DUEL 2 NEWSLETTER
Date : 05/21/2014 Duedate: 06/03/2014
SOLVEN ARENA
DM-22 TURN-735
This Weeks Top Honors
THE DUELMASTER IS
SSG6
MEDAL OF HONOR 104 (776)
(22-7046) [14-6-1,95]
Chartered Recognition Leader Unchartered Recognition Leader
SSG6 FERMATA
MEDAL OF HONOR 104 (776) LUMINOSITY (777)
(22-7046) [14-6-1,95] (22-7055) [2-0-0,17]
Popularity Leader This Weeks Favorite
IYAN KENNIS FERMATA
MIDDLE WAY 15 (747) LUMINOSITY (777)
(22-7036) [21-17-0,92] (22-7055) [2-0-0,17]
THE CURRENT TOP TEAM
MIDDLE WAY 15 (747)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MEDAL OF HONOR 104 (776) 24
2. ARE YOU ? (768) 13 MEDAL OF HONOR 104 (776)
3. MIDDLE WAY 15 (747) 11 Unchartered Team
4. LUMINOSITY (777) 3
LUMINOSITY (777)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 MEDAL OF HONOR 104 (776) 50 31 3 61.7 1/ 1 MIDDLE WAY 15 (747) 11 4 0
2/ 2*LUMINOSITY (777) 2 2 0 50.0 2/ 3 ARE YOU ? (768) 5 5 1
3/ 3 MIDDLE WAY 15 (747) 497 504 11 49.7 3/ 2 MEDAL OF HONOR 104 (776) 4 7 0
4/ 4 ARE YOU ? (768) 66 111 3 37.3 4/ 4*LUMINOSITY (777) 2 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.)
DM 11 ARUAK CITY (turn 750): UNCLEAN ONE of CHAOS CARNIVAL (Nurgle, mgr.)
DM 14 TOBIR (turn 749): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.)
DM 22 SOLVEN (turn 734): FOXY LADY of ARE YOU ? (Howlin' Wolf, mgr.)
DM 24 ZORPUNT (turn 737): T-JON LOY of KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 733): LOIAL of WHEEL OF TIME (Stillgard, mgr.)
DM 26 CALEAM (turn 730): APPELONIA of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 731): KOJAK of ALL JACKED UP (Pat Sajak, mgr.)
DM 40 ZENSU (turn 695): EBBUTT MARSH of BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 692): FLYING PIG of HELL FROZEN OVER (The Dark One, mgr.)
DM 46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 322): FAT LIP of OTTO'S PARTS (Crip, mgr.)
DM 63 AMEN-TEI (turn 577): PFC 1 of MEDAL OF HONOR J3 (The Anarchist, mgr.)
DM 71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 635): SARINA of GOLDEN CANYON (Jorja, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.)
DM 11 ARUAK CITY (turn 750): BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 749): MENTOR BLISS (Dr. Feelgood, mgr.)
DM 22 SOLVEN (turn 734): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 737): KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 733): WHEEL OF TIME (Stillgard, mgr.)
DM 26 CALEAM (turn 730): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 731): OMNITRIX (Buri, mgr.)
DM 40 ZENSU (turn 695): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 692): LAZY SUNDAY (Howlin' Wolf, mgr.)
DM 46 ARDIVENT (turn 683): THE 27 CLUB (Howlin' Wolf, mgr.)
DM 52 FRATSFA (turn 322): IRON CATHEDRAL (Dameon Darkheart, mgr.)
DM 63 AMEN-TEI (turn 577): MEDAL OF HONOR J3 (The Anarchist, mgr.)
DM 71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.)
ADM 105 ANDORAK (turn 635): SUPERIOR FATHER et al (Manager, mgr.)
Recent Graduates
----------------
DM 8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.)
(turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.)
DM 11 ARUAK CITY (turn 750): HOT DOG of BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 748): THE SQUARE of WU-TANG FOREVER (Howlin' Wolf, mgr.)
DM 22 SOLVEN (turn 733): IRSON ORSON of MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal)
DM 46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.)
DM 71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.)
SPY REPORT
You elder fighters surely remember me. The younger ones may call me Olaf
Modeen. I return to SOLVEN once again! What's with SSG7? He actually beat SOLVEN's
VETERAN MERCENARY, and walked away with 15 more points from the fight. Major screwup
at MIDDLE WAY 15. NORM RIDDLE lost 10 points to VISITING ORC. Some new strategies,
perhaps? Maybe NORM RIDDLE will provide more easy wins... Har har har! Did FOXY
LADY wimp out, or just get lazy? Anyway, she's not Duelmaster anymore. I can barely
restrain my enthusiam for MEDAL OF HONOR 104's outstanding member, Duelmaster SSG6.
Wouldn't it be nice to have live subjects to practice on? I hear some team is
looking into the uses of convicted prisoners.
Speaking of cowardly avoiders and unfair challenges... The most avoided team
was MIDDLE WAY 15. In my day, no team with a 494-502-11 would scare me off! What's
the problem, LUMINOSITY?
There have been some calls to lengthen the time limit. Do you want the fighters
to walk away, or not? Is it my imagination, or are fighters getting younger every
day? To die so young, so gloriously!
Well, I'm pretty much through. You guys need to get back practicing. Are you
as tired of reading this as I am of writing it? Actually, I guess I'm writing it
before you read it. Oh, well. Remember--a good fighter needs both good skills and
good luck. Until next time,-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
SSG6 7046 14 6 1 95 MEDAL OF HONOR 104 (776)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-FOXY LADY 7043 11 0 0 146 ARE YOU ? (768)
-DOUGLAS T. JACOBSON 7050 16 3 1 93 MEDAL OF HONOR 104 (776)
IYAN KENNIS 7036 21 17 0 92 MIDDLE WAY 15 (747)
CHAMPIONS W L K POINTS TEAM NAME
SSG7 7049 5 3 0 88 MEDAL OF HONOR 104 (776)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SSG5 7048 9 11 1 65 MEDAL OF HONOR 104 (776)
NYSSA RYE 7045 14 14 2 61 MIDDLE WAY 15 (747)
ADEPTS W L K POINTS TEAM NAME
GUSSIE FINKNEWTON 7125 4 2 0 49 MIDDLE WAY 15 (747)
CHALLENGER INITIATES W L K POINTS TEAM NAME
NORM RIDDLE 7085 7 7 0 29 MIDDLE WAY 15 (747)
INITIATES W L K POINTS TEAM NAME
SILVER SEAS 7127 3 2 0 20 ARE YOU ? (768)
FERMATA 7055 2 0 0 17 LUMINOSITY (777)
MEXICO LAND 7159 1 0 0 8 ARE YOU ? (768)
BAKMUS 7054 0 2 0 6 LUMINOSITY (777)
FIRE 7160 0 1 0 1 ARE YOU ? (768)
JAYNE PENN 7162 0 1 0 1 MIDDLE WAY 15 (747)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
ANGEL 7044 11 17 0 ARE YOU ? 768 ROCKIT 6953 731 NONE
DA1 7151 1 1 1 ARE YOU ? 768 MOUNTAIN TROLL 735 NONE
PERSONAL ADS
We salute the tourney participants. -- Jorja and those who walk the Middle Way
Four-one? At least I leave the team smiling. And perhaps Nyssa's loss will remind
her that gladiation is not a truly seemly career for a woman. She should be... a
weaver, or a cook, or something like that. Or at least a poet. -- Irson Orson
LAST WEEK'S FIGHTS
DA1 was dealt death by MOUNTAIN TROLL in a 2 minute bloody Dark Arena fight.
IYAN KENNIS viciously subdued SSG5 in a 2 minute gruesome battle.
SSG6 demolished NOBLE ASSASSIN in a 1 minute uneven Title fight.
SSG7 devastated VETERAN MERCENARY in a 1 minute one-sided contest.
NORM RIDDLE was overpowered by VISITING ORC in a 1 minute mismatched match.
GUSSIE FINKNEWTON devastated VISITING ORC in a 1 minute one-sided duel.
NYSSA RYE devastated HAPPY PEASANT in a 1 minute mismatched match.
BAKMUS was overcome by MEXICO LAND in a action packed 1 minute beginner's fight.
FERMATA won victory over FIRE in a 3 minute gory beginner's duel.
SILVER SEAS vanquished JAYNE PENN in a 1 minute one-sided duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 5 PARRY-STRIKE 1 - 0 - 0 100 |
|LUNGING ATTACK 4 PARRY-LUNGE 1 - 0 - 0 100 |
|PARRY-RIPOSTE 1 WALL OF STEEL 18 - 10 - 0 64 |
|STRIKING ATTACK 1 STRIKING ATTACK 15 - 13 - 0 54 |
|AIMED BLOW 1 LUNGING ATTACK 18 - 17 - 1 51 |
|SLASHING ATTACK 1 PARRY-RIPOSTE 4 - 4 - 0 50 |
|BASHING ATTACK 1 SLASHING ATTACK 6 - 6 - 0 50 |
|PARRY-LUNGE 0 BASHING ATTACK 1 - 1 - 0 50 |
|PARRY-STRIKE 0 AIMED BLOW 9 - 12 - 1 43 |
|TOTAL PARRY 0 TOTAL PARRY 0 - 3 - 0 0 |
Turn 735 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 1 3 WALL OF STEEL
STRIKING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK
WALL OF STEEL 4 - 1 PARRY-STRIKE 0 - 0 2 STRIKING ATTACK
LUNGING ATTACK 2 - 2 SLASHING ATTACK 0 - 1 1 AIMED BLOW
BASHING ATTACK 0 - 1 1 SLASHING ATTACK
TOTAL PARRY 0 - 0 1 PARRY-RIPOSTE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK SSG6 7046 14 6 1 95 MEDAL OF HONOR 104 (776)
WALL OF STEEL IYAN KENNIS 7036 21 17 0 92 MIDDLE WAY 15 (747)
LUNGING ATTACK SSG7 7049 5 3 0 88 MEDAL OF HONOR 104 (776)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is IYAN KENNIS 7036. The most popular warrior this
turn was FERMATA 7055. The ten other most popular fighters were FIRE 7160, DA1 7151,
IYAN KENNIS 7036, SSG5 7048, SSG7 7049, NYSSA RYE 7045, SSG6 7046, BAKMUS 7054,
MEXICO LAND 7159, and SILVER SEAS 7127.
The least popular fighter this week was JAYNE PENN 7162. The other ten least popular
fighters were NORM RIDDLE 7085, GUSSIE FINKNEWTON 7125, SILVER SEAS 7127, MEXICO LAND
7159, BAKMUS 7054, SSG6 7046, NYSSA RYE 7045, SSG7 7049, SSG5 7048, and IYAN KENNIS
7036.
The following warriors will travel to AD after next turn:
SSG6 (22-7046) MEDAL OF HONOR 104 (776)
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!