DUEL 2 NEWSLETTER

Date   : 05/19/2014    Duedate: 05/31/2014

CALEAM ARENA

DM-26    TURN-731

This Weeks Top Honors

THE DUELMASTER IS

APPELONIA
GOLDEN CANYON (290)
(26-4987) [24-19-0,104]

Chartered Recognition Leader   Unchartered Recognition Leader

APPELONIA                      OMNITRITION
GOLDEN CANYON (290)            WASTING AWAY (499)
(26-4987) [24-19-0,104]        (26-5048) [6-1-0,77]

Popularity Leader              This Weeks Favorite

APPELONIA                      OMNITRITION
GOLDEN CANYON (290)            WASTING AWAY (499)
(26-4987) [24-19-0,104]        (26-5048) [6-1-0,77]

THE CURRENT TOP TEAM

GOLDEN CANYON (290)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WASTING AWAY (499)          33
2. GOLDEN CANYON (290)         19      MEDAL OF HONOR GN (496)
3. MEDAL OF HONOR GN (496)    -14      Unchartered Team

                                       WASTING AWAY (499)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*WASTING AWAY (499)         7   1  0 87.5   1/ 2 GOLDEN CANYON (290)       8  7 0
 2/ 2 MEDAL OF HONOR GN (496)   60  26  5 69.8   2/ 1 MEDAL OF HONOR GN (496)   7  3 0
 3/ 3 GOLDEN CANYON (290)      %1016 %1129 36 47.4   3/ 3*WASTING AWAY (499)        2  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.)
 DM  11 ARUAK CITY (turn 750): UNCLEAN ONE of CHAOS CARNIVAL (Nurgle, mgr.)
 DM  14 TOBIR (turn 749): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.)
 DM  22 SOLVEN (turn 734): FOXY LADY of ARE YOU ? (Howlin' Wolf, mgr.)
 DM  24 ZORPUNT (turn 737): T-JON LOY of KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 733): LOIAL of WHEEL OF TIME (Stillgard, mgr.)
 DM  26 CALEAM (turn 730): APPELONIA of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 731): KOJAK of ALL JACKED UP (Pat Sajak, mgr.)
 DM  40 ZENSU (turn 695): EBBUTT MARSH of BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 692): FLYING PIG of HELL FROZEN OVER (The Dark One, mgr.)
 DM  46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 322): FAT LIP of OTTO'S PARTS (Crip, mgr.)
 DM  63 AMEN-TEI (turn 577): PFC 1 of MEDAL OF HONOR J3 (The Anarchist, mgr.)
 DM  71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 635): SARINA of GOLDEN CANYON (Jorja, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.)
 DM  11 ARUAK CITY (turn 750): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 749): MENTOR BLISS (Dr. Feelgood, mgr.)
 DM  22 SOLVEN (turn 734): MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 737): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 733): WHEEL OF TIME (Stillgard, mgr.)
 DM  26 CALEAM (turn 730): GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 731): OMNITRIX (Buri, mgr.)
 DM  40 ZENSU (turn 695): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 692): LAZY SUNDAY (Howlin' Wolf, mgr.)
 DM  46 ARDIVENT (turn 683): THE 27 CLUB (Howlin' Wolf, mgr.)
 DM  52 FRATSFA (turn 322): IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  63 AMEN-TEI (turn 577): MEDAL OF HONOR J3 (The Anarchist, mgr.)
 DM  71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.)
ADM 105 ANDORAK (turn 635): SUPERIOR FATHER et al (Manager, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.)
               (turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.)
 DM  11 ARUAK CITY (turn 750): HOT DOG of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 748): THE SQUARE of WU-TANG FOREVER (Howlin' Wolf, mgr.)
 DM  22 SOLVEN (turn 733): IRSON ORSON of MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal)
 DM  46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.)

                                      SPY REPORT

     Hail and well met warriors of CALEAM!  Know me for who I am, Zontani Sharp Eyes, 
Spymaster extraordinaire of all Alastari.  Former top team MEDAL OF HONOR GN was 
unseated this week as GOLDEN CANYON moved up from 2nd ranking to take the top spot 
with a 3-2-0 record for the round.  OMNITRITION caught the eye of many in the 
gladiatorial commission as it skillfully bested WILSON D. WATSON and was awarded 19 
points in recognition.  In one of the week's more notable duels, OMNITRITION put down 
WILSON D. WATSON, causing him to lose 10 points of recognition in the process.  
Although SERGEANT 7 made a valiant effort, it did not suffice to topple the reign of 
victorious APPELONIA.  Informants "close" to the city champion have told me that he 
never fights without pantyhose on beneath his armor.  Watch out!   
     I have been in deep conclave with my spies who watched all that has recently 
transpired.  Indeed there is much I would report.  Loose talk at the arena has 
reached my ears and it but confirms the knowledge that many fighters are after 
SOURDOUGH SAM.  Watch your back!   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  Dark alleys may hide both secrets and assassins.  
In the arena there is only the brightness of steel.  Keep vigil always!   
     A thought before I go.  Each warrior practices one style, but must not the wise 
manager learn the secrets of them all?  Ahh, but I can hear the spires of a far off 
city calling to me.  I must away!  Till we meet again, remember:  a turtle walks 
slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- 
Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 APPELONIA 4987               24  19  0   104       GOLDEN CANYON (290)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 SERGEANT 8 5020              14   4  1   103       MEDAL OF HONOR GN (496)
 SERGEANT 7 5022              12   8  2    92       MEDAL OF HONOR GN (496)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SOURDOUGH SAM 4991           19  21  0    84       GOLDEN CANYON (290)
 SERGEANT 1 5058              13   5  2    80       MEDAL OF HONOR GN (496)
 OMNITRITION 5048              6   1  0    77       WASTING AWAY (499)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 WILSON D. WATSON 5021        14   7  0    61       MEDAL OF HONOR GN (496)
 SERGEANT 6 5024               7   0  0    59       MEDAL OF HONOR GN (496)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 SILVER MIKE 5090              6   4  0    45       GOLDEN CANYON (290)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LOTTIE DENO 5077              6   8  1    31       GOLDEN CANYON (290)
 SUTTER'S HARE 5056            4  17  0    29       GOLDEN CANYON (290)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 ZONE 5051                     1   0  0    14       WASTING AWAY (499)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

We salute the tourney participants. -- Jorja and the Golden Canyon folks

Not a busy day here, only five fights total:  Us, Omnitriton, and four standbys.  And
we went three-two, with two losses to the Honest Merchant.  Who has been feeding the
Merchant red meat? -- Appelonia

                                  LAST WEEK'S FIGHTS

SERGEANT 8 devastated SOURDOUGH SAM in a 1 minute mismatched Challenge fight.
APPELONIA unbelievably bested SERGEANT 7 in a exciting 1 minute uneven Title battle.
SERGEANT 1 won victory over M. CHARDINEE in a 2 minute brawl.
WILSON D. WATSON was viciously subdued by OMNITRITION in a popular 3 minute fight.
SILVER MIKE viciously subdued VISITING ORC in a 2 minute gruesome brawl.
SERGEANT 6 overpowered SUTTER'S HARE in a 1 minute one-sided struggle.
LOTTIE DENO devastated FRATSFAN NOBLE in a 2 minute one-sided competition.
ZONE handily defeated FRIENDLY CONSTABLE in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    4         SLASHING ATTACK    1 -   0 -  0     100  |
|LUNGING ATTACK                   2         LUNGING ATTACK    13 -   2 -  0      87  |
|AIMED BLOW                       2         BASHING ATTACK     7 -   3 -  0      70  |
|PARRY-LUNGE                      1         PARRY-RIPOSTE      2 -   1 -  1      67  |
|SLASHING ATTACK                  1         PARRY-LUNGE        9 -   5 -  1      64  |
|PARRY-STRIKE                     1         AIMED BLOW        11 -   9 -  0      55  |
|BASHING ATTACK                   1         WALL OF STEEL     17 -  15 -  1      53  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       6 -   8 -  0      43  |
|STRIKING ATTACK                  0         TOTAL PARRY        0 -   2 -  0       0  |
|TOTAL PARRY                      0         STRIKING ATTACK    0 -   3 -  0       0  |

Turn 731 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-STRIKE       0 -  1         4  WALL OF STEEL  
LUNGING ATTACK     2 -  0     PARRY-RIPOSTE      0 -  0         2  AIMED BLOW     
SLASHING ATTACK    1 -  0     STRIKING ATTACK    0 -  0         2  LUNGING ATTACK 
WALL OF STEEL      3 -  1     BASHING ATTACK     0 -  1         1  BASHING ATTACK 
AIMED BLOW         1 -  1     TOTAL PARRY        0 -  0         1  PARRY-LUNGE    
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       APPELONIA 4987             24  19  0  104 GOLDEN CANYON (290)
LUNGING ATTACK   SERGEANT 8 5020            14   4  1  103 MEDAL OF HONOR GN (496)
BASHING ATTACK   SERGEANT 7 5022            12   8  2   92 MEDAL OF HONOR GN (496)
PARRY-LUNGE      SERGEANT 1 5058            13   5  2   80 MEDAL OF HONOR GN (496)
WALL OF STEEL    OMNITRITION 5048            6   1  0   77 WASTING AWAY (499)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is APPELONIA 4987.  The most popular warrior this turn 
was OMNITRITION 5048.  The ten other most popular fighters were SERGEANT 1 5058, 
WILSON D. WATSON 5021, SILVER MIKE 5090, SERGEANT 6 5024, ZONE 5051, SERGEANT 8 5020, 
APPELONIA 4987, SERGEANT 7 5022, LOTTIE DENO 5077, and SOURDOUGH SAM 4991.

The least popular fighter this week was SUTTER'S HARE 5056.  The other ten least 
popular fighters were SOURDOUGH SAM 4991, LOTTIE DENO 5077, SERGEANT 7 5022, 
APPELONIA 4987, SERGEANT 8 5020, ZONE 5051, SERGEANT 6 5024, SILVER MIKE 5090, WILSON 
D. WATSON 5021, and SERGEANT 1 5058.

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!