DUEL 2 NEWSLETTER Date : 12/08/2008 Duedate: 12/20/2008 CALEAM ARENA DM-26 TURN-594 This Weeks Top Honors THE DUELMASTER IS HEART BREAKER ULTRA-VIOLENT (479) (26-4752) [14-6-0,110] Chartered Recognition Leader Unchartered Recognition Leader HERSHEL WILLIAMS POSITION IS EMPTY MEDAL OF HONOR F7 (481) (26-4767) [10-1-1,114] Popularity Leader This Weeks Favorite KETTELMAN KETTELMAN GOLDEN CANYON (290) GOLDEN CANYON (290) (26-4749) [12-12-1,56] (26-4749) [12-12-1,56] THE CURRENT TOP TEAM ULTRA-VIOLENT (479) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. ULTRA-VIOLENT (479) 52 2. MEDAL OF HONOR F7 (481) 8 MEDAL OF HONOR F7 (481) 3. MENAGERIE (228) 0 Unchartered Team 4. GOLDEN CANYON (290) -5 I DREAM OF FLOYD (439) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 MEDAL OF HONOR F7 (481) 44 22 1 66.7 1/ 2 ULTRA-VIOLENT (479) 10 5 0 2- 2 MENAGERIE (228) 181 95 11 65.6 2/ 1 MEDAL OF HONOR F7 (481) 8 4 0 3/ 3 ULTRA-VIOLENT (479) 64 34 1 65.3 3- 3 MENAGERIE (228) 3 2 0 4/ 4 GOLDEN CANYON (290) 651 817 23 44.3 4/ 4 GOLDEN CANYON (290) 3 12 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ The Andorian Succession #18 ]H[ + ---:--- + ]H[ + Andor: Herlas enjoyed scrying. True, it wasn't totally reliable as a way to gather information, but there were compensations. To be able to direct his vision anywhere within a range of fifty or a hundred miles, to skim it above the landscape like a bird, ah! It was almost as good as flying. And one thing this government job had given him was enough money to buy the very best scrying crystals. He paused with his hand on the sphere, reminded by the word "crystal" and a sort of twinge of concern. Should he keep an eye on Crystal Fireblade? She was by way of being his partner in this, and the night was full of dangers, and he had been around Korneth long enough to have a better idea how his mind worked.... No, the lady would consider his watching her, however well-intentioned, to be prying. Best to leave that for some later discussion, or a certainty of immediate danger. He forced thought of the woman out of his mind and placed the crystal ball on its working stand, polishing it carefully to remove any fingerprints or specks of dust. Amazing how much distortion you could get from little things like that. He admired the perfect crystal for a moment, then smiled, flexed his fingers, and muttered the spell to activate it. Andor at night, seen from above. Rings of light around the palace, Korneth didn't stint on the oil for the watchlights. A few lamps along the main streets and in the courtyards of the best inns. Mostly a carpet of textured darkness threaded with the silver of moon-reflecting water. By day or night, the view from above was always breathtaking. But personal indulgence was not his concern at the present. He muttered an addendum to the spell, altering what he saw and how he saw it. Concentrations of magic, that's what he was looking for now. The view shifted to shades of gray. A gossamer ring of lavender, barely visible, marked the outer watch- spell of the palace. No spark to indicate that the golem-king was active; it must have been shut down for the night. That made sense; as long as it was active, someone had to be providing power to it. Some golems were self-powered, eating just as real people did to provide them with energy, but Herlas knew that this one was not that sophisticated. Barely good enough to do the job, and no frills at all. He felt contempt; he was no specialist in golem construction, but even he could have done a better one. Oh, well. No magicians other than himself here in Andor. That always surprised him. There had used to be other mages here. But even a magician who wasn't using his powers would show up at this range, and there was nothing. Had Korneth ordered them killed, or driven off in some way? Wouldn't that have been too obvious? No, maybe not, after all, he himself hadn't noticed their absence until he went looking for them. He shrugged, uneasy, and widened his search. There were bound to be other magicians somewhere, Fratsfa and, if he could see that far, Zensu, and probably scattered around the countryside. Of course, any of them who was paying attention would feel his scry-spell pass, but that shouldn't cause alarm, magicians did this kind of thing all the time, to keep an eye on the competition. He set his viewpoint moving in widening circles like a soaring bird. His mouth twitched in amused recollection. The first time he'd tried this, he had kept the circles tight and moved too fast; it had made him so dizzy that he'd fallen on his face. Well, he'd been young. He knew better now. The landscape opened before him like a shadowy map. Andor, the river. Straight south to start with, to the northern end of the Daggerspine Mountains. Few people lived in that rock land, but there were some, and he recalled... had there not been a Lord Montar, an independent ruler back before the formation of the Andorian League; rumor said his only son had taken up the study of magic. And the castle would still be there. Somewhere around... there? A blank spot? How odd. He should probe it more deeply-- No, he should not. At least, not now. Thirty or even twenty years ago, he would have dropped his current survey to pursue that puzzle, but he had learned a few things since then. Finish one job before starting another. He could come back to that blank spot later. Maybe it was some kind of old static defense around Montar's castle, in which case it wouldn't go away. And if it did disappear, that would tell him something in itself. Sweep through the western arc of his range--these things were generally easier if done clockwise, for some reason. Tarrgir, with a faint smudge of magic hanging over it like smoke. North, the mouth of the river, Kati-Tei, the bay. East. Forest there, dark but webbed with faint light. The forest always showed that blue-lavender web, he had never figured out why. But there were bright sparks within it. Magicians or magical creatures of some kind. He would have to focus on one and dive his viewpoint as close as possible to work out which, and it didn't matter. Whatever he was looking for, it wouldn't be in the Shewish Forest. Through the southeast quadrant, across Fratsfa and back toward the mountains. Ah! Fratsfa looked like a bed of hot coals under the spell. This must be where the magicians of Andor had gone. He narrowed his focus, trying for more detail. Many different power signatures, most of them low in energy or skill but, as he had learned the hard way, not to be ignored. When magic was involved, a strong motivation could make up for a lot. He adjusted his spell to scan them more closely. Hmm. A typical unsorted population of magicians, this. Mostly self-absorbed and not particularly good or evil. A few, even on this quick examination, made him uneasy, and when he was younger, he would have dropped everything to challenge-- But not now. Now he had work to do. A stronger signature, the strongest he could detect in Fratsfa, and one he recognized: Fandil of Ardivent. He'd never actually met the man, in fact, he had avoided doing so because of their different orientations, but he would not be mistaken in identifying him. Odd to find Fandil up here, he usually stayed closer to Ardivent. But given the circumstances and Herlas's present intentions, perhaps the old mage would make a valuable ally. Perhaps he should contact-- It was like running at top speed and going head-first into a wall. The scrying crystal shattered. Where had the barricade come from? Herlas groped for his mental balance and failed to find it, collapsing among the shards of crystal, * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 303): GOLDENEYE of BONDAGE (Spawn, mgr.) DM 11 ARUAK CITY (turn 608): FILET MIGNON of BULLDOGS (Kennelworth, mgr.) DM 14 TOBIR (turn 607): WHOLE MUTT of THE DOGHOUSE (Jorja, mgr.) DM 22 SOLVEN (turn 600): HOT EIGHTEEN of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 597): SOLDIER 10 of MEDAL OF HONOR F3 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 596): TRELLIN XISS of THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 593): SOLDIER 23 of MEDAL OF HONOR F7 (The Anarchist, mgr) DM 30 IAYE (turn 589): BROTHER J.J. of LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 559): DACEANA LINZ oF BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 550): GHETTO DEFENDANT of RADIO CLASH (Rude Buddha, mgr.) DM 46 ARDIVENT (turn 541): SHELLEY of FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 251): SIZZLING SUNFLOWER of FLOWER GIRLS (Lady Fern, mgr.) DM 63 AMEN-TEI (turn 440): M.T. LANE of WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 204): MESSY MONGREL of DOGS OF WAR (Omega, mgr.) ADM 105 ANDORAK (turn 493): SNAKE CHARMER of KELLUMBO'S KIDS (Detective Kellumbo) Top Teams --------- DM 8 ARKERS (turn 303): GENERALS (?, mgr.) DM 11 ARUAK CITY (turn 608): TECHNO 8 (Technogeek, mgr.) DM 14 TOBIR (turn 607): ALL THE MUN'S MEN (The Mun, mgr.) DM 22 SOLVEN (turn 600): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 597): KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 596): THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 593): MEDAL OF HONOR F7 (The Anarchist, mgr) DM 30 IAYE (turn 589): RED DOG GANG (Jorja, mgr.) DM 40 ZENSU (turn 559): BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 550): THE PLAGUE (Reaper, mgr.) DM 46 ARDIVENT (turn 541): FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 251): ZERO (Ice Man, mgr.) DM 63 AMEN-TEI (turn 440): 1949 YANKEES (Papa Bear, mgr.) DM 71 KYR'TERR (turn 204): THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 493): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 303): ROCK GLAS HUT FUN of ORCISH IDIOMS (Slugbait, mgr.) (turn 302): IMBER LACK of MIDDLE WAY 11 (Jorja, mgr.) CRIMSON MIST of BLOOD RITES (Wretch, mgr.) DM 11 ARUAK CITY (turn 608): HORSELFY of KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 595): X. ROLPH TUPP of THE MIDDLE WAY 4 (Jorja, mgr.) DM 30 IAYE (turn 588): MAD CARMENCITA of RED DOG GANG (Jorja, mgr.) DM 46 ARDIVENT (turn 541): SHELLEY of FANDILS (Wise Old Fandil, mgr.) SPY REPORT Hail CALEAM! Warriors of the arena, prepare to be praised and blamed for your deeds. It seems the training can make the difference, as MEDAL OF HONOR F7 is pushed out of top team by ULTRA-VIOLENT, who came from 2nd with a 4-1-0 this turn. And let's see, KNEE BREAKER fought COROT TORO and gained 17 points and contributed to ULTRA-VIOLENT's 4-1-0. KETTELMAN has lost to DEATH RATTLE, falling 7 points, while helping make GOLDEN CANYON a 0-5-0 turn. And all eyes were on HEART BREAKER this turn as she ascended to the throne of Duelmaster. CALEAM has a new victor! Tell me, is nothing sacred? I have heard from unimpeachable sources that The Dripping Blade uses trolls in their stew. Talk about gristle! Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' Inscrutable, but true. Well, sports fans, take notice that SOLDIER 22 from MEDAL OF HONOR F7 was CALEAM's most challenged warrior this turn. A coward dies a thousand deaths, a brave man only once. Wise men know this to be true. This is not good to see. Why pray tell has SOLDIER 20 been sent to the Dark Arena by MEDAL OF HONOR F7? And why with a 2-0-0 record?? A brave warrior does not carry a red shield, he has nothing to cover or hide when the fight is over. Consider well. Thought for the day, a new sword shines bright, but the notched sword sings the sweetest. Always good to rest in CALEAM, but never good to wear out my welcome. Look for me in future turns. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME HEART BREAKER 4752 14 6 0 110 ULTRA-VIOLENT (479) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME HERSHEL WILLIAMS 4767 10 1 1 114 MEDAL OF HONOR F7 (481) SOLDIER 22 4768 10 0 0 100 MEDAL OF HONOR F7 (481) CHAMPIONS W L K POINTS TEAM NAME SOLDIER 23 4765 12 4 0 87 MEDAL OF HONOR F7 (481) FLESH FLAYER 4751 14 6 1 75 ULTRA-VIOLENT (479) GUT BUSTER 4750 13 7 0 74 ULTRA-VIOLENT (479) SUZETTE CREPPAY 4746 18 12 1 73 GOLDEN CANYON (290) CHALLENGER ADEPTS W L K POINTS TEAM NAME DEATH RATTLE 4773 7 6 0 64 ULTRA-VIOLENT (479) SHORT ORDER JOE 4745 14 19 0 61 GOLDEN CANYON (290) KNEE BREAKER 4770 8 6 0 59 ULTRA-VIOLENT (479) -FALLEN 4781 7 0 1 58 MENAGERIE (228) ADEPTS W L K POINTS TEAM NAME KETTELMAN 4749 12 12 1 56 GOLDEN CANYON (290) COROT TORO 4743 9 27 0 54 GOLDEN CANYON (290) -JEREMY 4774 6 4 1 47 MENAGERIE (228) -AMARANTH 4784 4 1 1 42 MENAGERIE (228) CHALLENGER INITIATES W L K POINTS TEAM NAME HOMER WISE 4764 4 12 0 33 MEDAL OF HONOR F7 (481) SPITZIN 4772 7 8 0 29 GOLDEN CANYON (290) CHALLENGER INITIATES W L K POINTS TEAM NAME -THE UNFORGIVEN 4786 2 0 0 27 MENAGERIE (228) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? SOLDIER 20 4787 2 1 0 MEDAL OF HONOR F 481 WURM KIN 594 NONE PERSONAL ADS Fallen -- Good thing I'm not a cook! They'd take you as a terrible omen for, I dunno, souffles and cakes and all manner of things like that. I just take you as a terrible omen of losing the fight but, fortunately, surviving it. -- Corot Toro Heart Breaker -- Look, short-order cooking MEANS grease. Fried foods is what I DO. Get used to it. -- Short Order Joe Death Rattle -- Hmm, some kind of nut sauce to go on the pancakes? Caramel nut sauce, maybe, but...then they won't rattle. And I refuse, regardless of your importunities, to make pancakes that-- Wait a minute! How about puff pastry with nuts in the cavity? Let me look into this. -- Suzette Creppay Knee Breaker -- Naturally. It makes a much better soup stock to break open the bones and let the marrow out. -- Kettelman Amaranth -- What a challenging idea! Some of my fellow cooks have already been experimenting with amaranth quick-breads, so why NOT try amaranth cookies? Just let me at that oven.... -- Spitzin Our congratulations to Je Suis Bien, tourney victor from this arena. -- Jorja and the Golden Canyon chefs Kettleman -- I tried to explain to the infirmary doctors how a ladle got stuck in my backside. "It was a million-to-one shot doc, a million-to-one." I don't think they believed me, but they extracted it and I'll get it back to you. It will need a good washing. -- Knee Breaker Soldier 23 -- Glad I could be such a good teacher, but I don't know what you could have learned from a human pin cushion. Congrats on the Duelmastership. -- Gut Buster Jeremy -- You smudged my make-up when you hit me in the face. It's not polite to aim for a girl's head, but I don't hold grudges. Now Deep Thought is another story. ;) -- Flesh Flayer LAST WEEK'S FIGHTS SOLDIER 20 was butchered by WURM KIN in a 1 minute bloody Dark Arena fight. GUT BUSTER was vanquished by SOLDIER 22 in a 1 minute uneven Challenge battle. KNEE BREAKER vanquished COROT TORO in a 1 minute gory mismatched Challenge brawl. DEATH RATTLE luckily beat KETTELMAN in a crowd pleasing 2 minute Challenge match. SOLDIER 23 was vanquished by HEART BREAKER in a 1 minute mismatched Title fight. HERSHEL WILLIAMS overpowered SUZETTE CREPPAY in a 1 minute mismatched brawl. FLESH FLAYER overpowered SHORT ORDER JOE in a 1 minute gruesome uneven melee. SPITZIN was vanquished by HOMER WISE in a 1 minute one-sided duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 4 SLASHING ATTACK 3 - 0 - 0 100 | |STRIKING ATTACK 3 AIMED BLOW 9 - 3 - 0 75 | |WALL OF STEEL 3 STRIKING ATTACK 18 - 12 - 1 60 | |PARRY-LUNGE 2 BASHING ATTACK 6 - 4 - 1 60 | |AIMED BLOW 1 LUNGING ATTACK 28 - 26 - 1 52 | |BASHING ATTACK 1 WALL OF STEEL 18 - 18 - 1 50 | |TOTAL PARRY 1 TOTAL PARRY 5 - 7 - 0 42 | |PARRY-STRIKE 0 PARRY-LUNGE 7 - 12 - 0 37 | |PARRY-RIPOSTE 0 PARRY-STRIKE 0 - 0 - 0 0 | |SLASHING ATTACK 0 PARRY-RIPOSTE 0 - 0 - 0 0 | Turn 594 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 STRIKING ATTACK 1 - 2 4 WALL OF STEEL BASHING ATTACK 1 - 0 WALL OF STEEL 1 - 2 2 LUNGING ATTACK TOTAL PARRY 1 - 0 LUNGING ATTACK 1 - 3 1 PARRY-LUNGE PARRY-LUNGE 1 - 1 PARRY-STRIKE 0 - 0 1 AIMED BLOW PARRY-RIPOSTE 0 - 0 1 STRIKING ATTACK SLASHING ATTACK 0 - 0 1 TOTAL PARRY 1 BASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-LUNGE HEART BREAKER 4752 14 6 0 110 ULTRA-VIOLENT (479) AIMED BLOW HERSHEL WILLIAMS 4767 10 1 1 114 MEDAL OF HONOR F7 (481) STRIKING ATTACK SOLDIER 22 4768 10 0 0 100 MEDAL OF HONOR F7 (481) LUNGING ATTACK SOLDIER 23 4765 12 4 0 87 MEDAL OF HONOR F7 (481) WALL OF STEEL FLESH FLAYER 4751 14 6 1 75 ULTRA-VIOLENT (479) TOTAL PARRY DEATH RATTLE 4773 7 6 0 64 ULTRA-VIOLENT (479) BASHING ATTACK KNEE BREAKER 4770 8 6 0 59 ULTRA-VIOLENT (479) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is KETTELMAN 4749. The most popular warrior this turn was KETTELMAN 4749. The ten other most popular fighters were SOLDIER 22 4768, KNEE BREAKER 4770, HERSHEL WILLIAMS 4767, DEATH RATTLE 4773, HEART BREAKER 4752, FLESH FLAYER 4751, HOMER WISE 4764, SOLDIER 20 4787, GUT BUSTER 4750, and COROT TORO 4743. The least popular fighter this week was SPITZIN 4772. The other ten least popular fighters were SHORT ORDER JOE 4745, SUZETTE CREPPAY 4746, SOLDIER 23 4765, COROT TORO 4743, GUT BUSTER 4750, SOLDIER 20 4787, HOMER WISE 4764, FLESH FLAYER 4751, HEART BREAKER 4752, and DEATH RATTLE 4773. WINTER FACE-TO-FACE IN SUNNY ARIZONA! Our next Winter FTF will be held in Tempe, Arizona, January 16-18, 2009. It will be held at the Fiesta Resort in Tempe, AZ at 2100 South Priest Drive, Tempe, 85282 (480-967-1441). Rooms are only $139.00 per night, 1-2 occupancy. There is a free 24-hour shuttle from the airport, free parking, free high-speed wireless internet in all guest rooms. There is a fitness center with cardiovascular and weight-lifting equipment, a heated swimming pool and jacuzzi, with poolside beverage delivery. They have a bustling happy hour in the Kachina lounge, with complimentary hors d'oeuvres. There are tons of restaurants nearby at the Mall, a Denny's across the street, and several fast food options nearby as well, as well as a restaurant in the hotel with room service. If you arrive early or stay late, don't forget that there is excellent golfing in the Phoenix area, with several championship courses nearby. Winter is an excellent time to explore Arizona with a trip to the Grand Canyon or Sedona or any of our other scenic sites across the state. Hotel info: http://www.fiestainnresort.com The rooms are blocked--ask for the "Reality Simulations" room block. The tournament information sheet will be out imminently. We hope you're all looking forward to the tournament and that we will see you there!