DUEL 2 NEWSLETTER

Date   : 03/07/2007    Duedate: 03/20/2007

IAYE ARENA

DM-30    TURN-544

This Weeks Top Honors

THE DUELMASTER IS

LADY HUNTSMAN
LENPROS (145)
(30-4579) [22-9-0,111]

Chartered Recognition Leader   Unchartered Recognition Leader

THE CLEAR                      POSITION IS EMPTY
THE A'S -- LOSERS II (431)     
(30-4539) [28-24-0,125]        

Popularity Leader              This Weeks Favorite

WROTE THE BOOK                 AT
GAMEHENDGE (299)               RANDOM (391)
(30-4540) [25-27-0,113]        (30-4521) [4-6-0,46]

THE CURRENT TOP TEAM

RED DOG GANG (356)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. GAMEHENDGE (299)            22
2. LENPROS (145)               20      THE WARLOCKS (430)
3. RANDOM (391)                19      Unchartered Team
4. RESCUE RANGERS II (385)     11
5. THE WARLOCKS (430)           3       (-1)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 THE WARLOCKS (430)       143  88  8 61.9   1/ 3 RED DOG GANG (356)        7  7 0
 2/ 2 LENPROS (145)            931 604 25 60.7   2/ 2 CRYSTAL PALACE (435)      7  8 1
 3/ 4 RESCUE RANGERS II (385)   15  11  1 57.7   3/ 8 GAMEHENDGE (299)          6  3 0
 4/ 5 THE A'S -- LOSERS  (431) 178 154  6 53.6   4/ 1 THE A'S -- LOSERS  (431)  6  6 0
 5/ 6 GAMEHENDGE (299)         164 145 10 53.1   5/ 4 RANDOM (391)              4  3 0
 6/ 8 RANDOM (391)              30  29  0 50.8   6/ 6 WORLDLY DECLINE (445)     4  5 0
 7/ 7 WORLDLY DECLINE (445)     34  33  1 50.7   7/ 5 LENPROS (145)             4  6 0
 8/ 9 CRYSTAL PALACE (435)      98 105  2 48.3   8/ 7 THE WARLOCKS (430)        3  1 1
 9/10 RED DOG GANG (356)       477 654 10 42.2   9/10 RESCUE RANGERS II (385)   2  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

         + ]H[ + ---:--- + ]H[ Cities by the Shore #12 ]H[ + ---:--- + ]H[ +

Point:

     Lord Jerrofil, whose manor was near Point, supplied the horses and--he insisted
on it--an armed escort.  "The roads aren't safe," he said.  "There's been a lot of
banditry, random violence," he sighed, "and beggars everywhere.  I can't remember a
time like this, not here.  Down south, during and right after the Rirorni War, but
not here."
     "We aren't helpless," Adie told him sharply.
     "I'm sure you're not," Jerrofil agreed, "but unless you want to exhaust
yourselves by fighting hourly, you will accept the escort, my lady.  Then you might
not have to fight at all; few of the bandits are so desperate--yet--that they will
attack a party of armed men.  Also, well, you might need a guide.  The earth tremors
have disrupted the roads, and some areas are impassable now."
     Fandil raised an eyebrow.  "I hadn't realized the tremors were so severe, away
from Krael.  The ones three days ago--"
     "Were not the only ones, or the worst ones," Jerrofil said.  "Things have been
especially bad around Seam, but according to the latest news from travelers, anywhere
within sixty miles of Point and Krael has been hit to some degree.  Some buildings
have fallen or are no longer stable, trees have come down here and there, at least
one stream has changed course, but the worst are the bridges.  Most of them are
fallen or unsafe."
     Adie frowned, one hand going automatically to twist a lock of hair.  It was
perhaps forty miles from Point to Aruak City, a day's ride if they met no problems...
though it was well into the morning, and she had hoped for an early start.  But it
was beginning to sound like "forty miles over good roads" was too optimistic.  Her
mouth set in a stubborn line.  If anyone... such as Khaldren, thought such obstacles
would turn her aside, that person was in error.  But maybe it would be better if old
Fandil didn't have to undertake what sounded like a wearing journey, and besides,
someone should keep an eye on Cho.  She turned to Fandil.
     "Don't even think it," the Ardiventi mage said.  "I'm coming with you."
     Adie looked at him for a minute, then shook her head.  Not in denial, but she
knew an immovable object when she saw one.  Fandil was coming.  So be it.
     "And best if we get moving quickly," the old man went on.  "We've got a window
here where we can leave unobserved, we should take it."
     "How--?" Jerrofil began.
     "Cho is creating a distraction.  We don't figure it will hold the Kraelians's
attention for more than an hour, though, so...."
     "Yes, of course.  I commend you to my Captain of Horse, Tollisker," Lord
Jerrofil said, "and he to you.  May you guard each other for safe journeying."
     The captain, a young man who looked Convincian rather than Aruaki, nodded
soberly and signaled to his men,  Five horsemen led the way out of Point, two fanned
out to the right and two to the left, and another five brought up the rear, Tollisker
riding with the two mages in the middle of the mounted group.  "Have you a preferred
route, my lady and lord?"
     "Whatever will get us there most quickly," Adie said.
     Tollisker looked to the side, though she didn't think he was studying the
overgrown field.  After a moment, he looked back and said, "We will begin by trying
the straight road, then, and diverge only when we must."

     Cho had only promised Fandil an hour to get clear in, and he was glad of that. 
The illusion he had created to distract the Kraelian mages was fighting his control
like a live thing, and he feared it might become one if he fed any more power into
it.  That was the trouble with doing any kind of magic in an area where the lines
power and reality were so tangled together:  you could never be sure what would
happen.
     He forced his unreal leviathan back from the seawall that protected lower Krael
from the lake.  Cursed his tendency to build in too much detail; it made the illusion
more convincing, but also gave it more reality from within, and this... thing he had
made was absorbing the chaotic energies around the drowned city and becoming more...
solid.  But he was no apprentice to lose his grip on a spell, and he pinned it with
his will and began to dismantle the web of forces that sustained it.

     They rode for an hour without problems, though less rapidly than Adie wished. 
Tollisker held them to a steady pace, walk and trot and walk again.  He said that
they could not count on finding remounts short of Aruak City, therefore they weren't
going to ride these horses into the ground, that the time gained at a gallop would be
lost when they were afoot.  Adie acknowledged the sense of that, but she chaffed at
the delay.
     Along the Point peninsula, through land which, Tollisker said, was all under the
wardenship of Lord Jerrofil.  If so, it spoke well of Jerrofil's stewardship.  There
were fields that had been abandoned, one saw them everywhere in recent years, but
fewer than she'd expected.  Farmsteads and hamlets occupied and in good condition,
people who paused in their work to watch the troop pass and raised a hand in greeting
and salute to Jerrofil's banner.
     "Things are better here than I expected," Fandil said quietly.
     Tollisker shrugged.  "Most of the people here are Convincian, not Aruaki.  And
Point arena is closed.  So we haven't been hit as hard as the Clanholds.  It's bad
enough, though.  You'll see, soon."
     "See what?"  Adie glanced around, looking for the unexpected or the out-of-
place.  But it was much the same as they'd seen all the way from Point, fields and
patches of woods, a farmstead tucked under a hill.  Watchers on the hilltops.  More
hilltops than farther west, the land rose into a chain of rugged hills at the end of
peninsula, then would fall away into the river valley where Aruak City was located.
     "Around the next hill," Tollisker said.  He was tense, Adie saw, like a man who
is not only ready for trouble but actually expects it at any moment.
     It made her tense, too, and she began gathering sunlight against... whatever
need might arise.

                                      SPY REPORT

     Oh, hi.  Its just little 'ol Debby Tonte.  Thought I'd check out IAYE to see 
what's new.  Too bad, THE A'S -- LOSERS II, but RED DOG GANG was just too good to be 
stopped.  GAMEHENDGE like really fought hard to move up to 3rd from 8th.  Way to go!  
MVP award for MAPT?  RANDOM's proud of him after beating DR TRINAIRE and getting 22 
points.  Talk about yer major upsets!  DR TRINAIRE's match with MAPT cost her a loss 
of 12 points!  Like, LADY HUNTSMAN must be pretty gutsy!  She challenged the 
Duelmaster from CRYSTAL PALACE.  Does this gal have a death wish or what!  And I was 
just getting used to the ex-Duelmaster's habit of...(!)  Oh well, welcome LADY 
HUNTSMAN.  Aren't LENPROS proud.  (Oh, my.) Is the Duelmaster really being a real 
snob to his teammates?  Don't ask me!   
     So just why would someone becomes a warrior anyway?  It can't be for these 
really neat Spyreports can it?  THE A'S -- LOSERS II was IAYE's most avoided team.  
Is there some award for that?  Hhmph!  What kind of warriors are LENPROS?  THE A'S -- 
LOSERS II, an easy team to beat if I ever saw one, can't get them to accept an 
invitation!  Can RED DOG GANG's BIGFOOTS be more popular than me?  He was challenged 
the most, but is that really the same?   
     Challenges, revenges, Bloodfeuds.  All IAYE ever talks about is fighting!  Me, 
I'm more laid back.  Hey you guys, don't you think your families would like to hear 
from you?  Write!  (Or have someone write for you.)  
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I'm getting tired of writing this stuff, so I'm calling it 
quits.  Remember you guys, ease up sometimes!  Chill out!  Later, Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LADY HUNTSMAN 4579           22   9  0   111       LENPROS (145)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 THE CLEAR 4539               28  24  0   125       THE A'S -- LOSERS II (431)
 WROTE THE BOOK 4540          25  27  0   113       GAMEHENDGE (299)
 UNSCATHED 4516               23  27  0   105       CRYSTAL PALACE (435)
-STINGER 4098                  9  11  0   104       RANDOM (391)
 ENCHANTED 4517               21  29  0    98       CRYSTAL PALACE (435)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BIGFOOTS 4512                16  43  0    97       RED DOG GANG (356)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 QUEEN CHINEE 4588            20  16  1    90       THE WARLOCKS (430)
 LORD WALTON 4612              9   8  0    85       LENPROS (145)
 POP IDOL 4617                11   7  0    82       WORLDLY DECLINE (445)
 EARTHQUAKE EXCUSE 4584       17  19  1    74       THE A'S -- LOSERS II (431)
 GADGET 4528                   9   6  0    69       RESCUE RANGERS II (385)
 SLEEPS ALL DAY 4603           8   5  1    69       GAMEHENDGE (299)
 WINDY WIND 4593              11  16  0    67       CRYSTAL PALACE (435)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 THE BOY KING 4615            11   7  1    64       WORLDLY DECLINE (445)
 MAPT 4100                     7   5  0    63       RANDOM (391)
-DON FRANCIS 4619              4   3  0    58       LENPROS (145)
-ISPEP 4527                    5   1  0    57       RANDOM (391)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-MOPT 4103                     5   4  0    56       RANDOM (391)
 PRINCESS DIANA 4614           8  10  0    54       WORLDLY DECLINE (445)
 FENCE POST 4604              11  18  0    53       RED DOG GANG (356)
 DR TRINAIRE 4606             12  15  0    51       RED DOG GANG (356)
 CARDINAL ARIZPE 4645          7   5  0    50       LENPROS (145)
 AT 4521                       4   6  0    46       RANDOM (391)
 ECK 4649                      8   5  1    43       THE A'S -- LOSERS II (431)
 KLINK 4647                    6   7  0    40       THE A'S -- LOSERS II (431)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 OUT OF TIME 4681              5   2  0    26       GAMEHENDGE (299)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FOGGY FOG 4688                4   2  1    21       CRYSTAL PALACE (435)
-CELL BLABBER 4616             3   3  0    19       WORLDLY DECLINE (445)
 IRISH CREAM 4654              4   6  0    18       RED DOG GANG (356)
-DALE II 4025                  1   0  1    16       RESCUE RANGERS II (385)
 PRIVATE PERNA 4690            1   0  0    15       LENPROS (145)
-FRENCH VETO 4618              1   6  0     9       WORLDLY DECLINE (445)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
HITHELLIENE 4596       9 20 0 RED DOG GANG 356      QUEEN CHINEE 4588     542         
RESETTIA STONE 4691    0  1 0 RED DOG GANG 356      FOGGY FOG 4688        543         

                                     PERSONAL ADS

Snowy Snow -- Congratulations on your DM Title and your induction into Lord
protectorship.  Well done! -- Lenpro

Bigfoot -- Okay, okay.  I give.  You've earned my respect. -- Don Francis

Pop Idol -- Perhaps you did not realize that my middle name is Underwood. -- Lady
Huntsman

It is clearly time for Extreme Unction when one loses out to Sleeps All Might.  I
need a priest. -- Cardinal Arizpe

A net, eh?  (thinking to himself about some recent Red dog advice) -- Lord Walton

Don Francis -- Hey, you pay attention good!  I like that.  I've got lots of other
things I can teach, too.  How about the rumba? -- Bigfoots
P.S.  Not the tango, though, that's restricted.

At -- Listen, there's nothing to get HOLD of with you!  You're barely THERE. -- Fence
Post

Eck -- I salute you for living up to your team name.  Good work. -- Dr Trinaire

Out of Time -- Well, at least you're not a SHADOW out of time.  That would be worse.
-- Irish Cream

Foggy Fog -- Well, obviously THAT was not a wise career choice.  Darn. -- Ghost of
Resettia Stone

Don Francis -- "Kissing your ring"?  Why would I do that? -- Bigfoots

14 February 2007
RSI is now taking rollups for a slow version of the No-Tournament arena.  Send your
rollup to RSI listing the arena as "Slow No Tournament".  Sign and send in the
following pledge:

* I pledge that I will not send warriors from this team to a Tournament, nor will I
  use a Tournament prize on a warrior from this team.
* I pledge to run a full team when I run turns in this arena.  If circumstances
  preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
  the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to the
  Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena 

1.  No tournament play (Dead tournament or otherwise)
2.  One team per manager
3.  Team starts with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena
5.  20 teams required, per RSI
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead.)
7.  Rotating council to enforce tourney ban and maintain arena integrity.

Hammer will be the focal point for this arena's Player Committee.

                                  LAST WEEK'S FIGHTS

LADY HUNTSMAN bested SNOWY SNOW in a 2 minute master's Challenge Title fight.
LORD WALTON lost to BIGFOOTS in a 2 minute gruesome Challenge battle.
THE CLEAR savagely defeated ENCHANTED in a 2 minute bloody expert's fight.
WROTE THE BOOK devastated POP IDOL in a exciting 2 minute bloody one-sided fight.
UNSCATHED slimly won victory over EARTHQUAKE EXCUSE in a 4 minute veteran's duel.
QUEEN CHINEE savagely defeated THE BOY KING in a 3 minute bloody brawl.
GADGET overpowered ECK in a 2 minute gruesome uneven melee.
SLEEPS ALL DAY won victory over CARDINAL ARIZPE in a 2 minute duel.
DR TRINAIRE was overpowered by MAPT in a 2 minute uneven duel.
WINDY WIND overpowered KLINK in a action packed 1 minute gory one-sided fight.
AT was outlasted by FENCE POST in a exciting 12 minute bloody match.
PRINCESS DIANA handily defeated FOGGY FOG in a 1 minute one-sided contest.
IRISH CREAM was subdued by OUT OF TIME in a popular 3 minute brawl.
PRIVATE PERNA handily defeated POLITE BEGGAR in a 1 minute one-sided conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         TOTAL PARRY       26 -  16 -  0      62  |
|PARRY-LUNGE                      4         SLASHING ATTACK   26 -  17 -  1      60  |
|TOTAL PARRY                      3         WALL OF STEEL     13 -  10 -  0      57  |
|AIMED BLOW                       3         PARRY-RIPOSTE     11 -  10 -  0      52  |
|SLASHING ATTACK                  3         PARRY-LUNGE       22 -  20 -  0      52  |
|WALL OF STEEL                    2         PARRY-STRIKE       5 -   5 -  1      50  |
|STRIKING ATTACK                  2         AIMED BLOW        20 -  20 -  1      50  |
|BASHING ATTACK                   2         LUNGING ATTACK    33 -  41 -  0      45  |
|PARRY-STRIKE                     1         STRIKING ATTACK    7 -   9 -  0      44  |
|PARRY-RIPOSTE                    1         BASHING ATTACK    10 -  18 -  0      36  |

Turn 544 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     AIMED BLOW         1 -  2         3  LUNGING ATTACK 
TOTAL PARRY        3 -  0     PARRY-RIPOSTE      0 -  1         2  PARRY-LUNGE    
WALL OF STEEL      2 -  0     SLASHING ATTACK    0 -  3         2  AIMED BLOW     
PARRY-LUNGE        2 -  2                                       1  TOTAL PARRY    
LUNGING ATTACK     3 -  3                                       1  WALL OF STEEL  
STRIKING ATTACK    1 -  1                                       1  PARRY-STRIKE   
BASHING ATTACK     1 -  1                                       1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      LADY HUNTSMAN 4579         22   9  0  111 LENPROS (145)
PARRY-LUNGE      THE CLEAR 4539             28  24  0  125 THE A'S -- LOSERS II (431)
PARRY-STRIKE     QUEEN CHINEE 4588          20  16  1   90 THE WARLOCKS (430)
SLASHING ATTACK  LORD WALTON 4612            9   8  0   85 LENPROS (145)
LUNGING ATTACK   POP IDOL 4617              11   7  0   82 WORLDLY DECLINE (445)
WALL OF STEEL    GADGET 4528                 9   6  0   69 RESCUE RANGERS II (385)
AIMED BLOW       THE BOY KING 4615          11   7  1   64 WORLDLY DECLINE (445)
BASHING ATTACK   CARDINAL ARIZPE 4645        7   5  0   50 LENPROS (145)
STRIKING ATTACK  ECK 4649                    8   5  1   43 THE A'S -- LOSERS II (431)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is WROTE THE BOOK 4540.  The most popular warrior this 
turn was AT 4521.  The ten other most popular fighters were IRISH CREAM 4654, WROTE 
THE BOOK 4540, THE CLEAR 4539, QUEEN CHINEE 4588, GADGET 4528, MAPT 4100, LORD WALTON 
4612, BIGFOOTS 4512, EARTHQUAKE EXCUSE 4584, and SLEEPS ALL DAY 4603.

The least popular fighter this week was FENCE POST 4604.  The other ten least popular 
fighters were FOGGY FOG 4688, ENCHANTED 4517, KLINK 4647, DR TRINAIRE 4606, THE BOY 
KING 4615, POP IDOL 4617, PRIVATE PERNA 4690, OUT OF TIME 4681, PRINCESS DIANA 4614, 
and CARDINAL ARIZPE 4645.

The following warriors will travel to AD after next turn:

THE CLEAR (30-4539) THE A'S -- LOSERS II (431)
WROTE THE BOOK (30-4540) GAMEHENDGE (299)
ENCHANTED (30-4517) CRYSTAL PALACE (435)

The following warriors have traveled to AD after fighting this turn:

SNOWY SNOW (30-4597) CRYSTAL PALACE (435)