DUEL 2 NEWSLETTER Date : 05/05/2004 Duedate: 05/18/2004 IAYE ARENA DM-30 TURN-473 This Weeks Top Honors THE DUELMASTER IS GAZELLE HOUND DOG DAY AFTERNOON (262) (30-3629) [13-10-0,102] Chartered Recognition Leader Unchartered Recognition Leader GAZELLE HOUND POSITION IS EMPTY DOG DAY AFTERNOON (262) (30-3629) [13-10-0,102] Popularity Leader This Weeks Favorite GAZELLE HOUND GREAT DANE DOG DAY AFTERNOON (262) DOG DAY AFTERNOON (262) (30-3629) [13-10-0,102] (30-3858) [9-3-0,65] THE CURRENT TOP TEAM RED DOG GANG (356) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. RED DOG GANG (356) 21 2. DOG DAY AFTERNOON (262) 21 DOG DAY AFTERNOON (262) 3. GAMEHENDGE (299) 0 Unchartered Team 4. THE WARLOCKS (430) 0 5. THE A'S -- LOSERS II (431) 0 AMBER (197) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1 THE A'S -- LOSERS (431) 31 20 1 60.8 1/ 1 RED DOG GANG (356) 8 7 0 2- 2*THE WARLOCKS (430) 3 2 0 60.0 2/ 2 DOG DAY AFTERNOON (262) 4 3 0 3/ 3 DOG DAY AFTERNOON (262) 302 271 7 52.7 3- 3 GAMEHENDGE (299) 3 2 0 4- 4 GAMEHENDGE (299) 42 48 3 46.7 4- 4*THE WARLOCKS (430) 3 2 0 5- 5 PERFECT HARMONY (227) 66 86 6 43.4 5- 5 THE A'S -- LOSERS (431) 2 2 0 6/ 6 RED DOG GANG (356) 331 454 6 42.2 6- 6 PERFECT HARMONY (227) 1 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Out of the Past #7 ]H[ + ---:--- + ]H[ + Andorian Edition Aruak City: "First, gather information," Adeolar muttered. It was one of the basic rules that the more information you had relevant to your problem, the better your chance was of solving it. She frowned at her gilt-framed magic mirror, twisting a lock of hair thoughtfully as she considered how to make best use of it. It was still working, after a fashion, but the reddish film tainting the glass was stronger. It confused the images, and she suspected that it also indicated something more dangerous than misreading a scene: that the spell which it embodied was being contaminated by blood magic, as well. Contaminated, and maybe distorted, maybe even subverted. Did she dare use the mirror spell now? Did she dare NOT use it? She needed information to plan her campaign against Khaldren. She shook her head and wiped at the red-tinged glass once more. She would just have to-- "Ma'am?" She glanced over her shoulder as Segallion Sundancer, one of her warriors, looked into the room. His countrywoman Nila was with him. "Nila and I were wondering if we could help, ma'am. You being a sun priestess, and us being temple staff of the Sun Temple on Korvant Isle, well, we thought we might be...compatible." "Oh. Hmm." Adie frowned, her fingers automatically going to one of her curls and twisting it as she considered the possibilities. The worship of the sun as performed in the western Karian states was not at all like that of her own tradition, but it might work. It might, at least, be worth trying. "Perhaps," she said finally. "Let's set it up this way: I'll start on my own, and if I don't need your help, you keep out of it-- It's too dangerous to mix in if you aren't needed," she added sternly as Segallion opened his mouth to protest. "But you be READY, and if I need help, I'll signal you." Maybe she would, but maybe not. It WAS dangerous, and neither gladiator had achieved Sheila Greywand's immortality yet. But she understood the need to be helpful, and she might not have to make use of their aid. When both gladiators nodded agreement, she turned back to her mirror. Carefully, with every aspect of the spell observed meticulously--something that wasn't necessary under better times, because spells were normally all of a piece and could "take a hint," as it were--she began the incantation that would activate the mirror. The surface shimmered crimson silver, glittering and trembling. This was NOT the normal behavior of a mirror spell! It felt as though she was trying to lift a great weight with her mind. She had never thought of the veil between HERE and THERE as a weight before.... Abruptly the glass cleared, or nearly so, a reddish film remained. And there was risen Krael as she had seen it before. But this time she was not interested in the general view. It was an accepted law of magic that for every strength a magician or wizard had, there was a corresponding weakness. Khaldren had come into the present from Krael, and somewhere in that city she hoped to find a clue to his power and his weakness. There was the ancient city, mud-stained and battered by the centuries it had spent sunk beneath the Trier. There the survivors, moving about their tasks which seemed inexplicable but must be linked in some way to Khaldren. She selected one of the better-dressed men and began to follow him through the ruins. His course was erratic, she thought at first it was to avoid the obstacles presented by the city's decrepit state. But he climbed over the mound of rubble that represented a fallen wall, and splashed through a knee-deep pool of water and mud. There were easier ways to get from one point to another, so why...? The man met up with another, handed over a...she couldn't see what, a crystal of some sort, and sat down on a stone to wring out the hem of his robe. The other man set off across the rubble. With a cold shock, Adie realized that the movement of these men, and others in Krael, were themselves parts of a spell. What kind of spell would be produced by somatic components on such a scale? A very powerful one.... Were the other "risen cities" involved in this? Celestinvael had been mentioned, and Old Valamantis. Adie turned her mirror-sight to the south. She was marginally aware that behind her the two gladiators began to dance and chant. Near Ardivent: Master Cho, former manager of the Bluvalley Warriors of Ardivent and Chan Chi Monastery of Khalhums, sipped his wine and nodded approval. "Very good. Quite drinkable, in fact." Fandil, former manager of the Fandils, laughed and poured wine into his own cup. "Like you wouldn't drink it anyway, you old bandit?" He sobered. "What brings you down from the mountains, Cho? The rumors about Celestinvael?" The ancient city lay in the forested no-man's-land between Ardivent and the Delarquan Federation, and woodsmen had been bringing tales of marvels and minor disasters for weeks now. That it was a matter for concern, a matter that would bear watching, was undeniable, but Fandil had seen nothing to indicate that it was urgent. "Celestinvael is enough to worry about," Master Cho answered, nodding, "and it is indirectly what brought me here. If you think about what the city was like in its last days...! But my immediate concern is young Adeolar up in Aruak City." "I may be retired," old Fandil said stiffly, "but I'm not COMPLETELY out of touch, Cho! Adeolar is a very competent woman, and Kennelworth is not worried about her--he'd have mentioned it in his last letter. She can handle anything she's likely to meet." "No doubt...one on one. But that fool Khaldren has invoked and involved wizards from a dozen centuries. Not all of them will work together--as well try to get cats to run in step! But some will, and can she handle two, or six, or ten, if they're all working together?" "Ah." Fandil was silent for several minutes, stroking his beard slowly as his mind raced. "Ah. That could be...bad. Very bad." He set his wine cup down carefully. "You're quite right. We'll have to assist her, or at least be ready to do so. Now?" "What better time?" * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.) DM 11 ARUAK CITY (turn 487): B.B. KING of THE BLUES (Keldon Blackfang, mgr.) DM 14 TOBIR (turn 487): HYDE of OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 480): SKEEMER of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 476): KID ROCK of THE MC5 (Street Legal, mgr.) DM 25 LYRATILAN (turn 476): XYLZ AREE of THE MIDDLE WAY 4 (Leeta, mgr.) DM 26 CALEAM (turn 477): SAPPER of SHERWOOD FOREST (Papaiz, mgr.) DM 30 IAYE (turn 472): CHERKO of RED DOG GANG (Leeta, mgr.) DM 40 ZENSU (turn 438): SUSAN STO HELIT of THE DISC (Technogeek, mgr.) DM 41 KATI-TEI (turn 431): TORA HAMLIN of WANDERERS (Leeta, mgr.) DM 46 ARDIVENT (turn 424): DODGER of HARDTIMESINBABYLON (Technogeek, mgr.) DM 52 FRATSFA (turn 190): GRIM GLADIOLA of FLOWER GIRLS (Lady Fern, mgr.) DM 60 ARADI (turn 335): GUMMI GHOUL of THE UPSTARTS III (Anti, mgr.) DM 63 AMEN-TEI (turn 325): FREAN of SAFE HAVEN (Keldon Blackfang, mgr.) DM 71 KYR'TERR (turn 145): TOMB of SHADOW GOLD (Shadowgate, mgr.) ADM 105 ANDORAK (turn 372): MONICA VIRTUESHIELD of KNIGHTS OF VIRTUE from ARUAK CITY (JRK, mgr.) Top Teams --------- DM 8 ARKERS (turn 242): LA PENTARCHIE (The Pentalque, mgr.) DM 11 ARUAK CITY (turn 487): BULLDOGS (Kennelworth, mgr.) DM 14 TOBIR (turn 487): ALL THE MUN'S MEN (The Mun, mgr.) DM 22 SOLVEN (turn 480): none DM 24 ZORPUNT (turn 476): WATER DECK (Destitute Noble, mgr.) DM 25 LYRATILAN (turn 476): CHAUCERS WORDS (Berylstar, mgr.) DM 26 CALEAM (turn 477): WARCKERS (Papaiz, mgr.) DM 30 IAYE (turn 472): RED DOG GANG (Leeta, mgr.) DM 40 ZENSU (turn 438): WIMPS MOST FOWL (Wimpy, mgr.) DM 41 KATI-TEI (turn 431): MEMPHIS MAFIA (Bookie, mgr.) DM 46 ARDIVENT (turn 424): HARDTIMESINBABYLON (Technogeek, mgr.) DM 52 FRATSFA (turn 190): OHIO (Berylstar, mgr.) DM 60 ARADI (turn 335): LOCK-OUT (Elephant, mgr.) DM 63 AMEN-TEI (turn 325): WAYFARERS (Leeta, mgr.) DM 71 KYR'TERR (turn 145): CASTLE BLACK (Shadowgate, mgr.) ADM 105 ANDORAK (turn 372): SUNNYDALE, etc. (LHI, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.) (turn 241): MELTDOWN of X-FORCE (Savant, mgr.) DM 11 ARUAK CITY (turn 485): CONNOR MACLEOD of SCARLET KNIGHTS II (Talon Warsmith) DM 14 TOBIR (turn 487): HYDE of OTAGO HIGHLANDERS (The Mun, mgr.) (turn 486): BLACK HEART SEEKER of CEASE TO EXIST (Sceptre, mgr.) 10% VIGORISH of THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 480): MAXIMUS of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 476): KID ROCK of THE MC5 (Street Legal, mgr.) DM 25 LYRATILAN (turn 476): XYLZ AREE of THE MIDDLE WAY 4 (Leeta, mgr.) (turn 475): LANCE of POWER AND FATE (Sceptre, mgr.) DM 26 CALEAM (turn 477): SAPPER of SHERWOOD FOREST (Papaiz, mgr.) OMNIBOOK 500 of AT WORK (The Muffin Man, mgr.) DM 30 IAYE (turn 472): CHERKO of RED DOG GANG (Leeta, mgr.) BLOODY MOUTH of BLOOD OATH (Ganolus Oakleaf, mgr.) (turn 471): DUMB, DUMB of RED DOG GANG (Leeta, mgr.) HELL'S WHISPER of PERFECT HARMONY (Sceptre, mgr.) DM 40 ZENSU (turn 437): CMOT DIBBLER of THE DISC (Technogeek, mgr.) JOPHAN of BEYOND THE PALE (Leeta, mgr.) DM 46 ARDIVENT (turn 424): DODGER of HARDTIMESINBABYLON (Technogeek, mgr.) (turn 423): PURPLE SASH of HARDTIMESINBABYLON (Technogeek, mgr.) DM 60 ARADI (turn 335): WINKER X of 4000 BLOWS (Nuln, mgr.) (turn 334): LIGHTNING IX of DEATH STUDS VII (Death Stud, mgr.) DM 71 KYR'TERR (turn 144): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. Last turn's column: We're all surprised Dumb won, and so rapidly. Gazelle Hound, what were you THINKING? We're also astonished by Dumb's graduation. BA 14-21-16-4-10(1)-13-7 HL very high/low, has one rating (attack). Yeah, well, it ME Duelmaster, not Goff or Leeta. *I* get to say, good to fight, good to win. Going to Isle to see Sonic Taco. Bodyguard, that me. Dumb, Dumb Duelmaster Lord Protector This turn's column: Noble Assassin? Where do they get these dumb ideas? 11-12-10-9-11-10-21 AB, DA (gods, I'd get creamed before I had a chance to get started), very low/ low (as noted above), bash tactic. I'm retiring. Cherko SPY REPORT Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the clash and bustle of the weekly IAYE games. MADDOG BILLY caught the eye of many in the gladiatorial commission as he skillfully bested POLITE BEGGAR and was awarded 16 points in recognition. This time victory fell to the grasp of the usurper. All hail GAZELLE HOUND, Duelmaster of IAYE! Heed this! A seer has warned that if exactly 6 die in duels this week, the whole city shall perish! Just remember...5 or 7! But come now, let us look deeper into the maze of contention and crossed blades that is city IAYE. IAYE, city of gladiators! Mighty among the names of thy guilds is PERFECT HARMONY, a guild shunned and avoided by many in the weekly duels. If you didn't look down dark alleys you'd have been hard pressed to find any of DOG DAY AFTERNOON last week. Busy avoiding PERFECT HARMONY? Vendettas. Bloodied blades and broken spears. Indeed the city has seen more than its fair share of red in recent times. Perhaps even the strong cannot escape the vagaries of this world. This week arena veteran FIREDOG was slain, despite a 11-5-0 record. Dark alleys may hide both secrets and assassins. In the arena there is only the brightness of steel. Keep vigil always! If it were not for my skills as a spy I would have been mugged three times already in IAYE. Nice atmosphere you have here! More than a sharp eye must I keep, indeed a stout pair of legs must I keep as well! The endless paths of Alastari await me! Till next we meet remember - the pen is mightier than the sword, but a maul is a different story!-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME GAZELLE HOUND 3629 13 10 0 102 DOG DAY AFTERNOON (262) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -BARBET 3396 21 25 0 107 DOG DAY AFTERNOON (262) CHAMPIONS W L K POINTS TEAM NAME -PEKINGESE 3575 16 15 0 80 DOG DAY AFTERNOON (262) CHALLENGER ADEPTS W L K POINTS TEAM NAME GREAT DANE 3858 9 3 0 65 DOG DAY AFTERNOON (262) -SAINT LUCIFER 2203 8 7 1 61 PERFECT HARMONY (227) ADEPTS W L K POINTS TEAM NAME SONORA SARA 4411 9 10 0 48 RED DOG GANG (356) -TELA 2973 11 9 0 46 GAMEHENDGE (299) DARK CHOCOLATE 4412 10 9 1 46 RED DOG GANG (356) -MESSENGER BIRD 4414 4 7 0 38 GAMEHENDGE (299) -JUDGEMENT DAY 2226 5 5 0 35 PERFECT HARMONY (227) CHALLENGER INITIATES W L K POINTS TEAM NAME -STEINBACH 4473 1 2 0 32 THE A'S -- LOSERS II (431) -DARK STAR 4468 1 0 0 31 THE WARLOCKS (430) INITIATES W L K POINTS TEAM NAME -BERTHA 4469 1 0 0 21 THE WARLOCKS (430) -SIERRA 4477 2 0 1 20 THE A'S -- LOSERS II (431) MADDOG BILLY 4479 1 0 0 16 RED DOG GANG (356) -MCGWIRE 4475 1 1 0 15 THE A'S -- LOSERS II (431) -THE WIND 4461 1 0 0 13 GAMEHENDGE (299) -CANDYMAN 4467 1 0 0 13 THE WARLOCKS (430) -THE RIVER 4460 1 0 0 9 GAMEHENDGE (299) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? FIREDOG 4428 11 5 0 RED DOG GANG 356 KHALHUMS DWARF 375 473 NONE PERSONAL ADS Hey, who let the Kung Fu Master loose? -- Cherko The Noble Assassin's easy meat. -- Firedog Great Dane -- Great indeed. -- Sonora Sara Visiting Orcs are vulnerable to... Dark Chocolate Messenger Bird -- Dogs rule, birds lose. -- Great Dane Firedog -- What's up with these useless parry skills?! Dumb, Dumb actually taught me useful skills. I miss the big, dumb brute. -- Gazelle Hound A lot of personals, including mine, didn't make it last time, but they should be here THIS time. -- Leeta Hell's Whisper -- Ha! Can't nearly dies. Immortal now. -- Dumb, Dumb Gazelle Hound -- (wistfully) You're such a graceful bitch. -- Firedog Tela -- I just hope somebody comes along and buries you in the SAND. -- Sonora Sara Steinbach -- Maybe you're good where you come from, but NOTHING beats Dark Chocolate in the end! 8 April 2004 CLICK (KLK) -- Remember, you asked for it. Chaos is coming.... 14 April 2004 CHAOS Inc. proudly announces our newest member, Silver Stroke. He becomes the seventh brother of Chaos. We shall indeed be better for his joining. LAST WEEK'S FIGHTS CHERKO was devastated by GAZELLE HOUND in a 1 minute mismatched Title fight. FIREDOG was dispatched by KHALHUMS DWARF in a action packed 3 minute brutal battle. GREAT DANE defeated DARK CHOCOLATE in a 1 minute duel. SONORA SARA devastated VISITING ORC in a 1 minute one-sided contest. MADDOG BILLY overpowered POLITE BEGGAR in a 2 minute mismatched match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |PARRY-RIPOSTE 2 LUNGING ATTACK 13 - 3 - 0 81 | |WALL OF STEEL 2 PARRY-LUNGE 4 - 1 - 0 80 | |LUNGING ATTACK 1 WALL OF STEEL 16 - 7 - 0 70 | |SLASHING ATTACK 1 SLASHING ATTACK 9 - 7 - 1 56 | |AIMED BLOW 1 PARRY-STRIKE 5 - 4 - 1 56 | |PARRY-LUNGE 0 PARRY-RIPOSTE 6 - 5 - 0 55 | |PARRY-STRIKE 0 TOTAL PARRY 2 - 2 - 0 50 | |STRIKING ATTACK 0 BASHING ATTACK 7 - 9 - 1 44 | |BASHING ATTACK 0 STRIKING ATTACK 3 - 4 - 0 43 | |TOTAL PARRY 0 AIMED BLOW 3 - 7 - 0 30 | Turn 473 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 1 - 0 AIMED BLOW 0 - 1 2 SLASHING ATTACK SLASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 2 PARRY-RIPOSTE PARRY-RIPOSTE 1 - 1 PARRY-STRIKE 0 - 0 2 TOTAL PARRY WALL OF STEEL 1 - 1 STRIKING ATTACK 0 - 0 2 LUNGING ATTACK BASHING ATTACK 0 - 0 2 STRIKING ATTACK TOTAL PARRY 0 - 0 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK GAZELLE HOUND 3629 13 10 0 102 DOG DAY AFTERNOON (262) LUNGING ATTACK GREAT DANE 3858 9 3 0 65 DOG DAY AFTERNOON (262) PARRY-RIPOSTE DARK CHOCOLATE 4412 10 9 1 46 RED DOG GANG (356) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is GAZELLE HOUND 3629. The most popular warrior this turn was FIREDOG 4428. The ten other most popular fighters were GREAT DANE 3858, MADDOG BILLY 4479, SONORA SARA 4411, GAZELLE HOUND 3629, DARK CHOCOLATE 4412, 0, 0, 0, 0, and 0. The least popular fighter this week was DARK CHOCOLATE 4412. The other ten least popular fighters were GAZELLE HOUND 3629, SONORA SARA 4411, MADDOG BILLY 4479, GREAT DANE 3858, FIREDOG 4428, 0, 0, 0, 0, and 0. The following warriors have traveled to AD after fighting this turn: BLOODY MOUTH (30-3823) BLOOD OATH (366) CHERKO (30-4288) RED DOG GANG (356)