DUEL 2 NEWSLETTER

Date   : 08/01/2012    Duedate: 08/14/2012

SOLVEN ARENA

DM-22    TURN-688

This Weeks Top Honors

THE DUELMASTER IS

ROMO
SERPENTS HOLD (758)
(22-6937) [13-0-0,147]

Chartered Recognition Leader   Unchartered Recognition Leader

ROMO                           ONE TIME
SERPENTS HOLD (758)            WRATHMEN (772)
(22-6937) [13-0-0,147]         (22-6994) [1-0-0,15]

Popularity Leader              This Weeks Favorite

HOLM JOUBERT                   ONE TIME
MIDDLE WAY 15 (747)            WRATHMEN (772)
(22-6931) [14-10-0,77]         (22-6994) [1-0-0,15]

THE CURRENT TOP TEAM

MIDDLE WAY 15 (747)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WRATHMEN (772)              38
2. SERPENTS HOLD (758)          8      SERPENTS HOLD (758)
3. MIDDLE WAY 15 (747)          7      Unchartered Team
4. A UNIT (649)                 3
                                       WRATHMEN (772)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*WRATHMEN (772)             6   2  2 75.0   1/ 2 MIDDLE WAY 15 (747)       6  9 1
 2/ 2 SERPENTS HOLD (758)      145  89  7 62.0   2/ 1 SERPENTS HOLD (758)       5  1 0
 3/ 3 MIDDLE WAY 15 (747)      380 387  7 49.5   3/ 3*WRATHMEN (772)            4  2 1
 4/ 0 A UNIT (649)              11  21  1 34.4   4/ 0 A UNIT (649)              0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                        6 Months Ago -- The Eastern Deserts

     The battlefield was shrouded in darkness, save for the torches carried by a
number of the soldiers and several magical orbs of light, which circled above lazily
at the command of the wizards.  The engagement had been a short one, as three huge,
lumbering Phase Dragons burst from the nearby caverns and ran straight into the fully
prepared army.  The archers took a savage toll on the beasts before the elite
gladiators charged in to finish the fray.  As the soldiers cleared the massive bodies
from the cavern mouth a small group of hooded men gathered a short distance away.
     "There is no question about it.  These are creatures from the Kaikwok Gate."
said Rillion, thoughtfully stroking his short beard. "I just don't understand how
they are accessing our world again despite the gate being completely sealed."
     Alongside the mage, the manager known as The Greek Guy sharpened a gleaming
battle axe.  "The Dark One said something about a rift or tear.  I'm not really up on
Gate Metaphysics, Rill.  All I know is they're here and they shouldn't be."
     "Managerr said they wouldn't be gone long." Added Rascally Rabbit, looking far
more sinister than his manager name implied, "and that we needed to hold this area
until they got back.  So that's what we need to do."
     One of the scouts shouted a brief warning and the soldiers assumed battle
formation once more.  The three arena managers stepped back behind a shield thrown up
by Rillion and prepared for a second engagement.  Within a moment, a snarling wave of
Jaguar warriors erupted from the cavern, pouring out toward the soldiers.
     The Greek Guy took the point and motioned to the troops.  "Move to engage!  Form
up!  Initiate Shield Wall!  Archers, volley fire!"
     A cloud of enchanted arrows hissed into the night, and then descended to shower
death upon the charging Jaguar warriors.  Scores of the beast men went down under the
fire but it was just a small fraction of their overall numbers.  Within a moment the
first ranks of the jaguars leapt upon the prepared troops, tearing and rending with
their razor sharp talons and fangs.  Despite the massive numbers, the shield wall
held, and the gate beasts seemed to be taking the worst of the exchange.  After a
moment, however, the Jaguar Warriors found some holes in the ranks and burst through,
creating havoc amongst the defenders.
     "Second line-- advance!  First line-- fall back!"
     The first defensive line fell back in an organized retreat, while a second wave
of defenders moved up.  Within a moment, they formed up to from a second defensive
line, while those formerly in the front line moved back to regroup.  At the same
time, another wave of arrows showered from the sky and cut down the confused Jaguar
Warriors.
     "We learned a lot from the first Gate incursion." Rillion commented to RR.  "The
Jaguar Warriors can be a terror one on one, but they don't fight well in organized
battles.  Those enchanted arrows help a lot, too.  One shot, one kill."
     Despite the confident words, the Jaguars were inflicting a savage toll on the
soldiers.  It was true, that the majority of the troops were gladiators and former
gladiators who were now protected by immortality magic, but still if they were
consumed by the Gate monsters, there would be no return.  As the battle raged, it
became clear that there were too many Jaguar warriors for the small army to defeat.
Rillion flicked his staff and sent a fireball into the Jaguar's flank.  It erupted
into a flaming explosion of heat and pressure, sending scores of the beast men
flying.  As he did so, the Rabbit gathered a nearby troop and rushed to cut off a
Jaguar offensive.
     The Greek Guy motioned for the trumpeters to sound the retreat.  "Back up the
hill!  Form defensive units.  Skirmishers forward to slow the advance."
     "This is not going well." Rillion commented as he blasted away a row of Jaguars
with a bolt of lightning.
     As he prepared a second bolt, he noticed a large vortex opening nearby.  A
travelling Gate was being opened.  Which meant either more Jaguars, or...?
     A second small army of heavily armored gladiator-soldiers appeared.  At their 
head rode Managerr, on a white stallion, and the Dark One, on his black gelding.
They motioned and their warriors charged into the Jaguar Warriors flank.  The numbers
now more even, the first army charged down the hill.  Within minutes the Jaguar
forces were destroyed.  Only a handful survived to flee back into the cavern.
     "Good timing."  Rascally Rabbit chuckled, his eyebrow arched, "You couldn't have
arrived just a touch sooner?"
     "It took us a while to scout out the ruins of our old training grounds on the
other side of the Kaikwok Gate." Managerr responded, "We stopped by to gather the
second division, as we thought we might need the manpower.  Apparently we were right.
The other side of the old Gate is completely empty.  They are all gone."
     "Gone?  There were millions of beings on that world.  You're telling me that
they're all gone?"
     The Dark One waved his staff and a vision of the Kaikwok Gate world appeared.
It was decimated.  Forests burned and blasted, temples shattered, riverbeds and lakes
dried up and shriveled.  "As he said.  All gone.  We detected residual magic.  Gate
magic.  I am not certain if it was left from an invader that came, exterminated that
world and enslaved what was left of the population or possibly the denizens of that
world developed Gate travel on its own and departed a dying world.  We have no way of
knowing which is the case."
     The Greek Guy received a message from one of the army runners, read it quickly
and motioned to his fellows.  "The engineers are ready."
     He motioned to a figure high up on the cliffside above the cave.  In a moment, a
thunderous explosion shook the ground.  Instantly a shower of boulders, shards of
stone and dirt rained down, burying the cavern opening under half the mountainside.
     Rillion nodded.  "That will do for this Gate access, but I expect there will be
more."

           Three Months Ago -- The Dark Citadel -- Isle of of the Eye

     The Brotherhood of the Blade sat around the titanic obsidian table where they
often planned and plotted together.  This occasion was more serious, however, than
their usual debates over gladiatorial tactics and battle plans.  They were instead
embroiled in a lengthy discourse regarding the ongoing Gate incursions that had been
detected.
     "Sheila and her mage council can't figure out how to stop it." Managerr noted.
     "Sheila?"  The Greek Guy chuckled, "First name basis now, are we?"
     Managerr smirked at him.  "They can close the Gate opening when they find it,
but then another one opens somewhere else within a few days.  At some point they are
going to get access in a remote area and we won't find it in time.  If they can move
in a large force, it will be next to impossible to beat them back and close the
access.  It will be a mess."
     "And we still have no idea who is behind this and what's going on." Rillion
added.
     "What we do know is that we don't have enough days in the week to keep running
around closing gates and fighting battles.  We're shorthanded.  Zalgor's missing in
action and Caesar is off-world fighting wars of his own.  Without their forces it's
even worse."  Rascally Rabbit shuffled through his roster.  "I've lost 15% of my
personal troops and I know you all have suffered losses as well."
     Managerr agreed.  "We're definitely short on members.  Mad Max and Tig Toad are
retired.  With Zalgor inactive and Caesar battling Picts or whatnot, we are at five
members.  Just barely enough in normal times and way short in these times."
     "We need to recruit some new members." The Greek Guy stated.  "We have a
tournament coming up and can talk to some managers there.  We need to find those who
are like-minded and who would get along with the rest of us, which is not always
easy."
     "Agreed." said the Dark One from beneath his cowl, "We can then announce our new
members.  We need more men and more troops.  I think we all have some candidates in
mind.  First, they must have no other allegiances.  Second, they must have the
martial knowledge we expect from our members.  And, the Greek Guy mentioned, they
have to be able to deal with us."

                        Present Day -- the Isle of the Eye
     One of the arena scribes rushed into the GC headquarters.  "We need 100 runners
to travel to every city in the land.  We're being paid 1,000 gold sovereigns to get
the news out!"
     "What news?"
     "The Brotherhood of the Blade is expanding!!  Here is the announcement!"
              *****                   *****                   *****
     Hear Ye!  Hear Ye!  The Brotherhood of the Blade has chosen to add the following
new members to our ranks.  Effective immediately, the following managers have been
offered and have accepted membership to the Brotherhood:
     Bubbaganoosh
     Grimm
     Khisanth

May their successes be great and their victories many under our banner!

     Officially -- Managerr -- Grand High Moose of the Brotrotherhood of the Blade

       * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 350): POSITION IS EMPTY
 DM  11 ARUAK CITY (turn 703): SEVEN WIT of WRATHMEN DM 20 (Kharadmon, mgr.)
 DM  14 TOBIR (turn 702): FAITH of ZOMBIE SQUAD (Khisanth, mgr.)
 DM  22 SOLVEN (turn 687): ROMO of SERPENTS HOLD (Khisanth, mgr.)
 DM  24 ZORPUNT (turn 690): WWC of WRESTLING (Sherlock, mgr.)
 DM  25 LYRATILAN (turn 686): VOLDEMORT of SAY MY NAME (Howlin' Wolf, mgr.)
 DM  26 CALEAM (turn 683): BETTEY DECKER of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 684): PROFESSOR PUTT of LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 648): PRINCESS BUBBLEGUM of ADVENTURE TIME 2 (Muffin Man, mgr.)
 DM  41 KATI-TEI (turn 645): STRAY CAT of WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 636): SHELLEY ANN of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 298): ANASTASIUS of DARQUE AGES (Master Darque, mgr.)
 DM  63 AMEN-TEI (turn 530): KUNG PAO KOLACTAN of SHEWISH BUFFET (One Armed Bandit)
 DM  71 KYR'TERR (turn 252): B'ZIADUL of WRATHMEN XIV (Kharadmon, mgr.)
ADM 105 ANDORAK (turn 588): GAMBIT of ZOMBIE SQUAD (Khisanth, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 650): YOU PAY I SLAY (Khisanth, mgr.)
 DM  11 ARUAK CITY (turn 703): THE JOKER'S WILD (Sir Jessie Jest, mgr.)
 DM  14 TOBIR (turn 702): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 687): SERPENTS HOLD (Khisanth, mgr.)
 DM  24 ZORPUNT (turn 690): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 686): THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 683): WRATHMEN (Kharadmon, mgr.)
 DM  30 IAYE (turn 684): LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 648): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 645): WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 636): BLUVALLEY WARRIORS (Jorja, mgr.)
 DM  52 FRATSFA (turn 298): FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 530): WRATHMEN (Kharadmon, mgr.)
 DM  71 KYR'TERR (turn 252): ARENAS III (Kharadmon?, mgr.)
ADM 105 ANDORAK (turn 588): SUPERIOR FORCES (Manager, mgr.)

                                   Recent Graduates
                                   ----------------
 DM  11 ARUAK CITY (turn 703): SEVEN WIT of WRATHMEN DM 20 (Kharadmon, mgr.)
                   (turn 702): BLOOD MONKEY of SNUGGLEBUNNIES (Otto X, mgr.)
 DM  24 ZORPUNT (turn 690): WWC of WRESTLING (Sherlock, mgr.)
 DM  25 LYRATILAN (turn 685): SHOULDA 8 STEAK of PARKING LOT 3 (Khisanth, mgr.)
 DM  30 IAYE (turn 683): LUMBER JACK of ALL JACKED UP (Pat Sajak, mgr.)
 DM  41 KATI-TEI (turn 645): CIRCE of LADY OF THE MOON (LHI, mgr.)
 DM  46 ARDIVENT (turn 635): MARCI FOOTE of BLUVALLEY WARRIORS (Jorja, mgr.)
 DM  52 FRATSFA (turn 297): SAVAGE SNOWBALL of FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 529): LILLY SCOOTER of WAYFARERS (Jorja, mgr.)

                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon SOLVEN, for I, 
Novgorodny Vir, have returned!  Nothing is certain in SOLVEN, with changing 
loyalties, changing Duelmasters.  Write this down:  new top team--MIDDLE WAY 15.  
WRATHMEN had cause to celebrate, after ONE TIME got 15 points by beating HILLILI 
NAKAL.  Win some, lose some.  Speaking of which, ONE TIME was winsome, after beating 
HILLILI NAKAL and seeing her lose 11 points.  HOLM JOUBERT found out that SOLVEN 
isn't a democracy.  You've gotta be the best to be Duelmaster here!  So who's the 
team that's been walking into taverns last week and ordering milk?  Sounds like a PR 
stunt to me.   
     So much to report, so little time!   
     Is there life after death?  Pragmatics (and warriors) know there is death after 
life!  I hear SNAKE of SERPENTS HOLD tired of the battles and was thinking of 
becoming a priest.  MEDAN QUIZZAR of MIDDLE WAY 15 saved it the effort of getting 
references.  Ask not for whom the sword slashes; it slashes for thee.   
     All good things must come to an end.  Keep those sands bloody and the buzzards 
fat!  Do not despair!  I shall return!-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ROMO 6937                    13   0  0   147       SERPENTS HOLD (758)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 HOLM JOUBERT 6931            14  10  0    77       MIDDLE WAY 15 (747)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 MEDAN QUIZZAR 6958           10   4  2    49       MIDDLE WAY 15 (747)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-COTTONMOUTH 6995              3   1  0    32       SERPENTS HOLD (758)
-LEIA 6975                     3   1  0    31       SERPENTS HOLD (758)
-KHARONA 6993                  4   0  1    30       WRATHMEN (772)
 FARLIN MEEKS 6974             5   6  0    25       MIDDLE WAY 15 (747)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 LULU ORLENE 6964              4   9  0    22       MIDDLE WAY 15 (747)
-ADDER 5612                    2   2  0    19       A UNIT (649)
 ONE TIME 6994                 1   0  0    15       WRATHMEN (772)
-A TOO 5589                    1   1  0    13       A UNIT (649)
 O'REILY 6990                  1   0  1     7       WRATHMEN (772)
 HILLILI NAKAL 7006            1   1  0     4       MIDDLE WAY 15 (747)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
A DUMMY 6458            0  1 0 A UNIT 649           O'REILY 6990          688   
SNAKE 7003              3  1 0 SERPENTS HOLD 758    MEDAN QUIZZAR 6958    688   
RYAN 6992               0  1 0 WRATHMEN 772         DARK CHAMPION         688  NONE
SYYDLE 6991             0  1 0 WRATHMEN 772         BLACK ORC             688  NONE

                                     PERSONAL ADS

Farlin Meeks -- Stop that!  It makes me feel scummy. -- Kharona

Jorja -- Noted.  Always interested, but I'll only ask about the ones I've actually
faced. -- Kharadmon

Romo -- As Farlin, I think it was Farlin, so truly said last time, who else is there?
-- Holm Joubert
P.S.  No, now that I look, it was Lulu who said it.  Amazing.

Just because that Visiting Orc is gainfully employed does NOT mean he's welcome to
hang out at our place. -- Medan Quizzar

Kharona -- And indeed, who else is there?  Small arena syndrome with a vengeance.  A
metaphorical vengeance. -- Farlin Meeks

Snake -- I never did care for your kind (serpentine golems). -- Lulu Orlene

Ah.  That was easy.  Will they all be like this? -- Hillili Nakal

                                  LAST WEEK'S FIGHTS

SYYDLE was dealt death by BLACK ORC in a 2 minute bloody Dark Arena fight.
RYAN was slaughtered by DARK CHAMPION in a 1 minute gruesome Dark Arena battle.
ROMO demolished HOLM JOUBERT in a 1 minute uneven Title fight.
MEDAN QUIZZAR delivered the death blow upon SNAKE in a 1 minute contest.
LULU ORLENE subdued FRATSFAN NOBLE in a 1 minute competition.
FARLIN MEEKS devastated SHIFTYEYED VOLUNTEER in a 1 minute one-sided duel.
HILLILI NAKAL was bested by ONE TIME in a crowd pleasing 1 minute amateur's match.
A DUMMY was slain by O'REILY in a 2 minute beginner's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         PARRY-RIPOSTE      9 -   5 -  1      64  |
|AIMED BLOW                       2         TOTAL PARRY        4 -   3 -  1      57  |
|BASHING ATTACK                   2         AIMED BLOW         9 -   8 -  1      53  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK    22 -  21 -  0      51  |
|STRIKING ATTACK                  1         STRIKING ATTACK   11 -  13 -  0      46  |
|WALL OF STEEL                    1         BASHING ATTACK     1 -   2 -  0      33  |
|PARRY-LUNGE                      0         WALL OF STEEL      1 -   3 -  0      25  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   1 -  0       0  |
|SLASHING ATTACK                  0         PARRY-LUNGE        0 -   0 -  0       0  |
|TOTAL PARRY                      0         SLASHING ATTACK    0 -   2 -  0       0  |

Turn 688 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     LUNGING ATTACK     2 -  3         4  LUNGING ATTACK 
STRIKING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         3  STRIKING ATTACK
AIMED BLOW         1 -  1     PARRY-STRIKE       0 -  0         1  PARRY-RIPOSTE  
BASHING ATTACK     1 -  1     SLASHING ATTACK    0 -  0         1  TOTAL PARRY    
                              TOTAL PARRY        0 -  0         1  PARRY-STRIKE   
                              WALL OF STEEL      0 -  1         1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   ROMO 6937                  13   0  0  147 SERPENTS HOLD (758)
PARRY-RIPOSTE    MEDAN QUIZZAR 6958         10   4  2   49 MIDDLE WAY 15 (747)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HOLM JOUBERT 6931.  The most popular warrior this 
turn was SYYDLE 6991.  The ten other most popular fighters were ONE TIME 6994, ROMO 
6937, LULU ORLENE 6964, O'REILY 6990, MEDAN QUIZZAR 6958, FARLIN MEEKS 6974, SNAKE 
7003, A DUMMY 6458, RYAN 6992, and HOLM JOUBERT 6931.

The least popular fighter this week was HILLILI NAKAL 7006.  The other ten least 
popular fighters were HOLM JOUBERT 6931, RYAN 6992, A DUMMY 6458, SNAKE 7003, FARLIN 
MEEKS 6974, MEDAN QUIZZAR 6958, O'REILY 6990, LULU ORLENE 6964, ROMO 6937, and ONE 
TIME 6994.