DUEL 2 NEWSLETTER

Date   : 12/21/2006    Duedate: 01/03/2007

ZORPUNT ARENA

DM-24    TURN-546

This Weeks Top Honors

THE DUELMASTER IS

A. MONK, P.I.
071406C (484)
(24-4732) [8-1-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

ULTIMATE SIN                   A. MONK, P.I.
MONEY PIT (475)                071406C (484)
(24-4659) [21-11-0,82]         (24-4732) [8-1-0,107]

Popularity Leader              This Weeks Favorite

TERI LARK                      A. MONK, P.I.
KRILL CAVALRY (403)            071406C (484)
(24-4694) [10-17-0,73]         (24-4732) [8-1-0,107]

THE CURRENT TOP TEAM

KRILL CAVALRY (403)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. KRILL CAVALRY (403)         47
2. 071406C (484)               25      MONEY PIT (475)
3. RESCUE RANGERS (342)         0      Unchartered Team
4. MONEY PIT (475)            -17
                                       071406C (484)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*071406C (484)              8   1  0 88.9   1/ 1 KRILL CAVALRY (403)      14  1 2
 2- 2 RESCUE RANGERS (342)      16  10  0 61.5   2- 2 RESCUE RANGERS (342)      2  2 0
 3/ 0 MONEY PIT (475)           70  50  2 58.3   3/ 3*071406C (484)             1  1 0
 4/ 3 KRILL CAVALRY (403)      572 550 16 51.0   4/ 0 MONEY PIT (475)           0  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     I was going on vacation, see?  Surf, sun...  But what do those bums say?  "Hit 
the road, Debby Tonte.  ZORPUNT needs a spyreport."  Oh, well.  MVP award for A. 
MONK, P.I.?  071406C's proud of it after beating ULTIMATE SIN and getting 25 points.  
Talk about yer big time losers!  ULTIMATE SIN got smashed by A. MONK, P.I., and lost 
11 points!  What a putz!  MONTY fights so hard to be Duelmaster, then quits fighting 
and loses the title.  No one said he was a genius...  Was that a tear I saw in A. 
MONK, P.I.'s eye, as it took over Duelmastership?  And wasn't ULTIMATE SIN fit to be 
tied!  Is the Duelmaster really being a real snob to his teammates?  Don't ask me!   
     I gotta admit I haven't been in "deep con caves" with any spies.  Really, I just 
wing this stuff.  KRILL CAVALRY was ZORPUNT's most avoided team.  Is there some award 
for that?  Hhmph!  What kind of warriors are MONEY PIT?  KRILL CAVALRY, an easy team 
to beat if I ever saw one, can't get them to accept an invitation!   
     What does a fighter fight for?  I mean, the crowds don't give a hoot if someone 
gets killed.  Not after four more fights.  What if they had a fight and nobody showed 
up?  I'd be out of a job, that's what!!!   
     Remember, blood on a purple robe may stain.  Soak it in cold water, and hand 
wash.  I'm getting tired of writing this stuff, so I'm calling it quits.  Its been 
really albendranius!  Later, guys-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 A. MONK, P.I. 4732            8   1  0   107       071406C (484)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-MONTY 3455                    7   2  0   100       RESCUE RANGERS (342)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 ULTIMATE SIN 4659            21  11  0    82       MONEY PIT (475)
 TERI LARK 4694               10  17  0    73       KRILL CAVALRY (403)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 IRMEAN 4710                  11   8  2    59       MONEY PIT (475)
 LOREN POOLE 4726             10   2  0    58       KRILL CAVALRY (403)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DO HICKEY 4709               10   8  0    46       MONEY PIT (475)
 TRAVIS T FLETE 4728           8   3  2    46       KRILL CAVALRY (403)
 ABSORB ALL 4711              11   7  0    44       MONEY PIT (475)
-DALE 3458                     7   6  0    41       RESCUE RANGERS (342)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 MIRESSEA POOLE 4744           4   0  1    19       KRILL CAVALRY (403)
-ZIPPER 3459                   2   1  0    17       RESCUE RANGERS (342)
 KERMAN JONES 4745             1   0  0    15       KRILL CAVALRY (403)
 HOLY MOLY 4727                1   6  0     9       MONEY PIT (475)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?

                                     PERSONAL ADS

Monty -- Well done, fellow gladiator!  I wasn't sure you'd pick up on the cues and
win, but (shrug) it was worth a try.  Whenever possible, as you know, the title must
be taken with a win. -- Tiralea Flete
P.S.  And I may perhaps have let down a little, knowing that my career had reached
its triumphant end.
P.P.S.  And you may simply be better than I am.

A Captured Orc?  What a...it's an insult is what it is!  I mean, sure, Dahlak Krag is
a nice enough guy, for an orc, and frankly quite a hunk, but he wasn't much
CHALLENGE, you know?  I bet I could do better. -- Teri Lark

Dale -- Ah, just the thing!  I'm putting together a stew, and I have nothing against
canned meat, so--  (sound of scuffling and thumps)  Er, good fight, guy. -- Loren
Poole

This Fratsfa Slave, what's his name?  Right, Piatri, slave of Arsanj of Fratsfa.
Well, he's a wimp.  A useless wuss.  No stamina at all, you know?  Worthless. --
Travis T Flete

Kalzak Steeleye, Persistent Beggar.  Ooo-kay.  It doesn't seem like a dwarfish
career, but who am I to judge?  Just, what the heck does he think persistence will
get him besides a thump upside the head?  He is so ANNOYING. -- Miressea Poole
P.S.  I almost wish he'd whine.

30 November 2006
NEED A TURF WAR ALLIANCE??  Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game.  If you want to enjoy the thrills of the competition,
we have space for up to three more managers.  Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness.  If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate.  May your
blades find the chinks in your enemy's armor. -- Master Beru

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.

     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

ULTIMATE SIN was devastated by A. MONK, P.I. in a 2 minute mismatched Title fight.
TERI LARK overcame IRMEAN in a 2 minute match.
ABSORB ALL was outlasted by TRAVIS T FLETE in a unpopular 14 minute duel.
LOREN POOLE bested DO HICKEY in a popular 1 minute fight.
HOLY MOLY was subdued by MIRESSEA POOLE in a 4 minute competition.
KERMAN JONES devastated PERSISTENT BEGGAR in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      6         PARRY-LUNGE        3 -   0 -  0     100  |
|AIMED BLOW                       3         AIMED BLOW        17 -   4 -  0      81  |
|WALL OF STEEL                    1         SLASHING ATTACK    3 -   1 -  0      75  |
|BASHING ATTACK                   1         LUNGING ATTACK     3 -   1 -  0      75  |
|PARRY-LUNGE                      0         WALL OF STEEL     17 -  11 -  0      61  |
|PARRY-STRIKE                     0         TOTAL PARRY       19 -  21 -  2      48  |
|PARRY-RIPOSTE                    0         BASHING ATTACK     3 -   4 -  1      43  |
|LUNGING ATTACK                   0         STRIKING ATTACK    1 -   2 -  0      33  |
|SLASHING ATTACK                  0         PARRY-STRIKE       0 -   0 -  0       0  |
|STRIKING ATTACK                  0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 546 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         3 -  0     TOTAL PARRY        2 -  4         6  TOTAL PARRY    
WALL OF STEEL      1 -  0     PARRY-LUNGE        0 -  0         2  AIMED BLOW     
                              PARRY-STRIKE       0 -  0         2  WALL OF STEEL  
                              PARRY-RIPOSTE      0 -  0         1  BASHING ATTACK 
                              LUNGING ATTACK     0 -  0     
                              SLASHING ATTACK    0 -  0     
                              STRIKING ATTACK    0 -  0     
                              BASHING ATTACK     0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       A. MONK, P.I. 4732          8   1  0  107 071406C (484)
TOTAL PARRY      ULTIMATE SIN 4659          21  11  0   82 MONEY PIT (475)
BASHING ATTACK   IRMEAN 4710                11   8  2   59 MONEY PIT (475)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TERI LARK 4694.  The most popular warrior this turn 
was A. MONK, P.I. 4732.  The ten other most popular fighters were TERI LARK 4694, 
LOREN POOLE 4726, ULTIMATE SIN 4659, IRMEAN 4710, KERMAN JONES 4745, DO HICKEY 4709, 
MIRESSEA POOLE 4744, HOLY MOLY 4727, TRAVIS T FLETE 4728, and ABSORB ALL 4711.

The least popular fighter this week was ABSORB ALL 4711.  The other ten least popular 
fighters were TRAVIS T FLETE 4728, HOLY MOLY 4727, MIRESSEA POOLE 4744, DO HICKEY 
4709, KERMAN JONES 4745, IRMEAN 4710, ULTIMATE SIN 4659, LOREN POOLE 4726, TERI LARK 
4694, and A. MONK, P.I. 4732.