DUEL 2 NEWSLETTER
Date : 06/07/2010 Duedate: 06/19/2010
LYRATILAN ARENA
DM-25 TURN-631
This Weeks Top Honors
THE DUELMASTER IS
BELLE ISSIMO
FUNKY FOLK (469)
(25-5467) [13-3-1,105]
Chartered Recognition Leader Unchartered Recognition Leader
BELLE ISSIMO TROIS-FRERES
FUNKY FOLK (469) THE BLUE HOTEL (494)
(25-5467) [13-3-1,105] (25-5350) [3-0-0,34]
Popularity Leader This Weeks Favorite
FENELLA JHEN BELLE ISSIMO
THE MIDDLE WAY 4 (464) FUNKY FOLK (469)
(25-5464) [19-17-1,85] (25-5467) [13-3-1,105]
THE CURRENT TOP TEAM
THE MIDDLE WAY 4 (464)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. FUNKY FOLK (469) 21
2. THE MIDDLE WAY 4 (464) 13 FUNKY FOLK (469)
3. GOTTA GET A CLUE (498) 11 Unchartered Team
4. LETHAL HERITAGE (480) 8
5. THE BLUE HOTEL (494) 6 SERPENTS HOLD (504)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*SERPENTS HOLD (504) 3 1 0 75.0 1/ 1 THE MIDDLE WAY 4 (464) 10 5 0
2/ 3 FUNKY FOLK (469) 170 146 21 53.8 2/ 3*THE BLUE HOTEL (494) 5 7 0
3/ 4 THE MIDDLE WAY 4 (464) 461 441 14 51.1 3/ 2 GOTTA GET A CLUE (498) 5 7 0
4/ 0*LETHAL HERITAGE (480) 3 4 1 42.9 4/ 5 FUNKY FOLK (469) 4 7 1
5/ 2*THE BLUE HOTEL (494) 5 7 0 41.7 5/ 4*SERPENTS HOLD (504) 3 1 0
6/ 5 GOTTA GET A CLUE (498) 70 128 5 35.4 6/ 0*LETHAL HERITAGE (480) 1 0 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 322): CONFIDENCE of CONSANGUINEOUS (Mannequin, mgr.)
DM 11 ARUAK CITY (turn 647): HOUND of BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 646): SPONGEBOB of THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 631): ELDON KREE of MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 635): EARTH QUAKE of DISASTER (Papa Bear, mgr.)
DM 25 LYRATILAN (turn 630): COL. MUSTARD of GOTTA GET A CLUE (?, mgr.)
DM 26 CALEAM (turn 630): PASCELLA of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 628): SISTER MARY JANE of LENPROS (Lenpro, mgr.)
DM 40 ZENSU (turn 592): CORBIE LEK of BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 589): FOUR PAWZ of DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 577): BROTHER JEROME of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 270): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 476): BONNIE BARROW of BAD GIRLS (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 224): PETER THE GREAT of DOGS OF WAR (Omega, mgr.)
ADM 105 ANDORAK (turn 532): THE PINK RANGER of SUPERIOR FORCES X (Manager, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 322): Z GLADIATORS (Z Man, mgr.)
DM 11 ARUAK CITY (turn 647): ANIMAL FARM (Mino, mgr.)
DM 14 TOBIR (turn 646): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 631): POSITION IS EMPTY
DM 24 ZORPUNT (turn 635): KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 630): THE MIDDLE WAY 4 (Jorja, mgr.)
DM 26 CALEAM (turn 630): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 628): LENPROS (Lenpro, mgr.)
DM 40 ZENSU (turn 592): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 589): DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 580): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 270): DRAGONS GUARD II (Khisanth, mgr.)
DM 63 AMEN-TEI (turn 476): WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 224): SLAMMA JAMMA (?, mgr.)
ADM 105 ANDORAK (turn 532): SUPERIOR FATHER et al (Manager, mgr.)
Recent Graduates
----------------
DM 11 ARUAK CITY (turn 647): TOM SAWYER of IMMORTALS (Dartor, mgr.)
SHY MEERCAT of FURRY FURY (Grimm, mgr.)
DM 14 TOBIR (turn 646): SPONGEBOB of THE DEATH SQUAD (Street Legal, mgr.)
DM 24 ZORPUNT (turn 632): WILD FIRE of DISASTER (Papa Bear, mgr.)
DM 25 LYRATILAN (turn 630): COL. MUSTARD of GOTTA GET A CLUE (?, mgr.)
DM 30 IAYE (turn 627): SPUD of RED DOG GANG (Jorja, mgr.)
DM 41 KATI-TEI (turn 589): FOUR PAWZ of DA DOG POWNDAZ (Marma Duke, mgr.)
TYEFOON TURMOIL of THE STORM FRONT (Storm Lord, mgr.)
DM 71 KYR'TERR (turn 223): BIG DADDY KANE of RAP ATTACKS (?, mgr.)
SPY REPORT
Well, what are you looking at, LYRATILAN? Ain't you never seen Snide Clemens
before? Ah, shaddup and listen to my news. Of course, we're all terribly impressed
to see THE LEAD PIPE win a fight and gain 24 points, terribly. Tsk, tsk, THE LEAD
PIPE beat TOL VORAM and TOL VORAM lost 16 points. You're breakin' my heart. And
it's out with the old, in with the new, as BELLE ISSIMO takes the Title and last
week's bar tab from the old Duelmaster. Heh, heh. I'm not in a very good mood
today, but why am I telling you this? You want to know what's new, don't you,
LYRATILAN?
My mother always told me, 'If you don't have anything nice to say, start
talking.' I loved that woman. What's the big D? GOTTA GET A CLUE was the most
avoided team? Bunch of lily livered... grumble... mumble... curse... And it looks
like FUNKY FOLK avoided them the most this turn. What a pack of would be losers, if
you ask me. Hmph.
Some people like volunteer work in the hospitals. I volunteer for LYRATILAN's
morgue. More variety. We're all going to die in the end, so why worry if the fate
catches up with you sooner that later?
I was about to buy a new quill pen the other day, but some fighter took it for
an epee. Forgive me for writing with a dagger. Phlllt! Just had to do that before
I leave the fine city of LYRATILAN. I feel much better now. Glad to see the back of
this place-- Snide Clemens
DUELMASTER W L K POINTS TEAM NAME
BELLE ISSIMO 5467 13 3 1 105 FUNKY FOLK (469)
CHAMPIONS W L K POINTS TEAM NAME
KOLTER NEETHE 5486 14 4 0 89 THE MIDDLE WAY 4 (464)
ISEK KROL 5485 13 6 1 88 THE MIDDLE WAY 4 (464)
FENELLA JHEN 5464 19 17 1 85 THE MIDDLE WAY 4 (464)
URBIN YATES 5471 18 11 0 72 THE MIDDLE WAY 4 (464)
SUE CHURZ 5484 5 6 0 72 FUNKY FOLK (469)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
THE LEAD PIPE 5495 7 3 1 59 GOTTA GET A CLUE (498)
ADEPTS W L K POINTS TEAM NAME
TOL VORAM 5489 11 3 0 45 THE MIDDLE WAY 4 (464)
TROIS-FRERES 5350 3 0 0 34 THE BLUE HOTEL (494)
CHALLENGER INITIATES W L K POINTS TEAM NAME
MRS. PEACOCK 5494 5 5 2 29 GOTTA GET A CLUE (498)
POPPY 5149 3 0 1 25 LETHAL HERITAGE (480)
INITIATES W L K POINTS TEAM NAME
INDIGO 5500 2 0 0 22 SERPENTS HOLD (504)
-JIM NASTIK 5497 1 1 0 20 FUNKY FOLK (469)
DR. WILLIAMS 5351 2 1 0 17 THE BLUE HOTEL (494)
THE HALLWAY 5496 3 7 0 16 GOTTA GET A CLUE (498)
FREIDA SLAVES 5491 2 1 1 14 FUNKY FOLK (469)
LANCEHEAD 5502 1 1 0 14 SERPENTS HOLD (504)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DARKARENA?AHHH! 5505 0 1 0 THE BLUE HOTEL 494 HALF-ORC GUARDSM 631 NONE
PAPA PUREE 5506 0 1 0 THE BLUE HOTEL 494 FREIDA SLAVES 5491 631
UH-OH 5507 0 1 0 THE BLUE HOTEL 494 LIZARD MAN 631 NONE
PERSONAL ADS
Erroneously entered in the newsletter for Valamantis--
Land Slide -- Marcus 9-4-14-17-15-10-15. Good damage, would've been fun but, oh
well. May the best win the feud. -- Crane, mgr. The Blue Hotel
Four skills in a three shot fight with Mordant Deserter. All right. -- Karn Firevale
Sue Churz -- Ah, you may have *thought* you had that fight all sewed up, but
sometimes things come unraveled, eh? Or maybe you were studying too hard to give
enough attention to defending yourself. -- Fenella Jhen, delighted to see a winning
record, however briefly
Damn! I just said the Virginal Concubine looked like a perfect dog, which she does,
being a werewolf, and she totally creamed me. Talk about touchy! -- Kolter Neethe
Well, the Khalhums Dwarf is no dog, more like a gong, which I beat on
enthusiastically. -- Isek Krol
The Lead Pipe -- Bad weapon choice. Even a knife (dagger) would have done you better
in the arena. Not that a lead pipe doesn't have it's attractions in the right venue,
say, in an alley.... Remind me to stay out of alleys when you're around. -- Urbin
Yates
I'm pretty sure the Happy Peasant is smoking something on the "don't do it" list.
How else to explain that goofy grin as he gets beaten up? -- Tol Voram
Our congratulations to Col. Mustard. -- Jorja and the Middle Way
LAST WEEK'S FIGHTS
UH-OH was butchered by LIZARD MAN in a 1 minute Dark Arena fight.
DARKARENA?AHHH! was butchered by HALF-ORC GUARDSMAN in a 1 minute Dark Arena duel.
COL. MUSTARD was overcome by BELLE ISSIMO in a 3 minute veteran's Title match.
SUE CHURZ was bested by FENELLA JHEN in a 2 minute gory fight.
ISEK KROL demolished M. CHARDINEE in a 1 minute mismatched competition.
KOLTER NEETHE vanquished VETERAN MERCENARY in a 1 minute mismatched fight.
TOL VORAM was luckily beaten by THE LEAD PIPE in a 2 minute brawl.
URBIN YATES handily defeated THE HONEST MERCHANT in a 1 minute uneven fight.
DR. WILLIAMS lost to MRS. PEACOCK in a 2 minute duel.
TROIS-FRERES won victory over THE HALLWAY in a 2 minute duel.
POPPY defeated LANCEHEAD in a 2 minute beginner's duel.
INDIGO overpowered SHIFTYEYED VOLUNTEER in a 1 minute one-sided fight.
FREIDA SLAVES easily killed PAPA PUREE in a 1 minute one-sided bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 PARRY-LUNGE 4 - 1 - 0 80 |
|SLASHING ATTACK 3 LUNGING ATTACK 24 - 9 - 1 73 |
|BASHING ATTACK 3 AIMED BLOW 14 - 6 - 0 70 |
|AIMED BLOW 2 BASHING ATTACK 8 - 4 - 1 67 |
|PARRY-STRIKE 2 PARRY-STRIKE 6 - 5 - 1 55 |
|PARRY-RIPOSTE 2 TOTAL PARRY 8 - 8 - 0 50 |
|TOTAL PARRY 1 PARRY-RIPOSTE 11 - 13 - 0 46 |
|WALL OF STEEL 1 SLASHING ATTACK 7 - 11 - 2 39 |
|PARRY-LUNGE 0 STRIKING ATTACK 1 - 4 - 0 20 |
|STRIKING ATTACK 0 WALL OF STEEL 0 - 1 - 0 0 |
Turn 631 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 PARRY-LUNGE 0 - 0 4 LUNGING ATTACK
SLASHING ATTACK 2 - 1 STRIKING ATTACK 0 - 0 2 SLASHING ATTACK
BASHING ATTACK 2 - 1 TOTAL PARRY 0 - 1 2 BASHING ATTACK
PARRY-STRIKE 1 - 1 WALL OF STEEL 0 - 1 1 PARRY-STRIKE
PARRY-RIPOSTE 1 - 1 1 PARRY-RIPOSTE
LUNGING ATTACK 3 - 3 1 AIMED BLOW
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
SLASHING ATTACK BELLE ISSIMO 5467 13 3 1 105 FUNKY FOLK (469)
LUNGING ATTACK KOLTER NEETHE 5486 14 4 0 89 THE MIDDLE WAY 4 (464)
PARRY-STRIKE ISEK KROL 5485 13 6 1 88 THE MIDDLE WAY 4 (464)
PARRY-RIPOSTE FENELLA JHEN 5464 19 17 1 85 THE MIDDLE WAY 4 (464)
AIMED BLOW URBIN YATES 5471 18 11 0 72 THE MIDDLE WAY 4 (464)
BASHING ATTACK THE LEAD PIPE 5495 7 3 1 59 GOTTA GET A CLUE (498)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is FENELLA JHEN 5464. The most popular warrior this
turn was BELLE ISSIMO 5467. The ten other most popular fighters were SUE CHURZ 5484,
MRS. PEACOCK 5494, TOL VORAM 5489, THE LEAD PIPE 5495, URBIN YATES 5471, FENELLA JHEN
5464, ISEK KROL 5485, KOLTER NEETHE 5486, TROIS-FRERES 5350, and POPPY 5149.
The least popular fighter this week was PAPA PUREE 5506. The other ten least popular
fighters were THE HALLWAY 5496, DARKARENA?AHHH! 5505, UH-OH 5507, FREIDA SLAVES 5491,
DR. WILLIAMS 5351, INDIGO 5500, LANCEHEAD 5502, POPPY 5149, TROIS-FRERES 5350, and
KOLTER NEETHE 5486.
The following warriors have traveled to AD after fighting this turn:
COL. MUSTARD (25-5411) GOTTA GET A CLUE (498)
WINTER FACE-TO-FACE IN SUNNY ARIZONA!
Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be
held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as
last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which
includes full cooked breakfast, complimentary manager's reception (yes, really!), free
airport shuttle, free parking and free high speed internet. There's a fitness center,
jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22
before the block is released! (This is prime season for Phoenix, and people have been
unable to book rooms because they waited too long.) Look for the tournament info
sheet and minioverviews some time in December. We hope you're all looking forward to
it and that we will see you there!
SUMMER FACE-TO-FACE IN CLEVELAND!
Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11,
2010. It will be held at the Courtyard Orlando International Drive, near Universal
Studios and Sea World, and not far from the Disney parks. The hotel is located at
8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2
occupancy, and are listed under the Reality Simulations room block.
The hotel features free parking and free high-speed wireless internet in all
guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks,
a restaurant, and a little Market where you can get snacks and sandwiches all day and
night. There are tons of restaurants nearby on I-Drive.
The tournament information sheet will be out imminently. We hope you're all looking
forward to the tournament and that we will see you there!
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
TROLL (7-4624) BIG BAD
BARBARIAN (12-4783) SUPERIOR FORCES 22T
RAMPAGE (32-5076) ANGELS OF PAIN
HOOFA (68-8617) ALMOST
SCUMMY BOY (73-3371) THE FAMILY TREE
NIGHTBINDER (82-3120) FORGE OF FURY
HEDWIG (82-11622) LUROCIAN XIII
DOLAN (82-15864) WHETSTONE 2D II
LOAD MASTER (82-15924) ARIZONA TRIP 2K2
SNOTMONSTER (82-26261) NOSEY
YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA!
CLUSTER (82-28582) HALF A WORD
KINETIX (82-30489) SUPERIOR FORCES 706
LUNG BUTTER (82-33462) 11405O
WEBBED BEAUS (82-36458) DATING A FROG
KATAMARI DAMACY (82-38613) COOL GAMES
BEAVER (82-39056) ANIMAL'S FARM
VITO BERTOLDO (82-41532) MEDAL OF HONOR
CECIL BOLTON (82-42248) MEDAL OF HONOR V
SOULTAKER (82-45716) FAIRLY ODD PEOPLE II
HARVEY (82-46194) KELLUMBO'S K 06F
PRISONER R09 (82-51085) DUNGEON CELL 4
Congrats to the grads. -- Green Eyes
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 99: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds.
For DM 99, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!