DUEL 2 NEWSLETTER
Date : 10/01/2008 Duedate: 10/14/2008
SOLVEN ARENA
DM-22 TURN-596
This Weeks Top Honors
THE DUELMASTER IS
SEREPHIM
KELLUMBO'S KIDS (676)
(22-6713) [10-0-1,99]
Chartered Recognition Leader Unchartered Recognition Leader
SEREPHIM POSITION IS EMPTY
KELLUMBO'S KIDS (676)
(22-6713) [10-0-1,99]
Popularity Leader This Weeks Favorite
DOLBY JOSSEL ELLIRN KOUL
MIDDLE WAY 15 (747) MIDDLE WAY 15 (747)
(22-6614) [20-35-0,95] (22-6716) [3-4-0,28]
THE CURRENT TOP TEAM
MIDDLE WAY 15 (747)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. KELLUMBO'S KIDS (676) 37
2. DROP THE LEASH (701) 11 KELLUMBO'S KIDS (676)
3. WINEALOT (751) 0 Unchartered Team
4. MIDDLE WAY 15 (747) -5
NINJA TRUCKERS (703)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 KELLUMBO'S KIDS (676) 492 232 18 68.0 1/ 2 MIDDLE WAY 15 (747) 9 6 0
2- 2*WINEALOT (751) 5 4 1 55.6 2/ 1 KELLUMBO'S KIDS (676) 7 8 0
3/ 3 MIDDLE WAY 15 (747) 140 168 4 45.5 3- 3*WINEALOT (751) 2 2 0
4/ 4 DROP THE LEASH (701) 23 33 3 41.1 4/ 4 DROP THE LEASH (701) 1 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 300): ZIP of Z GLADIATORS (Mr. Zee, mgr.)
DM 11 ARUAK CITY (turn 603): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.)
DM 14 TOBIR (turn 602): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 595): DOLBY JOSSEL of MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 592): POSITION IS EMPTY
DM 25 LYRATILAN (turn 591): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
DM 26 CALEAM (turn 588): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.)
DM 30 IAYE (turn 584): OZZIE CANSECO of THE A'S -- LOSERS II (Malaquar, mgr.)
DM 40 ZENSU (turn 554): CHUCK ELVIS of BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 545): RAMBLING OX of WANDERERS (Jorja, mgr.)
DM 46 ARDIVENT (turn 536): BIG DAVE DIODE of DEATHTONGUE (Technogeek, mgr.)
DM 52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.)
DM 63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 202): TRYPTOPHAN of SUPERIOR FORCES ZC (Manager, mgr.)
ADM 105 ANDORAK (turn 488): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 300): BLOOD RITES (Wretch, mgr.)
DM 11 ARUAK CITY (turn 603): ANIMAL FARM (Mino, mgr.)
DM 14 TOBIR (turn 602): OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 595): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 592): KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 591): FUNKY FOLK (Papa Bear, mgr.)
DM 26 CALEAM (turn 588): MENAGERIE (Ichabod Frothingslosh, mgr.)
DM 30 IAYE (turn 584): LENPROS (Lenpro, mgr.)
DM 40 ZENSU (turn 554): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 545): THE PLAGUE (Reaper, mgr.)
DM 46 ARDIVENT (turn 536): ODDS BODKINS (?, mgr.)
DM 52 FRATSFA (turn 248): ZERO (Ice Man, mgr.)
DM 63 AMEN-TEI (turn 437): 1949 YANKEES (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 202): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 488): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
Recent Graduates
----------------
DM 14 TOBIR (turn 602): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 26 CALEAM (turn 588): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.)
DM 30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
DM 41 KATI-TEI (turn 545): RAMBLING OX of WANDERERS (Jorja, mgr.)
DM 46 ARDIVENT (turn 536): GODZILLA of THE BEARS II (Papa Bear, mgr.)
(turn 535): DECEPTIVE DELILA of THE ZEN ZONE (Jondeaux, mgr.)
DM 52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.)
PAINFUL PEONY of FLOWER GIRLS (Lady Fern, mgr.)
DM 63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
I hardly know what to say to you, Lipstick. How can it be that you lost to me?
Aside from "no armor" and "not qualified for the weapon chosen" and stuff like that?
Well, no doubt you and your manager know your business best, and I thank you for
allowing me to take the title on a win. Bon voyage, not that there's an actually
VOYAGE involved, except the ferry to the Isle once you get over there. Give 'em heck
in Andorak.
Dolby Jossel
8 July 2008
*****************************************************
**********************ATTENTION**********************
*****************************************************
ALLIANCES
OF
ALASTARI
*****************************************************
**********************ATTENTION**********************
*****************************************************
*TURF WAR VI RULES*
Starting Nov 2008 (10 turns)
Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must:
1. Announce the alliance and the Captain of the alliance in the North Fork
(DM 47) newsletter.
2. Announcements made on the D2 Forums will not be accepted.
Captains are responsible for:
1. Verifying those who wish to participate under the banner of their
alliance;
2. Distribution of prizes should their alliance win the Turf War.
3. Submit one (1) RSI Roll-Up Certificate to participate
Participating managers who are not Captains must:
1. Submit one (1) RSI Roll-Up Certificate to participate
2. Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.
Announcement made on the D2 Forums will not be accepted.
a. No scores will be tabulated until a Gift Certificate is received.
No EXCEPTIONS.
b. Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified
by the alliance Captain they will represent.
c. Only one (1) team per player may compete. No multiple teams or
aliases will be allowed. Violations will result in immediate
disqualification from the Turf War (so be sure to take any
multiple teams OFF of Team Maintenance).
d. Scoring will NOT be retroactive for teams that do not properly
declare or fail to send a Gift Certificate by Turn 1. In other
words, if your Gift Certificate is not received until Turn 3 of
the Turf War, and you have fought on Turns 1 and 2, your scoring
will not begin until Turn 3. All conditions must be met before
scoring will begin--declaration, verification, and Gift
Certificate received.
e. No declarations or verifications will be accepted after Turn 5 of
the Turf War.
f. For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise. Their decisions
will be final.
Scoring will be as follows for Fights:
Win Loss Kill Die
Challenge +2 -2 +5 -5
Match Up +1 -1 +1 -5
Bloodfeud +2 -5 +5 -10
Champion x2 x2 x2 x2
Dark Arena* +10 -5 xx xx
*After 2nd win, warrior scores no points for wins
Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only) +2
Style Master +2
Duelmaster +2
Champions:
1. A Champion may be declared, but one is not mandatory.
2. Only one Champion allowed per manager at any given time.
3. Champions that graduate or are killed by another warrior in the arena, but
not the Dark Arena, may be replaced.
4. Champions must be in the Adepts bracket or lower on the turn they are
declared, and may NOT have gone above Adepts level at any time; this
includes teams transferred into North Fork for the Turf War.
Bloodfeuds:
1. Bloodfeuds will score points on all four (4) turns.
2. There is no limit to which warrior may bloodfeud or how often.
Tournament Considerations:
1. Tournament participation is ALLOWED and encouraged.
2. Tournament Victors won during the course of the contest will gain a one
(1) time bonus of 25 points. This bonus will apply EACH time a
warrior(s) wins such status.
3. Tournament Champions won during the course of the contest will gain a one
(1) time bonus of 50 points. This bonus will apply EACH time a
warrior(s) win such status.
4. Points for TVs and TCs will be applied the Turn after RSI posts
tournament results in the North Fork (DM 47) newsletter (i.e., if the
results post on North Fork turn 275, points will be credited on North
Fork turn 276 to the applicable teams).
Special Considerations:
1. Each alliance begins the Turf War with zero (0) points.
2. There will be NO alliance or team changes once the contest has begun. If
you begin the Turf War with Alliance A, you must end the Turf War with
Alliance A. If you begin the Turf War with Team A, you must end the Turf
War with Team A.
3. There will be a maximum of seven (7) teams allowed per alliance for the
Turf War.
4. The Dark Arena may be used on the first turn only, of every warrior,
without penalty.
Prizes:
The Turf War is a "winner take all" contest. All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance. It is the
responsibility of the Captain to distribute Gift Certificates. Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.
The following prizes have been secured from RSI:
1. Renaming of the North Fork (DM 47) arena;
2. Renaming of Dark Arena Monsters (one for each manager in the winning
alliance);
3. Known Favorites for one warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have
at least one arena fight to receive this award).
4. +1 Skill bonus potion for each manager on the winning alliance. Bonus
potion must be applied to a living warrior from (DM 47)
5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
AND 45 fights of the Turf War. Bonus potion must be applied to a living
warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.
Moderators:
The Moderators for this event will be Oz and Master Darque. They will arbitrate all
dealings during the course of the contest. Their decisions will be final. All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47. Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.
Please note there have been rule changes from the last Turf War. Please read them
carefully!
Contest will begin in November following the Fall Mail In Tournament.
SPY REPORT
Oh, hi. Its just little 'ol Debby Tonte. Thought I'd check out SOLVEN to see
what's new. Like, KELLUMBO'S KIDS had to be so embarrassed when they got kicked off
#1 spot by MIDDLE WAY 15! Way to go MIDDLE WAY 15! MVP award for HOT EIGHTEEN?
KELLUMBO'S KIDS' proud of her after beating HOTL MUSCHEL and getting 20 points. Talk
about yer major upsets! HOTL MUSCHEL's match with HOT EIGHTEEN cost him a loss of 13
points! And I was just getting used to the ex-Duelmaster's habit of...(!) Oh well,
welcome SEREPHIM. Aren't KELLUMBO'S KIDS proud. (Oh, my.) I hear the top team
insists all their warriors get nine hours sleep. They want photogenic fighters for
PR photos.
So just why would someone becomes a warrior anyway? It can't be for these
really neat Spyreports can it? KELLUMBO'S KIDS was SOLVEN's most avoided team. Is
there some award for that? Hhmph! What kind of warriors are DROP THE LEASH?
KELLUMBO'S KIDS, an easy team to beat if I ever saw one, can't get them to accept an
invitation! Can MIDDLE WAY 15's HOTL MUSCHEL be more popular than me? He was
challenged the most, but is that really the same? BENNICK must not be a good enough
fighter to get in fair fights. He challenged ELLIRN KOUL. 14 is a big difference.
(Well, that's what they tell me.) I thought BENNICK showed great skill and promise
when he was subdued by ELLIRN KOUL. All right, so I slept through it! Big deal!
What does a fighter fight for? I mean, the crowds don't give a hoot if someone
gets killed. Not after four more fights. Everyone has problems, but why did DROP
THE LEASH send PEWTER to the Dark Arena? He had a 3-1-0, and I thought he looked
neat on the sands... What if they had a fight and nobody showed up? I'd be out of a
job, that's what!!!
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I know how much you like reading this stuff, but I really should stop. Its
been really albendranius! Later, guys-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
SEREPHIM 6713 10 0 1 99 KELLUMBO'S KIDS (676)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
DOLBY JOSSEL 6614 20 35 0 95 MIDDLE WAY 15 (747)
CHAMPIONS W L K POINTS TEAM NAME
ULTRA FAITH 6360 9 5 3 88 DROP THE LEASH (701)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
CHAWLIE ISTTA 6688 13 14 1 58 MIDDLE WAY 15 (747)
ADEPTS W L K POINTS TEAM NAME
HOT EIGHTEEN 6715 5 1 0 52 KELLUMBO'S KIDS (676)
JILIAN NORMAN 6711 6 5 1 50 MIDDLE WAY 15 (747)
INITIATES W L K POINTS TEAM NAME
HOTL MUSCHEL 6707 9 8 0 35 MIDDLE WAY 15 (747)
CHALLENGER INITIATES W L K POINTS TEAM NAME
ELLIRN KOUL 6716 3 4 0 28 MIDDLE WAY 15 (747)
INITIATES W L K POINTS TEAM NAME
-GRGICH 6699 2 0 0 22 WINEALOT (751)
-SOUR GRAPE 6697 2 0 0 21 WINEALOT (751)
-PETITE SIRAH 6696 1 1 1 17 WINEALOT (751)
BENNICK 6718 4 2 0 14 KELLUMBO'S KIDS (676)
-SONIC REDUCER 6708 0 1 0 1 DROP THE LEASH (701)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
ABC 6737 0 1 0 DROP THE LEASH 701 SHAPESHIFTER 596 NONE
PEWTER 6647 3 2 0 DROP THE LEASH 701 DARK CHAMPION 596 NONE
TWEEDLE DEE 6735 0 1 0 KELLUMBO'S KIDS 676 STONE GOLEM 596 NONE
TWEEDLE DUM 6736 0 1 0 KELLUMBO'S KIDS 676 SHAPESHIFTER 596 NONE
PERSONAL ADS
Seraphim -- I believe that name is actually a plural, which is odd, because I only
saw one of you out there on the sands. -- Chawlie Istta
Hot Eighteen -- You're going to come to a bad end, kiddo. Cool down a little. --
Ellirn Koul
"Honest Merchant"? There is no such animal. -- Hotl Muschel the cynical
I don't normally agree with the Muschel, but in this instance, well, I wasn't
impressed, you know? -- Jilian Norman
8 July 2008
*****************************************************
**********************ATTENTION**********************
*****************************************************
ALLIANCES
OF
ALASTARI
*****************************************************
**********************ATTENTION**********************
*****************************************************
*TURF WAR VI RULES*
Starting Nov 2008 (10 turns)
Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must:
1. Announce the alliance and the Captain of the alliance in the North Fork
(DM 47) newsletter.
2. Announcements made on the D2 Forums will not be accepted.
Captains are responsible for:
1. Verifying those who wish to participate under the banner of their
alliance;
2. Distribution of prizes should their alliance win the Turf War.
3. Submit one (1) RSI Roll-Up Certificate to participate
Participating managers who are not Captains must:
1. Submit one (1) RSI Roll-Up Certificate to participate
2. Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.
Announcement made on the D2 Forums will not be accepted.
a. No scores will be tabulated until a Gift Certificate is received.
No EXCEPTIONS.
b. Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified
by the alliance Captain they will represent.
c. Only one (1) team per player may compete. No multiple teams or
aliases will be allowed. Violations will result in immediate
disqualification from the Turf War (so be sure to take any
multiple teams OFF of Team Maintenance).
d. Scoring will NOT be retroactive for teams that do not properly
declare or fail to send a Gift Certificate by Turn 1. In other
words, if your Gift Certificate is not received until Turn 3 of
the Turf War, and you have fought on Turns 1 and 2, your scoring
will not begin until Turn 3. All conditions must be met before
scoring will begin--declaration, verification, and Gift
Certificate received.
e. No declarations or verifications will be accepted after Turn 5 of
the Turf War.
f. For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise. Their decisions
will be final.
Scoring will be as follows for Fights:
Win Loss Kill Die
Challenge +2 -2 +5 -5
Match Up +1 -1 +1 -5
Bloodfeud +2 -5 +5 -10
Champion x2 x2 x2 x2
Dark Arena* +10 -5 xx xx
*After 2nd win, warrior scores no points for wins
Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only) +2
Style Master +2
Duelmaster +2
Champions:
1. A Champion may be declared, but one is not mandatory.
2. Only one Champion allowed per manager at any given time.
3. Champions that graduate or are killed by another warrior in the arena, but
not the Dark Arena, may be replaced.
4. Champions must be in the Adepts bracket or lower on the turn they are
declared, and may NOT have gone above Adepts level at any time; this
includes teams transferred into North Fork for the Turf War.
Bloodfeuds:
1. Bloodfeuds will score points on all four (4) turns.
2. There is no limit to which warrior may bloodfeud or how often.
Tournament Considerations:
1. Tournament participation is ALLOWED and encouraged.
2. Tournament Victors won during the course of the contest will gain a one
(1) time bonus of 25 points. This bonus will apply EACH time a
warrior(s) wins such status.
3. Tournament Champions won during the course of the contest will gain a one
(1) time bonus of 50 points. This bonus will apply EACH time a
warrior(s) win such status.
4. Points for TVs and TCs will be applied the Turn after RSI posts
tournament results in the North Fork (DM 47) newsletter (i.e., if the
results post on North Fork turn 275, points will be credited on North
Fork turn 276 to the applicable teams).
Special Considerations:
1. Each alliance begins the Turf War with zero (0) points.
2. There will be NO alliance or team changes once the contest has begun. If
you begin the Turf War with Alliance A, you must end the Turf War with
Alliance A. If you begin the Turf War with Team A, you must end the Turf
War with Team A.
3. There will be a maximum of seven (7) teams allowed per alliance for the
Turf War.
4. The Dark Arena may be used on the first turn only, of every warrior,
without penalty.
Prizes:
The Turf War is a "winner take all" contest. All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance. It is the
responsibility of the Captain to distribute Gift Certificates. Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.
The following prizes have been secured from RSI:
1. Renaming of the North Fork (DM 47) arena;
2. Renaming of Dark Arena Monsters (one for each manager in the winning
alliance);
3. Known Favorites for one warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have
at least one arena fight to receive this award).
4. +1 Skill bonus potion for each manager on the winning alliance. Bonus
potion must be applied to a living warrior from (DM 47)
5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
AND 45 fights of the Turf War. Bonus potion must be applied to a living
warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.
Moderators:
The Moderators for this event will be Oz and Master Darque. They will arbitrate all
dealings during the course of the contest. Their decisions will be final. All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47. Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.
Please note there have been rule changes from the last Turf War. Please read them
carefully!
Contest will begin in November following the Fall Mail In Tournament.
LAST WEEK'S FIGHTS
PEWTER was dealt death by DARK CHAMPION in a 2 minute Dark Arena fight.
TWEEDLE DUM was butchered by SHAPESHIFTER in a 1 minute Dark Arena duel.
ABC was murdered by SHAPESHIFTER in a 1 minute Dark Arena melee.
TWEEDLE DEE was killed by STONE GOLEM in a 1 minute Dark Arena fight.
BENNICK was viciously subdued by ELLIRN KOUL in a 2 minute Challenge brawl.
HOT EIGHTEEN overpowered HOTL MUSCHEL in a 1 minute mismatched Challenge match.
DOLBY JOSSEL was viciously subdued by SEREPHIM in a 2 minute one-sided Title duel.
ULTRA FAITH devastated CHAWLIE ISTTA in a 1 minute one-sided competition.
JILIAN NORMAN overcame THE HONEST MERCHANT in a 3 minute gruesome melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 3 STRIKING ATTACK 16 - 6 - 1 73 |
|BASHING ATTACK 3 LUNGING ATTACK 13 - 7 - 0 65 |
|SLASHING ATTACK 2 SLASHING ATTACK 12 - 7 - 0 63 |
|LUNGING ATTACK 2 WALL OF STEEL 5 - 5 - 1 50 |
|TOTAL PARRY 2 AIMED BLOW 2 - 2 - 0 50 |
|WALL OF STEEL 1 TOTAL PARRY 7 - 11 - 0 39 |
|AIMED BLOW 0 BASHING ATTACK 4 - 10 - 0 29 |
|PARRY-LUNGE 0 PARRY-STRIKE 0 - 1 - 0 0 |
|PARRY-STRIKE 0 PARRY-RIPOSTE 0 - 1 - 0 0 |
|PARRY-RIPOSTE 0 PARRY-LUNGE 0 - 1 - 0 0 |
Turn 596 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
SLASHING ATTACK 2 - 0 AIMED BLOW 0 - 0 3 STRIKING ATTACK
WALL OF STEEL 1 - 0 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK
STRIKING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK
PARRY-RIPOSTE 0 - 0 1 TOTAL PARRY
LUNGING ATTACK 0 - 2 1 BASHING ATTACK
BASHING ATTACK 0 - 3 1 WALL OF STEEL
TOTAL PARRY 0 - 2
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK SEREPHIM 6713 10 0 1 99 KELLUMBO'S KIDS (676)
SLASHING ATTACK ULTRA FAITH 6360 9 5 3 88 DROP THE LEASH (701)
WALL OF STEEL JILIAN NORMAN 6711 6 5 1 50 MIDDLE WAY 15 (747)
LUNGING ATTACK HOTL MUSCHEL 6707 9 8 0 35 MIDDLE WAY 15 (747)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DOLBY JOSSEL 6614. The most popular warrior this
turn was ELLIRN KOUL 6716. The ten other most popular fighters were SEREPHIM 6713,
JILIAN NORMAN 6711, PEWTER 6647, HOT EIGHTEEN 6715, BENNICK 6718, DOLBY JOSSEL 6614,
ULTRA FAITH 6360, TWEEDLE DUM 6736, ABC 6737, and TWEEDLE DEE 6735.
The least popular fighter this week was CHAWLIE ISTTA 6688. The other ten least
popular fighters were HOTL MUSCHEL 6707, TWEEDLE DEE 6735, ABC 6737, TWEEDLE DUM
6736, ULTRA FAITH 6360, DOLBY JOSSEL 6614, BENNICK 6718, HOT EIGHTEEN 6715, PEWTER
6647, and JILIAN NORMAN 6711.