DUEL 2 NEWSLETTER

Date   : 12/08/2008    Duedate: 12/20/2008

CALEAM ARENA

DM-26    TURN-594

This Weeks Top Honors

THE DUELMASTER IS

HEART BREAKER
ULTRA-VIOLENT (479)
(26-4752) [14-6-0,110]

Chartered Recognition Leader   Unchartered Recognition Leader

HERSHEL WILLIAMS               POSITION IS EMPTY
MEDAL OF HONOR F7 (481)        
(26-4767) [10-1-1,114]         

Popularity Leader              This Weeks Favorite

KETTELMAN                      KETTELMAN
GOLDEN CANYON (290)            GOLDEN CANYON (290)
(26-4749) [12-12-1,56]         (26-4749) [12-12-1,56]

THE CURRENT TOP TEAM

ULTRA-VIOLENT (479)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. ULTRA-VIOLENT (479)         52
2. MEDAL OF HONOR F7 (481)      8      MEDAL OF HONOR F7 (481)
3. MENAGERIE (228)              0      Unchartered Team
4. GOLDEN CANYON (290)         -5
                                       I DREAM OF FLOYD (439)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 MEDAL OF HONOR F7 (481)   44  22  1 66.7   1/ 2 ULTRA-VIOLENT (479)      10  5 0
 2- 2 MENAGERIE (228)          181  95 11 65.6   2/ 1 MEDAL OF HONOR F7 (481)   8  4 0
 3/ 3 ULTRA-VIOLENT (479)       64  34  1 65.3   3- 3 MENAGERIE (228)           3  2 0
 4/ 4 GOLDEN CANYON (290)      651 817 23 44.3   4/ 4 GOLDEN CANYON (290)       3 12 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Andorian Succession #18 ]H[ + ---:--- + ]H[ +

Andor:

     Herlas enjoyed scrying.  True, it wasn't totally reliable as a way to gather
information, but there were compensations.  To be able to direct his vision anywhere
within a range of fifty or a hundred miles, to skim it above the landscape like a
bird, ah!  It was almost as good as flying.  And one thing this government job had
given him was enough money to buy the very best scrying crystals.
     He paused with his hand on the sphere, reminded by the word "crystal" and a sort
of twinge of concern.  Should he keep an eye on Crystal Fireblade?  She was by way of
being his partner in this, and the night was full of dangers, and he had been around
Korneth long enough to have a better idea how his mind worked....  No, the lady would
consider his watching her, however well-intentioned, to be prying.  Best to leave
that for some later discussion, or a certainty of immediate danger.
     He forced thought of the woman out of his mind and placed the crystal ball on
its working stand, polishing it carefully to remove any fingerprints or specks of
dust.  Amazing how much distortion you could get from little things like that.  He
admired the perfect crystal for a moment, then smiled, flexed his fingers, and
muttered the spell to activate it.
     Andor at night, seen from above.  Rings of light around the palace, Korneth
didn't stint on the oil for the watchlights.  A few lamps along the main streets and
in the courtyards of the best inns.  Mostly a carpet of textured darkness threaded
with the silver of moon-reflecting water.  By day or night, the view from above was
always breathtaking.  But personal indulgence was not his concern at the present.
     He muttered an addendum to the spell, altering what he saw and how he saw it.
Concentrations of magic, that's what he was looking for now.  The view shifted to
shades of gray.  A gossamer ring of lavender, barely visible, marked the outer watch-
spell of the palace.  No spark to indicate that the golem-king was active; it must
have been shut down for the night.  That made sense; as long as it was active,
someone had to be providing power to it.  Some golems were self-powered, eating just
as real people did to provide them with energy, but Herlas knew that this one was not
that sophisticated.  Barely good enough to do the job, and no frills at all.  He felt
contempt; he was no specialist in golem construction, but even he could have done a
better one.  Oh, well.
     No magicians other than himself here in Andor.  That always surprised him.
There had used to be other mages here.  But even a magician who wasn't using his
powers would show up at this range, and there was nothing.  Had Korneth ordered them
killed, or driven off in some way?  Wouldn't that have been too obvious?  No, maybe
not, after all, he himself hadn't noticed their absence until he went looking for
them.  He shrugged, uneasy, and widened his search.  There were bound to be other
magicians somewhere, Fratsfa and, if he could see that far, Zensu, and probably
scattered around the countryside.  Of course, any of them who was paying attention
would feel his scry-spell pass, but that shouldn't cause alarm, magicians did this
kind of thing all the time, to keep an eye on the competition.
     He set his viewpoint moving in widening circles like a soaring bird.  His mouth
twitched in amused recollection.  The first time he'd tried this, he had kept the
circles tight and moved too fast; it had made him so dizzy that he'd fallen on his
face.  Well, he'd been young.  He knew better now.
     The landscape opened before him like a shadowy map.  Andor, the river.  Straight
south to start with, to the northern end of the Daggerspine Mountains.  Few people
lived in that rock land, but there were some, and he recalled... had there not been a
Lord Montar, an independent ruler back before the formation of the Andorian League;
rumor said his only son had taken up the study of magic.  And the castle would still
be there.  Somewhere around... there?  A blank spot?  How odd.  He should probe it
more deeply--  No, he should not.  At least, not now.  Thirty or even twenty years
ago, he would have dropped his current survey to pursue that puzzle, but he had
learned a few things since then.  Finish one job before starting another.  He could
come back to that blank spot later.  Maybe it was some kind of old static defense
around Montar's castle, in which case it wouldn't go away.  And if it did disappear,
that would tell him something in itself.
     Sweep through the western arc of his range--these things were generally easier
if done clockwise, for some reason.  Tarrgir, with a faint smudge of magic hanging
over it like smoke.  North, the mouth of the river, Kati-Tei, the bay.  East.  Forest
there, dark but webbed with faint light.  The forest always showed that blue-lavender
web, he had never figured out why.  But there were bright sparks within it.
Magicians or magical creatures of some kind.  He would have to focus on one and dive
his viewpoint as close as possible to work out which, and it didn't matter.  Whatever
he was looking for, it wouldn't be in the Shewish Forest.
     Through the southeast quadrant, across Fratsfa and back toward the mountains.
Ah!  Fratsfa looked like a bed of hot coals under the spell.  This must be where the
magicians of Andor had gone.  He narrowed his focus, trying for more detail.  Many
different power signatures, most of them low in energy or skill but, as he had
learned the hard way, not to be ignored.  When magic was involved, a strong
motivation could make up for a lot.  He adjusted his spell to scan them more closely.
     Hmm.  A typical unsorted population of magicians, this.  Mostly self-absorbed
and not particularly good or evil.  A few, even on this quick examination, made him
uneasy, and when he was younger, he would have dropped everything to challenge--  But
not now.  Now he had work to do.
     A stronger signature, the strongest he could detect in Fratsfa, and one he
recognized:  Fandil of Ardivent.  He'd never actually met the man, in fact, he had
avoided doing so because of their different orientations, but he would not be
mistaken in identifying him.  Odd to find Fandil up here, he usually stayed closer to
Ardivent.  But given the circumstances and Herlas's present intentions, perhaps the
old mage would make a valuable ally.  Perhaps he should contact--
     It was like running at top speed and going head-first into a wall.  The scrying
crystal shattered.  Where had the barricade come from?  Herlas groped for his mental
balance and failed to find it, collapsing among the shards of crystal,

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 303): GOLDENEYE of BONDAGE (Spawn, mgr.)
 DM  11 ARUAK CITY (turn 608): FILET MIGNON of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 607): WHOLE MUTT of THE DOGHOUSE (Jorja, mgr.)
 DM  22 SOLVEN (turn 600): HOT EIGHTEEN of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 597): SOLDIER 10 of MEDAL OF HONOR F3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 596): TRELLIN XISS of THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 593): SOLDIER 23 of MEDAL OF HONOR F7 (The Anarchist, mgr)
 DM  30 IAYE (turn 589): BROTHER J.J. of LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 559): DACEANA LINZ oF BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 550): GHETTO DEFENDANT of RADIO CLASH (Rude Buddha, mgr.)
 DM  46 ARDIVENT (turn 541): SHELLEY of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 251): SIZZLING SUNFLOWER of FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 440): M.T. LANE of WAYFARERS (Jorja, mgr.)
 DM  71 KYR'TERR (turn 204): MESSY MONGREL of DOGS OF WAR (Omega, mgr.)
ADM 105 ANDORAK (turn 493): SNAKE CHARMER of KELLUMBO'S KIDS (Detective Kellumbo)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 303): GENERALS (?, mgr.)
 DM  11 ARUAK CITY (turn 608): TECHNO 8 (Technogeek, mgr.)
 DM  14 TOBIR (turn 607): ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 600): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 597): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 596): THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 593): MEDAL OF HONOR F7 (The Anarchist, mgr)
 DM  30 IAYE (turn 589): RED DOG GANG (Jorja, mgr.)
 DM  40 ZENSU (turn 559): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 550): THE PLAGUE (Reaper, mgr.)
 DM  46 ARDIVENT (turn 541): FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 251): ZERO (Ice Man, mgr.)
 DM  63 AMEN-TEI (turn 440): 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 204): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 493): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 303): ROCK GLAS HUT FUN of ORCISH IDIOMS (Slugbait, mgr.)
               (turn 302): IMBER LACK of MIDDLE WAY 11 (Jorja, mgr.)
                           CRIMSON MIST of BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 608): HORSELFY of KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 595): X. ROLPH TUPP of THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  30 IAYE (turn 588): MAD CARMENCITA of RED DOG GANG (Jorja, mgr.)
 DM  46 ARDIVENT (turn 541): SHELLEY of FANDILS (Wise Old Fandil, mgr.)

                                      SPY REPORT

     Hail CALEAM!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  It seems the training can make the difference, as MEDAL OF HONOR F7 is pushed 
out of top team by ULTRA-VIOLENT, who came from 2nd with a 4-1-0 this turn.  And 
let's see, KNEE BREAKER fought COROT TORO and gained 17 points and contributed to 
ULTRA-VIOLENT's 4-1-0.  KETTELMAN has lost to DEATH RATTLE, falling 7 points, while 
helping make GOLDEN CANYON a 0-5-0 turn.  And all eyes were on HEART BREAKER this 
turn as she ascended to the throne of Duelmaster.  CALEAM has a new victor!  Tell me, 
is nothing sacred?  I have heard from unimpeachable sources that The Dripping Blade 
uses trolls in their stew.  Talk about gristle!   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  Well, sports fans, take notice that SOLDIER 22 from MEDAL OF 
HONOR F7 was CALEAM's most challenged warrior this turn.   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  This is not good to see.  Why pray tell has SOLDIER 20 been sent to the 
Dark Arena by MEDAL OF HONOR F7?  And why with a 2-0-0 record??  A brave warrior does 
not carry a red shield, he has nothing to cover or hide when the fight is over.  
Consider well.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Always good to rest in CALEAM, but never good to wear out my welcome.  
Look for me in future turns.  Until the sun next rises and my pen sets to paper-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 HEART BREAKER 4752           14   6  0   110       ULTRA-VIOLENT (479)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 HERSHEL WILLIAMS 4767        10   1  1   114       MEDAL OF HONOR F7 (481)
 SOLDIER 22 4768              10   0  0   100       MEDAL OF HONOR F7 (481)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SOLDIER 23 4765              12   4  0    87       MEDAL OF HONOR F7 (481)
 FLESH FLAYER 4751            14   6  1    75       ULTRA-VIOLENT (479)
 GUT BUSTER 4750              13   7  0    74       ULTRA-VIOLENT (479)
 SUZETTE CREPPAY 4746         18  12  1    73       GOLDEN CANYON (290)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 DEATH RATTLE 4773             7   6  0    64       ULTRA-VIOLENT (479)
 SHORT ORDER JOE 4745         14  19  0    61       GOLDEN CANYON (290)
 KNEE BREAKER 4770             8   6  0    59       ULTRA-VIOLENT (479)
-FALLEN 4781                   7   0  1    58       MENAGERIE (228)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 KETTELMAN 4749               12  12  1    56       GOLDEN CANYON (290)
 COROT TORO 4743               9  27  0    54       GOLDEN CANYON (290)
-JEREMY 4774                   6   4  1    47       MENAGERIE (228)
-AMARANTH 4784                 4   1  1    42       MENAGERIE (228)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 HOMER WISE 4764               4  12  0    33       MEDAL OF HONOR F7 (481)
 SPITZIN 4772                  7   8  0    29       GOLDEN CANYON (290)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-THE UNFORGIVEN 4786           2   0  0    27       MENAGERIE (228)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
SOLDIER 20 4787         2  1 0 MEDAL OF HONOR F 481 WURM KIN              594  NONE

                                     PERSONAL ADS

Fallen -- Good thing I'm not a cook!  They'd take you as a terrible omen for, I
dunno, souffles and cakes and all manner of things like that.  I just take you as a
terrible omen of losing the fight but, fortunately, surviving it. -- Corot Toro

Heart Breaker -- Look, short-order cooking MEANS grease.  Fried foods is what I DO.
Get used to it. -- Short Order Joe

Death Rattle -- Hmm, some kind of nut sauce to go on the pancakes?  Caramel nut
sauce, maybe, but...then they won't rattle.  And I refuse, regardless of your
importunities, to make pancakes that--  Wait a minute!  How about puff pastry with
nuts in the cavity?  Let me look into this. -- Suzette Creppay

Knee Breaker -- Naturally.  It makes a much better soup stock to break open the bones
and let the marrow out. -- Kettelman

Amaranth -- What a challenging idea!  Some of my fellow cooks have already been
experimenting with amaranth quick-breads, so why NOT try amaranth cookies?  Just let
me at that oven.... -- Spitzin

Our congratulations to Je Suis Bien, tourney victor from this arena. -- Jorja and the
Golden Canyon chefs

Kettleman -- I tried to explain to the infirmary doctors how a ladle got stuck in my
backside.  "It was a million-to-one shot doc, a million-to-one."  I don't think they
believed me, but they extracted it and I'll get it back to you.  It will need a good
washing. -- Knee Breaker

Soldier 23 -- Glad I could be such a good teacher, but I don't know what you could
have learned from a human pin cushion.  Congrats on the Duelmastership. -- Gut Buster

Jeremy -- You smudged my make-up when you hit me in the face.  It's not polite to aim
for a girl's head, but I don't hold grudges.  Now Deep Thought is another story. ;)
-- Flesh Flayer

                                  LAST WEEK'S FIGHTS

SOLDIER 20 was butchered by WURM KIN in a 1 minute bloody Dark Arena fight.
GUT BUSTER was vanquished by SOLDIER 22 in a 1 minute uneven Challenge battle.
KNEE BREAKER vanquished COROT TORO in a 1 minute gory mismatched Challenge brawl.
DEATH RATTLE luckily beat KETTELMAN in a crowd pleasing 2 minute Challenge match.
SOLDIER 23 was vanquished by HEART BREAKER in a 1 minute mismatched Title fight.
HERSHEL WILLIAMS overpowered SUZETTE CREPPAY in a 1 minute mismatched brawl.
FLESH FLAYER overpowered SHORT ORDER JOE in a 1 minute gruesome uneven melee.
SPITZIN was vanquished by HOMER WISE in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   4         SLASHING ATTACK    3 -   0 -  0     100  |
|STRIKING ATTACK                  3         AIMED BLOW         9 -   3 -  0      75  |
|WALL OF STEEL                    3         STRIKING ATTACK   18 -  12 -  1      60  |
|PARRY-LUNGE                      2         BASHING ATTACK     6 -   4 -  1      60  |
|AIMED BLOW                       1         LUNGING ATTACK    28 -  26 -  1      52  |
|BASHING ATTACK                   1         WALL OF STEEL     18 -  18 -  1      50  |
|TOTAL PARRY                      1         TOTAL PARRY        5 -   7 -  0      42  |
|PARRY-STRIKE                     0         PARRY-LUNGE        7 -  12 -  0      37  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   0 -  0       0  |
|SLASHING ATTACK                  0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 594 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     STRIKING ATTACK    1 -  2         4  WALL OF STEEL  
BASHING ATTACK     1 -  0     WALL OF STEEL      1 -  2         2  LUNGING ATTACK 
TOTAL PARRY        1 -  0     LUNGING ATTACK     1 -  3         1  PARRY-LUNGE    
PARRY-LUNGE        1 -  1     PARRY-STRIKE       0 -  0         1  AIMED BLOW     
                              PARRY-RIPOSTE      0 -  0         1  STRIKING ATTACK
                              SLASHING ATTACK    0 -  0         1  TOTAL PARRY    
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      HEART BREAKER 4752         14   6  0  110 ULTRA-VIOLENT (479)
AIMED BLOW       HERSHEL WILLIAMS 4767      10   1  1  114 MEDAL OF HONOR F7 (481)
STRIKING ATTACK  SOLDIER 22 4768            10   0  0  100 MEDAL OF HONOR F7 (481)
LUNGING ATTACK   SOLDIER 23 4765            12   4  0   87 MEDAL OF HONOR F7 (481)
WALL OF STEEL    FLESH FLAYER 4751          14   6  1   75 ULTRA-VIOLENT (479)
TOTAL PARRY      DEATH RATTLE 4773           7   6  0   64 ULTRA-VIOLENT (479)
BASHING ATTACK   KNEE BREAKER 4770           8   6  0   59 ULTRA-VIOLENT (479)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is KETTELMAN 4749.  The most popular warrior this turn 
was KETTELMAN 4749.  The ten other most popular fighters were SOLDIER 22 4768, KNEE 
BREAKER 4770, HERSHEL WILLIAMS 4767, DEATH RATTLE 4773, HEART BREAKER 4752, FLESH 
FLAYER 4751, HOMER WISE 4764, SOLDIER 20 4787, GUT BUSTER 4750, and COROT TORO 4743.

The least popular fighter this week was SPITZIN 4772.  The other ten least popular 
fighters were SHORT ORDER JOE 4745, SUZETTE CREPPAY 4746, SOLDIER 23 4765, COROT TORO 
4743, GUT BUSTER 4750, SOLDIER 20 4787, HOMER WISE 4764, FLESH FLAYER 4751, HEART 
BREAKER 4752, and DEATH RATTLE 4773.

                        WINTER FACE-TO-FACE IN SUNNY ARIZONA!

Our next Winter FTF will be held in Tempe, Arizona, January 16-18, 2009.  It will be 
held at the Fiesta Resort in Tempe, AZ at 2100 South Priest Drive, Tempe, 85282
(480-967-1441).  Rooms are only $139.00 per night, 1-2 occupancy.  There is a free 
24-hour shuttle from the airport, free parking, free high-speed wireless internet
in all guest rooms.  There is a fitness center with cardiovascular and weight-lifting 
equipment, a heated swimming pool and jacuzzi, with poolside beverage delivery.  They 
have a bustling happy hour in the Kachina lounge, with complimentary hors d'oeuvres.
There are tons of restaurants nearby at the Mall, a Denny's across the street, and 
several fast food options nearby as well, as well as a restaurant in the hotel with 
room service.  

If you arrive early or stay late, don't forget that there is excellent golfing in 
the Phoenix area, with several championship courses nearby.  Winter is an excellent 
time to explore Arizona with a trip to the Grand Canyon or Sedona or any of our 
other scenic sites across the state.  

Hotel info:  http://www.fiestainnresort.com

The rooms are blocked--ask for the "Reality Simulations" room block.  

The tournament information sheet will be out imminently.  We hope you're all looking 
forward to the tournament and that we will see you there!