DUELMASTERS NEWSLETTER

Date   : 01/28/2004    Duedate: 02/10/2004

IAYE ARENA

DM-30    TURN-467

This Weeks Top Honors

THE DUELMASTER IS

SONIC TACO
TRIP OUT (287)
(30-4337) [14-6-1,112]

Chartered Recognition Leader   Unchartered Recognition Leader

SONIC TACO                     POSITION IS EMPTY
TRIP OUT (287)                 
(30-4337) [14-6-1,112]         

Popularity Leader              This Weeks Favorite

CHERKO                         SONORA SARA
RED DOG GANG (356)             RED DOG GANG (356)
(30-4288) [19-30-0,87]         (30-4411) [5-8-0,23]

THE CURRENT TOP TEAM

I TRAINED THEM (331)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. I TRAINED THEM (331)        48
2. RED DOG GANG (356)          26      I TRAINED THEM (331)
3. TRIP OUT (287)              12      Unchartered Team
4. RUNNERS (426)                0
5. GAMEHENDGE (299)           -17      NO PLACE FOR SEX (252)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 I TRAINED THEM (331)     194 102  8 65.5   1/ 1 I TRAINED THEM (331)      9  1 1
 2/ 3 TRIP OUT (287)           106  82  5 56.4   2/ 3 RED DOG GANG (356)        6  9 0
 3- 4*RUNNERS (426)              2   2  1 50.0   3/ 2 GAMEHENDGE (299)          3  5 0
 4/ 5 GAMEHENDGE (299)          39  45  3 46.4   4- 6*RUNNERS (426)             1  0 1
 5/ 6 RED DOG GANG (356)       313 442  6 41.5   5/ 4 TRIP OUT (287)            1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

           + ]H[ + ---:--- + ]H[ Andorians Abroad #23 ]H[ + ---:--- + ]H[ +
                                         or
            + ]H[ + ---:--- + ]H[ Out of the Past #1 ]H[ + ---:--- + ]H[ +

Off the coast of Andoria:

     Towers rising out of the misty dawn.  They had sailed due east from Skaithvarn,
so that had to be the coast of Andoria, but Raoul couldn't remember any coastal city
with such slender, pearl-colored spires.  Those looked more like the skyline of a
dream than practical stonework.  They caught the growing light and glowed.  They were
beautiful, but unearthly.  Unreal.  Not residences for practical folk.  Raoul thought
it a fitting destination for the boat Khaldren had made with his magic, though.  The
boat was, in its way, as dreamlike as the city ahead;  The hull was mother of pearl,
the sails were webs of cloud.  Magic, of course.  Powerful magic.  Raoul wondered
uneasily what Khaldren had done to assemble that power.
     The exiled Kraelian had already demonstrated that he was ruthless in pursuit of
his goals.  Raoul shifted slightly, uneasily aware of the waves of magic that seethed
throughout the uncanny vessel.  Khaldren had not hesitated to cast a spell on the
three gladiators when they entered his tower in Skaithvarn.  A binding of loyalty and
obedience, the Lord Protector guessed.  He had not resisted at the time.  In truth,
he had been taken completely by surprise.  But he sensed that the spell had not
gripped him so thoroughly as the wizard intended.  He was fairly sure he could break
it, and very sure that he wanted to be further away from Khaldren when he did that--
THIS spell, he could break, but what if the wizard immediately countered with
something stronger?  And the fate of the two women with him was unknown; they might
be as lightly held as he was, or belong to Khaldren body and soul.
     "That is Zorpunt," Jeri Northwind said.  Her voice was calm, emotionless.  Very
certain.
     Zorpunt?  Raoul blinked and controlled his impulse to question that statement.
True, there were towers in the coastal city, but nothing like those slender spires of
glass!  Without turning his head, Raoul looked sideways at the wizard.
     Khaldren's face was set in lines of effort, sheened with sweat.  Using his magic
to turn the work-a-day port city into this dream?  Wasteful of energy...unless he had
some inexhaustible source at hand.  And why?  "Krael shall be reborn," he muttered
through clenched teeth, "and Celestinvael, and Orgillat in the south.  But this shall
be my seat of power in the new world that will be...."
     The ship of pearl glided to a stop beside a dock that had been transformed
into...agate, Raoul decided.  Or something like that.  It was the kind of thing the 
Chaos contamination might have done in the recent past.  Maybe that was part of
Khaldren's power, that he could harness the residual Chaos energy?  Not a comfortable
thought, although the gladiator supposed it was better than using lives to fuel
magic.  So long as it didn't get loose.
     There was no one on the dock, no one moving anywhere in sight.  Khaldren stepped
ashore as an emperor might step ashore in conquered province.  The gladiators
followed, and the ship dissolved into mist behind them.
     The Assassins' Guild's Black Book appeared in the wizard's hands, and he smiled
at it coldly.  "I note that 'Arenamaster Kai' has a secret he would not like
advertised," Khaldren murmured.  "For a price, I will keep his secret between these
covers.  Bring him to me."  He didn't look at the gladiators at any point while he
spoke.
     Raoul felt the magic sliding around him, urging him forward, and he was willing
to go.  Once out of the wizard's sight, he would test the binding, but not here.  He
and the two women walked quietly into the city.  Jeri, a native of Zorpunt, was
slightly ahead of the older gladiators.
     The streets were filled with mist even though the sun must now be up.  The
buildings, even the street underfoot, showed the effects of transforming magic.  They
were ethereal, idealized.  Unreal.  Nothing and no one moved that Raoul could see.
     Jeri turned a corner.  Looking up the cross street, Raoul saw what he guessed
was the arena, although no arena of his experience had ever had those delicate arches
of gold-veined marble.
     Raoul stopped, setting his feet firmly when the magic tried to force him onward.
It scrabbled at his mind, feeling like a handful of energetic bugs.  But he wasn't a
puppet.  He would not BE a puppet, especially not for a man who should have been dead
centuries ago!  He served his manager Generalissimo Puerco, King Mickeal of Andoria,
and Sheila Greywand.  The oath he had taken when he first reached the Isle shimmered
in his mind.  Khaldren's magic shrieked against it, fingernails on a slate, then fell
away.  The wizard would--must--know that he'd broken free.  Raoul turned set off at a
run down the first street he saw.  A real street, this one, with cracked paving
stones, and rubbish piled against the curbs.
     Someone was running and panting beside him.  He risked a glance.  Hallie O'Dene,
the Delarquan Lady Protector.  But not Jeri.
     They ran for several minutes, but at the first sign of people ahead, living
people, they dropped to a walk without needing to discuss it.  Running people are
conspicuous.  Neither of them spoke of their problem, either.  Time enough for that
when they were out of the city.  Zorpunt was a narrow city, stretched along its
river; and they were crossing its axis.  There was a bridge ahead, which would put
them on the south bank and that much farther from the arena and the dock where they
had left Khaldren..  That much closer to the countryside.
                       ***     *****     ***     *****     ***
     Hallie O'Dene leaned back against one of the trees at the edge of the road.  She
was breathing hard.  "Do you think we're far enough away?"
     Raoul dropped onto the grass beside her and glanced back toward Zorpunt.  The
city's skyline, barely visible in the distance, shimmered slightly but otherwise
looked normal.  "I think so, doll," he answered.  "I hope so!"
     After a minute, Hallie sat up straighter.  "I wish we could have brought Jeri
away, too!  I didn't realize until it was too late that she wasn't with us."
     "I don't think we could've done it, doll," Raoul said quietly.  He took off his
hat and stared at the dusty crown for a moment, then put it back on.  "I think it's
Lady Greywand's magic that saved us--the oath we took when we got to the Isle.  Jeri
might be a Lady Protector, but she never went to the Isle.  She had no defense
against...his spell."  He found himself reluctant to speak the wizard's name here, as
though it might draw the man's attention.
     "People have to be warned--"
     "And there's only us to do it," Raoul agreed.  "I'm heading for Andor by the
fastest road."
     "And I for Delarq Tor.  We are menaced, too.  Celestinvael and Orgillat!  Gods 
protect us.  If they're anything like the histories say...."  She shook her head.
     "I've heard of Celestinvael," Raoul said slowly.  "It was between Ardivent and
the Federation, and it existed at about the same time as Krael.  But Orgillat?"
     "Near the mouth of the Selwin river," Hallie said.  "It was of the same time.
We remember it--when we must--as a place of power and fear.  If...that man would
recreate the Empire of Skorlos, he must be stopped!  By any means that we can."
     Raoul nodded.  "The legends of Krael are dark legends, too.  I should be able to
reach King Mickael with the warning.  Who would be equivalent in the Delarquan
Federation?"
     "No one has complete power," Hallie said, frowning.  "Princess Chrysanth, maybe,
but...."  She sighed and shrugged.  "It's a place to start."  She got to her feet and
held out her hand as Raoul rose also.  "Good luck."
     "To both of us, we'll need it," Raoul agreed, standing.  He grasped her hand
warmly for a moment.  "May all your gods go with you."
                       ***     *****     ***     *****     ***
     Arenamaster Kai of Zorpunt glared at the stranger, hands twitching with the urge
to reach for his sword.  But the damned wizard had already demonstrated that he could
get a spell off faster than even an arenamaster could attack.  At least, Kai supposed
it was a spell, even if it was like nothing he'd ever seen before.  And nothing he
ever wanted to experience again.  "What do you want?" he croaked.
     "Your obedience.  This 'arena'--it will now be run for me, instead of Sheila of
the Grey Wand.  The blood will be spilled in my name, not hers, the power from that
blood will come to me, not to her.  This will be the beginning of a new Alastari, and
I will rule it!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 239): LUMBERING WAIF of HAPLESS WAIF (Berylstar, mgr.)
 DM  11 ARUAK CITY (turn 481): B.S. of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 480): 10% VIGORISH of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 473): ROBERT BYRD of THE DEMOCRATS (Al Gore, mgr.)
 DM  24 ZORPUNT (turn 470): TAZZY TIGER of AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 469): SIAMESE SPY of KITTY KONSPIRACY (Poison Ivy, mgr.)
 DM  26 CALEAM (turn 470): SARINA of GOLDEN CANYON (Klondike Kate, mgr.)
 DM  30 IAYE (turn 466): MAD MAX of I TRAINED THEM (Soultaker, mgr.)
 DM  40 ZENSU (turn 432): CMOT DIBBLER of THE DISC (Technogeek, mgr.)
 DM  41 KATI-TEI (turn 425): PELICAN of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 418): BANANA JR of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 187): RED EYE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 329): LIGHTNING IX of DEATH STUDS VII (Death Stud, mgr.)
 DM  63 AMEN-TEI (turn 319): ELENA of SITTIN' ON ACES (Generalissimo Puerco, mgr.)
 DM  71 KYR'TERR (turn 142): TOMB of SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 366): JE SUIS BIEN of HEADBANGERS from CALEAM (Sablon-O-Vlad)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 239): Z GLADIATORZ (Mr. Zee, mgr.)
 DM  11 ARUAK CITY (turn 481): THE BLUES (Keldon Blackfang, mgr.)
 DM  14 TOBIR (turn 480): TOTEM (The Sentinel, mgr.)
 DM  22 SOLVEN (turn 473): KELLUMBO'S KIDS (Detective Kellubmo, mgr.)
 DM  24 ZORPUNT (turn 470): AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 469): THE MIDDLE WAY 4 (Leeta, mgr.)
 DM  26 CALEAM (turn 470): HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 466): I TRAINED THEM (Soultaker, mgr.)
 DM  40 ZENSU (turn 432): BEYOND THE PALE (Leeta, mgr.)
 DM  41 KATI-TEI (turn 425): WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 418): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 187): ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 329): 4000 BLOWS (Nuln, mgr.)
 DM  63 AMEN-TEI (turn 319): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 142): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 366): SERPENTINE INC. (Floyd, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 239): ABYSS of PHANTOM FORCES 2 (The Catalyst, mgr.)
 DM  11 ARUAK CITY (turn 481): B.S. of BULLDOGS (Kennelworth, mgr.)
                   (turn 480): RICK DERRIS of VIEW ASKEW (Angus, mgr.)
 DM  22 SOLVEN (turn 472): MONTY PYTHON of SERPENTINE INC. (Floyd, mgr.)
 DM  24 ZORPUNT (turn 470): CURTIS JOSEPH of THE MC5 (Street Legal, mgr.)
 DM  26 CALEAM (turn 469): MR. GRINCH of HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  41 KATI-TEI (turn 425): SKOWIE of SPRINGFIELD XIII (Snotman, mgr.)
 DM  46 ARDIVENT (turn 418): BANANA JR of DEATHTONGUE (Technogeek, mgr.)
 DM  60 ARADI (turn 329): ACHONDROPLASIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
                          LLLENGEANCE of LUROCIANS VI (The Greek Guy, mgr.)
              (turn 328): LLOSMIC LLAMMER of LUROCIANS VI (The Greek Guy, mgr.)

                                      SPY REPORT

     I can't believe the violence in IAYE!  I still haven't told Mom I'm writing 
Spyreports.  She'd have a cow!  Well, here we go...  MVP award for RILLION?  I 
TRAINED THEM's proud of him after beating TELA and getting 21 points.  Talk about yer 
major upsets!  TELA's match with RILLION cost her a loss of 17 points!  What a putz!  
MAD MAX fights so hard to be Duelmaster, then quits fighting and loses the title.  No 
one said he was a genius...  And I was just getting used to the ex-Duelmaster's habit 
of...(!)  Oh well, welcome SONIC TACO.  Aren't TRIP OUT proud.  (Oh, my.) Who was the 
wiseguy that said IAYE's Duelmaster was paying for drinks at The Dragon's Blood Inn?  
Don't look at me!   
     I gotta admit I haven't been in "deep con caves" with any spies.  Really, I just 
wing this stuff.  Like, is DUMB, DUMB popular, or what?  He was challenged the most 
in all of IAYE!  He's got a 12-55-0, is that good?   
     What does a fighter fight for?  I mean, the crowds don't give a hoot if someone 
gets killed.  Not after four more fights.  Hey you guys, don't you think your 
families would like to hear from you?  Write!  (Or have someone write for you.)  
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I'm getting tired of writing this stuff, so I'm calling it 
quits.  Remember you guys, ease up sometimes!  Chill out!  Later, Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SONIC TACO 4337              14   6  1   112       TRIP OUT (287)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-MAD MAX 3874                  9   9  2   131       I TRAINED THEM (331)
 SNOTMAN 4290                 10   3  1    95       I TRAINED THEM (331)
 DUMB, DUMB 4235              12  55  0    91       RED DOG GANG (356)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CHERKO 4288                  19  30  0    87       RED DOG GANG (356)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 RILLION 4313                  4   3  0    51       I TRAINED THEM (331)
 FIREDOG 4428                  6   4  0    50       RED DOG GANG (356)
 DARK CHOCOLATE 4412           7   6  1    41       RED DOG GANG (356)
 TELA 2973                    10   8  0    38       GAMEHENDGE (299)
-MESSENGER BIRD 4414           4   6  0    34       GAMEHENDGE (299)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-HOT JELLO LUV 4407            5   7  1    33       TRIP OUT (287)
-QUICKSAND JESUS 4429          4   2  0    27       TRIP OUT (287)
 NULN 4431                     3   1  0    24       I TRAINED THEM (331)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SONORA SARA 4411              5   8  0    23       RED DOG GANG (356)
-SHATNER'S WEAVE 4432          4   1  0    21       TRIP OUT (287)
-THE GOOSE 4438                2   2  1    14       RUNNERS (426)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
SLOTH 3013            11  5 1 GAMEHENDGE 299        MAD MAX 3874          466         
ICCULUS 4453           1  2 0 GAMEHENDGE 299        THE GOOSE 4438        466         
ROTO ROOTER 4462       0  1 0 TRIP OUT 287          BANDIT PRINCE 384     467 NONE    

                                     PERSONAL ADS

I Trained Them -- Come out & play, old man!  Your warriors are pathetic excuses for
sacks of flesh!  I feel great sorrow for them that you "trained".... -- the old &
bored powers that be @ the Wankerson HQ

Sara -- What's wrong with the scribe? -- Wanker X

Nuln -- You suck! -- the hazed & confused @ Wankerson HQ

Ivy -- Dumb says you're pretty, but not as pretty as Sonic Taco. -- Goff
P.S.  At least, that's what I think he said.

Snotman -- All right, all right, I admit I shouldn't have come out without my
antihistamines.  Next time, I'll remember. -- Cherko

Rillion -- There are too many of you.  It's confusing. -- Dark Chocolate

Tela -- So what IS a "gamehendge"? -- Sonora Sara the confused

The Happy Peasant was an incipient arsonist.  I had to show him the error of his
ways. -- Firedog

10 January 2004
ZalCon2 Updates (1/9/04)

     The contest will be starting on the turn due February 23rd, 2004 and run for 20
turns.
     Only one team will be allowed for each manager in the contest, regardless of
whether additional teams are announced as contest entries.  No exceptions for any
reason.
     The Style Master points should read that there is +1 point for beating a member
of your own style even if the warrior is not registered for the contest.
     Rolling points for consecutive turns as Style Master means that your warrior
gets the extra point every turn after the first 3 that he continues to hold the
title.
     The points for Quality Wins should be clarified to read the winning warrior is
ranked below by the number of recognition points needed for each bonus point at the
start of the fight.  For example, Warrior A (3-2-0, 17) beats Warrior B (4-1-0, 35)
and receives 2 bonus points under Quality Win for the 18 point difference in the
ranking.
     I believe that is all the clarifications for the moment, please feel free to
email, diplo, call or write me with any other questions or concerns about the
contest.
          Robert Occhipinti aka Zalgor Prigg

10 January 2004
                *     *     *  Third Annual Turf War  *     *      *

     Come one and all to DM 47 (North Fork) for the Third Annual Turf War!  Rules of
the contest will be posted in Turn #208's newsletter (due date Feb. 23).  The contest
will begin on Turn #209 (due date March 22).
     So, get a team there and register!  To register, you must send me a donation of
one (1) rollup CERTIFICATE.  Then, declare your alliance and team in the North Fork
personals.  You may also declare a warrior as champion, and that warrior will earn
(or lose!) double points in the contest!
     Roll-up certs will be *ALL* awarded as prizes, in addition to:

*** Highest Scoring Alliance -- Gets to Rename DM 47 for 6 months!
*** Most returns from DA (Alliance) -- Rename DA monsters for 6 months!
*** Most listings as "Style Masters" (Alliance) -- Pick arena to host the April "05
    Grand Tournament!
*** Warrior with the most awards -- Arenamaster named after him for 6 months!
*** Alliance with the most awards -- Pick the slow arena for TW 4!
*** Team with most "Style Master" listings -- Discover favorites of one warrior on
    team!
*** Warrior with most "Style Master" listings -- Fights at my expense for 5 turns!
    (I'll transfer $7.50 to the manager's account)
*** Alliance with the most kills -- Rename the stand-ins for 6 months!
*** Highest scoring Warrior -- Fights at my expense for 5 turns.  (I'll transfer
    $7.50 to their manager's account.)

     The contest will run for 10 turns, with the winners announced on turn #220.  See
the Turn #208 North Fork newsletter for complete rules and scoring system!  Direct
"declarations" to:  A.D. in the personals, and prize pot entry donations to:
                      Jason Mazuch HSP H-2
                      P.O. Box 339 #924385
                      Sparta, GA  31087-0339
     By snail mail or diplo through RSI.
               Bloody Sands!
                    Asmo Dius, TCB

16 January 2004
                                    CHAOTIC WINDS
     Once, long ago, the four Winds of Time descended upon Alastari like a TEMPEST of
epic proportions, they slew everything within their all-encompassing reach.  They
left nothing.  In their wake lay smoldering ruins.
     In their haste they sped towards the center of this great land like a colossal
giant would step across an ocean.  The four storms picked up momentum on their way
towards each other.  A collision was eminent.
     The first storm wind, the oldest and wisest of the four was named APEXALUS.  The
second, FLAGGSTAFF, was the quickest and loudest entity ever created.  The third Wind
of Time was MATRIATIN, neither old or young, quick or slow, but fierce and feisty all
the same.  The forth wind, ASSAMITHIUS, the youngest yet most creative in its means
of destruction.
     When finally they merged at the center of ALASTARI, an incredible destructive
explosion occurred.  And when the smoke and debris cleared they were one.  CHAOS was
born.
     And Chaos spread across the diminished lands reeking havoc and doom with its
passing, and destroying allover again that which already lay in ruin.

F E A R    C H A O S    I N C.
M A T R I X

28 January 2004
All -- I send out this invitation to all teams and managers.  A new Alliance has been
formed.  The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice.  It doesn't matter what arena
you're in, or if you're in another alliance already, as of today.  This Alliance is
open to one and all!  If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter.  If you wish to join beyond March 2004, send a PA
to DM 82.  Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)

28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC.  We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA.  If we aren't already there, we
WILL be coming to an arena near you soon!  Hope to see you all at the ZALCON II.

                                  LAST WEEK'S FIGHTS

ROTO ROOTER was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight.
SONIC TACO devastated CHERKO in a 1 minute one-sided Title duel.
DUMB, DUMB was viciously subdued by SNOTMAN in a 2 minute veteran's match.
FIREDOG devastated AMBITIOUS GUARD in a 1 minute brutal one-sided fight.
TELA was bested by RILLION in a 1 minute brawl.
SONORA SARA slimly lost to NULN in a crowd pleasing 5 minute brutal fight.
DARK CHOCOLATE devastated HAPPY PEASANT in a 1 minute one-sided competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    3         PARRY-LUNGE       11 -   2 -  0      85  |
|SLASHING ATTACK                  2         LUNGING ATTACK    12 -   5 -  0      71  |
|PARRY-LUNGE                      1         TOTAL PARRY        8 -   5 -  1      62  |
|PARRY-STRIKE                     1         SLASHING ATTACK   15 -  10 -  1      60  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE      10 -   9 -  1      53  |
|LUNGING ATTACK                   1         WALL OF STEEL     13 -  13 -  1      50  |
|AIMED BLOW                       1         STRIKING ATTACK   14 -  15 -  0      48  |
|BASHING ATTACK                   1         BASHING ATTACK    10 -  11 -  1      48  |
|STRIKING ATTACK                  0         PARRY-RIPOSTE      5 -   6 -  1      45  |
|TOTAL PARRY                      0         AIMED BLOW         4 -   9 -  1      31  |

Turn 467 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     WALL OF STEEL      1 -  2         3  SLASHING ATTACK
PARRY-STRIKE       1 -  0     AIMED BLOW         0 -  1         2  BASHING ATTACK 
PARRY-RIPOSTE      1 -  0     STRIKING ATTACK    0 -  0         1  PARRY-STRIKE   
LUNGING ATTACK     1 -  0     BASHING ATTACK     0 -  1         1  LUNGING ATTACK 
SLASHING ATTACK    1 -  1     TOTAL PARRY        0 -  0         1  AIMED BLOW     
                                                                1  WALL OF STEEL  
                                                                1  PARRY-RIPOSTE  
                                                                1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-STRIKE     SONIC TACO 4337            14   6  1  112 TRIP OUT (287)
LUNGING ATTACK   SNOTMAN 4290               10   3  1   95 I TRAINED THEM (331)
SLASHING ATTACK  RILLION 4313                4   3  0   51 I TRAINED THEM (331)
WALL OF STEEL    FIREDOG 4428                6   4  0   50 RED DOG GANG (356)
PARRY-RIPOSTE    DARK CHOCOLATE 4412         7   6  1   41 RED DOG GANG (356)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CHERKO 4288.  The most popular warrior this turn was 
SONORA SARA 4411.  The ten other most popular fighters were SNOTMAN 4290, NULN 4431, 
SONIC TACO 4337, RILLION 4313, FIREDOG 4428, ROTO ROOTER 4462, DUMB, DUMB 4235, 
CHERKO 4288, TELA 2973, and DARK CHOCOLATE 4412.

The least popular fighter this week was DARK CHOCOLATE 4412.  The other ten least 
popular fighters were TELA 2973, CHERKO 4288, DUMB, DUMB 4235, ROTO ROOTER 4462, 
FIREDOG 4428, RILLION 4313, SONIC TACO 4337, NULN 4431, SNOTMAN 4290, and SONORA SARA 
4411.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

SONIC TACO (30-4337) TRIP OUT (287)