Date   : 10/03/2007    Duedate: 10/16/2007


DM-22    TURN-570

This Weeks Top Honors


MIDDLE WAY 15 (747)
(22-6617) [20-16-0,95]

Chartered Recognition Leader   Unchartered Recognition Leader

MIDDLE WAY 15 (747)            
(22-6617) [20-16-0,95]         

Popularity Leader              This Weeks Favorite

MIDDLE WAY 15 (747)            MIDDLE WAY 15 (747)
(22-6617) [20-16-0,95]         (22-6617) [20-16-0,95]



Team Name                  Point Gain  Chartered Team
1. KELLUMBO'S KIDS (676)       44
2. MIDDLE WAY 15 (747)         39      KELLUMBO'S KIDS (676)
3. OXYMORONS (698)              0      Unchartered Team

                                       NO TEAM (186)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 KELLUMBO'S KIDS (676)    408 196 13 67.5   1/ 1 KELLUMBO'S KIDS (676)    11  4 2
 2/ 2 MIDDLE WAY 15 (747)       88  91  3 49.2   2/ 2 MIDDLE WAY 15 (747)       7  8 1
 3- 3 OXYMORONS (698)            6  18  0 25.0   3- 3 OXYMORONS (698)           1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 287): BURPS FIRE HAMMER of ACID FIRE HAMMERZ (Hammer, mgr.)
 DM  11 ARUAK CITY (turn 577): MAN'S BEST FRIEND of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 576): SHOWSTOPPER of NO-HALF STEPPING (?, mgr.)
 DM  22 SOLVEN (turn 569): EDGILES KAPP of MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 566): TRAVIS T FLETE of KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 565): SYMPATHY of MADTOWN (Namenlos, mgr.)
 DM  26 CALEAM (turn 563): SVEN BLUETOOTH of STEEL CRUSADE (Cassius Calvata, mgr.)
 DM  30 IAYE (turn 558): THE BOY KING of WORLDLY DECLINE (?, mgr.)
 DM  40 ZENSU (turn 528): HAMILTON of VABOROUGHS (Visionist, mgr.)
 DM  46 ARDIVENT (turn 510): MICK JAGGER of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 235): BOB LE CANADIEN of BLOOD AND GUTS! (Le Pentarque, mgr.)
 DM  63 AMEN-TEI (turn 412): CLE of UN (JE, mgr.)
ADM 105 ANDORAK (turn 462): AXLY HIMSELF of GERFEL'S FRIENDS (Generalissimo Puerco)

                                      Top Teams
 DM   8 ARKERS (turn 287): BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 577): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 576): THE DOGHOUSE (Jorja, mgr.)
 DM  22 SOLVEN (turn 569): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 566): MEDAL OF HONOR A3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 565): MADTOWN (Namenlos, mgr.)
 DM  26 CALEAM (turn 563): STEEL CRUSADE (Cassius Calvata, mgr.)
 DM  30 IAYE (turn 558): THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  40 ZENSU (turn 528): VABOROUGHS (Visionist, mgr.)
 DM  41 KATI-TEI (turn 519): WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 510): FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 235): FIRE INC. (Wretch, mgr.)
 DM  63 AMEN-TEI (turn 412): 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 190): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 462): SUPERIOR FORCES (Manager, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 286): TIEN of YAKUZA (Sensei Jan, mgr.)
 DM  11 ARUAK CITY (turn 577): MAN'S BEST FRIEND of BULLDOGS (Kennelworth, mgr.)
                   (turn 576): MAGENTA MAGGOT of ANIMAL FARM (Mino, mgr.)
 DM  22 SOLVEN (turn 568): BELISSA HOUGH of MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 565): KERMAN JONES of KRILL CAVALRY (Jorja, mgr.)
 DM  26 CALEAM (turn 563): SVEN BLUETOOTH of STEEL CRUSADE (?, mgr.)
                           CAP'N CRUNCH of STEEL CRUSADE (?, mgr.)
               (turn 562): LORIS KEY of GOLDEN CANYON (Jorja, mgr.)
 DM  40 ZENSU (turn 528): HAMILTON of VABOROUGHS (Visionist, mgr.)
 DM  41 KATI-TEI (turn 517): WILLIAM CRAWFORD of MEDAL OF HONOR 26 (The Anarchist)
 DM  46 ARDIVENT (turn 509): REAGAN of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 235): BOB LE CANADIEN of BLOOD AND GUTS! (Le Pentarque, mgr.)
 DM  71 KYR'TERR (turn 189): JESSICA RABBIT of BRAIN FOOD 36 (The Sandman, mgr.)
                 (turn 188): PUPPY ON PATROL of DOGS OF WAR (?, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Oh, gods, I know it isn't funny, but really, it's just hilarious.  In a sad way,
you know--nobody here cares enough about being Duelmaster, the premier title in the
arena, to fight for it.  Really sad.

                                     Edgiles Kapp

                                      SPY REPORT

     Much has changed in SOLVEN since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  What's with JEROME?  He 
actually beat MIDDLE WAY 15's DOLBY JOSSEL, and walked away with 15 more points from 
the fight.  VETERAN MERCENARY was reminded on the sands why EDGILES KAPP is 
Duelmaster.  I suppose you want to hear some rumors and dirty gossip about your 
fellow fighters?  Tough!   
     No matter the time or place, men will always duel.  SOLVEN thinks OXYMORONS and 
their 6-18-0 is too much!  If at first you don't succeed, give up...  In my day, no 
team with a 6-18-0 would scare me off!  What's the problem, KELLUMBO'S KIDS?  What do 
people see in CHUCKER ISTTA?  His 17-19-0?  MIDDLE WAY 15 ain't talkin', but he's got 
70 points.  Taunt your opponent CHUCKER ISTTA!  That was my lucky charm when I was 
unfairly challenged.  (and by 18 points!)  JACKSON should have an easy win.  JACKSON 
subdued CHUCKER ISTTA.  KELLUMBO'S KIDS calls this fighting?  In my day...  GRIFF 
expects the easy win by going 18 points down.  IO OLDEND will find this a hard 
lesson!  Just who can GRIFF beat?  I mean, the last matchup with lesser-ranked IO 
OLDEND shoulda been a piece of cake!   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  Who will dare fight LIPSTICK, after she returned from the Dark 
Arena?  (For the record 1-0-1 is 33, and has she points) How long have I been here?  
I got people to see, places to go...   
     Well, I'm pretty much through.  You guys need to get back practicing.  All work 
and no play makes Olaf a dull fighter.  Work and play no fighter dull Olaf.  
Olaffighterwork and no play.  Remember--a good fighter needs both good skills and 
good luck.  Until next time,-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 EDGILES KAPP 6617            20  16  0    95       MIDDLE WAY 15 (747)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 JACKSON 6649                 10   2  0    92       KELLUMBO'S KIDS (676)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-D.O.A. DOMINANCE 6162         6  10  0    82       OXYMORONS (698)
 CHUCKER ISTTA 6619           17  19  0    70       MIDDLE WAY 15 (747)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DOLBY JOSSEL 6614            13  16  0    55       MIDDLE WAY 15 (747)
 JEROME 6675                   5   0  0    51       KELLUMBO'S KIDS (676)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LIPSTICK 6686                 1   0  1    33       KELLUMBO'S KIDS (676)
 IO OLDEND 6673                3   3  1    27       MIDDLE WAY 15 (747)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GRIFF 6670                    3   4  0    14       KELLUMBO'S KIDS (676)
 CHAWLIE ISTTA 6688            1   0  1    14       MIDDLE WAY 15 (747)
-KELLUMBO'S COURAGE 6289       0   1  0     5       OXYMORONS (698)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
FRIENDLY CONSTABL 385  0  1 0   1                   CHAWLIE ISTTA 6688    570 NONE    
SHAPESHIFTER 402       0  1 0 DARK ARENA 0          LIPSTICK 6686         570 NONE    
LEATHER 6687           0  1 0 KELLUMBO'S KIDS 676   BANDIT PRINCE 408     570 NONE    

                                     PERSONAL ADS

Edgiles -- Big time grats on the throne.  Couldn't have happened to a nicer guy. --
Detective Kellumbo

Chucker -- It is good to see a different outcome than the last time we fought.  I'll
be going after Edgiles this turn, and will be happy as long as I don't die. --Jackson

Jackson -- Listen, babe!  Okay, I shouldn't've put my hand there without asking, and
I won't do it again.  But you didn't have to cut my hand OFF.  Do you know those
idiots in the Infirmary sewed it back on BACKWARD?  It was awful.  I was a laughing
stock in my guildhouse till I could get them to (wince) cut it off again and fix it
RIGHT.  So, listen, if it happens again, just a little frown, just LITTLE, and shake
your head at me, and that'll be enough.  I promise! -- Chucker Istta

Jerome -- Listen, you... you tomcat!  If Chucker can't put HIS hands where they
shouldn't be, neither can YOU.  I won't be so POLITE about it next time.  I'm not a
complete PUSHOVER, just because you want another win going into the tourney, you
know. -- Io Oldend
P.S.  And you can't expect us not to NOTICE.  Of course, as Jorja has pointed out
more than once, in arenas all over Alastari, if it's just us and one other team,
well, who else IS there to challenge?

No, really!  That's insulting.  A Kung-Fu Master?  I'm sure he's fine at what he
does, but what he does, or is trained for, anyway, is not "see off graduating
gladiators."  For that, he's pathetic. -- Belissa Hough

Oh, cheese.  The Happy Peasant?  Sure, I like a win as much as the next guy, but...
the Happy Peasant?  Cheese.  Whine, too, now that I'm thinking about it.  Might as
well make it a party. -- Dolby Jossel

Kellumbo -- I know.  I try to remember that when I get annoyed at some of the things
which are FORCED on managers by tiny arenas.  But you need to remember, if you would,
that there are seven arenas running this day, and I've got teams in all of them, and
by the time I get to some one particular set of personals (I don't always do 'em in
the same order), I can get... testy.  It is truly nothing "personal," but it is,
truly, going to happen more than once. -- Jorja

Jerome -- You mistake my first name.  It's in honor of one of the moons of Jupiter.
-- Io Oldend

Jackson -- (wrathfully)  I DID "put 'em up."  And you cut one of 'em off! -- Chucker

DK -- Surely.  Even if I do happen to be run there, for that matter.
     12  9  9 17 17  9 11  SC  vlo/low  decise tactic.
No way would Jorja ever run me with that rhythm, she says she "doesn't like to read
long fights."  I think it's just laziness, myself, or else the fact that she started
life as a basher. -- Belissa
P.S.  Well, actually, she started life as an infant in a family of thugs north of Lin
Tirian, but she started in the arena as a basher.

6 September 2007
                   *****                              *******
                   ***** STORMCROWE SLAUGHTERHOUSE 3  *******
                   *****                              *******

15 managers have announced for the Stormcrowe Slaughterhouse!!!!!!  There is still 
time to join and make a name for yourself in one of Alastari's fiercest contests!  I 
must correct a mistake in the previous announcement.  I incorrectly called it the 
Slaughterhouse 2, but in reality, this will be the third installment of the 


*Find a Partner

*Declare your intentions in the Stormcrowe newsletter to enter before the first turn 
of the contest.  You may also email or diplo Master Darque.

*Each manager entering the Stormcrowe Slaughterhouse must submit one (1) Team Roll-Up 
Certificate.  Only certificates will be accepted for entry.  All certificates 
submitted will be used during the course of the contest as prizes.

*RU certificates must be received on or before the first turn of the contest which is 
Stormcrowe Turn 263 (running approximately November 27, 2007).


Rules and Scoring information for the Slaughterhouse will be posted every turn in the 
Stormcrowe newsletter beginning with Turn 260 and in a final all arena ad in 


ENDURANCE AWARD:  One (1) +1 Bonus Potion will be given to every team that competes 
in 60 of the 65 contest fights.

KILL MASTER AWARD:  The individual manager with the most kills will receive a Limited 
Immortality Potion.  This potion may be applied to one (1) warrior.  He/she will be 
resurrected ONE-TIME if they are killed in Basic D2.

TOP TEAM AWARD:  Each manager on the winning team will receive the following prize 
pack for their Slaughterhouse Dominance:

*One (1) +1 Bonus Potion
*Favorites Knowledge for one (1) Warrior
*Undisclosed amount of Team RU Certificates

Special note from RSI on prizes:  All contest prizes must be used within three 
months.  All contest prizes may only be used on a living warrior on the participating 
contest team in DM 45.  The immortality potion may resurrect a warrior one time, 
after a death in DM 45 only, after which time the potion disappears.


Rules questions and clarifications may be directed to Master Darque the contest 
coordinator.  He may be reached by email at rebelnerfherder at yahoo dot com or by 
diplo in DM 45 (Darque Forces-428).

20 September 2007
Ok, ok, you can stop not-talking about TOGS VI already, it is coming, slowly but
surely, like a giant, over-fed, greased slug sliding down a gravely driveway.  We're
looking for new-comers, old-timers, in-betweeners, fence-sitters and Delarquans to
come on out and participate.  Just think, you could be the next Pinky & the Brain
pairing (a la Creepster & Manager), or maybe you'll be the team that crushes all in
its path on the way TO UTTER AND COMPLETE TOGS DOMINATION!!!!!!  [note:  insert
sinister cackle if it helps you complete the picture]

There will be a few minor changes, so let's recap the rules from top to bottom:

1.  Each TOGS team consists of two managers.  After the contest starts, there will be
no switching partners whatsoever, so choose your teammate wisely.  TOGS VI will last
for 13 turns, so pick a partner you can stand for 6 months or so.

2.  The TOGS entry fee is 2 team setups per manager.  This means 4 setups per TOGS
team.  This entry fee is required before the start of the tourney with no exceptions
being made.  This is to ensure that nobody gets screwed if a team or manager decides
to back out early.  To pay the entry fee either:
     a)  send $10 cash/check/money order/ or whatever to me personally at:
          Paul Jokelson
          115 Moss Ave. #201
          Oakland, CA 94611
     b)  get RSI to send me 2 team setup gift certificates.  Sorry, no credit cards
         and no old teams you have lying around will be accepted.

3. TOGS point system:


10 points for winning on your up-challenge against another TOGS warrior.
 7 points for winning on your even challenge of another TOGS warrior.
 7 points for winning on another TOGS warriors challenge.
 7 points for winning a random match-up against another TOGS warrior.
 4 points for winning on your down-challenge of another TOGS warrior.
 4 points for winning a random match-up against a non-TOGS warrior.

Changes this TOGS: 

** 10 points for any challenge by the DM, UP OR DOWN!!
** 4 points for winning a random match-up against your TOGS partner's warrior.
To state the obvious, there are 0 points if you challenge your partner.

** 4 points for winning a bloodfeud attempt against you by a non-TOGS warrior

You will not get any points if you challenge or get challenged by a non-TOGS team
(with the exception of the above-stated rule if you get bloodfeuded), so use your
avoids wisely if you think someone is out to get you.


5 points for every spotlight written by any team member.  1 per manager per turn.

The minimum length of a spotlight to receive points is 1/2 column in the newsletter
(that's 31 lines-each line 85 characters across) and we will be completely firm on
this.  In addition to the length criteria, spotlights will not be given points if
they are in any way plagiarized or if they are not Duelmasters or fantasy related.
We will be the sole judge of this.  If you're unsure if we will judge something to be
Duelmasters or fantasy related, then e-mail me before you write the spotlight and
ask.  We reserve the right to take points away from a spotlight after they are given
if we judge at later time that the spotlight has been plagiarized.

-5 points per manager per turn every time a manager does not at least write one
personal ad.

4.  TOGS VI will start in arena 60 shortly after the Winter Face-to-Face (turn due
Feb 21, Aradi turn 436) and as mentioned before will last for 13 turns.  There will
be multipliers in the later rounds, which means that all points accumulated by a team
on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by each team
on turns 12 and 13 will be multiplied by 2.

5.  Soultaker and Nuln will be the sole arbiters of any dispute that may arise, with
props to Sentinel for doing the score-keeping as always.  Whine all you like, we will
be glad to provide comfortable chairs and the cheese of your choice.

And there be the rules.  If you look closely, you'll notice there were a few minor
changes and additions made from the TOGS V rules.  They are as follows:

-- The Snotman & Nuln rule:  Last TOGS Snotman and Nuln randomly matched up something
like 4-5 times, so we basically decided out of pity to now give a small amount of
points (4 in this case) for winning a random against a teammate, so that you're not
completely screwed by having 2 of your 10 warriors get 0 zero points automatically.

-- Scaling Down Points for the DM:  Previously a TOGS DM would get 10 points *in
addition* to whatever challenge points they got.  This was to keep the DM from being
penalized for being at the top and give people something to fight for.  However, it
was a bit too much of an award and we decided to scale it back and eliminate the
bonus, but give full upchallenge credit whenever the DM challenges.

-- Bloodfeuds from outside TOGS teams:  This incident came up last TOGS, and it was
felt that if a person killed a non-TOGS warrior in a random, they shouldn't have to
be potentially locked into 4 turns of getting 0 points.  So we've added an additional
rule which now gives 4 points if you win when bloodfeuded by a non-TOGS warrior, at
least giving you some way to get points if you're locked into a non-TOGS bloodfeud
instead of being basically removed from the contest for 4 turns.

And lastly...

-- Team Names:  This was not listed in the rules, but to make things more festive, at
the suggestion of Manager we have decided to have the added dimension of team names!
Yes, no more boring rankings with Team 4 edging out Team 7.  Just picture reading a
TOGS turn report now, with something along the lines of "Team Fiery Starfish
obliterated Team Superior TOGSlings," just as one example.

We hope to see you all there....

                                  LAST WEEK'S FIGHTS

LEATHER was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight.
LIPSTICK butchered SHAPESHIFTER in a 1 minute brutal Dark Arena duel.
JACKSON handily defeated CHUCKER ISTTA in a 1 minute one-sided Challenge match.
GRIFF was viciously subdued by IO OLDEND in a crowd pleasing 3 minute Challenge brawl.
EDGILES KAPP savagely defeated VETERAN MERCENARY in a 2 minute mismatched Title match.
JEROME defeated DOLBY JOSSEL in a 2 minute bloody one-sided struggle.
CHAWLIE ISTTA easily killed FRIENDLY CONSTABLE in a 1 minute uneven fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   3         AIMED BLOW        13 -   6 -  0      68  |
|SLASHING ATTACK                  3         PARRY-RIPOSTE     13 -   7 -  1      65  |
|TOTAL PARRY                      2         TOTAL PARRY       17 -  13 -  0      57  |
|AIMED BLOW                       1         BASHING ATTACK    11 -   9 -  1      55  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK     8 -   8 -  2      50  |
|PARRY-LUNGE                      0         STRIKING ATTACK   10 -  15 -  0      40  |
|PARRY-STRIKE                     0         PARRY-STRIKE       5 -   8 -  1      38  |
|LUNGING ATTACK                   0         SLASHING ATTACK    5 -   8 -  2      38  |
|STRIKING ATTACK                  0         PARRY-LUNGE        0 -   0 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   0 -  0       0  |

Turn 570 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         3  BASHING ATTACK 
BASHING ATTACK     3 -  0     PARRY-STRIKE       0 -  0         2  TOTAL PARRY    
SLASHING ATTACK    2 -  1     PARRY-RIPOSTE      0 -  1         2  SLASHING ATTACK
                              LUNGING ATTACK     0 -  0         1  AIMED BLOW     
                              STRIKING ATTACK    0 -  0         1  LUNGING ATTACK 
                              TOTAL PARRY        0 -  2         1  PARRY-RIPOSTE  
                              WALL OF STEEL      0 -  0         1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   EDGILES KAPP 6617          20  16  0   95 MIDDLE WAY 15 (747)
AIMED BLOW       JACKSON 6649               10   2  0   92 KELLUMBO'S KIDS (676)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is EDGILES KAPP 6617.  The most popular warrior this 
turn was EDGILES KAPP 6617.  The ten other most popular fighters were IO OLDEND 6673, 
JOSSEL 6614, CHUCKER ISTTA 6619, GRIFF 6670, and  0.

The least popular fighter this week was GRIFF 6670.  The other ten least popular 
6688, JACKSON 6649, LIPSTICK 6686, JEROME 6675, IO OLDEND 6673, EDGILES KAPP 6617, 
and  0.

The following warriors will travel to AD after next turn:

EDGILES KAPP (22-6617) MIDDLE WAY 15 (747)