DUEL 2 NEWSLETTER

Date   : 07/12/2004    Duedate: 07/24/2004

LYRATILAN ARENA

DM-25    TURN-482

This Weeks Top Honors

THE DUELMASTER IS

MONKEY WRENCH
PRIMATES-R-US (389)
(25-4442) [13-4-0,120]

Chartered Recognition Leader   Unchartered Recognition Leader

MONKEY WRENCH                  POSITION IS EMPTY
PRIMATES-R-US (389)            
(25-4442) [13-4-0,120]         

Popularity Leader              This Weeks Favorite

FELAWESHIPE                    WE LIKE THE MOON
CHAUCERS WORDS (452)           SPONGMONKEYS (467)
(25-4968) [11-2-0,87]          (25-5013) [5-5-0,38]

THE CURRENT TOP TEAM

THE MIDDLE WAY 4 (464)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. PRIMATES-R-US (389)         24
2. CHAUCERS WORDS (452)        12      THIS LITTLE PRIGGY (411)
3. SPONGMONKEYS (467)          12      Unchartered Team
4. THIS LITTLE PRIGGY (411)     5
5. THE MIDDLE WAY 4 (464)       0      HELTER SKELTER II (388)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 THIS LITTLE PRIGGY (411)  27  12  3 69.2   1/ 2 THE MIDDLE WAY 4 (464)    9  6 0
 2/ 3 CHAUCERS WORDS (452)      81  43  2 65.3   2/ 3 PRIMATES-R-US (389)       5  2 0
 3/ 0 SPONGMONKEYS (467)         8   6  1 57.1   3/ 1 CHAUCERS WORDS (452)      5  4 0
 4/ 4 PRIMATES-R-US (389)      109  84  4 56.5   4/ 4 THIS LITTLE PRIGGY (411)  3  0 0
 5/ 5 THE MIDDLE WAY 4 (464)    99  80  4 55.3   5/ 0 SPONGMONKEYS (467)        1  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #8 ]H[ + ---:--- + ]H[ +
                                   Andorian Edition

Aruak City:

     The mirror was resisting, a thing that had never happened before.  Adeolar
wrestled with the spell, her entire attention concentrated on it.  The mirror spell
was PASSIVE, it shouldn't be doing this!  She took a deep breath and let it out
slowly, then stepped back mentally from her work.  Magical devices were no different
than mechanical ones in some ways, they could get "stuck" on a certain phase of
operation.  The mirror spell had simply gotten "stuck" on looking at Krael.  All she
needed to do was deactivate it, then start over with a different target.
     It was a simple matter.
     It should have been a simple matter.
     She couldn't shut the spell down.  She took another deep breath and ran through
the shut-down sequence again.  There were currents of unformed magic swirling around
her now, and most of them were from sources she would not touch.  Blood magic, from
the arena.  It seemed to be working against her, reinforcing the mirror's resistance,
if such a thing was possible.  Dammit, the mirror wasn't alive, it didn't have a
will, couldn't consciously resist...but that's what it felt like.  Or that someone
she'd been looking at had sensed the spell, seized it from the other end, and was
trying to use it to look at HER.  She was distantly aware of power--not a lot, but
some, enough to help--coming from outside her and reinforcing her efforts.  More
distantly, she realized that it was Segallion and Nila.  That power she could use.
She wove their offering into her own efforts and made a third attempt to shut down
the mirror spell.
     The resistance continued, maybe increased.  It was hard to be sure, because her
head was beginning to ache with the effort.  Not good!  If she made a slip through
weariness, the spell could escape her completely.
     Another strand of power, faint as starlight but just as pure, joined with hers.
Absolutely precise.  Familiar.  Shania!  The united effort bore down on the critical
points of the mirror spell.  Not the points SHE had chosen.
     *I can't hold this link for long* Shania thought to her.  *But without it, I
couldn't have reached you at all.  The high magics are fading with the Eyes, Adie.
Soon they'll be gone--*
     "Leaving nothing but blood magic and petty witchcraft," Adie agreed grimly.  "I
know."
     *It's worse than you're thinking.*  Shania's thought was urgent.  *When there is
no high magic, there will be no protecting circles, demons will be unbound, all the
things that Sheila Greywand holds at bay will be loosed on Alastari!  Gates will open
as though they'd never been sealed.  ANYTHING could get loose!  There are residual
traces of Old Chaos in Alastari, and if they aren't bound--*
     "Disaster!"  It didn't occur to Adie to doubt Shania's assessment.  In matters
such as that, the elf seeress was unmatched.  "But without high magic, how can we
hold the bindings?  You don't suggest WE use blood magic?"
     *No.  Everything done with blood magic is tainted by it.  Even for a good end...
the result will be twisted.  Always.*
     Adie was aware of Shania's shudder of revulsion.  "There aren't a lot of other
sources--"
     *I have a plan--it would take too long to explain now.*  Shania's mental voice
was fading.  *I'll be there soon.*  The link between them shivered.  *Break the
mirror!*  She was gone from Adie's mind.
     It was an effort for Adie to focus outward and look at the mirror.  The
reflective surface was a sheet of blood!  She couldn't disentangle her mind
completely from the spell and realized that the mirror had gone beyond resistance and
it--or something using it--was actively attempting to trap her.  Easier said than
done!  Most of her mental barriers had been lowered to work the spell, but she
slammed them back into place.  Which was more difficult than it should have been, but
she DID manage it.
     Her warrior Segallion staggered toward her, sword drawn.  Adie saw that Nila had
collapsed behind him.  Had they been seized by the spell, when it lost its grip on
her?

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 245): MISS STEP of LADIES IN WAITING (Crip, mgr.)
 DM  11 ARUAK CITY (turn 492): BARK of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 492): ZERO THE HERO of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 485): FLAT TAX of THE REPUBLICANS (The Judge, mgr.)
 DM  24 ZORPUNT (turn 481): CROCONAW of WATER DECK (Destitute Noble, mgr.)
 DM  25 LYRATILAN (turn 481): MONKEY WRENCH of PRIMATES-R-US (Crip, mgr.)
 DM  26 CALEAM (turn 482): FLIMSY of WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 477): DARK CHOCOLATE of RED DOG GANG (Leeta, mgr.)
 DM  40 ZENSU (turn 443): SQUISH THE GERBIL of CRUEL PET NAMES (Crip, mgr.)
 DM  41 KATI-TEI (turn 436): SADISTA FAIRBORNE of MEMPHIS MAFIA (Bookie, mgr.)
 DM  46 ARDIVENT (turn 429): BERKE of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 193): MUTILATE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 LOOPHOLES (turn 341): LACHES of LEGALESE (The Judge, mgr.)
 DM  63 AMEN-TEI (turn 330): SEXTANT of SAILS OF CHARON (The Sentinel, mgr.)
 DM  71 KYR'TERR (turn 147): CHEROKEE of CHIEFS' ELITE (Matrix, mgr.)
ADM 105 ANDORAK (turn 377): HELIO of ULTIMATE ACCELERATION from ARVAT (LHI, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 245): TEN TON TOGAS (Keldon Blackfang, mgr.)
 DM  11 ARUAK CITY (turn 492): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 492): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 485): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 481): WATER DECK (Destitute Noble, mgr.)
 DM  25 LYRATILAN (turn 481): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 482): WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 477): RED DOG GANG (Leeta, mgr.)
 DM  40 ZENSU (turn 443): TACO GODS (The Oracle, mgr.)
 DM  41 KATI-TEI (turn 436): MEMPHIS MAFIA (Bookie, mgr.)
 DM  46 ARDIVENT (turn 429): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 193): ASSASSIN NATION (Ghab, mgr.)
 DM  60 LOOPHOLES (turn 341): BUMS 'R' US (Berylstar, mgr.)
 DM  63 AMEN-TEI (turn 330): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 147): CHIEFS' ELITE (Matrix, mgr.)
ADM 105 ANDORAK (turn 377): RISEN FROM THE DEAD, etc. (LHI, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 245): MISS STEP of LADIES IN WAITING (Crip, mgr.)
                           GREY FOX of A.K.A. (?, mgr.)
 DM  11 ARUAK CITY (turn 492): BARK of BULLDOGS (Kennelworth, mgr.)
                   (turn 491): BEEF BULLION of BULLDOGS (Kennelworth, mgr.)
                               SKYWISE of ELFQUEST (Armalias, mgr.)
 DM  22 SOLVEN (turn 484): KANGAROO KATE of THE ZOO (Leeta, mgr.)
 DM  60 LOOPHOLES (turn 340): BLACK EYE of JOKA MASHER! (Sultan, mgr.)
 DM  71 KYR'TERR (turn 146): TOMB of SHADOW GOLD (Shadowgate, mgr.)

                                      SPY REPORT

     So why do I have this bag over my head?  Because I am The Unknown Spymaster and 
I'm going to give you a spy report!.  Say good-bye to CHAUCERS WORDS, as they are 
pushed from the coveted top team spot by the THE MIDDLE WAY 4 stable.  Advancing in 
the rankings was PRIMATES-R-US who went from last turn's 106-84-4, to this week's 
record of 109-84-4.  Hey everybody, watch out for FELAWESHIPE, who flew up 16 points 
in the rankings after mashing VIRGINAL CONCUBINE like a melon.  Keep your eye on this 
gal.  Ya know, some days it doesn't pay to walk out on the sands.  PARDIS RAEN was 
beat by GRAPE APE and drops 10 points.  Well, everybody's pal MONKEY WRENCH moved his 
record to 13-4-0 by defeating SQUYER in the Duelmaster's Title Bout and gaining 10 
recognition points.  4 out of 5 gladiators surveyed protect the body, so try and 
avoid aiming at that location.   
     Here is other news that is of note.  Here's a song for you:  Who's afraid of the 
big, bad CHAUCERS WORDS?  Big bad CHAUCERS WORDS.  Big bad CHAUCERS WORDS.  
LYRATILAN's afraid of the big bad CHAUCERS WORDS.  Tra la la la la!  For those of you 
who like math, try this one:  CHAUCERS WORDS + Weapons That go Boom = PRIMATES-R-US + 
Avoid City.  Well just about everybody wants a piece of BRON CHOLLU, who was this 
week's most challenged warrior.  Challenging down 22 points was STAYED HOME.  Pretty 
soon he'll be using two shields and selling 'T.P.:  The only way to clean up' pins.  
Definition of petty:  STAYED HOME subdued BRON CHOLLU, a mismatch of 22 points.   
     Being a spy is great--other people die and you spend the rest of the day 
drinking to their memory.  Better tanked than dead!  Knowing when to use the right 
tactics at the proper time is a very important step on the road to Duelmaster.   
     I think I had better cut this one short.  It's been nice chatting to those of 
you whom I have not offended yet.  Well, there goes another Spy Report.  Good luck in 
next week's fights.  See ya next time I'm on this circuit!-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MONKEY WRENCH 4442           13   4  0   120       PRIMATES-R-US (389)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-MONKEY DO 4152               19  18  0   127       PRIMATES-R-US (389)
 STAYED HOME 4967             11   3  1    95       THIS LITTLE PRIGGY (411)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FELAWESHIPE 4968             11   2  0    87       CHAUCERS WORDS (452)
 SQUYER 4871                  17  11  0    86       CHAUCERS WORDS (452)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BRON CHOLLU 4988             14  18  0    66       THE MIDDLE WAY 4 (464)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JUNGLE JIM 4713              10   3  0    56       PRIMATES-R-US (389)
 GRAPE APE 4949                6   5  0    49       PRIMATES-R-US (389)
 HONOUR 5002                   8   5  0    46       CHAUCERS WORDS (452)
 WE LIKE THE MOON 5013         5   5  0    38       SPONGMONKEYS (467)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ABTER ERDIN 5024              3   0  0    28       THE MIDDLE WAY 4 (464)
 PARDIS RAEN 5017              4   4  0    27       THE MIDDLE WAY 4 (464)
 VELOND WOK 5006               7   4  0    25       THE MIDDLE WAY 4 (464)
-MONKEY SUIT 4992              2   0  0    25       PRIMATES-R-US (389)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CALLI GEIER 5023              2   2  0    18       THE MIDDLE WAY 4 (464)
-TOASTY 5015                   1   0  0    15       SPONGMONKEYS (467)
-ZEPPELIN 5014                 1   0  1    14       SPONGMONKEYS (467)
-PEPPER BAAAR! 5016            1   0  0    13       SPONGMONKEYS (467)
-PUFFIN 5012                   0   1  0     1       SPONGMONKEYS (467)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?

                                     PERSONAL ADS

Grape Ape -- I was just raisin a little heck. -- Bron Chollu

We Like the Moon -- Fat lot of good it does you NOW.  Hah. -- Velond Wok

Honour -- Oh, I was hoping you'd be female.  Oh, well. -- Pardis Raen

Monkey Suit -- Anyone who'd WEAR that thing must be crazy. -- Calli Geier

I, er, shifted one of the Volunteer's eyes a little farther to the side.  It seemed
to help. -- Abter Erdin

Lyratilan -- Looks like I won't be staying home for this tourney!  Best of luck to
all of you (and myself, also) in the upcoming tourney! -- Stayed Home

Bron Chollu -- I'm counting on you this turn to help me prepare for the tourney! --
Stayed Home

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena
exclusively for a period of six months to those Death Fest contestants who fight
their stables at least 67 times out of a possible 75 during the 15 rounds of Death
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable
Award at the conclusion of the Death Fest and those qualifying managers send a New
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow
Arena with at least 20 New Stables by the Managers who fight their stables at least
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables
Active each cycle. That is a fair bargain for the opportunity to battle for the
Duelmaster Throne each of those six months before Other New Stables are allowed to
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67
fights out of a possible 75; then for the price of running a stable in a Regular
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron
Stable Award Winners enough time to be registered with the Gladiatorial Commission;
whereupon they would be able to submit a New Team Roll Up to the GC to start a New
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to
the Profits to be made by the local Illis business merchants and surrounding
community from the Anticipated Influx into Illis by the Veteran and Newbie
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to
those who write a minimum 15 paragraph Team Spotlight [including Stable Name &
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension
Family in DM 28

12 July 2004
All Readers -- Due to the pressures resulting from preparing for and dealing with the
Face to Face, no spotlights will be written until it's over. -- the Scribe

                                  LAST WEEK'S FIGHTS

STAYED HOME devastated BRON CHOLLU in a 1 minute mismatched Challenge fight.
GRAPE APE demolished PARDIS RAEN in a 1 minute one-sided Challenge melee.
WE LIKE THE MOON savagely defeated VELOND WOK in a 3 minute bloody Challenge duel.
MONKEY WRENCH devastated SQUYER in a 1 minute one-sided Title fight.
FELAWESHIPE demolished VIRGINAL CONCUBINE in a 1 minute mismatched competition.
JUNGLE JIM outwaited HONOUR in a unpopular 17 minute fight.
ABTER ERDIN overpowered POLITE BEGGAR in a 1 minute mismatched brawl.
CALLI GEIER overpowered POLITE BEGGAR in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    3         BASHING ATTACK     4 -   0 -  0     100  |
|LUNGING ATTACK                   2         STRIKING ATTACK   11 -   2 -  0      85  |
|STRIKING ATTACK                  2         AIMED BLOW        13 -   5 -  1      72  |
|TOTAL PARRY                      2         TOTAL PARRY        8 -   5 -  0      62  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK    11 -   8 -  1      58  |
|BASHING ATTACK                   1         PARRY-LUNGE        5 -   5 -  0      50  |
|AIMED BLOW                       1         SLASHING ATTACK    8 -   8 -  0      50  |
|PARRY-LUNGE                      1         WALL OF STEEL     12 -  15 -  0      44  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      2 -   3 -  0      40  |
|SLASHING ATTACK                  0         PARRY-STRIKE       0 -   0 -  0       0  |

Turn 482 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     WALL OF STEEL      1 -  2         2  STRIKING ATTACK
LUNGING ATTACK     2 -  0     AIMED BLOW         0 -  1         2  WALL OF STEEL  
STRIKING ATTACK    2 -  0     PARRY-LUNGE        0 -  1         2  LUNGING ATTACK 
BASHING ATTACK     1 -  0     PARRY-STRIKE       0 -  0         1  SLASHING ATTACK
TOTAL PARRY        1 -  1     SLASHING ATTACK    0 -  0         1  AIMED BLOW     
                                                                1  TOTAL PARRY    
                                                                1  PARRY-LUNGE    
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  MONKEY WRENCH 4442         13   4  0  120 PRIMATES-R-US (389)
WALL OF STEEL    STAYED HOME 4967           11   3  1   95 THIS LITTLE PRIGGY (411)
AIMED BLOW       SQUYER 4871                17  11  0   86 CHAUCERS WORDS (452)
TOTAL PARRY      JUNGLE JIM 4713            10   3  0   56 PRIMATES-R-US (389)
LUNGING ATTACK   GRAPE APE 4949              6   5  0   49 PRIMATES-R-US (389)
PARRY-LUNGE      HONOUR 5002                 8   5  0   46 CHAUCERS WORDS (452)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FELAWESHIPE 4968.  The most popular warrior this 
turn was WE LIKE THE MOON 5013.  The ten other most popular fighters were STAYED HOME 
4967, FELAWESHIPE 4968, GRAPE APE 4949, MONKEY WRENCH 4442, BRON CHOLLU 4988, VELOND 
WOK 5006, ABTER ERDIN 5024, CALLI GEIER 5023, PARDIS RAEN 5017, and SQUYER 4871.

The least popular fighter this week was JUNGLE JIM 4713.  The other ten least popular 
fighters were HONOUR 5002, SQUYER 4871, PARDIS RAEN 5017, CALLI GEIER 5023, ABTER 
ERDIN 5024, VELOND WOK 5006, BRON CHOLLU 4988, MONKEY WRENCH 4442, GRAPE APE 4949, 
and FELAWESHIPE 4968.