DUEL 2 NEWSLETTER

Date   : 06/26/2020    Duedate: 07/23/2020

MORYA ARENA

DM-28    TURN-450

This Weeks Top Honors

THE DUELMASTER IS

BAD MOON RISING
LUNAE MILITES (387)
(28-4019) [20-17-1,134]

Chartered Recognition Leader   Unchartered Recognition Leader

BAD MOON RISING                JEFF DUNHAM
LUNAE MILITES (387)            COMIC RELIEF (591)
(28-4019) [20-17-1,134]        (28-5777) [3-4-0,46]

Popularity Leader              This Weeks Favorite

BAD MOON RISING                MYRON MEI
LUNAE MILITES (387)            DODGE BULLETS (126)
(28-4019) [20-17-1,134]        (28-5081) [12-13-0,60]

THE CURRENT TOP TEAM

LUNAE MILITES (387)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. LUNAE MILITES (387)         33
2. COMIC RELIEF (591)          29      BASH BROS BODY (541)
3. BIG LAKE PURE (568)         15      Unchartered Team
4. OTTO'S MECHANICS (226)      13
5. BARN YARD (594)             10      COMIC RELIEF (591)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 BASH BROS BODY (541)     191 131  5 59.3   1/ 4 LUNAE MILITES (387)       8  1 1
 2/ 0 OTTO'S MECHANICS (226)   309 293 19 51.3   2/ 1 DODGE BULLETS (126)       7  8 0
 3/ 4 LUNAE MILITES (387)      123 117  9 51.3   3/ 3 BASH BROS BODY (541)      6  6 0
 4/ 3 BIG LAKE PURE (568)      185 179 20 50.8   4/ 2 BIG LAKE PURE (568)       5  5 0
 5/ 5 DODGE BULLETS (126)      568 601 18 48.6   5/ 6*BARN YARD (594)           5 10 0
 6/ 6*COMIC RELIEF (591)        18  22  0 45.0   6/ 5*COMIC RELIEF (591)        3  2 0
 7/ 7*BARN YARD (594)            5  10  0 33.3   7/ 0 OTTO'S MECHANICS (226)    2  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

It is nice to sit on the throne of Morya!  It was quite a surprise to get a title 
fight after my very long hiatus!  I don't have much to report since I did not get an 
invite to the Isle.  Omnimancer assures me that if I live through this turn and stay 
at least in the Challenger Champions that it will happen.  Let's see if he is correct. 
I guess all I need to do is win one more to find out for sure.

I know I am old, but I did not realize how old until I started looking back through 
old fight reports.  I fought my first match here in Morya on turn 232, which would 
have been in September 2003.  Wow, I guess Omnimancer needs to activate us more often!

See you next turn!  My challenges go to Anders Sloweye and Storm Warning.

                                          -- Bad Moon Rising
                                             Duelmaster

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
MORYA brutes like you, you'd be grouchy, too.  Later days, DODGE BULLETS, since LUNAE 
MILITES took top team from you this turn, you guys are old news.  LUNAE MILITES 
turned their 4-0-1 turn into a 1st place rank in the listings this turn.  Any better 
than this, and you get put on hit lists.  Of course, we're all terribly impressed to 
see JEFF DUNHAM win a fight and gain 22 points, terribly.  Tsk, tsk, JEFF DUNHAM beat 
HAL O'GEN and HAL O'GEN lost 17 points.  You're breakin' my heart.  And if variety is 
the spice of life, MORYA may be getting bland, as BAD MOON RISING stays top dog in 
the city.  Salty's Chowder House, humph!  I've tasted better ale at mortuaries.  
Where do they get this stuff?  From MORYA's trash dumps?   
     Well, let's take a look at some more misdeeds of you miserable sword-boys.  
LUNAE MILITES, I suppose you'll be glad to know you were this turn's most avoided 
team.  Care to know who is the most afraid of you?  And it looks like BASH BROS BODY 
avoided them the most this turn.  What a pack of would be losers, if you ask me.  
Hmph.  Ooh, I'm frightfully impressed, MYRON MEI was this turn's most challenged 
warrior.  Watch that ego swell, sports fans.  Now look at this.  REALITY STIMULATION 
challenged down 28 against BARN YARD's SHEEP.  What a weasel!  And golly gee, REALITY 
STIMULATION bested SHEEP.  Aren't we all surprised and impressed?   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  I could say I saw this coming, but so 
could anyone else.  Anyway, this turn it came.  MAN'S HANDS' 27-13-0 has earned her 
the Dark Arena.  And sending MAN'S HANDS to the Dark Arena was supposed to be one of 
your better ideas, BASH BROS BODY?  Titanium shields and bamboo daggers, guess what 
brave team is developing these kinds of weapons?   
     There's got to be a better place in MORYA to get a drink than Salty's Chowder 
House!  Any suggestions?  Phlllt!  Just had to do that before I leave the fine city 
of MORYA.  I feel much better now.  Glad to see the back of this place-- Snide 
Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BAD MOON RISING 4019         20  17  1   134       LUNAE MILITES (387)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 ANDERS SLOWEYE 5740          15  13  3   108       BIG LAKE PURE (568)
 ANNE T LOCH-BRAEK 5587       10   4  0    91       OTTO'S MECHANICS (226)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 ACNE 5722                    17   7  1    90       BASH BROS BODY (541)
 STORM WARNING 5033           14  27  0    88       DODGE BULLETS (126)
 AXLE FOLEY 5061              11  24  0    88       OTTO'S MECHANICS (226)
 BLUE MOON 4373               13   6  1    85       LUNAE MILITES (387)
 LUCKY LOOIE 5022             16  27  1    76       DODGE BULLETS (126)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MYRON MEI 5081               12  13  0    60       DODGE BULLETS (126)
 LATELY STONE 5769             6   4  1    60       DODGE BULLETS (126)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 FATIGUE 5775                  5   1  0    55       BASH BROS BODY (541)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JEFF DUNHAM 5777              3   4  0    46       COMIC RELIEF (591)
 CAL LIPPER 5710               5   6  1    44       OTTO'S MECHANICS (226)
 RATUNDO 5768                  6   5  1    42       BIG LAKE PURE (568)
 HAL O'GEN 5711                6   6  0    36       OTTO'S MECHANICS (226)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 REALITY STIMULATION 5754      8   9  0    33       BIG LAKE PURE (568)
 JIM GAFFIGAN 5773             4   4  0    32       COMIC RELIEF (591)
 PULLED MUSCLE 5763            3   3  0    29       BASH BROS BODY (541)
 ENGVALL 5778                  4   3  0    25       COMIC RELIEF (591)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CHICKEN 5795                  2   1  0    22       BARN YARD (594)
 HARVEST MOON 5618             4   1  1    20       LUNAE MILITES (387)
 COW 5797                      2   1  0    19       BARN YARD (594)
 MOONDUST 5638                 3   1  0    18       LUNAE MILITES (387)
 STEVEN WRIGHT 5772            2   6  0    16       COMIC RELIEF (591)
 FOXWORTHY 5782                2   2  0    12       COMIC RELIEF (591)
 DALE AUTRY 5784               3   2  0    11       DODGE BULLETS (126)
 SWAN 5796                     0   3  0     3       BARN YARD (594)
 SHEEP 5798                    0   3  0     3       BARN YARD (594)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
DUCK 5799               1  2 0 BARN YARD 594        HARVEST MOON 5618     450   
MAN'S HANDS 5634       27 14 0 BASH BROS BODY 541   HIGH ELF              450  NONE
CAROUSEL 5696          11 10 1 BOOK OF THOMAS 584   LATELY STONE 5769     447   
SPARE PART 5801         0  1 0 OTTO'S MECHANICS 226 SHEWISH GIANT         450  NONE

                                     PERSONAL ADS

Our congratulations to Man's Hands. -- Dodge Bullets

Man's Hands -- Truth be told, I DID laugh at you.  Rude, but there it is. -- Storm 
Warning

Acne -- Cleanliness is all. -- Lucky Looie
P.S.  Thanks for the skills.

Usury is not a fit preparation for fighting in the Arena. -- Lately Stone

Pulled Muscle -- Not the one between your ears, obviously. -- Myron Mei

Swan -- Good fight.  I bet you were an ugly duckling. -- Dale Autry, not noted for 
tact

                                  LAST WEEK'S FIGHTS

MAN'S HANDS was butchered by HIGH ELF in a 1 minute bloody Dark Arena fight.
SPARE PART was slaughtered by SHEWISH GIANT in a 1 minute gruesome Dark Arena battle.
ANDERS SLOWEYE demolished STORM WARNING in a 1 minute uneven Challenge fight.
RATUNDO slimly lost to MYRON MEI in a popular 4 minute gory Challenge contest.
REALITY STIMULATION outlasted SHEEP in a 11 minute Challenge competition.
BAD MOON RISING devastated ACNE in a 1 minute bloody mismatched Title match.
AXLE FOLEY savagely defeated KHALHUMS DWARF in a 6 minute expert's melee.
LUCKY LOOIE was vanquished by ANNE T LOCH-BRAEK in a 1 minute uneven fight.
BLUE MOON vanquished LATELY STONE in a 1 minute one-sided fight.
HAL O'GEN was beaten by JEFF DUNHAM in a 2 minute melee.
FATIGUE beat CAL LIPPER in a 2 minute fight.
JIM GAFFIGAN subdued COW in a 1 minute master vs. amateur match.
FOXWORTHY was bested by CHICKEN in a 2 minute battle.
PULLED MUSCLE demolished STEVEN WRIGHT in a 1 minute one-sided brawl.
ENGVALL handily defeated SWAN in a 1 minute one-sided conflict.
MOONDUST won victory over DALE AUTRY in a 4 minute amateur's bout.
HARVEST MOON dispatched DUCK in a 1 minute novice's fray.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         STRIKING ATTACK   17 -   7 -  1      71  |
|WALL OF STEEL                    5         WALL OF STEEL     20 -  10 -  2      67  |
|AIMED BLOW                       4         AIMED BLOW        22 -  14 -  1      61  |
|TOTAL PARRY                      4         TOTAL PARRY       14 -  11 -  0      56  |
|STRIKING ATTACK                  3         LUNGING ATTACK    15 -  16 -  2      48  |
|PARRY-LUNGE                      2         PARRY-LUNGE        7 -   8 -  0      47  |
|PARRY-STRIKE                     2         PARRY-RIPOSTE      5 -   8 -  0      38  |
|SLASHING ATTACK                  2         BASHING ATTACK     8 -  15 -  0      35  |
|PARRY-RIPOSTE                    2         PARRY-STRIKE       3 -   6 -  0      33  |
|BASHING ATTACK                   2         SLASHING ATTACK    5 -  10 -  1      33  |

Turn 450 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        2 -  0     LUNGING ATTACK     2 -  3         3  WALL OF STEEL  
AIMED BLOW         3 -  1     WALL OF STEEL      2 -  3         3  AIMED BLOW     
STRIKING ATTACK    2 -  1     PARRY-RIPOSTE      0 -  2         2  SLASHING ATTACK
PARRY-STRIKE       1 -  1     BASHING ATTACK     0 -  2         1  LUNGING ATTACK 
SLASHING ATTACK    1 -  1                                       1  BASHING ATTACK 
TOTAL PARRY        2 -  2                                       1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  BAD MOON RISING 4019       20  17  1  134 LUNAE MILITES (387)
WALL OF STEEL    ANDERS SLOWEYE 5740        15  13  3  108 BIG LAKE PURE (568)
LUNGING ATTACK   ANNE T LOCH-BRAEK 5587     10   4  0   91 OTTO'S MECHANICS (226)
AIMED BLOW       LATELY STONE 5769           6   4  1   60 DODGE BULLETS (126)
PARRY-RIPOSTE    RATUNDO 5768                6   5  1   42 BIG LAKE PURE (568)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BAD MOON RISING 4019.  The most popular warrior this 
turn was MYRON MEI 5081.  The ten other most popular fighters were AXLE FOLEY 5061, 
DALE AUTRY 5784, RATUNDO 5768, BAD MOON RISING 4019, HAL O'GEN 5711, JEFF DUNHAM 
5777, FATIGUE 5775, JIM GAFFIGAN 5773, ANNE T LOCH-BRAEK 5587, and BLUE MOON 4373.

The least popular fighter this week was SHEEP 5798.  The other ten least popular 
fighters were REALITY STIMULATION 5754, MOONDUST 5638, SWAN 5796, STEVEN WRIGHT 5772, 
FOXWORTHY 5782, COW 5797, CAL LIPPER 5710, LATELY STONE 5769, LUCKY LOOIE 5022, and 
ACNE 5722.

The following warriors will travel to AD after next turn:

BAD MOON RISING (28-4019) LUNAE MILITES (387)

The following warriors have traveled to AD after fighting this turn:

MAN'S HANDS (28-5634) BASH BROS BODY (541)

                                 RSI PANDEMIC UPDATE

We're doing okay out here in Arizona, staying mostly quiet and trying to stay healthy, 
and we hope you and your families are well.  Things are super weird right now.   
Here's a quick update on what's coming up: 

Summer 2020 Face-to-Face:  In case there is any lingering doubt, the 2020 summer face-
to-face is cancelled.  It just doesn't seem wise to hold it, and feedback is that most 
of you would not be able to attend.  Better to stay safe and stay at home, this time.  

Summer 2020 Mail-In:  So we'll hold a mail-in tournament this summer.  It will be held 
on the weekend of July 17-19, 2020.  We are still finalizing the format--look for the 
tournament announcement shortly after the freeze on June 6th. 

Halloween 2020 Mail-In:  Should be able to take place as normal.  We bandied about the 
idea of having a Fall FTF, but that doesn't look like a good idea.  

Winter 2021 Face-to-Face:  We have already secured a contract for the Winter FTF in 
Tempe for our usual Martin Luther King weekend, January 15-17, 2021 and are crossing 
our fingers that we will be able to hold that tournament in person, but there is still 
some chance that we will need to cancel it as well.  I expect we will know for certain 
in November or December.  Please mark it on your calendars and feel free to get hotel 
reservations, but don't buy non-refundable plane tickets!  (We are waiting for the 
group code for reservations and will post it when we get it.) 

Summer 2021 Face-to-Face:  Surely we'll be able to have this one! *crossed fingers*  
We're looking at the midwest cities for this one (Cincinnati or Minneapolis), so stay 
tuned.

                         * * * * * * * * * * * * * * * * * *

                            THE BLOODGAMES HAVE RETURNED! 

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  At the end of the ten turns, even 
though several warriors, bruised and scarred, MAY yet live, only three will be crowned 
Bloodgames Champions and be invited to the Isle of the Eye!  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames!  

By popular demand, we will hold THREE Bloodgames arenas -- a regular and slow 
Bloodgames by mail, and a Bloodgames which will run with the mail-in tourney!  

    DM 95:  slow bloodgames (due every four weeks, due July 20)  
    DM 98:  regular speed bloodgames (due every two weeks, due July 20) 
    DM 99:  mail-in style bloodgames (processed with the tourney, due July 15)

Gameplay in the Bloodgames proceeds according to standard DM rules, except for a few 
notable exceptions: 

* STARTING A BLOODGAMES TEAM -- You don't need a special rollup to enter the 
bloodgames.  Your Bloodgames team is ten warriors, one of each fighting style, each 
warrior designed from scratch!  (All are 84 points, 3-21, as usual.)  Simply list your 
ten warriors and send them to us; we will send you back overviews of your warriors so 
you can submit strategies.  The first turn is due mid-July and subsequent turns will 
be due on Mondays.  

* DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.  There are no 
replacements -- once a warrior dies, that's it!  

* STRATEGIES AND CHALLENGES -- New strategies may be issued for each turn for the 
regular and slow bloodgames, while the mail-in bloodgames will process all ten rounds 
with a single strategy.  The only type of challenge available is a bloodfeud.  

* MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

* ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

* NEWSLETTER -- Warriors are ranked according to their number of kills.  Bloodgames 
Champions may write a column for the newsletter at the end of the games. 

* AWARDS -- The Bloodgames last ten rounds.  The top three living warriors with the 
greatest number of kills, only one of each style, are deemed Bloodgames Champions.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  All three Bloodgames Champions fight for free for six 
months and can issue one Tournament Victor challenge each turn, allowing them to 
challenge with increased priority, also for six months. 

* FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up additional 
teams but may fight only one team in each arena.  The fee is $49 for all 10 rounds. 

* AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the Bloodgames Champions:  Lady Sheila Greywand, of the 
Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames 
admission to the Advanced Duelmasters games.  Any special training required to qualify 
those three warriors for Advanced Duelmasters combat will be conducted before transfer 
into ADM.  Astute managers will note that this means that three warriors that are 
designed from scratch will survive the Bloodgames, win one of the top three places, 
and go on to immortal glory!  One of those warriors could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, a few additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament. 

                      WICKED WASP (35-4784) SATAN'S SWARM  (418) 
                    TYRANNICAL TICK (35-4786) SATAN'S SWARM  (418) 
                       EMPTY (72-7269) BASH BROS WALLET  (873) 
                    NOBODY HOME (82-53135) ROOKIE PINK 59  (8963) 
                   CAN'T BEAT TUM (84-40978) THE GREAT TMM  (7146) 
                        LINT (84-49584) 4-LETTER DIRT  (8504) 
               JANUARY O. IRONTAIL (84-25625) EVIL EASTER BUNNY  (4553) 
                  SHOULD BE FUN (85-29872) FRANKENSTEIN HUNT  (5482) 

Congrats to the grads. -- Green Eyes