DUEL 2 NEWSLETTER Date : 05/20/2009 Duedate: 06/02/2009 SUNSET ARENA DM-21 TURN-613 This Weeks Top Honors THE DUELMASTER IS WHITMAN LITERATE LOONS (538) (21-6531) [22-28-0,107] Chartered Recognition Leader Unchartered Recognition Leader SLYTHR AMOEBA BAKER GRIM FANDANGO (454) GERM WARFARE (494) (21-6597) [23-12-2,121] (21-5663) [5-0-0,57] Popularity Leader This Weeks Favorite SURLY DECKHAND SURLY DECKHAND SEA DOGS (533) SEA DOGS (533) (21-6568) [24-20-0,96] (21-6568) [24-20-0,96] THE CURRENT TOP TEAM (-1) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DEATH MOB 4 (567) 46 2. GRIM FANDANGO (454) 33 NOMADIC TRIBE (160) 3. THE RED BLADES (578) 30 Unchartered Team 4. LITERATE LOONS (538) 25 5. CELESTIAL WRATH (579) 20 GERM WARFARE (494) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*GERM WARFARE (494) 5 0 0 100 1/ 5 GRIM FANDANGO (454) 11 4 1 2/ 2 NOMADIC TRIBE (160) 252 141 10 64.1 2/ 2 SEA DOGS (533) 11 4 1 3/ 0*THE RED BLADES (578) 3 2 0 60.0 3/ 1 NOMADIC TRIBE (160) 11 4 0 4/ 3 DEATH MOB 4 (567) 105 71 3 59.7 4/ 3 LITERATE LOONS (538) 9 6 0 5/ 4 SEA DOGS (533) 142 100 12 58.7 5/ 4 DEATH MOB 4 (567) 8 2 0 6/ 5 GRIM FANDANGO (454) 513 428 19 54.5 6/ 6 LIGHT BRIGADE (549) 7 8 1 7- 6 MINISTRY OF SKA (496) 104 94 6 52.5 7/ 8 SWORD OPERA (323) 5 10 0 8/ 7 LIGHT BRIGADE (549) 162 162 5 50.0 8/ 7*BEN'S BAZAAR (577) 5 10 0 9/ 9 LITERATE LOONS (538) 200 240 11 45.5 9/ 0*THE RED BLADES (578) 3 2 0 10/ 8 EQUITES VIRTUS (535) 50 60 7 45.5 10/ 9 EQUITES VIRTUS (535) 3 12 0 11/ 0 NCA5 (381) 27 37 5 42.2 11/10*GERM WARFARE (494) 2 0 0 12/10 SWORD OPERA (323) 578 866 21 40.0 12/ 0*CELESTIAL WRATH (579) 2 3 1 13/ 0*CELESTIAL WRATH (579) 2 3 1 40.0 13/ 0 NCA5 (381) 1 4 0 14/11*BEN'S BAZAAR (577) 10 20 1 33.3 14-11 MINISTRY OF SKA (496) 0 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 623): POOP DECK GUY of SEA DOGS (One Armed Bandit, mgr.) DM 2 NIANIA (turn 505): GALLORDIN of THE GOLDEN FISH (Jorja, mgr.) DM 3 OSKSI (turn 629): KOVARAMANN VOTH of GAMES LIBRARY (Jorja, mgr.) DM 5 KALTOS (turn 624): FELISSA HURM of THE MIDDLE WAY 5 (Jorja, mgr.) DM 6 TRANSEL (turn 624): HATTIE of PSYCHO SQUAD (Jorja, mgr.) DM 7 BONSUR (turn 627): HIERONYMUS ZIGG of SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 617): DEIMOS of THE MOONDOGS (Jorja, mgr.) DM 18 TALCAMA (turn 613): DOT DOT DOT of CENTER FOR OLDS (Suave, mgr.) DM 21 SUNSET (turn 612): LEAD INSTRUCTOR of LIGHT BRIGADE (Woody, mgr.) DM 36 JHANS (turn 584): BAM BAM THE IMP of HOUSE OF RATS (?, mgr.) DM 38 CLIFFHOME (turn 576): TORCHILIGHT KID of U.A.K. (Otis the Drunk, mgr.) DM 39 XOCHITHLAN (turn 259): D'URVILLE of KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 560): CHATTY CABALIST of DUNGEON CELL (One Armed Bandit, mgr.) DM 51 TRICORUS (turn 511): CARGO of SEA DOGS (One Armed Bandit, mgr.) DM 54 TROCAR (turn 246): KORASIM of TRADERS OF TROCAR (Jorja, mgr.) DM 59 ILLIS (turn 234): KIRRALA of ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 461): ANGRY DECKHAND of DEATH MOB (Jakari, mgr.) DM 72 DRAGONHEAD (turn 210): UM-PAH of ONE MAN BAND (Allegro, mgr.) ADM 104 DARKHOLM (turn 505): SUPER BUM of FLAT BROKE (The Muffin Man, mgr.) Top Teams --------- DM 1 MORDANT (turn 623): SEA DOGS (One Armed Bandit, mgr.) DM 2 NIANIA (turn 505): PEANUT BUTTER FUDGE (Gavin, Rule, mgr.) DM 3 OSKSI (turn 629): GAMES LIBRARY (Jorja, mgr.) DM 5 KALTOS (turn 624): THE MIDDLE WAY 5 (Jorja, mgr.) DM 6 TRANSEL (turn 624): PSYCHO SQUAD (Jorja, mgr.) DM 7 BONSUR (turn 627): SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 617): THE MOONDOGS (Jorja, mgr.) DM 18 TALCAMA (turn 613): SEA DOGS (One Armed Bandit, mgr.) DM 21 SUNSET (turn 612): MONADIC TRIBE (Nomad, mgr.) DM 36 JHANS (turn 584): GIRLS GIRLS GIRLS (Non?, mgr.) DM 38 CLIFFHOME (turn 576): U.A.K. (Otis the Drunk, mgr.) DM 39 XOCHITHLAN (turn 259): KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 560): COLOR ME SUAVE (Suave, mgr.) DM 51 TRICORUS (turn 511): DARK HORSEMEN (Jorja, mgr.) DM 54 TROCAR (turn 246): TRADERS OF TROCAR (Jorja, mgr.) DM 59 ILLIS (turn 234): ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 461): DEATH MOB (Jakari, mgr.) DM 72 DRAGONHEAD (turn 210): ONE MAN BAND (Allegro, mgr.) ADM 104 DARKHOLM (turn 505) 0729205R et al (The Muffin Man, mgr.) Recent Graduates ----------------- DM 1 MORDANT (turn 623): POOP DECK GUY of SEA DOGS (One Armed Bandit, mgr.) WAYWARD SON of MANNEQUIN'S BEST (Mannequin, mgr.) DM 6 TRANSEL (turn 624): HATTIE of PSYCHO SQUAD (Jorja, mgr.) DM 10 KOLACT (turn 616): JOLEEN KRUZ of THE MOONDOGS (Jorja, mgr.) DM 18 TALCAMA (turn 612): BLUE MOON of RUN AND HYDE (Jekyll, mgr.) HEXALUS of VINCERE AUT MORI (Toker, mgr.) DM 21 SUNSET (turn 612): LAGERKVIST of LITERATE LOONS (?, mgr.) DM 38 CLIFFHOME (turn 575): RUNNA DAMILL of U.A.K. (Otis the Drunk, mgr.) DM 59 ILLIS (turn 234): KIRRALA of ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 461): ANGRY DECKHAND of DEATH MOB (Jakari, mgr.) (turn 460): EVANDER GILL of MIDDLE WAY 10 (Jorja, mgr.) SPY REPORT I was going on vacation, see? Surf, sun... But what do those bums say? "Hit the road, Debby Tonte. SUNSET needs a spyreport." Oh, well. GRIM FANDANGO like really fought hard to move up to 1st from 5th. Way to go! Cut this out and put it in your scrapbooks, DEATH MOB 4! 'Cause they got 4-1-0 and moved up to 5th! MVP award for BEULLA BALLBREAKER? DEATH MOB 4's proud of her after beating SARALEE JO and getting 15 points. Talk about yer big time losers! MIME MACHINE got smashed by CICERO, and lost 13 points! Oh, wow, like the Duelmaster must be the most popular guy in all SUNSET. He got the most challenges. (But what about proposals?) WHITMAN thinks his 22-28-0 and studly character is good enough to face up to the Duelmaster. Any bets? And I was just getting used to the ex-Duelmaster's habit of...(!) Oh well, welcome WHITMAN. Aren't LITERATE LOONS proud. (Oh, my.) I hear the top team insists all their warriors get nine hours sleep. They want photogenic fighters for PR photos. So just why would someone becomes a warrior anyway? It can't be for these really neat Spyreports can it? GRIM FANDANGO was SUNSET's most avoided team. Is there some award for that? I don't know what NOMADIC TRIBE's been doing. They certainly haven't been accepting many fights from GRIM FANDANGO, that's fer sher. BATTLECRY must not be a good enough fighter to get in fair fights. He challenged VELARIA. 9 is a big difference. (Well, that's what they tell me.) I thought BATTLECRY showed great skill and promise when he won victory over VELARIA. All right, so I slept through it! Big deal! Challenges, revenges, Bloodfeuds. All SUNSET ever talks about is fighting! Me, I'm more laid back. What a bummer! X'S FOR EYES got wasted by MOLOTOV! But with a 6-7-1, I guess NCA5 aren't too bummed. ULLRICH BLADESONG bloodfeuded (is that a word?) CHEKHOV for revenge over some guy's bad fortune. Was it really worth it? LABYRINTH NYMPH really fought hard against FATHOM JUMPER. That'll teach SEA DOGS not to go and kill any of BEN'S BAZAAR's guys again, huh! Hey you guys, don't you think your families would like to hear from you? Write! (Or have someone write for you.) I really didn't, you know, study when I was a kid. Who would've guessed I'd be a famous Spyreporter? I'm getting tired of writing this stuff, so I'm calling it quits. I had a fun time, see you later-- Debby Tonte DUELMASTER W L K POINTS TEAM NAME WHITMAN 6531 22 28 0 107 LITERATE LOONS (538) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME SLYTHR 6597 23 12 2 121 GRIM FANDANGO (454) ULLRICH BLADESONG 6645 18 10 2 114 NOMADIC TRIBE (160) ROLISTON 6697 9 3 0 107 DEATH MOB 4 (567) PILSON 6643 14 14 1 105 DEATH MOB 4 (567) RESERVE GUARD 6595 24 15 0 97 LIGHT BRIGADE (549) SURLY DECKHAND 6568 24 20 0 96 SEA DOGS (533) LEAD INSTRUCTOR 6642 16 13 0 96 LIGHT BRIGADE (549) CHAMPIONS W L K POINTS TEAM NAME BARON TONE 6249 19 28 0 85 SWORD OPERA (323) -MIGHTY BOSSTONE 5969 11 11 1 81 MINISTRY OF SKA (496) CALPURNIA 6173 11 11 1 79 EQUITES VIRTUS (535) SALTY 6607 16 17 0 77 SEA DOGS (533) BEULLA BALLBREAKER 6708 7 2 0 77 DEATH MOB 4 (567) BLACK LOTUS 6709 5 4 1 72 DEATH MOB 4 (567) CHALLENGER ADEPTS W L K POINTS TEAM NAME MOLOTOV 6682 11 10 3 66 GRIM FANDANGO (454) ROSE LAMONT 6675 12 13 1 64 SWORD OPERA (323) MERRY LEONA 6591 11 29 0 62 SWORD OPERA (323) AMOEBA BAKER 5663 5 0 0 57 GERM WARFARE (494) ADEPTS W L K POINTS TEAM NAME SARALEE JO 6686 11 9 0 56 SWORD OPERA (323) KING TOOTNPOOTN 6731 4 2 1 54 BEN'S BAZAAR (577) SCIPIO SUNSETUS 6725 6 0 0 53 NOMADIC TRIBE (160) ADEPTS W L K POINTS TEAM NAME KORRELNOS 6699 7 6 0 49 SWORD OPERA (323) VERGIL 6169 11 12 0 45 EQUITES VIRTUS (535) WALLACE 6707 8 1 0 41 GRIM FANDANGO (454) -SUCKER PUNCH 6648 9 13 0 40 MINISTRY OF SKA (496) QUINTUS REX 6243 5 6 2 39 EQUITES VIRTUS (535) UNREASONABLE 4263 5 5 1 39 NCA5 (381) BATTLECRY 6724 5 1 0 37 NOMADIC TRIBE (160) ANOTHER BAD BASHER 4188 5 8 2 35 NCA5 (381) CHALLENGER INITIATES W L K POINTS TEAM NAME MILLHAUSER 6705 7 4 0 33 LITERATE LOONS (538) ZEROPOINTZERO 4192 5 8 0 30 NCA5 (381) MASTADONNA 6723 3 3 0 30 GRIM FANDANGO (454) FLY FISHER 6727 3 0 0 30 SEA DOGS (533) CICERO 6262 4 5 0 28 EQUITES VIRTUS (535) -RED ROBIN 6413 6 5 0 26 DOC LEGRAND'S AVIANS (57) WILLIAM HELL 4222 6 6 1 25 NCA5 (381) INITIATES W L K POINTS TEAM NAME VELARIA 6256 5 6 2 23 EQUITES VIRTUS (535) CHEKHOV 6735 3 2 1 23 LITERATE LOONS (538) LABYRINTH NYMPH 6740 2 2 0 20 BEN'S BAZAAR (577) IRONSIDES 6720 3 0 0 19 SEA DOGS (533) FATHOM JUMPER 6737 2 1 1 18 SEA DOGS (533) CHANDLER 6721 3 4 1 16 LITERATE LOONS (538) NATURAL KILLER 6742 2 1 1 14 LIGHT BRIGADE (549) FEARLESS RECRUIT 6741 2 2 0 14 LIGHT BRIGADE (549) BERSERKER 6702 1 11 0 14 LIGHT BRIGADE (549) LEVI POOLE 6749 1 0 0 13 THE RED BLADES (578) -CRYSTAL CONDOR 6439 2 6 0 12 DOC LEGRAND'S AVIANS (57) ZYBOR ROCKCRUSHER 6736 1 3 0 12 DEATH MOB 4 (567) SON OF SOL 6756 1 0 1 11 CELESTIAL WRATH (579) LUCIUS STONE 6747 1 0 0 10 THE RED BLADES (578) BUL GOBLINHEWER 6738 0 3 0 9 NOMADIC TRIBE (160) MIME CONTROL 6729 1 5 0 8 BEN'S BAZAAR (577) PLAIN JAIN 6744 1 1 0 7 GRIM FANDANGO (454) MICKLEY O'RION 6752 1 0 0 6 CELESTIAL WRATH (579) MIME MACHINE 6745 1 1 0 6 BEN'S BAZAAR (577) BREEZE SUMMERS 6750 1 0 0 5 THE RED BLADES (578) GRAVEN WARD 6743 1 1 0 4 NOMADIC TRIBE (160) MIME TRAVELER 6746 0 2 0 2 BEN'S BAZAAR (577) EMENY TERRATORY 6754 0 1 0 1 CELESTIAL WRATH (579) FREDDIE MERCURY 6753 0 1 0 1 CELESTIAL WRATH (579) LAYLA SPARK 6751 0 1 0 1 THE RED BLADES (578) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GIDDY GEISHA 6732 1 3 0 BEN'S BAZAAR 577 FATHOM JUMPER 6737 611 JUST REVENGED VENUS D'MAULER 6755 0 1 0 CELESTIAL WRATH 579 NATURAL KILLER 6742 613 NIHILISTIC MONK 6706 3 5 1 LIGHT BRIGADE 549 KING TOOTNPOOTN 6731 610 RAIDER 6617 12 18 2 LIGHT BRIGADE 549 DANG CHAO 6632 609 NONE X'S FOR EYES 4189 6 7 1 NCA5 381 MOLOTOV 6682 613 DAKOTA COSSACK 6726 1 1 0 NOMADIC TRIBE 160 CHEKHOV 6735 609 JUST REVENGED HERMES DREAMSCAP 6748 0 1 0 THE RED BLADES 578 SON OF SOL 6756 613 PERSONAL ADS To the Instructor -- Congratulations on the throne. -- the Tribe Cicero -- You didn't try to challenge me did you? Little ol' me? I guess it didn't work out as well as you had hoped. -- Battlecry Toker -- Good news! Welcome to your old mates--to Alastari in general and Sunset specifically! Our blades await them in the "Arena of Death!" -- Nomad Chekhov -- We tried the even match-up type of bloodfeud. It simply hasn't worked very well. Now, I guess, you will have to face Ullrich. I hope you're training skills. -- the Tribe Bossy -- Sweeeet! That helps take the sting out of the first two losses I had against you, especially the first one when I let you get the jump. Not this time! -- Ullrich Mime Traveller -- A great start to my Dueling career! I thank you for getting me off to a good start! Have you and your Mime teammates (And if there was ever a warrior that deserved to be called Bizarre, it is a mime) spoken with the Commission about having all comments removed from your fight records? It is so nice when an opponent just stands there and quietly takes a beating. -- Graven Ward How can a mime "speak to the Commission"? Fathom Jumper -- First round ofthe BF goes to you, let's try someone else this time. -- Gentleben Sucker Punch -- Sucker!!! -- King Tootnpootn Ironsides -- And iron fronts and backs and tops and bottoms, I will find your weakness, and remember that iron rusts so watch out for water, you Sea Dog. -- Labyrinth Nymph Natural Killer -- Of what, bow to the Machine. -- Mime Machine as translated by Gentleben Graven Ward -- Ward of the state is more like it, you're insane. -- Mime Traveler as translated by Gentleben Amoeba Baker and Ichabod -- Feel free to invite more of the Germs we have plenty of disinfectant. -- Gentleben and Ben's Bazaar DM Lead Instructor -- Congrats on taking the throne by force. I hope to relieve you of it the same way. -- Slythr Quintus Rex -- Nope. -- Molotov Baron Tone -- Well, at least I got a rating out of it. -- Slythr, just 5 PPs (one turn on the throne) from graduation Fearless Recruit -- That's the way I like'em, I do! -- Mastadonna Zybor Rockcrusher -- I am not rock, contrary to appearances. Look elsewhere for your crushing. -- Wallace Nomad -- Scipio is looking good at 5-0-0, Battlecry not far behind! Just keep a' rollin'! -- Stik LP Lagerkvist -- Congrats on your survival of the gauntlet and, at last, your graduation! Drinks on us tonight down at the double B! -- Grim Fandango Reserve Guard -- I believe I shall become a reserve, and you can guard me. -- Merry Leona Slythr -- Rather like a certain type of throat lozenge made with slippery elm, very good for maintaining a singing voice in an inhospitable environment. -- Baron Tone Surly Deckhand -- Oh, for the gods' sake, lighten up! Things could be a lot worse. -- Rose Lamont Pilson -- I didn't need that. -- Saralee Jo Black Lotus -- Not a good flower color. I like 'em brighter. -- Korrelnos Gentleben -- Ah, too bad. I am always looking for more talent. It isn't easy to put on an opera with a limited crew, you know. -- Madam Butterfly Our congratulations to Lagerkvist. -- Jorja and the Sword Opera cast A salute to all who participated in the tourney, with a special salute for Korag, tourney victor. -- Jorja and company Lord Protector Lagerkvist -- You don't want lands, do you? Think of the hassle, what with taxes figured by the square inch, and all sorts of maintenance, neighborhood covenants, you name it. -- Alamar, Gladitorial Lands Commissioner P.S. Besides, we don't have any on the books at this time. Not that you could put much land on a book, but that's moot at the moment. 29 April 09 Greetings All -- This is Vincent Michaels, "the Rake", mgr. of the Stormbringers out of DM 33 Niatoli Island, back after a relatively long layoff. I come back to my arena to find only two other teams there. Terrible! I'm calling on all you managers out there who have inactive teams in Niatoli to put them back in the game. Also, anyone else who wants to come check out our little island are welcome. Good food and a lot of good gambling, and you will have a chance to smack around Gen. GirlPants and his band of Ravaged Queens. Great fun. Come one, come all! 4 May 09 Players of Duel 2: RSI wants to try, in a few arenas, a system that rewards role-play and general arena involvement. Our thoughts at this time are as follows, and feedback is earnestly solicited: 1. What to reward. a. Spotlights--they don't have to be involved and lengthy storylines, and in fact, my own inclination is to say: anything game related and original (i,e,, not a reprint), maybe set a minimum length. I use TOGS here as my model--half a column as formatted for the newsletter, and we don't judge the quality of the writing (so long as the editor isn't grossed out), just the intent to make a positive contribution. b. A dm column where one is "due." Again, no judgment on quality of writing, should be dm-related, and I would say (this is just me) a minimum length of maybe five lines. c. Personals. More than just "you suck," or "good fight." How much more doesn't really concern me, and quality, other than "not offensive to the editor," should not be an issue. We don't want to encourage participation and then muzzle it. d. It has been suggested that a reward point or two be offered for running a full team. We could include this, but my own inclination would be to say that there would be no points for this, but that those who don't make a clear effort on this (accidents happen, so maybe something like "when the three-turn total of fights is below twelve"?) aren't eligible for points on any turn until they get it back up to a full team. 2. How to reward it. a. We've been thinking nebulously about some kind of point system, obviously, as an example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points here for what takes more effort, but some points for any effort. This is in no way final! But some way to keep track of who is contributing and how much, and as non- subjective as possible; this would be noted as each newsletter would be proofed. A way to clearly identify who's sending in what would help, but I can work it out by referring to the warrior listings if I have to. b. But, assuming a point system, do the rewards, whatever they end up being, go to the player who achieves a certain point total? Is this calculated per turn, or as a running total over as many turns as it takes to reach that point? Or to the player with the highest total on any given turn? What about ties? c. What do the points get the player? The current thought is X points gets a free fight, probably replacing the "Popularity Leader's" free fight in the relevant arena. That suggests only one player getting a role-play free fight on any given turn. Is this enough to encourage the newsletter participation we're hoping for? Should we convert "This Week's Favorite" to a role-play free fight also? Or handle rewards in some other way entirely? 3. Where it happens. The current thought is, try it in four arenas: one in each region, and one slow arena. Who picks the arenas in question? I'd be inclined to rule out those that are doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but is that wise? Or even fair? Darned if I know. Places where it is NOT currently intended to happen: Transfer arenas. Maybe rule out the no-tourney arenas as current candidates, too? If this seems to work well enough to be worth the effort, should we consider extending it to more, eventually to all non-transfer, arenas? This is not a "someday down the line we might" concept. We want to do this, and SOON. Your feedback would be appreciated, for, against, changes, anything. You can email me directly at jputney zianet com (make sure it says DM in the subject line) or send a diplo to scribe, any arena. the Scribe P.S. Staff members not to be eligible for role-playing free fights. 5 May 09 The Battle Royal V is upon us! Come join one of the original contests that has had some of the games best managers involved in the past. DM 18, Talcama, some consider it to be the crown jewel of the Delarq cities is where this contest will take place. The Battle Royal is intended to be a play as you want, play what you want Delarquan style contest with very few rules. While I'd love to say, "NO AVOIDING" is the only rule (and that wouldn't be too far off), I must spell out situations that can and have occurred and require additional clarification. The advantages of this format: 1) Simple. 2) No penalty for DAs. 3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all welcome) 4) No penalty for not fighting. 5) It isn't a race where 21 wit and favorite learn determine the victor. 6) Losing a warrior (or even your whole team) doesn't eliminate you from contention. 7) It is possible to overcome almost any deficit. And this has been proven, with managers making huge point swings in short periods of time! 8) It is a contest designed to show manager skill rather than warrior ability. There are a few disadvantages: 1) There is no set end. It is possible for this contest to go on indefinitely. In practice, this format has worked very nicely in the past and I expect it will continue to work well. 2) You cannot avoid (But that is part of the fun and the head to head nature of this contest requires this rule.) 3) It encourages bloodshed. 4) Baggers and experienced warriors have an advantage over new warriors. Battle Royal Rules: - Any team in Talcama is eligible to participate. There are no restrictions on warriors (baggers, TC prize modified, etc). However, any warrior that fights for your team is considered in the BR. - Teams may not avoid any other team within the contest. (Note that you may avoid teams outside the contest but you do so at your own risk.) Avoiding a team on the turn they enter the Battle Royal is not considered against the rules (since you couldn't know the team wasn't part of the BR). The suggestion is not to avoid at all. Assur (the contest moderator) gets an avoid report every turn and will catch people avoiding! - Managers may only enter a single team in the contest. - Any manager with more than one team in Talcama may not challenge any other contest warrior with their non contest team(s). The intention is that no advantage can be gained by having multiple teams in the arena. ****Failure to comply with the above rules*** 1st offense: Disqualification from the prize, but you may still participate. 2nd offense: Warning. 3rd offense: Removal from Battle Royal. - If a manager decides to switch teams, his score will start back at 0. This is to prevent a manager from sweeping the contest with several teams of sandbaggers. Can a manager use this clause to go from a negative score to zero? Yes. I realize this is sort of cheating, but I'd rather have a manager start over with a new team than drop out of the contest. Even so, they have to start at 0 and must gain 25 points. - If your warrior loses a contest fight because of an input error and this error is verified by RSI, you will have a point added to your score. The head to head records will remain the same and any points gained by another manager will remain on that manager's record. - As soon as you are announced in the newsletter, you are officially entered into the Battle Royal. Scoring begins on that turn! You are expected to follow the rules that turn and every turn following. Your team may enter any time they wish during the course of the Battle Royal. - If you are exiting the Battle Royal, you are not removed until the turn after your intention is published. You are asked to follow the rules for that turn (either through not avoiding or not running your warriors). Scoring: - Scoring begins the turn your team declares participation. - Scoring continues through the turn your team withdraws. - Score is calculated by: Wins+Kills-Lossses. - Only fights with other B.R. participannts count towards your score, but they count whether they are challenges or random match-ups. - First Manager to 25 points wins! - In event of tie, B.R. continues until one team that has reached 25 points is ahead of all other participants. Disputes: - The attempt has been made to make these rules as complete and bulletproof as possible, but Tripwire will resolve any disputes as fairly as he is capable. Prizes: For the Winner: 6 Months Free Play in Talcama for the winning team (doesn't include tourneys)! One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)! One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18 warrior)! One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another stat on a new rollup in DM 18, before adding 14 points. This prize can be used up to 3 months from the contest end. Both points must be used in the same place (can't take one from a speed and one from deftness and add one to wit and will)). One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18). Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until the Ladies decide to return it to the previous name. All potions renaming prizes must be used within 2 turns of the end of the contest. Endurance Award (available to all participants): One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18). To qualify for the Endurance Award you must participate in 90% of the total fights possible over the course of the BR. If you don't have time to make it into the BR by the first turn, there will be a two turn window before the counter will start for new teams. The fights do not have to be BR point scoring fights, just 90% of the total possible participation over the course of the contest! So, if the contest runs 26 turns, there are 130 fights possible. Your team must have 117 fights during those 26 turns to be eligible. All prizes/potions subject to RSI's interpretation of how they are used/implemented. RSI said the faves knowledge must be used on an Inits warrior or higher and set at 5FE or more. Tripwire LAST WEEK'S FIGHTS ULLRICH BLADESONG devastated CHEKHOV in a 1 minute mismatched Bloodfeud fight. LABYRINTH NYMPH unbelievably bested FATHOM JUMPER in a 2 minute Bloodfeud battle. WHITMAN overcame LEAD INSTRUCTOR in a 3 minute veteran's Challenge Title match. CALPURNIA was devastated by PILSON in a popular 1 minute one-sided Challenge contest. BEULLA BALLBREAKER demolished SARALEE JO in a 1 minute Challenge competition. BLACK LOTUS won victory over MERRY LEONA in a crowd pleasing 2 minute Challenge fight. AMOEBA BAKER devastated VERGIL in a 3 minute gruesome one-sided Challenge competition. QUINTUS REX lost to KORRELNOS in a 2 minute Challenge duel. BATTLECRY viciously subdued VELARIA in a popular 1 minute gruesome Challenge duel. CICERO vanquished MIME MACHINE in a 1 minute one-sided Challenge fight. MASTADONNA overpowered BERSERKER in a 1 minute one-sided Challenge melee. MIME CONTROL was overpowered by FLY FISHER in a 1 minute one-sided Challenge match. ZYBOR ROCKCRUSHER was devastated by MILLHAUSER in a 1 minute Challenge battle. GRAVEN WARD was bested by CHANDLER in a 3 minute bloody Challenge bout. MIME TRAVELER was handily defeated by FEARLESS RECRUIT in a 1 minute Challenge fight. ROLISTON savagely defeated SURLY DECKHAND in a action packed 3 minute struggle. SLYTHR overpowered LAGERKVIST in a 1 minute mismatched brawl. RESERVE GUARD bested BARON TONE in a 2 minute veteran's fight. ROSE LAMONT was savagely defeated by SALTY in a exciting 1 minute gory veteran's bout. UNREASONABLE was handily defeated by KING TOOTNPOOTN in a 1 minute competition. SCIPIO SUNSETUS overpowered ZEROPOINTZERO in a 1 minute brutal uneven fight. X'S FOR EYES was executed by MOLOTOV in a 1 minute gruesome uneven fray. ANOTHER BAD BASHER was unbelievably bested by WALLACE in a exciting 4 minute bout. IRONSIDES defeated BUL GOBLINHEWER in a 4 minute fight. WILLIAM HELL won victory over PLAIN JAIN in a 3 minute veteran vs. beginner match. NATURAL KILLER assassinated VENUS D'MAULER in a 1 minute gruesome one-sided bout. LUCIUS STONE overpowered EMENY TERRATORY in a 2 minute uneven duel. HERMES DREAMSCAPE was executed by SON OF SOL in a 1 minute one-sided fray. LEVI POOLE overcame PERSISTENT BEGGAR in a popular 2 minute novice's duel. BREEZE SUMMERS defeated FREDDIE MERCURY in a 4 minute beginner's duel. LAYLA SPARK was defeated by MICKLEY O'RION in a 2 minute novice's match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |BASHING ATTACK 10 SLASHING ATTACK 35 - 20 - 2 64 | |STRIKING ATTACK 8 STRIKING ATTACK 29 - 23 - 4 56 | |SLASHING ATTACK 7 LUNGING ATTACK 12 - 10 - 1 55 | |WALL OF STEEL 7 WALL OF STEEL 30 - 26 - 0 54 | |AIMED BLOW 7 TOTAL PARRY 26 - 23 - 1 53 | |PARRY-RIPOSTE 7 AIMED BLOW 24 - 25 - 2 49 | |TOTAL PARRY 6 BASHING ATTACK 37 - 44 - 4 46 | |PARRY-STRIKE 4 PARRY-LUNGE 12 - 16 - 0 43 | |PARRY-LUNGE 3 PARRY-STRIKE 13 - 22 - 0 37 | |LUNGING ATTACK 2 PARRY-RIPOSTE 13 - 23 - 0 36 | Turn 613 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: SLASHING ATTACK 5 - 2 BASHING ATTACK 4 - 6 3 PARRY-STRIKE WALL OF STEEL 5 - 2 PARRY-LUNGE 1 - 2 2 WALL OF STEEL TOTAL PARRY 4 - 2 PARRY-RIPOSTE 1 - 6 2 SLASHING ATTACK AIMED BLOW 4 - 3 1 TOTAL PARRY PARRY-STRIKE 2 - 2 1 BASHING ATTACK LUNGING ATTACK 1 - 1 1 STRIKING ATTACK STRIKING ATTACK 4 - 4 1 LUNGING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK SLYTHR 6597 23 12 2 121 GRIM FANDANGO (454) PARRY-STRIKE ULLRICH BLADESONG 6645 18 10 2 114 NOMADIC TRIBE (160) TOTAL PARRY ROLISTON 6697 9 3 0 107 DEATH MOB 4 (567) WALL OF STEEL RESERVE GUARD 6595 24 15 0 97 LIGHT BRIGADE (549) BASHING ATTACK SURLY DECKHAND 6568 24 20 0 96 SEA DOGS (533) STRIKING ATTACK LEAD INSTRUCTOR 6642 16 13 0 96 LIGHT BRIGADE (549) AIMED BLOW AMOEBA BAKER 5663 5 0 0 57 GERM WARFARE (494) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is SURLY DECKHAND 6568. The most popular warrior this turn was SURLY DECKHAND 6568. The ten other most popular fighters were ANOTHER BAD BASHER 4188, LEAD INSTRUCTOR 6642, ROLISTON 6697, BLACK LOTUS 6709, BATTLECRY 6724, LEVI POOLE 6749, FLY FISHER 6727, WILLIAM HELL 4222, FATHOM JUMPER 6737, and PILSON 6643. The least popular fighter this week was IRONSIDES 6720. The other ten least popular fighters were LAYLA SPARK 6751, HERMES DREAMSCAPE 6748, VENUS D'MAULER 6755, PLAIN JAIN 6744, X'S FOR EYES 4189, ZEROPOINTZERO 4192, UNREASONABLE 4263, ROSE LAMONT 6675, MIME TRAVELER 6746, and ZYBOR ROCKCRUSHER 6736. The following warriors have traveled to AD after fighting this turn: LAGERKVIST (21-6532) LITERATE LOONS (538) Daydream Believer You once thought of me, As a white knight on a steed. Now you know how happy I can be... It's true. I'm gone. I've punched my ticket to Immortality and I'm off to the Isle. I know a lot of you are wondering what it is about me that has made me so successful. I wish I knew for sure. I think it has more to do with intangibles (knack) than it does with design, bonuses and favorites. I'll let you decide. Daydream Believer (PR) 17-14-4-17-7-8-17 Poor Endurance--Good Damage I -- 8 (+1) R -- 13 A -- 14 (+4) P -- 14 (+4) Df - 8 Dc - 6 (+3) I know what you're thinking, "WTF, that guy looks like a 98 lb weakling!" Sigh...I prefer to think my physical characteristics are ideally suited for a finesse style. As for my bases, I know they aren't much to look at. After all, I am a PR. I'm fortunate to be blessed where I need it the most--attack and parry. Okay, so I've got nice bases with bonuses in the right spots. What about favorites? Did I know them in advance or did I change them? The answer is no, I had no idea what they were for sure until I recieved my graduation announcement. I would be happy to tell you what my favorites are but I don't think my clone, Jumpinjack Flash, would be very happy with me if I did. Let's just say that from the moment I stepped on the sands as a Rookie I used the same strategy in EVERY fight. The only thing I ever changed was armor (early on vs. TP's) and attack/defend locations. That should give those of you who have faced me more than once something to think about. You may be interested to know that I am all natural. I haven't had a prize of any type used on me. I'm a freak of nature. It just goes to show you never know when a guy like me will walk into your guildhouse looking for work as a gladiator. It's up to you to spot the potential and nuture it along. I'm going to list my tourney results and records versus each style. It isn't meant to be a brag--I just thought you might find it interesting and a lot easier than looking it up yourself. Enjoy! Tourneys: Rookies: 15-1-3 TC. Initiates: 15-3-3 TV. Adepts: 16-2 TC. Champs: 13-1-1 TC. Rookies--Champs record: 59-7-7 (.894) Challengers: 9-3 TV. Challengers: 15-1-1 TC. Challengers: 13-3 TV -- Runner-up (Marv-AB) Challengers: 13-3 TV -- Runner-up (Teevella-LU) Challengers: 7-3 Challengers: 11-3-2 TV Challengers: 11-3-1 TV Challengers: 13-3 TV -- Runner-up (Marv-AB) Challengers: 12-3 TV. Challengers record: 104-25-4 (.806). Career Tourney record: 163-32-11 (.836) TC's: 4 TVs: 8 (3 Runner-ups) Arena record: 5-0-1 Grudge matches: 3-0 Total record: 171-32-12 (.842) Tourney record vs all styles: AB: 7-11 BA: 6-0-1 LU: 46-9-4 PL: 5-1-1 PR: 2-0 PS: --- SL: 9-2 ST: 51-5-2 TP: 35-4-3 WS: 2-0 As you can see, the only style I had trouble with is the ABs. I think that has more to do with which ABs I fought rather than the style as a whole. I was 3-1 vs ABs early on (Rookies-Champs) and 4-10 in Challengers. I was 1-5 vs Marv, 0-1 vs Marv Jr and 0-3 vs Soulsnare. I am going to make an educated guess and assume they all had skills or prizes added to them to make them competetive at the Challenger level where so few ABs are. I could be wrong, though I doubt it. See you on the Isle, Daydream Believer