DUELMASTERS NEWSLETTER

Date   : 04/07/2004    Duedate: 04/20/2004

IAYE ARENA

DM-30    TURN-471

This Weeks Top Honors

THE DUELMASTER IS

DUMB, DUMB
RED DOG GANG (356)
(30-4235) [14-57-0,108]

Chartered Recognition Leader   Unchartered Recognition Leader

DUMB, DUMB                     POSITION IS EMPTY
RED DOG GANG (356)             
(30-4235) [14-57-0,108]        

Popularity Leader              This Weeks Favorite

CHERKO                         DARK CHOCOLATE
RED DOG GANG (356)             RED DOG GANG (356)
(30-4288) [21-32-0,95]         (30-4412) [9-8-1,43]

THE CURRENT TOP TEAM

RED DOG GANG (356)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. RED DOG GANG (356)          11
2. DOG DAY AFTERNOON (262)     10      DOG DAY AFTERNOON (262)
3. HITLIST (410)                0      Unchartered Team

                                        (-1)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 4 DOG DAY AFTERNOON (262)  299 270  7 52.5   1/ 1 RED DOG GANG (356)       10  5 0
 2/ 6 RED DOG GANG (356)       326 449  6 42.1   2/ 2 DOG DAY AFTERNOON (262)   4  3 0
 3- 7*HITLIST (410)              0   1  0  0.0   3- 7*HITLIST (410)             0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #4 ]H[ + ---:--- + ]H[ +

Near Fratsfa:

     Gladiators sailed up the river from Kati-Tei through Andor, Fratsfa, and Zensu
to the Isle of the Eye.  Some came as tourists, some as newly-graduated warriors,
some to attend and participate in the Spring Tourney.  This was a steady source of
income for boatmen, and many of them made the trip two or three times a month; the
river and its shores were well known to them.
     "I don't remember a castle on that hill," one sailor muttered, squinting at the
shore.  "And I was along here just last week...."
     "There was no castle there," Lady Fern, manager of the Flower Girls in Fratsfa
confirmed.  "And a week is certainly not long enough to build one!"
     "There was one...eight hundred years ago," a voice murmured behind her.
     The statuesque manager glanced back at her gladiatress, Nasty Nasturtium.  The
woman was an Araoi, and elf of the purest blood, and Lady Fern supposed it was
possible that Nasturtium actually REMEMBERED a castle there, but she hoped not.  The
thought of having a warrior that old was unsettling.  "You're sure, Nasty?"
     The elfin blonde nodded firmly.  "Yes, my mother told me about it--one of her
brothers helped to bring the castle down.  The Castle of Storms, that was its name, a
place of the darkest arts.  It was the stronghold of Prince Illrienherthinil
Silverthorn, who was called the Ill Rain."
     Lady Fern glanced at the sky automatically.  It WAS getting cloudy, but that
was, must be, coincidence.  After all, changeable weather was common at this time of
year.
     "That wasn't on Khaldren's list."  The short, stocky man removed his bowler and
extended a hand to Lady Fern.  "Raoul, Lord Protector In Gerfel We Trust."
     "Kennelworth has spoken of you," Lady Fern admitted.  "But what do you know of
this Castle of Storms?"
     "Not a thing, doll.  But I'm wondering if Khaldren's magic isn't raising more
ruins than he planned on--anyplace with enough of the wrong kind of magic
concentrated in it."
     "This Khaldren is...?" Nasturtium asked.
     "A wizard who escaped the sinking of Krael," Raoul explained.  "He wants to
bring Krael forward in time, or back from the dead, or something.  And other places
he knows about from that era."
     "That would take a great magic," Nasturtium protested.  "With the Arcanum in the
current low state, it should not be possible."
     "Adie in Aruak City says he could be using blood magic based on the arena
deaths, doll.  She seems to think that'd do it for him."
     The elf recoiled.  "It would!" she whispered, "and that would call to all sites
where dark magic has sunk deep.  This must be stopped!"
     "Well, I'm taking the warning to Lady Sheila--"
     "She can do nothing, even if she would," Nasturtium snapped.  "She dares not
touch blood magic, even to fight it, except in the most indirect fashion, and
indirection will not serve!  Not soon enough, anyway."
     "Adie will think of some way to fight Khaldren," Raoul said, a little uneasily.
He took a deep breath and put his hat back on.  "And until he's stopped, we will
fight everything he brings up from the past."
     "If we have to fight the Ill Rain," Nasty Nasturtium predicted, "it won't be
easy."

Valamantis:

     Lord Protector Ka D'Argo, on a brief trip to his home on Kolact, had planned to
take ship at Valamantis.  But the port city was not as he had expected.  There was
always bustle, but now...it reminded him of a disturbed anthill.  And where had those
towers on the landward side come from?  They weren't something that could have been
built in a day, or even a year, and he'd been through here four months ago.
     "It's Old Valamantis," Arenamistress Sitalva said grimly.  "We've had word of
some kind of magic afoot aimed at ruined cities, and with all the blood spilled in
the recent Bloodgames, it would have been more surprising if something had NOT
happened there.  But understanding why doesn't help us now.  The oldest levels of Old
Valamantis," she said grimly, "were Folstrom.  NOBODY wants to see the Folstrom loose
in the world again."
     "Bringing the ruins back is one thing," the tall gladiator argued, "but the
people...?  Surely Ahringol won't release their souls because of a spell and some
blood."
     Sitalva watched the slight wavering of the resurrected towers and shivered,
though the day was already warm.  "We'll find out, when the city stabilizes.  The
Silver Mage says sometime in the next week and a half or two weeks.  But we can see
people moving around in there.  And even if they're zombies, it isn't going to be
good."

Iaye:

     The fishing boats that had fled Iaye when the earthquakes began crept back one
by one as the Trier grew calm again.  Most of them followed the coast down toward
Point, not because they needed the guidance but to see for themselves if drowned
Krael had truly risen from the waves.
     It had.
     Lord Protector Goff, assistant manager of the Red Dog Gang, stood on the gently
rocking deck of his boat and stared through a spyglass at the rampart of buildings
that blocked what had been the strait between Iaye and Point.  He wasn't sure what he
had expected, but not this.
     Krael stood above the water, but not as it must once have looked.  Many of the
taller buildings showed broken tops, and all was slimed with mud and weed.  Here and
there, decaying wrecks lay in the streets or even on the roofs of houses.  The smell
of dead fish was obvious even from a mile away.  Krael LOOKED like a city that had
spent centuries under water.  The people who moved among those ruins didn't.  There
weren't enough of them to represent the entire population of the city at the time of
its disaster, he guessed at no more than two hundred.  But they looked...normal.
Alive.  And their activity--they seemed to be trying to clear one section of the city
of its mud and debris--were just what you'd expect.
     And they seemed to take the whole situation for granted.  They must KNOW, from
the state of Krael now, what had happened, but they just calmly went about cleaning
up.
     That was the most unnerving thing of all.

Xochithlan:

     There were no ruins around Xochithlan to rise up at the wizard's call, because
the modern city was the old city, continuously lived in for longer than most
Alastarian cities had existed.  There was, perhaps, a tendency for certain long-
buried residents to stir in their graves, but if any came out to walk the streets, it
was not immediately obvious.
     What was obvious was the forest.
     There had been a forest around Xochithlan for a long time, but it had been
burned away during the Rirorni War.  Replanting efforts had been ongoing for the last
eight years, but eight years is not long enough to bring back a major forest.  And
what surrounded the city now, pressing in against the walls and disturbing the newer
suburbs, was a major forest.
     Not, however, a forest such as the Xochithlani remembered.
     This was a Forest Primeval.
     This was a forest that might hide...anything.
     And according to the scholars of ancient texts consulted by King Feyen of
Xochithlan, it probably did.

Zuwayza:

     Zuwayza was as old as Xochithlan, and there were as many dark secrets buried
under its streets.  The foundation of the city, Vekhirn knew, went back to the days
before the first humans.  There were Folstrom traces, but there was also something
older.  Maybe more than one something.  And they were all stirring.  Too much blood
had been spilled here, especially in the years since the invasion--during the
invasion itself, and in the slow beating back of the Eastern forces.
     And in other ways, or for other causes, as well.  The court wizard had sensed a
new feeling in the people of the old city.  Harder.  Crueler, perhaps.  Less patient,
less tolerant--and the Glorious Empire had never been noted for tolerance.  The woman
Jayde, who claimed to be the daughter of Kjarran, her death and her mysterious
apotheosis, had that been the start of this dark bitterness that gripped the people?
He shrugged that off.  Whatever the cause for the change of heart, blood had been
spilled.  And somewhere, someone had called on spilled blood to raise old evils, and
spilled blood everywhere had answered.

Aruak City:

     Adeolar stared into the gilt-framed mirror, frowning and twisting a lock of hair
between nervous fingers.  Nothing she was Seeing was good.  Not that the mirror was
the best way to See, but it was the only scrying device she had that was still
working.  There was a bloody film over the glass that could not be washed off, and
that, she suspected, was a sign of just how bad things were.  Blood magic, used to
excess, tainted everything.  There was no doubt that the wizard in Zorpunt was strong
and ruthless, but what he had started seemed to be taking on a life of its own.  And
no one, so far, seemed able to stop him.
     She would have to take steps herself.

            + ]H[ + ---:--- + ]H[ Out of the Past #5 ]H[ + ---:--- + ]H[ +

Dal Shang:

     From the top tier of the arena, you could see a long way out to sea, because the
arena was built on a cliff above the harbor.  So was a lot of the rest of Dal Shang,
but except for the governor's palace, it mostly wasn't as high as the arena.
     Lord Protector Wais, who had come home to Dal Shang in a vague effort to boost
that beleaguered arena, was sitting on the top tier brooding.  The arena was
shrinking faster than a pool of water in the desert.  Promising warriors who were
looking for a career in the arena were not looking in THIS arena.  Fourteen active
warriors last time, and two of them had been retiring by way of a Dark Arena
appearance.  His own team, even, had gone inactive!  Something had to be done, but he
had no idea what.  Even the fans had deserted Dal Shang arena.
     With a sigh, he turned away from the empty arena to look out to sea.  And so he
saw the waters of the lake heave as though they were boiling, and a new--or very
old--island rise like a black reef no more than five miles off shore.  Five miles is
too far away to see the details, but there was something disturbingly regular about
the broken ridgeline of that island.  Like buildings....

A note for the people of the Free Cities and Lirith Kai:

     Some people say that if you get rid of magic, the world will be much simpler.
Some people say that the destabilization of the Arcanum will get rid of magic.  Ha!
High Magic, the stuff that highly educated wizards do, falters as the Arcanum
weakens.  But there are other kinds of magic.  Older.  Cruder.  Less vulnerable.
There's Blood Magic.  Spilling blood releases power.  The more blood, the more power.
     And a very powerful wizard of several centuries ago, Khaldren of Krael, who
decided that he didn't want to die when the city around him was dying, has come to
the present.  He's made a spell to bring Krael back from ruins, and he's tied it to
Blood Magic.
     But there's more blood being spilled around Alastari than he realized, and a lot
of Lost Cities that want to live again.  If you have some old ruins near your house,
and there's an arena where people are bleeding and dying, you've got trouble coming.
This is now your story, too.

     It's all a plot, and probably a dark one.  Where is Daylight Savings time when
you need it?

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.)
 DM  11 ARUAK CITY (turn 485): STEEL MONKEY of VELVET GREEN (Manray, Marquis
                               d'Frothingslosh, mgr.)
 DM  14 TOBIR (turn 485): HYDE of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 478): KANGAROO KATE of THE ZOO (Leeta, mgr.)
 DM  24 ZORPUNT (turn 474): CANE TOAD of AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 474): ABSOLUCIOUN of CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 475): WOOLLY LOCO of POISONOUS PUGILISTS (Poison Ivy, mgr.)
 DM  30 IAYE (turn 470): GAZELLE HOUND of DOG DAY AFTERNOON (Poison Ivy, mgr.)
 DM  40 ZENSU (turn 436): CMOT DIBBLER of THE DISC (Technogeek, mgr.)
 DM  41 KATI-TEI (turn 429): MARS of WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 422): PURPLE SASH of HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 189): SALVATION of PIECES OF EIGHT (Rascally Rabbit, mgr.)
 DM  60 ARADI (turn 334): GUMMI GHOUL of THE UPSTARTS III (Anti, mgr.)
 DM  63 AMEN-TEI (turn 323): ELENA of SITTIN' ON ACES (Generalissimo Puerco, mgr.)
 DM  71 KYR'TERR (turn 144): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.)
ADM 105 ANDORAK (turn 370): MONICA VIRTUESHIELD of KNIGHTS OF VIRTUE from ARUAK CITY
                            (JRK, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 242): LA PENTARCHIE (The Pentalque, mgr.)
 DM  11 ARUAK CITY (turn 485): MORAL FIBER (Nunzio Frothingslosh, mgr.)
 DM  14 TOBIR (turn 485): ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 478): THE DEMOCRATS (Al Gore, mgr.)
 DM  24 ZORPUNT (turn 474): AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 474): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 475): WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 470): RED DOG GANG (Goff, mgr.)
 DM  40 ZENSU (turn 436): WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 429): none
 DM  46 ARDIVENT (turn 422): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 189): ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 334): FA CHING (DeGotti, mgr.)
 DM  63 AMEN-TEI (turn 323): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 144): CASTLE BLACK (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 370): TOTEM, etc. (The Sentinel, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.)
               (turn 241): MELTDOWN of X-FORCE (Savant, mgr.)
 DM  11 ARUAK CITY (turn 485): CONNOR MACLEOD of SCARLET KNIGHTS II (Talon Warsmith)
 DM  22 SOLVEN (turn 477): BEAR MARKET of THE DEMOCRATS (Al Gore, mgr.)
                           ROBERT BYRD of THE DEMOCRATS (Al Gore, mgr.)
 DM  24 ZORPUNT (turn 474): CANE TOAD of AUSSIE KILLERS (THawk, mgr.)
                (turn 473): TRISHA WINGFOOT of KRILL CAVALRY (Leeta, mgr.)
 DM  25 LYRATILAN (turn 473): NOLAN ORGEL of THE MIDDLE WAY 4 (Leeta, mgr.)
 DM  41 KATI-TEI (turn 428): PELICAN of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 422): OLLIE FUNT of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 188): RED EYE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 334): LIGHTNING IX of DEATH STUDS VII (Death Stud, mgr.)
              (turn 333): BLACKBURST of FA CHING (DeGotti, mgr.)
                          THUNDRA of FA CHING (DeGotti, mgr.)
                          SIR ZESTALOT of 4000 BLOWS (Nuln, mgr.)
 DM  71 KYR'TERR (turn 144): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.)
                 (turn 143): PIYA of THAI INQUISITION (?, mgr.)

                                      SPY REPORT

     I was going on vacation, see?  Surf, sun...  But what do those bums say?  "Hit 
the road, Debby Tonte.  IAYE needs a spyreport."  Oh, well.  HITLIST like really 
fought hard to move up to 3rd from 7th.  Way to go!  MVP award for GREAT DANE?  DOG 
DAY AFTERNOON's proud of him after beating SONORA SARA and getting 15 points.  Talk 
about yer big time losers!  SONORA SARA got smashed by GREAT DANE, and lost 14 
points!  Was that a tear I saw in DUMB, DUMB's eye, as he took over Duelmastership?  
And wasn't GAZELLE HOUND fit to be tied!  I hear the top team insists all their 
warriors get nine hours sleep.  They want photogenic fighters for PR photos.   
     AAARRGH!!!  I HATE SPYREPORTING!!!  Sorry.  I just had to say it.   
     Challenges, revenges, Bloodfeuds.  All IAYE ever talks about is fighting!  Me, 
I'm more laid back.  Hey you guys, don't you think your families would like to hear 
from you?  Write!  (Or have someone write for you.)  
     Remember, blood on a purple robe may stain.  Soak it in cold water, and hand 
wash.  I know how much you like reading this stuff, but I really should stop.  I had 
a fun time, see you later-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DUMB, DUMB 4235              14  57  0   108       RED DOG GANG (356)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-HELL'S WHISPER 2227          14   5  2   109       PERFECT HARMONY (227)
-BARBET 3396                  21  25  0   107       DOG DAY AFTERNOON (262)
 CHERKO 4288                  21  32  0    95       RED DOG GANG (356)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FIREDOG 4428                 10   4  0    88       RED DOG GANG (356)
 GAZELLE HOUND 3629           12   9  0    85       DOG DAY AFTERNOON (262)
-PEKINGESE 3575               16  15  0    80       DOG DAY AFTERNOON (262)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 GREAT DANE 3858               7   3  0    60       DOG DAY AFTERNOON (262)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DARK CHOCOLATE 4412           9   8  1    43       RED DOG GANG (356)
 SONORA SARA 4411              8   9  0    41       RED DOG GANG (356)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-VULCAN 4286                   0   1  0     7       HITLIST (410)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
DALMATIAN 4158         0  1 0 DOG DAY AFTERNOON 262 BLACK ORC 379         471 NONE    

                                     PERSONAL ADS

Gazelle Hound -- You pretty woman, but not as pretty as Sonic Taco.  Sonic Taco is
best of all. -- Dumb, Dumb
P.S.  I have wit of five, or maybe two.  Not sure.

Damned interfering arenamaster!  I'd've killed that Assassin if he hadn't stopped me.
-- Cherko

Any dog worthy of his bone knows how to deal with a fool who stands around waiting
for the fight to start. -- Firedog

Great Dane -- You will regret biting me.  Chocolate isn't good for dogs. -- Dark
Chocolate

That's the last time THAT orc will come to our house to visit. -- Sonora Sara

Dog Day Afternoon -- Yep, it's a real dogfight here. -- Red Dog Gang

18 March 2004
St. Valentine's Day Massacre Update

     We are pleased to announce that the kLk sponsored St. Valentine's Day Massacre
kill contest in DM 36 is off to a great start.  We are also pleased to announce that
in addition to the 10 team rollups we are also able to offer the renaming of a dark
arena warrior as a prize to the manager with the most kills.  The contest is only 2
turns old and is still wide open.  There are currently 5 managers tied with one kill
each.  Anything can still happen so hurry up and get into the arena.
     On a personal note, no other alliances have entered the arena in force to
challenge the kLk dominance.  We were expecting The Firm to put up a fight for their
supposed home arena.  But, they were a no show.  Guess they proved what they are
really made of.  *evil grin*
     Perhaps another alliance would like to step in to give us a challenge.  We are
throwing down the gauntlet.  Perhaps the Chaos Inc. boys I keep hearing about would
like to step in and challenge the kLk for arena dominance.  If you don't show up,
Chaos, don't feel bad.  FAR better managers than you have been invited into Jhans but
have chosen to pass on the offer.
     So if you consider yourself worthy to compete, like fierce competition, and
enjoy arenas where the personals are as fierce as the fighting, come visit JHANS DM
36.  We're already planning our next contest, "Capture the Flag," and have a
storyline being actively worked on in the arena.  Whatever you like about DM you can
find it in JHANS.

Bookie
mgr. of Suicidal Dreams
and Director Jhans Board of Tourism
kLk Alliance

27 March 2004
     This notice is to inform the DM world that CHAOS INC. has added CHEETO to its
ranks.  He joins APEX, FLAGG, MATRIX, ASSAMITE, and RUDE BUDDHA as the 6th member.
May your chaotic wings spread disaster and CHAOS for all your days!  Welcome CHEETO!!

27 March 2004
     Has anyone seen it in print that the "Goat" is leaving the "Cartel"?  There were
some diplos to the effect of a special branch of the Cartel being formed, like secret
societies, governmental agencies and alliances certain agendas are developed.  To
obtain the desired effect of any agenda only key personnel can be used.  The "Goat"
is "Cartel" so until you see it with me announcing that I am not Cartel, remember,
"The Agenda of the Core is for you to fight for."  I hope this stops the confusion.
-- Goat

                                  LAST WEEK'S FIGHTS

DALMATIAN was butchered by BLACK ORC in a 1 minute bloody Dark Arena fight.
GAZELLE HOUND was vanquished by DUMB, DUMB in a 1 minute uneven Title battle.
CHERKO was subdued by KUNG-FU MASTER in a 2 minute uneven fight.
FIREDOG bested NOBLE ASSASSIN in a 1 minute contest.
GREAT DANE overpowered SONORA SARA in a 1 minute one-sided fight.
DARK CHOCOLATE viciously subdued VISITING ORC in a 5 minute expert vs. novice brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   2         LUNGING ATTACK    11 -   1 -  0      92  |
|WALL OF STEEL                    2         PARRY-LUNGE        5 -   2 -  0      71  |
|PARRY-RIPOSTE                    1         WALL OF STEEL     16 -   8 -  0      67  |
|BASHING ATTACK                   1         SLASHING ATTACK   11 -   8 -  1      58  |
|AIMED BLOW                       1         STRIKING ATTACK    4 -   3 -  0      57  |
|SLASHING ATTACK                  1         PARRY-STRIKE       8 -   8 -  1      50  |
|PARRY-LUNGE                      0         PARRY-RIPOSTE      5 -   5 -  0      50  |
|PARRY-STRIKE                     0         TOTAL PARRY        2 -   3 -  0      40  |
|STRIKING ATTACK                  0         BASHING ATTACK     6 -  10 -  1      38  |
|TOTAL PARRY                      0         AIMED BLOW         2 -   8 -  0      20  |

Turn 471 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         0 -  1         2  PARRY-RIPOSTE  
BASHING ATTACK     1 -  0     PARRY-LUNGE        0 -  0         2  WALL OF STEEL  
LUNGING ATTACK     1 -  1     PARRY-STRIKE       0 -  0         2  TOTAL PARRY    
WALL OF STEEL      1 -  1     SLASHING ATTACK    0 -  1         1  BASHING ATTACK 
                              STRIKING ATTACK    0 -  0         1  STRIKING ATTACK
                              TOTAL PARRY        0 -  0         1  AIMED BLOW     
                                                                1  SLASHING ATTACK
                                                                1  LUNGING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    FIREDOG 4428               10   4  0   88 RED DOG GANG (356)
SLASHING ATTACK  GAZELLE HOUND 3629         12   9  0   85 DOG DAY AFTERNOON (262)
LUNGING ATTACK   GREAT DANE 3858             7   3  0   60 DOG DAY AFTERNOON (262)
PARRY-RIPOSTE    DARK CHOCOLATE 4412         9   8  1   43 RED DOG GANG (356)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CHERKO 4288.  The most popular warrior this turn was 
DARK CHOCOLATE 4412.  The ten other most popular fighters were DUMB, DUMB 4235, 
FIREDOG 4428, CHERKO 4288, GREAT DANE 3858, DALMATIAN 4158, GAZELLE HOUND 3629, 
SONORA SARA 4411,  0,  0, and  0.

The least popular fighter this week was SONORA SARA 4411.  The other ten least 
popular fighters were GAZELLE HOUND 3629, DALMATIAN 4158, GREAT DANE 3858, CHERKO 
4288, FIREDOG 4428, DUMB, DUMB 4235, DARK CHOCOLATE 4412,  0,  0, and  0.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

DUMB, DUMB (30-4235) RED DOG GANG (356)
HELL'S WHISPER (30-2227) PERFECT HARMONY (227)

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

     For those of you who keep track of such things, 14 additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament:

                           ABE SIMPSON (9-4453) SPRINGFIELD 
                            PB-LEAD (23-4385) ROCK-ETTS IV 
                      RATTLESNAKE SHAKE (60-4242) METAL MELTDOWN 
                            CHIP (60-4413) RESCUE RANGERS 
                           SLAKE (82-12993) WORD OF THE DAY 
                          DIS-COMBOBULATE (63-2222) DIS-TEAM 
                        RETARD (68-7501) POLITICALLYINCORRECT 
                           DARKSIDE (22-2714) LOST SOULS 1 
                      ZHARRA TYL MEDAN (40-2586) SUPERIOR FORCES 
                         SMOOGIE (82-2247) STREET PIZZAD III 
                             ARATHEA (13-3318) THE ELITE 
                          PX (82-14364) SUPERIOR FORCES 1203 
                       MIKE, POWERFUL (82-7051) MIKE THE HUNTER 
                          DIS-FUNCTIONAL (63-2223) DIS-TEAM 

                                          -- Green Eyes