DUEL 2 NEWSLETTER Date : 10/17/2007 Duedate: 10/30/2007 SOLVEN ARENA DM-22 TURN-571 This Weeks Top Honors THE DUELMASTER IS D.O.A. DOMINANCE OXYMORONS (698) (22-6162) [7-10-0,101] Chartered Recognition Leader Unchartered Recognition Leader D.O.A. DOMINANCE POSITION IS EMPTY OXYMORONS (698) (22-6162) [7-10-0,101] Popularity Leader This Weeks Favorite D.O.A. DOMINANCE JACKSON OXYMORONS (698) KELLUMBO'S KIDS (676) (22-6162) [7-10-0,101] (22-6649) [11-2-0,97] THE CURRENT TOP TEAM (173) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. OXYMORONS (698) 19 2. MIDDLE WAY 15 (747) 17 KELLUMBO'S KIDS (676) 3. KELLUMBO'S KIDS (676) 6 Unchartered Team RPG'S (368) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 KELLUMBO'S KIDS (676) 410 199 13 67.3 1/ 2 MIDDLE WAY 15 (747) 8 7 1 2/ 2 MIDDLE WAY 15 (747) 90 94 3 48.9 2/ 1 KELLUMBO'S KIDS (676) 8 7 1 3/ 3 OXYMORONS (698) 7 18 0 28.0 3/ 3 OXYMORONS (698) 1 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 28): BURPS FIRE HAMMER of ACID FIRE HAMMERZ (Hammer, mgr.) DM 11 ARUAK CITY (turn 578): MR. B. of MANIC MARVELS (Barnabas, mgr.) DM 14 TOBIR (turn 577): MOLYNEUX of OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 570): EDGILES KAPP of MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 567): MANUEL PEREZ of MEDAL OF HONOR A3 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 566): SYMPATHY of MADTOWN (Namenlos, mgr.) DM 26 CALEAM (turn 564): ARTHUR BEYER of MEDAL OF HONOR VI (The Anarchist, mgr.) DM 30 IAYE (turn 559): THE BOY KING of WORLDLY DECLINE (?, mgr.) DM 40 ZENSU (turn 529): SELVUN of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 520): POSITION IS EMPTY DM 46 ARDIVENT (turn 511): EARL of FANIDLS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 236): INSOLENT IRIS of FLOWER GIRLS (Lady Fern, mgr.) DM 63 AMEN-TEI (turn 413): NO WAY! of SUPERIOR FORCES 5405 (Manager, mgr.) DM 71 KYR'TERR (turn 190): EYE OF THE NEEDLE oF HAZAARDS OF CLONING (Crip, mgr.) ADM 105 ANDORAK (turn 463): AXLY HIMSELF of GERFEL'S FRIENDS (Generalissimo Puerco) Top Teams --------- DM 8 ARKERS (turn 288): BLOOD RITES (Wretch, mgr.) DM 11 ARUAK CITY (turn 578): BULLDOGS (Kennelworth, mgr.) DM 14 TOBIR (turn 577): OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 570): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 567): KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 566): ERRATA (JE, mgr.) DM 26 CALEAM (turn 564): STEEL CRUSADE (Cassius Calvata, mgr.) DM 30 IAYE (turn 559): THE A'S -- LOSERS II (Malaquar, mgr.) DM 40 ZENSU (turn 529): VABOROUGHS (Visionist, mgr.) DM 41 KATI-TEI (turn 520): WANDERERS (Jorja, mgr.) DM 46 ARDIVENT (turn 511): FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 236): FLOWER GIRLS (Lady Fern, mgr.) DM 63 AMEN-TEI (turn 413): WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 190): THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 463): SUPERIOR FORCES (Manager, mgr.) Recent Graduates ---------------- DM 11 ARUAK CITY (turn 578): GOLDEN GLOW of COLORIFIC (Purple People Eater, mgr.) (turn 577): MAN'S BEST FRIEND of BULLDOGS (Kennelworth, mgr.) DM 22 SOLVEN (turn 570): EDGILES KAPP of MIDDLE WAY 15 (Jorja, mgr.) DM 25 LYRATILAN (turn 566): SYMPATHY of MADTOWN (Namenlos, mgr.) DM 26 CALEAM (turn 564): ARTHUR BEYER of MEDAL OF HONOR VI (The Anarchist, mgr.) (turn 563): SVEN BLUETOOTH of STEEL CRUSADE (Cassius Calvata, mgr.) CAP'N CRUNCH of STEEL CRUSADE (Cassius Calvata, mgr.) DM 30 IAYE (turn 559): EARTHQUAKED EXCUSE of THE A'S -- LOSERS II (Malaquar, mgr.) DM 40 ZENSU (turn 528): HAMILTON of VABOROUGHS (Visionist, mgr.) DM 46 ARDIVENT (turn 511): EARL of FANIDLS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 235): BOB LE CANADIEN of BLOOD AND GUTS! (Le Pentarque, mgr.) DM 71 KYR'TERR (turn 189): JESSICA RABBIT of BRAIN FOOD 36 (The Sandman, mgr.) (turn 188): PUPPY ON PATROL of DOGS OF WAR (?, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. The Veteran Mercenary. (sigh) I suppose the guy's doing the best he can, given his age and disabilities (and why doesn't our king produce better disability pensions?), but he never really had a chance. Wrong kind of training for the arena, for one thing. I've talked to this guy in the Infirmary, you know, and he was trained to work as part of a team. The rest of 'em are dead or scattered, a sad story, and he's having to make ends meet any way he can. Edgiles Kapp P.S. LARGE SHIELD? Are they CRAZY? DK, that's 16 5 13 15 17 9 9 BA, LG vhigh/vlow, learn parry. SPY REPORT Good day, in SOLVEN a quiet thief gets rich, but a quiet spymaster gets poor. So bring me ale and harken to my tidbits of news. And let's see, IO OLDEND fought AMBITIOUS GUARD and gained 13 points and contributed to MIDDLE WAY 15's 2-3-0. And all eyes were on D.O.A. DOMINANCE this turn as it ascended to the throne of Duelmaster. SOLVEN has a new victor! Tell me, is nothing sacred? I have heard from unimpeachable sources that The Victory Tavern uses trolls in their stew. Talk about gristle! He who challenges well, fights well. He who avoids without cause, shall lose for good reasons. My mama told me that one. I also notice that the MIDDLE WAY 15 stable was the most avoided team this turn. Come on SOLVEN, what are you afraid of? And avoiding MIDDLE WAY 15 more than any other team we find KELLUMBO'S KIDS. SOLVEN, are we going to accept, or respect this sort of thing? Well, sports fans, take notice that DOLBY JOSSEL from MIDDLE WAY 15 was SOLVEN's most challenged warrior this turn. Well now, what do you expect when someone like JACKSON from KELLUMBO'S KIDS challenges down 22 points to fight CHUCKER ISTTA of MIDDLE WAY 15? We're not surprised to hear that JACKSON defeated CHUCKER ISTTA, but I bet it would be interesting to hear why KELLUMBO'S KIDS made such a challenge. Tsk, tsk, tsk. LIPSTICK, does your manager know you're challenging down 19 points to fight CHAWLIE ISTTA from MIDDLE WAY 15? Well, it only serves justice to see that LIPSTICK was beat by CHAWLIE ISTTA. Heh, heh. A coward dies a thousand deaths, a brave man only once. Wise men know this to be true. We'd like to remind certain teams not to rob the graves of their enemies. You know who you are; and it's considered rude. Remember, blood on the purple robe does not change it from a purple robe. Dare to fight bravely. Always good to rest in SOLVEN, but never good to wear out my welcome. Look for me in future turns. Until you see my quill in SOLVEN again, farewell-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME D.O.A. DOMINANCE 6162 7 10 0 101 OXYMORONS (698) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME JACKSON 6649 11 2 0 97 KELLUMBO'S KIDS (676) CHAMPIONS W L K POINTS TEAM NAME CHUCKER ISTTA 6619 17 20 0 71 MIDDLE WAY 15 (747) CHALLENGER ADEPTS W L K POINTS TEAM NAME JEROME 6675 6 0 0 63 KELLUMBO'S KIDS (676) ADEPTS W L K POINTS TEAM NAME DOLBY JOSSEL 6614 13 17 0 56 MIDDLE WAY 15 (747) IO OLDEND 6673 4 3 1 40 MIDDLE WAY 15 (747) CHALLENGER INITIATES W L K POINTS TEAM NAME CHAWLIE ISTTA 6688 2 0 1 33 MIDDLE WAY 15 (747) INITIATES W L K POINTS TEAM NAME LIPSTICK 6686 1 1 1 14 KELLUMBO'S KIDS (676) -KELLUMBO'S COURAGE 6289 0 1 0 5 OXYMORONS (698) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GRIFF 6670 3 5 0 KELLUMBO'S KIDS 676 STONE GOLEM 409 571 NONE AVENGER 6689 0 1 0 KELLUMBO'S KIDS 676 BANDIT PRINCE 408 571 NONE PERSONAL ADS Edgiles -- Grats on the throne and the invite. Not positive why my challenge did not get through to you last turn, as you were my primary. Unfortunately, with you getting your invite, I know you'll be gone next turn, so as long as I win, I'll take over the throne. I'll be staying away from the big, bad, heavy weapon wielding basher, and challenging your teammate yet again. Enjoy retirement. It was nice having you around, even if you did slap some losses on my teammates. -- Jackson Chucker Ista -- Better the hand than the head I always say.... -- Jackson IO -- Oh, see what you've gone and made me do. All those flails sent poor Griff straight to the Dark Arena. Poor girl. Should have learned how to attack by now. -- Kellumbo Dolby -- My, what a pleasant surprise that was. Care to see if it was a fluke? -- Jerome My oh my. Not only Chucker to worry about, but his little brother Chawlie as well. -- DK Belissa -- Those are fantastic striker numbers. No wonder you were so tough. Great numbers, great weapon, great tactic. -- DK Jorja -- No one to challenge but you. Hope you understand.... -- DK Jackson -- Cheese, babe, when I asked you not to cut off my hand, I didn't mean for you to whack off my entire ARM. If it hadn't been for the, ah, you know, that string that runs through your sleeves from one glove to the other, to make sure you don't lose 'em? If it hadn't been for that, my arm would have fallen clear OFF. Have a heart, babe! -- Chucker Istta P.S. But not MINE! Griff -- I think it's your hair. I know someone who is a GENIUS with hair, and you can't believe the difference it makes in public perception until you've tried it. She only takes referrals, but I'd be glad to introduce you. -- Io Oldend P.S. We can't have these male gladiators strutting around with all that puffed up ego, after all, and nothing pricks a male ego so fast as a woman he wants and can't get. Look at Chucker and your teammate Jackson, after all. Jerome -- (shakes head sadly) Sorry, kid, I did my best, but with the cold weather, my rheumatism has been just awful. You're just going to have to get your token loss from some other match. -- Dolby Jossel, feeling like a veteran (but not a mercenary, or I wouldn't be so broke, would I?) himself Lissen, the Friendly Constable put his hand where a guy shouldn't oughta, so of course I had to kill him. There's friendly and there's perverts, and I know which one HE was. And I don't put up with that stuff, no way! -- Chawlie Istta P.S. Yeah, okay, so it was my massive charisma and how attractive I am that maybe made him do it. Still. Edgiles Kapp -- Congratulations. You do not, I hope, expect any kind of "lands" or other gift from the arena? After all, we trained you and we're bestowing youth everlasting on you. What more can you ask? -- Arenamaster Kayr 20 September 2007 Ok, ok, you can stop not-talking about TOGS VI already, it is coming, slowly but surely, like a giant, over-fed, greased slug sliding down a gravely driveway. We're looking for new-comers, old-timers, in-betweeners, fence-sitters and Delarquans to come on out and participate. Just think, you could be the next Pinky & the Brain pairing (a la Creepster & Manager), or maybe you'll be the team that crushes all in its path on the way TO UTTER AND COMPLETE TOGS DOMINATION!!!!!! [note: insert sinister cackle if it helps you complete the picture] There will be a few minor changes, so let's recap the rules from top to bottom: 1. Each TOGS team consists of two managers. After the contest starts, there will be no switching partners whatsoever, so choose your teammate wisely. TOGS VI will last for 13 turns, so pick a partner you can stand for 6 months or so. 2. The TOGS entry fee is 2 team setups per manager. This means 4 setups per TOGS team. This entry fee is required before the start of the tourney with no exceptions being made. This is to ensure that nobody gets screwed if a team or manager decides to back out early. To pay the entry fee either: a) send $10 cash/check/money order/ or whatever to me personally at: Paul Jokelson 115 Moss Ave. #201 Oakland, CA 94611 b) get RSI to send me 2 team setup gift certificates. Sorry, no credit cards and no old teams you have lying around will be accepted. 3. TOGS point system: Fights: 10 points for winning on your up-challenge against another TOGS warrior. 7 points for winning on your even challenge of another TOGS warrior. 7 points for winning on another TOGS warriors challenge. 7 points for winning a random match-up against another TOGS warrior. 4 points for winning on your down-challenge of another TOGS warrior. 4 points for winning a random match-up against a non-TOGS warrior. Changes this TOGS: ** 10 points for any challenge by the DM, UP OR DOWN!! ** 4 points for winning a random match-up against your TOGS partner's warrior. To state the obvious, there are 0 points if you challenge your partner. ** 4 points for winning a bloodfeud attempt against you by a non-TOGS warrior You will not get any points if you challenge or get challenged by a non-TOGS team (with the exception of the above-stated rule if you get bloodfeuded), so use your avoids wisely if you think someone is out to get you. Spots/Ads 5 points for every spotlight written by any team member. 1 per manager per turn. The minimum length of a spotlight to receive points is 1/2 column in the newsletter (that's 31 lines-each line 85 characters across) and we will be completely firm on this. In addition to the length criteria, spotlights will not be given points if they are in any way plagiarized or if they are not Duelmasters or fantasy related. We will be the sole judge of this. If you're unsure if we will judge something to be Duelmasters or fantasy related, then e-mail me before you write the spotlight and ask. We reserve the right to take points away from a spotlight after they are given if we judge at later time that the spotlight has been plagiarized. -5 points per manager per turn every time a manager does not at least write one personal ad. 4. TOGS VI will start in arena 60 shortly after the Winter Face-to-Face (turn due Feb 21, Aradi turn 436) and as mentioned before will last for 13 turns. There will be multipliers in the later rounds, which means that all points accumulated by a team on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by each team on turns 12 and 13 will be multiplied by 2. 5. Soultaker and Nuln will be the sole arbiters of any dispute that may arise, with props to Sentinel for doing the score-keeping as always. Whine all you like, we will be glad to provide comfortable chairs and the cheese of your choice. And there be the rules. If you look closely, you'll notice there were a few minor changes and additions made from the TOGS V rules. They are as follows: -- The Snotman & Nuln rule: Last TOGS Snotman and Nuln randomly matched up something like 4-5 times, so we basically decided out of pity to now give a small amount of points (4 in this case) for winning a random against a teammate, so that you're not completely screwed by having 2 of your 10 warriors get 0 zero points automatically. -- Scaling Down Points for the DM: Previously a TOGS DM would get 10 points *in addition* to whatever challenge points they got. This was to keep the DM from being penalized for being at the top and give people something to fight for. However, it was a bit too much of an award and we decided to scale it back and eliminate the bonus, but give full upchallenge credit whenever the DM challenges. -- Bloodfeuds from outside TOGS teams: This incident came up last TOGS, and it was felt that if a person killed a non-TOGS warrior in a random, they shouldn't have to be potentially locked into 4 turns of getting 0 points. So we've added an additional rule which now gives 4 points if you win when bloodfeuded by a non-TOGS warrior, at least giving you some way to get points if you're locked into a non-TOGS bloodfeud instead of being basically removed from the contest for 4 turns. And lastly... -- Team Names: This was not listed in the rules, but to make things more festive, at the suggestion of Manager we have decided to have the added dimension of team names! Yes, no more boring rankings with Team 4 edging out Team 7. Just picture reading a TOGS turn report now, with something along the lines of "Team Fiery Starfish obliterated Team Superior TOGSlings," just as one example. We hope to see you all there.... 17 October 2007 ****************************************** ****************************************** ***** ******* ***** STORMCROWE SLAUGHTERHOUSE 3 ******* ***** ******* ****************************************** ****************************************** The time is fast approaching and soon the SLAUGHTERHOUSE 3 will be upon us. 9 teams (a total of 18 managers) have announced for what promises to be a fierce competition in DM 45. You still have time to join the fun! ALL YOU NEED TO DO IS: *Find a Partner *Declare your intentions in the Stormcrowe newsletter to enter before the first turn of the contest. You may also email or diplo Master Darque. *Each manager entering the Stormcrowe Slaughterhouse must submit one (1) Team Roll-Up Certificate. Only certificates will be accepted for entry. All certificates submitted will be used during the course of the contest as prizes. *RU certificates must be received on or before the first turn of the contest which is Stormcrowe Turn 263 (running approximately December 4th, 2007). You may diplo them to Master Darque or have them shipped directly to him. Email MD for a home address. RULES and SCORING Rules and Scoring information for the Slaughterhouse will be posted every turn in the Stormcrowe newsletter beginning with Turn 260 and in a final all arena ad in November. PRIZES ENDURANCE AWARD: One (1) +1 Bonus Potion will be given to every team that competes in 60 of the 65 contest fights. KILL MASTER AWARD: The individual manager with the most kills will receive a Limited Immortality Potion. This potion may be applied to one (1) warrior. He/she will be resurrected ONE-TIME if they are killed in Basic D2. TOP TEAM AWARD: Each manager on the winning team will receive the following prize pack for their Slaughterhouse Dominance: *One (1) +1 Bonus Potion *Favorites Knowledge for one (1) Warrior *Undisclosed amount of Team RU Certificates Special note from RSI on prizes: All contest prizes must be used within three months. All contest prizes may only be used on a living warrior on the participating contest team in DM 45. The immortality potion may resurrect a warrior one time, after a death in DM 45 only, after which time the potion disappears. NEED MORE INFORMATION Rules questions and clarifications may be directed to Master Darque the contest coordinator. He may be reached by email at rebelnerfherder at yahoo dot com or by diplo in DM 45 (Darque Forces-428). LAST WEEK'S FIGHTS GRIFF was dealt death by STONE GOLEM in a 3 minute bloody Dark Arena fight. AVENGER was slaughtered by BANDIT PRINCE in a 1 minute gruesome Dark Arena battle. JACKSON demolished CHUCKER ISTTA in a crowd pleasing 1 minute uneven Challenge fight. JEROME overpowered DOLBY JOSSEL in a 2 minute bloody one-sided Challenge fight. LIPSTICK was devastated by CHAWLIE ISTTA in a 1 minute one-sided Challenge duel. EDGILES KAPP was devastated by D.O.A. DOMINANCE in a 1 minute mismatched Title match. IO OLDEND viciously subdued AMBITIOUS GUARD in a 2 minute gruesome fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |BASHING ATTACK 3 AIMED BLOW 12 - 4 - 0 75 | |LUNGING ATTACK 2 PARRY-RIPOSTE 13 - 6 - 1 68 | |SLASHING ATTACK 2 BASHING ATTACK 12 - 8 - 1 60 | |TOTAL PARRY 2 TOTAL PARRY 15 - 12 - 0 56 | |AIMED BLOW 1 LUNGING ATTACK 6 - 8 - 2 43 | |PARRY-RIPOSTE 1 STRIKING ATTACK 8 - 12 - 0 40 | |PARRY-LUNGE 0 SLASHING ATTACK 6 - 9 - 2 40 | |PARRY-STRIKE 0 PARRY-STRIKE 4 - 7 - 1 36 | |STRIKING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 | |WALL OF STEEL 0 WALL OF STEEL 0 - 0 - 0 0 | Turn 571 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 PARRY-LUNGE 0 - 0 2 TOTAL PARRY BASHING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 2 BASHING ATTACK LUNGING ATTACK 1 - 1 PARRY-RIPOSTE 0 - 1 2 SLASHING ATTACK SLASHING ATTACK 1 - 1 STRIKING ATTACK 0 - 0 1 LUNGING ATTACK TOTAL PARRY 0 - 2 1 AIMED BLOW WALL OF STEEL 0 - 0 1 STRIKING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW JACKSON 6649 11 2 0 97 KELLUMBO'S KIDS (676) BASHING ATTACK JEROME 6675 6 0 0 63 KELLUMBO'S KIDS (676) SLASHING ATTACK IO OLDEND 6673 4 3 1 40 MIDDLE WAY 15 (747) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is D.O.A. DOMINANCE 6162. The most popular warrior this turn was GRIFF 6670. The ten other most popular fighters were JACKSON 6649, IO OLDEND 6673, JEROME 6675, D.O.A. DOMINANCE 6162, CHUCKER ISTTA 6619, DOLBY JOSSEL 6614, CHAWLIE ISTTA 6688, AVENGER 6689, LIPSTICK 6686, and 0. The least popular fighter this week was LIPSTICK 6686. The other ten least popular fighters were AVENGER 6689, CHAWLIE ISTTA 6688, DOLBY JOSSEL 6614, CHUCKER ISTTA 6619, D.O.A. DOMINANCE 6162, JEROME 6675, IO OLDEND 6673, JACKSON 6649, GRIFF 6670, and 0. The following warriors have traveled to AD after fighting this turn: EDGILES KAPP (22-6617) MIDDLE WAY 15 (747)