DUEL 2 NEWSLETTER

Date   : 11/29/2006    Duedate: 12/12/2006

SOLVEN ARENA

DM-22    TURN-548

This Weeks Top Honors

THE DUELMASTER IS

JAMMER
DROP THE LEASH (701)
(22-6261) [8-1-0,100]

Chartered Recognition Leader   Unchartered Recognition Leader

POSITION IS EMPTY              SHOOT
                               4-LETTER CURSE WORDS (663)
                               (22-5786) [1-0-0,17]

Popularity Leader              This Weeks Favorite

FRIST                          FRIST
THE REPUBLICANS (103)          THE REPUBLICANS (103)
(22-6578) [12-6-0,92]          (22-6578) [12-6-0,92]

THE CURRENT TOP TEAM

KELLUMBO'S KIDS (676)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. KELLUMBO'S KIDS (676)       37
2. MIDDLE WAY 15 (747)         34      KELLUMBO'S KIDS (676)
3. DROP THE LEASH (701)        25      Unchartered Team
4. 4-LETTER CURSE WORDS (663)  17
5. THE REPUBLICANS (103)        34-LETTER CURSE WORDS (663)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*4-LETTER CURSE WOR (663)   5   2  0 71.4   1/ 1 KELLUMBO'S KIDS (676)     9  6 0
 2/ 1 KELLUMBO'S KIDS (676)    340 157  8 68.4   2/ 3 MIDDLE WAY 15 (747)       8  7 0
 3/ 2 JUST CHILLIN (699)       193 184 17 51.2   3/ 2 JUST CHILLIN (699)        7  8 1
 4/ 4 MIDDLE WAY 15 (747)       35  34  0 50.7   4/ 4 THE REPUBLICANS (103)     4  6 0
 5/ 3 THE REPUBLICANS (103)    485 477 27 50.4   5/ 0 DROP THE LEASH (701)      2  0 0
 6/ 0 DROP THE LEASH (701)      15  16  2 48.4   6/ 0*4-LETTER CURSE WOR (663)  1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Hey, it's graduation day.  I got my cap and gown and my honor cords...what, Mr.
Freeze says I don't get honor cords, he says if I don't have a winning record I can't
graduate with honors.  OH WELL, I prefer red to gold or silver anyway.  So it looks
like you all get a shot to grab my throne.  I am pulling for my good buddy UP to move
back UP, it only seems right for Just Chillin' to keep the title.  I have had lots of
fun in the arena with all of you, except for Kellumbo's chumps, they weren't very
fun.  Also, I would rather kill Republicans so I guess they weren't much fun either.
Everybody else I had fun with but I never fought Middle Way 15 so I guess I didn't
have much fun after all.  OH WELL, at least I won a lot, but I guess I lost more than
I won didn't I?  How did I get to be Duel Master???  OH WELL it doesn't matter--for
now I am out of here!!!
P.S.  Wait till you meet my replacement.  Later Dudes!

                                      SPY REPORT

     Ready for some action-packed adventure, some thrills, chills and spills?  Well 
fergit it, cause this is the Spyreport for SOLVEN.  MVP award for BELISSA HOUGH?  
MIDDLE WAY 15's proud of her after beating FROZEN FANNY and getting 20 points.  Talk 
about yer big time losers!  TUNDRA got smashed by M. CHARDINEE, and lost 12 points!  
And I was just getting used to the ex-Duelmaster's habit of...(!)  Oh well, welcome 
JAMMER.  Aren't DROP THE LEASH proud.  (Oh, my.) Who was the wiseguy that said 
SOLVEN's Duelmaster was paying for drinks at The Victory Tavern?  Don't look at me!   
     AAARRGH!!!  I HATE SPYREPORTING!!!  Sorry.  I just had to say it.  The warriors 
of THE REPUBLICANS must be getting lonely.  They were the most avoided team.  Do you 
guys know something that I don't?  Is there some deep dark secret why KELLUMBO'S 
KIDS' been avoiding THE REPUBLICANS so much?  Or is it just that they're too scared?  
Can THE REPUBLICANS' BILBRAY be more popular than me?  He was challenged the most, 
but is that really the same?  See if I ever talk to HOT TUB JOHNNY again!  DORTHA 
JANETTO was so low when He challenged he.  Hhmph!  I was sorry to see such an unfair 
"fight" in SOLVEN.  HOT TUB JOHNNY got 6 points after beating DORTHA JANETTO, 20 
points below him.   
     Challenges, revenges, Bloodfeuds.  All SOLVEN ever talks about is fighting!  Me, 
I'm more laid back.  What if they had a fight and nobody showed up?  I'd be out of a 
job, that's what!!!   
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I'm getting tired of writing this stuff, so I'm calling it 
quits.  Its been really albendranius!  Later, guys-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 JAMMER 6261                   8   1  0   100       DROP THE LEASH (701)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 TASHELL 6558                 21   6  0   100       KELLUMBO'S KIDS (676)
 UP 6545                      23  11  0    96       JUST CHILLIN (699)
 FRIST 6578                   12   6  0    92       THE REPUBLICANS (103)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FROZEN FANNY 6469            16  30  1    79       JUST CHILLIN (699)
 BELISSA HOUGH 6620            9   5  0    79       MIDDLE WAY 15 (747)
 KIDNERGUARDIAN 6605           7   2  0    73       KELLUMBO'S KIDS (676)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TUNDRA 6573                   9  13  2    66       JUST CHILLIN (699)
 BILBRAY 6589                  8   5  1    62       THE REPUBLICANS (103)
 HOT TUB JOHNNY 6608           6   1  0    62       KELLUMBO'S KIDS (676)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ULTRA FAITH 6360              4   2  2    52       DROP THE LEASH (701)
-SHUX 5788                     4   2  0    42       4-LETTER CURSE WORDS (663)
 SLUSH 6580                    8   8  1    37       JUST CHILLIN (699)
 EDGILES KAPP 6617            10   4  0    35       MIDDLE WAY 15 (747)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DORTHA JANETTO 6618           7   7  0    32       MIDDLE WAY 15 (747)
 NAFISAH 6612                  3   1  0    32       KELLUMBO'S KIDS (676)
 SILVER 6622                   2   0  0    28       KELLUMBO'S KIDS (676)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DOLBY JOSSEL 6614             4   3  0    26       MIDDLE WAY 15 (747)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 TRUMP 6588                    5   8  0    23       THE REPUBLICANS (103)
 CHUCKER ISTTA 6619            4  10  0    22       MIDDLE WAY 15 (747)
 SHOOT 5786                    1   0  0    17       4-LETTER CURSE WORDS (663)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
JOHN ROBERTS 6559      9 20 0 THE REPUBLICANS 103   TUNDRA 6573           546         

                                     PERSONAL ADS

Hey Edgiles -- Sorry if I froze your hands, I'd much rather just kick your behind.
I'm not into the "moldy" thing you had in mind but the "not-quite-splendid wine" is
fine but only if it is CHILLED! -- Slush

Kellumbo -- Sorry to hear you are feeling lonely, I always figured you played better
with yourself than with others anyway. -- Mr. Freeze

Dolby -- Don't worry about all of those cuts and the gore--the cold will keep it from
hurting too bad. -- Slush

Mr. Freeze -- Congrats on graduating Oh Well.  I must say, the Kids and I are happy
to see him go.  We are even happier to see you get a new warrior so our new guys have
someone to challenge. -- Kellumbo

Judge -- Awfully quiet lately. -- DK

Hot Tub Johnny -- Ooooh, that sounds like a GREAT idea!  Is there room for two in
there, or do I need to drown you first? -- Edgiles Kapp, chilled by the prediction of
possible snowfall tomorrow

Ah, so tall and handsome, well, sort of handsome, that Ambitious Guard.  Handsome
ENOUGH, I guess, and he isn't in a position to refuse me a date, is he? -- Belissa
Hough

Trump -- Well, if you were to get a nose job, you could probably manage to trumpet a
little less.  Might even get more dates.  Worth a try?  I could bob your nose for you
myself!  I'm quite an artistic hand with a blade, after all. -- Dortha Janetto

Slush -- You're a sloppy, messy sort of guy, but you sure know how to teach a few
skills!  Thanks, I really value those, I consider them a wonderful gift.  Can I come
live with you? -- Dolby Jossel

Slush -- Tell him yes!  He's a bottomless pit when it comes to feeding. -- Leeta

Nafisah -- You insufferable young upstart!  Quit that!  Mind your manners! -- Chucker
Istta, not getting the respect due to his age and experience

2 November 2006
I received a Gift Certificate from someone.  I'm assuming it's for entry into the
Turf War 5.  Whoever sent this to me...please email me at rbaphomets@yahoo.com.
Thanks.

10 November 2006
     The Quest of the Best has come to an end.  Dark Knight Toker, host of the Quest,
wants to proclaim the Ultimate Victor and give a listing of prize winners.
     Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the
Quest.  Well fought and there's nothing like coming from behind to leave us all in
the dust.  Can't wait to see you defend your title! (wink)
     Here is a complete list of managers who placed in prize positions:

1)  Lady Fern, mgr. Flower Girls
2)  Le Pentarque, mgr. Blood & Guts!
3)  Crip, mgr. Otto's Parts
4)  D.K. Heathen Hatebred, mgr. Odin's Chosen
5)  Ghab, mgr. Assassin Nation
6)  Fanthayne, mgr. Dark Raiders
7)  D.K. Toker, mgr. Silver Knights
8)  D.K. Wasby, mgr. Bronze Knights
9)  The Expatriate, mgr. Bleak Legion
10) Still the Distilled, mgr. Springborne Fair

     Thanks to all that had the gall to show up, but I really want to thank the
managers that had the mettle to survive and not run when they started getting their
butt handed to them.
                                                           Respect to All.
                                                           Quest #1 host,
                                                           Dark Knight Toker

14 November 2006
                                      A Tale of
                        Fusion Confusion Delusion Revolution
                                     as told by
                                Hammer the WordSmith

     SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the
lingering wisps of memory from days gone by.
     From the howling sands to the sanding howls the streams of thought bubbled and
flowed, winding endlessly entwined within the darkest recesses and lightest resources
of the learned and unlearned disciplines of managerial mayhem and manipulation.
     Nameless faces and faceless names floated in the swirling mists of madness
embalmed within the memories of one who knew he did not know how far reaching the
influences [both positive and negative] had rooted and flowered in the march of time
and energy expended in the historical markings of gladiatorial essence and excellence
experience.
     The tamed and the untamed coupled with the named and the unnamed resources that
spilt their sweat and blood on the sands of arenas both known and unknown had
metamorphosed into the dreamings and the schemings of the fadings of jadings and
paradings [in both public and private] amongst the elite and the indiscreet
posturings and babblings of managers becoming legends in their own minds and times.
     Hammer pondered upon beginnings and the seemingly endless myriad of endings
possibly possible among the interspersed and intertwined impossible possibilities
presently past and future.
     Echoing and reechoing in the vast depths and countless compartments along the
corridors of his mind, Hammer played and replayed the glories shared and dared in the
sixty-plus stabled arena on fabled Noblish Island DM 93.
     The training had been all too brief, but the competition generated by the multi
faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever
instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch
that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory
and the grandeur of the spectacle of stables vying for recognition from among the
virtually numberless no-name newbies making names for themselves as they numbered
their stables and accomplishments for all to see and behold, to the song and the
sound of the sight of clashing cold cruel steel simmering the flesh of gallant
gladiators consumed by the gory and the glory of crossing blades with the superior
and the inferior within the interior of Greywand's Global Gladiatorial Galaxy.
     Far far ago and long long away had many abandoned hope for a return to the
reminiscences revered by so many managers; predating even the generations of
gladiators graduating from Noblish Island and the years of yore and gore and
gallantry before.
     Rumblings and mumblings of a renovation rejuvenating the reflexes of managers
numbed by the numberless trysts of tourney tarnished stables began revolutionizing
the very fabric of time and space and time-honored tradition throughout the ranks of
visionary newbies and volatile veterans alike and dislike.
     History was being shaken to the core of the gore as glory and grandeur responded
to the revelry reverie revelations and reveille revolutionizing the creation of a new
arena in the making; populated by No-Tourney Warriors and Full Stable Participants
pledging to forge a new vision version of "The Fiercest and Best" for crossing blades
and crosser banter in the personal ads and team spotlight tomes.
     Now was the time for Hammer to emerge and once again merge his talent among the
gifted and grifted; answering the call to assemble the drifted [and to directly
divulge and converge with the dozens] for the destiny of destructive denizens
determined to build a new legacy upon the all-but-forgotten ashes of the old and
olden legends of times lost.
         [TIME JUMP]
     Hammer sifted the sands in the dead of night in the desert reaches [located
SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy,
yet interesting enough to begin their careers in a No-Tourney Arena!
     "They need not be dispatched to the Dark Arena," the veteran manager mused as he
sorted through paperwork long discarded and vaguely forgotten, "because there is
nothing like a good Blood Feud to provide inspiration for writing personal ads in the
arena newsletter! Besides, there are times when the replacement for a warrior wounded
mortally on the arena sands fares much better than the one exchanged from Torch
Light!"
     Fights by Torch Light were certainly deemed unnecessary as Hammer had already
deduced that a number of determined stables would undoubtedly congregate with High
Octane Warriors under the guidance of Higher Octane Managers to populate and
depopulate the new No-Tourney Arena currently under construction in DM 81.
     Fortunately his feeble foray into the desert would yield somewhat suitable
candidates for the newfound purposes Hammer had in mind.
     From among the candidates to be found Hammer would be rewarded in time by
BLOODFEUDS and REPLACEMENT WARRIORS aplenty!
     Deep into the night Hammer searched and searched until five not-so-promising
stables were uncovered in the waning hours before dawn.
     Ripper discards were scattered far and wide, but this was not the time or the
hour to let sentimental views cloud the issue at hand.  Future events would lend
themselves to a suitable Ripper replacement, especially with the prospects Hammer was
now sorting for his selection decision to dispatch to the Gladiatorial Commission for
processing.
     Most managers have the luxury of selecting the best group [or discarding the
worst group!] Hammer had the novelty of rounding up the castaways from the New
Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM
28 that were deemed below inferior as contest prizes [and thus banished from sight!]
     Hammer scrutinized and agonized over which group of gladiators were worth the
sacks of gold coins he was prepared to release to the Gladiatorial Commission for
fees to MAINTENANCE his new stable in the No-Tourney Arena.
     After what seemed like long hours passing by, Hammer discarded one and then
another group of hopefuls.  After lengthy debate a third was cast aside.  Deciding
between the final two groups found Hammer going back to interview the rejected
candidates time and time again [until a final decision was made that Hammer could
live with and his new stable could die with!] before the final quirks were hammered
out and pen put to paper to process the prospective puny stable with the Gladiatorial
Commission.
     The only solace gained from the painful process was the knowledge that other
managers would be less tempted to run stables in DM 81 populated by their tourney-
worthy warriors [under the penalty of death imposed and enforced upon tourney
experienced gladiators by the Committee being formed to police and regulate such
matters!] as sworn to and signed in good faith by each registering manager.
         [TIME JUMP]
     Hammer had worked long and hard to find suitable candidates for his stable and
now it was time to begin their training.  The paperwork had been dispatched for
registration with the Gladiatorial Commission and now was the hour in which
preparation was paramount!
     Dispatch riders had arrived with the news that Considerable Bounty was being
offered as incentive rewards to those managers sending new stables to the No-Tourney
Arena.
     Hammer realized this would Up the Ante [causing greater pause in the managerial
community for selecting suitable stables!] as the creative competition was certain to
escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red!
     Obviously a serious upgrade in the quality of competition migrating to the No-
Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously
increasing the death toll percentage potential amongst the ranks of his new start-up
stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly
Expected!]
     Hammer observed the futility of his new warriors training [as well as they could
for what they were made from!] while recent memories came to the forefront of his
mind!
     When the paperwork was nearly completed and names were selected for each
Gladiator, Hammer decided to name the stable according to what he had discovered in
the darkness while searching during the dismal hours of the desert night.
     These warriors would probably be more well suited to fight by Torch Light had
they fallen into the possession of most other managers!
     Paper Warriors better suited to confronting Dark Arena Monsters [rather than
being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney
Arena!]
     Specimens blatantly better suited for feeding upon agitated armadillo ants than
for striving to attain recognition and fame in the No-Tourney Arena [or any arena!]
     Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace!
         [TIME JUMP]
     Dispatch riders on winged steeds brought the news Hammer had been awaiting!
     Not since the days of training on Noblish Island in DM 93 had Hammer encountered
such collective enthusiasm for crossing blades in a selected arena such as DM 81
[recalling the time Hammer generated a gathering of newbies to transfer to Niatoli
Island in DM 33 to match wits and cross blades with the assembling veterans upon
graduation!]
     The Consortium had represented the veterans well in DM 33 with the SWEETNESS
stable managed by Sweety Pie.  Now the good news had arrived that The Consortium was
seen registering a stable named LIFE IMPACTS in the No-Tourney Arena!
     Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and
KATHOUSE with the Gladiatorial Commission.
     Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and
longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus]
had been lured by the competition to register DRAKE'S HARDWARE.
     Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No-
Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission.
Others had laid the groundwork before him, but Deke raised the banner and carried it
the final distance [Supported by Countless Managers too numerous to mention!] Salute
Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari!
     Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION.
     Another familiar name was found on the rolls as DeGotti registered CULT OF
BACCHUS followed by DOOM KNIGHTS managed by Blackstorm.
     Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and
RAGNAROK'S WOLVES by none other than ragnorokwolf.
     Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with
GRIFFONRAWL MMA.
     Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a
penchant for scribing Team Spotlights [A Plus in Any Arena!]
     Detective Kellumbo had followed the clues and was observed enroute to
registering a yet unannounced stable [such are the ways of sleuthhounds and such!]
     Rumor had it that the manager known as Roadkill was on his way to register a
stable after his namesake and Slugbait was close behind [obliviously lost in
thought!]
     Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and
Bill were also seen elbowing their way through the gathering registration crowd to
officially announce their participation in the No-Tourney Arena.
     COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending
stables to a No-Tourney Arena and had yet to make the commitment public knowledge as
to their intentions.
     Howbeit the Gladiatorial Commission was reportedly swamped with requests for New
Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was
anybody's guess at the present time!]
     Judging from the furtive figures darting and ducking in the shadows and
alleyways throughout Alastari [as well as those huddled in taverns or communicating
with one another by various means available!] the success of such a No-Tourney Arena
was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None!
     HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena
had the Best Potential for attracting and assembling a congregation of competitors
rivaling the numbers of Noblish Island from days gone by!
       JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans
join together in a Historic Assemblage Celebrating the Crossing of Blades between
some of the Best Managed Stables in all of Alastari [Known and Unknown!]
                 "May Your Blades Be Sharp and Your Wits Sharper"
                                               Hammer
                                          Minister of War

                                  LAST WEEK'S FIGHTS

TASHELL unbelievably bested FRIST in a crowd pleasing 10 minute Challenge fight.
HOT TUB JOHNNY demolished DORTHA JANETTO in a 1 minute one-sided Challenge melee.
NAFISAH was overpowered by BILBRAY in a 1 minute mismatched Challenge duel.
SILVER devastated CHUCKER ISTTA in a 2 minute brutal one-sided Challenge fight.
OH WELL was devastated by JAMMER in a 1 minute uneven Title brawl.
UP outlasted KIDNERGUARDIAN in a 9 minute one-sided struggle.
TUNDRA was devastated by M. CHARDINEE in a 1 minute one-sided competition.
FROZEN FANNY was handily defeated by BELISSA HOUGH in a 1 minute uneven melee.
ULTRA FAITH won victory over SLUSH in a 2 minute gory duel.
EDGILES KAPP viciously subdued TRUMP in a 2 minute gory duel.
DOLBY JOSSEL overpowered CULT MEMBER in a 3 minute uneven match.
SHOOT overpowered SHIFTYEYED VOLUNTEER in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  6         PARRY-RIPOSTE     15 -   3 -  0      83  |
|TOTAL PARRY                      4         SLASHING ATTACK    3 -   2 -  0      60  |
|BASHING ATTACK                   3         STRIKING ATTACK   36 -  26 -  0      58  |
|AIMED BLOW                       2         PARRY-STRIKE      11 -   8 -  0      58  |
|LUNGING ATTACK                   2         TOTAL PARRY       16 -  13 -  0      55  |
|PARRY-STRIKE                     2         LUNGING ATTACK     8 -   9 -  0      47  |
|SLASHING ATTACK                  1         BASHING ATTACK    12 -  18 -  1      40  |
|PARRY-RIPOSTE                    1         AIMED BLOW         4 -  16 -  0      20  |
|PARRY-LUNGE                      0         PARRY-LUNGE        0 -   0 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   0 -  0       0  |

Turn 548 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    1 -  0     BASHING ATTACK     1 -  2         5  STRIKING ATTACK
TOTAL PARRY        3 -  1     PARRY-LUNGE        0 -  0         2  TOTAL PARRY    
STRIKING ATTACK    4 -  2     PARRY-STRIKE       0 -  2         1  AIMED BLOW     
AIMED BLOW         1 -  1     PARRY-RIPOSTE      0 -  1         1  PARRY-STRIKE   
LUNGING ATTACK     1 -  1     WALL OF STEEL      0 -  0         1  BASHING ATTACK 
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  JAMMER 6261                 8   1  0  100 DROP THE LEASH (701)
TOTAL PARRY      TASHELL 6558               21   6  0  100 KELLUMBO'S KIDS (676)
PARRY-STRIKE     KIDNERGUARDIAN 6605         7   2  0   73 KELLUMBO'S KIDS (676)
SLASHING ATTACK  ULTRA FAITH 6360            4   2  2   52 DROP THE LEASH (701)
BASHING ATTACK   EDGILES KAPP 6617          10   4  0   35 MIDDLE WAY 15 (747)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FRIST 6578.  The most popular warrior this turn was 
FRIST 6578.  The ten other most popular fighters were SILVER 6622, EDGILES KAPP 6617, 
ULTRA FAITH 6360, TASHELL 6558, BILBRAY 6589, JAMMER 6261, SHOOT 5786, HOT TUB JOHNNY 
6608, CHUCKER ISTTA 6619, and KIDNERGUARDIAN 6605.

The least popular fighter this week was DOLBY JOSSEL 6614.  The other ten least 
popular fighters were TRUMP 6588, SLUSH 6580, FROZEN FANNY 6469, TUNDRA 6573, UP 
6545, NAFISAH 6612, DORTHA JANETTO 6618, BELISSA HOUGH 6620, KIDNERGUARDIAN 6605, and 
CHUCKER ISTTA 6619.

The following warriors have traveled to AD after fighting this turn:

OH WELL (22-6518) JUST CHILLIN (699)