DUEL 2 NEWSLETTER

Date   : 09/17/2008    Duedate: 09/30/2008

SOLVEN ARENA

DM-22    TURN-595

This Weeks Top Honors

THE DUELMASTER IS

DOLBY JOSSEL
MIDDLE WAY 15 (747)
(22-6614) [20-34-0,108]

Chartered Recognition Leader   Unchartered Recognition Leader

DOLBY JOSSEL                   POSITION IS EMPTY
MIDDLE WAY 15 (747)            
(22-6614) [20-34-0,108]        

Popularity Leader              This Weeks Favorite

DOLBY JOSSEL                   DOLBY JOSSEL
MIDDLE WAY 15 (747)            MIDDLE WAY 15 (747)
(22-6614) [20-34-0,108]        (22-6614) [20-34-0,108]

THE CURRENT TOP TEAM

KELLUMBO'S KIDS (676)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. KELLUMBO'S KIDS (676)       12
2. MIDDLE WAY 15 (747)          9      KELLUMBO'S KIDS (676)
3. WINEALOT (751)               0      Unchartered Team
4. DROP THE LEASH (701)         0
                                       NINJA TRUCKERS (703)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 KELLUMBO'S KIDS (676)    490 229 18 68.2   1/ 1 KELLUMBO'S KIDS (676)    10  5 0
 2- 2*WINEALOT (751)             5   4  1 55.6   2/ 2 MIDDLE WAY 15 (747)       8  7 0
 3/ 3 MIDDLE WAY 15 (747)      138 165  4 45.5   3- 3*WINEALOT (751)            2  2 0
 4- 4 DROP THE LEASH (701)      22  31  3 41.5   4- 4 DROP THE LEASH (701)      0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Andorian Succession #14 ]H[ + ---:--- + ]H[ +

Andor:

     Herlas glanced at the assassins out of the corner of his eye.  The one in silk
had a slight smile; the one who looked like a peasant had no expression at all.  Both
were staying close, right on the edge of earshot distance, as in "maybe they can hear
what we say, and maybe not."  If he had been Korneth, the Zensovian would have picked
the assassins with the best hearing he could find and had them at just such a
distance.  After all, they'd been trained to double as spies in the old days when the
kings of Andoria had protected their guild.  Which meant no talking private with
Fireblade during the rest of this parade.  And would the assassins keep with them
afterward?  If Korneth's trust in him had fallen that far, Herlas figured it might be
time to put his ultimate contingency plan into motion.
     He slid his glance toward the redhaired Lady Knight riding beside him.  She
raised an eyebrow, then glanced toward the assassins and shook her head slightly.
What, did she think him such a fool that he would talk where he could be overheard?
He reined in annoyance.  He'd been a big enough fool over this business already, why
might she not fear he would continue so?  Why was it the only interesting women he'd
met could see that he was a fool and a blackguard?  It was enough to depress a man.
     The parade which had seemed endless looped back to the palace and ended.  Lady
Knight Fireblade made another tiny, cryptic gesture and just... rode off!  What did
she mean by it?  Why did he care?  He'd been playing out a lone hand so far, why did
he suddenly yearn for an ally?  Herlas shook his head, hoping to shake out strange
notions, glanced at his assassin shadows, and rode toward the lodge on the edge of
the palace grounds where he was currently living.
                    *****     ***     *****     ***     *****
     Crystal Fireblade knocked on his door just after full dark.  The front door, and
she knocked openly.  Herlas looked past her gray-cloaked form into the rainy
darkness, then nodded.  "Did anyone follow you?"
     "I think not, though it's difficult to be sure."  She shrugged out of the cloak
which had concealed her mail, the hood that had covered her flame-colored hair.  "We
must take action of some kind, and soon," she said.  "You know that."  At his nod,
she went on, "Have you thought what kind of action?  The lost king must be replaced,
and this Korneth of Sengir must be eliminated.  But who the first, how the second?"
     "Alonj of Fratsfa for the first," Herlas said.  He indicated two chairs drawn up
to his fire, welcome on this wet night.  The Convincians will accept him as a
legitimate ruler, the Fratsfan will accept no one else.  The Baron of Ardivent is too
far away, and nobody knows which way the Clanholds of the Aruaki will go these days,
they are too disorganized within themselves."
     "Raltumas?"
     "Not of immediate concern.  The defection of Aradi has weakened them, and they
were never as coherent as other parts of the League."
     "And what of Korneth?  He will block any attempt to put Alonj--or anyone other
than himself--on the throne.  It is my feeling that he will be hard to dispose of."
     "Mine, too.  There were those assassins early today, a rather pointed message, I
thought."
     "Yes.  Where are they now?"  Fireblade glanced around as though she expected to
see them in some corner of the room.
     Herlas smiled.  "Posted in quite likely places, watching intently and seeing...
very little.  Bats or whatever moves around at night.  If those two are all Korneth
set to watching me, as I hope because he can't have many at his call yet, then we are
safe enough for now.  Later... probably not."
     Crystal Fireblade frowned.  "Should we leave Andor, get to where he can't spy on
us, do you think?"
     The magician got up and began pacing, tapping his fingers against each other
behind his back.  After several minutes, he said, "No, I don't think so.  True, we're
at risk of spying if we remain here, but once we move away from the center of the
action, we would need to find spies ourselves or lose touch with what's going on.  My
feeling is that we need to know what is going on here, at least until we've dealt
with Korneth."
     "I take your point, but what about Alonj of Fratsfa?  Not only do we--or
someone--have to tell him that he must take over governance of the League, he must be
protected.  Korneth is surely as able as we are to see that Alonj is the obvious
replacement for the vanished king."
     Herlas barked a laugh.  "Have you met Alonj's Adantri wife?  I have, and I would
not want to be an assassin trying to get past her!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 300): ZIP of Z GLADIATORS (Mr. Zee, mgr.)
 DM  11 ARUAK CITY (turn 601): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.)
 DM  14 TOBIR (turn 601): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 590): ASH LEELA of MINGALOIDS (Barnabas, mgr.)
 DM  25 LYRATILAN (turn 590): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 587): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
 DM  40 ZENSU (turn 552): WHIPPED WEASEL of EXOTIC TASTES (Soultaker, mgr.)
 DM  41 KATI-TEI (turn 543): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
 DM  46 ARDIVENT (turn 534): DECEPTIVE DELILA of THE ZEN ZONE (Jondeaux, mgr.)
 DM  52 FRATSFA (turn 247): LEO of DARQUE AGES (Master Darque, mgr.)
 DM  63 AMEN-TEI (turn 436): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 486): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 300): BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 601): KRILL CAVALRY (Jorja, mgr.)
 DM  14 TOBIR (turn 601): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 594): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 590): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 590): FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 587): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 583): LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 552): MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  41 KATI-TEI (turn 543): MEDAL OF HONOR H3 (The Anarchist, mgr.)
 DM  46 ARDIVENT (turn 534): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 247): ZERO (Ice Man, mgr.)
 DM  63 AMEN-TEI (turn 463): 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 201): POSITION IS EMPTY
ADM 105 ANDORAK (turn 486): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
                                   ----------------
 DM  11 ARUAK CITY (turn 600): SMUSH of NEVERWAKE (Doc Steele, mgr.)
                               SLY APPARITION of IMMORTALS (Dartor, mgr.)
 DM  22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  26 CALEAM (turn 586): ALEGRIA of MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
 DM  40 ZENSU (turn 552): BELA LUGOSI of MEN OF 1,000 FACES (Mad Max, mgr.)
 DM  41 KATI-TEI (turn 543): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
 DM  71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)

                                      SPY REPORT

     Hail SOLVEN!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  And let's see, SEREPHIM fought CHAWLIE ISTTA and gained 20 points and 
contributed to KELLUMBO'S KIDS' 3-2-0.  CHAWLIE ISTTA has lost to SEREPHIM, falling 
17 points, while helping make MIDDLE WAY 15 a 3-2-0 turn.  This turn LIPSTICK 
challenged DOLBY JOSSEL in what was SOLVEN's Title bout.  And all eyes were on DOLBY 
JOSSEL this turn as he ascended to the throne of Duelmaster.  SOLVEN has a new 
victor!  Tell me, is nothing sacred?  I have heard from unimpeachable sources that 
The Victory Tavern uses trolls in their stew.  Talk about gristle!   
     The crowd's roar, the smell of iron and leather, mixed with sweat, what more 
could a warrior ask of life?  Well, besides that.  I also notice that the WINEALOT 
stable was the most avoided team this turn.  Come on SOLVEN, what are you afraid of?  
And guess who avoided WINEALOT stable the most?  Believe it or not, it was KELLUMBO'S 
KIDS.  Anyone surprised?  Well, sports fans, take notice that DOLBY JOSSEL from 
MIDDLE WAY 15 was SOLVEN's most challenged warrior this turn.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  A brave warrior does not carry a red shield, he has nothing to cover 
or hide when the fight is over.  Consider well.   
     Remember, blood on the purple robe does not change it from a purple robe.  Dare 
to fight bravely.  Well, I'm burning daylight here in SOLVEN and I've a long road 
ahead of me.  Happy Trails.  Until you see my quill in SOLVEN again, farewell-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DOLBY JOSSEL 6614            20  34  0   108       MIDDLE WAY 15 (747)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-ULTRA FAITH 6360              8   5  3    84       DROP THE LEASH (701)
 SEREPHIM 6713                 9   0  1    81       KELLUMBO'S KIDS (676)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 CHAWLIE ISTTA 6688           13  13  1    61       MIDDLE WAY 15 (747)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 HOTL MUSCHEL 6707             9   7  0    48       MIDDLE WAY 15 (747)
 JILIAN NORMAN 6711            5   5  1    43       MIDDLE WAY 15 (747)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 HOT EIGHTEEN 6715             4   1  0    32       KELLUMBO'S KIDS (676)
-PEWTER 6647                   3   1  0    31       DROP THE LEASH (701)
 BENNICK 6718                  4   1  0    25       KELLUMBO'S KIDS (676)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-GRGICH 6699                   2   0  0    22       WINEALOT (751)
-SOUR GRAPE 6697               2   0  0    21       WINEALOT (751)
-PETITE SIRAH 6696             1   1  1    17       WINEALOT (751)
 ELLIRN KOUL 6716              2   4  0    11       MIDDLE WAY 15 (747)
-SONIC REDUCER 6708            0   1  0     1       DROP THE LEASH (701)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CAPTAIN SILLY 6734      0  1 0 KELLUMBO'S KIDS 676  SPYMASTER             595  NONE

                                     PERSONAL ADS

Hot Eighteen -- You will come to a bad end, girl, if you don't cool down. -- Ellirn
Koul

Bennick -- Were you drunk when you issued that challenge?  I eat boys like you for
breakfast. -- Hotl Muschel
P.S.  At least you no longer have that dangerous undefeated record, eh?

Lipstick -- The bedrest was good, though you weren't much help there. -- Chawlie
Istta

Who would have imagined M. Chardinee would be that stupidly persistent?  My thanks to
him, I needed the exercise. -- Dolby Jossel
P.S.  And the win, and the skills.

Petite Sirah -- Nah, I bet your manager does NOT lose sleep.  Managers don't care
enough. -- Jilian Norman

Our congratulations to Lipstick. -- Jorja and the Middle Way

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living

            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

CAPTAIN SILLY was butchered by SPYMASTER in a 1 minute Dark Arena fight.
LIPSTICK was unbelievably bested by DOLBY JOSSEL in a 2 minute Challenge Title duel.
SEREPHIM overpowered CHAWLIE ISTTA in a 1 minute mismatched Challenge duel.
HOT EIGHTEEN devastated ELLIRN KOUL in a 1 minute brutal one-sided Challenge fight.
HOTL MUSCHEL viciously subdued THE HONEST MERCHANT in a action packed 1 minute brawl.
JILIAN NORMAN bested THE HONEST MERCHANT in a 2 minute bloody match.
BENNICK overcame POLITE BEGGAR in a dull 5 minute beginner's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  2         STRIKING ATTACK   14 -   5 -  1      74  |
|TOTAL PARRY                      2         LUNGING ATTACK    14 -   6 -  0      70  |
|SLASHING ATTACK                  2         SLASHING ATTACK   10 -   8 -  0      56  |
|BASHING ATTACK                   2         WALL OF STEEL      5 -   5 -  1      50  |
|LUNGING ATTACK                   1         AIMED BLOW         2 -   2 -  0      50  |
|WALL OF STEEL                    1         TOTAL PARRY        8 -  10 -  0      44  |
|AIMED BLOW                       0         BASHING ATTACK     5 -   9 -  0      36  |
|PARRY-LUNGE                      0         PARRY-STRIKE       0 -   1 -  0       0  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      0 -   2 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        0 -   1 -  0       0  |

Turn 595 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     AIMED BLOW         0 -  0         3  STRIKING ATTACK
STRIKING ATTACK    2 -  0     PARRY-LUNGE        0 -  0         3  LUNGING ATTACK 
TOTAL PARRY        2 -  0     PARRY-STRIKE       0 -  0         2  TOTAL PARRY    
WALL OF STEEL      1 -  0     PARRY-RIPOSTE      0 -  0         1  SLASHING ATTACK
                              SLASHING ATTACK    0 -  2         1  BASHING ATTACK 
                              BASHING ATTACK     0 -  2         1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  SEREPHIM 6713               9   0  1   81 KELLUMBO'S KIDS (676)
LUNGING ATTACK   HOTL MUSCHEL 6707           9   7  0   48 MIDDLE WAY 15 (747)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DOLBY JOSSEL 6614.  The most popular warrior this 
turn was DOLBY JOSSEL 6614.  The ten other most popular fighters were HOTL MUSCHEL 
6707, JILIAN NORMAN 6711, HOT EIGHTEEN 6715, SEREPHIM 6713, CHAWLIE ISTTA 6688, 
CAPTAIN SILLY 6734, ELLIRN KOUL 6716, BENNICK 6718,  0, and  0.

The least popular fighter this week was BENNICK 6718.  The other ten least popular 
fighters were ELLIRN KOUL 6716, CAPTAIN SILLY 6734, CHAWLIE ISTTA 6688, SEREPHIM 
6713, HOT EIGHTEEN 6715, JILIAN NORMAN 6711, HOTL MUSCHEL 6707, DOLBY JOSSEL 6614,  
0, and  0.

The following warriors have traveled to AD after fighting this turn:

LIPSTICK (22-6686) KELLUMBO'S KIDS (676)