DUEL 2 NEWSLETTER
Date : 05/19/2014 Duedate: 05/31/2014
CALEAM ARENA
DM-26 TURN-731
This Weeks Top Honors
THE DUELMASTER IS
APPELONIA
GOLDEN CANYON (290)
(26-4987) [24-19-0,104]
Chartered Recognition Leader Unchartered Recognition Leader
APPELONIA OMNITRITION
GOLDEN CANYON (290) WASTING AWAY (499)
(26-4987) [24-19-0,104] (26-5048) [6-1-0,77]
Popularity Leader This Weeks Favorite
APPELONIA OMNITRITION
GOLDEN CANYON (290) WASTING AWAY (499)
(26-4987) [24-19-0,104] (26-5048) [6-1-0,77]
THE CURRENT TOP TEAM
GOLDEN CANYON (290)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. WASTING AWAY (499) 33
2. GOLDEN CANYON (290) 19 MEDAL OF HONOR GN (496)
3. MEDAL OF HONOR GN (496) -14 Unchartered Team
WASTING AWAY (499)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*WASTING AWAY (499) 7 1 0 87.5 1/ 2 GOLDEN CANYON (290) 8 7 0
2/ 2 MEDAL OF HONOR GN (496) 60 26 5 69.8 2/ 1 MEDAL OF HONOR GN (496) 7 3 0
3/ 3 GOLDEN CANYON (290) %1016 %1129 36 47.4 3/ 3*WASTING AWAY (499) 2 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.)
DM 11 ARUAK CITY (turn 750): UNCLEAN ONE of CHAOS CARNIVAL (Nurgle, mgr.)
DM 14 TOBIR (turn 749): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.)
DM 22 SOLVEN (turn 734): FOXY LADY of ARE YOU ? (Howlin' Wolf, mgr.)
DM 24 ZORPUNT (turn 737): T-JON LOY of KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 733): LOIAL of WHEEL OF TIME (Stillgard, mgr.)
DM 26 CALEAM (turn 730): APPELONIA of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 731): KOJAK of ALL JACKED UP (Pat Sajak, mgr.)
DM 40 ZENSU (turn 695): EBBUTT MARSH of BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 692): FLYING PIG of HELL FROZEN OVER (The Dark One, mgr.)
DM 46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 322): FAT LIP of OTTO'S PARTS (Crip, mgr.)
DM 63 AMEN-TEI (turn 577): PFC 1 of MEDAL OF HONOR J3 (The Anarchist, mgr.)
DM 71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 635): SARINA of GOLDEN CANYON (Jorja, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.)
DM 11 ARUAK CITY (turn 750): BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 749): MENTOR BLISS (Dr. Feelgood, mgr.)
DM 22 SOLVEN (turn 734): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 737): KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 733): WHEEL OF TIME (Stillgard, mgr.)
DM 26 CALEAM (turn 730): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 731): OMNITRIX (Buri, mgr.)
DM 40 ZENSU (turn 695): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 692): LAZY SUNDAY (Howlin' Wolf, mgr.)
DM 46 ARDIVENT (turn 683): THE 27 CLUB (Howlin' Wolf, mgr.)
DM 52 FRATSFA (turn 322): IRON CATHEDRAL (Dameon Darkheart, mgr.)
DM 63 AMEN-TEI (turn 577): MEDAL OF HONOR J3 (The Anarchist, mgr.)
DM 71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.)
ADM 105 ANDORAK (turn 635): SUPERIOR FATHER et al (Manager, mgr.)
Recent Graduates
----------------
DM 8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.)
(turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.)
DM 11 ARUAK CITY (turn 750): HOT DOG of BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 748): THE SQUARE of WU-TANG FOREVER (Howlin' Wolf, mgr.)
DM 22 SOLVEN (turn 733): IRSON ORSON of MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal)
DM 46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.)
DM 71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.)
SPY REPORT
Hail and well met warriors of CALEAM! Know me for who I am, Zontani Sharp Eyes,
Spymaster extraordinaire of all Alastari. Former top team MEDAL OF HONOR GN was
unseated this week as GOLDEN CANYON moved up from 2nd ranking to take the top spot
with a 3-2-0 record for the round. OMNITRITION caught the eye of many in the
gladiatorial commission as it skillfully bested WILSON D. WATSON and was awarded 19
points in recognition. In one of the week's more notable duels, OMNITRITION put down
WILSON D. WATSON, causing him to lose 10 points of recognition in the process.
Although SERGEANT 7 made a valiant effort, it did not suffice to topple the reign of
victorious APPELONIA. Informants "close" to the city champion have told me that he
never fights without pantyhose on beneath his armor. Watch out!
I have been in deep conclave with my spies who watched all that has recently
transpired. Indeed there is much I would report. Loose talk at the arena has
reached my ears and it but confirms the knowledge that many fighters are after
SOURDOUGH SAM. Watch your back!
Is not Death a warrior's foremost adviser? Warriors, may this counselor stand
ready at your right hand forever! Dark alleys may hide both secrets and assassins.
In the arena there is only the brightness of steel. Keep vigil always!
A thought before I go. Each warrior practices one style, but must not the wise
manager learn the secrets of them all? Ahh, but I can hear the spires of a far off
city calling to me. I must away! Till we meet again, remember: a turtle walks
slow, hides head in a shell, and harms no one; a lion runs to slay its prey.--
Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
APPELONIA 4987 24 19 0 104 GOLDEN CANYON (290)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
SERGEANT 8 5020 14 4 1 103 MEDAL OF HONOR GN (496)
SERGEANT 7 5022 12 8 2 92 MEDAL OF HONOR GN (496)
CHAMPIONS W L K POINTS TEAM NAME
SOURDOUGH SAM 4991 19 21 0 84 GOLDEN CANYON (290)
SERGEANT 1 5058 13 5 2 80 MEDAL OF HONOR GN (496)
OMNITRITION 5048 6 1 0 77 WASTING AWAY (499)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
WILSON D. WATSON 5021 14 7 0 61 MEDAL OF HONOR GN (496)
SERGEANT 6 5024 7 0 0 59 MEDAL OF HONOR GN (496)
ADEPTS W L K POINTS TEAM NAME
SILVER MIKE 5090 6 4 0 45 GOLDEN CANYON (290)
CHALLENGER INITIATES W L K POINTS TEAM NAME
LOTTIE DENO 5077 6 8 1 31 GOLDEN CANYON (290)
SUTTER'S HARE 5056 4 17 0 29 GOLDEN CANYON (290)
INITIATES W L K POINTS TEAM NAME
ZONE 5051 1 0 0 14 WASTING AWAY (499)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
We salute the tourney participants. -- Jorja and the Golden Canyon folks
Not a busy day here, only five fights total: Us, Omnitriton, and four standbys. And
we went three-two, with two losses to the Honest Merchant. Who has been feeding the
Merchant red meat? -- Appelonia
LAST WEEK'S FIGHTS
SERGEANT 8 devastated SOURDOUGH SAM in a 1 minute mismatched Challenge fight.
APPELONIA unbelievably bested SERGEANT 7 in a exciting 1 minute uneven Title battle.
SERGEANT 1 won victory over M. CHARDINEE in a 2 minute brawl.
WILSON D. WATSON was viciously subdued by OMNITRITION in a popular 3 minute fight.
SILVER MIKE viciously subdued VISITING ORC in a 2 minute gruesome brawl.
SERGEANT 6 overpowered SUTTER'S HARE in a 1 minute one-sided struggle.
LOTTIE DENO devastated FRATSFAN NOBLE in a 2 minute one-sided competition.
ZONE handily defeated FRIENDLY CONSTABLE in a 1 minute uneven melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 4 SLASHING ATTACK 1 - 0 - 0 100 |
|LUNGING ATTACK 2 LUNGING ATTACK 13 - 2 - 0 87 |
|AIMED BLOW 2 BASHING ATTACK 7 - 3 - 0 70 |
|PARRY-LUNGE 1 PARRY-RIPOSTE 2 - 1 - 1 67 |
|SLASHING ATTACK 1 PARRY-LUNGE 9 - 5 - 1 64 |
|PARRY-STRIKE 1 AIMED BLOW 11 - 9 - 0 55 |
|BASHING ATTACK 1 WALL OF STEEL 17 - 15 - 1 53 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 6 - 8 - 0 43 |
|STRIKING ATTACK 0 TOTAL PARRY 0 - 2 - 0 0 |
|TOTAL PARRY 0 STRIKING ATTACK 0 - 3 - 0 0 |
Turn 731 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 PARRY-STRIKE 0 - 1 4 WALL OF STEEL
LUNGING ATTACK 2 - 0 PARRY-RIPOSTE 0 - 0 2 AIMED BLOW
SLASHING ATTACK 1 - 0 STRIKING ATTACK 0 - 0 2 LUNGING ATTACK
WALL OF STEEL 3 - 1 BASHING ATTACK 0 - 1 1 BASHING ATTACK
AIMED BLOW 1 - 1 TOTAL PARRY 0 - 0 1 PARRY-LUNGE
1 PARRY-STRIKE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW APPELONIA 4987 24 19 0 104 GOLDEN CANYON (290)
LUNGING ATTACK SERGEANT 8 5020 14 4 1 103 MEDAL OF HONOR GN (496)
BASHING ATTACK SERGEANT 7 5022 12 8 2 92 MEDAL OF HONOR GN (496)
PARRY-LUNGE SERGEANT 1 5058 13 5 2 80 MEDAL OF HONOR GN (496)
WALL OF STEEL OMNITRITION 5048 6 1 0 77 WASTING AWAY (499)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is APPELONIA 4987. The most popular warrior this turn
was OMNITRITION 5048. The ten other most popular fighters were SERGEANT 1 5058,
WILSON D. WATSON 5021, SILVER MIKE 5090, SERGEANT 6 5024, ZONE 5051, SERGEANT 8 5020,
APPELONIA 4987, SERGEANT 7 5022, LOTTIE DENO 5077, and SOURDOUGH SAM 4991.
The least popular fighter this week was SUTTER'S HARE 5056. The other ten least
popular fighters were SOURDOUGH SAM 4991, LOTTIE DENO 5077, SERGEANT 7 5022,
APPELONIA 4987, SERGEANT 8 5020, ZONE 5051, SERGEANT 6 5024, SILVER MIKE 5090, WILSON
D. WATSON 5021, and SERGEANT 1 5058.
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!