DUEL 2 NEWSLETTER

Date   : 10/17/2008    Duedate: 11/13/2008

MORYA ARENA

DM-28    TURN-299

This Weeks Top Honors

THE DUELMASTER IS

YAU (DARKFACE)
ZULU NATION (501)
(28-4519) [9-4-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

STORMDANCER                    ECHO
DODGE BULLETS (126)            FREE MASONS (509)
(28-4278) [22-20-1,110]        (28-4565) [5-3-0,33]

Popularity Leader              This Weeks Favorite

STORMDANCER                    BLOOD HAWK
DODGE BULLETS (126)            DODGE BULLETS (126)
(28-4278) [22-20-1,110]        (28-4621) [3-1-0,23]

THE CURRENT TOP TEAM

 (-1)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. DODGE BULLETS (126)         40
2. FREE MASONS (509)           27      EXPENSE ACCOUNT (506)
3. THE ANIMALS (475)           20      Unchartered Team
4. EXPENSE ACCOUNT (506)       19
5. RIDERS OF AHRINGOL (464)    18      D'HARAN EMPIRE (513)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 EXPENSE ACCOUNT (506)     29   7  0 80.6   1/ 2 DODGE BULLETS (126)       9  6 0
 2/ 2 THE PENTARCHY (397)      325 194  7 62.6   2/ 5 STEEL AND SILK (495)      9  6 0
 3/ 3 RIDERS OF AHRINGOL (464)  40  25  3 61.5   3/ 4 THE PENTARCHY (397)       8  2 0
 4- 4*FEOLADAIRS GOB (516)       3   2  1 60.0   4/ 3 EXPENSE ACCOUNT (506)     7  0 0
 5- 5 FLOWERED HAMMERZ (481)    66  49  5 57.4   5/ 1*D'HARAN EMPIRE (513)      7  8 2
 6/ 7 THE ANIMALS (475)        101  99  5 50.5   6/ 7 THE ANIMALS (475)         6  9 0
 7/ 9 DODGE BULLETS (126)      345 346 12 49.9   7- 6 FLYING MONKEYS (493)      4  6 0
 8/10 ZULU NATION (501)         39  41  3 48.8   8/ 9 ZULU NATION (501)         4  6 0
 9-11 PHANTACITY (480)          67  77  7 46.5   9/10 RIDERS OF AHRINGOL (464)  3  0 0
10/14 STEEL AND SILK (495)      57  83  1 40.7  10-12*FEOLADAIRS GOB (516)      3  2 1
11/12*D'HARAN EMPIRE (513)      10  15  2 40.0  11/11*FREE MASONS (509)         3 12 0
12-16 FLYING MONKEYS (493)      33  54  1 37.9  12-13 PHANTACITY (480)          2  2 0
13/17*FREE MASONS (509)         13  22  2 37.1  13- 8 FLOWERED HAMMERZ (481)    2  3 0
14-18*GODS & GODDESSES (511)     8  17  2 32.0  14-16*GODS & GODDESSES (511)    0  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

             + ]H[ + ---:--- + ]H[ Edge of Night #22 ]H[ + ---:--- + ]H[ +

Malcorn:

     Agro watched the humans and kept silent, but he was thinking.  First, he was
wondering what he was doing here, this was a matter for the humans, who had souls to
worry about.  He had never heard that Crocs had souls.  Okay, someone had said
earlier that they must, he couldn't remember if that had been the shaman Wolf or old
Math.  But the possible souls of Crocs were not his business, they were the business
of his manager, T-Hawk.  Who was not here.  Did that mean that he himself, Agro,
being here, had to look out for the interests of all Crocs?  That was not the way of
his kind.  Humans were herd animals.  Well, pack animals, anyway.  Crocs were
solitary.
     He looked around at the other members of the group.  Wondering what they
expected of him.  Glad he didn't have an indecently expressive face such as the warm-
bloods did; at least they wouldn't be able to read his uncertainty as easily as he
read their misgivings.
     "You've said that the enemies we're fighting have drawn in 'other creatures' to
aid in sowing disorder," Redfox said.  His comment came as a surprise; he was usually
quiet and simply let the others tell him what they wanted him to do.  "Would it be
useful to trap one of these others and question it?"
     The dark stranger, the one who had come out of the Silent Place, shook his head.
"Useful... perhaps.  The lesser creatures are not likely to know much of use to us,
but they might know something.  But not possible.  To bait such a trap would be easy,
any warm-blooded human would serve.  To close it, impossible, because any other warm-
blooded human waiting to do that would be as obvious as the bait.  It is your living
warmth that they detect."
     Redfox looked at Agro.
     The Croc nodded.  "My blood is not warm, and I have the skills of a hunter," he
said.  I could be the jaws of such a trap."
     The dark stranger stared at Agro for several minutes, then nodded.  "I can
barely detect your presence myself, from this close range and knowing you're there.
This effort might succeed."
     Redfox nodded, too.  "Okay.  It was my idea, so I'll stand bait, if you'll be
the trap, Agro."
     "Yes, I will do it."  In fact, Agro found himself looking forward to it.
Hunting was something he knew and enjoyed, and a whole new prey creature would be
intriguing.  Also, it was the first thing they'd come up with in this situation that
was more suited to him than any of the others.  "Tonight?" he asked.  "Right now?"
He pushed back his chair to rise.
     "No, there isn't enough of the night left.  Tomorrow night," Wolf said.
     Math raised his eyebrows.  "I thought we were leaving here in the morning."
     "It won't matter where we are, within fifty miles.  The lesser creatures are
already dispersed," the dark stranger said.  "They'll find us."

             + ]H[ + ---:--- + ]H[ Edge of Night #23 ]H[ + ---:--- + ]H[ +

Elsewhere:

     The gladiators pursued the man with the cloak of souls through a dark place that
grew darker as they moved.  It was impossible to see any tracks now, or any obstacle
until they ran into it.  So dark that only Necroma's training, and the ghosts that
Young Joan and Cloudrider bore made it possible to follow their quarry at all.  There
was no time in the Spirit Lands, but still the duration of the chase stretched out
farther and farther.  Necroma remembered that one of her teachers had said that it
was perilous to remain in the Spirit Lands for long, ah, durations, but she couldn't
remember why.  Young Joan said something, but she couldn't make out the words and
glanced over her shoulder.  Of course she couldn't see anything, but it was odd, Joan
had sounded quite far behind.  When had they become separated?  Surely they'd been
side by side just a little while ago?  Well, they had their ghosts to guide them and
would catch up soon enough.
     Something that in the living world might have been cold starlight was tempering
the darkness, so that pieces of the landscape which had merely been black masses
before now began to look like rocks and maybe trees.  Necroma stared into it, willing
more detail to emerge as they approached.  There seemed to be a warmer light behind
the nearer obstacles, and she thought the man with the cloak was moving toward it.
The idea of getting warm had a great appeal.  She hadn't realized how cold the Spirit
Lands were.  She began to put on more speed, after all, she could see better here, so
why not?  Voices called out behind her, but she barely heard them, they were nothing
to do with her.  They were far behind, anyway.  She wove through the dark columns of
great trees, felt the grass and brambles part for her.  Her passage was so swift and
easy, it was almost like flying.  She could see the door ahead, a massive double door
of some substance she couldn't identify, deeply carven all over but blurred with age
or mist, and a warm light coming through it.
     Yes.  This was the place she had been looking for.  This was the place where she
would find the answers she had sought all her life.  She leaped over the doorsill,
hands outstretched eagerly.
                     *****     ***     *****     ***     *****
     Young Joan and Cloudrider heard Necroma scream as the lights ahead winked out.
     "A trap!" Cloudrider gasped, trying to run faster in the darkness.  He tripped
immediately.
     Joan dragged him back to his feet.  "A trap or some kind of obstacle," she
agreed.  "Our ghosts told us that we were coming to a dangerous place."
     "Right, and now Necroma's got into trouble in it.  She's just a kid, almost.  We
have to help her!"
     "We won't do that by rushing around blindly," Joan said.  "If we get trapped as
well, who will rescue all of us?"
     "But--"
     "We must use our wits," Joan said.  "Nothing less will serve us as well."  Her
voice might have been cast in iron.  At times like this, Cloudrider found it easy to
imagine her in another life as a general and a martyr.  "You have the rope in your
gear, I believe?"
     "Yes."  Fifty feet of silk rope, no more than a quarter of an inch thick, but
strong.  He hadn't been able to figure out why she wanted it along, but she was in
charge and he'd packed it as ordered.  He didn't know what she planned to do with it
now, either.  He pulled the bundle out of his pack and handed it to her.  "What is it
for?"
     "Rope has many uses," she said.  "This time, we're each going to tie an end to
our belts so that we can separate without losing each other in the darkness."
     "Oh... okay.  I guess that makes sense."  He took one end and tied it.  "Ah...
you did notice before the lights went what looked like trees?  Hard to get past them
if we're on two ends of a rope."
     "We'll deal with that when it arises.  If it arises.  I have certain suspicions
about those 'trees'.  They may not be a problem."
     "Of course they'll be a problem!  How could they not?"
     "This is the Spirit Lands, remember?  The rules are different here.  I think
there's a reasonable chance that if you disbelieve those trees firmly, they may not
be there.  I thought they had the earmarks of illusion, myself."
     "Illusion?  But--  Oh, I SEE.  Yes, illusion would make more sense than actual
trees, now that you mention it.  Huh.  Glad you thought of that, because it wouldn't
have occurred to me."
     "So, we separate to the ends of the rope and move forward.  Now.  Slowly!  There
may be other tricks and traps ahead of us."
     Cloudrider could feel the rope twitch and uncoil as Young Joan moved to her
right.  He moved left, taking up more slack.  He'd lost all sight and sound of his
companion before they had the rope all paid out.  It really was darker here than
anywhere else he'd been in the Spirit Lands.  So far.  Unless it was an illusion,
too?  Hmm, if he denied the darkness, maybe... no.  That wouldn't work.  The darkness
made it possible to deny the trees with conviction, but impossible to deny the lack
of life.  A trade-off.  In his mind, the ghost of Nightwind spoke, telling him that
the darkness was real "in the ways that matter to you."  Whatever that meant.  He
sighed and began moving forward, feeling blindly for each step.
                     *****     ***     *****     ***     *****
     Necroma stopped before she could run into a tree or a wall.  The sudden darkness
where she had seen warm firelight was disorienting.  Confusing, too, because you
couldn't blow out a fire the way you did a candle.  Someone laughed.  No, some
>thing< laughed, that sound had never come from a human throat.  She clenched her
teeth on a curse, realizing that she had run headlong into a trap.  But her manager
in Lin Tirian, Houdini, had told her that a trap was not a disaster but a challenge.
Right.  She was a gladiator, a lady protector, she could do challenges.  And she was
a trained (if inexperienced) adept of the necromantic art.  She took a careful
breath, calming her racing heartbeat, clearing the panic from her mind.
     She still couldn't see anything with the eyes of her body, but now that she was
paying attention, she could perceive the presence of bodiless souls.  Spirits of the
dead, no doubt, there were very few circumstances that could produce the bodiless
soul of the living, after all.  She could speak to those souls, it was the core of
necromancy.  She summoned the formulas from her memory, the words, and even more
important the tones and the rhythms, that would persuade the dead to speak to her.
Started framing her questions, because a properly designed question was crucial to
getting the kind of information she needed.  She had heard too many tales of
opportunities lost forever due to carelessness at this point.
     "I greet those who have died and are near me," she said.  "I ask that you tell
me what you can of the situation in which I find myself--"
     Soundless voices clammored around her.
     =we are bound to answer no questions=
     *bound only to answer no one who querries us from the world of flesh this one is
here among us the situation is different surely we can answer her*
     >surely surely...<
     =she is trapped as we are and can be of no help=
     >no help no help they have said it no help<
     *they dont know everything and this is a chance unlooked for let us take it*
     "What help I can give, I will.  That is why I am here," Necroma said.
     *one said he would need a place to stand if he would move the world and there is
no place to stand no standing at all in limbo*
     A place to stand?  She visualized the sacred grove north of Lin Tirian where she
had first spoken to the dead.  Red-brown pillars of great pines around the clearing,
slim white columns of the birches that formed a circle in that clearing, moss and
fallen leaves underfoot.  Smelled the pines and the damp earth as a wind sighed
through the trees.
     The spirits around her stirred.
     =this is power they will notice and come to torment us=
     *this is power she can help us*
     >they will come they will come<
     "How can I help you?"  And how can you help me, but one thing at a time....
     *defend yourself for they come*

* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 602): MORAVIA MAUVE of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 604): BIG SHRIMP of ICE AGE (Wali Kharif, mgr.)
 DM  15 MALCORN (turn 598): THULE of DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 600): GOLD BULLION of GOLDEN GLADIATORS (Midas, mgr.)
 DM  17 ALJAFIR (turn 598): AURELIUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 596): HOT ROD II of THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 298): SCARLET ROSE of STEEL AND SILK (Michael Eldritch, mgr.)
 DM  29 LAPUR (turn 589): ALUMINUM AWL of METAL MINCERS (Oremaster, mgr.)
 DM  31 CHIMLEVTAL (turn 296): CORNELIUS of CAESAR'S POOL HALL (Caesar, mgr.)
 DM  32 ARVAT (turn 586): WAR EAGLE of SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 584): THIMBELL of THE SEWING CIRCLE (Jorja, mgr.)
 DM  35 MURSKA (turn 575): CLYDE of LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 537): JEREMY CAMP of POSITIVE ALTERNATIVE (Zalgor Prigg, mgr.)
 DM  45 STORMCROWE (turn 273): TUNDRA of ARCTIC WASTES (Wretch, mgr.)
 DM  47 DOUBLE X (turn 268): THE RON of WARHAMMERS (Coyote, mgr.)
 DM  50 SNOWBOUND (turn 254): EXTRUSION of LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 465): MALUS S'PROUT of BAD APPLES (Jorja, mgr.)
 DM  60 COLLUSION COVE (turn 452): BEAST XVII of DEATH STUDS VII (Death Stud, mgr.)
 DM  61 JURINE (turn 442): XAVAN YOLE of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 428): MERRO DOSH of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 203): SKIN PEELER of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 398): RUBY TUESDAY of CORPS (Papa Bear, mgr.)
 DM  75 JADE MOUNTAIN (turn 396): FOOTSTEPS of PARANOID ASYLUM (Jekyll, mgr.)
ADM 103 FREE BLADES (turn 490): DREAM WARRIOR of NIGHT'S GUARDIANS (Ichabod
                                Frothingslosh, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 602): SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 604): FORCE OF FIVE (?, mgr.)
 DM  15 MALCORN (turn 598): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 600): PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 598): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 596): IDES OF MARCH (Caesar, mgr.)
 DM  28 MORYA (turn 298): D'HARAN EMPIRE (Lord Rahl, mgr.)
 DM  29 LAPUR (turn 589): WILL DUEL 4 MEAD (Sporkis, mgr.)
 DM  31 CHIMLEVTAL (turn 296): CAESAR'S POOL HALL (Caesar, mgr.)
 DM  32 ARVAT (turn 586): SARATOGA GLORY (The Trainer, mgr.)
 DM  33 NIATOLI ISLAND (turn 584): RAVAGING LORDS (General Ikillu, mgr.)
 DM  35 MURSKA (turn 575): LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 537): ROAD WARRIORS (Mad Max, mgr.)
 DM  45 STORMCROWE (turn 273): OF WOLF & MEN (Tripwire, mgr.)
 DM  47 DOUBLE X (turn 268): THE BEAR'S PAW (Kat, mgr.)
 DM  50 SNOWBOUND (turn 254): MIDDLE WAY 6 (Jorja, mgr.)
 DM  56 ROCANIS (turn 465): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 452): DEATH STUDS VII (Death Stud, mgr.)
 DM  61 JURINE (turn 442): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 428): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 203): MONGOL HORDE (Crip, mgr.)
 DM  74 DAYLA KIV (turn 398): CORPS (Papa Bear, mgr.)
 DM  75 JADE MOUNTAIN (turn 396): SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 490): SILMARILLIAD et al (Ichabod Frothingslosh, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 603): SORAK of FORCE OF FIVE (?, mgr.)
 DM  15 MALCORN (turn 598): MOSSROCK of GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 599): 24 CARAT of GOLDEN GLADIATORS (Midas, mgr.)
 DM  19 ZUWAYZA (turn 596): HOT ROD II of THE MAGNIFICENT MAGS (Jorja, mgr.)
                (turn 595): DAN STEPPE of FUNKY FOLK (Papa Bear, mgr.)
 DM  28 MORYA (turn 297): TROOPER TED of THE PENTARCHY (Le Pentarque, mgr.)
 DM  29 LAPUR (turn 589): AMIE of CROC FILES (THawk, mgr.)
 DM  31 CHIMLEVTAL (turn 296): CORNELIUS of CAESAR'S POOL HALL (Caesar, mgr.)
 DM  32 ARVAT (turn 585): CANNIBALISTIC COW of BARN OF HORRORS (Mad Max, mgr.)
 DM  45 STORMCROWE (turn 273): TUNDRA of ARCTIC WASTES (Wretch, mgr.)
 DM  56 ROCANIS (turn 464): WONDER BUBBLE of INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 451): ZIG-ZAG MAN of MY BEST BUDS (Street Legal, mgr.)
                                   ODDALISQUE of ELOQUENT KNIGHTS (Soultaker, mgr.)
 DM  73 ERINIKA (turn 203): LAELKORISSA of FAVORITE GUYS (Jorja, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

First things first.  Vortex, that was a fine fight, and I will be letting you have
another crack at me soon...provided I can hold this bloody title!

I'm Michael's first DM, and certainly NOT the predicted best of class.  Still, I'll
do my best to prove my worth...and I've learned a lot since my Aruak City days. *wry
grin*

That said, bring it on Morya!  I've always loved a good fight, so let's see what
you've got!

                            Scarlet Rose
                            Former Goblin Slayer

                                      SPY REPORT

     Thankyouthankyou.  It's great for me, The Unknown Spymaster to be back in MORYA. 
Hope you enjoy the show.  Oh, who am I kidding?  I already got paid!  It was a tough 
week for FLOWERED HAMMERZ, to drop 5 places in the rankings.  Coming up with a solid 
2-3-0 outing, STEEL AND SILK has advanced 3 places in the rankings.  Hey everybody, 
watch out for CLOUDRIDER, who flew up 25 points in the rankings after mashing PUMA 
like a melon.  Keep your eye on this guy.  And falling like a basher in the top ten 
was ZOE (DARKFACE), who dropped 18 points after a disappointing (to say the least) 
bout with GHOST CHANT.  Unlike most arenas, SCARLET ROSE managed to get hers 
challenge off against the 8-4-0 YAU (DARKFACE).  In front of all the crowds, YAU 
(DARKFACE) took the Duelmaster's crown for his own.  I give the bum two weeks.  4 out 
of 5 gladiators surveyed protect the body, so try and avoid aiming at that location.  
     But enough of that bunch, let's get on to the wimps who like to avoid battle!  
And hey, kiddies, those of you who didn't avoid THE ANIMALS, please raise you hand.  
Wow.  Does MORYA really have that many liars?  For those of you who like math, try 
this one:  THE ANIMALS + Weapons That go Boom = STEEL AND SILK + Avoid City.  And who 
is this BLOOD HAWK you ask, with 23 points and a 3-1-0 record.  Ooh, the tales I 
could tell!  Was it guts or an overtaxed mental capacity that had VELVET FINISH 
challenge up 27 points in the rankings to take on LE PLON?  I heard VELVET FINISH 
laughed all the way to the inn as hers new point total of 104 was posted in the 
arena.  I guess beating LE PLON really pays!   
     Death is kind of like a new puppy:  he's always around wanting to play.  (Ha 
Zontani, how's that for a wise saying?).  In the 'Oops, What Have I Done?' category, 
CHANDALEN was mashed by ECHO, who let CHANDALEN know that killing members of FREE 
MASONS is a no-no.  Congrats to ECHO for revenging the death of his teammate (but 
more importantly, feeding CHANDALEN a bit of dirt).  Here's some advice:  warriors 
with little wit and will may encounter problems on the trail to the Isle.   
     I think I had better cut this one short.  It's been nice chatting to those of 
you whom I have not offended yet.  C'mon, Leadfoot, let's make some tracks.  See ya 
next time I'm on this circuit!-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 YAU (DARKFACE) 4519           9   4  0   107       ZULU NATION (501)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 STORMDANCER 4278             22  20  1   110       DODGE BULLETS (126)
 VELVET FINISH 4441           14  14  0   104       STEEL AND SILK (495)
-BLACK ROSE HAMMER 4339       16   8  1   103       FLOWERED HAMMERZ (481)
 MANKILLER 4279               22  20  0    98       DODGE BULLETS (126)
-STORM RIDER 4257             11   4  0    94       RIDERS OF AHRINGOL (464)
-VORTEX 4423                  12   6  0    93       FLYING MONKEYS (493)
-VENUS TRAP HAMMER 4456       17   4  2    91       FLOWERED HAMMERZ (481)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CASH MEALS 4532               9   2  0    90       EXPENSE ACCOUNT (506)
 SCARLET ROSE 4440            12  16  0    87       STEEL AND SILK (495)
 LE PLON 4326                 23  12  0    85       THE PENTARCHY (397)
 CLOUDRIDER 4424              15  12  0    85       DODGE BULLETS (126)
 AARD WOLF 4411               14  13  1    85       THE ANIMALS (475)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 ARMADILLO 4503               12   6  0    85       THE ANIMALS (475)
 EXPERIENTIA 4483              9   5  0    85       STEEL AND SILK (495)
-VIPER 4185                   12   7  2    80       RIDERS OF AHRINGOL (464)
 PUMA 4294                    18  22  0    76       THE ANIMALS (475)
-OPASAN 4381                  12  13  0    75       PHANTACITY (480)
 LORVANDIS 4402               15  14  0    69       DODGE BULLETS (126)
 AARD VARK 4404               19   9  0    67       THE ANIMALS (475)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 OWL 4453                     13  11  2    61       THE ANIMALS (475)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-ZOD 4525                      8   4  0    55       ZULU NATION (501)
 ASSUNDRIES 4555               4   1  0    54       EXPENSE ACCOUNT (506)
-THORN STEM HAMMER 4500        8   8  1    52       FLOWERED HAMMERZ (481)
 GHOST CHANT 4184              6   6  0    48       RIDERS OF AHRINGOL (464)
-SECI 4464                    11   8  2    46       PHANTACITY (480)
-PARKING FEES 4535             3   3  0    46       EXPENSE ACCOUNT (506)
-THE PACIFIST 4420             5  13  0    37       FLYING MONKEYS (493)
-BRIAR STEM HAMMER 4481        8  11  0    35       FLOWERED HAMMERZ (481)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SURGICAL 4437                 6  15  0    33       STEEL AND SILK (495)
 ECHO 4565                     5   3  0    33       FREE MASONS (509)
-RENTAL CAR 4534               4   0  0    33       EXPENSE ACCOUNT (506)
-OTHER 4536                    9   1  0    32       EXPENSE ACCOUNT (506)
 ANFERROUS 4508                7   4  0    32       STEEL AND SILK (495)
-THE COCKROACH 4589            3   2  0    32       FLYING MONKEYS (493)
 SCARLET 4603                  3   2  0    30       D'HARAN EMPIRE (513)
 ZOE (DARKFACE) 4538           4   8  0    27       ZULU NATION (501)
-PAPER FLOWERS 4182            3   5  0    26       RIDERS OF AHRINGOL (464)
-POISON IVY HAMMER 4543        4   5  0    24       FLOWERED HAMMERZ (481)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BLOOD HAWK 4621               3   1  0    23       DODGE BULLETS (126)
-BONGO BOY 4537                4   6  0    22       FLYING MONKEYS (493)
-PIZDA 4599                    3   1  0    22       PHANTACITY (480)
 PATTE DE SAGUAR 4629          3   0  0    22       THE PENTARCHY (397)
-INFERNO SERVENT 4191          4   2  0    21       RIDERS OF AHRINGOL (464)
 CHANDALEN 4602                2   3  2    16       D'HARAN EMPIRE (513)
-CU-CHULAINN 4635              1   0  1    14       FEOLADAIRS GOB (516)
 TETHA 4643                    1   0  0    13       FREE MASONS (509)
-GOIDNIU 4634                  1   0  0    12       FEOLADAIRS GOB (516)
-MORPHEUS 4582                 3   2  0    11       GODS & GODDESSES (511)
 JENNSEN 4604                  3   2  0    11       D'HARAN EMPIRE (513)
-MARS 4584                     2   3  1    10       GODS & GODDESSES (511)
-HEPHAESTUS 4615               1   1  1    10       GODS & GODDESSES (511)
-SLOMI 4618                    1   1  0    10       PHANTACITY (480)
 GRATCH 4601                   1   4  0     7       D'HARAN EMPIRE (513)
 ZUMA (DARKFACE) 4642          1   0  0     7       ZULU NATION (501)
-MINERVA 4581                  1   4  0     7       GODS & GODDESSES (511)
-PATULJAK 4590                 1   3  0     6       PHANTACITY (480)
 MEIFFERT 4627                 1   2  0     5       D'HARAN EMPIRE (513)
-CROMM CRUAICH 4632            1   0  0     5       FEOLADAIRS GOB (516)
 GAMMA 4638                    1   1  0     4       FREE MASONS (509)
-ATHENA 4616                   1   1  0     4       GODS & GODDESSES (511)
-ASCALANTE 4620                0   2  0     2       FLYING MONKEYS (493)
-DAGDA 4631                    0   1  0     1       FEOLADAIRS GOB (516)
-LUGH LAMHFADA 4633            0   1  0     1       FEOLADAIRS GOB (516)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CHASE 4600              0  2 0 D'HARAN EMPIRE 513   HECA 4606             296  REVENGED
DR ODDENSTEIN 4588      1  1 0 FLYING MONKEYS 493   MARS 4584             295  REVENGED
DA BOUND 4644           0  1 0 FREE MASONS 509      MOUNTAIN TROLL        299  NONE
FOXTROT 4605            2  2 0 FREE MASONS 509      CHANDALEN 4602        298  JUST REVENGED
HECA 4606               2  1 1 FREE MASONS 509      CHANDALEN 4602        297  JUST REVENGED
PHI 4637                0  2 0 FREE MASONS 509      SLAUGHTER PRIEST      299  NONE

                                     PERSONAL ADS

Scarlet Rose -- Congratulations on winning the Duelmastership.  And a piker at that!
Salute. -- Finance Manager & his Expense Account

Tsk.  Tsk, Guys.  Expense Account is Top Team On The Move at 39 points only running
two warriors?  Tsk.  Tsk. -- Finance Manager

Michael -- It was in jest full of facetiousness.  But we'd vote for Jorja's idea of
half-priced gas.  Why, when I was young, I remember gas wars at 4 gallons for a buck!
I do. -- Finance Manager

Zod -- Never spend too much for lunch.  Capiche? -- Cash Meals

Userous Merchant -- Perhaps my win was because you wouldn't let me park on your lot
free?  That'll teach you. -- Parking Fees

Trooper Ted -- Congrats on the invite. -- Finance Manager

Sure do like that Necroma and her adventures with Cloudrider and Young Joan.  Sure
do. -- Finance Manager

I am a lucky weirdo...even my name is misspelled. -- Patte de Jaguar

Welcome to the Gobs! -- Le Pentarque

No, no, Liam, it's not a new team...it's just my actual team getting almost entirely
new, with four close graduations!

Stormdancer -- You may be right about that dancing in storms stuff--it's not healthy.
-- Le Plon

Thanks for the cheers. -- Trooper Ted, a straightforward soul

Patte De Saguar -- Stole my victory and didn't even teach me while doing it.  Common
courtesy would dictate at least leaving me a consolation prize.  No grudges, though.
-- Gratch

Free Masons -- I just followed orders with Heca.  Anything afterward was your choice.
If these fox-furred gloves were your idea of a peace offering, I accept.  And I will
echo your sentiment. -- Chandalen

Pacifist -- Well done!  I was more outclassed than even I knew.  You're too good of a
teacher, though.  Knowledge gained was almost worth the loss.  Maybe again later? --
Scarlet

Yau (Darkface) -- The Commission says you're human, but I don't actually believe it.
I think you're some kind of monster.  Yes or no? -- Mankiller

Surgical -- Whew!  Great, thanks.  I wish I could've taught you more skills in return
for that blessed win. -- Cloudrider

Ascalante -- You're a monkey?  This is a big surprise. -- Blood Hawk
P.S.  You don't look like a monkey.
P.P.S.  And I had a sort of vague idea that you were a town or city in Aquilonia.
Guess I was wrong, not for the first time.

Le Plon -- (sulk)  (pout) -- Lorvandis, having a bad day

Velvet Finish -- It tickled my nose and made me sneeze, and the spasm tweaked my blow
at just the wrong moment.  Glad it didn't kill you! -- Stormdancer

Le Plon -- they tell me it's better to be surrounded by valorous warriors than by
cowards.  I'm not sure, cowards might run away instead of attacking, which would be,
well, safer.  But then again, they might backstab instead of a frontal attack, and
that would be bad.  I guess you'll just have to work with what you find in front of
you.  Hope it isn't me next time. -- Lorvandis, much more cheerful, perhaps because
of the medication dispensed in the Infirmary

Finance Manager -- Your brothers team for the turf will be a hard one to bet!  I have
a filling that this will be the best one yet!  As for Spawn, I have never matched
against him, so he'll be a dark horse to me. -- Liam the Goth

Le Pentarque -- I know all about short of time and money.  It would have been great
to have you at our side, but we understand, may you win most of your fights.  I would
say all your fights but just not against mine. -- Liam

Le Plon -- Stormdancer warm you up with her dance move and I ride you into the eye of
the storm, or ground if I can. -- Stormrider

Lord Rahl -- The builders can be a little hard to work with in our city, it helps
when you can bring your own group of builders with you.  The undead never get tired.
-- Liam

Jorja -- Your presence would hardly be a handicap as you say, 9-
6-0 in the arena and all.  We would not have asked if we did not want you for the
contest, besides you'll have fun on the sands and with Lee and me running in the Edge
of Night storyline, and the side stories Lee, Mike, Harlequin and myself will be
writing, it should be most fun.  I will be sending you a diplo with more info with
this turn, so make your announcement in North Fork's coming turn and Lee will do his
ting on the same turn; Middle Way 3, Nick or Jorja.  Let's see your team was last
running back in '04, wow that's a long time if I'm not seeing things.  Ha! ;) -- Liam

Michael Eldritch -- Well buddy see you in North Fork, it will be the fight of your
life.  A very different type of contest, I've seen good managers get smashed, so be
on your toes.  It's good to have you with us. -- Liam the Unholy

Aard Vark -- I was beginning to wonder just how much more you could take!  Whew, well
fought for your sort. -- Experientia

Stormdancer -- I happen to be a dancer myself, but you're obviously out of my league!
-- Velvet Finish

Cloudrider -- Ow! -- Surgical

Bongo Boy -- We really need to quit meeting like this.  It's terrible for our fan
base. -- Anferrous

Le Pentarque -- Thank you for opening the door for Scarlet.  And for being a darn
tenacious manager. *smile*  It would have been nice to fight with you in TW, but
maybe some other time, eh? -- Michael Eldritch

Lord Rahl -- Ah, it was a good tale, but you must agree it grew a bit monotonous in
the end didn't it? -- Michael Eldritch
PS -- Welcome to Morya, and that goes for you other as well (i.e. Free Masons,
Feoladairs Gob, and Gods & Goddesses)

Finance Manager -- Make that 39% for the year...opportunity has knocked. -- M.E.

Liam -- Azaziel and I declare on turn 269 for TW, I should have a dip sent with this,
but time has not been my friend lately.  Good luck, and let's do this thing! --
Michael Eldritch
PS -- Thank Owlin for me and Azaziel, he didn't have to do all that, but it is
greatly appreciated

8 October 2008
Hail Alastarians!
     Allow me to introduce myself.  I am Vanek, manager of the Warmasters in the No-
Tourney arena of Shadowspire.  I come to you with a public service announcement.
Some of you may already be aware of Shadowspire and some of you may not realize what
exactly you're missing.  This isn't your average arena.  This is Shadowspire, a large
and very active arena where role-playing is encouraged; many managers are active both
the personal ads and the D2 forums online, and excitement reigns with many grudge
matches from turn to turn.
     If you haven't checked arena 81 out, I urge you to do so.  After returning to
the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and
recapture the magic of the game I remembered from my youth.  After finding my first
two arenas lacking, I almost quit the game again.  That was until I found the newly
opening Shadowspire.  It was here that I found the magic and excitement that I
remembered.  I truly love this arena and am sure you will too if given a chance.
Rookie or experienced veteran, it matters not.  Both have come together here to
successfully make an arena with plenty of competition to challenge the vets, yet with
the no tourney format, friendly enough for the novices to get their feet wet and
learn (or relearn) the game.  When I say that even novices can find success here, I
speak from personal experience.  I still consider myself a "newbie" to the game but
have found plenty of success with my first two Duelmaster titles and two ADM
graduates to date.
     I encourage you all to check out the D2 forums at www.reality.com/duel2/ and
look over both the Shadowspire newsletter and DM-81 forum section at the bottom of
the page.  The forum banter and personal ads help to clearly show that the "old
school" feel for the game is still alive and well here in Shadowspire.
     Also, if you're a former Shadowspire manager who is currently away, I encourage
you to return and help continue to make this one of the most entertaining arenas in
the game today!
     I hope to see many new faces in the near future and am excited to see the return
of some of the old faces whom have been away!
     Sincerely,
          Vanek

8 October 2008
After 17 long years they are finally cutting the Cowboy loose.  Red & stinging, my
hand is now sufficiently slapped.  The state of Texas' boot print is stamped across
my ***... Uncle Damnit!  I am only 34 (think about it...) so plenty of time to
reinvent myself...prospects are great.  After wading through the culture shock I hope
to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them
from you.  See you @ the Winter face '09?  Only time will tell.  Good luck. --
CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs.
P.S.  Contact info coming soon for those who want it; email and all that other fun
sh...stuff.  *grin*  Sorry Ed.

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************

                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

PHI was dealt death by SLAUGHTER PRIEST in a 3 minute Dark Arena fight.
DA BOUND was butchered by MOUNTAIN TROLL in a 1 minute brutal Dark Arena duel.
ECHO handily defeated CHANDALEN in a 1 minute one-sided Bloodfeud match.
SCARLET ROSE was vanquished by YAU (DARKFACE) in a 1 minute Challenge Title brawl.
VELVET FINISH overpowered LE PLON in a 1 minute one-sided Challenge fight.
CASH MEALS devastated LORVANDIS in a 1 minute uneven Challenge brawl.
ANFERROUS defeated BLOOD HAWK in a 2 minute veteran vs. amateur Challenge struggle.
GAMMA was overpowered by SCARLET in a 1 minute uneven Challenge melee.
JENNSEN was viciously subdued by PATTE DE SAGUAR in a 10 minute Challenge duel.
STORMDANCER vanquished EXPERIENTIA in a exciting 1 minute gruesome one-sided fight.
ARMADILLO overpowered VENOMOUS CONCUBINE in a 1 minute one-sided fight.
PUMA was demolished by CLOUDRIDER in a 1 minute mismatched competition.
MANKILLER devastated AARD VARK in a 2 minute bloody one-sided battle.
AARD WOLF savagely defeated KHALHUMS DWARF in a popular 2 minute master's conflict.
ZOE (DARKFACE) was overpowered by GHOST CHANT in a 1 minute uneven struggle.
OWL handily defeated SURGICAL in a 1 minute mismatched bout.
ASSUNDRIES viciously subdued THE USEROUS MERCHANT in a 1 minute gory brawl.
GRATCH was overpowered by TETHA in a 1 minute one-sided match.
MEIFFERT was beaten by ZUMA (DARKFACE) in a 1 minute novice's match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         AIMED BLOW        36 -  25 -  1      59  |
|STRIKING ATTACK                  5         BASHING ATTACK    23 -  18 -  4      56  |
|BASHING ATTACK                   5         STRIKING ATTACK   53 -  48 -  2      52  |
|SLASHING ATTACK                  4         SLASHING ATTACK   28 -  26 -  0      52  |
|WALL OF STEEL                    4         LUNGING ATTACK    46 -  47 -  3      49  |
|AIMED BLOW                       3         TOTAL PARRY       29 -  32 -  0      48  |
|PARRY-STRIKE                     3         PARRY-RIPOSTE     15 -  17 -  0      47  |
|TOTAL PARRY                      3         PARRY-STRIKE      12 -  18 -  0      40  |
|PARRY-LUNGE                      0         WALL OF STEEL     23 -  35 -  1      40  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        9 -  16 -  0      36  |

Turn 299 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         3 -  0     STRIKING ATTACK    2 -  3         3  LUNGING ATTACK 
LUNGING ATTACK     4 -  2     BASHING ATTACK     2 -  3         2  SLASHING ATTACK
SLASHING ATTACK    2 -  2     PARRY-STRIKE       1 -  2         1  WALL OF STEEL  
WALL OF STEEL      2 -  2     TOTAL PARRY        1 -  2         1  TOTAL PARRY    
                              PARRY-LUNGE        0 -  0         1  AIMED BLOW     
                              PARRY-RIPOSTE      0 -  0         1  PARRY-RIPOSTE  
                                                                1  STRIKING ATTACK
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   YAU (DARKFACE) 4519         9   4  0  107 ZULU NATION (501)
WALL OF STEEL    STORMDANCER 4278           22  20  1  110 DODGE BULLETS (126)
STRIKING ATTACK  CASH MEALS 4532             9   2  0   90 EXPENSE ACCOUNT (506)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       CLOUDRIDER 4424            15  12  0   85 DODGE BULLETS (126)
SLASHING ATTACK  EXPERIENTIA 4483            9   5  0   85 STEEL AND SILK (495)
TOTAL PARRY      AARD VARK 4404             19   9  0   67 THE ANIMALS (475)
BASHING ATTACK   ASSUNDRIES 4555             4   1  0   54 EXPENSE ACCOUNT (506)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is STORMDANCER 4278.  The most popular warrior this 
turn was BLOOD HAWK 4621.  The ten other most popular fighters were AARD WOLF 4411, 
STORMDANCER 4278, MANKILLER 4279, ECHO 4565, CASH MEALS 4532, ARMADILLO 4503, OWL 
4453, ASSUNDRIES 4555, YAU (DARKFACE) 4519, and VELVET FINISH 4441.

The least popular fighter this week was JENNSEN 4604.  The other ten least popular 
fighters were PATTE DE SAGUAR 4629, MEIFFERT 4627, GRATCH 4601, SURGICAL 4437, ZOE 
(DARKFACE) 4538, AARD VARK 4404, PUMA 4294, EXPERIENTIA 4483, GAMMA 4638, and 
LORVANDIS 4402.