Date   : 05/29/2009    Duedate: 06/25/2009


DM-28    TURN-307

This Weeks Top Honors


(28-4532) [11-6-0,101]

Chartered Recognition Leader   Unchartered Recognition Leader

CASH MEALS                     POSITION IS EMPTY
EXPENSE ACCOUNT (506)          
(28-4532) [11-6-0,101]         

Popularity Leader              This Weeks Favorite

LORVANDIS                      JEBI1KENOBI
DODGE BULLETS (126)            PHANTACITY (480)
(28-4402) [19-18-0,91]         (28-4711) [1-0-0,9]



Team Name                  Point Gain  Chartered Team
1. STEEL AND SILK (495)        58
2. ZULU NATION (501)           31      EXPENSE ACCOUNT (506)
3. THE PENTARCHY (397)         27      Unchartered Team
4. SONS OF MARS (526)          24
5. THE CONDEMNED (520)         22      ODIN'S CHOSEN (403)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 EXPENSE ACCOUNT (506)     39  22  0 63.9   1/ 6*ODIN'S CHOSEN (403)       9  6 1
 2/ 1 THE PENTARCHY (397)      344 204  8 62.8   2/ 1 SANGUIS MORI (488)        9  6 0
 3/ 3*ODIN'S CHOSEN (403)        9   6  1 60.0   3/ 9 THE PENTARCHY (397)       8  3 1
 4/ 4*SONS OF MARS (526)         6   4  1 60.0   4/ 4 STEEL AND SILK (495)      8  6 0
 5/ 5 SANGUIS MORI (488)        26  24  4 52.0   5/ 7 EXPENSE ACCOUNT (506)     7  5 0
 6/ 6 PHANTACITY (480)          91  91  8 50.0   6/ 2 PHANTACITY (480)          7  6 0
 7/ 7 DODGE BULLETS (126)      364 366 12 49.9   7/ 3 DODGE BULLETS (126)       7  7 0
 8/ 8 ZULU NATION (501)         53  59  6 47.3   8/11*SONS OF MARS (526)        6  4 1
 9/10 STEEL AND SILK (495)      82  97  1 45.8   9/10 ZULU NATION (501)         5  8 2
10/11*THE CONDEMNED (520)        9  11  1 45.0  10/ 8*THE CONDEMNED (520)       5 10 1
11/ 9 D'HARAN EMPIRE (513)      28  37  4 43.1  11/ 5 D'HARAN EMPIRE (513)      5 10 0
12/12*FORCE OF FIVE (524)        4   6  0 40.0  12/12*FORCE OF FIVE (524)       4  6 0
13-13*PAX CLAN (522)             5  15  3 25.0  13-13*PAX CLAN (522)            1  9 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

             + ]H[ + ---:--- + ]H[ Edge of Night #36 ]H[ + ---:--- + ]H[ +

     "It is these weasels from the Silent Place who have disturbed the balances,"
Arhazul said after a moment's thought.  "AND one of theirs who set you astray in
search of me and mine.  So.  They must be--"
     "We were told that there were out-of-control necromancers involved in this,"
Blackwind said.  He edged close enough to free Redfox's hands.
     "No doubt.  Humans will always meddle, it's what you do, is it not?  Even now,
you are meddling with ME.  But it is those eaters of souls at the Silent Place who
are MY concern, and if you would ever return to your own world, you will aid me as I
demand in dealing with MY enemies."
     "I guess we don't have much choice," Blackwind said again.  "Except... we won't
do anything that is going to mess up OUR world, you know."
     Arhazul waved what must be a hand, though the fingers were too long and thin and
it had claws instead of nails, still, more a hand than a paw.  Better not get in the
habit of thinking of this entity as an animal.  "That is understood.  We each have
our own agenda, that is the human phrase, is it not?  And we will each attempt to get
the best balance for our own purposes.  A struggle, but with rules.  It will be
     "Certainly.  To be what you call a 'demon' and live here doing what is
available, it becomes boring after a few eons.  A new activity is always welcome.
But come, we must begin."  It paused, clicking its clawed digits against each other.
After a moment, it said, "Yes, first--Chorzelan.  It will be a journey, I do not
consider it a long one.  You must be alert, there are dangers--for me as well as for
you."  The fangs flashed in something that might have been a grin.  "And if anything
happens to me, you will never get out of this world, nor will you long escape others
who might not have my scruples.  Therefore think with care before you consider
betraying me."
     "We've said we'd work with you," Blackwind answered sharply.  "That counts as an
oath in my book, and we aren't traitors."
     The demon clicked its claws together for several more minutes.  If "minutes" was
a meaningful unit of time here.  "You must wear my... livery," it said.  Two strips
of something dark, metallicly oily-looking, appeared in its hand.  It tossed them to
the two gladiators.  "Around your neck."
     "Collars?"  Blackwind caught the strip automatically, but frowned.  "Like
     "Think of them as armor," Arhazul suggested.  "There are many here who would
enjoy playing with you, but few of them will dare cross me to do so.  Also, the
collars are the only means by which you may pass certain portals."
     "We don't have a choice, Blackwind," Redfox said.  "No choice worth taking,
anyway."  He looped one around his neck with visible reluctance.  The ends joined of
themselves, leaving no seam.
     Blackwind didn't like it at all, but he had to admit that Redfox had a point.
Neither of them looked at Agro, who was apparently still invisible to the demon.
With luck, to all demons, so he wouldn't need the "livery."  He sighed.  "Let's go."
     The demon spoke, words of fire and thunder, and moved.  Leaped into the air, or
something like that.  The two human gladiators were pulled after him.  At the last
moment, the Croc grabbed one ankle of each of his companions and was towed along as
     It was not a comfortable way to travel.  Blackwind told himself it could be
worse.  The collars didn't tighten and strangle them, which could easily have
happened.  But each of them had half Agro's weight hanging from one ankle, and the
Croc wasn't light.  If they had to have a cold-blooded side-kick, they should've
picked a smaller one.
     They were "flying through the air," except that it wasn't air, exactly, and they
weren't really flying.  No sooner had their feet left the "ground" than the ground
had ceased to exist, so far as he could tell.  No up and down, nothing anywhere that
his senses told him was solid.  Just this... stuff.  A little like fog, a little like
fire and smoke, a little like water or maybe oil.  More fluid than otherwise,
flashing past them, swirling into eddies that separated him from Redfox--what was
happening to Agro then?  Throwing them together.  Tumbling them around each other,
turning them inside out.  That shouldn't be possible, and maybe it was just his
imagination, or a figure of speech.  Figure of thought.  He was dizzy, his eyes
burned, his throat hurt, as though he'd been breathing pure smoke.  He was on the
edge of throwing up.
     He slammed full-length into something like stone with stunning force.  Lay
still, too dazed to lift his head and look around, struggling to breathe again.
Scrabbled for purchase and rolled onto his side.
     Just as a blade as long as he was slammed down, right where he had been.

             + ]H[ + ---:--- + ]H[ Edge of Night #37 ]H[ + ---:--- + ]H[ +

Somewhere in the Spirit Lands:

     "Okay," Cloudrider said, "I don't like it, but we work on Uncle Wolf's project."
He looked around at the dim landscape of ferny plains.  "How do we do that?"
     Young Joan closed her eyes; he guessed she was consulting her ghost partner,
Selumia.  "There should be a....  Damn, it isn't clear at all.  A zone of
     Cloudrider looked around again, pointedly.  There was no variation in the
scenery in any direction.
     "There will be such a zone when we expect it to be there," Nightwind said in the
back of Cloudrider's mind.  "The geography here is not fixed as it appears in the
Outer Lands.  Expectation and belief are critical."
     "Okay," Joan said, and he figured she must have heard the same thing from her
ghost.  "We're climbing a long hill here, and when we get to the top, we'll see the
zone of transition beyond it."
     Looking at the ferny ground ahead of him, Cloudrider saw that it was, indeed, a
long slope with a crest somewhere ahead.  He could almost see a top to it.  This was
a relief, to have a definite, clear goal.  "So, let's get walking," he said.  To
himself he added, maybe they'd find Necroma, too.  He tried to focus--hard--on
expecting to find Necroma just over the crest of the hill.
     When he tripped for the second time, his foot catching on something, he looked
down.  How could ferns trip him?  Well, obviously they could, since--  There were
brambles twisting through the ferns.  He rubbed his ankle.  Thorny brambles.  The one
winding around his feet waved a leaf or two in the faint breeze (the first breeze he
could recall in a long time) and burst into bloom.  Roses?  What would roses being
doing here?  But the five-petaled flowers were unmistakable, and their scent drifted
upward, sweet, getting heavier by the minute as more blossoms appeared, spreading
through the ferns, turning the long slope ahead of them from dim brown ferns to a
carpet of white and pink.
     Young Joan coughed.  "It's a trap--"
     "Maybe not," Cloudrider said.  "Expectations are the important thing here, and
you don't want to go expecting traps wherever you turn.  This is probably just... the
landscape dressing up to look less dreary.  It's trying to be friendly.  Welcoming."
     The look Joan sent him just about shouted that she thought he was crazy, but at
least she didn't say anything discouraging out loud.
     The young gladiator patted one of the flowers and straightened to stare at the
horizon.  "I expect we'll find Necroma waiting for us just over that ridge," he said.
"I'm sure of it."
                      ***     *****     ***     *****     ***
     Necroma poured all the energy she could command into the spell she'd cobbled
together.  She didn't know if it would work to summon herself to some other location,
but what else could she try?  What did she have to lose?  Limbo was boring.  She
wanted OUT.
     There was a feeling of... it was odd.  Strange.  Like being a pitcher tipped
over to let water pour out.  Or maybe a flowing stream plunging over a cliff.
Definitely movement.  For sure, of magical power from her through the spell.  Of
herself... hard to tell.  It wasn't like limbo gave you any reference points to
figure against.
     But something was definitely rushing somewhere.  It sounded more like wind than
running water, now that she thought about it.  Did birds hear rushing winds when they
flew?  Was she flying?  There was nothing to see, still, and she'd always thought the
best part of flying might be the view.
     The grayness of limbo began to change, so slowly that at first she didn't
realize what was happening.  Darker.  Going toward... reddish black "overhead," if
that term had meaning.  Reddish brown "below."  Or maybe she had the directions
reversed, and the reddish brown was her "sky," because pinky-white stars were winking
open across it.  Her movement changed, as well, so that she no longer felt she was
flying:  now, she was falling, and toward that white-starred brownness.
     She landed with a thump and a yelp as the briars embraced her.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 618): KEEL HAULER of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 620): CARLOTTA of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 614): NECROPALYSE of DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 616): MAREY D'NUIT of PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 615): TIBERIUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 613): ARCHIPPUS of TROUBLED WATERS (Anti, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
 DM  29 LAPUR (turn 606): LIME of WILL DUEL 4 MEAD (Sporkis, mgr.)
 DM  32 ARVAT (turn 602): MADNESS of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 600): PITT of STORM BRINGERS (The Rake, mgr.)
 DM  35 MURSKA (turn 591): SLOWGO of LOST CAUSE (Vol, mgr.)
 DM  47 DOUBLE X (turn 276): JUSTICE FOR ALL of OF WOLF AND MAN (Tripwire, mgr.)
 DM  50 SNOWBOUND (turn 263): C.H.S. of LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 481): SPLAT of THEM (Papa Bear, mgr.)
 DM  60 COLLUSION COVE (turn 468): ACIDULOUS of ELOQUENT KNIGHTS (Soultaker, mgr.)
 DM  61 JURINE (turn 448): ZOE ALDIN of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 445): GRIZOLPOP of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 211): DEATH SUCKS of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 409): MORO TEN ZORA of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): CORINTHIAN of PARANOID ASYLUM (Jekyll, mgr.)
 DM  78 LIN TIRIAN (turn 391): GABRIELLE REESE of GIRLS X3 (NON, mgr.)

                                      Top Teams
 DM   9 ZUKAL (turn 618): SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 620): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 614): DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 616): PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 615): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 613): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 306): SANGUIS MORI (Azaziel, mgr.)
 DM  29 LAPUR (turn 606): MID EARTH (Visionist, mgr.)
 DM  31 CHIMLEVTAL (turn 304): WAR (Mannequin, mgr.)
 DM  32 ARVAT (turn 602): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 600): RAVAGING LORDS (General Ikillyu, mgr.)
 DM  35 MURSKA (turn 591): LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 554): LUROCIAN ROYALTY (The Greek Guy, mgr.)
 DM  45 STORMCROWE (turn 282): MIKES HEROES (Mike?, mgr.)
 DM  47 DOUBLE X (turn 276): LAND OF OZ (Oz the All Successful, mgr.)
 DM  50 SNOWBOUND (turn 262): CRIMINAL MINDS (?, mgr.)
 DM  56 ROCANIS (turn 481): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 468): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 448): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 445): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 211): MIDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 409): SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 391): SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 507): I'M HISTORY et al (Zalgor Prigg, mgr.)

                                   Recent Graduates
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 614): QUINTUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
                          MANKILLER of DODGE BULLETS (Jorja, mgr.)
 DM  29 LAPUR (turn 606): CALLISTO of VENUSIANS (Venus, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THERMOPYLAE of WAR (Mannequin, mgr.)
 DM  47 DOUBLE X (turn 276): NIKKO of LAND OF OZ (Oz the Successful, mgr.)
                 (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
                             BLACKENED of OF WOLF AND MAN (Tripwire, mgr.)
                 (turn 274): KILLING JOKE of INDIFFERENCE (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 468): ACIDULOUS of ELOQUENT KNIGHTS (Soultaker, mgr.)
                       (turn 467): BUSTED NUTS of HIT ME WITH... (PTFT, mgr.)
 DM  65 DAL SHANG (turn 444): MAN-O-WAR of TIL DEATH DO US PART (Killjoy, mgr.)
 DM  74 DAYLA KIV (turn 409): MORO TEN ZORA of SAND DANCERS (Jorja, mgr.)

                                      SPY REPORT

     It's me, The Unknown Spymaster, back to give you this week's Spy Report.  Sit 
back in your seats and we'll have more fun than a barrel of Zontanis.  We now have a 
new top team for all of you guys to dogpile on.  ODIN'S CHOSEN now holds the crown 
and they are betting they can keep it.  For every winner there is a loser.  Speaking 
of losers, lets take a look at D'HARAN EMPIRE, who went down to 5th from 11th.  Life 
is tough.  Coming up with a solid 4-1-1 outing, THE PENTARCHY has advanced 6 places 
in the rankings.  STEEL AND SILK is no joke as it posted a 4-1-0 week advancing from 
4th place to 4th place.  Hey everybody, watch out for CASCELLA, who flew up 20 points 
in the rankings after mashing CRUORIS like a melon.  Keep your eye on this guy.  And 
falling like a basher in the top ten was CRUORIS, who dropped 17 points after a 
disappointing (to say the least) bout with CASCELLA.  Unlike most arenas, OPASAN 
managed to get his challenge off against the 19-17-0 LORVANDIS.  Our battling 
duelmaster OPASAN has managed to hold the title, fending off LORVANDIS' none too 
subtle advances.  Better luck next time, DODGE BULLETS.  Can you believe they are 
paying me 10 gold to deliver this stuff?   
     Here is other news that is of note.  Did you hear that DODGE BULLETS was most 
avoided team this week?  Well, knowing the personal hygiene of DODGE BULLETS' 
warriors, I'm not surprised!  Okay, so I may not be funny, but catch SANGUIS MORI's 
act in the arena.  Those acrobats seem to be fairly deft at running from DODGE 
BULLETS.  Well dang howdy, but if challenges were votes, CRICTOR UNGERER would be 
president.  Although it may be a contest he doesn't want to win.  IWRON DESTUDE of 
THE CONDEMNED had better have a good reason for challenging down 15 points in a 
challenge which he won.  I thought IWRON DESTUDE showed great skill and promise when 
he defeated APPIUS CLAUDIUS.  All right, so I slept through it!  Big deal!   
     Being a spy is great--other people die and you spend the rest of the day 
drinking to their memory.  Better tanked than dead!  ZOE (DARKFACE) defied all odds 
and slew HIGH ELF in the Dark Arena.  The only ones displeased were the buzzards, as 
HIGH ELF's meat is notoriously tough.  In the 'Oops, What Have I Done?' category, ZOD 
was mashed by CASH MEALS, who let ZOD know that killing members of EXPENSE ACCOUNT is 
a no-no.  Congrats to DASK RUIN for revenging the death of his teammate (but more 
importantly, feeding GUNGNARTH a bit of dirt).  Ask not the elves for counsel, for 
they will say both yes and no.  Silly buggers, eh?   
     Well, there's the manager of the MORYA giving me the 'cut' sign (or is that 
'They're going to strangle you in the alley?).  C'mon, Leadfoot, let's make some 
tracks.  Hasta la bye-bye.  (Loud choruses of 'Beat it, ya bum!')-- The Unknown 

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CASH MEALS 4532              11   6  0   101       EXPENSE ACCOUNT (506)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 EXPERIENTIA 4483             14   8  0    96       STEEL AND SILK (495)
 SURGICAL 4437                13  16  0    95       STEEL AND SILK (495)
 SECI 4464                    16  11  2    92       PHANTACITY (480)
 LORVANDIS 4402               19  18  0    91       DODGE BULLETS (126)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 YAU (DARKFACE) 4519          13   7  0    85       ZULU NATION (501)
 CLOUDRIDER 4424              17  18  0    69       DODGE BULLETS (126)
 SCARLET 4603                  8   5  0    67       D'HARAN EMPIRE (513)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 ANFERROUS 4508               13   6  0    65       STEEL AND SILK (495)
 ZOD 4525                     11   7  1    64       ZULU NATION (501)
 PATTE DE SAGUAR 4629          7   3  0    58       THE PENTARCHY (397)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ZOE (DARKFACE) 4538           6  12  1    56       ZULU NATION (501)
 PIZDA 4599                    9   2  0    55       PHANTACITY (480)
 BLOOD HAWK 4621               8   4  0    53       DODGE BULLETS (126)
 CRICTOR UNGERER 4640          5   2  0    51       THE PENTARCHY (397)
 OTHER 4536                   13   5  0    50       EXPENSE ACCOUNT (506)
 CASCELLA 4659                 4   3  0    46       D'HARAN EMPIRE (513)
-PARKING FEES 4535             3   4  0    37       EXPENSE ACCOUNT (506)
 TEZCATLIPOCA 4641             4   0  1    35       THE PENTARCHY (397)
 WHITE BECT 4645               3   1  0    35       THE PENTARCHY (397)
 MORTUUS 4387                  6   4  1    34       SANGUIS MORI (488)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CAEDERE 4389                  6   4  1    33       SANGUIS MORI (488)
 CRUORIS 4388                  6   4  1    32       SANGUIS MORI (488)
 JENNSEN 4604                  6   7  0    30       D'HARAN EMPIRE (513)
 PYRITE 4698                   2   0  0    29       STEEL AND SILK (495)
-RENTAL CAR 4534               5   4  0    27       EXPENSE ACCOUNT (506)
 MESSORA 4427                  5   2  1    25       SANGUIS MORI (488)
 FORSETI 3567                  3   0  0    25       ODIN'S CHOSEN (403)
 DASK RUIN 4667                2   2  0    25       THE CONDEMNED (520)
 CHANDALEN 4602                4   9  3    24       D'HARAN EMPIRE (513)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 IWRON DESTUDE 4713            2   0  0    22       THE CONDEMNED (520)
 QUINTUS MAXIMUS 4709          2   0  1    20       SONS OF MARS (526)
 BOOMERANG 4696                2   0  0    18       FORCE OF FIVE (524)
 VRTOGLAVA 4684                3   2  0    17       PHANTACITY (480)
 DEAEL 4671                    2   2  0    14       THE CONDEMNED (520)
 THOR THORSSON 3564            2   1  0    14       ODIN'S CHOSEN (403)
 NENA VIXIN 4670               2   2  1    13       THE CONDEMNED (520)
 REIBISCH 4683                 3   2  0    11       D'HARAN EMPIRE (513)
 GAIUS NERO 4707               2   0  0    11       SONS OF MARS (526)
 JUGGERNAUT 4694               2   0  0    11       FORCE OF FIVE (524)
 JEBI1KENOBI 4711              1   0  0     9       PHANTACITY (480)
 CINCINNATUS 4706              1   1  0     9       SONS OF MARS (526)
 GUNGNARTH 3568                2   1  1     8       ODIN'S CHOSEN (403)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 LAUNDRY 4715                  1   0  0     7       EXPENSE ACCOUNT (506)
 THORA THORSSON 3565           1   2  0     7       ODIN'S CHOSEN (403)
 FLEN ASAIL 4668               1   3  0     6       THE CONDEMNED (520)
 APPIUS CLAUDIUS 4708          1   1  0     6       SONS OF MARS (526)
 LOURDEPATTE 4690              1   3  0     6       THE PENTARCHY (397)
 SICARIUS 4697                 1   2  0     5       SANGUIS MORI (488)
 MARCUS CAMILLUS 4705          0   2  0     2       SONS OF MARS (526)
 LIZARD 4693                   0   2  0     2       FORCE OF FIVE (524)
 MADELINE 4710                 0   2  0     2       DODGE BULLETS (126)
 SABRETOOTH 4692               0   2  0     2       FORCE OF FIVE (524)
 PORCUPINE 4717                0   1  0     1       FORCE OF FIVE (524)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
MORDANT DESERTER        0  0 0                      QUINTUS MAXIMUS 4709  307  NONE
OSKSI NOBLE             0  0 0                      TEZCATLIPOCA 4641     307  NONE
HIGH ELF                0  0 0 DARK ARENA           ZOE (DARKFACE) 4538   307  NONE
ASSUNDRIES 4555         6  3 0 EXPENSE ACCOUNT 506  ZOD 4525              306  JUST REVENGED
GUNGNITH 3566           1  2 0 ODIN'S CHOSEN 403    HIGH ELF              307  NONE
IRON MAIDEN 4718        0  1 0 STEEL AND SILK 495   BLACK ORC             307  NONE
PLATINUM PEACH 4699     0  1 0 STEEL AND SILK 495   NENA VIXIN 4670       305  JUST REVENGED
WREN STAVELY 4669       0  2 0 THE CONDEMNED 520    GUNGNARTH 3568        305  JUST REVENGED
ZZ (DARKFACE) 4628      3  4 1 ZULU NATION 501      SHEWISH GIANT         307  NONE

                                     PERSONAL ADS

ANNOUNCEMENT:  This is to inform you that company policy will be to tighten down on
expense payment.  Expense reports will be scrutinized intently and conservatively.
This has been deemed necessary due to the widespread taking-advantage of expenses.
For example:  Phantacity's Opasan challenges and excessively overuses Cash Meals.
Pentarchy's Crictor Ungerer challenges and claims large Parking Fees.
Sanguis Mori's Cruoris matches and misuses Other.
Zulu's Zod challenges and decimates the Assundry account.
There is apparently an overuse conspiracy. -- Finance Manager

Zod of Zulus -- Sending Assundries to the wild blue yonder was the elimination of the
best Expense Account.  The 13-11-15-21-9-4-11 mode Basher was my favorite.  This
makes me think of all you Zulus as dirty, rotten Cads! -- Finance Manager
P.S.  Not that your challenge and win were inappropriate.  Indeed, in my heart, I
must give you kudos, you Cad.

Opasan -- Yes it was a downchallenge, but what is a Duelmaster to do?  Well fought,
champion and now Lord Protector. -- Cash Meals

Zod -- Did you give me the Swine Flu? -- Ghost Of Assundries

Crictor -- You fought like a champ and deserved the win.  I didn't. -- Cash Meals

Cruoris -- I really thought I had you there, but you showed your real warrior class
at the end.  Shucks for me.  Hip, hip for you. -- Other

ZZ (Darkface) -- Thank the gods for you!  Without you, my Expense Accounts would have
gone winless last turn.  Thanks! -- Finance Manager

Wait a minute, Finance Manager!  I fought well to win that!  Don't you dare belittle
me, you sit-on-your-rump do-nothing offise manager! -- Rental Car

Le Pentarque, Le Pentarque, Le Pentarque, Le Pentarque....  Practicing spelling it
correctly in response to a site appeal by the Frenchman. (wink) -- Finance Manager

Michael E. -- Glad to see that S.  Rose turned out fine. -- Finance Manager

Nice to hear the sound of your voice, Omega, and congrats for Opasan!  Duelmasters
writing a column deserve to keep the throne. -- Le Pentarque

Finance Manager -- Condolences for Assundries, I hadn't the time to see him on the
sand but he seemed like a nice fellow. -- Le Pentarque

Too many expenses?  It's nice to get back my award!

The whole team is back from the tournament, bruised and ridiculous, but alive... --
Le Pentarque

Anferrous -- I would say your new look is efficient... -- Patte de Saguar

Greetings to all warriors of the esteemed Morya arena.  This is Snafu Mojo of The
Condemned, making my formal introduction.  I am new to the world of Alastari, but
fancy myself a quick study.  I look forward to crossing swords and trading scars with
all the fighters in Morya, and will gladly accept any helpful advice a veteran may
have to offer.  Until then... Snafu

Scribe -- Please note:  Azaziel is the manager of Sanguis Mori.  (circa: Regional
News, "Top Team" has Toker listed, please correct.)  Thank you. -- Azaziel

     So noted and corrected. -- the Scribe

Chandalan and Cascella -- Do not be alarmed!  I don't walk in dreams.  I dance in
shadows.  As for the issue of blood, mine comes from the arena!  So maybe you're
correct and let me guess yours is "Blood of the Fold?" -- Mortuus

     And Debby Tonte passes by muttering, "Soak in cold water and hand wash...."

Other -- After waiting several minutes to finish our transaction, I finally am able
to make a withdrawl!  Long but fun.  C ya around. -- Cruoris

Colin's Chosen -- I wish you'd stop choosing us, but all well!  After all, we are
legion! -- Gladiators of Sanguis Mori

All -- When the shadows had grown upon the man on the tree, he looked around for the
first time to see, two glowing orbs which meant him no harm.  For it was the Dark
Angel who had come to teach him his charms. -- The Mad Prophet

Mankiller -- Yahoo!!!  I'll give you a last shot at me, and then go enjoy the big
time. -- Surgical
P.S.  Just don't kill me, okay?

Nena Vikin -- Fiesty little fox, aren't ya.  Well fought, and enjoy the learns.  Your
turn, Pyrite. -- Experientia

Scarlet -- My chances of turning that around were pretty poor while sitting down, eh?
-- Anferrous

Cincinnatus -- Another time, war-born. -- Pyrite

Welcome to the newcomers: Sons of Mars and Force of Five.  Good luck and know you've
chosen a fine venue for your warriors.  Pappy, keep your chin up, sometimes a reset
is in order.  I myself am having one heck of a time replacing my two graduates...
Pyrite is NOT a prime pick.  Opasan and Mankiller, congrats on the big time! --
Michael Eldritch, mgr. Steel and Silk
P.S.  If any of you newcomers really are "newbies," feel free to post questions in
the newsletter, or diplo.  None of us have all the answers (except maybe Jorja *wry
grin*), but you could learn a lot.

Phantacity -- Three out of four and still standing!  Is that luck or lack of killer
instinct?  Either way, it's a good day to be alive. -- Chandalen

Patte de Saguar -- If I knew I was going out with someone so high society, I'd
dressed better. -- Reibisch

Mortuus -- You're good but I don't see 0-3 happening vs. us. -- Cascella

Blood Hawk -- Not my chosen weapon and you slid through my avoid.  Let me correct
things and get back to you. -- Jensen

Anferrous -- Glad of the win and lucky it didn't drag out longer. -- Scarlet

Morya -- I'm the manager of Force of Five and my team looks foward to dominating you
mere mortals in the arena.  Lizard, Sabertooth, Juggernaut, Boomerang, and Porcupine
are here to put the do-gooders in their place! -- Doctor Doom

     Do-gooders?  We have those here?  Why doesn't anyone tell me these things? --
     Arenamaster Nor

Apple Pie in the Clouds -- You're lucky you got the jump on me.  The last spear shot
to the groin was gratuitous--it's a good thing I regenerate all severed limbs. --

Forseti -- Next time I'm going to bite that little stick of yours in two! --

Dale -- You're gonna have to bring a bigger helmet if you're going to bock my maul
with your head. -- Juggernaut

Marcus LackofEndurilus -- Someone forgot to eat their wheaties.  You dropped before I
even had a chance to come back and smack you in the head. -- Boomerang

     If I have mis-typed anyone's personals, my apologies. -- the Scribe

Surgical -- I could get into a snit over that fight, but what's the point?  I'm
graduating, and I don't have time to waste on snits.  Good fight, for a guy. --

The Khalhums Dwarf?  THE Khalhums Dwarf, like there's only ONE?  What a thrill.  I'm
so incredibly honored to lose to THE Khalhums Dwarf, I can hardly stand myself. --

Amazing the way Cloudrider carries on!  I didn't have any problems with the Dwarf. --

Jennsen -- There are other kinds of attack than magical, you know. -- Blood Hawk

Quintus Maximus -- You do that again, and I'll tell your Daddy Mars that you were
ungallant! -- Madeline
P.S.  Not that I suppose he'll care, but it's the principle of the thing.

Jennsen -- Nobody said I was supposed to rain skills on my opponents. -- Cloudrider

Our congratulations to Opasan. -- Jorja and Dodge Bullets

Lords Protector Opasan and Mankiller -- Surely you don't expect us to give you lands?
That offer is just some cunning trick of the Grey Witch, intended to sow dissention
among the population and ultimately bring all land titles into her hands.  We will

have no part of it! -- Arenamaster Nor
P.S.  But I'd buy you a drink to go on with, if you would care to step down the
street with me.

4 May 09
Players of Duel 2:

RSI wants to try, in a few arenas, a system that rewards role-play and general arena
involvement.  Our thoughts at this time are as follows, and feedback is earnestly

1.  What to reward.
a.  Spotlights--they don't have to be involved and lengthy storylines, and in fact,
my own inclination is to say: anything game related and original (i,e,, not a
reprint), maybe set a minimum length.  I use TOGS here as my model--half a column as
formatted for the newsletter, and we don't judge the quality of the writing (so long
as the editor isn't grossed out), just the intent to make a positive contribution.
b.  A dm column where one is "due."  Again, no judgment on quality of writing, should
be dm-related, and I would say (this is just me) a minimum length of maybe five
c.  Personals.  More than just "you suck," or "good fight."  How much more doesn't
really concern me, and quality, other than "not offensive to the editor," should not
be an issue.  We don't want to encourage participation and then muzzle it.
d.  It has been suggested that a reward point or two be offered for running a full
team.  We could include this, but my own inclination would be to say that there would
be no points for this, but that those who don't make a clear effort on this
(accidents happen, so maybe something like "when the three-turn total of fights is
below twelve"?) aren't eligible for points on any turn until they get it back up to a
full team.

2.  How to reward it.
a.  We've been thinking nebulously about some kind of point system, obviously, as an
example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points
here for what takes more effort, but some points for any effort.  This is in no way
final!  But some way to keep track of who is contributing and how much, and as non-
subjective as possible; this would be noted as each newsletter would be proofed.  A
way to clearly identify who's sending in what would help, but I can work it out by
referring to the warrior listings if I have to.
b.  But, assuming a point system, do the rewards, whatever they end up being, go to
the player who achieves a certain point total?  Is this calculated per turn, or as a
running total over as many turns as it takes to reach that point?  Or to the player
with the highest total on any given turn?  What about ties?
c.  What do the points get the player?  The current thought is X points gets a free
fight, probably replacing the "Popularity Leader's" free fight in the relevant arena.
That suggests only one player getting a role-play free fight on any given turn.  Is
this enough to encourage the newsletter participation we're hoping for?  Should we
convert "This Week's Favorite" to a role-play free fight also?  Or handle rewards in
some other way entirely?

3.  Where it happens.
The current thought is, try it in four arenas:  one in each region, and one slow
arena.  Who picks the arenas in question?  I'd be inclined to rule out those that are
doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but
is that wise?  Or even fair?  Darned if I know.  Places where it is NOT currently
intended to happen:  Transfer arenas.  Maybe rule out the no-tourney arenas as
current candidates, too?

If this seems to work well enough to be worth the effort, should we consider
extending it to more, eventually to all non-transfer, arenas?

This is not a "someday down the line we might" concept.  We want to do this, and

SOON.  Your feedback would be appreciated, for, against, changes, anything.  You can
email me directly at jputney zianet com (make sure it says DM in the subject line) or
send a diplo to scribe, any arena.

the Scribe

P.S.  Staff members not to be eligible for role-playing free fights.

5 May 09
The Battle Royal V is upon us!  Come join one of the original contests that has had
some of the games best managers involved in the past.  DM 18, Talcama, some consider
it to be the crown jewel of the Delarq cities is where this contest will take place.

The Battle Royal is intended to be a play as you want, play what you want Delarquan
style contest with very few rules.  While I'd love to say, "NO AVOIDING" is the only
rule (and that wouldn't be too far off), I must spell out situations that can and
have occurred and require additional clarification.

The advantages of this format:
1) Simple.
2) No penalty for DAs.
3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all
4) No penalty for not fighting. 
5) It isn't a race where 21 wit and favorite learn determine the victor.
6) Losing a warrior (or even your whole team) doesn't eliminate you from contention.
7) It is possible to overcome almost any deficit.  And this has been proven, with
   managers making huge point swings in short periods of time!
8) It is a contest designed to show manager skill rather than warrior ability.

There are a few disadvantages:
1) There is no set end.  It is possible for this contest to go on indefinitely.  In
   practice, this format has worked very nicely in the past and I expect it will
   continue to work well. 
2) You cannot avoid (But that is part of the fun and the head to head nature of this
   contest requires this rule.)
3) It encourages bloodshed.
4) Baggers and experienced warriors have an advantage over new warriors.

Battle Royal Rules:

- Any team in Talcama is eligible to participate.  There are no restrictions on
warriors (baggers, TC prize modified, etc).  However, any warrior that fights for
your team is considered in the BR.

- Teams may not avoid any other team within the contest.  (Note that you may avoid
teams outside the contest but you do so at your own risk.)  Avoiding a team on the
turn they enter the Battle Royal is not considered against the rules (since you
couldn't know the team wasn't part of the BR).  The suggestion is not to avoid at
all.  Assur (the contest moderator) gets an avoid report every turn and will catch
people avoiding!

- Managers may only enter a single team in the contest.

- Any manager with more than one team in Talcama may not challenge any other contest
warrior with their non contest team(s).  The intention is that no advantage can be
gained by having multiple teams in the arena.

****Failure to comply with the above rules***
1st offense: Disqualification from the prize, but you may still participate.
2nd offense: Warning.
3rd offense: Removal from Battle Royal.

- If a manager decides to switch teams, his score will start back at 0.  This is to
prevent a manager from sweeping the contest with several teams of sandbaggers.  Can a
manager use this clause to go from a negative score to zero?  Yes.  I realize this is
sort of cheating, but I'd rather have a manager start over with a new team than drop
out of the contest.  Even so, they have to start at 0 and must gain 25 points.

- If your warrior loses a contest fight because of an input error and this error is
verified by RSI, you will have a point added to your score.  The head to head records
will remain the same and any points gained by another manager will remain on that
manager's record.

- As soon as you are announced in the newsletter, you are officially entered into the
Battle Royal.  Scoring begins on that turn!  You are expected to follow the rules
that turn and every turn following.  Your team may enter any time they wish during
the course of the Battle Royal.

- If you are exiting the Battle Royal, you are not removed until the turn after your
intention is published.  You are asked to follow the rules for that turn (either
through not avoiding or not running your warriors).

- Scoring begins the turn your team declares participation.
- Scoring continues through the turn your team withdraws.
- Score is calculated by: Wins+Kills-Lossses.
- Only fights with other B.R. participannts count towards your score, but they count
  whether they are challenges or random match-ups.
- First Manager to 25 points wins!
- In event of tie, B.R. continues until one team that has reached 25 points is ahead
  of all other participants.

- The attempt has been made to make these rules as complete and bulletproof as
possible, but Tripwire will resolve any disputes as fairly as he is capable.

For the Winner:

6 Months Free Play in Talcama for the winning team (doesn't include tourneys)!

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)!

One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18

One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another
stat on a new rollup in DM 18, before adding 14 points.  This prize can be used up to
3 months from the contest end.  Both points must be used in the same place (can't
take one from a speed and one from deftness and add one to wit and will)).

One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18).

Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until
the Ladies decide to return it to the previous name.

All potions renaming prizes must be used within 2 turns of the end of the contest.

Endurance Award (available to all participants):

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18).

To qualify for the Endurance Award you must participate in 90% of the total fights
possible over the course of the BR.  If you don't have time to make it into the BR by
the first turn, there will be a two turn window before the counter will start for new
teams.  The fights do not have to be BR point scoring fights, just 90% of the total
possible participation over the course of the contest!  So, if the contest runs 26
turns, there are 130 fights possible. Your team must have 117 fights during those 26
turns to be eligible.

All prizes/potions subject to RSI's interpretation of how they are used/implemented.
RSI said the faves knowledge must be used on an Inits warrior or higher and set at
5FE or more.


                                  LAST WEEK'S FIGHTS

ZOE (DARKFACE) butchered HIGH ELF in a crowd pleasing 1 minute Dark Arena fight.
ZZ (DARKFACE) was murdered by SHEWISH GIANT in a 1 minute Dark Arena melee.
GUNGNITH was savagely slain by HIGH ELF in a 2 minute gruesome Dark Arena fight.
IRON MAIDEN was dealt death by BLACK ORC in a 1 minute Dark Arena contest.
CASH MEALS overpowered ZOD in a 1 minute one-sided Bloodfeud Title fight.
DASK RUIN devastated GUNGNARTH in a 1 minute uneven Bloodfeud brawl.
PYRITE overpowered NENA VIXIN in a 1 minute one-sided Bloodfeud struggle.
OPASAN devastated LORVANDIS in a 2 minute gruesome one-sided Challenge competition.
SECI was viciously subdued by MANKILLER in a 3 minute expert's Challenge duel.
SCARLET was vanquished by EXPERIENTIA in a popular 1 minute one-sided Challenge duel.
ANFERROUS overcame PIZDA in a popular 4 minute Challenge bout.
MORTUUS was demolished by PATTE DE SAGUAR in a 1 minute mismatched Challenge match.
CAEDERE slimly lost to CRICTOR UNGERER in a 3 minute brutal Challenge contest.
FORSETI subdued VRTOGLAVA in a 2 minute Challenge brawl.
FLEN ASAIL was beaten by CINCINNATUS in a 3 minute amateur's Challenge conflict.
IWRON DESTUDE won victory over APPIUS CLAUDIUS in a 3 minute amateur's Challenge bout.
SICARIUS was unbelievably bested by GAIUS NERO in a 2 minute novice's Challenge fray.
THORA THORSSON bested LIZARD in a 4 minute amateur's Challenge brawl.
CLOUDRIDER was overpowered by YAU (DARKFACE) in a 1 minute one-sided bout.
SURGICAL savagely defeated KHALHUMS DWARF in a popular 4 minute bloody veteran's bout.
CRUORIS was bested by CASCELLA in a popular 1 minute contest.
OTHER narrowly defeated JENNSEN in a monotonous 9 minute gory duel.
BLOOD HAWK handily defeated MESSORA in a crowd pleasing 1 minute uneven duel.
WHITE BECT overpowered CHANDALEN in a 1 minute one-sided match.
TEZCATLIPOCA assassinated OSKSI NOBLE in a 1 minute one-sided duel.
DEAEL narrowly defeated LOURDEPATTE in a 7 minute gory novice's duel.
REIBISCH was subdued by BOOMERANG in a 4 minute novice's melee.
THOR THORSSON won victory over MARCUS CAMILLUS in a 3 minute novice's fray.
SABRETOOTH was viciously subdued by LAUNDRY in a 1 minute amateur's bout.
JUGGERNAUT narrowly defeated MADELINE in a 2 minute gruesome beginner's fight.
QUINTUS MAXIMUS assassinated MORDANT DESERTER in a 1 minute one-sided match.
JEBI1KENOBI savagely defeated PORCUPINE in a exciting 4 minute gory novice's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  13         WALL OF STEEL     31 -  17 -  0      65  |
|STRIKING ATTACK                  9         PARRY-LUNGE       12 -   8 -  1      60  |
|WALL OF STEEL                    8         LUNGING ATTACK    43 -  34 -  4      56  |
|SLASHING ATTACK                  7         PARRY-STRIKE      16 -  13 -  0      55  |
|BASHING ATTACK                   6         SLASHING ATTACK   34 -  28 -  2      55  |
|PARRY-STRIKE                     4         TOTAL PARRY       15 -  15 -  0      50  |
|AIMED BLOW                       3         AIMED BLOW        19 -  21 -  1      48  |
|PARRY-LUNGE                      3         STRIKING ATTACK   25 -  32 -  2      44  |
|PARRY-RIPOSTE                    2         BASHING ATTACK    28 -  39 -  4      42  |
|TOTAL PARRY                      2         PARRY-RIPOSTE      5 -   9 -  1      36  |

Turn 307 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

WALL OF STEEL      7 -  1     LUNGING ATTACK     6 -  7         3  SLASHING ATTACK
STRIKING ATTACK    5 -  4     AIMED BLOW         1 -  2         2  STRIKING ATTACK
PARRY-STRIKE       2 -  2     PARRY-LUNGE        1 -  2         2  AIMED BLOW     
PARRY-RIPOSTE      1 -  1     SLASHING ATTACK    2 -  5         1  WALL OF STEEL  
BASHING ATTACK     3 -  3                                       1  LUNGING ATTACK 
TOTAL PARRY        1 -  1                                       1  TOTAL PARRY    
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  CASH MEALS 4532            11   6  0  101 EXPENSE ACCOUNT (506)
SLASHING ATTACK  EXPERIENTIA 4483           14   8  0   96 STEEL AND SILK (495)
LUNGING ATTACK   YAU (DARKFACE) 4519        13   7  0   85 ZULU NATION (501)
TOTAL PARRY      ANFERROUS 4508             13   6  0   65 STEEL AND SILK (495)
AIMED BLOW       ZOD 4525                   11   7  1   64 ZULU NATION (501)
PARRY-STRIKE     PATTE DE SAGUAR 4629        7   3  0   58 THE PENTARCHY (397)
WALL OF STEEL    OTHER 4536                 13   5  0   50 EXPENSE ACCOUNT (506)
BASHING ATTACK   CASCELLA 4659               4   3  0   46 D'HARAN EMPIRE (513)
PARRY-LUNGE      MORTUUS 4387                6   4  1   34 SANGUIS MORI (488)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LORVANDIS 4402.  The most popular warrior this turn 
was JEBI1KENOBI 4711.  The ten other most popular fighters were PIZDA 4599, SURGICAL 

The least popular fighter this week was JENNSEN 4604.  The other ten least popular 
fighters were OTHER 4536, BOOMERANG 4696, LOURDEPATTE 4690, CHANDALEN 4602, 
VIXIN 4670.

The following warriors have traveled to AD after fighting this turn:

OPASAN (28-4381) PHANTACITY (480)

                  MAIL-IN TOURNEY XLVII

PRIMUS TOURNEY                         W  L  K         TEAM NAME            
GRIM REAVER 1356 (211-118-4)           6  3  0         THE RED REAVERS      

FRESHMEN TOURNEY                       W  L  K         TEAM NAME            
XANAX 4384 (25-12-0)                   3  3  0         THE PENTARCHY        

INITIATES TOURNEY                      W  L  K         TEAM NAME            
CASCELLA 4659 (3-2-0)                  1  3  0         D'HARAN EMPIRE       
CRICTOR UNGERER 4640 (3-2-0)           1  3  0         THE PENTARCHY        
PIZDA 4599 (8-1-0)                     1  3  0         PHANTACITY           

APPRENTICES TOURNEY                    W  L  K         TEAM NAME            
VRTOGLAVA 4684 (2-1-0)                 2  3  0         PHANTACITY           
NENA VIXIN 4670 (2-0-1)                1  3  0         THE CONDEMNED        
QIX 4245 (3-1-0)                       1  3  0         CLASSIC ARCADE       

ROOKIES TOURNEY                        W  L  K         TEAM NAME            
PYRITE 4698 (0-0-0)                    2  3  0         STEEL AND SILK       
TEMPEST 4274 (0-0-0)                   1  3  0         CLASSIC ARCADE       

ELIGIBLES FOOLS TOURNEY                W  L  K         TEAM NAME            
ROMUALD B TUNE 3519 (109-82-0)         0  3  0         THE PENTARCHY        

CHAMPIONS FOOLS TOURNEY                W  L  K         TEAM NAME            
YAU (DARKFACE) 4519 (12-6-0)           0  3  0         ZULU NATION          

ADEPTS FOOLS TOURNEY                   W  L  K         TEAM NAME            
SCARLET 4603 (7-4-0)                   0  3  0         D'HARAN EMPIRE       

APPRENTICES FOOL TOURNEY               W  L  K         TEAM NAME            
FORSETI 3567 (1-0-0)                   3  3  0         ODIN'S CHOSEN        
TEZCATLIPOCA 4641 (3-0-0)              2  3  0         THE PENTARCHY        
WHITE BECT 4645 (2-1-0)                1  3  0         THE PENTARCHY        
DIANA PAX 4677 (1-2-1)                 0  3  0         PAX CLAN             

ROOKIES FOOLS TOURNEY                  W  L  K         TEAM NAME            
JEBI1KENOBI 4711 (0-0-0)               2  3  1         PHANTACITY           

                                  Daydream Believer

You once thought of me,
As a white knight on a steed.
Now you know how happy I can be...

It's true.  I'm gone.  I've punched my ticket to Immortality and I'm off to the Isle.
I know a lot of you are wondering what it is about me that has made me so successful.
I wish I knew for sure.  I think it has more to do with intangibles (knack) than it
does with design, bonuses and favorites.  I'll let you decide.

Daydream Believer (PR) 17-14-4-17-7-8-17  Poor Endurance--Good Damage
I -- 8 (+1)  R -- 13  A -- 14 (+4)  P -- 14 (+4)  Df - 8  Dc - 6 (+3)

I know what you're thinking, "WTF, that guy looks like a 98 lb weakling!"  Sigh...I
prefer to think my physical characteristics are ideally suited for a finesse style.
As for my bases, I know they aren't much to look at.  After all, I am a PR.  I'm
fortunate to be blessed where I need it the most--attack and parry.

Okay, so I've got nice bases with bonuses in the right spots.  What about favorites?
Did I know them in advance or did I change them?  The answer is no, I had no idea
what they were for sure until I recieved my graduation announcement.  I would be
happy to tell you what my favorites are but I don't think my clone, Jumpinjack Flash,
would be very happy with me if I did.  Let's just say that from the moment I stepped
on the sands as a Rookie I used the same strategy in EVERY fight.  The only thing I
ever changed was armor (early on vs. TP's) and attack/defend locations.  That should
give those of you who have faced me more than once something to think about.

You may be interested to know that I am all natural.  I haven't had a prize of any
type used on me.  I'm a freak of nature.  It just goes to show you never know when a
guy like me will walk into your guildhouse looking for work as a gladiator.  It's up
to you to spot the potential and nuture it along.

I'm going to list my tourney results and records versus each style.  It isn't meant
to be a brag--I just thought you might find it interesting and a lot easier than
looking it up yourself.  Enjoy!
     Tourneys:  Rookies: 15-1-3 TC.  Initiates: 15-3-3 TV.  Adepts: 16-2 TC.
Champs: 13-1-1 TC.  Rookies--Champs record: 59-7-7 (.894)  Challengers: 9-3 TV.
Challengers: 15-1-1 TC.
Challengers: 13-3 TV -- Runner-up (Marv-AB)  Challengers: 13-3 TV -- Runner-up
(Teevella-LU)  Challengers: 7-3  Challengers: 11-3-2 TV  Challengers: 11-3-1 TV
 Challengers: 13-3 TV -- Runner-up (Marv-AB)

Challengers: 12-3 TV.  Challengers record: 104-25-4 (.806).  Career Tourney record:
163-32-11 (.836)  TC's: 4  TVs: 8 (3 Runner-ups)  Arena record: 5-0-1  Grudge
matches: 3-0

Total record: 171-32-12 (.842)  Tourney record vs all styles:  AB: 7-11  BA: 6-0-1
LU: 46-9-4  PL: 5-1-1  PR: 2-0  PS: ---  SL: 9-2  ST: 51-5-2  TP: 35-4-3  WS: 2-0

As you can see, the only style I had trouble with is the ABs.  I think that has more
to do with which ABs I fought rather than the style as a whole.  I was 3-1 vs ABs
early on (Rookies-Champs) and 4-10 in Challengers.  I was 1-5 vs Marv, 0-1 vs Marv Jr
and 0-3 vs Soulsnare.  I am going to make an educated guess and assume they all had
skills or prizes added to them to make them competetive at the Challenger level where
so few ABs are.  I could be wrong, though I doubt it.

See you on the Isle,
    Daydream Believer