DUEL 2 NEWSLETTER Date : 07/01/2013 Duedate: 07/13/2013 CALEAM ARENA DM-26 TURN-708 This Weeks Top Honors THE DUELMASTER IS IMAGINATION VCU COLLEGE RADIO (494) (26-4975) [11-1-0,119] Chartered Recognition Leader Unchartered Recognition Leader IMAGINATION ELRIL VCU COLLEGE RADIO (494) JADE ORDER (497) (26-4975) [11-1-0,119] (26-5034) [0-1-0,4] Popularity Leader This Weeks Favorite MISS CATTY ELRIL GOLDEN CANYON (290) JADE ORDER (497) (26-4927) [21-21-0,84] (26-5034) [0-1-0,4] THE CURRENT TOP TEAM DOC LEGRAND'S LAB (475) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DOC LEGRAND'S LAB (475) 45 2. VCU COLLEGE RADIO (494) 5 SERPENTS HOLD (488) 3. JADE ORDER (497) 4 Unchartered Team 4. SERPENTS HOLD (488) -2 5. GOLDEN CANYON (290) -10 JADE ORDER (497) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 SERPENTS HOLD (488) 73 44 2 62.4 1/ 3 DOC LEGRAND'S LAB (475) 10 5 0 2/ 2 DOC LEGRAND'S LAB (475) 62 49 2 55.9 2/ 1 SERPENTS HOLD (488) 8 6 0 3/ 3 VCU COLLEGE RADIO (494) 20 18 0 52.6 3/ 2 GOLDEN CANYON (290) 7 8 0 4/ 4 GOLDEN CANYON (290) 967 %1063 35 47.6 4/ 4 VCU COLLEGE RADIO (494) 3 2 0 5/ 0*JADE ORDER (497) 0 1 0 0.0 5/ 0*JADE ORDER (497) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 362): ALAMO of SMITHSONIAN (Curator, mgr.) DM 11 ARUAK CITY (turn 727): HONEY BOO BOO of REALITY TV (Mannequin, mgr.) DM 14 TOBIR (turn 726): ANEGATIVE of BLOOD BANK INC. (?, mgr.) DM 22 SOLVEN (turn 711): IN THE BUSHES of B. B. NEWSBOY (Assurnasirbanipal, mgr.) DM 24 ZORPUNT (turn 714): CHILI CON CARNAGE of SHEWISH BUFFET (One Armed Bandit) DM 25 LYRATILAN (turn 710): WYANADA ZOAR of THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 707): RISELLA PILAF of GOLDEN CANYON (Jorja, mgr.) DM 30 IAYE (turn 708): PARANOID PETE of WRATHMEN Z (Kharadmon, mgr.) DM 40 ZENSU (turn 672): MORK CALLING ORSON of CSU COLLEGE RADIO (Floyd, mgr.) DM 41 KATI-TEI (turn 669): DIANA of LADY OF THE MOON (LHI, mgr) DM 46 ARDIVENT (turn 660): CLARA ROSE of FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 310): PETULANT PANSY of FLOWER GIRLS (Lady Fern, mgr.) DM 63 AMEN-TEI (turn 554): WALKING TROUBLE of WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 264): SEAM of ARENAS III (Khradmon, mgr.) ADM 105 ANDORAK (turn 612): KHRISTOPHER of WRATHMEN (Kharadmon, mgr.) Top Teams --------- DM 8 ARKERS (turn 362): PEASANT REBELLION (Nomad, mgr.) DM 11 ARUAK CITY (turn 727): FURRY FURY (Grimm, mgr.) DM 14 TOBIR (turn 726): THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 711): MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 714): MEDAL OF HONOR Z3 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 710): THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 707): SERPENTS HOLD (Khisanth, mgr.) DM 30 IAYE (turn 708): LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 672): BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 669): LADY OF THE MOON (LHI, mgr.) DM 46 ARDIVENT (turn 660): BLUVALLEY WARRIORS (Jorja, mgr.) DM 52 FRATSFA (turn 310): DRAGONS GUARD II (Khisanth, mgr.) DM 63 AMEN-TEI (turn 554): THE FINAL FIVE (?, mgr.) DM 71 KYR'TERR (turn 264): THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 612): SUPERIOR FORCES (Manager, mgr.) Recent Graduates ---------------- DM 11 ARUAK CITY (turn 727): TINY MEERKAT of FURRY FURY (Grimm, mgr.) DM 14 TOBIR (turn 725): VORTEX of THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 710): BORT of WE BE WAR FLAILS (The Muffin Man, mgr.) DM 30 IAYE (turn 707): GENTLEMAN JACK of ALL JACKED UP (Pat Sajak, mgr.) JACK TRIPER of ALL JACKED UP (Pat Sajak, mgr.) DM 40 ZENSU (turn 672): CASSIE DONNE of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 669): DIANA of LADY OF THE MOON (LHI, mgr) DM 46 ARDIVENT (turn 659): JOUBERT KLEE of BLUVALLEY WARRIORS (Jorja, mgr.) DM 52 FRATSFA (turn 309): GLOATING GARDENIA of FLOWER GIRLS (Lady Fern, mgr.) SPY REPORT You elder fighters surely remember me. The younger ones may call me Olaf Modeen. I return to CALEAM once again! Bein' on top is great while it lasts, SERPENTS HOLD. But how many friends do you have now? I can barely restrain my enthusiam for VCU COLLEGE RADIO's outstanding member, Duelmaster IMAGINATION. Wouldn't it be nice to have live subjects to practice on? I hear some team is looking into the uses of convicted prisoners. If at first you don't succeed, avoid. That'll get you in the Spyreports. CALEAM thinks SERPENTS HOLD and their 73-44-2 is too much! If at first you don't succeed, give up... Management must be dealin', as the boys at DOC LEGRAND'S LAB ain't reelin'! SERPENTS HOLD's mad! How well I know the feeling of being the most challenged warrior, APPELONIA! Don't make idle boasts, they may come back to haunt you. APPELONIA didn't quite know what to make of a challenge she received from KOMODO DRAGON of DOC LEGRAND'S LAB, who is 21 points below her. KOMODO DRAGON perhaps got his just desserts, seeing as he defeated APPELONIA and ended up with 51 recognition points. A fighter's lot is filled with strife, revenge, and killing. Some fighters don't accept this. The best do. Is it my imagination, or are fighters getting younger every day? To die so young, so gloriously! Many other cities have retirement homes for aged warriors. Any plans here? Are you as tired of reading this as I am of writing it? Actually, I guess I'm writing it before you read it. Oh, well. Remember--a good fighter needs both good skills and good luck. Until next time,-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME IMAGINATION 4975 11 1 0 119 VCU COLLEGE RADIO (494) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME RISELLA PILAF 4909 18 30 3 91 GOLDEN CANYON (290) CHAMPIONS W L K POINTS TEAM NAME FLEX 5008 9 3 0 89 SERPENTS HOLD (488) SPECKLED GECKO 4711 12 12 1 86 DOC LEGRAND'S LAB (475) MISS CATTY 4927 21 21 0 84 GOLDEN CANYON (290) EGLANTINE NOGS 4933 19 21 0 80 GOLDEN CANYON (290) CHALLENGER ADEPTS W L K POINTS TEAM NAME SHIV 5006 8 5 1 64 SERPENTS HOLD (488) ADEPTS W L K POINTS TEAM NAME BASTION 4977 5 4 0 54 VCU COLLEGE RADIO (494) KOMODO DRAGON 4742 7 6 1 51 DOC LEGRAND'S LAB (475) SOURDOUGH SAM 4991 9 8 0 45 GOLDEN CANYON (290) -GO HEELS! 4986 4 2 0 45 VCU COLLEGE RADIO (494) LAVINE 5018 4 2 0 43 SERPENTS HOLD (488) APPELONIA 4987 11 9 0 42 GOLDEN CANYON (290) CHALLENGER INITIATES W L K POINTS TEAM NAME WATER MONITOR 5017 2 1 0 26 DOC LEGRAND'S LAB (475) SCARLET SKINK 5016 2 1 0 25 DOC LEGRAND'S LAB (475) INITIATES W L K POINTS TEAM NAME PHANTOM QUASIT 5015 3 0 0 23 DOC LEGRAND'S LAB (475) PITT 5011 6 4 0 22 SERPENTS HOLD (488) ELRIL 5034 0 1 0 4 JADE ORDER (497) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSONAL ADS Risella -- You win some, you lose some. If my challenge goes through we will try for a best of 3. Nice job of fighting from sand level. -- the Gecko Appelonia -- Admittedly our fight was not much for the crowd. I will try to make the next match more entertaining. -- the Dragon Pitt -- Both Water Monitor and Phantom Quasit told me I was a fool for challenging a regular warrior (as they have been happy to fight the local townfolk.) Now if I can only get past your armor plating next time. -- the Skink the Skink called us cowards, we call her a loser. -- the Monitor and the Quasit. Speckled Gecko? Not in MY cooking. -- Risella Pilaf Komodo Dragon -- I didn't think you'd fall for that old trick. If someone shoves an apple in your mouth, you aren't supposed to sit down and CHEW it, although apples can be very good, of course. As a gladiator, you're supposed to look around for someone preparing to slice and dice you. -- Appelonia That Virginal Concubine can definitely hold her eggnog. -- Eglantine Nogs Miss Catty won't be writing a personal, she's pouting because we said her loss to Flex means she has no flexibility. Ha! -- Risella Shiv -- You cut a mean slice off my loaf. -- Sourdough Sam LAST WEEK'S FIGHTS KOMODO DRAGON bested APPELONIA in a 1 minute Challenge fight. SCARLET SKINK outwaited PITT in a 7 minute Challenge duel. RISELLA PILAF was demolished by IMAGINATION in a 1 minute one-sided Title melee. FLEX bested EGLANTINE NOGS in a popular 2 minute contest. MISS CATTY narrowly defeated SHIV in a 2 minute mismatched match. SPECKLED GECKO devastated BASTION in a crowd pleasing 2 minute brutal one-sided duel. LAVINE was bested by RUTHLESS JAYWALKER in a popular 1 minute competition. SOURDOUGH SAM overcame WATER MONITOR in a 2 minute expert vs. beginner melee. PHANTOM QUASIT won victory over ELRIL in a action packed 6 minute beginner's fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 4 PARRY-LUNGE 3 - 0 - 0 100 | |WALL OF STEEL 3 SLASHING ATTACK 8 - 3 - 0 73 | |AIMED BLOW 3 BASHING ATTACK 7 - 3 - 0 70 | |STRIKING ATTACK 2 WALL OF STEEL 17 - 9 - 0 65 | |PARRY-RIPOSTE 2 AIMED BLOW 16 - 13 - 0 55 | |PARRY-LUNGE 1 PARRY-RIPOSTE 10 - 10 - 0 50 | |SLASHING ATTACK 1 LUNGING ATTACK 9 - 10 - 0 47 | |BASHING ATTACK 1 STRIKING ATTACK 5 - 7 - 0 42 | |PARRY-STRIKE 0 TOTAL PARRY 2 - 3 - 0 40 | |TOTAL PARRY 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 708 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 AIMED BLOW 1 - 2 3 WALL OF STEEL LUNGING ATTACK 3 - 1 PARRY-STRIKE 0 - 0 2 AIMED BLOW WALL OF STEEL 2 - 1 PARRY-RIPOSTE 0 - 2 2 LUNGING ATTACK STRIKING ATTACK 1 - 1 SLASHING ATTACK 0 - 1 1 PARRY-RIPOSTE BASHING ATTACK 0 - 1 1 STRIKING ATTACK TOTAL PARRY 0 - 0 1 BASHING ATTACK 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW IMAGINATION 4975 11 1 0 119 VCU COLLEGE RADIO (494) WALL OF STEEL FLEX 5008 9 3 0 89 SERPENTS HOLD (488) LUNGING ATTACK KOMODO DRAGON 4742 7 6 1 51 DOC LEGRAND'S LAB (475) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MISS CATTY 4927. The most popular warrior this turn was ELRIL 5034. The ten other most popular fighters were EGLANTINE NOGS 4933, SPECKLED GECKO 4711, MISS CATTY 4927, IMAGINATION 4975, PHANTOM QUASIT 5015, SCARLET SKINK 5016, FLEX 5008, SHIV 5006, SOURDOUGH SAM 4991, and KOMODO DRAGON 4742. The least popular fighter this week was PITT 5011. The other ten least popular fighters were APPELONIA 4987, BASTION 4977, RISELLA PILAF 4909, WATER MONITOR 5017, LAVINE 5018, KOMODO DRAGON 4742, SOURDOUGH SAM 4991, SHIV 5006, FLEX 5008, and SCARLET SKINK 5016. The following warriors will travel to AD after next turn: RISELLA PILAF (26-4909) GOLDEN CANYON (290) * * * * * MEMO * * * * * From: The Office of Accurate Census Reporting, Gladiatorial Commission To: All Managers In the interest of preserving our natural resources and preventing managerial writer's cramp, census forms will be provided for warriors by request only, effective immediately. Managers may register their warriors' races and/or favorite sayings by simply writing them on a separate piece of paper and submitting them to the Commission. For any questions, please contact the Gladiatorial Commission. WINTER FACE-TO-FACE IN SUNNY ARIZONA! Our next winter FTF will be held in Tempe, Arizona, January 17-19, 2014. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-897-7444), the same hotel as last year by popular request. Room rates are $145.00 per night, 1-2 occupancy, which includes full cooked breakfast, complimentary manager's reception, free airport shuttle, free parking and free high speed internet. There's a fitness center, jacuzzi, and pool. The rooms are blocked--code RSI--please make your reservation by December 15 before the block is released! (This is prime season for Phoenix, and people have been unable to book rooms because they waited too long.) Look for the tournament info sheet and minioverviews some time in December. We hope you're all looking forward to it and that we will see you there! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. R BAGGIO (17-4867) ITALIAN FOOTBALL (407) BEAST CRAG (50-3222) PHILANTHROPISTS (353) LAR'EH WALKER (60-5825) INGRATE WHITE NORTH (348) ZEBRA (82-31553) MY FAVORITE ANIMAL (5199) JOHN MCKINNEY (82-48893) MEDAL OF HONOR D2 (8226) SEBASTIAN (82-15919) THE INQUISITION V (2401) GRAVE ROBBER (84-5984) DUNGEON CELL 32 (1129) Congrats to the grads. -- Green Eyes AVOIDS, BLOODFEUDS, & CHALLENGES by Pagan Ever wonder how the whole challenge/avoid thing works? Who you fight depends on exactly how it works. We will never know exactly how it works unless we can get a look at the coding for the program, but this is how I think it works: The Situation: The system allows a warrior to make two separate challenges and two distinct avoids. Avoids are distinct in that they MUST indicate a specific team to be avoided, so a "double avoid" indicates a single team twice, which by default means you are avoiding one team. In this case, the second avoid is a duplicate and therefore a waste of an avoid. Challenges are to specific warriors. You have a first challenge, and then you have a second challenge. The Process: First the computer removes all Dark Arena challengers from the list of available warriors. Second, the computer checks for WHO fights WHO by going though all TVs and bloodfeuds, which are 100% sure to go through except in four instances: 1. the warrior challenged does not fight, 2. the warrior challenged is also making a bloodfeud or TV challenge and that challenge has already been assigned, 3. the warrior has already been assigned to a Dark Arena fight, 4. that warrior has declared your team to be one of his warrior's avoids, reducing your challenge to 50%. Third, the computer assesses all the regular first-challenge warriors and assigns fights. All other challenges are at 100% chance of success except in a few instances: warrior challenged is going to the DA, warrior challenged is involved in a previously assigned challenge, warrior challenged is not running this turn, or warrior challenged has avoided your team at 50% chance to avoid. Fourth, the computer assesses and assigns all secondary challenges of warriors not so far assigned for bloodfeuds and TVs. Fifth, the computer assesses and assigns all the regular second challenges. Sixth, the computer assigns random matchups in each available class starting with the highest class first. Seventh, the computer finds the remaining warriors that have successfully avoided all first and second challenges and/or who also did not get randomly assigned, AND for whom no more available warriors remain in their class for random pairing. All of these warriors get RSI-generated warriors to fight based on their class. So, if I'm right and avoids reduce the chance for a challenge to 50%, then: In the absence of an avoid single challenge = 100% success double challenge = 100% success, then an additional 100% success Where an avoid is involved single challenge vs avoid = 50% success double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 0.25 = 75% chance to succeed Bloodfeuds and TVs may increase the percentage chance of success above 100%, or they may not. I feel that their increased ability to get through is based solely on the way the computer assigns challenges. They are first, so they are most likely to go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud and you are the first one to get assigned a fight that day because you are also the Duelmaster. But after that the chances start to diminish rapidly. The run-through for second challenges theoretically means your challenge should be 100% but it's not the case if you are the LAST guy the computer goes to for finding challenges. If you don't double challenge, you significantly lower your chance to get your challenge through. The second challenge is not equal to the first challenge. Pagan