Date   : 01/30/2008    Duedate: 02/12/2008


DM-29    TURN-572

This Weeks Top Honors


(29-4755) [12-16-2,123]

Chartered Recognition Leader   Unchartered Recognition Leader

MURRY                          POSITION IS EMPTY
CROC FILES (374)               
(29-4755) [12-16-2,123]        

Popularity Leader              This Weeks Favorite

AMIE                           MIU
CROC FILES (374)               WILL DUEL 4 MEAD (282)
(29-4718) [15-26-2,89]         (29-5060) [4-1-1,31]



Team Name                  Point Gain  Chartered Team
1. VENUSIANS (321)             40
2. MID EARTH (223)             40      STREET WALKERS (97)
3. WILL DUEL 4 MEAD (282)      25      Unchartered Team
4. BLACK TIDE (440)            19
5. STREET WALKERS (97)         18       (153)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 STREET WALKERS (97)      473 300 42 61.2   1/ 2 WILL DUEL 4 MEAD (282)   12  3 3
 2/ 2 METAL MINCERS (256)      507 345 12 59.5   2/ 1 MID EARTH (223)          11  4 1
 3/ 3 WILL DUEL 4 MEAD (282)    85  71 14 54.5   3/ 4 CROC FILES (374)         10  5 2
 4- 4 ESCAPADE (417)            85  74  3 53.5   4/ 3 STREET WALKERS (97)       8  7 2
 5/ 6 MID EARTH (223)          370 339 14 52.2   5/12 BLACK TIDE (440)          7  7 0
 6/ 8 BLACK TIDE (440)          70  70  9 50.0   6/ 5 EQUESTORS (158)           7  8 1
 7/ 7 CROC FILES (374)         363 364 27 49.9   7- 6*DEATH MOB (437)           6  4 0
 8/ 9 EQUESTORS (158)          654 687 48 48.8   8/10 FORCE OF NATURE (312)     6  9 1
 9/10 VENUSIANS (321)          217 241 11 47.4   9/ 9 CARDOW HUNTERS (359)      5 10 0
10/11 FORCE OF NATURE (312)    255 292 16 46.6  10- 7 ESCAPADE (417)            4  6 0
11-12 SWEETNESS (431)           26  31  3 45.6  11/15 VENUSIANS (321)           4 11 0
12/13 CARDOW HUNTERS (359)     395 483 10 45.0  12- 8 TRAIL OF TEARS (229)      3  2 1
13/15 MEN (356)                157 199 10 44.1  13/11 METAL MINCERS (256)       3  3 0
14-16 TRAIL OF TEARS (229)     115 149  7 43.6  14-14 FORLORN (382)             3  4 0
15-17 ARMY OF DARKNESS (283)    60  82  4 42.3  15/18 MEN (356)                 2  1 0
16-18 ABYSSAL PLAINS (432)      39  55  3 41.5  16-13 SWEETNESS (431)           1  3 0
17-19 FORLORN (382)             38  55  1 40.9  17-17 ARMY OF DARKNESS (283)    0  3 0

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
18-20*DEATH MOB (437)           16  24  0 40.0  18-19 ABYSSAL PLAINS (432)      0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                      Roadkill's Lapurian Awards votes for 2007

Best Duelmaster -- BELEG -- Even though he did kill Miss Conduct II

Most Pathetic Duelmaster -- WHIRLWIND -- While any warrior who gains the throne
should never be called pathetic...I had to vote for someone.

Favorite Warrior -- TY FOON -- Sorry Sporkis, but he did kill Tessa, something I
wanted to do.

Most Disliked Warrior -- TY FOON -- Sorry Storm Front, but he killed Tessa, something
I wanted to do.

Favorite Manager or Team -- MID EARTH -- Every Street Walker knows they will have
their hands full when they face a warrior from that stable.

Most Disliked Manager or Team -- STREET WALKERS -- I gotta vote for someone, might as
well be my own team since EVERY team in this arena is an asset and I like them all.

Most Feared Team -- WILL DUEL 4 MEAD -- I rarely avoid anyone, and don't really
"fear" any team, Will Duel 4 Mead does hold a good record against us.

Least Feared Team -- BLACK WHINE 'N CRY -- A 18FE slasher down challeges to a 4FE
aimed blow and almost gets carried out in a body bag, yeah that'll get me shaking in
my boots.

Best or Funniest Team Name or Theme -- WILL DUEL 4 MEAD -- While I don't see a link
between his warriors name to the team theme, it's obvious that someone (I'm not
mentioning any names...Sporkis) likes to do a keg stand when he writes his personals.

Best or Funniest Warrior Name -- SPARKLE FARKLE -- Easy choice here.

Greatest Contributor to the Dead List -- CARDOW HUNTERS -- If any team deserves to
get a godling recruit, it's the Cardow Hunters after the losses suffered this year.

Best Personals Writer -- SPORKIS -- I have know idea what he's smoking but I wants

Best Spotlight Writer -- UNCLE WOLF -- Excellent!  Nothing more needs to be said.

Style Awards:

AB -- TESSA -- Should win this one in a landslide vote.
BA -- MORRIGAN -- Very impressive.
PL -- VON GROV -- Thin field in this style this year, but his record was the best.
PR -- None -- I can't recall even fighting a ripper.
PS -- S'TOU -- Another landslide winner in my opinion
LU -- SPARKLE FARKLE -- Edges out a couple of other fine lungers.
SL -- BUZZSAW -- One of the best slashers to come through Lapur in a long time.
ST -- BELEG -- Tough one to call, but just edges out Agasaya.
TP -- MENSA -- The only TP that actually tries to hit back.
WS -- LADYBUG -- Another tough choice, since there were many good Wastes.

Marcus Award -- REWRITE -- I can't understand a word he says and I'm tired of getting
head aches trying to figure it out.

Bonnie Award -- TESSA -- I know voting for a dead warrior isn't really fair to those
who actually made to AD, but IMHOETKORC (in my humble opinion even though know one
really cares) she would have had great success in AD.

             + ]H[ + ---:--- + ]H[ Edge of Night #5 ]H[ + ---:--- + ]H[ +

Somewhere congruent with southern Alastari:

     "Why have you come here, motral?"  The voice emerged from darkness and cold
wind, and it seemed to echo out of a deep cave.  At the same time, so far as time had
a meaning here, a form condensed in front of Uncle Wolf.  Black and without visible
details, with eyes as white as the full moon and white antlers gleaming in the light
of a moon that did not shine here.  Where another kind of being would move in the
aura of its own warmth and scent, this one exuded awe and dread.
     Though he had never met this Great One personally before, Wolf knew who it was.
He bowed low.  "I have been called and sent," he said.  "I go where I am commanded."
     Amusement.  "That must be a first for you."
     "Perhaps.  I do not recall."  He closed his mouth and waited.  To be the first
to speak of his mission here would be taken as a weakness.  It would be a weakness,
the mortal flaw of impatience.
     More amusement.  Not something so ordinary as a laugh, but a scent of response
that in a human would be laughter.  Amusement passed.  "You have been invoked to deal
with the Soul-Stealer," the Horned Hunter said.  "That Word has come to Us," it added
ambiguously.  "We have thought to Hunt this rash mortal Ourselves."
     "If You unleashed your full power on Alastari at this time, You might unmake
     "True.  What of that?  For all within the Mortal Lands, every beginning comes at
last to an ending.  It may be that now is the ending for Alastari."
     "And it may not be so.  One said to me once that endings should not be hastened
but allowed to arrive in their own times.  And also that the ending of something so
large and deep-rooted as Alastari is... complicated.  Not for one such as myself to
trifle with."  Wolf squinted at the dark shape and decided that nothing but the most
brutal honesty would serve him here.  "It is not for one such as You to trifle here,
     Anger, insulted dignity.  Amusement again.  "Truth."  A silence that seemed
long.  "So be it.  The Night Riders shall aid you, they shall even follow your
directions, within reason.  We shall send Words to them, making it so."
     Wolf deemed it prudent to bow again, and to keep silent.  He did not fancy
working with the Night Riders, but they were "better" than the Great Hunt.  And they
would be well able to sniff out necromancers wherever such might hide.  He saw now
that it was to secure this aid that he had been sent to the Horned Hunter.  Which he
had now done, and more easily than expected.  He wanted to leave, to return to the
Mortal World and get on with it, but he dared not until the Hunter gave permission.
     "We are minded to... ask a boon in return," the Hunter said.  Light from an
invisible moon glinted on its horns as the great head turned to look off to the side.
     Wolf felt that his skin tightened all over with alertness and... yes, fear, too.
"Ask, though little is within my power compared to yours."
     "We stand very near to the border between Matter and Spirit," the Hunter said,
"as do you.  But on opposite sides.  The circumstances which permit Us to reach
across that border are not common, they do not pertain at this time.  But We can
reach you."  A hand materialized between the two of them, with a square of fluttering
cloth laid across its palm and a silver arm-ring lying on the cloth.  "Take this to
the Silent Place near the Ancient City, that which mortals now call Zuwayza, and give
it into the keeping of One you will find there.  That One will then release the Night
Riders to your commands."
     Wolf would sooner have touched a scorpion than that arm-ring, but there seemed
to be no alternative here.  He forced his unwilling hands to reach out and grip the
corners of the cloth, lifting the ring without touching it.  "I shall do this if I
can," he said.

             + ]H[ + ---:--- + ]H[ Edge of Night #6 ]H[ + ---:--- + ]H[ +

Between Lapur and Dullens:

     The Croc Annie pulled her cloak more tighting around her body, shivering even
though she didn't feel the cold here.  Wherever here was.  Well, near Lapur, more or
less.  But the bubble of realtive warmth that Red Lily had made for her--  She
shivered again.  Not at the cold, but at the idea of a ghost.  A human ghost.  What
had she to do with a ghost?  She brushed that thought aside for now, there was
nothing she could do if Red Lily was determined to haunt her.  This still LOOKED like
the area near Lapur.  But in some way Lily had suspended one of the natural laws in
order to keep her, Annie, warm enough to live.  And if one natural law could be
suspended, what about the rest?  This might be somewhere else entirely that just
LOOKED like the hills near Lapur.  She just wished Lily would get on with it,
whatever "it" was.
     There was a swirl in the falling snow just beyond the bubble of warmth that
enclosed the Croc.  Snow blew through it without dissolving the misty suggestion of
shape.  *I have been seeking directions* Lily said.  *I know now what we need to do.
At least, I know what we need to do first....*
     Annie's grip tightened on the edge of her cloak.  "Is this going to take a long
     *I don't know* the ghost said.  *Time is different for me now.  I thought I had
been hours finding out what to do, but it was only minutes?*
     "And a good thing, too!  I could freeze to death out here, you know.  Let's get
     *Yes, we should not delay.*  The swirl of snow and moonbeam radiance shifted,
extending an "arm" to point to the north.  *That way.  To Dullens.*
     "At night, in the winter, Dullens is a long way," the Croc said.
     *I think... maybe it won't be, tonight.*

     Annie didn't know what forces were at work, but something strange was happening.
She felt that she was striding forward, but the ground outside her bubble of snow-
free warmth was blurring past as though she was running or even flying.  It was
unnerving to watch, and after a while she didn't look, just kept her eyes straight
ahead in case there was some obstacle in her path.  There never was, but she didn't
care to chance it anyway.  Tripping, at this speed--
     The Croc stumbled, staggered, and came to a stop.  The landscape outside the
bubble was still reeling, but it settled to a stop, also.  They couldn't be at
Dullens already, so what was going on?  She squinted into the snow-shot darkness.
Where was Red Lily?  No one part of the swirling snow seemed thicker and more human-
shaped than another.  And... was the air around her less warm?  It was Lily who was
keeping her, Annie, alive with the warmth.  If something happened to the ghost, then
the Croc would die, too.
     Laughter out of the darkness.  The kind of laugh she had heard before, in the
corridors of the arena and elsewhere, not amusement but gloating victory.  And it was
definitely getting colder, the protection of the bubble around her crumbling and
letting in the wind and snow.

             + ]H[ + ---:--- + ]H[ Edge of Night #7 ]H[ + ---:--- + ]H[ +

Between Lapur and Dullens:

     The Croc, Annie, huddled in on herself, not that it would do any good.  She
didn't have body warmth to conserve.  But it seemed the only gesture she could make.
The ghost of Red Lily was gone, where or how... who could know?  It was a ghost, not
a human to leave tracks.  And it was Lily who had brought her this far, kept her
alive this long.  All that was left for her, Annie, to do was to die.
     She didn't want to die.
     Time passed.  She didn't know how much.  It was still dark, still snowing.  But
she wasn't as cold--she FELT cold, but she hadn't before, she hadn't felt anything.
People had told her that was what freezing to death was like.  If she could feel the
cold, she must be alive, then.  She opened her eyes.
     Fire.  Beautiful fire, and she was lying as close to it as she could get without
becoming roasted lizard.  Other shapes--people shapes--were moving on the far side of
the fire.  Solid people shapes, she thought.  Not the ghost of Red Lily.  She stirred
and tried to sit up.
     Someone came around the fire and helped her.  A mammal, the hands were warm.  A
bowl appeared in front of her, steam rising from it, and she could smell meat.  Soup
or stew.  Hot.  What she needed.  She drank it and sighed.  "Good."
     "What were you doing out here without proper gear?" a human voice demanded.
"You could have died!"
     It was, perhaps, the effect of nearly freezing to death that led her to answer,
"Then I'd have been a ghost, too."  And she giggled.
     Another human voice, swearing.  Some language Annie didn't understand.  Rirorni,
maybe.  No, it didn't sound Rirorni, she'd heard that.  One of the northern tongues.
A Harkenic dialect, maybe.  Not that it mattered all that much.  She giggled again
and flopped one hand limply.
     "You didn't put brandy in that soup, did you, Math?"  That was the first voice
and seemed to be coming from the man who was holding her in a sitting position.
     "Certainly not!  That would be foolish."  The second voice, presumably 'Math'.
"An after effect of nearly freezing to death."
     "She needs to sleep, then she will be alright again."  Finally, a voice she
recognized.  Agro, a senior Croc.
     "To be sure she does," Math said, "and so she shall.  But we must know about the
ghost, and there is can be no delay."
     "Why not?" Agro asked.  "Any ghost is already dead--"
     A moment of silence.  A sigh.  "It is not so simple."  Math again.  "I don't
know how it is with you Corcs, but for a human, there are, in effect, two deaths.
The first death is the death of the body.  What remains then is a ghost.  It is at
this point that the mages on the Isle intervene, trapping the ghost of an Advanced
gladiator between death and rebirth and forcing the soul back into the first body.
Resurrection.  But for a true and complete death, leading to reincarnation or
whatever other fate might be appropriate, the ghost must die a second death."  A
pause.  "This is not exact or even terribly accurate, but it is as close as words can
go.  In the second death, the soul sheds the ectoplasmic body that forms the visible
ghost.  Various other things occur, too, but they are all encompassed by the 'second
death' which usually follows the first one by... no more than a week and often much
less.  This ghost of which Annie speaks--"
     "She had a shape," the young Croc said.  "Foggy.  But a shape."
     "Between the first and second death, then.  So if this ghost--"
     "Lily.  Died in the arena.  Called me."
     "Just so.  If Lily had some firm purpose, which is what it sounds like, she
would not have passed on to the second death until she had fulfilled it.  So her
disappearance may be due to some darker force."
     "She was already dead," Agro repeated.  "What could harm her?  It isn't like
some mage was going to resurrect her, out here in the middle of a winter night."
     "True, she was unlikely to have been intended for resurrection, although I have
heard... rumors that some necromancers trap such souls in transition and force them
into golems.  A bad fate, but even yet, not the worst."  Another sigh.  "Some
necromancers practice an even darker art," Math said.  "There are Things which feed
on ghosts, on souls in transition, and these Things have been known to form pacts
with necromancers.  Even, some fools of black mages may think they actually command
such Things.  And a soul which has been eaten by a Thing is lost utterly, denied both
resurrection and rebirth."
     "I still don't see how it's Croc business, Math, Redfox.  We aren't human.  Why
should we care?"
     "Have your people no souls, then?"  That was the one holding her up, Annie
decided, probably the one called 'Redfox'.  "You yourself told me how your teammate
Bindi was born over and over again until she graduated and reached the Isle.  That
sounds like resurrection and a soul, to me.  And if this soul-eating can happen to a
human, why not to a Croc, as well?"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 585): NOSFERATU of DARK WARDS (Dr. Doom, mgr.)
 DM  12 RIZTAB (turn 585): WINTER SHADOWS of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 579): WENDIGO of DARK CREATION (Herbert Philip Lovecraft West)
 DM  16 WILLAF (turn 581): AMPERE of POWER LEGION (Seraphim, mgr.)
 DM  17 ALJAFIR (turn 580): ARTEMIDORUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 578): VENENOSO of JAGUAR WARRIORS (Noachian, mgr.)
 DM  28 MORYA (turn 289): VAIDISAVA of THE PENTARCHY (Le Pentarque, mgr.)
 DM  29 LAPUR (turn 571): ELVIRA MADIGAN of TRAIL OF TEARS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 287): OBERON of AUTUMN LIGHTNING (Bobby Bigfoot, mgr.)
 DM  32 ARVAT (turn 567): SHEA TANN of DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 565): THE CLAW of RAVAGING LORDS (?, mgr.)
 DM  35 MURSKA (turn 556): JANICE JOPLIN of DEAD MUSICIANS (The Sentinel, mgr.)
 DM  43 VEASTIAN (turn 519): MUSHAD of EASTERN HORDE (Mr. Mojo, mgr.)
 DM  45 STORMCROWE (turn 264): RAGGEDY ANN of DARQUE FORCES (Master Darque, mgr.)
 DM  47 DOUBLE X (turn 258): SWAMP BURP HAMMER of ALL SWAMP HAMMERZ (Hammer, mgr.)
 DM  50 SNOWBOUND (turn 245): ADRIANN of DARQUE FORCES II (Master Darque, mgr.)
 DM  56 ROCANIS (turn 446): LELLADORIN of KNIGHTS OF ROCANIS (Jakari, mgr.)
 DM  60 COLLUSION COVE (turn 433): DUNNO of HIT ME WITH... (PTFT, mgr.)
 DM  61 JURINE (turn 424): CITIZEN CAPET of BLADES OF TERROR (Soultaker, mgr.)
 DM  65 DAL SHANG (turn 410): LORIN TEN KORO of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 194): LAELKORISSA of FAVORITE GUYS (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 382): KIRSSARINA of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 378): SLUGBAIT of MANAGER MUSINGS (FTF Manager, mgr.)
 DM  78 LIN TIRIAN (turn 365): NECROMANCER of MAGIC ARTISTS (Houdini, mgr.)
ADM 103 FREE BLADES (turn 472): JAMMIES of DARKLINGS (She-Puppy, mgr.)

                                      Top Teams
 DM   9 ZUKAL (turn 585): DARK WARDS (Dr. Doom, mgr.)
 DM  12 RIZTAB (turn 585): SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 579): DARK CREATION (Herbert Philip Lovecraft West, mgr.)
 DM  16 WILLAF (turn 581): POWER LEGION (Seraphim, mgr.)
 DM  17 ALJAFIR (turn 580): DEATH INCARNATE (The Dark One, mgr.)
 DM  19 ZUWAYZA (turn 578): JAGUAR WARRIORS (Noachian, mgr.)
 DM  28 MORYA (turn 289): THE PENTARCHY (Le Pentarque, mgr.)
 DM  29 LAPUR (turn 571): MID EARTH (Dirmael, mgr.)
 DM  31 CHIMLEVTAL (turn 287): LORDS OF VALHALLA (High Lord Bosk, mgr.)
 DM  32 ARVAT (turn 567): ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 565): RAVAGING LORDS (?, mgr.)
 DM  35 MURSKA (turn 556): DEAD MUSICIANS (The Sentinel, mgr.)
 DM  43 VEASTIAN (turn 519): MEDAL OF HONOR 27 (The Anarchist, mgr.)
 DM  45 STORMCROWE (turn 264): DARQUE FORCES (Master Darque, mgr.)
 DM  47 DOUBLE X (turn 258): THE BEAR'S PAW (Kat, mgr.)
 DM  50 SNOWBOUND (turn 245): DREAMS OF KADATH (Reaper, mgr.)
 DM  56 ROCANIS (turn 446): KNIGHTS OF ROCANIS (Jakari, mgr.)
 DM  61 JURINE (turn 424): BLADES OF TERROR (Soultaker, mgr.)
 DM  65 DAL SHANG (turn 410): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 194): MIDDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 382): CORPS (Papa Bear, mgr.)
 DM  75 JADE MOUNTAIN (turn 378): HUE AND CRY (Noachian, mgr.)
 DM  78 LIN TIRIAN (turn 364): UNKNOWN
ADM 103 FREE BLADES (turn 472): DIRT DEVILS et al (The Dark One, mgr.)

                                   Recent Graduates
 DM  12 RIZTAB (turn 584): MISSY MOSSY of HIGH JINKS (Jondeaux, mgr.)
 DM  15 MALCORN (turn 578): SOMNAMBULANT of DARK CREATION (Herbert Philip Lovecraft
                            West, mgr.)
 DM  29 LAPUR (turn 570): KYOKO of WILL DUEL 4 MEAD (Sporkis, mgr.)
                          SPARKLE FARKLE of ESCAPADE (Scion, mgr.)
 DM  31 CHIMLEVTAL (turn 286): GERI of LORDS OF VALHALLA (High Lord Bosk, mgr.)
 DM  32 ARVAT (turn 567): ROLAND of RILL'S GCSC2 (Rillion, mgr.)
 DM  33 NIATOLI (turn 564): SHANNON D'ANJELISA of STORM BRINGERS (The Rake, mgr.)
 DM  47 DOUBLE X (turn 258): SWAMP BURP HAMMER of ALL SWAMP HAMMERZ (Hammer, mgr.)
                 (turn 257): SMOKESCREEN of DARQUE FORCES (Master Darque, mgr.)
 DM  50 SNOWBOUND (turn 245): ADRIANN of DARQUE FORCES II (Master Darque, mgr.)
                  (turn 244): STREET SIGN of OPEN SESAME (Crip, mgr.)
 DM  65 DAL SHANG (turn 409): KILLIAN TEN VIR of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 378): SLUGBAIT of MANAGER MUSINGS (FTF Manager, mgr.)

                                      SPY REPORT

     Greetings, Warriors of LAPUR.  Allow this humble servant Novgorodny Vir to give 
you a respite from the fights in the form of this Spyreport.  MID EARTH?  Who?  WILL 
DUEL 4 MEAD is the top team these days, buddies!  TRAIL OF TEARS after a sorry 0-0-0 
might want to consider abandoning the sands and taking up singing the 'Can't fight no 
more' blues!  What's a move up by 7 you ask?  (alright, maybe you didn't ask)  Cause 
for celebration, according to BLACK TIDE.  Say what you will about blind luck and 
dirty fighting, but WILL DUEL 4 MEAD will tell you 85-71-14 is nothing to laugh at... 
CARDOW HUNTERS had cause to celebrate, after FIREFLY got 32 points by beating CHROME 
CRIMPER.  Win some, lose some.  Speaking of which, FIREFLY was winsome, after beating 
CHROME CRIMPER and seeing him lose 27 points.  A certain someone saw ELVIRA MADIGAN 
at The Warty Toad with the shakes, and now she fails to show up to defend hers 
throne.  What a pathetic slob!  What can be a greater victory?  MURRY has taken his 
place as the top, as LAPUR's new Duelmaster.  Word has it one team in LAPUR is taking 
speech lessons to try to bore their opponent to death.  I'll bet it works.   
     A Zenmaster once told me, 'Does not the spinning wheel turn?  And do not the 
little birds cry out?'  Any ideas?  To quell some nasty rumors, the guys in FORLORN 
are not carrying any incurable diseases.  No need to avoid 'em.  The warriors of 
FORLORN found their efforts at combat frustrated as CROC FILES apparently had more 
important things to do than fight.  If challenges were horses, CLOUD TIGER could open 
up a fast food joint!   
     Ah, the duel!  The roar of the oppenent, the smell of the crowd!  You've heard 
about RAGE WATERS of FORCE OF NATURE.  Death plays no favorites, and neither do I.  
What was a 4-9-0 doing on the fields in the first place?  Justice was served as URD 
fought UGHH in bloodfeud.  Well done, WILL DUEL 4 MEAD!  Ask not for whom the sword 
slashes; it slashes for thee.   
     Leave me now, you base fools!  More important duties call me.  Like a mixed 
metaphor, and an overtaxed simile, I now bid LAPUR farewell-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MURRY 4755                   12  16  2   123       CROC FILES (374)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-ELVIRA MADIGAN 3366          13   7  1   140       TRAIL OF TEARS (229)
 ARONWE 4883                  15  10  0   106       MID EARTH (223)
 FIREFLY 4950                 12   3  1   100       CARDOW HUNTERS (359)
 BRICKHOUSE 4131              28  10  0    96       STREET WALKERS (97)
-ALUMINUM AWL 4238            10   7  1    92       METAL MINCERS (256)
 JURASSIC JORDON 5008         10   1  1    92       STREET WALKERS (97)
 ZERO VISABILITY 4495         21  28  0    91       FORCE OF NATURE (312)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MENSA 4442                   18  36  1    91       VENUSIANS (321)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-JASON 2985                   16  16  1    89       ARMY OF DARKNESS (283)
 AMIE 4718                    15  26  2    89       CROC FILES (374)
-MIDNIGHT RUIN 4959           13   7  1    89       ABYSSAL PLAINS (432)
 JON 4764                     19  17  2    85       MEN (356)
 REWRITE 2926                 19  13  1    83       WILL DUEL 4 MEAD (282)
 URD 4987                     11   2  3    83       WILL DUEL 4 MEAD (282)
 CHROME CRIMPER 4296          18   9  0    76       METAL MINCERS (256)
-PETUNIA 4837                 15  12  0    75       ESCAPADE (417)
 URAT 4889                    18   6  1    70       MID EARTH (223)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-DAEMON 4953                   6   3  0    65       ABYSSAL PLAINS (432)
 HULIK 4992                    7   6  1    62       MID EARTH (223)
-VON GROV 3337                12  11  0    61       TRAIL OF TEARS (229)
-PLATINUM PEENER 4298          9   7  1    61       METAL MINCERS (256)
 WEIPA 4793                   10  15  2    60       CROC FILES (374)
 MOSSMAN 5045                  5   2  1    59       CROC FILES (374)
 SOLAR ERUPTION 5031           8   2  2    57       VENUSIANS (321)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 MAD DOG MONTANA 4984          9   4  4    51       STREET WALKERS (97)
 LONGINUS 4908                10  12  0    50       EQUESTORS (158)
-TURTLE 4974                   9   4  1    50       ESCAPADE (417)
-NEOPOLITAN 4944               7   5  1    47       SWEETNESS (431)
 INCONEL INDENTER 4324         6   2  1    47       METAL MINCERS (256)
 CELADUS 4948                  9   6  1    46       EQUESTORS (158)
 LUCY 4922                     8  10  1    42       CROC FILES (374)
-PHOENIX RISING 4960           9  10  1    39       ABYSSAL PLAINS (432)
-FORTE 4447                    7  13  1    36       FORLORN (382)
 LYSIAS 4947                   8   7  0    35       EQUESTORS (158)
-FOREDOOM 4448                 7  13  0    34       FORLORN (382)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LITERNIUS 5049                5   3  1    33       EQUESTORS (158)
-GUAT 5017                     5   3  0    33       DEATH MOB (437)
-SALAMANDER 4165               3   2  0    33       TRAIL OF TEARS (229)
-FRENCH SILK 4942              5   7  1    32       SWEETNESS (431)
 MIU 5060                      4   1  1    31       WILL DUEL 4 MEAD (282)
-PETRIFIED SPONGE 5023         4   3  0    31       ARMY OF DARKNESS (283)
-CRAGS 5087                    3   0  0    31       DEATH MOB (437)
 CALLISTO 5036                 4   5  0    30       VENUSIANS (321)
-TORI 5048                     2   3  0    26       DEATH MOB (437)
 POISON PEN 5069               6   2  0    24       BLACK TIDE (440)
-ROCKY ROAD 4941               6   6  0    24       SWEETNESS (431)
 SONNY DAZE 5035               3   6  2    24       FORCE OF NATURE (312)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 A.A. SHOCK 5054               4   2  0    23       FORCE OF NATURE (312)
 MYRRH 5085                    3   1  0    23       MID EARTH (223)
 UGHH 5094                     1   1  1    23       MID EARTH (223)
-DAX 5015                      3   5  0    21       DEATH MOB (437)
 GRIM RIPPER 5065              2   1  0    18       BLACK TIDE (440)
 AVA LANTCH 5030               3   7  0    16       FORCE OF NATURE (312)
-RAW 4173                      3   1  0    16       TRAIL OF TEARS (229)
-LORAUC 4985                   3   6  0    15       ABYSSAL PLAINS (432)
 RETALIATION 5064              2   1  0    15       BLACK TIDE (440)
 HOLKU 5099                    1   0  0    13       WILL DUEL 4 MEAD (282)
-MYRIAD 4986                   2   6  0    12       ABYSSAL PLAINS (432)
-TECHTONIC TINA 5082           2   1  0    12       ESCAPADE (417)
 CAIERA 5100                   1   0  1    12       WILL DUEL 4 MEAD (282)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 DYSNOMIA 5050                 2   5  0    11       VENUSIANS (321)
-DEMON D*KE 5034               1   5  0    11       ARMY OF DARKNESS (283)
-REESES 5046                   2   3  1    10       SWEETNESS (431)
 RED BULL 5062                 2   3  0     9       CARDOW HUNTERS (359)
-TIMBERLINE 5093               1   0  0     8       ESCAPADE (417)
 CATANIA 5098                  1   0  0     8       BLACK TIDE (440)
 GLAUCO 5102                   1   0  0     7       EQUESTORS (158)
 ATRIA 5101                    1   0  0     7       VENUSIANS (321)
 SINGING WATER 5057            1   4  0     7       CARDOW HUNTERS (359)
 DAISY CHAINS 5096             1   1  0     6       STREET WALKERS (97)
 HONEY MOONER 5091             0   3  0     3       STREET WALKERS (97)
-BOOKABOUTBIRDS 4787           0   2  0     2       TRAIL OF TEARS (229)
 LOCO OUIE 5095                0   2  0     2       BLACK TIDE (440)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CAPTURED ORC            0  0 0                      MAD DOG MONTANA 4984  572  NONE
PERSISTENT BEGGA        0  0 0                      CAIERA 5100           572  NONE
BOAR TUSK 5056          1  5 0 CARDOW HUNTERS 359   SONNY DAZE 5035       572   
CLOUD TIGER 5088        1  3 1 CARDOW HUNTERS 359   MIU 5060              572   
CLOUD TIGER 4903       10  9 0 CARDOW HUNTERS 359   MURRY 4755            568  NOT REVENGED
SMASHER 5032            2  2 0 DEATH MOB 437        AMIE 4718             568  NOT REVENGED
RAGE WATERS 4983        4  9 0 FORCE OF NATURE 312  LITERNIUS 5049        572   
FORGET 4981             6  5 0 FORLORN 382          LUCY 4922             571   
FORWARD 4451            8 11 0 FORLORN 382          MOSSMAN 5045          570   
YURIS 4991              4  5 2 MID EARTH 223        URD 4987              568  NOT REVENGED
VANILLA 5005            4  4 0 SWEETNESS 431        MAD DOG MONTANA 4984  569   
ANKAA 4806             16 15 0 VENUSIANS 321        ELVIRA MADIGAN 3366   571   
IPPO 5061               0  2 0 WILL DUEL 4 MEAD 282 CLOUD TIGER 5088      569  JUST REVENGED
REN 5090                1  1 0 WILL DUEL 4 MEAD 282 UGHH 5094             571  JUST REVENGED

                                     PERSONAL ADS

2007 Lapurian Awards -- Normally we Mincers would have out full-blown comments, but
since we were not really participants for much of 2007, we feel it is right that we
abstain from the votes.  What we will say is that the resurgence of Lapur is great to
see and the personals and spots are terrific.  It is wonderful to see true old-style
DM alive and well.  A well-done to ALL OF YOU. -- Ora and that old codger Oremaster

Elvira Madigan -- You may have left a trail of tears, but you are the champion and
Duelmaster of Lapur and all Metal Mincers salute you. -- Ora

Champeen Elvira!  Aye.  Lookin good. -- Oremaster

Now, now, Oremaster.  Your eyes are popping out of your head!  You are embarrassing
us both! -- Ora

Kyoko and Will Duel's -- No problemo about the bloodfeud.  Completely understood.
All is well. -- The Metal Mincers

Sparkle Farkle -- Loved the outfit.  Really, really, really liked the win! -- Chrome

Jurassic Jordan -- You put it to me right and fair.  Us Mincers always seem to have
difficulty winning against Street Walkers.  For that you have our great respect.
(But we hate you for it!  Chuckle.) -- Platinum Peener and the other golems

These ads come to you from The Face in Tempe.  We hope all here do well. -- Ora and
The Old Guy

Kyoko, Sparkle Farkle, Eldacar, Buzzsaw -- Congrats to all of you and good luck on
the Isle. -- Roadkill and the Street Walkers

Celadus -- When I said I wanted to be carried out of the arena on the crowd's
shoulders, I meant in victory, not on a stretcher. -- Mad Dog Montana

Poison Pen -- Yeah, I suck, I know. -- Honey Mooner

Petunia -- If it wasn't for the broken weapon I think we both know the outcome of
that fight would have been different. -- Brickhouse

Singing Waters -- Tra-la-la-la-la! -- Daisy Chains

Platinum Peener -- Psst..wait until I get my 12th win, then I'll die. -- Jurassic

Visionist -- I admit Goldie was blood thirsty, but that's not the case for the rest
of the team.  While I don't challenge much, I do use the "if challenged" strategy
often, and I also admit that my kill desire does increase from 5 or 6 to 7 or 8 in
those situations.  Just my way of saying "challengers beware" -- Roadkill

Urd -- Urk.  You'd think, since you have so much more experience than I do, that I'd
learn more from you.  Wouldn't you?  Oh, well. -- Cloud Tiger

Weipa -- Darned lizard!  The cold's getting to you, isn't it?  I can tell.  That
leaden step, the aimless stumble.  You're feeling colder and moving slower and it'll
soon be all over till spring.... -- Firefly

Raw -- Huh, they tell me that's the way you Rirorni like your food.  But people will
say anything.  After all, though the Commission doesn't recognize it, *I* am Rirorni,
also, and I know darned well it isn't true.  At least, not for ALL Rirorni.  I like
it crispy, myself.  Too much chance of picking up parasites when you eat it raw. --
Boar Tusk

Bookaboutbirds -- Shierah!  You're perfectly right!  Definitely tears.  (sigh)  It's
the frustration, you know.  I've been trying to add an ivory-billed sapsucker to my
life list for YEARS, and I just can't find one.  (heavier sigh)  They're supposed to
be really good stuffed with wild rice and hickory nuts.  My mouth waters just
thinking of the little devils. -- Red Bull

Daisy Chains -- At THIS time of year?  Not a chance, sister. -- Singing Water

Funniest team name?  I'm not seeing where you're coming from.  They're hunters from
Cardow, which is east of here along the southern edge of the forest.  Over near
Carloi, I think.  But what else would they be called? -- Jorja
P.S.  The contributions to the dead list here are nothing compared to our team in
Jurine:  Five dead in five turns.  I shut 'em down, it was too depressing.  Besides,
I couldn't get recruits.

The Saint keeper of the lists -- Please note that the Visionist is the official Owner
and Manager of the Mid Earth guild.  He has entrusted me to watch over the day to day
operations of the guild.  Many thanks for keeping the lists. -- Dirmael Mid Earth
Guild Leader and retired Lapurian Lord Protector

     I've changed my list.  Thanks for letting me know! -- The Saint, keeper of lists

Lapurian Awards Voting Clarification -- The object of the awards is to be selected by
your peers for an award, but there is no rule against voting for yourself, your own
team or warrior.  So when voting think of the other Teams/Managers/Warriors in Lapur
first, but if you feel that your team, one of your warriors or yourself is the best
choice in that category then feel free so vote.  Also just to clarify. the "Greatest
Contributor to the Dead List" award is for any Warrior or Team that helped add to the
dead list by killing or having had their members get killed. -- Visionist

All -- Eldacar, the Mid Earth guilds 1st Bashing Lord Protector.  His numbers 13-11-
10-17(2)-17-13-5.  Favorites are Maul, High/Low and Decise skills.  He learned a
total of 61 skills attaining Ad Ex Attack and Decise, Expert in Init.  He fought much
of his early career wearing scale or plate armor, but after a rough stretching going
1-6 he dropped the armor and finished off with 6 straight wins.  He has informed me
that he will be retiring from the arena. -- Dirmael

15 January 2008
                                 Order of Lost Souls

     Where there is a beginning, there is an end.  Where there is a whole, there is a
part.  Where there is light, there is dark.  All these are found to be true and along
with the most important, when something is lost it can always be found.
     Many a person has walked this land in one form or another.  Some truly believe
that here is there and there is here but who really knows?  Among the peoples of this
great land many have felt lost in time and in place.  Some have gone as far as to be
lost of soul....
     Although most are thought to have been born into this world in a mortal way, no
one can be sure.  Life is something they have in a way but a torturous joke to them
in all others.  They live in a sense as they are here and now and having mind and
knowledge.  They are flesh and blood of one sort of another.  They cast a shadow as
all things living do.  Blood courses through their veins.
     These beings have become wraiths drifting here and there, knowing that they
truly belong nowhere.  Searching for that one thing that they seem to be missing or
the one thing in them that puts them beyond others.  These people have become masters
of many things as time seems to have no hold.  For not even time can find those that
are truly lost.  Many of these beings have drifted toward the gladiatorial games.  In
the blood and chaos of the arenas something holds them like no other.  It's the loss
of something they have never had or something they had so long ago it seems to have
never been.  LIFE.
     A few of the more shall we say "human" of these beings have settled into many
arenas around the land.  The loss of life and the crazed emotions of the arenas
giving them glimpses of things they longed for but seemed incapable of attaining.
     A number of these lost ones saw in each other something that might be able to
help the other.  They spent many a day traveling to and fro, for what is time to one
who it doesn't touch.  The more time they spent together the more they seemed to
change.  No one noticed the change in the others but each recognized it in himself.
Years passed and the changes stopped.  Each had been changed in different ways but
all felt more whole.  A discussion ensued between them.  They came to a realization
that in each other they had found parts of themselves that had been missing.  Then
came the next thought.  If they could find more of like minded lost ones they might
eventually find what they always wanted, their true selves.
     The group settled down to think things through.  They finally came up with an
idea they all could accept.  They would form an organization that through their
arenas through out the land they would seek out other lost ones.  If they were of
like mind they would be invited to join the group and seek that special something
they all desired.
     This was how it began and how it still is.  The Order of Lost Souls was formed
and the search began.  The original members numbered six.  They were Baphomet,
Blackstorm, Hammer, JGW, Reaper and Wretch.  These members of the Order spread their
gladiator stables through out the realm seeking others like them.  Through blood and
death they lived through others.  One day hoping to live for themselves.  For as they
all know what is lost must eventually be found....

28 January 2008
MAUL RATS:  Since the Bashing style has often been maligned in the forums, it is time
to give the style a little tough love with the following concept:  An ALL-BASHER
arena.  The rules are simple--enter the arena as a rookie basher.  That's it.  RSI

said I need to get 20 managers on board and I'm about half way there.  If you are
interested in taking part, PM me in the forums or email me:  chase at accesspr.com
and put D2 in the subject header.

Chase a.k.a. SwineTiger

                                  LAST WEEK'S FIGHTS

URD devastated UGHH in a 1 minute mismatched Bloodfeud fight.
MIU viciously butchered CLOUD TIGER in a 2 minute brutal beginner's Bloodfeud battle.
ZERO VISABILITY was overpowered by MURRY in a 1 minute Challenge Title duel.
AMIE viciously subdued URAT in a 4 minute brutal veteran's Challenge fight.
WEIPA viciously subdued CELADUS in a 2 minute gruesome Challenge brawl.
A.A. SHOCK defeated RETALIATION in a 1 minute Challenge struggle.
AVA LANTCH was savagely defeated by MYRRH in a 2 minute bloody Challenge brawl.
REWRITE was overpowered by ARONWE in a 1 minute uneven melee.
CHROME CRIMPER was vanquished by FIREFLY in a popular 1 minute uneven duel.
BRICKHOUSE outwaited MENSA in a slow 14 minute veteran's duel.
JURASSIC JORDON overpowered VENOMOUS CONCUBINE in a 1 minute one-sided melee.
JON overpowered MOSSMAN in a 1 minute one-sided match.
LONGINUS was unbelievably bested by SOLAR ERUPTION in a 3 minute conflict.
LUCY was devastated by HULIK in a 1 minute one-sided battle.
LYSIAS was devastated by INCONEL INDENTER in a 1 minute mismatched bout.
MAD DOG MONTANA easily killed CAPTURED ORC in a 1 minute gory uneven fight.
LITERNIUS viciously butchered RAGE WATERS in a 1 minute gruesome duel.
BOAR TUSK was killed by SONNY DAZE in a crowd pleasing 1 minute brawl.
CALLISTO devastated RED BULL in a 2 minute brutal one-sided fight.
DYSNOMIA was beaten by POISON PEN in a 3 minute bout.
SINGING WATER was savagely defeated by CATANIA in a 4 minute bloody amateur's fight.
GRIM RIPPER outwaited DAISY CHAINS in a 7 minute gruesome novice's bout.
HONEY MOONER was subdued by GLAUCO in a 2 minute beginner's bout.
LOCO OUIE lost to ATRIA in a 2 minute amateur's fray.
HOLKU overpowered IRRITATED HOUSEWIFE in a 1 minute one-sided match.
CAIERA slew PERSISTENT BEGGAR in a 2 minute gory novice's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   9         SLASHING ATTACK   51 -  36 -  4      59  |
|WALL OF STEEL                    8         TOTAL PARRY       33 -  25 -  0      57  |
|STRIKING ATTACK                  7         BASHING ATTACK    76 -  71 -  9      52  |
|SLASHING ATTACK                  5         AIMED BLOW        28 -  27 -  6      51  |
|LUNGING ATTACK                   5         PARRY-RIPOSTE      6 -   6 -  0      50  |
|PARRY-RIPOSTE                    4         WALL OF STEEL     55 -  55 -  4      50  |
|AIMED BLOW                       3         STRIKING ATTACK   43 -  43 -  5      50  |
|TOTAL PARRY                      3         PARRY-LUNGE        9 -  11 -  0      45  |
|PARRY-LUNGE                      2         LUNGING ATTACK    56 -  71 -  7      44  |
|PARRY-STRIKE                     2         PARRY-STRIKE      18 -  23 -  2      44  |

Turn 572 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        2 -  0     STRIKING ATTACK    3 -  4         2  BASHING ATTACK 
PARRY-STRIKE       2 -  0     LUNGING ATTACK     2 -  3         2  SLASHING ATTACK
SLASHING ATTACK    4 -  1     TOTAL PARRY        1 -  2         2  TOTAL PARRY    
AIMED BLOW         2 -  1     WALL OF STEEL      2 -  6         2  LUNGING ATTACK 
BASHING ATTACK     6 -  3                                       1  STRIKING ATTACK
PARRY-RIPOSTE      2 -  2                                       1  AIMED BLOW     
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  ARONWE 4883                15  10  0  106 MID EARTH (223)
STRIKING ATTACK  FIREFLY 4950               12   3  1  100 CARDOW HUNTERS (359)
TOTAL PARRY      BRICKHOUSE 4131            28  10  0   96 STREET WALKERS (97)
AIMED BLOW       JURASSIC JORDON 5008       10   1  1   92 STREET WALKERS (97)
WALL OF STEEL    JON 4764                   19  17  2   85 MEN (356)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is AMIE 4718.  The most popular warrior this turn was 
MIU 5060.  The ten other most popular fighters were AMIE 4718, MYRRH 5085, FIREFLY 
4950, LONGINUS 4908, CALLISTO 5036, DYSNOMIA 5050, GLAUCO 5102, WEIPA 4793, AVA 
LANTCH 5030, and ARONWE 4883.

The least popular fighter this week was BRICKHOUSE 4131.  The other ten least popular 
fighters were MENSA 4442, URAT 4889, LOCO OUIE 5095, DAISY CHAINS 5096, LYSIAS 4947, 

The following warriors will travel to AD after next turn: