DUEL 2 NEWSLETTER

Date   : 07/08/2004    Duedate: 07/21/2004

ZORPUNT ARENA

DM-24    TURN-482

This Weeks Top Honors

THE DUELMASTER IS

CROCONAW
WATER DECK (459)
(24-4475) [13-1-1,115]

Chartered Recognition Leader   Unchartered Recognition Leader

CROCONAW                       JAMES T. JERK
WATER DECK (459)               STAR DRECK (467)
(24-4475) [13-1-1,115]         (24-4590) [3-0-0,29]

Popularity Leader              This Weeks Favorite

TOMBO LARK                     TOMBO LARK
KRILL CAVALRY (403)            KRILL CAVALRY (403)
(24-4488) [8-16-0,40]          (24-4488) [8-16-0,40]

THE CURRENT TOP TEAM

WATER DECK (459)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. AUSSIE KILLERS (455)        15
2. KRILL CAVALRY (403)          9      WATER DECK (459)
3. BATTLEMANIA (71)             8      Unchartered Team
4. STAR DRECK (467)             7
5. 13 YRS & COUNTING (465)      0      STAR DRECK (467)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*STAR DRECK (467)           3   0  0  100   1/ 1 WATER DECK (459)         10  3 1
 2- 2*13 YRS & COUNTING (465)   12   4  0 75.0   2/ 3 AUSSIE KILLERS (455)      6  4 0
 3/ 3 WATER DECK (459)          45  26  4 63.4   3/ 4 KRILL CAVALRY (403)       5 10 0
 4/ 5 AUSSIE KILLERS (455)      71  63  3 53.0   4/ 5*STAR DRECK (467)          3  0 0
 5/ 6 BATTLEMANIA (71)         388 360 26 51.9   5/ 2 BATTLEMANIA (71)          3  0 0
 6/ 7 KRILL CAVALRY (403)      398 415 12 49.0   6- 6*13 YRS & COUNTING (465)   1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #8 ]H[ + ---:--- + ]H[ +
                                   Andorian Edition

Aruak City:

     The mirror was resisting, a thing that had never happened before.  Adeolar
wrestled with the spell, her entire attention concentrated on it.  The mirror spell
was PASSIVE, it shouldn't be doing this!  She took a deep breath and let it out
slowly, then stepped back mentally from her work.  Magical devices were no different
than mechanical ones in some ways, they could get "stuck" on a certain phase of
operation.  The mirror spell had simply gotten "stuck" on looking at Krael.  All she
needed to do was deactivate it, then start over with a different target.
     It was a simple matter.
     It should have been a simple matter.
     She couldn't shut the spell down.  She took another deep breath and ran through
the shut-down sequence again.  There were currents of unformed magic swirling around
her now, and most of them were from sources she would not touch.  Blood magic, from
the arena.  It seemed to be working against her, reinforcing the mirror's resistance,
if such a thing was possible.  Dammit, the mirror wasn't alive, it didn't have a
will, couldn't consciously resist...but that's what it felt like.  Or that someone
she'd been looking at had sensed the spell, seized it from the other end, and was
trying to use it to look at HER.  She was distantly aware of power--not a lot, but
some, enough to help--coming from outside her and reinforcing her efforts.  More
distantly, she realized that it was Segallion and Nila.  That power she could use.
She wove their offering into her own efforts and made a third attempt to shut down
the mirror spell.
     The resistance continued, maybe increased.  It was hard to be sure, because her
head was beginning to ache with the effort.  Not good!  If she made a slip through
weariness, the spell could escape her completely.
     Another strand of power, faint as starlight but just as pure, joined with hers.
Absolutely precise.  Familiar.  Shania!  The united effort bore down on the critical
points of the mirror spell.  Not the points SHE had chosen.
     *I can't hold this link for long* Shania thought to her.  *But without it, I
couldn't have reached you at all.  The high magics are fading with the Eyes, Adie.
Soon they'll be gone--*
     "Leaving nothing but blood magic and petty witchcraft," Adie agreed grimly.  "I
know."
     *It's worse than you're thinking.*  Shania's thought was urgent.  *When there is
no high magic, there will be no protecting circles, demons will be unbound, all the
things that Sheila Greywand holds at bay will be loosed on Alastari!  Gates will open
as though they'd never been sealed.  ANYTHING could get loose!  There are residual
traces of Old Chaos in Alastari, and if they aren't bound--*
     "Disaster!"  It didn't occur to Adie to doubt Shania's assessment.  In matters
such as that, the elf seeress was unmatched.  "But without high magic, how can we
hold the bindings?  You don't suggest WE use blood magic?"
     *No.  Everything done with blood magic is tainted by it.  Even for a good end...
the result will be twisted.  Always.*
     Adie was aware of Shania's shudder of revulsion.  "There aren't a lot of other
sources--"
     *I have a plan--it would take too long to explain now.*  Shania's mental voice
was fading.  *I'll be there soon.*  The link between them shivered.  *Break the
mirror!*  She was gone from Adie's mind.
     It was an effort for Adie to focus outward and look at the mirror.  The
reflective surface was a sheet of blood!  She couldn't disentangle her mind
completely from the spell and realized that the mirror had gone beyond resistance and
it--or something using it--was actively attempting to trap her.  Easier said than
done!  Most of her mental barriers had been lowered to work the spell, but she
slammed them back into place.  Which was more difficult than it should have been, but
she DID manage it.
     Her warrior Segallion staggered toward her, sword drawn.  Adie saw that Nila had
collapsed behind him.  Had they been seized by the spell, when it lost its grip on
her?

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 245): MISS STEP of LADIES IN WAITING (Crip, mgr.)
 DM  11 ARUAK CITY (turn 492): BARK of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 492): ZERO THE HERO of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 485): FLAT TAX of THE REPUBLICANS (The Judge, mgr.)
 DM  24 ZORPUNT (turn 481): CROCONAW of WATER DECK (Destitute Noble, mgr.)
 DM  25 LYRATILAN (turn 481): MONKEY WRENCH of PRIMATES-R-US (Crip, mgr.)
 DM  26 CALEAM (turn 482): FLIMSY of WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 477): DARK CHOCOLATE of RED DOG GANG (Leeta, mgr.)
 DM  40 ZENSU (turn 443): SQUISH THE GERBIL of CRUEL PET NAMES (Crip, mgr.)
 DM  41 KATI-TEI (turn 436): SADISTA FAIRBORNE of MEMPHIS MAFIA (Bookie, mgr.)
 DM  46 ARDIVENT (turn 429): BERKE of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 193): MUTILATE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 LOOPHOLES (turn 341): LACHES of LEGALESE (The Judge, mgr.)
 DM  63 AMEN-TEI (turn 330): SEXTANT of SAILS OF CHARON (The Sentinel, mgr.)
 DM  71 KYR'TERR (turn 147): CHEROKEE of CHIEFS' ELITE (Matrix, mgr.)
ADM 105 ANDORAK (turn 377): HELIO of ULTIMATE ACCELERATION from ARVAT (LHI, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 245): TEN TON TOGAS (Keldon Blackfang, mgr.)
 DM  11 ARUAK CITY (turn 492): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 492): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 485): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 481): WATER DECK (Destitute Noble, mgr.)
 DM  25 LYRATILAN (turn 481): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 482): WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 477): RED DOG GANG (Leeta, mgr.)
 DM  40 ZENSU (turn 443): TACO GODS (The Oracle, mgr.)
 DM  41 KATI-TEI (turn 436): MEMPHIS MAFIA (Bookie, mgr.)
 DM  46 ARDIVENT (turn 429): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 193): ASSASSIN NATION (Ghab, mgr.)
 DM  60 LOOPHOLES (turn 341): BUMS 'R' US (Berylstar, mgr.)
 DM  63 AMEN-TEI (turn 330): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 147): CHIEFS' ELITE (Matrix, mgr.)
ADM 105 ANDORAK (turn 377): RISEN FROM THE DEAD, etc. (LHI, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 245): MISS STEP of LADIES IN WAITING (Crip, mgr.)
                           GREY FOX of A.K.A. (?, mgr.)
 DM  11 ARUAK CITY (turn 492): BARK of BULLDOGS (Kennelworth, mgr.)
                   (turn 491): BEEF BULLION of BULLDOGS (Kennelworth, mgr.)
                               SKYWISE of ELFQUEST (Armalias, mgr.)
 DM  22 SOLVEN (turn 484): KANGAROO KATE of THE ZOO (Leeta, mgr.)
 DM  60 LOOPHOLES (turn 340): BLACK EYE of JOKA MASHER! (Sultan, mgr.)
 DM  71 KYR'TERR (turn 146): TOMB of SHADOW GOLD (Shadowgate, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Aloha Zorpunt!  Once again, I bested that wily Veteran Mercenary to hold on to the
throne.  He did dodge or parry five of my attacks last turn so he put in a better
showing, but not good enough.  I do fear my next opponent will also be a stand-in as
arena membership has plummeted to a new low since our arrival, and the closest non-
Water Deck warrior that fought was Great White who is a full 64 points my lesser.
This will give me 30 fight experience total, and I hope to enter the tournament at a
13-1 record, and the throne of Zorpunt on my resume.  If I can only fight half as
well as my reputation I should do pretty well!

Tentacruel notched his first victory this turn with a tough fought win over Joe
Poole.  He's looked better in each of his last few fights, but the tournament will
likely tell Noble a lot of what he needs to know about this warrior's overall
ability.  All of us will again join the fray this turn with the exception of Gyrados.
After the tourney, we might let 'Tortle and Goldeen have a few turns off to rest, but
e do still plan to participate in the duels here over the coming months so don't count us out.  Free dueling helps in that decision making process too....

That's it this week, troops!  Keep your spirits up, and the best to all of us
representing fine Zorpunt in the tournament!

Croconaw

                                      SPY REPORT

     Good day, friends and fiends, welcome to your friendly neighborhood spyreport.  
I doubt ZORPUNT will ever be the same.  And let's see, GREAT WHITE SHARK fought 
TELLER FLETE and gained 10 points and contributed to AUSSIE KILLERS' 2-0-0.  TELLER 
FLETE has lost to GREAT WHITE SHARK, falling 9 points, while helping make KRILL 
CAVALRY a 2-3-0 turn.  Defending his title for another turn, CROCONAW kept ZORPUNT's 
warrior, KUNG-FU MASTER, from claiming the throne.  Can someone confirm a rumor for 
me?  I hear the top team makes their losing fighters do dishes at The Swinging 
Aardvark until they win.  Maybe?   
     He who challenges well, fights well.  He who avoids without cause, shall lose 
for good reasons.  My mama told me that one.  AUSSIE KILLERS has cause to stand tall, 
as they were ZORPUNT's most avoided team.  A smart manager knows this is a team to 
beat.  And guess who avoided AUSSIE KILLERS stable the most?  Believe it or not, it 
was STAR DRECK.  Anyone surprised?  Well, sports fans, take notice that JAMES T. JERK 
from STAR DRECK was ZORPUNT's most challenged warrior this turn.   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  A brave warrior does not carry a red shield, he has nothing to cover or 
hide when the fight is over.  Consider well.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Well, I'm burning daylight here in ZORPUNT and I've a long road ahead of 
me.  Happy Trails.  Until you see my quill in ZORPUNT again, farewell-- Alarond the 
Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CROCONAW 4475                13   1  1   115       WATER DECK (459)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 GOLDEEN 4522                 10   2  2    98       WATER DECK (459)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 WARTORTLE 4521                8   4  1    85       WATER DECK (459)
-ORESTES 4471                 13  10  1    68       BATTLEMANIA (71)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 GREAT WHITE SHARK 4511        8   6  0    58       AUSSIE KILLERS (455)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-GYRADOS 4476                 10   4  0    51       WATER DECK (459)
-E.I. DOH! 4578                5   1  0    49       BATTLEMANIA (71)
 STONEFISH 4489                7   5  0    45       AUSSIE KILLERS (455)
 TOMBO LARK 4488               8  16  0    40       KRILL CAVALRY (403)
 TELLER FLETE 4510             7  12  0    38       KRILL CAVALRY (403)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-CAPTAIN INSANO 4564           4   2  0    31       13 YRS & COUNTING (465)
-BOO 4558                      3   1  0    30       13 YRS & COUNTING (465)
 JAMES T. JERK 4590            3   0  0    29       STAR DRECK (467)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-TIGER SHARK 4575              3   4  0    28       AUSSIE KILLERS (455)
-TAIPAN 4583                   1   3  0    27       AUSSIE KILLERS (455)
 JOE POOLE 4534                5   5  0    24       KRILL CAVALRY (403)
 LIMPETTE 4581                 5   3  0    24       KRILL CAVALRY (403)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 MIYAMOTO MUSASHI 4579         2   1  0    22       BATTLEMANIA (71)
-PROVRBS 4586                  2   0  0    19       BATTLEMANIA (71)
 PINE LEAF 4580                5   3  0    18       KRILL CAVALRY (403)
 TENTACRUEL 4588               1   3  0    13       WATER DECK (459)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
LITTLE GIRL CRUS 4556  5  1 0 13 YRS & COUNTING 465 WARTORTLE 4521        480         

                                     PERSONAL ADS

Stonefish -- You are such a fishy guy.... -- Tombo Lark

Taipan -- Hi-YAH! -- Teller Flete
P.S.  I've been taking lessons from the Kung-Fu Master.  How'd you like it?  Pretty
good, huh?

James T. Jerk -- You sure are well-named.  I hate a grabby man. -- Limpette

Tiger Shark -- I hope someday to see you on the menu as "Shark-fin Soup." -- Pine
Leaf

Tentacruel -- Why do I keep thinking you should be wearing a dalmatian-spotted coat?
-- Joe Poole

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena
exclusively for a period of six months to those Death Fest contestants who fight
their stables at least 67 times out of a possible 75 during the 15 rounds of Death
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable
Award at the conclusion of the Death Fest and those qualifying managers send a New
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow
Arena with at least 20 New Stables by the Managers who fight their stables at least
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables
Active each cycle. That is a fair bargain for the opportunity to battle for the
Duelmaster Throne each of those six months before Other New Stables are allowed to
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67
fights out of a possible 75; then for the price of running a stable in a Regular
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron
Stable Award Winners enough time to be registered with the Gladiatorial Commission;
whereupon they would be able to submit a New Team Roll Up to the GC to start a New
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to
the Profits to be made by the local Illis business merchants and surrounding
community from the Anticipated Influx into Illis by the Veteran and Newbie
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to
those who write a minimum 15 paragraph Team Spotlight [including Stable Name &
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension
Family in DM 28

                                  LAST WEEK'S FIGHTS

STONEFISH unbelievably bested TOMBO LARK in a crowd pleasing 3 minute Challenge fight.
JAMES T. JERK savagely defeated PINE LEAF in a 1 minute brutal Challenge melee.
CROCONAW overpowered KUNG-FU MASTER in a 1 minute mismatched Title duel.
GOLDEEN viciously subdued KHALHUMS DWARF in a 2 minute gory fight.
WARTORTLE was luckily beaten by KHALHUMS DWARF in a 2 minute bloody competition.
GREAT WHITE SHARK vanquished TELLER FLETE in a 1 minute mismatched fight.
LIMPETTE overpowered PERSISTENT BEGGAR in a 1 minute mismatched brawl.
JOE POOLE narrowly defeated TENTACRUEL in a 2 minute gruesome melee.
MIYAMOTO MUSASHI vanquished MORDANT DESERTER in a 1 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         LUNGING ATTACK    35 -  19 -  1      65  |
|BASHING ATTACK                   2         PARRY-STRIKE       3 -   2 -  1      60  |
|WALL OF STEEL                    2         STRIKING ATTACK   22 -  15 -  1      59  |
|STRIKING ATTACK                  2         WALL OF STEEL     10 -   8 -  0      56  |
|AIMED BLOW                       1         PARRY-LUNGE        3 -   3 -  0      50  |
|TOTAL PARRY                      1         AIMED BLOW         5 -   6 -  0      45  |
|PARRY-LUNGE                      0         TOTAL PARRY       13 -  18 -  0      42  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      4 -   6 -  1      40  |
|PARRY-RIPOSTE                    0         SLASHING ATTACK    5 -   8 -  0      38  |
|SLASHING ATTACK                  0         BASHING ATTACK    10 -  16 -  0      38  |

Turn 482 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         4  LUNGING ATTACK 
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  0         3  STRIKING ATTACK
LUNGING ATTACK     4 -  1     PARRY-RIPOSTE      0 -  0         2  TOTAL PARRY    
BASHING ATTACK     1 -  1     SLASHING ATTACK    0 -  0         1  PARRY-RIPOSTE  
WALL OF STEEL      1 -  1     STRIKING ATTACK    0 -  2         1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   CROCONAW 4475              13   1  1  115 WATER DECK (459)
STRIKING ATTACK  WARTORTLE 4521              8   4  1   85 WATER DECK (459)
BASHING ATTACK   GREAT WHITE SHARK 4511      8   6  0   58 AUSSIE KILLERS (455)
TOTAL PARRY      STONEFISH 4489              7   5  0   45 AUSSIE KILLERS (455)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TOMBO LARK 4488.  The most popular warrior this turn 
was TOMBO LARK 4488.  The ten other most popular fighters were GOLDEEN 4522, 
WARTORTLE 4521, TENTACRUEL 4588, JAMES T. JERK 4590, CROCONAW 4475, JOE POOLE 4534, 
STONEFISH 4489, LIMPETTE 4581, GREAT WHITE SHARK 4511, and MIYAMOTO MUSASHI 4579.

The least popular fighter this week was TELLER FLETE 4510.  The other ten least 
popular fighters were PINE LEAF 4580, MIYAMOTO MUSASHI 4579, GREAT WHITE SHARK 4511, 
LIMPETTE 4581, STONEFISH 4489, JOE POOLE 4534, CROCONAW 4475, JAMES T. JERK 4590, 
TENTACRUEL 4588, and WARTORTLE 4521.

The following warriors will travel to AD after next turn:

CROCONAW (24-4475) WATER DECK (459)