newly Re-Opened DM 58 Slow Arena [Until the First Six Months Have Expired in May 2006]. Hammer was Alerting the entire Delarq Federation Regular and Slow Arenas; as well as the Andorian and Free Blades Slow Arenas; Extending to Every Manager from Newbie to Jaded Veteran His Personal Invitation to Compete in the DM 59 Delarq Death Fest; with the Understanding that Delarq Tor DM 58 would be Re-Opened as a Slow Arena [If More Than Enough Managers Would Compete for the Opportunity to Re-Open Delarq Tor!]; Thus Carving a New Chapter in the Alastari Historical Archives; While Fulfilling Their Own Delarq Dueling Destiny! One of the things Hammer enjoyed most about Hosting/Promoting New Contests Was/Is the Transformation/Enlargement of the Chosen Arena Site; Especially Anticipating the New Stable Names/Managers Who Answer the Call to Cross Blades and Match Wits in a Hammer Hosted/Sponsored Contest. Offering 25 points to each Death Fest competitor who writes a minimum 15 paragraph Team Spotlight [including their Stable Name and Managerial Alias]; while Highlighting a Storyline of their own choosing as they Answer the Call to Cross Blades and Match Wits in a Hammer Sponsored Slow Arena Contest; would be One of Hammer's Most Anticipated Aspects of Hosting the Delarq Death Fest in DM 59. It would be Interesting to see Who was able to Write their Spotlight and Email it in a Format that would NOT be Cut Off by HAL; plus Who would be able to Submit their Hand Written [or Typed] Spotlight in Time for the RSI Typist to have Time to Type It into the DM 59 T-172 Newsletter; Otherwise, those 25 points would be Forfeited Due to the Fact that Hammer and Other Interested Persons would be Deprived of the Pleasure of the Potential Entertainment of Reading Countless Team Spotlights on the Opening Round of the Delarq Death Fest [because of Missing or Partial Team Spotlights!]. Hammer also was Interested in Who would have the Foresight to Place Their Stable on Team Maintenance or Warrior Maintenance to Ensure Their Stable Would NOT Miss a Death Fest Round; thus Forfeiting Both an Additional 25 points for fighting 67 of a possible 75 fights over the course of 15 rounds AND the Opportunity to Start a New Stable in Delarq Tor DM 58 as an Illis Iron Stable Award Winner; Once the Death Fest Contest Concluded in August 2005 and Qualified Managers were Listed with the Gladiatorial Commission to Send RSI a New Team Roll Up to Register a New Stable in DM 58 Delarq Tor: Thus Qualifying those New Stables to Compete in the Rookies 2005 Fall Mailer Tourney Before Competing in the Historic First Turn of the Newly Re-Opened Delarq Tor DM 58 Slow Arena on November 3rd 2005. Hammer Had Done His Best to Send Out the Call for the Devious, the Diabolical, the Dangerous and the Down Challenging to Cross Blades and Match Wits in Competition for the Top 10 Prize Categories and Illis Iron Stable Award [Where Everyone Wins the Right to Compete in the Newly Re-Opened Delarq Tor DM 58 Slow Arena on November 3rd 2005] All Sanctioned by the Gladiatorial Commission! Delarq Tor DM 58 Awaits Those Who are Brave Enough to Endure the Delarq Death Fest in DM 59 [Beginning July 29th 2004 T-172; Concluding August 25th 2005 T-186] By Completing a Minimum of 67 Fights Out of a Possible 75 Fights Over the Course of 15 Rounds of Dastardly Delarq Dog-Fighting! ***** Consult the DM 59 T-171 Newsletter Team Spotlight by Hammer for a Complete Listing of Death Fest Rules/Prize Allocations! ***** The New Merriam-Webster Dictionary Definitions: Dada: A movement in art and literature based on deliberate irrationality and negation of traditional artistic values. Data: Factual information (as measurements or statistics) used as a basis for reasoning, discussion, or calculation. Diabolical: Devilish, Fiendish. Declaration: To make known formally or explicitly. "May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest Host/ Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension Family in DM 28 + ]H[ + ---:--- + ]H[ Out of the Past #7 ]H[ + ---:--- + ]H[ + Delarquan Edition Old Valamantis: The group of gladiators moved toward the edge of the risen city as slowly and carefully as they would have approached a sleeping dragon... that maybe wasn't sleeping after all. There was a partial wall separating the buildings from the countryside around them, but it must be outside the area of effect, because it was not in good condition. There were gaps and fallen stones, even trees growing between them where the ages had trapped dirt. Smeds of Mordant patted one of the stones thoughtfully. "Honest stonework here," he murmured. "And more recent than the ruins," Shamu of Cliffhome agreed. "Six hundred years, I'd say." He glanced at Smeds, and the other Dwarf nodded agreement. "Built just before the most recent Chaos War," the Silver Mage said, "to keep things in the ruins from getting out. Brought down by that war, at least in part. But..." he touched several stones lightly and smiled a little, "not completely useless even now and against this enemy. Honest stonework, as you say, but there is a barrier spell bound within the stones, and it remains." "If the spell is still working, why are we worrying about the ruins?" Smeds of Mordant demanded. "Because the spell will not keep working much longer." Tensekai frowned across the wall into the city. "It was a good wall and a good spell, but it won't hold Folstrom forever. Nothing--" He stopped and looked uncomfortable. "You were going to say that nothing will hold the Folstrom forever?" Sputter of Dwes Eg asked. Tensekai shrugged. "No absolute statement like that should be trusted, but I can honestly say that nothing we've found so far, except raw Chaos, will stop them. We have new spells, of course, but what was there to test them on? We don't know." "Yes, okay, but what are we supposed to be DOING here, then?" Lavender Lance of Illis asked. "You must observe," the Silver Mage answered promptly. "And I must go with you, because there are some things ONLY a mage can observe. If we can find the keystone of the spell that holds the towers up, we could destroy it, yes, and it might be a good thing to do so, but the towers are just a symptom. There are more dangerous things in Old Valamantis than just the towers." "Those things being?" Smeds cut in. "The wizards, obviously," Lavender Lance snapped. "Again, just a symptom," Tensekai said. "Dangerous, yes, very dangerous, but...." Ka D'Argo, who had never been described as stupid, even by his enemies, nodded slightly. "The wizards in Old Valamantis were resurrected along with the city," he said slowly. "You think there might be some way for them to reach other wizards, other Folstrom, of THIS time, don't you? That's what we have to prevent." Tensekai nodded. "How?" Smeds demanded. "I'm not sure," the Silver Mage admitted. "Killing the resurrected wizards might do it." "But you don't think that's enough, do you?" Goblin said. "No. I think we'll have to destroy the old city again," Tensekai answered. "And that won't be easy with all the blood that's been spilled there. Not when blood magic is at its strongest, as now." "But it can be done?" Smeds asked. "To get rid of bloodstains, soak in cold water and hand-wash," Lavender Lance muttered. Tensekai turned toward her slowly, eyes wide. "WHAT did you say?" The Illisni gladiator backed up a couple of steps in the face of his intensity. "It's how you get bloodstains out of cloth. Soak it in cold water--" "Yes!" The mage stared around almost feverishly. "We'll need a LOT of cold water...." "Ice," Smeds suggested. "From the mountains above Khalhums. Dwarves can do that." He glanced at Shamu, who nodded. "We're on it." The two Dwarves stepped aside, muttering together about sledges and sawdust. "If the wizards now in Old Valamantis realize we're trying to... quench the blood magic, they'll move to stop us," Ka D'Argo said. "So securing the arena and a route of access will be our job." "And if any wizards get killed in the process..." Goblin bared his fangs, "too bad for them." + ]H[ + ---:--- + ]H[ Out of the Past #8 ]H[ + ---:--- + ]H[ + Delarquan Edition Old Valamantis: Smeds of Mordant and Shamu of Cliffhome, both Dwarves, drew off to the side from the rest of the group. Harvesting and transporting tons of ice from the peaks above Khalhums was the kind of technical problem they relished, a true Dwarven sort of problem. Let the others worry about fighting resurrected wizards. "Can we quarry ice like stone?" Smeds wondered. "There's always heat associated with breaking rock, what if it melts the ice?" "It'd only melt some," Shamu guessed, "and we could stand that, especially if it made things go a little faster. And there are plenty of Dwarves in Khalhums who'd be glad of a little work these days." "Closing the arena didn't close down the town!" Smeds protested. "Up to a point," Shamu agreed, squinting into the distance. With the heat and humidity over the Feyranse basin, the mountains weren't visible, but any Dwarf could sense them. Why, they probably weren't much more than a hundred miles away! Well, no more than two hundred, anyway. "But how are we going to HAUL all that ice down here before it melts?" "Wagons. One thing that did drop to a trickle in the last couple of years is trade through the mountains," Smeds answered. "I've got friends up there, and I've heard. There are LOTS of carters eager for a load." "Right, and woodcutters in Caer who'd be glad to supply sawdust to pack it in, I bet." Shamu agreed. "We can do this!" "But I don't know ANYTHING about magic!" Lavender Lance of Illis was protesting, again. "That's all right, I know lots about magic," Tensekai the Silver Mage said. He patted her back in what he hoped was a soothing manner. "You've got something just as good in a situation like this: you're a lucky guesser. Between my knowledge and your luck, we should do well. Now..." he glanced around at the other gladiators, Ka D'Argo, Sputter, and Goblin, "you do all understand the plan?" "Kill everybody in Old Valamantis who isn't us," Goblin answered promptly. Ka D'Argo suppressed a sigh and glanced sideways at the gladiator from Kaltos. To Tensekai, he said, "We're to secure the Bloodgames arena and a corridor of approach, hold it till the ice gets here, keeping the wizards out." "It's the part about keeping the wizards out that worries me," Sputter of Dwes Eg muttered. "Easy to SAY that, but they're WIZARDS. How are we supposed to stop them?" Xochithlan: There were no ruins around Xochithlan to rise up at the wizard's call, because the modern city was the old city, continuously lived in for longer than most Alastarian cities had existed. There was, perhaps, a tendency for certain long- buried residents to stir in their graves, but if any came out to walk the streets, it was not immediately obvious. What was obvious was the forest. There had been a forest around Xochithlan for a long time, but it had been burned away during the Rirorni War. Replanting efforts had been ongoing for the last eight years, but eight years is not long enough to bring back a major forest. And what surrounded the city now, pressing in against the walls and disturbing the newer suburbs, was a major forest. Not, however, a forest such as the Xochithlani remembered. This was a Forest Primeval. This was a forest that might hide...anything. And according to the scholars of ancient texts consulted by King Feyen of Xochithlan, it probably did. "But I don't trust gladiators!" King Feyen protested. "Why should I give them this important job?" "Because no one else will take it," Chancellor Leldys said. "The merchants will not set their guards to clearing the road, each one fears that the others will hold back men and attack those who strip their Houses of defense." "The army, then," Feyen said. "What do I pay them for, anyway?" "You pay them to defend Xochithlan and your dynasty, Sire. We dare not set the army to the task of clearing the road, thus leaving the palace defenses understrength now, when your half-brother Ferhis is showing his teeth. An army could be lost in that Forest...or could change allegiance to avoid going into it. No, gladiators are your best resource for this. Set them to clearing the Forest back from the road so that we can resume our regular coming and going with the rest of the Federation--" The king scowled and stroked his thin mustache. "I notice there hasn't been any problem with THEM getting in contact with us--the Shagair." The chancellor shrugged. "Their methods are not something I would recommend. To use the old magic so freely...dangerous. Very dangerous. And surely you don't want to see the Shagair as our only contact with the rest of the world!" "Well, they ARE our kin." "I have kin I wouldn't trust. And the Shagairn ideas of what constitutes proper payment for the Rirorni War Debt is not...." "Not something we can pay. I know." Feyen sighed. "Oh, all right, we'll ask the gladiators to clear the road. Land grants for every ten-mile stretch cleared to a bow-shot back on each side...." The chancellor blanched. "Land grants? Sire, you can't go handing out land as though it was an endless resource! You--" "SMALL landgrants, Leldys. I am NOT an idiot, you know. If you're thinking of the unfortunate incident with the oryx and the lotus tank, I assure you that it was all Tirisha's doing!" "And I believe you, of course," the chancellor murmured. "But things would be so much easier, Sire, if you had an heir--" "I am NOT going to get married just to make things easier for you," Feyen cut in. "There's plenty of time. Let's think about getting the road cleared first." * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 498): JEJUNE of MANNEQUIN'S BEST (Mannequin, mgr.) DM 2 NIANIA (turn 383): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 503): HARALDUR of AESIR (Buri, mgr.) DM 4 JHELUM (turn 499): STANLEY'S CUP of SPORTZ! (Guardian, mgr.) DM 5 KALTOS (turn 498): FRIED TWINKIE of MORE NEW TEAMS 2 (The Muffin Man, mgr.) DM 6 TRANSEL (turn 502): SERENGETI of BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 499): PTI of WASTELAND II (The Muffin Man, mgr.) DM 10 KOLACT (turn 494): LENNY BAXTER of TOWNSVILLAINS (The Narrator, mgr.) DM 18 TALCAMA (turn 485): HIS PROCTOLOGIST of DOC STEELE FAN CLUB (PTFT, mgr.) DM 21 SUNSET (turn 484): MAINE COON CAT of MEOW MIX (Sylvester Frothingslosh, mgr.) DM 36 JHANS (turn 458): PINK BEAR of LITTLE GIRLS LIKE... (Shocking Toad, mgr.) DM 38 CLIFFHOME (turn 449): STEVEN SCIMITAR of EAGLES CLAW (Talon Volksie, mgr.) DM 39 XOCHITHLAN (turn 196): DUCK TAPE of DUCKS UNLIMITED (Crip, mgr.) DM 42 RODEKI (turn 436): GUNSLINGER of KING'S KREW (King Ralph, mgr.) DM 51 TRICORUS (turn 384): APPLE of FRUITS (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 182): MOUSETRAP of USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 170): HOFFA WITH HAIR of IMPROVED ILLUSION (Phantasm, mgr.) DM 62 VALAMANTIS (turn 334): YOU of SRETSAMLEUD (Phat Phat, mgr.) DM 72 DRAGONHEAD (turn 147): 2 PHAT of VERMIN (Sultan, mgr.) ADM 104 DARKHOLM (turn 377): SLEEPLESS PARANOIA of PARENTHOOD from DWES EG (TUM) Top Teams --------- DM 1 MORDANT (turn 498): SWEORDMASTERS (Mannequin, mgr.) DM 2 NIANIA (turn 383): GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 503): AESIR (Buri, mgr.) DM 4 JHELUM (turn 499): ORCCON THUGS (DMobster, mgr.) DM 5 KALTOS (turn 498): THE TAKEN (Silver Stroke, mgr.) DM 6 TRANSEL (turn 502): BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 499): SUGAR AND SPICE (Mannequin, mgr.) DM 10 KOLACT (turn 494): PRAETORIAN GUARD (Shocking Toad, mgr.) DM 18 TALCAMA (turn 485): BURN N' PILLAGE (Jolly, mgr.) DM 21 SUNSET (turn 484): CARNAGE CANARIES (Carnage Canary, mgr.) DM 36 JHANS (turn 458): SUICIDAL DREAMS (Bookie, mgr.) DM 38 CLIFFHOME (turn 449): DENNY'S BKFAST (T'Loi, mgr.) DM 39 XOCHITHLAN (turn 196): ATMAN PROJECT (Kosmos, mgr.) DM 42 RODEKI (turn 436): HIGHER PURPOSE (Angus, mgr.) DM 51 TRICORUS (turn 384): FRUITS (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 182): THE MUPPETS (Keldon Blackfang, mgr.) DM 59 ILLIS (turn 170): ISLANDERS (Nick, mgr.) DM 62 VALAMANTIS (turn 334): SRETSAMLEUD (Phat Phat, mgr.) DM 72 DRAGONHEAD (turn 147): X-POSSE (Savant, mgr.) ADM 104 DARKHOLM (turn 377): BLACK PRIMERS, etc. (Doc Steele, mgr.) Recent Graduates ----------------- DM 1 MORDANT (turn 497): WISPER of SWEORDMASTERS (Mannequin, mgr.) DM 4 JHELUM (turn 498): MARCH MADNESS of SPORTZ! (Guardian, mgr.) DM 7 BONSUR (turn 499): PTI of WASTELAND II (The Muffin Man, mgr.) DM 10 KOLACT (turn 494): LENNY BAXTER of TOWNSVILLAINS (The Narrator, mgr.) DM 21 SUNSET (turn 483): MR. TWISTER of IRONIC TAILS (Mr. Twister, mgr.) DM 36 JHANS (turn 457): KATHLEEN of BABES (Papa Bear, mgr.) DM 38 CLIFFHOME (turn 448): UHLEK of DARK TOADS (TigToad, mgr.) DM 39 XOCHITHLAN (turn 196): MISS CON DUCK of DUCKS UNLIMITED (Crip, mgr.) DM 42 RODEKI (turn 436): GUNSLINGER of KING'S KREW (King Ralph, mgr.) (turn 435): ANN ARTICHOKE of DELVERS (Nick, mgr.) YANKEE DAN of CLOWNING AROUND (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 182): MERGEN of THE BLACK COMPANY (Woelfe, mgr.) DM 72 DRAGONHEAD (turn 147): 2 PHAT of VERMIN (Sultan, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. Last turn's column: Well, what a nice surprise that was. Thank you, Putty Tat. It sure is a nice view up here and what an interesting and lucky ride it was. Here is what Mr. Twister looked like: 13-11-15-17-9-4-15; Expert in Initiative, Adv. Expert in Attack and Dec., got the Long Spear. High OE, Low AL; uses Dec Tactic; learns Att; +3 Dec. Not too flashy, but enough to get the job done. See you in the Dark Arena! Mr. Twister This turn's column: Sunset, It's an honor to hold the throne of mighty Sunset! Our team members who ascend to this position ALWAYS write a column. And those gladiators who do not are pathetic. Now it's time to review the competition.... BNoddington's probably not going to fight, I wish he would though, Sylvester loves to give Crip loses! ;) Next we have The Butcher, again probably not going to fight. Then we come to Emnity, scum. Scum don't deserve the Sunset throne. Syrano, probably the most deserving of a title shot so it is to he my challenge goes. If I survive and retain this throne I will issue a challenge to Puty Tat next turn. Maine Coon Cat SPY REPORT Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, I, Novgorodny Vir, return once again! Managers were muttering after KILL AT WILL showed SUNSET what they could do: 5-0-0 to move up by 15. He who laughs last didn't get the joke. Speaking of laughing at jokes, observe AIR ATTACK. Last week they got 0-0-0 to drop by 6! CARNAGE CANARIES had cause to celebrate, after POISON BEAK got 23 points by beating THAT!. THAT! certainly had a baffled expression on his face, after losing to POISON BEAK and losing 18 points in the process! You could cut the tension with a scimitar as SYRANO BLOODBANE of THE BLOODBANES met the Duelmaster. What can be a greater victory? SYRANO BLOODBANE has taken his place as the top, as SUNSET's new Duelmaster. Word has it one team in SUNSET is taking speech lessons to try to bore their opponent to death. I'll bet it works. So much to report, so little time! Perhaps the warriors of CARNAGE CANARIES should take up some hobbies, as they are the most avoided team... As a woman of good breeding scorns the "warriors" of BLACKEST PRIDE, so did that sorry team shy from CARNAGE CANARIES Everyone is famous for fifteen minutes, and I ATE A PUTY TAT is it right now. Most challenged warrior. Isn't CARNAGE CANARIES proud! SKULL STROKER challenged I ATE A PUTY TAT! Who says BLACKEST PRIDE are just a bunch of wimps! SKULL STROKER of BLACKEST PRIDE kept his wits as he was bested by I ATE A PUTY TAT. The moving sword slashes, and having slashed, moves on... INCISION of OUTSIDERS spared TALPER (6-13-0) from having to lose any more fights. What's your next plan, SWORD OPERA? Justice was served as LIQUID GOLIATH fought MINAMI KAZE in bloodfeud. Well done, IRONIC TAILS! Ask not for whom the sword slashes; it slashes for thee. Do not think spyreporting in SUNSET is the highlight of my life. My fingers tire and I fear my incessant prattling may cause unfair judgement upon my impeccable character. Can anything compare to the pleasure of writing Spyreports for SUNSET? On that giddy note I take my leave-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME SYRANO BLOODBANE 5720 17 5 0 115 THE BLOODBANES (474) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -BODDINGTON'S 5035 16 9 0 108 REAL BEER (424) I ATE A PUTY TAT 1512 23 19 0 103 CARNAGE CANARIES (147) -THE BUTCHER 5374 15 5 0 103 NASTY MOB (456) -EMNITY 5748 14 4 0 103 RAGE (501) PERSIANA JONES 5682 13 7 0 100 MINISTRY OF SKA (496) MAINE COON CAT 5358 15 12 0 93 MEOW MIX (466) POISON BEAK 5827 8 6 0 93 CARNAGE CANARIES (147) -GERYON 1710 12 10 1 92 SONS OF SATAN (20) RUDI JAMOS 5428 22 20 0 91 SWORD OPERA (323) RUDE BUDDHA 5765 13 6 0 91 MINISTRY OF SKA (496) CHAMPIONS W L K POINTS TEAM NAME -HURRICANE 5404 15 19 1 88 STORM WARNING (472) RAZOR MELODY 5577 14 15 2 88 IRONIC TAILS (484) -INERTIA 5761 10 4 0 88 BLACKEST PRIDE (71) ROGAN 5755 14 12 1 84 RAGE (501) -MINOS 5805 8 3 1 84 SONS OF SATAN (20) SKULL STROKER 5590 12 9 0 83 BLACKEST PRIDE (71) BELL BOTTOMS 5493 16 20 0 80 THAT 70'S TEAM (476) C. CANARY 5766 11 9 0 79 CARNAGE CANARIES (147) -WILD THING 5649 17 24 1 76 TRANSGRESSORS (492) -UGLY FOG 5414 17 17 0 75 STORM WARNING (472) -RONALD REAGAN 1588 12 13 0 74 SONS OF SATAN (20) HORNS 5770 7 4 0 74 BLACKEST PRIDE (71) CAT KABOB 5802 9 7 1 72 CARNAGE CANARIES (147) THAT! 5272 8 4 2 70 REAL BEER (424) MIRANDA GRACE 5552 12 19 1 68 SWORD OPERA (323) CHALLENGER ADEPTS W L K POINTS TEAM NAME LUGO BELOSKI 5566 16 14 2 65 SWORD OPERA (323) -ASYLUM 5786 7 3 1 59 BLACKEST PRIDE (71) -SKA-BOOM 5743 6 10 2 59 MINISTRY OF SKA (496) -I SEE SOUNDS 5704 8 5 1 58 COSMIC FREAK OUT (498) -HI-JINX 5778 7 5 0 58 MINISTRY OF SKA (496) -BASS 5262 6 1 1 57 REAL BEER (424) ADEPTS W L K POINTS TEAM NAME -BAD ACID 5700 9 4 0 56 COSMIC FREAK OUT (498) -THE HIPPY 5701 6 5 0 54 COSMIC FREAK OUT (498) -SIMON BLOODBANE 5490 9 9 1 53 THE BLOODBANES (474) LIQUID GOLIATH 5800 11 6 0 51 IRONIC TAILS (484) DRANE 5833 9 3 0 49 GRIM FANDANGO (454) STELLA ARTOIS 5560 7 2 0 49 REAL BEER (424) -TOAD LICKER 5830 9 3 0 48 COSMIC FREAK OUT (498) WRATHCHILD 5747 7 13 1 48 RAGE (501) MORDRAITH 5631 4 4 2 47 KILL AT WILL (491) -COMPACTOR 5647 9 15 2 44 TRANSGRESSORS (492) ADEPTS W L K POINTS TEAM NAME -DAMION 5831 4 5 0 44 SONS OF SATAN (20) EXECUTIONER 5734 6 5 0 43 NASTY MOB (456) SKYDANCER 5834 7 5 0 42 GRIM FANDANGO (454) -BRAND 5322 5 7 0 42 OUTSIDERS (468) PERFERATOR 5741 5 7 0 41 TRANSGRESSORS (492) GRAVITY THIEF 5627 6 2 2 40 KILL AT WILL (491) MINAMI KAZE 5164 8 14 1 39 KANO CLAN (106) -AGENT 99 5840 4 1 0 37 MINISTRY OF SKA (496) ACE 5732 6 17 0 35 SWORD OPERA (323) -TIGER'S TAIL 5638 3 0 0 34 MEOW MIX (466) CHALLENGER INITIATES W L K POINTS TEAM NAME -B. BREAKER 5811 4 2 1 33 NASTY MOB (456) -MORRIS 5835 3 4 0 33 MEOW MIX (466) INCISION 5911 2 2 1 33 OUTSIDERS (468) METARU YONA 5350 6 14 0 32 KANO CLAN (106) SLAUGHTER PRST 5781 6 6 0 32 STORM WARNING (472) -LIBERATOR 5775 2 4 1 31 AIR ATTACK (502) -TRIPPY HIPPY 5829 7 5 0 29 COSMIC FREAK OUT (498) -CORSAIR 5773 4 2 0 28 AIR ATTACK (502) -SIMON COWELL 5850 2 4 0 26 SONS OF SATAN (20) -MOMORO WA 5514 8 1 0 25 KANO CLAN (106) INITIATES W L K POINTS TEAM NAME -MUSHIKU BO 5713 5 3 0 23 KANO CLAN (106) MOON BEAM 5745 3 7 0 22 RAGE (501) LITTLE FUJIKO 5630 5 3 0 21 KILL AT WILL (491) -MATSUDA KAO 5712 5 0 0 21 KANO CLAN (106) -SOLOMON BLOODBANE 5475 4 8 0 20 THE BLOODBANES (474) INFIDEL 5865 3 0 0 20 THE DARK PATH (507) -BALTIMORE HAYSEED 5093 1 1 0 20 BLITZKRIEG (443) HERETIC 5867 3 0 0 19 THE DARK PATH (507) -BULLY 5822 1 2 0 19 NASTY MOB (456) SQUALL 5852 1 1 0 19 STORM WARNING (472) PLUMP FRICTION 5903 4 1 0 17 IRONIC TAILS (484) BLASPHEMER 5868 2 1 0 17 THE DARK PATH (507) -HOEGARDEN 5554 2 6 0 16 REAL BEER (424) RON RON CLOU 5787 2 1 1 14 KILL AT WILL (491) PLAGUE OF FEATHERS 5902 2 3 0 13 CARNAGE CANARIES (147) DAZEY 5904 3 1 0 11 GRIM FANDANGO (454) DEFILER 5864 2 1 0 11 THE DARK PATH (507) PERCOLATOR 5918 1 0 0 11 TRANSGRESSORS (492) -SUPER FRIENDS 5757 1 0 0 11 THAT 70'S TEAM (476) CONTORTER 5853 0 3 0 9 TRANSGRESSORS (492) CANDY*EYESLUGGER 5733 1 3 0 8 KILL AT WILL (491) -MOSQUITO 5843 2 1 0 7 AIR ATTACK (502) BLEVINS 5900 1 4 0 7 GRIM FANDANGO (454) BELLY JELLY 5928 1 0 0 7 IRONIC TAILS (484) POWER THRUSTER 5914 0 4 0 4 OUTSIDERS (468) FRUSTRATION 5838 0 2 0 2 RAGE (501) -WATERGATE 5836 0 1 0 1 THAT 70'S TEAM (476) -KINGFISHER 5915 0 1 0 1 AIR ATTACK (502) -SUPER HOST 5758 0 1 0 1 THAT 70'S TEAM (476) -BEARCAT 5916 0 1 0 1 AIR ATTACK (502) PEPPER BANDIT 5929 0 1 0 1 IRONIC TAILS (484) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? THE FIX 5919 0 2 0 BLACKEST PRIDE 71 DARK CHAMPION 411 485 NONE SACRIFICE 5926 0 1 0 THE DARK PATH 507 DARK CHAMPION 411 485 NONE CRAPFEST 5927 0 1 0 GRIM FANDANGO 454 DARK CHAMPION 411 485 NONE RED EYE LOVE 5832 4 8 1 IRONIC TAILS 484 MINAMI KAZE 5164 484 JUST REV THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? TALPER 5784 6 13 0 SWORD OPERA 323 INCISION 5911 485 PERSONAL ADS Liam the Goth -- Received your Diplo of May 19th on June 8th here in Doha City, Qatar. Delarq Death Fest begins July 29th T-172 in DM 59. To receive 25 points on this Opening Round you MUST have a MINIMUM 15 paragraph Team Spotlight printed in the T-172 newsletter. Must include Your Stable Name & Managerial Alias. In Your Case, Co-Managerial Aliases! Contest Rules are Cut & Dried/Black & White in current DM 59 Team Spotlights and All Arena Ads! -- Hammer/Your Death Fest Host [Welcoming One and All to the Death Fest in DM 59 along with Liam the Goth!] P.S. If you guys are Inmates without Online access to Email Spotlights then I suggest you make sure your Spot arrives in plenty of time for the RSI Typist to get it into the T-172 newsletter for your 25 Death Fest points! [I Enjoy Reading Spots!] P.P.S. Prizes are being awarded to the Top 10 Death Fest stables including at least 1 Dark Arena Monster and 1 NPC being re-named by All Top 10 Winners! [Should be a listing in the DM 59 T-171 Team Spotlight I am writing and will be posted again in the T-172 newsletter as a Separate Spot from my own Death Fest Spotlight!] Simon Cowell -- You're a man no one could love, even if she was in my condition. If I hadn't had that last one, you would have been in trouble. -- Red Eye Love Blevins -- They call that a "Royale with Cheese"! -- Plump Friction Persiana Jones -- (bowing extravagantly) Far be it from me to cause trouble for a pretty little lady like you, ma'am! -- Rudi Jamos Toad Licker -- Yes, but when some people "freak out," cosmically or otherwise, they get really violent, you know? -- Miranda Grace Incision -- Ha! I suppose your name is an attempt to indicate that you're ACCURATE or something? Fat lot of good accuracy will do you if you can't land a blow. Ha! And I say again HA! -- Ace Plague of Feathers -- (sneezing violently) I dink I'b allergic do ff--(sneeze)-- feathers. -- Talper Poison Beak -- Ah, no, little one, you don't want to do that! You might make me angry if you buried me in the sands, and when I get angry, horrible things happen. -- Lugo Beloski P.S. Bwa-ha-ha and so on. That evil laugh lacked conviction, somehow. -- Ed. Maine Coon Cat -- I want what you've got. -- Syrano B. A catnip mouse? *grin* -- Ed. Floyd -- My heart bleeds for your loss of the Hippy. Not. -- Stik Powerthruster -- Your thrust needs more power, big boy. -- Dazey Plump Friction -- I'm getting tired of that. Yep. -- Blevins Mr. Twister -- Congrats on graduation and winning MOTS. Well done. -- Rude Buddha Myrdrin the Megaboob -- Have whatever feud with me you wish. If you think you can start beating my warriors, have at them. Your insignificant comments from the "world according to Myrdrin" do nothing more than make me laugh. You shall have to do much more than spout that nonsensical drivel to get my attention. Good luck. -- Rude Buddha Myrdrin -- Me, a scum? Maybe you should challenge me this week; you might have a better chance as my side hurts terribly from laughing at you. Ask Mr. Jamos how scummy I am. (No offense, Rudi.) -- Persiana Jones EMNITY -- You're a Scum. Scum SCUM...SCUM SCUM SCUM. And so is your little friend Rogaine...er Rogan. Bring it, little boy. *Hands Emnity a tissue* ...aww...don't cry, little scum, don't cry. -- Persiana Jones P.S. You had better wear lots of armor, bring a couple of shields and pray you parry something I throw at you. Mr. Twister -- Congrats. I tried to slow you down, but you are too good. -- C. Canary Inertia -- Ha! -- C. Canary Bell Bottoms -- Filthy hippy, get a job! -- C. Canary Wrathchild -- Nice fight. Can't think of anything witty to say. -- C. Canary Talper -- Argh! -- C. Canary Lugo Beloski -- You almost made the ultimate sacrifice for your art. Thanks for the skills though. -- C. Canary 25 May 2004 TEN TURNS OF HELL: The KLK Capture The Flag Competition In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I am proud to announce the KLK Capture The Flag Competition. The competition will be held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already). :) We are announcing this contest early to allow managers time to prep. Rules: -- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your team's 'flag' (he is your initial flag defender). -- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn 463 is the turn scoring will begin. -- Fights involving flags are winners-take-all and a warrior can carry as many flags as he can win. -- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their original team's lowest ranked warrior. -- If you hold your own flag on an inactive warrior you receive NO POINTS that turn. -- If a warrior graduates to AD holding flags starting on the next turn those flags will be defended by the lowest ranked warrior on the team of the graduating warrior. -- Scoring as follows for each turn: 2 pts -- possession of your own team flag 1 pt -- possession any other flag 1 pt -- for each win 1 pt -- for each kill 1 pt -- for each award you receive in the newsletter -- You may enter as many teams as you like (per RSI rules) but each team is its own entry. -- Tie-Breaker goes to the team that had the most points from flags. -- If still tied the tie-breaker will be the team that had the most points from kills. (It's the Delarq way.) -- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd (based on highest point totals) Prizes: (what you've been waiting on) 1st -- 3 know favorites potions* DA warrior named after winning manager 2nd -- 2 know favorites potions* 3rd -- 1 know favorites potion* * These are full favorite potions (weapon, rhythms and tactics) and can only be used on warriors with at least 4 FE. How's that for paying out? (grin) Even if you think that it's all about the TC, these prizes should be enough to draw you in. (You know who you are.) I hope to see friend and foe alike come to Jhans. Legion, Froths, and all the others...this is your personal invite. Can you win? Can you survive 10 turns of Hell in Jhans? Note: Special thanks to RSI for helping make this contest possible. Thanks guys! Bookie KLK Alliance Director Jhans' Board of Tourism Warden of the Froth Circle (grin) D.R.C. 4 Life 16 June 2004 Death Fest Begins July 29/DM 59 T-172 "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena exclusively for a period of six months to those Death Fest contestants who fight their stables at least 67 times out of a possible 75 during the 15 rounds of Death Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable Award at the conclusion of the Death Fest and those qualifying managers send a New Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other arenas where they have active stables!" Hammer felt a certain sense of satisfaction as he studied the ghoulish grin spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission papers authenticating the arrangement agreed upon by the two parties presiding. "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow Arena with at least 20 New Stables by the Managers who fight their stables at least 67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables managed by the Illis Iron Stable Award Winners that there must be at least 15 stables Active each cycle. That is a fair bargain for the opportunity to battle for the Duelmaster Throne each of those six months before Other New Stables are allowed to enter Delarq Tor." This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67 fights out of a possible 75; then for the price of running a stable in a Regular Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow Arena on November 3rd, 2005. Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron Stable Award Winners enough time to be registered with the Gladiatorial Commission; whereupon they would be able to submit a New Team Roll Up to the GC to start a New Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor right out of the gate with the November 3rd 2005 T-1 Debut Opening Round. Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death Fest Designation for which Top Ten Finishers re-name which characters!] Lord Na-Sul could not hide his delight at the prospects of Death being re- delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to the Profits to be made by the local Illis business merchants and surrounding community from the Anticipated Influx into Illis by the Veteran and Newbie Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest. Nor could Hammer conceal his jubilation regarding the Call Across Alistari being Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to Fulfill their Delarq Dueling Destiny! REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to those who write a minimum 15 paragraph Team Spotlight [including Stable Name & Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!] "May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension Family in DM 28 LAST WEEK'S FIGHTS THE FIX was viciously butchered by DARK CHAMPION in a 3 minute Dark Arena fight. CRAPFEST was murdered by DARK CHAMPION in a 1 minute Dark Arena melee. SACRIFICE was murdered by DARK CHAMPION in a 2 minute gruesome Dark Arena fight. LIQUID GOLIATH devastated MINAMI KAZE in a 1 minute one-sided Bloodfeud contest. SYRANO BLOODBANE devastated MAINE COON CAT in a 1 minute uneven Challenge Title brawl. RAZOR MELODY was beaten by PERSIANA JONES in a 1 minute master's Challenge brawl. C. CANARY was overcome by RUDI JAMOS in a 2 minute expert's Challenge melee. RUDE BUDDHA vanquished BELL BOTTOMS in a 1 minute one-sided Challenge duel. SKULL STROKER was savagely defeated by I ATE A PUTY TAT in a 3 minute Challenge fight. DRANE luckily beat EXECUTIONER in a exciting 2 minute bloody Challenge match. WRATHCHILD was handily defeated by HORNS in a 1 minute one-sided Challenge contest. SKYDANCER savagely defeated ACE in a popular 2 minute bloody Challenge brawl. INFIDEL outwaited DAZEY in a action packed 7 minute gory Challenge fight. HERETIC unbelievably bested PLAGUE OF FEATHERS in a 10 minute Challenge duel. CONTORTER was outwaited by BLASPHEMER in a 7 minute Challenge brawl. SQUALL devastated BLEVINS in a 1 minute one-sided Challenge fight. INCISION murdered TALPER in a 1 minute brutal one-sided Challenge bout. RON RON CLOU overpowered POWER THRUSTER in a 1 minute mismatched Challenge conflict. ROGAN bested CAT KABOB in a 2 minute one-sided bout. POISON BEAK vanquished THAT! in a 1 minute one-sided match. MIRANDA GRACE handily defeated SLAUGHTER PRST in a 2 minute uneven duel. LUGO BELOSKI devastated FRATSFA SLAVE in a 1 minute one-sided bout. GRAVITY THIEF defeated METARU YONA in a action packed 1 minute fight. STELLA ARTOIS overpowered MOON BEAM in a 1 minute uneven fight. PERFERATOR overpowered PLUMP FRICTION in a 1 minute one-sided bout. MORDRAITH vanquished AMBITIOUS GUARD in a 1 minute uneven bout. LITTLE FUJIKO viciously subdued DEFILER in a 3 minute gruesome bout. FRUSTRATION was beaten by CANDY*EYESLUGGER in a 2 minute beginner's competition. PERCOLATOR overpowered PEPPER BANDIT in a 2 minute one-sided fight. BELLY JELLY won victory over CONVICTED THIEF in a 6 minute novice's fray. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 12 SLASHING ATTACK 45 - 31 - 2 59 | |TOTAL PARRY 10 WALL OF STEEL 22 - 17 - 0 56 | |SLASHING ATTACK 9 AIMED BLOW 14 - 12 - 1 54 | |STRIKING ATTACK 5 STRIKING ATTACK 36 - 32 - 2 53 | |PARRY-STRIKE 5 LUNGING ATTACK 67 - 64 - 1 51 | |BASHING ATTACK 4 PARRY-RIPOSTE 15 - 16 - 0 48 | |WALL OF STEEL 3 TOTAL PARRY 40 - 44 - 0 48 | |AIMED BLOW 2 PARRY-STRIKE 16 - 21 - 0 43 | |PARRY-RIPOSTE 2 PARRY-LUNGE 7 - 10 - 0 41 | |PARRY-LUNGE 2 BASHING ATTACK 14 - 27 - 2 34 | Turn 485 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 LUNGING ATTACK 5 - 7 4 LUNGING ATTACK SLASHING ATTACK 7 - 2 STRIKING ATTACK 2 - 3 2 WALL OF STEEL WALL OF STEEL 2 - 1 PARRY-LUNGE 0 - 2 2 STRIKING ATTACK TOTAL PARRY 6 - 4 PARRY-STRIKE 0 - 5 1 SLASHING ATTACK PARRY-RIPOSTE 1 - 1 1 TOTAL PARRY BASHING ATTACK 2 - 2 1 AIMED BLOW TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK SYRANO BLOODBANE 5720 17 5 0 115 THE BLOODBANES (474) WALL OF STEEL I ATE A PUTY TAT 1512 23 19 0 103 CARNAGE CANARIES (147) AIMED BLOW PERSIANA JONES 5682 13 7 0 100 MINISTRY OF SKA (496) LUNGING ATTACK MAINE COON CAT 5358 15 12 0 93 MEOW MIX (466) STRIKING ATTACK POISON BEAK 5827 8 6 0 93 CARNAGE CANARIES (147) TOTAL PARRY ROGAN 5755 14 12 1 84 RAGE (501) PARRY-STRIKE CAT KABOB 5802 9 7 1 72 CARNAGE CANARIES (147) BASHING ATTACK THAT! 5272 8 4 2 70 REAL BEER (424) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MAINE COON CAT 5358. The most popular warrior this turn was PLAGUE OF FEATHERS 5902. The ten other most popular fighters were DAZEY 5904, SKULL STROKER 5590, EXECUTIONER 5734, THE FIX 5919, SKYDANCER 5834, LITTLE FUJIKO 5630, PERCOLATOR 5918, SYRANO BLOODBANE 5720, PERSIANA JONES 5682, and RUDE BUDDHA 5765. The least popular fighter this week was BELLY JELLY 5928. The other ten least popular fighters were HERETIC 5867, FRUSTRATION 5838, PLUMP FRICTION 5903, MOON BEAM 5745, THAT! 5272, POWER THRUSTER 5914, TALPER 5784, BLEVINS 5900, BLASPHEMER 5868, and INFIDEL 5865. The following warriors will travel to AD after next turn: SYRANO BLOODBANE (21-5720) THE BLOODBANES (474)