DUEL 2 NEWSLETTER

Date   : 05/21/2014    Duedate: 06/03/2014

IAYE ARENA

DM-30    TURN-732

This Weeks Top Honors

THE DUELMASTER IS

KOJAK
ALL JACKED UP (463)
(30-5170) [11-10-0,126]

Chartered Recognition Leader   Unchartered Recognition Leader

KOJAK                          TREACH
ALL JACKED UP (463)            ECLIPSE (481)
(30-5170) [11-10-0,126]        (30-5236) [1-2-1,20]

Popularity Leader              This Weeks Favorite

FOUR ARMS                      KOJAK
OMNITRIX (474)                 ALL JACKED UP (463)
(30-5041) [20-8-0,98]          (30-5170) [11-10-0,126]

THE CURRENT TOP TEAM

ALL JACKED UP (463)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. ALL JACKED UP (463)         52
2. ECLIPSE (481)               20      LENPROS (145)
3. NATURE MADE (479)           16      Unchartered Team
4. DELTA BLUES (374)            9
5. LENPROS (145)                8      ECLIPSE (481)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 LENPROS (145)            %1408 813 43 63.4   1/ 2 ALL JACKED UP (463)      12  3 2
 2/ 2 OMNITRIX (474)            63  45  0 58.3   2/ 1 OMNITRIX (474)            8  5 0
 3/ 3 ALL JACKED UP (463)      260 231 32 53.0   3/ 3 LENPROS (145)             7  3 0
 4- 4 HER BEST ASSETS (461)    128 122 16 51.2   4/ 5 NATURE MADE (479)         4  3 0
 5/ 5 DELTA BLUES (374)        193 208  8 48.1   5/ 7 DELTA BLUES (374)         3  6 0
 6/ 7 NATURE MADE (479)         32  40  2 44.4   6/ 6*ECLIPSE (481)             3 11 1
 7/ 8 RED DOG GANG (356)       842 %1102 17 43.3   7- 4 HER BEST ASSETS (461)     2  3 0
 8/ 6*ECLIPSE (481)             14  20  2 41.2   8/ 8 RED DOG GANG (356)        0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.)
 DM  11 ARUAK CITY (turn 750): UNCLEAN ONE of CHAOS CARNIVAL (Nurgle, mgr.)
 DM  14 TOBIR (turn 749): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.)
 DM  22 SOLVEN (turn 734): FOXY LADY of ARE YOU ? (Howlin' Wolf, mgr.)
 DM  24 ZORPUNT (turn 737): T-JON LOY of KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 733): LOIAL of WHEEL OF TIME (Stillgard, mgr.)
 DM  26 CALEAM (turn 730): APPELONIA of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 731): KOJAK of ALL JACKED UP (Pat Sajak, mgr.)
 DM  40 ZENSU (turn 695): EBBUTT MARSH of BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 692): FLYING PIG of HELL FROZEN OVER (The Dark One, mgr.)
 DM  46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 322): FAT LIP of OTTO'S PARTS (Crip, mgr.)
 DM  63 AMEN-TEI (turn 577): PFC 1 of MEDAL OF HONOR J3 (The Anarchist, mgr.)
 DM  71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 635): SARINA of GOLDEN CANYON (Jorja, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.)
 DM  11 ARUAK CITY (turn 750): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 749): MENTOR BLISS (Dr. Feelgood, mgr.)
 DM  22 SOLVEN (turn 734): MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 737): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 733): WHEEL OF TIME (Stillgard, mgr.)
 DM  26 CALEAM (turn 730): GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 731): OMNITRIX (Buri, mgr.)
 DM  40 ZENSU (turn 695): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 692): LAZY SUNDAY (Howlin' Wolf, mgr.)
 DM  46 ARDIVENT (turn 683): THE 27 CLUB (Howlin' Wolf, mgr.)
 DM  52 FRATSFA (turn 322): IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  63 AMEN-TEI (turn 577): MEDAL OF HONOR J3 (The Anarchist, mgr.)
 DM  71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.)
ADM 105 ANDORAK (turn 635): SUPERIOR FATHER et al (Manager, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.)
               (turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.)
 DM  11 ARUAK CITY (turn 750): HOT DOG of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 748): THE SQUARE of WU-TANG FOREVER (Howlin' Wolf, mgr.)
 DM  22 SOLVEN (turn 733): IRSON ORSON of MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 736): ARE YOU DONE YET? Of BASH BROS. BOSS (Assurnasirbanipal)
 DM  46 ARDIVENT (turn 683): SADIE of FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.)
 DM  71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     I find it a little ironic that me, a wall of steel, takes the throne from Buri!
I'm sure I'll be seeing a lot of his stable in my near future!  If I remember
correctly, I think I went after  the ol' 4 armed bandit anyway, I owe him a morning
star or 5 to the head!  Hehe.  What is omnitrix anyhow?  Sounds like it should be on
the cereal killers in sunset.  Silly rabbit.  I would offer ol' 4arms an ale before
our fight but I'm afraid he'll want one for each hand!  How do you supposed to beat a
guy with 2 extry arms!?  Hell, next thing ya know there be a dude flyin' round here
with wings, swarpin' people's heads from above!  Just more targets for me to swing
at!  I'm out like a fat kid in dodge ball.

Kojak -- Duel Master

                                      SPY REPORT

     Well, what are you looking at, IAYE?  Ain't you never seen Snide Clemens before? 
Ah, shaddup and listen to my news.  Later days, OMNITRIX, since ALL JACKED UP took 
top team from you this turn, you guys are old news.  Now let's all watch ALL JACKED 
UP's heads swell from their 4-1-1 this turn.  Haa ha ha ha!  Big shots, big talk, big 
deal.  Of course, we're all terribly impressed to see TREACH win a fight and gain 18 
points, terribly.  Tsk, tsk, KUNG-FU MASTER beat HEATBLAST and HEATBLAST lost 22 
points.  You're breakin' my heart.  Going for broke or broken, our Duelmaster FOUR 
ARMS challenged this turn.  And if variety is the spice of life, IAYE may be getting 
bland, as KOJAK stays top dog in the city.  I'm not in a very good mood today, but 
why am I telling you this?  You want to know what's new, don't you, IAYE?   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.  OMNITRIX, I suppose you'll be glad to know you were 
this turn's most avoided team.  Care to know who is the most afraid of you?  And it 
looks like LENPROS avoided them the most this turn.  What a pack of would be losers, 
if you ask me.  Hmph.  JR. KIMBROUGH was challenged more times this turn than the 
Duelmaster.  Now was the DM insulted or feared?  Heh, heh.  LOVE IN VAIN was 
challenged by one of NATURE MADE's warriors this turn, with THE GREAT LAKES having a 
lead of 16 points going into the fight.  Question now is, will IAYE accept this sort 
of tacky behavior?  THE GREAT LAKES beating LOVE IN VAIN.  The insult, the....yech!   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  Honor is like a chainmail shirt, it only shines 
through use.  Certain nameless cowards will doubtless rebuke me on this one.   
     There's got to be a better place in IAYE to get a drink than The Rat Nest!  Any 
suggestions?  Just wait 'till next time I show up here, I won't be so nice!  So 
nyaaah!  I see the crowds are getting restless, I must leave now-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 KOJAK 5170                   11  10  0   126       ALL JACKED UP (463)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 HUMUNGOUSAUR 5043            15   3  0   102       OMNITRIX (474)
-SONNY TERRY 3912             13  10  1    99       DELTA BLUES (374)
 FOUR ARMS 5041               20   8  0    98       OMNITRIX (474)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-SGT. SPENCER 5080            13   8  1    87       LENPROS (145)
 HEATBLAST 5083               15   7  0    81       OMNITRIX (474)
-BROTHER MARK 5086            20  10  1    78       LENPROS (145)
 RED ROVER 5018               12  39  0    75       RED DOG GANG (356)
 FRIAR FRANCIS 5163           16   7  0    72       LENPROS (145)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-YELLOWSTONE 5157              9   8  1    64       NATURE MADE (479)
-BOUNCY BOTTOM 5177            6   2  0    63       HER BEST ASSETS (461)
-GREY MATTER 5042              7  14  0    59       OMNITRIX (474)
 JACK RYAN 5217                5   3  0    58       ALL JACKED UP (463)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JR. KIMBROUGH 5010           13  12  1    52       DELTA BLUES (374)
 CAPTAIN JACK 5221             6   1  2    48       ALL JACKED UP (463)
 OUTBACK JACK 5196             5   9  1    48       ALL JACKED UP (463)
 SNEAKY SHULTZ 5085            6   6  0    44       LENPROS (145)
-PUFFY LIPS 5219               3   0  1    42       HER BEST ASSETS (461)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ANTARCTICA 5191               6   3  0    31       NATURE MADE (479)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 THE GREAT LAKES 5228          3   0  0    29       NATURE MADE (479)
 KENWOOD MILLER 5222           3   1  0    26       LENPROS (145)
 THE THINKING MIND 5204        2   2  0    24       NATURE MADE (479)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 TREACH 5236                   1   2  1    20       ECLIPSE (481)
-GRAVATTACK 5180               1   1  0    20       OMNITRIX (474)
-SON HOUSE 5214                1   0  0    14       DELTA BLUES (374)
 MISHA 5234                    3   2  0    12       ECLIPSE (481)
 LOVE IN VAIN 5215             1   5  0     8       DELTA BLUES (374)
-SWEET CHEEKS 5218             1   2  0     5       HER BEST ASSETS (461)
 DOWNWARD SPIRAL 5239          0   1  0     1       ECLIPSE (481)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
VISITING ORC            0  0 0                      CAPTAIN JACK 5221     732  NONE
JACK IN DA BOX 5216     3  5 0 ALL JACKED UP 463    TREACH 5236           732   
DA 5238                 0  1 0 DELTA BLUES 374      HIGH ELF              732  NONE
NUMBERED TOO 5206       1  1 0 DELTA BLUES 374      OUTBACK JACK 5196     731   
BOO 5235                1  4 0 ECLIPSE 481          SPYMASTER             732  NONE
SHUCKEY 5237            1  1 0 ECLIPSE 481          BLACK ORC             732  NONE

                                     PERSONAL ADS

Kojak!  Well done.  A salute to The Duelmaster. -- Lenpro

Grey Matter -- I suppose you had too much thinkin' and not enough prayin'? -- Friar
Francis

Four Arms -- You are clearly the better warrior.  I bow down to your skill. -- Sgt.
Spencer (heading to the armory to get a bazooka)

Red Rover -- I came over. -- Brother Mark

Health.  Humility.  Honor.  Iaye Forever. -- Lenpro

All Jacked Up -- I see your Freshmen tourney didn't go so well.  I expect better from
you. -- Master Fox

Lenpro -- Thanks, it was fun while it lasted. -- Humungousaur

Kojak -- Well done, it must have been the glare off your chrome dome. -- Humungousaur

Blackmoon -- Simple, little damage.  But it was enough for you, huh? -- Grey Matter

                                  LAST WEEK'S FIGHTS

BOO was butchered by SPYMASTER in a 1 minute Dark Arena fight.
SHUCKEY was butchered by BLACK ORC in a 1 minute Dark Arena duel.
DA was murdered by HIGH ELF in a 1 minute Dark Arena melee.
KOJAK savagely defeated FOUR ARMS in a 4 minute expert's Challenge Title fight.
FRIAR FRANCIS luckily beat RED ROVER in a 10 minute bloody veteran's Challenge fight.
SNEAKY SHULTZ slimly lost to JR. KIMBROUGH in a slow 12 minute bloody Challenge duel.
THE THINKING MIND beat MISHA in a crowd pleasing 1 minute Challenge brawl.
THE GREAT LAKES overpowered LOVE IN VAIN in a 1 minute uneven Challenge melee.
HEATBLAST lost to KUNG-FU MASTER in a 2 minute uneven duel.
HUMUNGOUSAUR overpowered VIRGINAL CONCUBINE in a 1 minute uneven duel.
JACK RYAN overpowered ANTARCTICA in a 1 minute one-sided fight.
OUTBACK JACK handily defeated AMBITIOUS GUARD in a 1 minute brutal one-sided bout.
CAPTAIN JACK murdered VISITING ORC in a 1 minute bloody mismatched competition.
JACK IN DA BOX was murdered by TREACH in a 1 minute gory mismatched match.
KENWOOD MILLER handily defeated DOWNWARD SPIRAL in a 1 minute one-sided conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         PARRY-STRIKE       3 -   0 -  0     100  |
|AIMED BLOW                       4         SLASHING ATTACK   12 -   6 -  0      67  |
|STRIKING ATTACK                  4         AIMED BLOW        16 -  10 -  0      62  |
|TOTAL PARRY                      4         PARRY-LUNGE       11 -   7 -  0      61  |
|SLASHING ATTACK                  2         STRIKING ATTACK   17 -  11 -  2      61  |
|PARRY-LUNGE                      2         TOTAL PARRY       21 -  20 -  1      51  |
|WALL OF STEEL                    1         PARRY-RIPOSTE      5 -   5 -  0      50  |
|BASHING ATTACK                   1         WALL OF STEEL      6 -   6 -  0      50  |
|PARRY-STRIKE                     0         LUNGING ATTACK    17 -  28 -  3      38  |
|PARRY-RIPOSTE                    0         BASHING ATTACK     6 -  12 -  1      33  |

Turn 732 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    2 -  0     LUNGING ATTACK     2 -  3         3  TOTAL PARRY    
WALL OF STEEL      1 -  0     PARRY-LUNGE        0 -  2         2  AIMED BLOW     
AIMED BLOW         2 -  2     PARRY-STRIKE       0 -  0         1  WALL OF STEEL  
STRIKING ATTACK    2 -  2     PARRY-RIPOSTE      0 -  0         1  SLASHING ATTACK
TOTAL PARRY        2 -  2     BASHING ATTACK     0 -  1         1  PARRY-LUNGE    
                                                                1  BASHING ATTACK 
                                                                1  STRIKING ATTACK
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    KOJAK 5170                 11  10  0  126 ALL JACKED UP (463)
SLASHING ATTACK  HUMUNGOUSAUR 5043          15   3  0  102 OMNITRIX (474)
PARRY-LUNGE      FOUR ARMS 5041             20   8  0   98 OMNITRIX (474)
STRIKING ATTACK  HEATBLAST 5083             15   7  0   81 OMNITRIX (474)
TOTAL PARRY      FRIAR FRANCIS 5163         16   7  0   72 LENPROS (145)
AIMED BLOW       JACK RYAN 5217              5   3  0   58 ALL JACKED UP (463)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FOUR ARMS 5041.  The most popular warrior this turn 
was KOJAK 5170.  The ten other most popular fighters were FOUR ARMS 5041, RED ROVER 
5018, THE THINKING MIND 5204, HEATBLAST 5083, CAPTAIN JACK 5221, KENWOOD MILLER 5222, 
THE GREAT LAKES 5228, HUMUNGOUSAUR 5043, JACK RYAN 5217, and OUTBACK JACK 5196.

The least popular fighter this week was JR. KIMBROUGH 5010.  The other ten least 
popular fighters were FRIAR FRANCIS 5163, DOWNWARD SPIRAL 5239, JACK IN DA BOX 5216, 
ANTARCTICA 5191, LOVE IN VAIN 5215, MISHA 5234, SNEAKY SHULTZ 5085, DA 5238, SHUCKEY 
5237, and BOO 5235.

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!