DUEL 2 NEWSLETTER Date : 10/01/2008 Duedate: 10/14/2008 SOLVEN ARENA DM-22 TURN-596 This Weeks Top Honors THE DUELMASTER IS SEREPHIM KELLUMBO'S KIDS (676) (22-6713) [10-0-1,99] Chartered Recognition Leader Unchartered Recognition Leader SEREPHIM POSITION IS EMPTY KELLUMBO'S KIDS (676) (22-6713) [10-0-1,99] Popularity Leader This Weeks Favorite DOLBY JOSSEL ELLIRN KOUL MIDDLE WAY 15 (747) MIDDLE WAY 15 (747) (22-6614) [20-35-0,95] (22-6716) [3-4-0,28] THE CURRENT TOP TEAM MIDDLE WAY 15 (747) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. KELLUMBO'S KIDS (676) 37 2. DROP THE LEASH (701) 11 KELLUMBO'S KIDS (676) 3. WINEALOT (751) 0 Unchartered Team 4. MIDDLE WAY 15 (747) -5 NINJA TRUCKERS (703) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 KELLUMBO'S KIDS (676) 492 232 18 68.0 1/ 2 MIDDLE WAY 15 (747) 9 6 0 2- 2*WINEALOT (751) 5 4 1 55.6 2/ 1 KELLUMBO'S KIDS (676) 7 8 0 3/ 3 MIDDLE WAY 15 (747) 140 168 4 45.5 3- 3*WINEALOT (751) 2 2 0 4/ 4 DROP THE LEASH (701) 23 33 3 41.1 4/ 4 DROP THE LEASH (701) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 300): ZIP of Z GLADIATORS (Mr. Zee, mgr.) DM 11 ARUAK CITY (turn 603): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.) DM 14 TOBIR (turn 602): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 595): DOLBY JOSSEL of MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 592): POSITION IS EMPTY DM 25 LYRATILAN (turn 591): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.) DM 26 CALEAM (turn 588): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.) DM 30 IAYE (turn 584): OZZIE CANSECO of THE A'S -- LOSERS II (Malaquar, mgr.) DM 40 ZENSU (turn 554): CHUCK ELVIS of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 545): RAMBLING OX of WANDERERS (Jorja, mgr.) DM 46 ARDIVENT (turn 536): BIG DAVE DIODE of DEATHTONGUE (Technogeek, mgr.) DM 52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.) DM 63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.) DM 71 KYR'TERR (turn 202): TRYPTOPHAN of SUPERIOR FORCES ZC (Manager, mgr.) ADM 105 ANDORAK (turn 488): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Top Teams --------- DM 8 ARKERS (turn 300): BLOOD RITES (Wretch, mgr.) DM 11 ARUAK CITY (turn 603): ANIMAL FARM (Mino, mgr.) DM 14 TOBIR (turn 602): OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 595): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 592): KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 591): FUNKY FOLK (Papa Bear, mgr.) DM 26 CALEAM (turn 588): MENAGERIE (Ichabod Frothingslosh, mgr.) DM 30 IAYE (turn 584): LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 554): BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 545): THE PLAGUE (Reaper, mgr.) DM 46 ARDIVENT (turn 536): ODDS BODKINS (?, mgr.) DM 52 FRATSFA (turn 248): ZERO (Ice Man, mgr.) DM 63 AMEN-TEI (turn 437): 1949 YANKEES (Papa Bear, mgr.) DM 71 KYR'TERR (turn 202): THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 488): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Recent Graduates ---------------- DM 14 TOBIR (turn 602): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 26 CALEAM (turn 588): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.) DM 30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.) DM 41 KATI-TEI (turn 545): RAMBLING OX of WANDERERS (Jorja, mgr.) DM 46 ARDIVENT (turn 536): GODZILLA of THE BEARS II (Papa Bear, mgr.) (turn 535): DECEPTIVE DELILA of THE ZEN ZONE (Jondeaux, mgr.) DM 52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.) PAINFUL PEONY of FLOWER GIRLS (Lady Fern, mgr.) DM 63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.) DM 71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. I hardly know what to say to you, Lipstick. How can it be that you lost to me? Aside from "no armor" and "not qualified for the weapon chosen" and stuff like that? Well, no doubt you and your manager know your business best, and I thank you for allowing me to take the title on a win. Bon voyage, not that there's an actually VOYAGE involved, except the ferry to the Isle once you get over there. Give 'em heck in Andorak. Dolby Jossel 8 July 2008 ***************************************************** **********************ATTENTION********************** ***************************************************** ALLIANCES OF ALASTARI ***************************************************** **********************ATTENTION********************** ***************************************************** *TURF WAR VI RULES* Starting Nov 2008 (10 turns) Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: 1. Announce the alliance and the Captain of the alliance in the North Fork (DM 47) newsletter. 2. Announcements made on the D2 Forums will not be accepted. Captains are responsible for: 1. Verifying those who wish to participate under the banner of their alliance; 2. Distribution of prizes should their alliance win the Turf War. 3. Submit one (1) RSI Roll-Up Certificate to participate Participating managers who are not Captains must: 1. Submit one (1) RSI Roll-Up Certificate to participate 2. Announce their intent to compete with manager name, team name, and alliance they will represent in the North Fork (DM 47) newsletter. Announcement made on the D2 Forums will not be accepted. a. No scores will be tabulated until a Gift Certificate is received. No EXCEPTIONS. b. Before a manager can compete, he/she must declare themselves in the North Fork (DM 47) newsletter as stated above AND be verified by the alliance Captain they will represent. c. Only one (1) team per player may compete. No multiple teams or aliases will be allowed. Violations will result in immediate disqualification from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance). d. Scoring will NOT be retroactive for teams that do not properly declare or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your scoring will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, verification, and Gift Certificate received. e. No declarations or verifications will be accepted after Turn 5 of the Turf War. f. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. Scoring will be as follows for Fights: Win Loss Kill Die Challenge +2 -2 +5 -5 Match Up +1 -1 +1 -5 Bloodfeud +2 -5 +5 -10 Champion x2 x2 x2 x2 Dark Arena* +10 -5 xx xx *After 2nd win, warrior scores no points for wins Special Scoring Considerations for the Turf War are as follows: Spy Report mention (team name only) +2 Style Master +2 Duelmaster +2 Champions: 1. A Champion may be declared, but one is not mandatory. 2. Only one Champion allowed per manager at any given time. 3. Champions that graduate or are killed by another warrior in the arena, but not the Dark Arena, may be replaced. 4. Champions must be in the Adepts bracket or lower on the turn they are declared, and may NOT have gone above Adepts level at any time; this includes teams transferred into North Fork for the Turf War. Bloodfeuds: 1. Bloodfeuds will score points on all four (4) turns. 2. There is no limit to which warrior may bloodfeud or how often. Tournament Considerations: 1. Tournament participation is ALLOWED and encouraged. 2. Tournament Victors won during the course of the contest will gain a one (1) time bonus of 25 points. This bonus will apply EACH time a warrior(s) wins such status. 3. Tournament Champions won during the course of the contest will gain a one (1) time bonus of 50 points. This bonus will apply EACH time a warrior(s) win such status. 4. Points for TVs and TCs will be applied the Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e., if the results post on North Fork turn 275, points will be credited on North Fork turn 276 to the applicable teams). Special Considerations: 1. Each alliance begins the Turf War with zero (0) points. 2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance A, you must end the Turf War with Alliance A. If you begin the Turf War with Team A, you must end the Turf War with Team A. 3. There will be a maximum of seven (7) teams allowed per alliance for the Turf War. 4. The Dark Arena may be used on the first turn only, of every warrior, without penalty. Prizes: The Turf War is a "winner take all" contest. All prizes and 100% of the Gift Certificates will be awarded to the Captain of the winning alliance. It is the responsibility of the Captain to distribute Gift Certificates. Moderators will submit a list of each manager on the winning alliance to RSI at the completion of the contest for the non-Certificate prizes. The following prizes have been secured from RSI: 1. Renaming of the North Fork (DM 47) arena; 2. Renaming of Dark Arena Monsters (one for each manager in the winning alliance); 3. Known Favorites for one warrior on each team of the winning alliance (warrior must be ranked Initiate or above, must be alive, and must have at least one arena fight to receive this award). 4. +1 Skill bonus potion for each manager on the winning alliance. Bonus potion must be applied to a living warrior from (DM 47) 5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds AND 45 fights of the Turf War. Bonus potion must be applied to a living warrior from (DM 47) These awards will be listed by the Moderator for claiming from RSI (Lee) within 4 turns of the end of TW VI. Moderators: The Moderators for this event will be Oz and Master Darque. They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com. Please note there have been rule changes from the last Turf War. Please read them carefully! Contest will begin in November following the Fall Mail In Tournament. SPY REPORT Oh, hi. Its just little 'ol Debby Tonte. Thought I'd check out SOLVEN to see what's new. Like, KELLUMBO'S KIDS had to be so embarrassed when they got kicked off #1 spot by MIDDLE WAY 15! Way to go MIDDLE WAY 15! MVP award for HOT EIGHTEEN? KELLUMBO'S KIDS' proud of her after beating HOTL MUSCHEL and getting 20 points. Talk about yer major upsets! HOTL MUSCHEL's match with HOT EIGHTEEN cost him a loss of 13 points! And I was just getting used to the ex-Duelmaster's habit of...(!) Oh well, welcome SEREPHIM. Aren't KELLUMBO'S KIDS proud. (Oh, my.) I hear the top team insists all their warriors get nine hours sleep. They want photogenic fighters for PR photos. So just why would someone becomes a warrior anyway? It can't be for these really neat Spyreports can it? KELLUMBO'S KIDS was SOLVEN's most avoided team. Is there some award for that? Hhmph! What kind of warriors are DROP THE LEASH? KELLUMBO'S KIDS, an easy team to beat if I ever saw one, can't get them to accept an invitation! Can MIDDLE WAY 15's HOTL MUSCHEL be more popular than me? He was challenged the most, but is that really the same? BENNICK must not be a good enough fighter to get in fair fights. He challenged ELLIRN KOUL. 14 is a big difference. (Well, that's what they tell me.) I thought BENNICK showed great skill and promise when he was subdued by ELLIRN KOUL. All right, so I slept through it! Big deal! What does a fighter fight for? I mean, the crowds don't give a hoot if someone gets killed. Not after four more fights. Everyone has problems, but why did DROP THE LEASH send PEWTER to the Dark Arena? He had a 3-1-0, and I thought he looked neat on the sands... What if they had a fight and nobody showed up? I'd be out of a job, that's what!!! Remember, blood on a purple robe may stain. Soak it in cold water, and hand wash. I know how much you like reading this stuff, but I really should stop. Its been really albendranius! Later, guys-- Debby Tonte DUELMASTER W L K POINTS TEAM NAME SEREPHIM 6713 10 0 1 99 KELLUMBO'S KIDS (676) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME DOLBY JOSSEL 6614 20 35 0 95 MIDDLE WAY 15 (747) CHAMPIONS W L K POINTS TEAM NAME ULTRA FAITH 6360 9 5 3 88 DROP THE LEASH (701) CHALLENGER ADEPTS W L K POINTS TEAM NAME CHAWLIE ISTTA 6688 13 14 1 58 MIDDLE WAY 15 (747) ADEPTS W L K POINTS TEAM NAME HOT EIGHTEEN 6715 5 1 0 52 KELLUMBO'S KIDS (676) JILIAN NORMAN 6711 6 5 1 50 MIDDLE WAY 15 (747) INITIATES W L K POINTS TEAM NAME HOTL MUSCHEL 6707 9 8 0 35 MIDDLE WAY 15 (747) CHALLENGER INITIATES W L K POINTS TEAM NAME ELLIRN KOUL 6716 3 4 0 28 MIDDLE WAY 15 (747) INITIATES W L K POINTS TEAM NAME -GRGICH 6699 2 0 0 22 WINEALOT (751) -SOUR GRAPE 6697 2 0 0 21 WINEALOT (751) -PETITE SIRAH 6696 1 1 1 17 WINEALOT (751) BENNICK 6718 4 2 0 14 KELLUMBO'S KIDS (676) -SONIC REDUCER 6708 0 1 0 1 DROP THE LEASH (701) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? ABC 6737 0 1 0 DROP THE LEASH 701 SHAPESHIFTER 596 NONE PEWTER 6647 3 2 0 DROP THE LEASH 701 DARK CHAMPION 596 NONE TWEEDLE DEE 6735 0 1 0 KELLUMBO'S KIDS 676 STONE GOLEM 596 NONE TWEEDLE DUM 6736 0 1 0 KELLUMBO'S KIDS 676 SHAPESHIFTER 596 NONE PERSONAL ADS Seraphim -- I believe that name is actually a plural, which is odd, because I only saw one of you out there on the sands. -- Chawlie Istta Hot Eighteen -- You're going to come to a bad end, kiddo. Cool down a little. -- Ellirn Koul "Honest Merchant"? There is no such animal. -- Hotl Muschel the cynical I don't normally agree with the Muschel, but in this instance, well, I wasn't impressed, you know? -- Jilian Norman 8 July 2008 ***************************************************** **********************ATTENTION********************** ***************************************************** ALLIANCES OF ALASTARI ***************************************************** **********************ATTENTION********************** ***************************************************** *TURF WAR VI RULES* Starting Nov 2008 (10 turns) Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: 1. Announce the alliance and the Captain of the alliance in the North Fork (DM 47) newsletter. 2. Announcements made on the D2 Forums will not be accepted. Captains are responsible for: 1. Verifying those who wish to participate under the banner of their alliance; 2. Distribution of prizes should their alliance win the Turf War. 3. Submit one (1) RSI Roll-Up Certificate to participate Participating managers who are not Captains must: 1. Submit one (1) RSI Roll-Up Certificate to participate 2. Announce their intent to compete with manager name, team name, and alliance they will represent in the North Fork (DM 47) newsletter. Announcement made on the D2 Forums will not be accepted. a. No scores will be tabulated until a Gift Certificate is received. No EXCEPTIONS. b. Before a manager can compete, he/she must declare themselves in the North Fork (DM 47) newsletter as stated above AND be verified by the alliance Captain they will represent. c. Only one (1) team per player may compete. No multiple teams or aliases will be allowed. Violations will result in immediate disqualification from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance). d. Scoring will NOT be retroactive for teams that do not properly declare or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your scoring will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, verification, and Gift Certificate received. e. No declarations or verifications will be accepted after Turn 5 of the Turf War. f. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. Scoring will be as follows for Fights: Win Loss Kill Die Challenge +2 -2 +5 -5 Match Up +1 -1 +1 -5 Bloodfeud +2 -5 +5 -10 Champion x2 x2 x2 x2 Dark Arena* +10 -5 xx xx *After 2nd win, warrior scores no points for wins Special Scoring Considerations for the Turf War are as follows: Spy Report mention (team name only) +2 Style Master +2 Duelmaster +2 Champions: 1. A Champion may be declared, but one is not mandatory. 2. Only one Champion allowed per manager at any given time. 3. Champions that graduate or are killed by another warrior in the arena, but not the Dark Arena, may be replaced. 4. Champions must be in the Adepts bracket or lower on the turn they are declared, and may NOT have gone above Adepts level at any time; this includes teams transferred into North Fork for the Turf War. Bloodfeuds: 1. Bloodfeuds will score points on all four (4) turns. 2. There is no limit to which warrior may bloodfeud or how often. Tournament Considerations: 1. Tournament participation is ALLOWED and encouraged. 2. Tournament Victors won during the course of the contest will gain a one (1) time bonus of 25 points. This bonus will apply EACH time a warrior(s) wins such status. 3. Tournament Champions won during the course of the contest will gain a one (1) time bonus of 50 points. This bonus will apply EACH time a warrior(s) win such status. 4. Points for TVs and TCs will be applied the Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e., if the results post on North Fork turn 275, points will be credited on North Fork turn 276 to the applicable teams). Special Considerations: 1. Each alliance begins the Turf War with zero (0) points. 2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance A, you must end the Turf War with Alliance A. If you begin the Turf War with Team A, you must end the Turf War with Team A. 3. There will be a maximum of seven (7) teams allowed per alliance for the Turf War. 4. The Dark Arena may be used on the first turn only, of every warrior, without penalty. Prizes: The Turf War is a "winner take all" contest. All prizes and 100% of the Gift Certificates will be awarded to the Captain of the winning alliance. It is the responsibility of the Captain to distribute Gift Certificates. Moderators will submit a list of each manager on the winning alliance to RSI at the completion of the contest for the non-Certificate prizes. The following prizes have been secured from RSI: 1. Renaming of the North Fork (DM 47) arena; 2. Renaming of Dark Arena Monsters (one for each manager in the winning alliance); 3. Known Favorites for one warrior on each team of the winning alliance (warrior must be ranked Initiate or above, must be alive, and must have at least one arena fight to receive this award). 4. +1 Skill bonus potion for each manager on the winning alliance. Bonus potion must be applied to a living warrior from (DM 47) 5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds AND 45 fights of the Turf War. Bonus potion must be applied to a living warrior from (DM 47) These awards will be listed by the Moderator for claiming from RSI (Lee) within 4 turns of the end of TW VI. Moderators: The Moderators for this event will be Oz and Master Darque. They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com. Please note there have been rule changes from the last Turf War. Please read them carefully! Contest will begin in November following the Fall Mail In Tournament. LAST WEEK'S FIGHTS PEWTER was dealt death by DARK CHAMPION in a 2 minute Dark Arena fight. TWEEDLE DUM was butchered by SHAPESHIFTER in a 1 minute Dark Arena duel. ABC was murdered by SHAPESHIFTER in a 1 minute Dark Arena melee. TWEEDLE DEE was killed by STONE GOLEM in a 1 minute Dark Arena fight. BENNICK was viciously subdued by ELLIRN KOUL in a 2 minute Challenge brawl. HOT EIGHTEEN overpowered HOTL MUSCHEL in a 1 minute mismatched Challenge match. DOLBY JOSSEL was viciously subdued by SEREPHIM in a 2 minute one-sided Title duel. ULTRA FAITH devastated CHAWLIE ISTTA in a 1 minute one-sided competition. JILIAN NORMAN overcame THE HONEST MERCHANT in a 3 minute gruesome melee. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 3 STRIKING ATTACK 16 - 6 - 1 73 | |BASHING ATTACK 3 LUNGING ATTACK 13 - 7 - 0 65 | |SLASHING ATTACK 2 SLASHING ATTACK 12 - 7 - 0 63 | |LUNGING ATTACK 2 WALL OF STEEL 5 - 5 - 1 50 | |TOTAL PARRY 2 AIMED BLOW 2 - 2 - 0 50 | |WALL OF STEEL 1 TOTAL PARRY 7 - 11 - 0 39 | |AIMED BLOW 0 BASHING ATTACK 4 - 10 - 0 29 | |PARRY-LUNGE 0 PARRY-STRIKE 0 - 1 - 0 0 | |PARRY-STRIKE 0 PARRY-RIPOSTE 0 - 1 - 0 0 | |PARRY-RIPOSTE 0 PARRY-LUNGE 0 - 1 - 0 0 | Turn 596 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: SLASHING ATTACK 2 - 0 AIMED BLOW 0 - 0 3 STRIKING ATTACK WALL OF STEEL 1 - 0 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK STRIKING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK PARRY-RIPOSTE 0 - 0 1 TOTAL PARRY LUNGING ATTACK 0 - 2 1 BASHING ATTACK BASHING ATTACK 0 - 3 1 WALL OF STEEL TOTAL PARRY 0 - 2 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK SEREPHIM 6713 10 0 1 99 KELLUMBO'S KIDS (676) SLASHING ATTACK ULTRA FAITH 6360 9 5 3 88 DROP THE LEASH (701) WALL OF STEEL JILIAN NORMAN 6711 6 5 1 50 MIDDLE WAY 15 (747) LUNGING ATTACK HOTL MUSCHEL 6707 9 8 0 35 MIDDLE WAY 15 (747) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is DOLBY JOSSEL 6614. The most popular warrior this turn was ELLIRN KOUL 6716. The ten other most popular fighters were SEREPHIM 6713, JILIAN NORMAN 6711, PEWTER 6647, HOT EIGHTEEN 6715, BENNICK 6718, DOLBY JOSSEL 6614, ULTRA FAITH 6360, TWEEDLE DUM 6736, ABC 6737, and TWEEDLE DEE 6735. The least popular fighter this week was CHAWLIE ISTTA 6688. The other ten least popular fighters were HOTL MUSCHEL 6707, TWEEDLE DEE 6735, ABC 6737, TWEEDLE DUM 6736, ULTRA FAITH 6360, DOLBY JOSSEL 6614, BENNICK 6718, HOT EIGHTEEN 6715, PEWTER 6647, and JILIAN NORMAN 6711.