DUEL 2 NEWSLETTER
Date : 12/01/2011 Duedate: 12/14/2011
ZORPUNT ARENA
DM-24 TURN-673
This Weeks Top Honors
THE DUELMASTER IS
VINEGAR
WRESTLING (501)
(24-4943) [19-10-0,91]
Chartered Recognition Leader Unchartered Recognition Leader
VINEGAR HARRY DRESDEN
WRESTLING (501) DRESDEN FILES (495)
(24-4943) [19-10-0,91] (24-4864) [7-1-0,68]
Popularity Leader This Weeks Favorite
DARRON POOLE HARRY DRESDEN
KRILL CAVALRY (403) DRESDEN FILES (495)
(24-4914) [18-22-0,76] (24-4864) [7-1-0,68]
THE CURRENT TOP TEAM
WRESTLING (501)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. WRESTLING (501) 34
2. DISASTER (497) 22 WRESTLING (501)
3. C.L.C. (13) 13 Unchartered Team
4. DRESDEN FILES (495) 6
5. KRILL CAVALRY (403) -3 C.L.C. (13)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 0*C.L.C. (13) 1 0 0 100 1/ 1 WRESTLING (501) 12 0 0
2/ 0*DRESDEN FILES (495) 7 1 0 87.5 2/ 2 KRILL CAVALRY (403) 3 12 0
3/ 2 WRESTLING (501) 84 43 1 66.1 3/ 0*C.L.C. (13) 1 0 0
4/ 0 DISASTER (497) 99 54 11 64.7 4/ 0*DRESDEN FILES (495) 1 0 0
5/ 3 KRILL CAVALRY (403) 857 887 26 49.1 5/ 0 DISASTER (497) 1 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 342): NORM QUESHA of MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): MARVIN of THE HITCHHIKERS (Deep Thought, mgr.)
DM 14 TOBIR (turn 685): LUG NUT of THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): STING of SERPENTS HOLD (Khisanth, mgr.)
DM 24 ZORPUNT (turn 672): VINEGAR of WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SHOULDA 8 STEAK of PARKING LOT 3 (Khisanth, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): LOST IN PACE of PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): EARTH of CAPTAIN PLANET (Sherlock, mgr.)
DM 41 KATI-TEI (turn 627): UBBA-SATHLA of THE PLAGUE (Reaper, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 513): SLITHER of SERPENTS HOLD 113 (Khisanth, mgr.)
DM 71 KYR'TERR (turn 243): DIANGELIQUE of DARQUE FORCES V (Master Darque, mgr.)
ADM 105 ANDORAK (turn 570): DOMINION of ZOMBIE SQUAD III (Khisanth, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 642): MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): POSITION IS EMPTY
DM 14 TOBIR (turn 685): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 672): WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SAY MY NAME (Howlin' Wolf, mgr.)
DM 26 CALEAM (turn 667): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 627): DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): JADE WARRIORS (?, mgr.)
DM 63 AMEN-TEI (turn 513): WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 243): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 570): SUPERIOR FORCES et al (Manager, mgr.)
Recent Graduates
----------------
DM 22 SOLVEN (turn 669): KORINE ORLES of MIDDLE WAY 15 (Jorja, mgr.)
DM 25 LYRATILAN (turn 668): GILGAMESH IDON of THE MIDDLE WAY 4 (Jorja, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 41 KATI-TEI (turn 626): ENGLISH BULLDOG of DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
(turn 617): MILDRED LEONA of FANDILS (Wise Old Fandil, mgr.)
EARL of FANDILS (Wise Old Fandil, mgr.)
SPY REPORT
Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the
clash and bustle of the weekly ZORPUNT games. OLYMPIC caught the eye of many in the
gladiatorial commission as she skillfully bested VENOMOUS CONCUBINE and was awarded
22 points in recognition. In one of the week's more notable duels, HARRY DRESDEN put
down TARANA STONE, causing her to lose 3 points of recognition in the process. Not
for nothing has VINEGAR in the past laid claim to the Duelmaster's throne, and this
week she's proven hers combat skill yet again. Informants "close" to the city
champion have told me that he never fights without pantyhose on beneath his armor.
Watch out!
But come now, let us look deeper into the maze of contention and crossed blades
that is city ZORPUNT.
What warrior does not hone his years, impatiently waiting for the moment of his
foe's mortality? Was I the only one shocked to see the well respected fighter SKY IS
FALLING (2-0-0) appear on the sands of the Dark Arena? He is now dead. Fate is a
fickle mistress. She showers the miserable with fortune but sets enemies against the
victorious. Remember this!
A thought before I go. Each warrior practices one style, but must not the wise
manager learn the secrets of them all? Ahh, but I can hear the spires of a far off
city calling to me. I must away! Till next we meet remember: a fool flies into a
rage quickly and often. The wise are angered by the same thing only once. Zontani
Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
VINEGAR 4943 19 10 0 91 WRESTLING (501)
CHAMPIONS W L K POINTS TEAM NAME
OLYMPIC 4958 12 5 0 81 WRESTLING (501)
DARRON POOLE 4914 18 22 0 76 KRILL CAVALRY (403)
HARRY DRESDEN 4864 7 1 0 68 DRESDEN FILES (495)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
RINGWORM 4959 11 6 0 62 WRESTLING (501)
ADEPTS W L K POINTS TEAM NAME
WWC 4996 6 1 0 56 WRESTLING (501)
TARANA STONE 4963 7 9 1 39 KRILL CAVALRY (403)
DONNY POOLE 4956 7 16 0 37 KRILL CAVALRY (403)
CHALLENGER INITIATES W L K POINTS TEAM NAME
BLIZZARD 4960 2 1 1 32 DISASTER (497)
JOBERT DONNER 4964 6 10 0 28 KRILL CAVALRY (403)
DELBERT MOONE 4998 3 3 0 24 KRILL CAVALRY (403)
INITIATES W L K POINTS TEAM NAME
-LEVEE BREACH 4970 3 1 0 22 DISASTER (497)
-EPIDEMIC 4987 2 2 0 19 DISASTER (497)
PHILL 75 1 0 0 13 C.L.C. (13)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
OBAMA 4999 0 1 0 DISASTER 497 ARENAMASTER KAI 673 NONE
SKY IS FALLING 4989 2 1 0 DISASTER 497 MOUNTAIN TROLL 673 NONE
PERSONAL ADS
Vinegar -- Cheese louise! I can't BELIEVE the Khalhums Dwarf complained to you! The
nerve of that guy! I beat him fair and square.... And you beat me fair and square.
Drat. -- Darron Poole
WWC -- There was no reason to take that overly outraged stance, I was just, um,
checking your conditioning. I don't like... things too... greasy. -- Jobert Donner
Ringworm -- If you kept CLEAN, you might not have this problem. -- Tarana Stone,
trying to maintain her distance
Olympic -- Is there anyone here but you guys (and gals) and us? -- Donny Poole
P.S. Yeah, I know I could look. I'm afraid to, okay?
The Embezzling Scribe is pretty much a bah-humbug deal. -- Delbert Moone
P.S. But a win, even so.
LAST WEEK'S FIGHTS
SKY IS FALLING was butchered by MOUNTAIN TROLL in a 2 minute bloody Dark Arena fight.
OBAMA was slaughtered by ARENAMASTER KAI in a 1 minute gruesome Dark Arena battle.
VINEGAR subdued DARRON POOLE in a crowd pleasing 1 minute expert's Title fight.
HARRY DRESDEN devastated TARANA STONE in a exciting 1 minute one-sided fight.
OLYMPIC devastated VENOMOUS CONCUBINE in a 1 minute uneven brawl.
RINGWORM overpowered DONNY POOLE in a 1 minute one-sided struggle.
WWC devastated DELBERT MOONE in a 1 minute one-sided competition.
JOBERT DONNER was viciously subdued by BLIZZARD in a action packed 1 minute melee.
PHILL vanquished CONVICTED THIEF in a 1 minute uneven fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 4 PARRY-LUNGE 3 - 0 - 0 100 |
|AIMED BLOW 4 SLASHING ATTACK 19 - 6 - 0 76 |
|SLASHING ATTACK 3 STRIKING ATTACK 12 - 5 - 1 71 |
|PARRY-STRIKE 1 BASHING ATTACK 2 - 1 - 0 67 |
|LUNGING ATTACK 1 LUNGING ATTACK 13 - 10 - 0 57 |
|BASHING ATTACK 1 WALL OF STEEL 4 - 4 - 0 50 |
|PARRY-LUNGE 0 AIMED BLOW 18 - 22 - 0 45 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 1 - 9 - 0 10 |
|TOTAL PARRY 0 TOTAL PARRY 0 - 0 - 0 0 |
|WALL OF STEEL 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 673 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
SLASHING ATTACK 3 - 0 AIMED BLOW 1 - 3 4 AIMED BLOW
STRIKING ATTACK 3 - 1 PARRY-LUNGE 0 - 0 3 STRIKING ATTACK
PARRY-STRIKE 0 - 1 2 SLASHING ATTACK
PARRY-RIPOSTE 0 - 0 1 LUNGING ATTACK
LUNGING ATTACK 0 - 1 1 PARRY-STRIKE
BASHING ATTACK 0 - 1
TOTAL PARRY 0 - 0
WALL OF STEEL 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW VINEGAR 4943 19 10 0 91 WRESTLING (501)
STRIKING ATTACK OLYMPIC 4958 12 5 0 81 WRESTLING (501)
SLASHING ATTACK RINGWORM 4959 11 6 0 62 WRESTLING (501)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DARRON POOLE 4914. The most popular warrior this
turn was HARRY DRESDEN 4864. The ten other most popular fighters were BLIZZARD 4960,
VINEGAR 4943, OLYMPIC 4958, DARRON POOLE 4914, RINGWORM 4959, WWC 4996, PHILL 75,
JOBERT DONNER 4964, SKY IS FALLING 4989, and OBAMA 4999.
The least popular fighter this week was DELBERT MOONE 4998. The other ten least
popular fighters were DONNY POOLE 4956, TARANA STONE 4963, OBAMA 4999, SKY IS FALLING
4989, JOBERT DONNER 4964, PHILL 75, WWC 4996, RINGWORM 4959, DARRON POOLE 4914, and
OLYMPIC 4958.
A DM TWELVE DAYS OF CHRISTMAS
12 political points a'pumpin'
11 TVs a'workin'
10 free duels of credit
9 ABs to challenge
8 criticals a'connectin'
7 scums a'dyin'
6 skills a'maxin'
5 A.D. invites
4 lucky warriors
3 size on replacement
2 proxied TCs
And a quarterstaff from a pear tree.
May your days be merry,
And your wins be often.
The Consortium
MAIL-IN TOURNEY LII
PRIMUS TOURNEY W L K TEAM NAME
JOHN ASHCROFT 4355 (135-104-3) 13 2 0 DOH!
TRUMP 4359 (123-136-2) 2 3 0 BAD HAND
CONTENDERS TOURNEY W L K TEAM NAME
HUGE TWIRLING MAN 4457 (109-109-0) 8 3 0 DIABLO ALSO
ADM TOURNEY W L K TEAM NAME
WILD FIRE 4880 (31-9-4) 5 3 0 DISASTER
PAUL WIEDORFER 4876 (46-13-1) 1 3 0 MEDAL OF HONOR J4
FRESHMEN TOURNEY W L K TEAM NAME
POOP SLINGER 4478 (12-3-0) 0 2 0 LOOK OUT!!
CHAMPIONS TOURNEY W L K TEAM NAME
EX-GIRLFRIEND 4618 (8-1-0) 5 3 0 LOOK OUT!!
HARRY DRESDEN 4864 (6-1-0) 4 3 0 DRESDEN FILES
INITIATES TOURNEY W L K TEAM NAME
MOAKI 4948 (2-1-0) 6 3 1 PHILANTHROPISTS 80
BLIZZARD 4960 (1-1-1) 5 3 0 DISASTER
ROOKIES TOURNEY W L K TEAM NAME
SCENARIO 4994 (0-0-0) 0 2 0 TRIBE
WHAT? 4991 (0-0-0) 0 2 0 TRIBE
DEAD CHAMPIONS TOURNEY W L K TEAM NAME
ASHAR 2480 (6-2-0) 5 3 0 SILVER BLADES
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!