DUELMASTERS NEWSLETTER

Date   : 06/26/2003    Duedate: 07/09/2003

ZORPUNT ARENA

DM-24    TURN-455

This Weeks Top Honors

THE DUELMASTER IS

VIKING
SAVAGES (178)
(24-4334) [21-17-3,123]

Chartered Recognition Leader   Unchartered Recognition Leader

VIKING                         TAZZY TIGER
SAVAGES (178)                  AUSSIE KILLERS (455)
(24-4334) [21-17-3,123]        (24-4423) [5-2-0,75]

Popularity Leader              This Weeks Favorite

VIKING                         JESSIE JUNE
SAVAGES (178)                  KRILL CAVALRY (403)
(24-4334) [21-17-3,123]        (24-4466) [2-0-0,21]

THE CURRENT TOP TEAM

THE ASININE (272)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE ASININE (272)           50
2. BATTLEMANIA (71)            43      DIABLO ALSO (458)
3. THE MC5 (445)               22      Unchartered Team
4. SAVAGES (178)               16
5. KRILL CAVALRY (403)         14      AUSSIE KILLERS (455)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 DIABLO ALSO (458)         40  19  1 67.8   1/ 1 THE ASININE (272)        11  4 2
 2/ 3*AUSSIE KILLERS (455)      21  14  2 60.0   2/ 3 THE MC5 (445)             7  6 1
 3/ 4 THE MC5 (445)             86  77  8 52.8   3/ 2*AUSSIE KILLERS (455)      7  8 1
 4/ 5 BATTLEMANIA (71)         337 308 23 52.2   4/ 5 KRILL CAVALRY (403)       6  9 0
 5/ 6 KRILL CAVALRY (403)      345 333 11 50.9   5/ 4 BATTLEMANIA (71)          5 10 2
 6/ 7 THE ASININE (272)         67  66  7 50.4   6/ 7 SAVAGES (178)             3  3 0
 7/ 1*SWEET BLISS (441)          1   1  0 50.0   7/ 6 DIABLO ALSO (458)         2  1 0
 8/ 8 SAVAGES (178)            105 121 12 46.5   8/ 8*SWEET BLISS (441)         0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

           + ]H[ + ---:--- + ]H[ Andorians Abroad #8 ]H[ + ---:--- + ]H[ +

Zuwayza:

     Tankesh parried the guard captain's thrust and riposted, cutting the man's sword
arm.  Minor wound, wouldn't stop him, wouldn't even slow him down.  Damn.  He parried
again.  This guardsman was too good, he had no business being this good!  Off to the
side, Kasarya gave a sudden squeak, and the sounds of struggle there ceased.  Tankesh
still couldn't turn to look, but he had the uneasy feeling that one of the other
guardsmen was going to sneak up on him from the side, if he couldn't take this one
out of the fight in a hurry.  The guard captain knew it, too, and pressed him harder.
     There was a soft explosion, a nearly silent puff of air, but the ground shifted
under his feet.  Tankesh sprang back, disengaging automatically, and the guard
captain did likewise.  Both men looked around quickly.
     At first glance, nothing seemed changed.  At second glance...nothing seemed
quite the same.  The building Tankesh was facing across the street, of sooty red
brick imperfectly plastered, turned browner and somewhat cleaner, though still
imperfectly plastered.  The air, usually cool and damp even in summer, was suddenly
hot and dry.  Excited voices called out in a language that sounded like Akhaddic
but...not quite the same; Tankesh didn't recognize many of the words he was hearing.
He stared at the guard captain, who stared back at him, wide-eyed.
     The ground rocked again, and there was a sound, or not quite a sound, like
ripping silk.  Dirty red brick and damp, cool air.
     Before the guardsmen could react to the second change, Tankesh whirled and
grabbed Kasarya's arm, jerking her away from the man holding her, and plunged down a
convenient alley...which he didn't remember being there before, but he wasn't going
to look this gift horse in the mouth.  With any luck, the guardsmen would be too
shaken to pursue them.  Not that GOOD luck had been a prominent feature of his day so
far.  Which meant it was about time for that to change, dammit.  He was due some good
luck!  The alley turned sharply and plunged into a tunnel formed where the second
stories of the buildings on either side reached out to touch each other.  He watched
alertly for open doors or gates, anything to get them into more shelter and
concealment, because the guardsmen would have recovered quickly, and he thought he
could hear them behind, stumbling over barrels in the alley and pounding on doors.
No, wait, there hadn't BEEN any barrels in the alley....
     Worry about that later.
     The immediate need was to get away.
     The alley took another sharp turn and opened out into a little courtyard filled
with harsh, hot sunlight.
     Not Zuwayza.
     But there were enemies here, just the same.  Men in robes and turbans and the
dark, hawk-nosed faces characteristic of the Karnhorns turned at the sound of running
feet, hands going automatically to the curved swords that each wore at his waist.
Tankesh darted sideways, dragging Kasarya after him, in the hopes of finding an exit
or at least putting a wall at his back.  Tripped over something--he heard the sharp
yapping of a dog as he fell.  His head slammed against something else, hard, and that
was all he knew.

           + ]H[ + ---:--- + ]H[ Andorians Abroad #9 ]H[ + ---:--- + ]H[ +

Iaye and beyond:

     Goff's boat was not what they'd expected.  Raoul admitted to himself that the
big manager had looked like someone who would own a rowboat for the fishing.  But
this...was a worthy vessel.  It had a mast and sails--probably all with technical
names, not that Raoul cared.  It was a trim vessel and fit to cross the Trier, which
was what counted.  It actually had a crew of two who did things to the sails, took
them up and down, changed their angle, and so on.  Sailor stuff.  They seemed to
enjoy what they were doing, but as far as he was concerned, a boat was
transportation, and that was all.
     "How far is it to Istoreth?" Raoul asked.
     "A hundred twenty-five, maybe a hundred fifty miles, I haven't measured."  Goff
shrugged.  "The wind's against us, it always is this time of year, but even so, it
shouldn't take more than a few days."

Istoreth:

     "But this is the goods!" Peranis protested.  He knew his voice was getting
shrill, but he couldn't help it.  These S'varni were maddening.  They didn't CARE.
"With this book," he urged, trying to speak more calmly, even though this was the
third of the city's princes he'd made his pitch to, "you'd have the entire Andorian
intelligence network under your hand, and the power to coerce many of the Andorian
lords into obedience, as well."
     Lord Haluren, a FARMER, for the gods' sake, the Sealord and the Spelllord having
already turned him down, shrugged.  "Why would I want the Andorian intelligence
network?  Would it bring rain in season, or prevent the malformed births of sheep and
cattle?"
     "But..." Peranis swallowed, "but you could sell it to the Osksi, if nothing
else!  They'd give you a good price for it, more than I'm asking."
     "Sell it to the Osksi yourself, then," Haluren advised.  "I understand the winds
are favorable for sailing to Osksi at this season.  Have a good trip."
     Peranis found himself outside the door, with no clear notion of what he was
going to do next.  His dreams of wealth and power were not materializing.  The Black
Book WAS valuable, but if he couldn't find a buyer...he wasn't sure that he could use
that information safely himself.  Certainly not from a base in Andoria.  There were
enough assassins left that his survival would be measured in days, weeks at the most,
once he made his first approach.  Probably not in Osksi, either.  They were the
enemies of Andoria, but they had their own code of honor and nothing but disgust for
a traitor, which is how they'd see him.  He reconsidered his original plan, to take
the Book to the Karnhorns, then shook his head.  Better to leave them out of it.
They had no honor at all, and if someone--Kaliv Jhuizkhal of Kurukar, for example--
decided he wanted the Black Book, he would simply order Peranis' death and take it.
     Which meant staying in Skaithvarn.  But not in Istoreth, apparently.  Well,
there must be someone, some prince of a small kingdom who would like to increase his
power.  Maybe a prince with a daughter he could marry.  Yes, that had appeal.
     With renewed confidence in his glorious future, the assassin set out for the
waterfront.  He would find a boat to take him south along the peninsula, to one of
the other kingdoms.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 232): DOMINO of BONDAGE (Spawn, mgr.)
 DM  11 ARUAK CITY (turn 465): THE ARDIVENTI CHEF of GERFEL'S FRIENDS (Generalissimo
                               Puerco, mgr.)
 DM  14 TOBIR (turn 465): TIGER JIM of THE DOGHOUSE (Leeta, mgr.)
 DM  22 SOLVEN (turn 458): SARGENT SUGAR of SWEET MARINES (General Snookums, mgr.)
 DM  24 ZORPUNT (turn 454): VIKING of SAVAGES (Tarzan, mgr.)
 DM  25 LYRATILAN (turn 455): GLORY of DARKENED PRIDE (Sylvester Frothingslosh, mgr.)
 DM  26 CALEAM (turn 455): R'AKA of THE DREADLANDS (LHI, mgr.)
 DM  30 IAYE (turn 451): VALLISNERIA of THE GREENHOUSE (Generalissimo Puerco, mgr.)
 DM  40 ZENSU (turn 416): BIRDBRAIN of WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 410): GWYN AP NUDD of CAER SIDHE (Ichabod Frothingslosh, mgr.)
 DM  46 ARDIVENT (turn 402): VEERS of HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 179): MERADI of KING AND COUNTRY (Generalissimo Puerco, mgr.)
 DM  60 ARADI (turn 314): CROW of SHADOW SIGNS (Shadowgate, mgr.)
 DM  63 AMEN-TEI (turn 304): MIDNIGHT RAMBLER of WAYFARERS (Schendirk, mgr.)
 DM  71 KYR'TERR (turn 134): KING TEC of DARQUE FORCES (Master Darque, mgr.)
ADM 105 ANDORAK (turn 350): PRIMUS BOUND of SUPERIOR FORCES from ZENSU (Manager)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 232): BONDAGE (Spawn, mgr.)
 DM  11 ARUAK CITY (turn 465): none
 DM  14 TOBIR (turn 465): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 458): KELLUMBO'S KIDS (Detective Kellubmo, mgr.)
 DM  24 ZORPUNT (turn 454): none
 DM  25 LYRATILAN (turn 455): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 455): HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 451): CARNIVAL (Carny, mgr.)
 DM  40 ZENSU (turn 416): CARNIVAL (Carny, mgr.)
 DM  41 KATI-TEI (turn 410): BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 402): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 179): IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  60 ARADI (turn 314): SHADOW SIGNS (Shadowgate, mgr.)
 DM  63 AMEN-TEI (turn 304): WAYFARERS (Schendirk, mgr.)
 DM  71 KYR'TERR (turn 134): none
ADM 105 ANDORAK (turn 350): BOXES, etc. (Doc Steele, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 232): DOMINO of BONDAGE (Spawn, mgr.)
                           BETHUNES of LA PENTARCHIE (The Pentalque, mgr.)
               (turn 231): WEIRD WILLIAM of LA PENTARCHIE (The Pentalque, mgr.)
 DM  11 ARUAK CITY (turn 465): THE ARDIVENTI CHEF of GERFEL'S FRIENDS (Generalissimo
                               Puerco, mgr.)
                               HITCHING POST of KRILL CAVALRY (Leeta, mgr.)
                               PIOTR WYSMYK of 'CROSSED UP (Dr. Mabuse, mgr.)
 DM  14 TOBIR (turn 465): TIGER JIM of THE DOGHOUSE (Leeta, mgr.)
              (turn 464): BEAVIS of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 458): DEAF SMITH of THE ZOO (Morris, mgr.)
               (turn 457): MAJOR MUFFINS of SWEET MARINES (General Snookums, mgr.)
                           SANDY of WOMEN OF REALITY (THawk, mgr.)
 DM  24 ZORPUNT (turn 453): DOMINIK HASEK of THE MC5 (Street Legal, mgr.)
 DM  26 CALEAM (turn 454): DEADMAN of HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 451): FUNKY ELVIS of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 415): JUDAS PRIEST of THAT 80'S METAL (Street Legal, mgr.)
 DM  60 ARADI (turn 314): BAKY PARFUM of OGRES ARE US (Ghoti, mgr.)
 DM  63 AMEN-TEI (turn 304): MIDNIGHT RAMBLER of WAYFARERS (Schendirk, mgr.)
 DM  71 KYR'TERR (turn 134): CENTURION of 2ND ARCTIC GUARDS (Yukon Cornelius, mgr.)
                             BARRETT of DARQUE FORCES IV (Master Darque, mgr.)
                 (turn 133): BEER of STUFF I BROUGHT (Yukon Cornelius, mgr.)

                                      SPY REPORT

     Much has changed in ZORPUNT since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  What's with OLD MAN 
WINTER?  He actually beat AUSSIE KILLERS' STONEFISH, and walked away with 18 more 
points from the fight.  Major screwup at AUSSIE KILLERS.  STONEFISH lost 16 points to 
OLD MAN WINTER.  Some new strategies, perhaps?  Maybe STONEFISH will provide more 
easy wins...  Try as he might, HUGE TWIRLING MAN wasn't good enough at persuading 
VIKING to step down from the Duelmaster's throne...  Advice to fighters with a 1 
will--give up fighting!   
     No matter the time or place, men will always duel.  ZORPUNT thinks AUSSIE 
KILLERS and their 21-14-2 is too much!  If at first you don't succeed, give up...  
Management must be dealin', as the boys at THE ASININE ain't reelin'!  AUSSIE 
KILLERS' mad!  How well I know the feeling of being the most challenged warrior, CEO! 
Don't make idle boasts, they may come back to haunt you.  Keep challenging up 28 
points, FLESHHARROWER, and I won't have to write about you much longer.  EASTERN 
BROWN always accepts those kind of challenges...  EASTERN BROWN must not been 
fighting well, cause he lost to FLESHHARROWER of THE ASININE.  Sometimes you just 
have a bad day where things get, um, mixed up.  CONE SHELL of AUSSIE KILLERS knows 
how to pick 'em.  It challenged HOFFA of SAVAGES who is up by 20.  Now was this a 
wise move?  CONE SHELL perhaps got its just desserts, seeing as it won victory over 
HOFFA and ended up with 59 recognition points.  I hate going to the effort of writing 
about the kind of fights that RICH CRANIUM gets in.  He fights people like KERMET, 9 
points below.  I thought RICH CRANIUM showed great skill and promise when he beat 
KERMET.  All right, so I slept through it!  Big deal!   
     Warriors of ZORPUNT unite.  You have only your games to lose!  SPANKYTIME larned 
its lesson (FLITTER MCGEE taught it well), and we right likely won't be seein' 'im 
fight any KRILL CAVALRY members with the same gusto.  Is it my imagination, or are 
fighters getting younger every day?  To die so young, so gloriously!   
     Well, I'm pretty much through.  You guys need to get back practicing.  Are you 
as tired of reading this as I am of writing it?  Actually, I guess I'm writing it 
before you read it.  Oh, well.  Remember--a good fighter needs both good skills and 
good luck.  Until next time,-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 VIKING 4334                  21  17  3   123       SAVAGES (178)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FLITTER MCGEE 4378           16   6  0   102       KRILL CAVALRY (403)
 HUGE TWIRLING MAN 4457       12   4  0    91       DIABLO ALSO (458)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SLIM SHADY 4370              10  12  0    83       THE MC5 (445)
 CURTIS JOSEPH 4384            9   9  0    83       THE MC5 (445)
 YOU HATE ME 4366             12   2  0    79       THE ASININE (272)
 TAZZY TIGER 4423              5   2  0    75       AUSSIE KILLERS (455)
 CEO 2269                     10   7  0    73       BATTLEMANIA (71)
-KID ROCK 4340                18  15  0    72       THE MC5 (445)
 TRISHA WINGFOOT 4330         16  22  0    70       KRILL CAVALRY (403)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-ASSASSASSIN 4454              7   3  0    66       DIABLO ALSO (458)
 HOFFA 4332                   12  26  2    64       SAVAGES (178)
 CONE SHELL 4422               6   1  0    59       AUSSIE KILLERS (455)
 CANE TOAD 4425                4   3  0    57       AUSSIE KILLERS (455)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-BROAD WITH A ROD 4452         8   4  0    32       DIABLO ALSO (458)
-MAGIC LASS 4455               7   5  0    32       DIABLO ALSO (458)
 FLESHHARROWER 4462            2   1  1    30       THE ASININE (272)
 DEHUMANIZER 4461              2   1  1    28       THE ASININE (272)
 TELLAR FLEET 4415             6   2  1    25       KRILL CAVALRY (403)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SPANKYTIME 4446               2   2  1    23       BATTLEMANIA (71)
 JESSIE JUNE 4466              2   0  0    21       KRILL CAVALRY (403)
 RICH CRANIUM 4464             2   0  0    18       THE ASININE (272)
 OLD MAN WINTER 4467           1   0  0    18       BATTLEMANIA (71)
 EASTERN BROWN 4424            4   3  2    17       AUSSIE KILLERS (455)
 PENOK 4445                    3   1  0    17       BATTLEMANIA (71)
 PINK TACO 4287                1   1  0    14       SWEET BLISS (441)
 AIMER 4427                    3   2  0    11       THE ASININE (272)
 STONEFISH 4432                1   4  0     7       AUSSIE KILLERS (455)
 KERMET 4465                   0   2  0     2       KRILL CAVALRY (403)
 IGGY POP 4469                 0   1  0     1       THE MC5 (445)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
DA 20 4468             0  1 0 BATTLEMANIA 71        BANDIT PRINCE 417     455 NONE    
LUANN SWIFT 4434       1  2 0 KRILL CAVALRY 403     EASTERN BROWN 4424    453 REVENGED
KOBEY TAYNE 4435       0  3 0 KRILL CAVALRY 403     SPANKYTIME 4446       453 JUST REV
MARK TREMONTE 4442     0  4 0 THE MC5 445           DEHUMANIZER 4461      455         

                                     PERSONAL ADS

Dehumanizer -- Slippery sucker, aren't you?  Can't hurt what you can't hit, I guess,
unlike myself getting swatted like a fly. -- Spankytime

Stonefish -- You've gotten faster since I saw you against Spankytime, but then I like
fast guys...all sweaty without any armor...I'm getting goose bumps! -- Penok

Viking -- Man, you teach good!  I'd keep trading losses for skills if I could reach
you.  Well, congrats on the throne, I'd say you've earned it. -- CEO

Asinine -- Current top team (149)?  Looks like you got ripped off, shoulda been you.
-- Darkfist

Dominik Hasek -- Way to represent!  Gotta say I'm impressed you did so well with such
bland numbers. -- CEO

Eastern Brown -- Nothing personal, but you've got too many kills on your record.  We
figured you needed a reminder that killing isn't a safe thing to do. -- Flitter McGee
P.S.  Achilles' ankle?

Cone Shell -- Fair enough. -- Tellar Fleet

Slim Shady -- You're too willowy for me to land a blow on you.  Frustrating! --
Trisha Wingfoot

Fleshharrower -- Horrid thought.  I'll pass on that. -- Jessie June

Rich Cranium -- Is that like being a Toad with a jewel in your head? -- Kermet

CEO -- I could go after Viking and the throne, but I'll think maybe I'll bloodfeud
Spankytime.  Lot of satisfaction in that.  Maybe people will respect my teammates
more and leave them alive. -- Flitter McGee

30 May 2003
Duelmasters Friends and Friendly Foes -- I am returning to the United States for the
summer.  Please direct any Snailmail to:
     Devon Hagy
     Open Skies Ministries
     Att: Hammer
     1515 E 7th St
     Okmulgee, OK 74447
     USA
Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a
newcomer to the world of Duelmasters. We minister together when I am in the area.
See you on the sands!
-- Daryl P Holloman aka Hammer
Flower Hammerz DM 28
Casino Hammerz DM 33
Fish Hammerz DM 54

3 June 2003
     The Company of Brothers want to take this opportunity to formally introduce
ourselves to all players.  Our play is NOT based on smack, rudeness, or anything less
than fair play (well...as fair as it gets!) and improving the knowledge base of the
game and the sharing of experimentation and information.  We are not concerned with
personal politics, ideals, etc.  We are players who enjoy the game.
     Currently, our membership includes:
     Asmo Dius, Baphomet, and Fahkry.
     We wish to welcome our newest member...Suiside.  May the gods smile upon you and
victory rest well on your team.  Any who wish to join us may contact one of our
members for info.

4 June 2003
                 ANNOUNCING THE RETURN OF STORMCROWE SLAUGHTERHOUSE
     The last Stormcrowe Slaughterhouse was one of the closest and most exciting
contests ever held in Alastari.  Such an epic demands a sequel.  Therefore, Master
Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe
Slaughterhouse.
     Where?  Stormcrowe DM 45 (slow).  When?  The Slaughterhouse returns on Turn 207,
due August 19.  How can you get into the action?  Bring a team (one per entrant
please) to arena 45 and announce your intention to join the contest in the Personals.
     Rules:  This time around the rules are very simple.  Each warrior win against a
higher rated opponent (one or more points higher in the ratings) brings you 10
points, against even rated opponent 7 points, lower rated 5 points.  Wins against
NPCs or by a warrior who downchallenges are worth 0 points.  Points are doubled for
kills.  All warriors in the arena whether participating in the Slaughterhouse or not
are fair game.  Points are totaled weekly, and the contestant whose team has racked
up the most points at the end of 10 turns is declared Slaughterhouse Champion.
     Prizes:  To be announced; we're still talking with RSI about it.  Figure it will
be something pretty good.  But hey, who needs prizes when the honor of being
Slaughterhouse Champion awaits!
     More info:  Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider,
russtulp@aol.com.  Or diplo Darque Forces (428) or Dynastic (433) in Arena 45.

26 June 2003
All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face?  He's
fighting in the champions tourney.  Thanks.  Write:  Michael Rogers #25335-013, PO
Box 6000, Florence, Co 81226 -- Skullagrim

                                  LAST WEEK'S FIGHTS

DA 20 was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight.
FLITTER MCGEE devastated SPANKYTIME in a 1 minute one-sided Bloodfeud duel.
CURTIS JOSEPH viciously subdued CEO in a popular 5 minute gruesome Challenge match.
CANE TOAD was devastated by SLIM SHADY in a 1 minute one-sided Challenge contest.
TAZZY TIGER demolished TRISHA WINGFOOT in a 1 minute mismatched Challenge competition.
CONE SHELL won victory over HOFFA in a exciting 1 minute mismatched Challenge fight.
MARK TREMONTE was butchered by DEHUMANIZER in a 1 minute Challenge competition.
AIMER was viciously subdued by TELLAR FLEET in a 3 minute Challenge duel.
RICH CRANIUM overpowered KERMET in a 1 minute uneven Challenge duel.
FLESHHARROWER overpowered EASTERN BROWN in a 1 minute one-sided Challenge fight.
VIKING handily defeated HUGE TWIRLING MAN in a 1 minute one-sided Title bout.
YOU HATE ME luckily beat KHALHUMS DWARF in a unpopular 4 minute bloody match.
PINK TACO was bested by PENOK in a 1 minute battle.
STONEFISH was subdued by OLD MAN WINTER in a crowd pleasing 1 minute novice's brawl.
JESSIE JUNE viciously subdued IGGY POP in a popular 4 minute bloody beginner's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   7         WALL OF STEEL     12 -   5 -  1      71  |
|STRIKING ATTACK                  4         SLASHING ATTACK   14 -   6 -  0      70  |
|TOTAL PARRY                      3         LUNGING ATTACK    27 -  19 -  2      59  |
|AIMED BLOW                       3         TOTAL PARRY       21 -  15 -  1      58  |
|PARRY-LUNGE                      3         PARRY-RIPOSTE      6 -   6 -  0      50  |
|PARRY-STRIKE                     3         PARRY-LUNGE        9 -   9 -  0      50  |
|SLASHING ATTACK                  2         AIMED BLOW         8 -  11 -  1      42  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK   12 -  26 -  4      32  |
|BASHING ATTACK                   1         BASHING ATTACK     2 -   5 -  1      29  |
|WALL OF STEEL                    1         PARRY-STRIKE       0 -   5 -  0       0  |

Turn 455 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         1 -  2         3  SLASHING ATTACK
SLASHING ATTACK    2 -  0     PARRY-LUNGE        1 -  2         3  TOTAL PARRY    
BASHING ATTACK     1 -  0     PARRY-STRIKE       0 -  3         2  LUNGING ATTACK 
WALL OF STEEL      1 -  0     STRIKING ATTACK    0 -  4         2  PARRY-LUNGE    
LUNGING ATTACK     5 -  2                                       1  AIMED BLOW     
TOTAL PARRY        2 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   VIKING 4334                21  17  3  123 SAVAGES (178)
SLASHING ATTACK  FLITTER MCGEE 4378         16   6  0  102 KRILL CAVALRY (403)
AIMED BLOW       HUGE TWIRLING MAN 4457     12   4  0   91 DIABLO ALSO (458)
TOTAL PARRY      YOU HATE ME 4366           12   2  0   79 THE ASININE (272)
PARRY-LUNGE      CEO 2269                   10   7  0   73 BATTLEMANIA (71)
STRIKING ATTACK  CANE TOAD 4425              4   3  0   57 AUSSIE KILLERS (455)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is VIKING 4334.  The most popular warrior this turn was 
JESSIE JUNE 4466.  The ten other most popular fighters were CEO 2269, TELLAR FLEET 
4415, CURTIS JOSEPH 4384, SLIM SHADY 4370, CONE SHELL 4422, OLD MAN WINTER 4467, 
FLITTER MCGEE 4378, PENOK 4445, CANE TOAD 4425, and TAZZY TIGER 4423.

The least popular fighter this week was YOU HATE ME 4366.  The other ten least 
popular fighters were IGGY POP 4469, PINK TACO 4287, HUGE TWIRLING MAN 4457, EASTERN 
BROWN 4424, KERMET 4465, AIMER 4427, MARK TREMONTE 4442, TRISHA WINGFOOT 4330, 
SPANKYTIME 4446, and DA 20 4468.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

VIKING (24-4334) SAVAGES (178)