DUELMASTERS NEWSLETTER

Date   : 08/06/2003    Duedate: 08/19/2003

LAPUR ARENA

DM-29    TURN-455

This Weeks Top Honors

THE DUELMASTER IS

MR. YUCK
THE TAKEN (173)
(29-3994) [15-3-0,169]

Chartered Recognition Leader   Unchartered Recognition Leader

MR. YUCK                       FOREDOOM
THE TAKEN (173)                FORLORN (382)
(29-3994) [15-3-0,169]         (29-4448) [1-0-0,10]

Popularity Leader              This Weeks Favorite

MR. YUCK                       SOLAR FLARE
THE TAKEN (173)                VENUSIANS (321)
(29-3994) [15-3-0,169]         (29-4427) [3-2-0,12]

THE CURRENT TOP TEAM

DEATH THREAT (376)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. CROC FILES (374)            50
2. BLACK SAMURAI (166)         30      DEATH THREAT (376)
3. EQUESTORS (158)             29      Unchartered Team
4. MEN (356)                   20
5. FORLORN (382)               18      FORLORN (382)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 SUPERIOR FARCES (344)     18  11  1 62.1   1/ 1 DEATH THREAT (376)        9  2 2
 2/ 2 DEATH THREAT (376)        57  43  8 57.0   2/ 3 THE GUILD (208)           9  6 1
 3/ 3 CROC FILES (374)         110  87 12 55.8   3/ 6 VENUSIANS (321)           8  7 2
 4/ 4 THE TAKEN (173)          584 521 29 52.9   4/ 2 THE TAKEN (173)           8  7 0
 5/ 5 VENUSIANS (321)          104 101  6 50.7   5/ 8 CROC FILES (374)          7  8 4
 6/ 6 BLACK SAMURAI (166)      222 234 20 48.7   6/ 4 EQUESTORS (158)           7  8 2
 7/ 7 EQUESTORS (158)          424 478 33 47.0   7/ 9 BLACK SAMURAI (166)       5  1 1
 8/ 8 THE GUILD (208)          505 587 21 46.2   8/ 5 FORCE OF NATURE (312)     4 10 0
 9/ 9 FORCE OF NATURE (312)    134 162 10 45.3   9/10 MEN (356)                 3  4 0
10/10 MEN (356)                 97 129  7 42.9  10/11 CARDOW HUNTERS (359)      3  9 0
11/11 CARDOW HUNTERS (359)     146 201  5 42.1  11/ 0*FORLORN (382)             2  3 0
12-12 ECHL-EAST (313)            9  13  0 40.9  12-12 ECHL-EAST (313)           1  0 0
13/ 0*FORLORN (382)              2   3  0 40.0  13- 7 SUPERIOR FARCES (344)     1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

          + ]H[ + ---:--- + ]H[ The Charter Cities #89 ]H[ + ---:--- + ]H[ +

Morya:

     Equestor Valarrian, ruler of Morya, glared at the man across the desk from him.
Zebaalad was Ferencian, and probably a mage, and his allegiance was to Bey Nishtar,
the man who was now ruler in all but name of Monuntial.  Valarrian considered
Zebaalad a source of unrest among the Moryan population, though he couldn't prove it.
Nishtar and his agent Zebaalad would like to see him, Valarrian Kiyle, fall from
power so that they could suck Morya into subordination under Monuntial.  They had no
understand for the realities of life at this end of the Storm Sea:  it would be much
better if Monuntial were subordinated to Morya, and he meant to see that happen.
     "I repeat," Zebaalad said, "that I am not, nor is Bey Nishtar, responsible for
the, ah, disruption along the lakeside."
     "It's some kind of magic," the Equestor growled.  "And--"
     "Ahem, it is NOT magic," Zebaalad countered firmly.  "Not exactly, anyway.  And
I do not believe that an effect which must be based on great power would even be
possible given the current state of the Arcanum.  No...not magical...."
     "Then what?" Valarrian demanded, exasperated.
     Zebaalad stared at him, unblinking, for a long moment.  (Like a damned lizard,
Valarrian thought.)  "I believe that it is something that is happening BECAUSE the
Arcanum is declining," the Ferencian said finally.  "It seems that the decline in the
Arcanum is being accompanied by an increase in the permeability of the
interdimensional membrane--"
     "For the gods' sake, man, put it in plain language!"
     Zebaalad shrugged.  "The towers which are now sometimes seen on the lakeshore,"
he said, "exist in a different universe than ours, one that has begun to...link with
ours intermittently."
     "A different universe?"  Valarrian had a horrible vision of armored hordes
pouring out of a hole in the world to conquer HIS empire before he had a chance to
build its strength.  "Is there some way to stop it happening?"
     "None that is known to me, or that I have ever heard of," the Ferencian said.
"Perhaps the Greywand could do something...if she wasn't busy with other matters that
seem more pressing to her."
     "We don't want her involved!" the Equestor snapped.  Perhaps the delicate glass
towers he had seen--all Morya had seen--fading in and out on the shore meant that the
people on the other side of the hole were not warlike.  Maybe they were a bunch of
wimpy Elves like the old ruler of Monuntial, Quetzal.  In that case...perhaps the
armored hordes could go in the OTHER direction.  He saw himself as a glorious
conqueror receiving ambassadors from TWO worlds.  But he would need more information
about the other world, the Glass Tower World he called it in his own mind.
Information was as good as another legion when it came to battle.  And, his lips
curved into a faint smile, who better to send into the unknown than the gladiators
who had been swaggering around the city making pests of themselves?  Gladiators
fancied themselves as peerless explorers, didn't they?  Yes....

Near Morya:

     Uncle Wolf moved slowly in a circle, colored sand sifting through his fingers to
mark the limits of his working space on the ground.  One of his gladiators, Lord
Protector Ghost Dancer, stood in the center of the circle and watched closely.
Though a breeze stirred the willows that edged the little clearing by the lake, the
powders fell straight downward and did not shift once they were in position.
     The old man finished his circle and picked up a willow switch, peeled to slick
whiteness.  "You're sure you want to do this?  I may not be able to bring you back."
     "I'm sure," the young warrior said firmly.  "I know the risks--"
     "Nobody knows the risks except Shierah, and even She may not know what lies in
another world," Uncle Wolf snapped.  "This is the UNKNOWN, boy."
     "I don't know the risks then," Ghost Dancer said patiently.  "But I still want
to do this."
     Uncle Wolf sighed.  "All right."  He used the willow switch to scratch cryptic
patterns into the dust around the edge of the circle, then stood back.  "The Glass
Towers will be coming again soon," he said finally, "and when they return to their
own place, you'll go with them.  So long as you carry that amulet," he nodded at the
carved bone pendant his warrior wore on a neck thong, "I should be able to find you
and bring you back in..." he glanced at the sky consideringly, "two days as time
passes here.  I don't know how long that will be in the other place."
     Ghost Dancer nodded also, touched the pendant, touched his sheathed sword but
didn't draw it.  "I'm ready."

     >)]H[(< + -----:----- + >)] The Free Cities #66 [(< + -----:----- + >)]H[(<

Ibizond, Korga, and in between:

     Fist of Kjarran strode briskly along the road that ran east from Ibizond.  It
would eventually reach Malcorn and then Zuwayza, but that was several days away even
if nothing came of this effort to catch the killer.  What kind of man, he wondered
would haunt a lonely stretch of road and kill only single travelers after dark?  A
coward, for one thing.  But it might be useful to consider the other factors; after
all, the ambush ahead that was supposed to catch the killer might fail.  He could end
up fighting alone.  His hand caressed the hilt of his sword.  And he'd do very well
by himself, if he had to.
     The Murskan, Cadal, believed the killer was a non-human monster of some sort,
perhaps a demon.  It would be a feather in his cap to kill a demon....  But he had to
remember that he wasn't out here for glory, even when the glory would honor mighty
Kjarran, and his daughter Jayde, too, of course.  He was here to rid the area of a
killer.  He peered sharply into the trees on either side of the road.  Though the sun
had not yet vanished behind the western hills, the woods were already filled with
shadow.  Anything could be hiding there.
     In fact, Aghtamar, Zilla, and Cadal were hiding there, somewhere a little
farther ahead.  No human would detect them, Fist believed.  Cadal might be a semi-
barbarian, as all the Murskans were, and a second-rate gladiator (for a Lord
Protector), but he knew what he was doing in the woods.  Fist sighed and shook his
head.  What the Murskans should be doing in the woods was cutting down the trees and
planting beans.  Oh, well.  Doubtless that would come in time, as they absorbed
civilization from their more enlightened neighbor, the Glorious Empire.
     Meanwhile, there was the killer.  The sun was balanced on the rim of the hills,
and the shadows were stretching out of the forest and across the road.  It was time 
for the killer to appear.
     As though his thought had conjured the sound, he heard hoofs on the road ahead
of him.  No one had mentioned the killer being mounted.  Could this be a chance
victim?  Some unfortunate traveler from the east who didn't know the risk he was
taking?  The rider was still out of sight, as the road ahead curving and slanting
into a valley dark with trees.  That valley would be a good place for the killer to
set his ambush....  Or for Cadal to set his!  Fist had a sudden vision of the killer
and the gladiators facing each other across the road, waiting for a victim to walk
into their trap.  He resisted the urge to laugh; after all, it could be true!  He
also resisted the urge to break into a run, which would tire out him right when he
might be needing his full strength.
     Somewhere ahead, but farther away than the horseman, a hound bayed, answered by
two more.  At least, Fist of Kjarran was fairly sure they were hounds, and not
wolves.  But it was enough to make anyone's blood run cold, and that alone might have
scared a timid traveler to death.  And who would be hunting with hounds along this
road at night?  Fist wasn't a country boy, but something seemed out of step in this.
Maybe the killer used the hounds to terrify his victims?  In any case, the horsemen
in the valley was in danger.
     Fist paused to listen.  He had lost track of the hoofbeats when he'd heard the
baying, but now he picked them up again.  They were faster-paced, but...they didn't
seem to be getting any closer.  He shuddered in sympathy for the rider as he hurried
ahead.  It must be like one of those nightmares where you run and run and can't
escape.
     Darkness filled the little valley like a pool of water.  Fist had the
unreasonable feeling that he should hold his breath as he descended.  There was a
thin wail from below, then shouts and the clangor of swords.  He broke into a trot.
Some other traveler must have drawn the killer and sprung the ambush before he got
there!
     At the bottom of the valley, the road crossed a stream.  The woods were broken
there so that some moonlight came down onto the bridge and the struggle going on
there.  Swords flickered in reflected moonlight, and shadows surged back and forth.
Fist drew his sword.  One shadow detached itself from the struggle.  It was
silhouetted briefly against the white foam of the stream: a gigantic hound, black as
hate except for crimson ears and eyes that burned like fire.  It bayed as it raced
along the road toward Fist of Kjarran.
     Fist shuddered.  You didn't have to be timid for that sound and sight to freeze
your blood!  But he was a gladiator, a Lord Protector, a faithful follower of Kjarran
and Jayde.  No dog was going to intimidate him.  He steadied his sword to receive the
charge.

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Thanks Monty for another easy victory!  I really like fighting you Crocs.
Please challenge every turn!  I see some new faces near the top.  Hope you can teach
me a thing or two.  Challenge away!

                    Your delicious Duelmaster,
                              Mr. Yuck

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly LAPUR games.  Fortune did not smile upon SUPERIOR 
FARCES this time out who this turn suffered a fall into 13th position in the wake of 
a 0-0-0 round.  Warriors--remember that glory waits always around the corner!  
Witness how this week VENUSIANS went 3-2-0 to move up 3 in the rankings.  The city 
turned out in welcome to meet the banners of a new guild, FORLORN, as they entered 
the city this week. May victory find you!  KOJIRO caught the eye of many in the 
gladiatorial commission as he skillfully bested DELPHINA and was awarded 22 points in 
recognition.  In one of the week's more notable duels, LUCIUS put down HOPE'S END, 
causing her to lose 17 points of recognition in the process.  Although PENNILESS LORD 
made a valiant effort, it did not suffice to topple the reign of victorious MR. YUCK. 
No confirmation, but my sources claim that the top team has gained their position 
using magical aids.  Charmed weapons perhaps?   
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city LAPUR.  My inside sources tell me that the team to beat in LAPUR these 
days is THE TAKEN.  At least, most blades in town are looking to avoid them.  
Methinks more than a few here could name the guild it was that spent the better part 
of last week avoiding THE TAKEN.  Indeed it was DEATH THREAT.  Loose talk at the 
arena has reached my ears and it but confirms the knowledge that many fighters are 
after BUZZARD.  Watch your back!   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  Look no more for HANGMAN in the arena or on the 
streets of LAPUR.  His fate was sealed in the Dark Arena.  Inevitable for one at 
8-4-3.  Some guilds are strict but few are as heartless as DEATH THREAT.  Witness, 
last turn they sent HANGMAN, a 8-4-3 fighter, to the Dark Arena!  The warrior's path 
is harsh.  For mediocrity there is but one reward--death.  This past week HILARUS, at 
10-12-1, departed LAPUR forever.  Perhaps even the strong cannot escape the vagaries 
of this world.  This week arena veteran KINSORROW was slain, despite a 7-3-0 record.  
Dark alleys may hide both secrets and assassins.  In the arena there is only the 
brightness of steel.  Keep vigil always!   
     The girls are as pretty in LAPUR as ever I remembered them....and the fighters 
as ugly!  Don't let your reputation slip!  Sadly warriors, now longer can I keep thy 
company nor savor the ale of thy fine city.  Depart I must and soon!  Till next we 
meet remember:  a fool flies into a rage quickly and often.  The wise are angered by 
the same thing only once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MR. YUCK 3994                15   3  0   169       THE TAKEN (173)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 COBRA 4355                   11   5  1   101       DEATH THREAT (376)
 ENOSHIMA 4349                18   3  0    93       BLACK SAMURAI (166)
 MONTY 4391                   10  10  3    91       CROC FILES (374)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SCRAPPA 4411                  8   1  2    84       CROC FILES (374)
 BUZZARD 3995                 14   4  0    81       THE TAKEN (173)
-MATSURI 4256                 14  10  0    79       BLACK SAMURAI (166)
 GOLDIE 4395                  10   8  1    77       CROC FILES (374)
-FURY 3872                     8   3  0    75       ECHL-EAST (313)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 GALBA 4389                   13   8  1    65       EQUESTORS (158)
 LUCIUS 4406                   9   4  2    64       EQUESTORS (158)
 ALAN 4397                     9   9  0    61       MEN (356)
-SAMPO 3897                    8   5  1    60       DEEP 13 (334)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 HOPE 3988                    12   7  0    56       THE TAKEN (173)
 RAGING FIRE 4407              5   0  0    54       DEATH THREAT (376)
-LEMMING LEADER 3981           5   1  0    47       SUPERIOR FARCES (344)
 SCORPUS 4393                 12   7  2    45       EQUESTORS (158)
 SUE NAMI 4097                 7  14  0    43       FORCE OF NATURE (312)
 HOPE'S END 4031               7   6  0    42       THE GUILD (208)
-CHUBON 4381                   3   3  0    42       BLACK SAMURAI (166)
 LYRA 4320                     7   6  0    39       VENUSIANS (321)
-GERBIL MASTER 3983            6   4  0    37       SUPERIOR FARCES (344)
 TALL TREE 4380                6  18  0    36       CARDOW HUNTERS (359)
 VAGAN 4082                    5   4  1    36       THE GUILD (208)
-OTARU 4245                    6   4  1    35       BLACK SAMURAI (166)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SHAWN 4405                    7   7  1    33       MEN (356)
 ZARGAS 4425                   4   2  0    33       THE GUILD (208)
-DARK ABYSS 4417               4   2  1    31       DEATH THREAT (376)
-DONKEY DICTATOR 3982          5   1  1    28       SUPERIOR FARCES (344)
-FREE FALL 4400                1   1  0    25       DEATH THREAT (376)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 WHIRLWIND 4325                3   6  0    22       FORCE OF NATURE (312)
 KOJIRO 4456                   1   0  1    22       BLACK SAMURAI (166)
 RAVAGE 4444                   2   1  0    18       THE TAKEN (173)
 JUMPING SPIDER 4431           3   2  0    16       CARDOW HUNTERS (359)
 COOKIE 4455                   1   0  1    16       CROC FILES (374)
 ASTRIAL 4328                  4   3  0    15       VENUSIANS (321)
 MENSA 4442                    2   1  1    14       VENUSIANS (321)
 DOWN POUR 4323                2   7  0    13       FORCE OF NATURE (312)
 BLACK TIGER 4436              1   3  0    13       CARDOW HUNTERS (359)
 SOLAR FLARE 4427              3   2  0    12       VENUSIANS (321)
 SUGARPLUM 4432                3   2  0    11       CARDOW HUNTERS (359)
 FOREDOOM 4448                 1   0  0    10       FORLORN (382)
 FORTE 4447                    1   0  0     5       FORLORN (382)
 FORWARD 4451                  0   1  0     1       FORLORN (382)
 BINDI 4454                    0   1  0     1       CROC FILES (374)
 MACRINUS 4452                 0   1  0     1       EQUESTORS (158)
 FORCIBLE 4450                 0   1  0     1       FORLORN (382)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FORTITUDE 4449                0   1  0     1       FORLORN (382)
 SONNY DAZE 4453               0   1  0     1       FORCE OF NATURE (312)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
PERSISTENT BEGGAR 369  0  1 0   1                   COOKIE 4455           455 NONE    
BADGER 4410            3  4 1 CARDOW HUNTERS 359    OTARU 4245            451 NOT REVE
BINDI 4422             4  3 0 CROC FILES 374        COBRA 4355            454         
HANGMAN 4357           8  5 3 DEATH THREAT 376      SHEWISH GIANT 386     455 NONE    
HILARUS 4387          10 12 1 EQUESTORS 158         GOLDIE 4395           455         
TYE FOON 4433          2  2 0 FORCE OF NATURE 312   VAGAN 4082            455         
MISTY WATERS 4428      2  2 0 FORCE OF NATURE 312   GALBA 4389            454         
MOREDREK 4457          0  1 0 THE GUILD 208         BLACK ORC 385         455 NONE    
KINSORROW 4051         7  3 0 THE GUILD 208         SCRAPPA 4411          455         
CINA 4426              1  3 0 THE GUILD 208         MENSA 4442            453 REVENGED
PAUL 4342             19 16 0 MEN 356               MONTY 4391            453         
WORSE 4458             0  1 0 THE TAKEN 173         ARENAMASTER KYALL 388 455 NONE    
FOOK 4443              0  1 0 THE TAKEN 173         DELPHINA 4434         453 REVENGED
DELPHINA 4434          1  3 1 VENUSIANS 321         KOJIRO 4456           455         

                                     PERSONAL ADS

Juvenal -- Ouch... -- Bluey (happy to be immortal)

Lapur -- NOT AGAIN!!!  Sigh...that'll teach me to swallow live food.... -- Ghost of
Bindi
P.S.  At least it wasn't the Equestors again....

Cobra -- 10-14-8-15-17-9-11; Good Endurance, Normal Damage.  Cannot carry a lot, 34
HP, ambidextrous. --Thawk

All -- My apologies for the lack of ads, I will endeavor to do better in the future.
-- Guido

Venus -- When I saw that your team had killed twice in the same turn, I wondered, but
with only 6 kills in 101 wins, I think we can safely say you don't seek kills. --
Guido

Scorpus -- I imagine you boys don't want to see any more of me.  No offense, but the
feeling is mutual.  While the skills are nice, not to mention the wins, I just can't
be comfortable fighting folks from a stable that kills so often. -- Hope's End

Dark Abyss -- Sorry to put a blemish on your impressive record. -- Kinsorrow

Mensa -- Nothing personal, I was just the best suited to revenging Cina.  Guido
apparently forgot to enter my challenge strategy, but it worked out alright. -- Vagan

All -- Sorry, but Temmuro had to go.  With a 21-9-9-11-12(+1)-8-15, just couldn't
make it happen as a Basher.  Was doomed as a long-run candidate anyway. -- Manager,
Black Samurai

Whirlwind -- You made a good showing, pal.  Until you simply made the mistake of
sending me into desperation mode, then it was fight over. -- Otaru

Croc -- Sorry about Bluey, even more sorry that that was my last fight in Lapur.  No
chance for revenge as I would not have avoided. -- Juvenal

F. of N. -- I await your champion. -- Galba

Lapur -- This was a first for us, 2 kills in one turn and both wearing plate. --
Spartacus

Stillgard -- Your name does not ring a bell for me.  I cannot remember any encounters
in the past. -- Spartacus, Equestors

Alan -- Ok already, you've beat me three times in three tries; go pick on someone
else. -- Hilarus

Lapur -- For those of you who enjoy the numbers of Duelmasters here are some for you
to chew on.  JUVENAL -- Basher -- 15-11-14-17-9-5-13.  Active, Slightly
Uncoordinated, Poor Endurance, Quick on his feet, Great Damage, Very Intelligent with
3 statements.  Master in Initiative, Master in Attack, Expert in Decisiveness, vs. WS
4-0-1, vs. LU 2-3, vs. AB 4-0-1, vs. PR 2-3, vs. BA 1-3, vs. PS 1-0, vs. ST 4-1-1,
vs. PL 1-0, vs. TP 1-0.  He averaged 1.6 learns.  No avoids and no challenges.  The 3
kills came over fighters who were all wearing leather armor. -- Spartacus

Scrappa -- Well that was embarrassing.  Total matchup favor for you. -- Hope

Delphina -- Nice learns, kid! -- Buzzard

Down Pour -- Thanks! -- Ravage

RUGS -- Come on!  Give me a keeper! -- Stillgard, mgr. of The Taken

Lucius -- This comes as no surprise.  Uncle Wolf tells me it's some kind of "parity."
Because Sword Opera is doing well in Sunset, Cardow Hunters must do poorly in Lapur,
in order to maintain "balance."  I don't buy that.  It sounds to ME like an excuse.
The real truth is, I'm a lousy warrior. -- Tall Tree
P.S.  You noticed that, didn't you?

Lyra -- I couldn't bring myself to willfully dim the luster of a shining star such as
yourself. -- Black Tiger, maybe not a great warrior, but a good hand with a
compliment, eh?

Astrial -- Wow, I jumped the wrong way on that one! -- Jumping Spider

Solar Flare -- The increase in ionizing radiation roused my normally sweet nature to
something approaching berserk fury.  Next time, I'll wear sunscreen. -- Sugarplum

Ed. -- Well, life does, too, that's true.  Maybe it's some underlying principle of
the universe: Though shalt forget things. -- Ghost of somebody or other

     Right.  What were we talking about? -- Ed.

Bluey -- Nothing wrong with joining you on the Isle, but do I have to FIGHT?  That's
so...physical. -- Cedar

18 July 2003
To All Managers -- I would like to take this time to announce that my alliance, The
Association, is no more.  Due to the dead weight managers of the alliance and their
lack of participation, DarkSpirit and I have formed a new alliance:  The Firm.  We
have taken on two members so far and are looking for a few more.  If you would like
to find out more about The Firm, you can diplo Dark Spirit, Unknowns XX in arena 15
or myself, Sungod, Sadists F2FII in arena 62.
                               --*  The Firm *--
                    Sungod -- Sadists F2FII -- 62
                    Dark Spirit -- Unknowns XX -- 15
                    Youngblood -- Wensinwasin -- 43
                    Tripwire -- Of Wolf and Man -- 1

26 July 2003
     Citizens of Alastari, a bright dawn has risen.  While you slept, a pernicious
force has entered the once-fair City of Aruak.  It fought alongside their treasured
warriors, it drank with their fans, and it slept with their women.  Now the masks are
coming off.
     Warriors, be afraid...be very afraid.  After years of Andorian managers ranting
that Aruak is the safest city in Alastari, the Frothingslosh Syndicate has selected
Aruak City as the home for its next epic 'contest'--Murder by Numbers II.  Our spies
have selected the warriors for extermination, and the executioners have had several
months to prepare.  Now a new age of darkness will descend upon Aruak, as the
Syndicate and its allies bring an entirely new level of competition to the arena!
Downchallenges!  Assassinations!  Small poodles as hors d'oeuvres!
     The Murder by Numbers II 'rules' will be announced next cycle.  However, we
invite all managers, from all corners of Alastari, to come to Aruak City and take
part...in one way or another.  Help defend the honor of a long heralded haven for the
pure, or join the forces of change in their siege of the ice-cream and cake
stronghold of the Dukes of Nerf-Dueling!
     This exercise is not for either the faint of heart or the weak willed.  Blood
will flow, brains will leak, and beer will be chugged.  Either way, we welcome you
with open arms and gleaming blades.
     This public service announcement has been brought to you by Frothingslosh Epic
Contests (tm), the number 86, and the letter 'K'.

The Frothingslosh Syndicate

29 July 2003
           *     *     *     *The Third Annual Turf War*     *     *     *
     Yes, it's time again for alliances to go to war!  TW3 will be held in DM 47
(North Fork) at a date to be  specified later--right after Crip's Incomprehensible
Contest is over...but I'm sure everyone wants to get their teams there soon!  Here
are the rules:

1.  Each alliance must have a leader declare the arrival of his alliance.  The leader
    will be responsible for verifying any and all teams/managers who declare to the
    alliance he/she is leading.
2.  Each manager, team declaring for the contest must have approval of the leader,
    donate one Roll-up Certificate ($5) to the prize pot (send it to me by diplo, by
    snail, or a note to customer service), and declare his/her team by diplo, p-ad or
    snail.
3.  Each team may declare one warrior as champion.  All points scored by a champ are
    double!
4.  Prizes are as follows (mostly...there WILL be some things added as the prize pot
    grows with entry donations--this list is not final!)
    *  Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one half
       of the total prize pot donated; roll-up certs.
    *  The Alliance with the most returns from the DA will get to re-name the DA
       monsters for a period of 6 months.
    *  The alliance with the most warriors listed as style masters will get to pick
       the Alastari city/arena to host the next Grand Tournament.
    *  The warrior with the most front page honors/awards will have the Arenamaster
       named after him for a period of 6 months.
    *  The Alliance with the most front page Honors/Awards will have the honor of
        picking the *slow* arena to host the Fifth Annual Turf War.
    *  The team with the most listings as Style Master will find out the favorites of
       one of their warriors.
    *  The warrior with the most listings as Style Master will fight at my expense
       for five turns (I will transfer to the manager's account).
    *  The Alliance with the most kills will be able to re-name the stand-in warriors
       for a period of 6 months.
    *  The warrior that scores the most total points will fight at my expense for 5
       turns (I will transfer $7.50 to the manager's account).
    *  The team that scores the most total points will receive an extra share of
       roll-up certs from the prize pot.
     There may be more categories to come, and the prize pot still has to be
divided...I'm open to category/prize ideas--and further donations to the prize pot.
     The contest will run for *TEN* turns; prizes will be awarded at the end of the
11th turn.
     Scoring will be as follows:
* 5 points per fight, doubled for each of the following conditions met:
     -- Two Alliance     -- Champion
     -- Challenge        -- Two Champions
     -- Bloodfeud        -- Challenger losing
     -- Kill
     (Note:  DA losses are exempt, but DA wins will be *tripled*!!!  Ex:  Happy
Slasher goes to the DA and dies, no points are lost.  If he wins, his team scores 60
points!  If he was a champ, he scores 120 points!)
     Use the following chart to calculate scores:
Conditions Met:       0     1     2     3     4     5     6     7
Points Per Fight:     5    10    20    40    80   160   320   640
* Awards/Honors and Style Masters will each be awarded points also.  Find the total
number of each (do note add Awards and Style Masters together) and consult the graph
below.  Champs that score an award or style master count as two.
     1 --   5      7 --  320
     2 --  10      8 --  640
     3 --  20      9 -- 1280
     4 --  40     10 -- 2560
     5 --  80     11 -- 5280
     6 -- 100     (x2 for each extra)
Note -- These categories *count as "triple"*--they will be figured for each team,
*AND* again for each alliance *as well as* for each warrior!
*  Each and every mention in the Spy Report is worth 5 points...period.
*  TVs will be scored on the same scale as Awards/Style Masters, but the total points
will be x10.  TC's will be scored as TV's, but x10 more.
Number of TV/TC's          Points Scored (TV/TC)
     1      50/ 500
     2     100/1000
     3     200/2000
     4     400/4000
     +     x2/ x2 (for each extra)
     Each alliance will start with 5000 points, scores for *fights* will be added to
the winner's total *AND* deducted from the losers.
     Come  one and all, defend your turf and the honor of your alliance...or your
own!
                    Asmo Dius, TCB
                    Arenas, DM 47, DM 73

1 August 2003
     Assurnasirbanipal invites you to Talcama to participate in the third BATTLE
ROYAL contest.  It is a Delarquan contest so brutal that even some of Talcama's most
notable managers will refuse to participate.  The rules are simpler than any other
contest:  You may not avoid any other contest team.  There are no silly rules for who
can and can't compete.  Any team in Talcama is eligible to compete.  The scoring is
also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) and
the first team to reach 25 points is the winner.
     Scoring will be live--the results for the turn posted in the newsletter.  The
winner will be able to fight their contest team in Talcama for free for 6 months but
more importantly will win a contest against some of the best managers who play the
game in one of the hardest contests in the game.
     First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30.

                                  LAST WEEK'S FIGHTS

HANGMAN was barely slain by SHEWISH GIANT in a 2 minute bloody Dark Arena fight.
MOREDREK was slaughtered by BLACK ORC in a 2 minute gruesome Dark Arena battle.
WORSE was murdered by ARENAMASTER KYALL in a 1 minute Dark Arena fight.
MONTY lost to COBRA in a popular 1 minute master's Bloodfeud brawl.
SUE NAMI was overpowered by GALBA in a 1 minute mismatched Bloodfeud match.
ENOSHIMA outwaited BUZZARD in a slow 14 minute Challenge duel.
DOWN POUR was devastated by SHAWN in a 1 minute mismatched Challenge match.
WHIRLWIND overcame SUGARPLUM in a 2 minute Challenge fight.
TYE FOON was put to death by VAGAN in a 5 minute Challenge melee.
MR. YUCK viciously subdued PENNILESS LORD in a popular 1 minute expert's Title duel.
GOLDIE slaughtered HILARUS in a 1 minute brutal one-sided fight.
HOPE'S END was handily defeated by LUCIUS in a exciting 1 minute one-sided bout.
SCRAPPA murdered KINSORROW in a 1 minute mismatched competition.
HOPE viciously subdued TALL TREE in a crowd pleasing 1 minute gory veteran's battle.
SCORPUS was handily defeated by ALAN in a 1 minute one-sided conflict.
RAGING FIRE vanquished THE USEROUS MERCHANT in a 1 minute mismatched bout.
LYRA overpowered RAVAGE in a 1 minute mismatched brawl.
ASTRIAL was devastated by ZARGAS in a 1 minute one-sided fight.
JUMPING SPIDER demolished FORTITUDE in a 1 minute one-sided bout.
DELPHINA was executed by KOJIRO in a 1 minute mismatched fight.
BLACK TIGER devastated MACRINUS in a popular 1 minute gruesome one-sided contest.
MENSA demolished FORWARD in a 3 minute uneven bout.
SOLAR FLARE viciously subdued FORCIBLE in a 3 minute gory amateur's fray.
SONNY DAZE was savagely defeated by FORTE in a 5 minute gruesome novice's fight.
BINDI was overpowered by FOREDOOM in a 1 minute uneven fight.
COOKIE assassinated PERSISTENT BEGGAR in a 1 minute one-sided bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  10         PARRY-LUNGE        7 -   4 -  0      64  |
|BASHING ATTACK                   8         LUNGING ATTACK    54 -  33 - 10      62  |
|STRIKING ATTACK                  6         TOTAL PARRY       21 -  21 -  1      50  |
|TOTAL PARRY                      6         PARRY-STRIKE       4 -   4 -  1      50  |
|WALL OF STEEL                    4         STRIKING ATTACK   24 -  27 -  2      47  |
|AIMED BLOW                       4         SLASHING ATTACK   16 -  19 -  1      46  |
|SLASHING ATTACK                  4         BASHING ATTACK    26 -  31 -  4      46  |
|PARRY-LUNGE                      2         WALL OF STEEL      9 -  12 -  1      43  |
|PARRY-STRIKE                     1         AIMED BLOW        10 -  14 -  0      42  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      3 -   6 -  0      33  |

Turn 455 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     TOTAL PARRY        2 -  4         3  STRIKING ATTACK
LUNGING ATTACK     8 -  2     BASHING ATTACK     2 -  6         3  LUNGING ATTACK 
WALL OF STEEL      3 -  1     PARRY-LUNGE        0 -  2         2  TOTAL PARRY    
AIMED BLOW         2 -  2     PARRY-RIPOSTE      0 -  1         1  PARRY-RIPOSTE  
SLASHING ATTACK    2 -  2                                       1  PARRY-LUNGE    
STRIKING ATTACK    3 -  3                                       1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  MR. YUCK 3994              15   3  0  169 THE TAKEN (173)
LUNGING ATTACK   COBRA 4355                 11   5  1  101 DEATH THREAT (376)
TOTAL PARRY      ENOSHIMA 4349              18   3  0   93 BLACK SAMURAI (166)
BASHING ATTACK   GALBA 4389                 13   8  1   65 EQUESTORS (158)
AIMED BLOW       HOPE 3988                  12   7  0   56 THE TAKEN (173)
PARRY-LUNGE      HOPE'S END 4031             7   6  0   42 THE GUILD (208)
WALL OF STEEL    VAGAN 4082                  5   4  1   36 THE GUILD (208)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is MR. YUCK 3994.  The most popular warrior this turn 
was HANGMAN 4357.  The ten other most popular fighters were SOLAR FLARE 4427, MR. 
YUCK 3994, LUCIUS 4406, HOPE 3988, RAGING FIRE 4407, COBRA 4355, GOLDIE 4395, ALAN 
4397, ZARGAS 4425, and BLACK TIGER 4436.

The least popular fighter this week was BUZZARD 3995.  The other ten least popular 
fighters were ENOSHIMA 4349, FORTE 4447, SONNY DAZE 4453, FORCIBLE 4450, MENSA 4442, 
DELPHINA 4434, FORTITUDE 4449, ASTRIAL 4328, RAVAGE 4444, and SCORPUS 4393.