DUEL 2 NEWSLETTER Date : 12/06/2006 Duedate: 12/19/2006 LAPUR ARENA DM-29 TURN-542 This Weeks Top Honors THE DUELMASTER IS SOLAR FLARE VENUSIANS (321) (29-4427) [15-11-0,113] Chartered Recognition Leader Unchartered Recognition Leader SOLAR FLARE TOMO-CHAN VENUSIANS (321) WILL DUEL 4 MEAD (282) (29-4427) [15-11-0,113] (29-2928) [3-0-0,33] Popularity Leader This Weeks Favorite SNOWSHOE DIRTY SANCHEZ CARDOW HUNTERS (359) STREET WALKERS (97) (29-4712) [15-12-0,57] (29-4802) [1-2-0,5] THE CURRENT TOP TEAM FORCE OF NATURE (312) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. CROC FILES (374) 45 2. THE VENOM DIVINE (419) 37 STREET WALKERS (97) 3. ESCAPADE (417) 30 Unchartered Team 4. MEN (356) 29 5. WILL DUEL 4 MEAD (282) 24 THE VENOM DIVINE (419) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 STREET WALKERS (97) 376 249 31 60.2 1/ 1 FORCE OF NATURE (312) 11 4 1 2/ 0*THE VENOM DIVINE (419) 3 2 2 60.0 2/ 3 STREET WALKERS (97) 8 7 1 3/ 6*WILL DUEL 4 MEAD (282) 8 7 0 53.3 3/ 4 MEN (356) 8 7 1 4/ 3 BLACK SAMURAI (166) 308 290 20 51.5 4/ 7*WILL DUEL 4 MEAD (282) 8 7 0 5/ 4 CROC FILES (374) 320 303 20 51.4 5/ 2 CARDOW HUNTERS (359) 7 8 1 6/ 5 KNIGHTMARE (103) 63 61 1 50.8 6/ 9 CROC FILES (374) 6 9 0 7/ 7 VENUSIANS (321) 150 158 9 48.7 7/ 8*ESCAPADE (417) 6 9 0 8/ 8 FORCE OF NATURE (312) 190 207 13 47.9 8/ 6 KNIGHTMARE (103) 5 5 0 9/10 MEN (356) 124 155 9 44.4 9/10 VENUSIANS (321) 5 10 1 10/ 9 CARDOW HUNTERS (359) 325 407 8 44.4 10/ 5 BLACK SAMURAI (166) 4 3 0 11/11*ESCAPADE (417) 6 9 0 40.0 11/ 0*THE VENOM DIVINE (419) 3 2 2 12/12*ARMY OF DARKNESS (283) 9 23 0 28.1 12/12*ARMY OF DARKNESS (283) 3 6 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * We open at the Albino Dragon Tavern in the degraded slums of Lapur. The air is thick with the smell of fresh froth and urine. The lodge teems with the usual day to day occurrence of pathetic somber souls drowning themselves quietly in a frosty mug... ????: "WWAAAAAAAAAAAA!!!!!!!" ...except for one soul who vocals her displeasure with a little louder reverberation than most. The sobs echo throughout the establishment as their waves bounce off the moss covered walls. The other patrons muffle their discontented quips and avert their gaze from the cries' source out of fear. For doing so could result in, shall we say 'accidental repercussions'. ????: "WWAAAAAAAAAAHAHAAHAHAAAAAA!!!" As we shift ever so closer to the shrieks of discontent, there standing next to the bar is a stalky looking fellow. With the 3 week old 3 o'clock stubble on his chin, the sagging shape of fifty kilo bags under his eyes, and the morning star hangover he must have by the particular grimace on his face. The man leans over with one hand firmly planted against the wall in front of him, like he was gripping it for dear life. Seemingly blocking the cries of sorrow that are plaguing everyone else, he arches on his toes and lets out a sigh of relief. Unknown man: "Haaaaaaaaaaaa...." ...as he relieves himself in the pissing trough next to the bar. The man is none other than Rewrite of Will Duel 4 Mead. With a smile on his face that could make children run, and visions of a bard in his head, he starts swaying side to side while gently singing a little tale to tat. Rewrite: "I once met a sweetie in Aruak City. Who on this poor soul she took pity. She could clamp down like a vice. She did a really niftum trick with some mice. And boy could she ever...." The sobs halt but for a moment as they are replaced with a thundering boom of dissatisfaction that cuts our hero's song short.... Unknown Voice: "WILL YOU STUFF A GAUNTLET IN THAT HOLE YOU CALL YOUR MOUTH!!" Rewrite squeaks a little yelp as he jumps at his critic's response. As the crying returns he quickly gives two or three shakes, yanks up his trousers, and wipes his hands with the moist bar sponge next to him. This incidentally is also used to clean the bar's surface and drinking mugs to boot. He moseys with his insolent stride to a table and sits down to the source of the whimpering, a young girl with her face planted face down on the table. Girl: "WWAAAAAAHAHAHAHAHA...." Rewrite: "Now, now, brown cow. It ain't like itism the end of the world or noffing." The young woman lifts her head from the puddle of tears that has formed between her arms. With her cheeks flushed, faint strands of hair covering her face, and a single strand of goo that stretches from her nose past her chin, which is quickly snuffed back in. Her usual brilliant luster of perfection personified beauty is waning...Kyoko of Will Duel 4 Mead has seen better days. Rewrite: "Theres'em my girl." With a quick wipe of the eyes, sad puppy dog look quickly fades from Kyoko's face and is replaced with a burning fire of destruction that would make Arenamaster Kryall crap in his armor. Rewrite: "Ut-oh!" Rewrite flails in an effort to flee from the in depending doom that is about to befall him, but only manages to tip over backwards in his stool. Before his shambling body can splat against the floorboards below, he is halted in midair by a soft white skinned yet very intimidating fist grasping his shirt. His gaze slowly moves from the hand of his temporary savior, up the arm to its owner standing above him. The blood trickles out of Kyoko's lower lip as she bites down. The left side of her face twitches uncontrollably as if she has lost total control of it. In an effort to regain her compose, she heaves a deep breath. Kyoko: "Who...are...you...calling...a....cow...YOU SON OF A B$@%*!!!" She bellows out a war cry like that of a valkyrie in the midst of battle, and drives her fist downward towards her target. Rewrite can only smirk in denial with a look on his face like his life was flashing before his eyes. The clash of the unstoppable force and the immovable object commences as Kyoko's fist makes connect with Rewrite's grimacing mug. The crinkle and crack of bone shattering echoes throughout the hall. The impact sends our brigand crashing like a rag doll to the wooden floor below. A cloud of dust ascends from a bellowing hole where his skull first made contact. Kyoko: "And I am definitely not 'Your Girl'!" She spouts as a debilitating kick to the groin is delivered for good measure. Rewrite curls up in the fetal position and contemplates his now defunct dreams for any children in the future. Rewrite: "AHHHH!!! YOU BROKEM DA NOSE!!! YOU CRAZY B$...." He stops short as he realizes by the intense flame burning out of control in Kyoko's eyes that if he finishes his sentence death on the sands would no longer be a concern for him. Rewrite: "Uhh...never minds...sorry Kyo..I mean Miss Manager." Kyoko: "You're damned right you are!" Kyoko marches back to her stool, puts her elbows on the table and places her chin in her hands. Rewrite slowly but surely picks his mangy carcass off the floor and joins her back in his spot and just kind of peers downward in possible shame or remissness at his crotch wishing he had some ice, while stuffing some loose cloth up his nose to stop the bleeding. The two sit in silence for a minute or so in quiet contemplation. After a while Rewrite lifts his gaze upward and over to Kyoko who is still pouting just a little less vocally. Rewrite: ".....Look manager you can do the crying all you want." She tries to blow the strands of hair covering her face back over her head. Kyoko: "Naa...I don't feel like it anymore. What I could use now is a drink." She motions her hand in the air over to the bar. Kyoko: "HEY! BARKEEP! Two Froth & Slosh Slurpies! NOW!" Rewrite: "You know you shouldn't beat'em yourself up about it. It was just a loss. Hell I loss my firsts match and look how I bounced'em back this week." She turns and looks at Rewrite, who is still holding his crotch and whose nose is bleeding and gives him the one two. Kyoko: "...yeah...bags of sh*@ don't bounce, they just flop." Rewrite hangs his head in shame. Kyoko: "Besides I don't lose! I win, kill, and drink! And on occasion wake up in an unfamiliar bed. BUT I DON'T LOSE!!" The waitress then puts down two bucket size mugs of mead on the table. Kyoko grabs one and immediately knocks half of it back in one gulp. As Rewrite reaches for the other mug, Kyoko spots him, grabs a thick wooden spoon at her side and breaks it over his hand. Rewrite: "AH SWEET HAIRS OF AN ORCIS TROLL!" Rewrite quickly yanks his hand away to count if his all of his fingers are still there, as Kyoko slams her mug down on the table. Kyoko: "MINE!! MOMMA NEEDS HER MEDICINE!!" She grabs the other frosty mug gulps a load back as well then wipes the froth away covering almost all of her face. Kyoko: "You know what pisses me off the most though!? The fact I had that s.o.b. Red Tiger literally by the skin of his back! Begging for his momma and then AHHH DAM IT!!! I don't want to talk about it anymore!" Rewrite: "Wells you have to give em some credit. I mean he did beat Fluffy the weeks earlier." Kyoko: "He didn't beat Fluffy! Fluffy passed the hell out halfway through, because he was loaded going into the match! Hell he's always loaded and everyone knows he can't hold his spirits!" She knocks back the last of her frosty goodness and motions to again to the bar. Kyoko: "YOU CALL THIS CRAP BOOZE!?!? GIVE ME TWO MORE NOW!!...DON'T MAKE ME COME OVER THERE!!...I SAID NOW DAMMIT!" She starts to fumble out of her seat, but Rewrite quickly motions her back into it. Rewrite: "Calm downs, Calm downs. You know the boss ain'ts going to be happy if he has to bails you out jail agains." Kyoko: "I don't give a diseased rat's hairy ass! AARRHHHH...." She smacks her face down on the table in dismay. Rewrite checks once again if fingers are all still there, since he remember he can't count. The waitress comes over and places two more drinks on the table. Kyoko still with her face down grasps the handle of one. Rewrite motions for the other again, but then stops and pulls his hand back figuring he might lose a finger or thumb and be left with only with five digits this time...again he can't count people. Kyoko with her face still kissing the table mumbles some words that are incomprehensible. Rewrite: "Say whats?" Kyoko rolls her head to the side so she can be understood. Kyoko: "I said..." Her words are cut short as the floor starts to rumble of giant footsteps. Kyoko lifts her head off the table and the two look at each other with a look of disgust. Kyoko & Rewrite in unison: "Crap. It's Goo." And with that an unsightly glob of half naked fat in a set of homemade set of armor consisting of a loin cloth and a trash can lid, waddles over to the table and just plops on the floor across from them. With a bulbous pinky finger up its nose, and drool streaming by the buckets out of the side of its mouth, it blurts out a cry. Goo: "...heeeeeeeee....haaaaaaaaaa....teeeeeeee." Another bucket of drool escapes its mullet mouth. Rewrite: "Hi Goo." The pile of lard pulls its finger out of its nose and offers 'the trophy' prize on its end to Kyoko. Kyoko: "Uh...no thanks Goo. You keep it." A look of simple puzzlement falls over the creature's eyes for a moment, then turns to delight and proceeds to lick its finger clean. Goo: "...mmmmmmmm...tasty...." Kyoko and Rewrite both cringe at the horror they just witnessed. Goo unfazed by its on lookers goes about its business and moves the said finger now in its ear and borrows around for desert. Kyoko: "Ewww...I may be drunk by now, but not drunk enough for that. BARKEEP TWO MORE AND KEEP EM COMING!!" Rewrite: "Make itis three. That's even grosses me oust, and I've seen a troll show." Kyoko: "Well, Goo's here that means just Fluffy, Tomo, the boss, and the band we'll be back together." At that moment a strange looking girl wearing a very skimpy set of armor with bandages covering numerous lacerations enters the bar. As they make their way over to the table, Kyoko spots her and just shakes her head at the sight. The girl walks up to the table seemingly preoccupied by carving a doodle into her hand with a dagger. Kyoko: "Geesh. Don't you have any shame Tomo? You look like you're in your undergarments for Pete's sake. Beside isn't it cold in that?" Tomo: "Heeeeheheheheahahahahahehehehe...." Tomo then snaps out of her little trance and pulls herself way from her art project and glances up at the trio at the table. Tomo: "Oh, Hiiiaayaaa manager!! What are you doing here?" Kyoko just stares at Tomo for an instant with a look of disbelief, then picks her jaw up off the floor and continues her usual belittlement of her teammates. Kyoko: "...you really are deficient aren't you? The boss told us to come here for the team meeting remember? Goo remembered and he or she has the brain the size of a pea." Tomo rests her upper lip on her dagger for a moment in contemplation. Tomo: "...Uhhhh...oh that's right! Silly me I forgot." A frustrated look crosses Kyoko's face. Tomo: "Sorry manager, but you know me. The sight of blood makes me all tingly and I just kind of lose track of time." Tomo looks back down at her hand which is now gushing with her own blood. Tomo: "Heheheheeeeeheheehheheheheheheheeeeeeeehhehehe...." Kyoko facial expression remains unchanged. Kyoko: "...Sit your butt down Tomo." Tomo goes to take the seat next to Kyoko. Kyoko: "Not next to me dammit! I don't need any more 'accidental' stabbings today thank you! Thank god that they don't let you carry anything bigger than a dagger. Go sit next to Goo, I sure he...err...her...umm whatever...IT won't mind." Tomo takes the seat next to Goo and continues to work on her masterpiece on her hand. Tomo: "Heheheheheheeeeee...." Rewrite leans over to Kyoko and whispers. Rewrite: "Say what's is Goo anyhows?" Kyoko: "I have no dam idea. They say it just scribbled circles over the entry papers to the arena when the boss signed us up to fight. So the officials just decided to mark it as female because one of the lines went through the box. Rewrite: "Wells didn't it haves to take a physical or somethings. I dids, I had to turn my head and cough while some guy grouped me nutzake. I thinks the limey bastard enjoyed its." Kyoko: "He did enjoy it. That wasn't the arena psyching that was just some guy in front of the gate. You were walking around bewildered and loaded with your paints around your ankles again." Rewrite: "...oh...." Rewrite just shrugs it off and goes back to drinking his mead. Kyoko: "Ok that's four, where's Fluffy?" Rewrite eagerly raises his hand like he was back in grade school...if he ever went to school in the first place that is. Rewrite: "I knows I knows. He's at the hiss usual place." Kyoko: "The usual place?" Rewrite: "Yep, hes...." The scene quickly flashes to a visual representation of Rewrite's story. We see the stable of the Street Walkers, and more so Miss Conduct II's room. Where we seen Fluffy asleep upside-down next to her in a bed, the sheets barely covering his naked shame.... You also can't help notice the array of whips, chains, the wiffle bat, the midget jester from the town square, and the miniature donkey covered in honey.... But that's a story for another time. The scene quick flashes back to the bar, and words cannot describe the look on Kyoko's face, repulsed and disgusted could come close, but you could swear there was a hint of curiosity for a moment. Kyoko: "Ugghhh...those women...No self respect." Rewrite: "Yeah a mans can dos with his hard earns moneys whats hes wants to manager. Besides I'ves seen worsts." Kyoko: "Why is it I'm not finding that hard to believe? HEY BARWENCH!! WE NEED TWO MORE!!" The ahem...waitress brings the order and rounds for everyone at the table over. As she sets them down on the table you can see Kyoko leaning back in her stool and glancing at the waitress's rear extremities. Then as she turns to walk away Kyoko deliver a harsh slap to her ass which causes her to yelp. Kyoko: "Nice *hic*." Kyoko with a grin she turns back to her comrades, who are all staring at her, wide eyed and pale in disbelief. Their jaws hugging the table surface. Kyoko's eyes widen and look from side to side in a panic. Kyoko: "What?! What are you all looking at?!?" She blushes and twiddles her index fingers together. Kyoko: "It's nothing, nothing...I just tend to get a little bit freaky when I get wasted that's all...*hic*" She shakes her head rapidly to return her color to normal. Kyoko: "Back to business! Now that everyone is more or less accounted for, where is the boss?" She looks to Rewrite who shrugs an I don't know. Then to Goo who now is eating its own fist. Then over to Tomo who is repeatedly stabbing Goo over and over again in the side, but the lummox doesn't seem to notice. The veins on Kyoko's forehead begin to pop out and throb. She slams her fist down on the table. Kyoko: "WILL SOMEONE TELL ME WHERE THE HELL THE BOSS IS AT?!?!" Everyone stops and dons a puzzled look. Then Tomo's eyes sudden gleam and she starts to bob up and down in her seat. Tomo: "Oh! Oh! Oh! I remember now manager!" She reaches into her breastplate and pulls out a couple of notes scribbled on some paper and throws them down on the table. Tomo: "The boss gave me these and said, 'Don't f*** things up.' " Kyoko grabs the notes from the table and looks them over. Kyoko: "Seems to be our match up for this week...and...SON OF A B****!!" She vaults up and crinkles the note in her hand. Rewrite: "Whats?! Whats a matters?!" Kyoko: "He didn't put me in a rematch with that s.o.b DAM IT!!" Rewrite grabs the note from her hand and Kyoko starts rampaging back and forth. Rewrite: "It says, 'Kyoko all things come in good time, I have other concerns for you to deal with other than Red Tiger. Deal with it.'" Kyoko: "DAMMIT!!!!!" Kyoko by now is bright red with the blood rushing through her veins. She grabs an unfortunate passer by and head butts him knocking him out. Apparently his friend didn't appreciate that and takes a swing at Kyoko, who catches his fist with one palm grabs the poor soul by the collar and tosses him across the room into a group of rather large individuals. One incident leads to another and the entire bar erupts into a riot scene. Some time later after the Lapur guards have arrived on the scene and broken most the fighting up. We see Kyoko being hauled off, hog-tied, by several guards screaming at the top of her lungs. Kyoko: "WHAT DID I DO?!?! WHAT DID I DO?!?! I THOUGHT THIS WAS ALASTAIR!! I THOUGHT THIS WAS ALASTAIR!!" We see Rewrite on the floor unconscious with his paints around his ankles and several foot prints on him. Tomo is spotted sneaking in the shadows with her blade ready following the guards hauling Kyoko off. And Goo, our beloved Goo is still sitting in the same place trying to eat his hand, with the same blank look on his face like nothing ever happened.... * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * SHEILA'S GIFT By: Master Beru The gates to the Army of Darkness compound stood open to the public with two hired thugs to guard against anyone who might disturb the somber occasion. Within the walled compound, music woefully pulled people to the middle of the handful of dark stone buildings. In the midst of a crowd of about twenty people, every head was bowed as the final notes were played. The mournful sounds of the small group of musicians faded slowly and deftly as they closed out the "Dirge for the Dead." The crowd watched as Rosemary, Jason, and Paul AKA Energizer Bunny lifted their fallen comrade off the altar on the Team Shield. Two others with hair closely cut and nondescript uniforms could have been men or women or one of each, but they fell in behind the other three warriors. Guiding their steps around the altar, the three solemnly walked to the open grating of the catacombs which would turn them back under their training site to the burial vaults. As the stone swallowed them from sight, mourners dispersed in quiet conversation. Most had already forgotten the half-known warrior who had suddenly shown up and died just as quickly. Their interest was in figuring out this strange manager who seemed to have some rank, but acted like any minor manager. Little did they know that the very person they wanted to get to know had stood in their midst, listening to their whispers and forming his opinions about who to approach afterward. If any had looked back, they would have seen him standing there still once the last visitors left. Watching their forms receding out the gate, Master Beru shook his head ruefully. His face was a study in a man holding his anger in check.... Barely! Letting out a deep breath, he looked again at the gateway and then walked to the grate entrance, following his team. The path was direct with doors along either side made of different materials and with different locking mechanisms as security required. He normally would check those doors absent-mindedly, but today was different. His steps were purposeful and his gaze driven to the end of the hallway where voices were barely audible. He almost entered when his attention became piqued and he stopped short of the final doorway. <Rosemary> "...just is not right! She deserves better than the worms!! And I don't care what Greywand ordered!" <Jason> "Shh!! Keep quiet you nit-wit!" <R> "I am not a NIT-WIT!" <J> "You keep talking that loud about Greywand and we will be discussing this in the afterlife. NOW SHUT IT!" Master Beru shook his head at the disrespect from one of his officers, but understood her perspective. Jason's ability to calm Rosemary was almost legendary among those who had survived their journey. Only Freddie.... Master Beru shook his head as he stepped toward the room, purposefully stepping hard to make a small footfall echo ahead of him. A slight rush of air ahead of him was like a beacon that his signal had been heard. He had a moment to wonder how they would prepare themselves before he entered the room. Rosemary stood in front of the door glowering and his peripheral vision told him Paul was to his right just beside the doorframe with something heavy in his hands. Turning to his left, he smiled as Jason straightened, tucking his belt knife back into its sheath. A nod to Jason and the others brought grim grins from each. Old habits died hard after almost fifteen years. "Thank you for allowing me to feel out the crowd. It was quite...informative.... I will have some house calls for you three after this. Now, come here." Stepping to Ms. Leprechaun's still form, Master Beru drew his belt knife as he looked down at her face. The head wound had made it hard to make her face presentable which brought a frown to his face. Reaching up to her left shoulder, he lifted the fabric of the silk shirt and slid his knife through it revealing the graying flesh beneath. Still respectful of her privacy, he was careful not to pull the shirt back any further than necessary to find the Blue Falcon tattoo on her left breast. How long ago since it had been the marking of those who would follow him anywhere? How many of those tattoos had he burnt or abandoned over the years? How many faces? How many names? "Sir?" Looking up at Rosemary, he realized tears streamed down his cheeks. His mind had clicked over to a list of names long enough now that it took him over three months of nights to list them all. When had he slipped into his grief? He pulled the curtain in his mind that barely hid his memories of those lives HE had been unable to prevent and all too often had sealed with his orders. "Ah-hem.... Yes, the falcon. You note how Sheila ordered the three circles added to each of your symbols? I only told half their story when I said it was a mark of our journey. The other half is that this is the key to Sheila's gift, but it has a catch." Looking at each in turn to be sure he had their attention, he continued, "I warned that fifteen years of fighting experience was more than Sheila could bear within the arenas, so she blocked your minds with one of the rings so that you fought with the same skill as when we left. The other two rings hold her second and third gifts. The second ring here allows any who are marked to be resurrected as long as the mark is intact. But, it also compels the person to travel to a secret location where I have the 'prizes' training. Once there the third circle will give its gift as well. The third varies according to each person and what they wanted most at the point of her marking." Taking in their expressions, Master Beru continued, "The compulsion is so great, that they will immediately leave after the fifteen minutes is up. I am told that they will leave in the middle of a conversation while stark naked with no supply, so this time limit is important. After that time, they will have no desire to face the arena again, unless it is with those who are dead. Then they must abide by the same strictures of the dead and Sheila will have their fight experience shielded again to their level at death if they choose to fight with the dead." Rosemary had an expression which started grim and grew to a slightly pleasant look as her thoughts caught up to the words he had said. Jason's carefully schooled face took on its mischievous air again. Paul's face held a rage initially at the violation of Ms. Leprechaun's person, but as recognition sunk in his face held a hopeful light. Master Beru noted his response with interest, realizing that he had lost a bet to one of his other captains. "Now, I will show you how to activate the spell, so watch carefully. For now Greywand has granted me time to reestablish my affairs, but this may not always be so." Reaching down, his palm rested on the tattooed Falcon and he pressed down firmly three times before saying some words of power. Moving his hand to Ms. Leprechaun's head, he tilted her head back and then leaned over her mouth and breathed his breath into her three times slowly. On the third time, her chest rose and her skin began to take on color again. A nervous laugh broke from Paul's lips behind Master Beru as Ms. Leprechaun's form changed. Standing back so that all could see, Master Beru and the five warriors watched in amazement as blood flowed black and then redder until it looked like blood again. The blood then stopped flowing as the wound in Ms. Leprechaun's face knit back together without so much as a scar. The growing spots on her shirt grew more slowly as well, with no new blood to add to their growth. With a gasp, Ms. Leprechaun suddenly sat up, her torn blouse falling to reveal her healed skin beneath to match the bald area on her head where the gaping wound had once been. Paul crossed the room with a speed that would have bested any Striker in the arena, but instead of attacking her, he threw his arms around her. Crushing her body against him their eyes found each other and they leaned together in a kiss. As they separated Jason and Rosemary moved in to share their joy and poke some fun at her "mishap". Master Beru smiled and pulled Paul aside long enough to point out a bag of rations and supplies which he had brought down earlier and set by the doorway with a warning to be sure she left with them in hand. Then, turning on his heel, he walked out of the reunion with his mind on what he must do now. So much still needed to be done.... DUELMASTER'S COLUMN Notes from the arena champ. Well, what can I say, this is another pleasant surprise. Not only did I retain the throne, but I did it against a fine warrior who far outclasses me. Thank you, Lapur, for the time you have allowed me to grace your sands. I now must humbly retire on the Isle. Sue Nami SPY REPORT It's me, The Unknown Spymaster, back to give you this week's Spy Report. Sit back in your seats and we'll have more fun than a barrel of Zontanis. It was a tough week for BLACK SAMURAI, to drop 5 places in the rankings. Coming up with a solid 3-2-0 outing, WILL DUEL 4 MEAD has advanced 3 places in the rankings. It looks like the guys(?) at MEN had a good week as they went 4-1-1 to put them in 3rd place. I guess steroids help! Hey everybody, watch out for MURRY, who flew up 19 points in the rankings after mashing FLINT like a melon. Keep your eye on this guy. And falling like a basher in the top ten was WHIRLWIND, who dropped 13 points after a disappointing (to say the least) bout with KOJIRO. Our battling duelmaster SUE NAMI has managed to hold the title, fending off LADYBUG's none too subtle advances. Better luck next time, CARDOW HUNTERS. 4 out of 5 gladiators surveyed protect the body, so try and avoid aiming at that location. But enough of that bunch, let's get on to the wimps who like to avoid battle! Did you hear that VENUSIANS was most avoided team this week? Well, knowing the personal hygiene of VENUSIANS' warriors, I'm not surprised! Okay, so I may not be funny, but catch BLACK SAMURAI's act in the arena. Those acrobats seem to be fairly deft at running from VENUSIANS. Well dang howdy, but if challenges were votes, JASON would be president. Although it may be a contest he doesn't want to win. In a touching display by a 'touched' warrior, AMIE went after SNOWSHOE, who was higher by 24 points. Well, when the dust settled, AMIE overcame SNOWSHOE. Remember that an arena is not always a safe place to be, but it is one of the most interesting, though! Ask not the elves for counsel, for they will say both yes and no. Silly buggers, eh? Well, that wasn't too bad; Alarond told me that the people in LAPUR have no sense of humor. Or maybe that they were senseless. C'mon, Leadfoot, let's make some tracks. Hasta la bye-bye. (Loud choruses of 'Beat it, ya bum!')-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME SOLAR FLARE 4427 15 11 0 113 VENUSIANS (321) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME DOWN POUR 4323 14 15 2 100 FORCE OF NATURE (312) MACHIGAI 4506 22 7 0 94 BLACK SAMURAI (166) CHAMPIONS W L K POINTS TEAM NAME CONNIE 4716 13 10 1 82 CROC FILES (374) KOJIRO 4456 17 12 1 77 BLACK SAMURAI (166) LADYBUG 4709 16 11 1 71 CARDOW HUNTERS (359) WHIRLWIND 4325 12 18 0 68 FORCE OF NATURE (312) CHALLENGER ADEPTS W L K POINTS TEAM NAME MURRY 4755 4 3 0 66 CROC FILES (374) FLINT 795 18 9 0 65 KNIGHTMARE (103) AMIE 4718 7 12 1 63 CROC FILES (374) SNOWSHOE 4712 15 12 0 57 CARDOW HUNTERS (359) ADEPTS W L K POINTS TEAM NAME -JUNIBAN 4599 17 4 0 56 BLACK SAMURAI (166) HOGUN 963 10 3 0 53 KNIGHTMARE (103) ZERO VISABILITY 4495 8 11 0 52 FORCE OF NATURE (312) STICKET 4751 10 2 0 50 FORCE OF NATURE (312) YOUR MAMA 4115 6 5 1 47 STREET WALKERS (97) MENSA 4442 9 15 1 43 VENUSIANS (321) BRICKHOUSE 4131 7 1 0 38 STREET WALKERS (97) CHALLENGER INITIATES W L K POINTS TEAM NAME CEZZARO 4719 7 12 0 33 CARDOW HUNTERS (359) TOMO-CHAN 2928 3 0 0 33 WILL DUEL 4 MEAD (282) CARINA 4749 5 7 1 31 VENUSIANS (321) JON 4764 4 2 2 31 MEN (356) MISS CONDUCT II 4156 4 2 0 28 STREET WALKERS (97) DON 4767 4 2 0 26 MEN (356) S'TOU 4801 3 0 0 24 ESCAPADE (417) INITIATES W L K POINTS TEAM NAME RED TIGER 4796 4 0 0 23 CARDOW HUNTERS (359) REWRITE 2926 2 1 0 22 WILL DUEL 4 MEAD (282) -DAIHACHI 4750 3 2 0 21 BLACK SAMURAI (166) KYOKO 2929 2 1 0 19 WILL DUEL 4 MEAD (282) TYORL 1240 2 4 0 17 KNIGHTMARE (103) -AKUMU 4674 4 4 0 16 BLACK SAMURAI (166) GOLDIE 4805 2 0 1 16 STREET WALKERS (97) JASON 2985 3 4 0 14 ARMY OF DARKNESS (283) VICOTHNIC 4817 1 0 0 13 THE VENOM DIVINE (419) BILL 4766 3 3 0 12 MEN (356) ROSEMARY 2984 1 6 0 12 ARMY OF DARKNESS (283) HOFFA 4763 2 4 0 11 MEN (356) KHORMASHRA 4814 1 0 1 11 THE VENOM DIVINE (419) BIG MOLLY 4822 1 0 0 11 ESCAPADE (417) LANCE 4765 2 4 0 10 MEN (356) WEIPA 4793 1 2 0 10 CROC FILES (374) INITIATES W L K POINTS TEAM NAME ENERGIZER BUNNY 3196 2 3 0 9 ARMY OF DARKNESS (283) ANKAA 4806 1 1 0 8 VENUSIANS (321) HEARTWOOD 4815 1 0 1 7 THE VENOM DIVINE (419) SIREN 4820 1 0 0 6 ARMY OF DARKNESS (283) DIRTY SANCHEZ 4802 1 2 0 5 STREET WALKERS (97) LUCY 4821 1 0 0 5 CROC FILES (374) GOO 2927 1 2 0 5 WILL DUEL 4 MEAD (282) FLUFFY 2930 0 3 0 3 WILL DUEL 4 MEAD (282) KEETHOS 4824 0 1 0 3 KNIGHTMARE (103) LITTLE MILLY 4823 0 1 0 1 ESCAPADE (417) SYRMA 4818 0 1 0 1 VENUSIANS (321) TEALVIN 4813 0 1 0 1 THE VENOM DIVINE (419) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? DROUGHT 4819 0 1 0 ARMY OF DARKNESS 283 KHORMASHRA 4814 542 MS LEPRECHAUN 2988 2 4 0 ARMY OF DARKNESS 283 CARINA 4749 541 RED TARMAHK 4795 2 2 0 CARDOW HUNTERS 359 JON 4764 542 TIGER LILY 4732 7 6 0 CARDOW HUNTERS 359 YOUR MAMA 4115 538 REVENGED WEIPA 4726 5 8 1 CROC FILES 374 DOWN POUR 4323 538 REVENGED LUCY 4754 5 4 0 CROC FILES 374 DOWN POUR 4323 541 RUFF-STUFF 4800 1 2 0 ESCAPADE 417 ARENAMASTER KYALL 388 542 NONE ROZ 4799 1 2 0 ESCAPADE 417 WYVERN 392 542 NONE ANARCHY 4825 0 1 0 KNIGHTMARE 103 HEARTWOOD 4815 542 DA BAIT 4816 0 1 0 THE VENOM DIVINE 419 DUSKBLOOD TROLL 383 542 NONE ASTRIAL 4328 12 14 1 VENUSIANS 321 LADYBUG 4709 540 REVENGED ALYA 4807 0 1 0 VENUSIANS 321 GOLDIE 4805 541 PERSONAL ADS All -- Greetings fellow managers, arena caretaker. I am Scion and run stable Escapade. Note last cycle how the fighter Goo got gooed, and think on it...your fighters too, could get gooed. -- Scion, mgr. Escapade of Lapur Red Tarmahk -- Gracious greetings and good-byes. -- Mr. Dollar Goo -- No freebies here...good whip-out, though. And I'd lift one to you for it, buuuuut.... -- S'tou Sue Nami -- Congrats on the invite. -- Roadkill and all the Street Walkers Master Beru -- Welcome back!!!! It's nice to see Lapur growing each turn. -- Roadkill Mensa -- Won't be so generous??? Guess you won't be over for tea and crumpets later then. -- Your Mama Cezzaro -- Hon', it's not just a name...it's an attitude. ;) -- Miss Conduct Snowshoe -- May the sun shine and the rain fall, because in order to beat you, my only hope is you get stuck in the mud. -- Your Mama Akuma -- Thanks for the win and the skills...please, please, please keep challenging me. -- Miss Conduct Daihachi -- Even though I'm pathetic...very impressive win. Whatever strategy you were using, keep it up and you'll go far. -- Dirty Sanchez Amie -- Thought you had me for sure after the knockdown. Do you think the bulls-eye is on my forehead yet? -- Brickhouse Venus -- Sorry about Alya but when the commission shortened my name to just Goldie I lost my head, and tried to take yours off. I await your bloodfeud. -- Goldie Powers, maybe that will not cross the line :) Red Tiger -- Then I don't bother getting out of Your Mama's bed, let alone show up for the fight. --Fluffy Roz -- Oh thank god, I remember to put my helmet on the right way this week. -- Rewrite Street Walkers -- On behalf of my team thank you for the welcome. Might I ask how far would a Raspberry Sundae run up my tab? P.S. I didn't know I had to take the donkey with me when I left last time. Sorry. -- Fluffy S'Tou -- ....*drools*.........*drools some more*.. -- Goo Cardow Hunters -- Two turns, two losses. While we are not the type to give up, we have some other concerns to deal with this round. We will meet again though. And tell Red Tiger that Kyoko acknowledges his skills in the sands. -- Manager of Will Duel 4 Mead LIKE HELL I DO!! -- Kyoko Don -- Well fought!! Unfortunately we appear to have fought too fast to learn much. -- Jason Red Tarmahk -- A hint from a friend...you don't have to just stand there. I appreciate it and all, but you can attack also. -- Rosemary <gloating over her first win> Ankaa -- We might have to try that again soon. I thought for sure that I had that wrapped up. But I think I will try my fortunes against Carina first. -- Energizer Bunny CARINA!! -- YOU KILT HER!! HOW COULD YOU!!? PREPARE TO PAY!! -- Energizer Bunny (see spotlight for more clarification...) Venus -- Hmm...two fights and two losses, including a death. We'll have to watch our step around you, it seems. -- Master Beru All -- Please welcome Siren and Drought. Fresh from the farm as it is, so show them around and try not to give them too many scars in the first fights. -- Master Beru Sue Nami -- Sorry! Not even making the attempt on you. Your point total is just too high. It's unfortunately RSI's primary determining factor in winning or losing your fights. -- Machigai Miss Conduct II -- A total stroke of LUCK and good fortune for you to have scored that blow. It most certainly wasn't due to any form of skill whatsoever. I'm sure one of our samurai will get to you eventually. -- Akumu Street Walkers -- The samurai dressed completely in black attire believe it's a pleasure to see you actively return to Lapur. But I've got to inform you that your team is being specifically targeted by them. May you always fail your saving throw upon the sands. -- An informant for the Black Samurai Solar Flare -- Ack! Sunburn! Where's the aloe? -- Ladybug P.S. No wonder I'm red, eh? Murry -- I don't see how a damned furry alligator can be that fast! -- Cezzaro Kyoko -- You must be ready for a lot of mead! I'll buy. -- Red Tiger Your Mama -- Yours, maybe, but not MINE. -- Snowshoe Rosemary -- You're on the side of darkness? Granted, defeating ME is a Dark Thing to do, but generally speaking, you don't look all that dark to me. How about a glass of wine? -- Red Tarmahk Master Beru -- "Talk in theaters"? Oooo-kay. We won't. We promise. -- the Cardow Hunters P.S. We never go to theaters anyway. Miss Conduct -- It would be my honor and pleasure, ma'am. -- Cezzaro P.S. I know where to find the BEST pizza. P.P.S. And dress shops, if this is an issue. P.P.P.S. But beware that being seen in my company may lead to inclusion in an adventure. Ghost of Astrial -- Ah, but think what you could be missing! All the calories you want, and never full. -- Ladybug the mournful Our congratulations to Sue Nami, Lord Protector! -- the Cardow Hunters Whirlwind -- Expect my bill. -- M. Granvar Chardinee Zero -- Tell your manager that I am no normal, worthless standby, I am as bad as it gets before the Dark Arena. It is no sign of extraordinary weakness to lose to me, everybody does it. I am superior. -- Horrocksen the Terrible, Dangerous Criminal Goldie -- I guess I was the one that needed a gentle hand. -- Ghost of Alya Ladybug -- Wow nice skills! Why can't you teach me that much every time? -- Solar Flare P.S. Astrial sends her regards. P.P.S. I must have missed the bathtub comment can you tell me what turn that was? Ghost of Ms. Leprechaun -- I apologize. I figured you must be a mighty warrior indeed to fight without armor and so I put all I had into the fight. -- Carina Energizer Bunny -- Thank the gods I got your battery out when I did or that might have been the end of me! -- Ankaa Sticket -- One of these days I WILL take you down...and not in a good way. -- Mensa Street Walkers -- Do not fear a reprisal for Alya's death...if a warrior can't make it through at least one fight they are not worthy of revenge. -- Venus Army of Darkness -- I am sorry for your loss. Carina is prepared for any and all Bloodfeuds. -- Venus Connie -- Well, I am happy leaving with a .500 record against you.... I never would have thought I could achieve a win against you after the very first one. -- Sue Nami Juniban -- Two minutes! I made it two minutes! YEAH!...oh yea, well fought. -- Zero Deadly Assassin -- Not so deadly, huh? -- Whirlwind Mensa -- Another Venusian down...oh wait, never mind, that was just you twice. -- Sticket Ghost of Lucy -- Dang it! A bloodfeud loop...someone get me out! -- Down Pour Croc Files -- Sorry for the death of Lucy. I await your next bloodfeud. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War 30 November 2006 NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together to form an Alliance for the TURF WAR in DM47 with no regards for experience in competitions or even the game. If you want to enjoy the thrills of the competition, we have space for up to three more managers. Contact Master Beru at d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army of Darkness. If you are interested, we need to move quickly, since the contest starts in January and there are a few requirements to meet to participate. May your blades find the chinks in your enemy's armor. -- Master Beru 6 December 2006 ANNOUNCING THE NO-TOURNAMENT ARENA (81) As an American I honor my cultural heritage by stealing any good idea. This idea was originally proposed by Lord Xiang in November 2005. RSI will be opening the arena (81) for teams willing to sign the following pledge: * I pledge that I will not send warriors from this arena to a Tournament, nor will I use a Tournament prize on a warrior from this arena. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. The following are the rules for joining this No-Tournament arena 1. No tournament play for warriors in this arena (Dead tournament or otherwise). 2. One team per manager. 3. Teams start with new rollup (or a zero fight equivalent team is transferred into this arena.) 4. No tourney prizes allowed to modify warriors in the arena. 5. Twenty teams required, per RSI. 6. Waivers are required to allow self-regulation on tourney ban, granting RSI authority to Dark Arena any warrior that participates in a Tournament (until the warrior is dead). 7. Rotating council to enforce tourney ban and maintain arena integrity. The main purpose of the Player Committee is to maintain fair play in the arena: * Warriors that participate in Tournaments will be sent to the Dark Arena until they are dead. This means that the Player Committee has the power to send another player's warrior to the Dark Arena * Managers that abuse the rules of the Arena may be banned/transferred from the Arena. The player with the most votes for Chairman will fill slot 1 [Chairperson] and that term expires end of March 2007. The player with the most votes overall will fill slot 5 and that term expires end of November 2007. The player with the second most votes overall will fill slot 4 and that term expires end of September 2007. The player with the third most votes overall will fill slot 3 and that term expires end of November 2007. The player with the fourth most votes overall will fill slot 2 and that term expires end of May 2007. During the month that the chairperson's term expires the Player Committee will select one of the remaining 4 players to be the next chairperson. During the month that any member's term expires the arena will vote for a different player to join the Players' Committee. If you want to be a candidate for the player committee: 1. Post a message in the Duel2 Forum at http://www.reality.com/duel2/modules.php?name=Forums 2. E-Mail Deke at DekeYoung@Comcast.NET 3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81] There are 4 steps to joining this arena 1) Send in a new team rollup to RSI with the following pledge taped/stapled to the rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the following form. No-Tournament Arena (81) * I pledge that I will not send warriors from this team to a Tournament, nor will I use a Tournament prize on a warrior from this team. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. [Sign your name here ..............................................................] 2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament Arena thread http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid= 94ebf69603ccaf5c7dbf1b19da799732 3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name 4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team name and intent to join Arena 81 and abide by the Arena rules. RSI will be processing overviews for this arena as soon as you send them into RSI. The first turn will run in January 2007. This will be a normal speed arena. While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory. The intent is that players that run turns will run a full team. One warrior teams are discouraged and will a topic for the Player Committee to resolve. I also encourage players to join the Duel2 Yahoo Group for faster updates and feedback. http://games.groups.yahoo.com/group/duel/ There are already 29 managers already committed to the project x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC x Bill (I think this is the same person) = CLUB CUTTHROAT x Blackstorm = DARK ENCLAVE -- Cf PC Master Darque = DARQUE AGES x DeGotti = CULT OF BACCHUS x Deke = DOC LEGRAND'S LAB Den = BIG LAKE OUTCASTS x Drake = DRAKE'S HARDWARE -- Cf PC Ghab = ASSASSIN NATION Grimm = FURRY FURY Hammer = AARDVARK HAMMERZ Ikillu = BATTLE GRUNTS x Indimar = AS SEEN ON TV II x Kat = KATHOUSE x Kellumbo = KELLUMBO'S KIDS x Le Pentarque = LA PENTARCHIE x Master Beru = CHILDHOOD HEROES -- Cf PC x Nomad = DRAGONBANE GUILD Nuln = RED IRON KNIGHTS x Pauly = ALE HOUSE MERCS Ragnarokwolf = RAGNAROK'S WOLVES x Rillon = THE DRAUGS x Roadkill = STREET WALKERS Seraphim = LEGION OF SOLITUDE Silas = GRIFFONRAWL MMA SlugBait = ORCS HATE PHYSICS x Terminator = WARMASTERS x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC Woody X = 17 Team Rollups received by RSI as of 29 November 2006 Cf = Candidate for PC = Player Committee PCC = Player Committee Chairperson Deke Young will not be part of the inaugural Player Committee, maybe later once the Arena direction has been developed. Any questions can be directed to DekeYoung@Comcast.NET I will track Awards in Arena 81, which will be posted on a web site and included in the following turn's newsletter. The Honor of Sunset Award: The first team to reach 10 Team Kills. In the case that there is more than one team that achieves 10 Team Kills on the same turn, I will pay the Award to the team with the most kills. If two or more teams are tied for Team Kills, I will prolong the contest until one team has the most Kills in the Arena (it does not have to be one of the teams that first reached 10 Team Kills.) The Race to Victory Award: The first team to reach 75 Team Wins. In the case that there is more than one team that reaches 75 Team wins on the same turn, I will pay the Award to the team with the most wins. If two or more teams are tied for Team Wins, I will prolong the contest until one team has the most wins in the Arena (it does not have to be one of the teams that first reached 75 Team Wins.) The Commitment to Change Award: The first team to reach 125 Team Fights. In the case that there is more than one team that reaches 125 Team Fights on the same turn, I will pay the Award to the team with the most fights. If two or more teams are tied for Team Fights, I will prolong the contest until one team has the most fights in the Arena (it does not have to be one of the teams that first reached 125 Team Fights.) I hope I never give out this award {figure it out on your own.} The Team Advancement Award: The first team to graduate 5 warriors to ADM. In the case that there is more than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the first team to graduate 6 warriors. In the case that there is more than 1 team that graduates 6 warriors on the same turn, I will pay the Award to the first team to graduate 7 warriors, and so on. The Iron Throne Award: The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11. The Stylemaster Award. The first team to hold the Stylemaster Award in 7 different styles, STARTING ON TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the goal will be increased to 8 Styles. Team Recognition Points: The total recognition points for all warriors in the arena The Iron Throne Ledger: We will track who has been the Duelmaster every turn in Arena history. Iron Throne Counter: The total number of times a team has been the Duelmaster. Composite Team Stylemaster awards: The number of times a team has had any of the 10 Stylemasters. Having 2 Stylemasters = 2 points that turn. Challenge win percentage: How often your warriors win when they challenge. Challenge Defender rate: How often your warriors win when they WERE challenged. Team Invitations: Number of warriors graduated to ADM. Team Graduation Rate: Total team fights/Graduated Warriors. Team Kill Percentage: Total of team Kills/Team Fights Team Death Percentage: Total of Team Deaths/Team Fights Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena will be counted as not-revenged.) You only get credit for one successful BloodFeud per death (though I encourage you to BloodFeud all 4 turns.) Current Win Streaks: Warriors that have gone the most turns without losing or missing a turn. Team Yahtzee counter: Number of times a team has gone 5-0 in a turn. Team Bagel counter: Number of times a team has fought without a win. Team Dark Arena counter: Number of times each team has used the Dark Arena. The Most Feared (avoided) Team counter: Number of turns that team was the most avoided team. We will create a web page just for Arena 81 category leaders. Hope to see you there. -- Deke LAST WEEK'S FIGHTS RUFF-STUFF was butchered by ARENAMASTER KYALL in a 1 minute bloody Dark Arena fight. ROZ was slaughtered by WYVERN in a 1 minute gruesome Dark Arena battle. DA BAIT was luckily killed by DUSKBLOOD TROLL in a 1 minute Dark Arena fight. CONNIE lost to DOWN POUR in a 1 minute master's Bloodfeud brawl. ENERGIZER BUNNY was overpowered by CARINA in a 1 minute one-sided Bloodfeud fight. MACHIGAI was bested by SOLAR FLARE in a 2 minute gory expert's Challenge Title brawl. AMIE devastated SNOWSHOE in a 1 minute mismatched Challenge match. STICKET viciously subdued BRICKHOUSE in a dull 27 minute gruesome Challenge fight. YOUR MAMA vanquished CEZZARO in a 1 minute uneven Challenge duel. FLUFFY was defeated by BILL in a 2 minute Challenge duel. KYOKO won victory over ANKAA in a 2 minute brutal novice's Challenge fight. TOMO-CHAN handily defeated JASON in a 1 minute one-sided Challenge bout. WEIPA was subdued by RED TIGER in a 2 minute amateur's Challenge match. REWRITE overcame ROSEMARY in a 2 minute Challenge contest. GOLDIE luckily beat LANCE in a 2 minute bloody Challenge match. SUE NAMI overpowered LADYBUG in a popular 1 minute gruesome mismatched conflict. WHIRLWIND was defeated by KOJIRO in a 2 minute expert's struggle. FLINT was overcome by MURRY in a 2 minute bout. HOGUN viciously subdued MENSA in a 3 minute bloody brawl. MISS CONDUCT II was overpowered by ZERO VISABILITY in a 1 minute one-sided bout. TYORL savagely defeated GOO in a tiresome 11 minute gory bout. HOFFA unbelievably bested DIRTY SANCHEZ in a crowd pleasing 4 minute gory competition. JON assassinated RED TARMAHK in a 1 minute one-sided duel. DON overpowered CULT MEMBER in a 1 minute uneven fray. S'TOU slimly won victory over KEETHOS in a 3 minute brutal novice's contest. KHORMASHRA assassinated DROUGHT in a 1 minute brutal uneven fight. HEARTWOOD savagely slew ANARCHY in a 2 minute gory novice's duel. TEALVIN was savagely defeated by SIREN in a crowd boring 10 minute novice's melee. VICOTHNIC overpowered CONVICTED THIEF in a 1 minute one-sided fray. SYRMA was handily defeated by BIG MOLLY in a 1 minute one-sided duel. LUCY defeated LITTLE MILLY in a 4 minute gruesome beginner's fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 9 TOTAL PARRY 26 - 20 - 0 57 | |BASHING ATTACK 8 AIMED BLOW 20 - 16 - 0 56 | |SLASHING ATTACK 8 SLASHING ATTACK 20 - 17 - 1 54 | |TOTAL PARRY 8 WALL OF STEEL 29 - 26 - 3 53 | |WALL OF STEEL 7 BASHING ATTACK 22 - 20 - 5 52 | |AIMED BLOW 5 STRIKING ATTACK 21 - 21 - 1 50 | |PARRY-STRIKE 5 PARRY-STRIKE 13 - 15 - 1 46 | |STRIKING ATTACK 4 PARRY-LUNGE 3 - 4 - 0 43 | |PARRY-RIPOSTE 2 LUNGING ATTACK 25 - 34 - 1 42 | |PARRY-LUNGE 1 PARRY-RIPOSTE 2 - 4 - 0 33 | Turn 542 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: BASHING ATTACK 6 - 2 LUNGING ATTACK 3 - 6 3 WALL OF STEEL AIMED BLOW 3 - 2 TOTAL PARRY 2 - 6 2 BASHING ATTACK PARRY-STRIKE 3 - 2 PARRY-LUNGE 0 - 1 2 STRIKING ATTACK WALL OF STEEL 4 - 3 2 LUNGING ATTACK PARRY-RIPOSTE 1 - 1 1 SLASHING ATTACK SLASHING ATTACK 4 - 4 1 TOTAL PARRY STRIKING ATTACK 2 - 2 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK SOLAR FLARE 4427 15 11 0 113 VENUSIANS (321) TOTAL PARRY MACHIGAI 4506 22 7 0 94 BLACK SAMURAI (166) STRIKING ATTACK CONNIE 4716 13 10 1 82 CROC FILES (374) LUNGING ATTACK KOJIRO 4456 17 12 1 77 BLACK SAMURAI (166) WALL OF STEEL LADYBUG 4709 16 11 1 71 CARDOW HUNTERS (359) BASHING ATTACK MURRY 4755 4 3 0 66 CROC FILES (374) FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is SNOWSHOE 4712. The most popular warrior this turn was DIRTY SANCHEZ 4802. The ten other most popular fighters were HEARTWOOD 4815, SOLAR FLARE 4427, KOJIRO 4456, MURRY 4755, HOGUN 963, KEETHOS 4824, AMIE 4718, FLUFFY 2930, ANKAA 4806, and TOMO-CHAN 2928. The least popular fighter this week was BRICKHOUSE 4131. The other ten least popular fighters were STICKET 4751, GOO 2927, TEALVIN 4813, TYORL 1240, SYRMA 4818, ANARCHY 4825, DROUGHT 4819, RED TARMAHK 4795, FLINT 795, and JASON 2985. The following warriors have traveled to AD after fighting this turn: SUE NAMI (29-4097) FORCE OF NATURE (312) JANUARY FACE-TO-FACE IN TEMPE! Our next winter FTF will be held in Tempe, Arizona, January 12-14, 2007. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as last year by popular request. Room rates are $149.00 per night, 1-4 occupancy, which includes full cooked breakfast, complimentary manager's reception (yes, really!), free airport shuttle, free parking, high speed internet (for extra charge), fitness center, jacuzzi, and pool. The rooms are blocked--please make your reservation by December 15 before the block is released! (This is prime season for Phoenix, and several people were unable to book rooms last year because they waited too long.) Look for transportation info in the tournament information sheet. We hope you're all looking forward to it and that we will see you there!