DUEL 2 NEWSLETTER

Date   : 10/15/2008    Duedate: 10/28/2008

IAYE ARENA

DM-30    TURN-586

This Weeks Top Honors

THE DUELMASTER IS

OZZIE CANSECO
THE A'S -- LOSERS II (431)
(30-4723) [23-12-1,109]

Chartered Recognition Leader   Unchartered Recognition Leader

OZZIE CANSECO                  POSITION IS EMPTY
THE A'S -- LOSERS II (431)     
(30-4723) [23-12-1,109]        

Popularity Leader              This Weeks Favorite

OZZIE CANSECO                  OZZIE CANSECO
THE A'S -- LOSERS II (431)     THE A'S -- LOSERS II (431)
(30-4723) [23-12-1,109]        (30-4723) [23-12-1,109]

THE CURRENT TOP TEAM

RED DOG GANG (356)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. GAMEHENDGE (299)            19
2. LENPROS (145)               14      THE WARLOCKS (430)
3. RED DOG GANG (356)          11      Unchartered Team
4. THE A'S -- LOSERS II (431)   6
5. I TRAINED THEM (331)         0      SCOUTS (342)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 I TRAINED THEM (331)     224 107  9 67.7   1/ 1 RED DOG GANG (356)       10  5 1
 2/ 2 THE WARLOCKS (430)       204 130 11 61.1   2/ 2 LENPROS (145)             7  4 0
 3/ 3 LENPROS (145)            %1025 662 31 60.8   3/ 4 THE A'S -- LOSERS  (431)  3  0 0
 4/ 4 THE A'S -- LOSERS  (431) 257 195  9 56.9   4/ 3 THE WARLOCKS (430)        2  2 0
 5/ 5 GAMEHENDGE (299)         209 202 11 50.9   5/ 6 GAMEHENDGE (299)          2  4 0
 6/ 6 RED DOG GANG (356)       591 748 13 44.1   6- 5 I TRAINED THEM (331)      1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

+ ]H[ + ---:--- + ]H[ The Andorian Succession #15 ]H[ + ---:--- + ]H[ +

Fratsfa:

     Lenpro looked around at the misty vistas of the park, at the two weathered
benches, and then at Lady Fern.  "Here?"
     Fern sat on one of the benches and looked up at him.  "Of course, here.  Surely
you didn't expect the wife of Emperor Alonj to come to the Flower Shoppe?  The rumors
that would start--!  No, no, trust me, this is better."
     Lenpro shrugged.  She was probably right, but he didn't feel like admitting it
just then.  He looked around at what he could see of the park.  Lawns, flower beds,
trees and statuary set with equal care.  No people on this chilly morning.  No place
for eavesdroppers and spies to hide.  Okay, it was as safe a place to meet as they
were likely to find.  It was also early, and cold, and damp, and the bench was not
the most comfortable he'd ever sat on.
     Movement caught his eye.  A woman alone--no, not alone.  There was an older
woman with her, and two men, but they kept back a little.  Chaperon and guards.  The
woman was Fratsfan to all appearance, tall, blonde, and regal-looking.  Coming toward
them.  As she neared, he saw that she had slanted eyes, not in the elven fashion that
some Fratsfans did, but after the Adantri style.  And if he needed further
confirmation of her identity, she wore a sword as though she knew what to do with it.
She strode over to the benches, nodded once to Lady Fern, and faced Lenpro, saying
nothing but raising one eyebrow in question.
     Lenpro blinked, wondering how to start the discussion.  He hadn't expected it to
be this hard, and she wasn't being helpful here.  He took a deep breath.  "We need
Emperor Alonj to take over as head of the Andorian League," he said.
     "No."
     "The king is dead, no heirs, and Alonj is best placed to step into the role."
     "No!  Alonj has no desire to govern more than he does now, and this is work
enough for any man.  Find someone else."
     "I truly believe there isn't anyone else who could do the job," Lady Fern said.
"Only Emperor Alonj has the legitimacy to avoid a civil war."
     The Empress Kitiara sighed and sat on the other bench.  "I know.  We can see the
situation as well as you do, I suppose, and we've talked about this.  And about
personal choices and public duties."
     "Then you can see the need," Lenpro said.  "Without a firm and accepted hand on
the reins, the Andorian League will fall apart."
     Kitiara looked at him for a moment.  "Is this bad?"
     Lenpro stared, shocked at the question.  This woman was from a highly placed
family in the Empire of Lirith Kai, and she could question the value of a unified
government?  "Of course it's bad!  Without the League--"  He groped for words.
     "War between Convincia and the Clanholds?" she suggested.  "Raltuman piractical
raids on Ardiventi shipping?"
     "War between the Delarquans and the Karnhorns, fought across Andorian lands,"
Lenpro countered.  "It's the united strength of the Laague that keeps them from
encroaching."
     "I could argue that," she said, "at least about the Delarquans.  But I suppose
this isn't the time for it."
     Lenpro bit back the argument he'd been about to start and nodded.  Later for
that.  "You said you'd discussed this with Emperor Alonj.  What conclusions did you
come to?  What are you--is he--prepared to do?"
     "For now, probably about what you want him to do," she said, grimacing.  "Take
over central authority in the Andorian lands for the duration of this emergency.  And
yes, we know that 'this emergency' is actually a complicated situation with may
different problems running together.  And immediately organize responsible people to
start considering ways to resolve the individual problems once things are
stabilized."
     "If he remains king of the League, that will solve the--"
     "No, it won't.  A king over the Andorian League is just a bandage over too many
cracks in the structure.  It needs to be FIXED," she said.
     "What cracks?"
     "Divisions and distrust between humans, elves, and Aruaki, for a start.  The
running sore of the Assassins' Guild.  The drain of too many of the best young people
through the arenas into death or the Isle--"
     "That one is beyond our fixing," Lady Fern said.  "As we've discussed before:
once the Gladiatorial Commission enters a country, it does not leave.  Let's focus on
things we CAN change."
     "Andor," Lenpro said.  "That's where we have to start."

* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 301): ROCK GLAS HUT FUN of ORCISH IDIOMS (Slugbait, mgr.)
 DM  11 ARUAK CITY (turn 603): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.)
 DM  14 TOBIR (turn 603): MINUTE MUN of ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 596): SERAPHIM of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 592): POSITION IS EMPTY
 DM  25 LYRATILAN (turn 592): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
 DM  26 CALEAM (turn 589): SUZETTE CREPPAY of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 585): OZZIE CANSECO of THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  40 ZENSU (turn 554): CHUCK ELVIS of BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 545): RAMBLING OX of WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 536): BIG DAVE DIODE of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.)
 DM  63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 202): TRYPTOPHAN of SUPERIOR FORCES ZC (Manager, mgr.)
ADM 105 ANDORAK (turn 488): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 301): SMITHSONIAM (Curator, mgr.)
 DM  11 ARUAK CITY (turn 603): ANIMAL FARM (Mino, mgr.)
 DM  14 TOBIR (turn 603): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 596): MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 592): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 592): THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 589): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 585): RED DOG GANG (Jorja, mgr.)
 DM  40 ZENSU (turn 554): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 545): THE PLAGUE (Reaper, mgr.)
 DM  46 ARDIVENT (turn 536): ODDS BODKINS (Jondeaux, mgr.)
 DM  52 FRATSFA (turn 248): ZERO (Ice Man, mgr.)
 DM  63 AMEN-TEI (turn 437): 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 202): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 488): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
                                   ----------------
 DM  14 TOBIR (turn 603): LRB of NO-HALF STEPPING (Wali Kharif, mgr.)
              (turn 602): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  26 CALEAM (turn 588): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  41 KATI-TEI (turn 545): RAMBLING OX of WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 536): GODZILLA of THE BEARS II (Papa Bear, mgr.)
                 (turn 535): DECEPTIVE DELILA of THE ZEN ZONE (Jondeaux, mgr.)
 DM  52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.)
                            PAINFUL PEONY of FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)

                                      SPY REPORT

     Ready for some action-packed adventure, some thrills, chills and spills?  Well 
fergit it, cause this is the Spyreport for IAYE.  MVP award for BAINES?  GAMEHENDGE's 
proud of him after beating RUSTIE and getting 12 points.  Talk about yer big time 
losers!  RUSTIE got smashed by BAINES, and lost 8 points!  Oh, wow, like the 
Duelmaster must be the most popular guy in all IAYE.  He got the most challenges.  
(But what about proposals?) PRINCE POLIOLES thinks his 10-8-0 and studly character is 
good enough to face up to the Duelmaster.  Any bets?  Don't you think the Duelmaster 
is being unfair?  I think OZZIE CANSECO should let PRINCE POLIOLES be Duelmaster for 
a while, without fighting about it.  Is the Duelmaster really being a real snob to 
his teammates?  Don't ask me!   
     I gotta admit I haven't been in "deep con caves" with any spies.  Really, I just 
wing this stuff.  GAMEHENDGE was IAYE's most avoided team.  Is there some award for 
that?  I don't know what LENPROS' been doing.  They certainly haven't been accepting 
many fights from GAMEHENDGE, that's fer sher.   
     What does a fighter fight for?  I mean, the crowds don't give a hoot if someone 
gets killed.  Not after four more fights.  Fight, fight, fight.  Is that all you guys 
can do?   
     Remember, blood on a purple robe may stain.  Soak it in cold water, and hand 
wash.  I gotta leave.  IAYE is like such a dump, and you guys smell too much!  
Remember you guys, ease up sometimes!  Chill out!  Later, Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 OZZIE CANSECO 4723           23  12  1   109       THE A'S -- LOSERS II (431)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-NULN 4431                    11   1  1   149       I TRAINED THEM (331)
-RILLION 4313                 10   5  0   102       I TRAINED THEM (331)
 OUT OF TIME 4681             22  27  1    98       GAMEHENDGE (299)
-BROTHER J.J. 4728            10   6  0    95       LENPROS (145)
 MAD CARMENCITA 4766          17   7  1    93       RED DOG GANG (356)
 PRINCE POLIOLES 4742         10   8  0    93       LENPROS (145)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 LITTLE ROCKY 4768            16   6  0    79       RED DOG GANG (356)
 BAINES 4724                  15  20  0    74       GAMEHENDGE (299)
 HELP ON THE WAY 4717         13  22  1    69       THE WARLOCKS (430)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SIR CARLSON 4777             12   1  0    65       LENPROS (145)
-PRINCESS KURTZ 4776           6   6  0    61       LENPROS (145)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-BARNABAS 4598                 4   2  0    49       I TRAINED THEM (331)
 RUSTIE 4789                   5   1  0    48       RED DOG GANG (356)
 MAYOR MCLAY 4784              6   3  1    46       LENPROS (145)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SPUD 4783                     4   6  0    24       RED DOG GANG (356)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-SHAMAN 4589                   2   0  0    23       I TRAINED THEM (331)
 MOONDOG 4790                  5   1  1    21       RED DOG GANG (356)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
FRATSFAN NOBLE          0  0 0                      MOONDOG 4790          586  NONE

                                     PERSONAL ADS

Congrats to Duelmaster Ozzie.  You're on a roll!  Now, the A's, I don't know.  But a
big salute to Ozzie the Plunger! -- Lenpro

Chardinee -- I enjoy these easy wins.  What does that M. stand for?  Missy?  I will
pray for you. -- Brother J.J.

Help On The Way -- What!?  I challenged you and did not decimate you?  You must have
already had help on the way, you Cad! -- Princess Kurtz

Spud, Spud, Spud -- I think you may have let those early two escapes go to your head.
That's four in a row for me now.  This is fun--like a fox hunt.  (But I wouldn't want
to hurt the pretty little fox.) -- Mayor McLay

Baines -- Am I ahead of you in points yet? -- Sir Carlson

The Scribe -- No sweat.  We enjoy 'em as they happen.  We appreciate them immensely.
-- Lenpro et al

Red Dog Gang -- Top team on the move--SALUTE. -- The Lenpros

Health.  Humility.  Honor.  Two rather interesting things happened on the way to The
Forum last round:
1.  Our 11WT warrior learns four skills--attack, attack, attack, attack
2.  Our basher, aiming RA swings and hits five times--HE, AB, HE, HE, HE, HE
Life is like a box of chocolates....... -- Lenpro

Ozzie Canseco -- Listen, you want the title, have the title, see if I care.  But
don't mess with me today, because I am MAD, as in totally steamed, because the
universe is NOT treating me right. -- Mad Carmencita

Out of Time -- You, maybe, but not me. -- Little Rocky, just a trifle smug

Hmm, Visiting Orc.  He seems to have a lot of energy. -- Rustie

Mayor Mclay -- You and your darned leash laws. -- Spud

The Shiftyeyed Volunteer is a suspicious character, okay?  Of course I bit him. --
Moondog

Mayor Mclay -- An Irish setter. -- Rustie

8 October 2008
Hail Alastarians!
     Allow me to introduce myself.  I am Vanek, manager of the Warmasters in the No-
Tourney arena of Shadowspire.  I come to you with a public service announcement.
Some of you may already be aware of Shadowspire and some of you may not realize what
exactly you're missing.  This isn't your average arena.  This is Shadowspire, a large
and very active arena where role-playing is encouraged; many managers are active both
the personal ads and the D2 forums online, and excitement reigns with many grudge
matches from turn to turn.
     If you haven't checked arena 81 out, I urge you to do so.  After returning to
the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and
recapture the magic of the game I remembered from my youth.  After finding my first
two arenas lacking, I almost quit the game again.  That was until I found the newly
opening Shadowspire.  It was here that I found the magic and excitement that I
remembered.  I truly love this arena and am sure you will too if given a chance.
Rookie or experienced veteran, it matters not.  Both have come together here to
successfully make an arena with plenty of competition to challenge the vets, yet with
the no tourney format, friendly enough for the novices to get their feet wet and
learn (or relearn) the game.  When I say that even novices can find success here, I
speak from personal experience.  I still consider myself a "newbie" to the game but
have found plenty of success with my first two Duelmaster titles and two ADM
graduates to date.
     I encourage you all to check out the D2 forums at www.reality.com/duel2/ and
look over both the Shadowspire newsletter and DM-81 forum section at the bottom of
the page.  The forum banter and personal ads help to clearly show that the "old
school" feel for the game is still alive and well here in Shadowspire.
     Also, if you're a former Shadowspire manager who is currently away, I encourage
you to return and help continue to make this one of the most entertaining arenas in
the game today!
     I hope to see many new faces in the near future and am excited to see the return
of some of the old faces whom have been away!
     Sincerely,
          Vanek

8 October 2008
After 17 long years they are finally cutting the Cowboy loose.  Red & stinging, my
hand is now sufficiently slapped.  The state of Texas' boot print is stamped across
my ***... Uncle Damnit!  I am only 34 (think about it...) so plenty of time to
reinvent myself...prospects are great.  After wading through the culture shock I hope
to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them
from you.  See you @ the Winter face '09?  Only time will tell.  Good luck. --
CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs.
P.S.  Contact info coming soon for those who want it; email and all that other fun
sh...stuff.  *grin*  Sorry Ed.

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

PRINCE POLIOLES was viciously subdued by OZZIE CANSECO in a 2 minute Challenge fight.
OUT OF TIME savagely defeated LITTLE ROCKY in a slow 12 minute veteran's melee.
MAD CARMENCITA devastated HELP ON THE WAY in a 1 minute gory one-sided contest.
SIR CARLSON subdued AMBITIOUS GUARD in a crowd pleasing 4 minute competition.
BAINES vanquished RUSTIE in a 2 minute mismatched fight.
MAYOR MCLAY overpowered HAPPY PEASANT in a 1 minute mismatched brawl.
SPUD defeated TRUSTWORTHY SCRIBE in a action packed 1 minute melee.
MOONDOG viciously butchered FRATSFAN NOBLE in a 2 minute gruesome duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      3         PARRY-RIPOSTE      5 -   1 -  0      83  |
|PARRY-LUNGE                      2         STRIKING ATTACK   10 -   2 -  1      83  |
|WALL OF STEEL                    2         BASHING ATTACK    12 -   6 -  1      67  |
|BASHING ATTACK                   2         AIMED BLOW        13 -   8 -  1      62  |
|PARRY-STRIKE                     1         PARRY-LUNGE       14 -   9 -  1      61  |
|AIMED BLOW                       1         TOTAL PARRY       20 -  14 -  0      59  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       6 -   5 -  1      55  |
|LUNGING ATTACK                   0         LUNGING ATTACK     4 -   5 -  0      44  |
|SLASHING ATTACK                  0         WALL OF STEEL      8 -  15 -  0      35  |
|STRIKING ATTACK                  0         SLASHING ATTACK    0 -   1 -  0       0  |

Turn 586 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        2 -  0     AIMED BLOW         0 -  1         3  TOTAL PARRY    
PARRY-STRIKE       1 -  0     PARRY-RIPOSTE      0 -  1         2  PARRY-LUNGE    
WALL OF STEEL      2 -  0     LUNGING ATTACK     0 -  0         2  BASHING ATTACK 
TOTAL PARRY        2 -  1     SLASHING ATTACK    0 -  0         2  WALL OF STEEL  
BASHING ATTACK     1 -  1     STRIKING ATTACK    0 -  0         1  SLASHING ATTACK
                                                                1  AIMED BLOW     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      OZZIE CANSECO 4723         23  12  1  109 THE A'S -- LOSERS II (431)
WALL OF STEEL    MAD CARMENCITA 4766        17   7  1   93 RED DOG GANG (356)
BASHING ATTACK   PRINCE POLIOLES 4742       10   8  0   93 LENPROS (145)
TOTAL PARRY      LITTLE ROCKY 4768          16   6  0   79 RED DOG GANG (356)
PARRY-RIPOSTE    RUSTIE 4789                 5   1  0   48 RED DOG GANG (356)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is OZZIE CANSECO 4723.  The most popular warrior this 
turn was OZZIE CANSECO 4723.  The ten other most popular fighters were MAD CARMENCITA 
4766, BAINES 4724, MAYOR MCLAY 4784, SPUD 4783, RUSTIE 4789, MOONDOG 4790, PRINCE 
POLIOLES 4742, LITTLE ROCKY 4768, HELP ON THE WAY 4717, and SIR CARLSON 4777.

The least popular fighter this week was OUT OF TIME 4681.  The other ten least 
popular fighters were SIR CARLSON 4777, HELP ON THE WAY 4717, LITTLE ROCKY 4768, 
PRINCE POLIOLES 4742, MOONDOG 4790, RUSTIE 4789, SPUD 4783, MAYOR MCLAY 4784, BAINES 
4724, and MAD CARMENCITA 4766.

The following warriors will travel to AD after next turn:

OZZIE CANSECO (30-4723) THE A'S -- LOSERS II (431)