DUEL 2 NEWSLETTER
Date : 01/11/2021 Duedate: 02/06/2021
CHIMLEVTAL ARENA
DM-31 TURN-455
This Weeks Top Honors
THE DUELMASTER IS
PI CHAMAELEONTIS
CHAMAELEON (669)
(31-6994) [11-4-0,103]
Chartered Recognition Leader Unchartered Recognition Leader
PI CHAMAELEONTIS ANAIS
CHAMAELEON (669) CARTOON NETWORK (667)
(31-6994) [11-4-0,103] (31-6948) [5-1-0,83]
Popularity Leader This Weeks Favorite
HURRICANE TANTRUM
BASH BROS OCEAN (627) THE OTHER ONES (404)
(31-6957) [15-11-1,102] (31-5083) [9-3-2,88]
THE CURRENT TOP TEAM
AVENGERS (146)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. AVENGERS (146) 53
2. CARTOON NETWORK (667) 43 USEFUL WEAPONS (636)
3. BASH BROS OCEAN (627) 40 Unchartered Team
4. AFTER MIDNIGHT (662) 36
5. JUST DESSERTS (569) 14 CARTOON NETWORK (667)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1 HOGWART'S STUDENTS (672) 37 18 3 67.3 1/ 8 AVENGERS (146) 9 4 1
2/ 2 USEFUL WEAPONS (636) 233 143 9 62.0 2/ 3 AFTER MIDNIGHT (662) 8 5 0
3/ 4 CHAMAELEON (669) 14 9 0 60.9 3/ 6 USEFUL WEAPONS (636) 6 3 1
4- 3 THE EQUESTRIANS (2) 19 13 3 59.4 4/ 4 MILITARY MAYHEM (89) 5 4 1
5/ 5 AFTER MIDNIGHT (662) 100 73 4 57.8 5/ 7*CARTOON NETWORK (667) 5 8 1
6/ 6 MILITARY MAYHEM (89) 380 319 26 54.4 6/ 2 ASSASSIN NATION (515) 5 8 0
7- 7 BOOK OF THOMAS (652) 42 37 5 53.2 7/ 9 JUST DESSERTS (569) 4 1 0
8/ 8*CARTOON NETWORK (667) 21 20 1 51.2 8- 1 HOGWART'S STUDENTS (672) 4 1 0
9/10 JUST DESSERTS (569) 118 121 6 49.4 9/ 5 THE OTHER ONES (404) 4 11 1
10/ 9 BASH BROS OCEAN (627) 173 179 7 49.1 10/11 CHAMAELEON (669) 2 0 0
11/11 ASSASSIN NATION (515) 405 431 59 48.4 11-12 BOOK OF THOMAS (652) 2 1 1
12/12 AVENGERS (146) 498 537 40 48.1 12-10 MIDDLE WAY 7 (536) 2 3 0
13/13 THE OTHER ONES (404) 78 98 5 44.3 13/13 BASH BROS OCEAN (627) 2 7 0
14-14 MIDDLE WAY 7 (536) 282 528 11 34.8 14-14 THE EQUESTRIANS (2) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
I saw nothing! I know nothing!
And now I'm off to my retirement posting in Stalag 13!
Final numbers are 11(1)-4-13-15-17-16-9, AdEx in Att/Dec, Master Init. Commission
says favourites are Battle Axe (Never used), Very High/Very Low, Learns Attack
(Thought for sure it was decise), no tactics.
For my last fight, I'll be checking out the Dark Arena.
-- Sergeant Schultz
Military Mayhem
2-Time Duelmaster of Chimlevtal
SPY REPORT
SERGEANT SCHULTZ vacated the throne in grand fashion, graduating and taking out
The Rage Man in the Dark Arena. SCHULTZ also left us with a very nice column to read,
including all of his vital statistics. To replace the outgoing DM, CONTEMPT was the
top contender, but it lost its way in a HURRICANE. That opened up a tight fight of a
virtual tie between PI CHAMAELEONTIS, MAJOR DISASTER, and SILVER GLASS (with HARRY
POTTER right behind them). PI CHAMAELEONTIS was the only one that fought and beat
WINTER. But it was closer than expected, since HURRICANE finished only a single
recognition behind PI CHAMAELEONTIS. Hail to the new Duelmaster!
Avengers went 4-1-1 and won two awards. My favorite part of that was DEVIOUS'
challenge of TANKEN. Surely hoping for a win, but mostly wanting to milk the much
higher ranked sub .500 warrior for a bunch of skills. Well you can't learn skills
when you die! BAHAHAHAHA. TANKEN joins the 2 kill crowd, while SCHULTZ's DA win was
number three.
I look forward to seeing what we do in the tourney. Can we see the runoffs two
tourneys in a row?!? I'll report what I know next time!
No time to actually calculate the avoids, so I'll simply report what the computer
tells me. AFTER MIDNIGHT most avoided by THE OTHER ONES and BASORN KUBIKIRI was the
most challenged warrior (BASORN issued a bloodfeud challenge and trumped all those
regular challenges, beating TANTRUM).
On the other side of a challenge death, RICHARD killed CAPTAIN OBVIOUS in a small
4-point up-challenge. No parry lungers or parry strikers this time out (and nobody's
missing them). Amazingly, bashers had the top record for the turn, going 4-1. I'm
sure they'll be back to earth next turn. They need to keep their hold near the bottom
of the ten turn rankings, after all.
So counting SCHULTZ' column, we had 5 teams represented in the writing department.
And that is with Jorja leaving us. Thanks all! I'm lobbying to get Lady Smith a
special newsletter that doesn't have my lax writing in it. She can have the computer
generated spy report and the rest of us get the good stuff.
-- Belinda, the lax spy reporter
DUELMASTER W L K POINTS TEAM NAME
PI CHAMAELEONTIS 6994 11 4 0 103 CHAMAELEON (669)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
HURRICANE 6957 15 11 1 102 BASH BROS OCEAN (627)
-MAJOR DISASTER 6791 13 5 1 100 MILITARY MAYHEM (89)
-SILVER GLASS 6748 11 2 0 100 BOOK OF THOMAS (652)
BASORN KUBIKIRI 6965 15 12 0 98 AVENGERS (146)
-HARRY POTTER 7067 10 1 1 96 HOGWART'S STUDENTS (672)
-FOURTH SHOT 6876 18 16 1 93 AFTER MIDNIGHT (662)
-GREGORY GOYLE 7064 10 1 0 92 HOGWART'S STUDENTS (672)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
SALT WATER 7012 9 3 0 92 BASH BROS OCEAN (627)
CHAMPIONS W L K POINTS TEAM NAME
CONTEMPT 6541 13 9 1 88 ASSASSIN NATION (515)
TANTRUM 5083 9 3 2 88 THE OTHER ONES (404)
-NORISON ROSE 6453 17 34 0 85 MIDDLE WAY 7 (536)
LASSO 6865 22 17 0 83 USEFUL WEAPONS (636)
ANAIS 6948 5 1 0 83 CARTOON NETWORK (667)
-BLOOD METAL 6912 7 1 2 81 BOOK OF THOMAS (652)
WINTER 6953 14 11 0 74 BASH BROS OCEAN (627)
SGT. ROCK 6775 14 9 0 73 MILITARY MAYHEM (89)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
HARPOON 7014 10 1 0 64 USEFUL WEAPONS (636)
TANKEN 6987 9 14 2 64 AVENGERS (146)
RICHARD 6950 4 5 1 57 CARTOON NETWORK (667)
ADEPTS W L K POINTS TEAM NAME
SNARKEY LIME PIE 6726 9 6 0 56 JUST DESSERTS (569)
-HERMIONE GRANGER 7066 7 4 1 56 HOGWART'S STUDENTS (672)
-WITCHING HOUR 6933 16 3 0 51 AFTER MIDNIGHT (662)
-NASTOLGIA 6922 5 5 1 45 BOOK OF THOMAS (652)
-ARCTIC NIGHT 6773 6 1 1 44 BOOK OF THOMAS (652)
BAD BURRITO 7032 3 4 0 44 AFTER MIDNIGHT (662)
EMERGENCY ROOM 6976 6 3 0 41 AFTER MIDNIGHT (662)
-NELLIE PURR 7001 6 11 0 39 MIDDLE WAY 7 (536)
-ETA CHAMAELEONTIS 7015 3 0 0 38 CHAMAELEON (669)
COCKFIGHT 6967 3 8 0 35 AFTER MIDNIGHT (662)
CHALLENGER INITIATES W L K POINTS TEAM NAME
DODGE'EM DUDE 7019 6 4 1 33 AVENGERS (146)
MAMMOTH 7042 3 4 0 33 CARTOON NETWORK (667)
THE JEFF 7056 2 1 0 31 CARTOON NETWORK (667)
-VINCENT CRABBE 7061 5 6 0 29 HOGWART'S STUDENTS (672)
-NEARLY PARKER 6973 3 19 0 28 MIDDLE WAY 7 (536)
-CHERRY PIE 7017 3 7 0 28 MIDDLE WAY 7 (536)
-OLIVER WOOD 7062 2 1 0 28 HOGWART'S STUDENTS (672)
-FAIRY TAIL 7018 3 0 0 26 BOOK OF THOMAS (652)
INITIATES W L K POINTS TEAM NAME
-VICTORIA WHITE 7047 3 1 0 21 MIDDLE WAY 7 (536)
-FLOYD'S BROOKIE 7036 1 0 0 21 JUST DESSERTS (569)
BRASS KNUCKLES 7058 2 0 0 20 USEFUL WEAPONS (636)
-CROW BAR 7057 1 0 1 19 USEFUL WEAPONS (636)
-SPECTACULAR BID 19 4 2 1 17 THE EQUESTRIANS (2)
RESENTMENT 7038 3 4 0 17 ASSASSIN NATION (515)
-LAVA CAKE GOLEM 7039 2 0 0 17 JUST DESSERTS (569)
-CHAFFY TAFFY 7048 4 0 0 16 JUST DESSERTS (569)
RED PEPPER 7070 1 0 0 15 AVENGERS (146)
-GATEDANCER 16 4 2 0 14 THE EQUESTRIANS (2)
-JOHN HENRY 17 3 2 0 11 THE EQUESTRIANS (2)
-FAIR LADY 221 3 1 0 11 THE EQUESTRIANS (2)
SNICKERPOODLE 7071 1 0 0 11 JUST DESSERTS (569)
ABHORRENCE 7050 2 3 1 10 ASSASSIN NATION (515)
DISOBEDIENT 7060 1 2 0 9 THE OTHER ONES (404)
BISHAMON 7069 1 0 0 9 AVENGERS (146)
PLAGUE 7052 1 4 0 7 THE OTHER ONES (404)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
ANIMUS 7051 2 1 0 ASSASSIN NATION 515 CROW BAR 7057 453
DEVIOUS 6628 6 5 0 ASSASSIN NATION 515 TANKEN 6987 455
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
RED PEPPER 6958 11 19 1 AVENGERS 146 TANTRUM 5083 453 JUST REVENGED
CRAIG OF THE CRE 7055 0 3 0 CARTOON NETWORK 667 BLACK ORC 455 NONE
CAPTAIN OBVIOUS 6996 5 5 1 MILITARY MAYHEM 89 RICHARD 6950 455
MAN-O-WAR 18 5 5 2 THE EQUESTRIANS 2 NASTOLGIA 6922 454
BOO! HISS! 7072 0 1 0 THE OTHER ONES 404 BLACK ORC 455 NONE
TROUBLE 7049 1 4 0 THE OTHER ONES 404 BANDIT PRINCE 455 NONE
PERSONAL ADS
The Useful Weapons are glad to see that Sergeant Schultz got promoted. -- Lady Smith
The DAs Rage Man killed our useless Weapon, Hockey Stick. The Stick was a semi-
worthless 17(+2)-4-14-7-17-18-9 Basher. Should have been a Baseball Bat. -- Lady Smith
Gonna miss me hock banger. Yup. -- Smithy
Muh wepons ceptin Stick gone 2-0. Yow! -- Smithy
Richard, thanks for the challenge. You are definitely a funny cartoon and I enjoyed
the win. -- Harpoon, Useful Weapon
A Persistet Beggar makes for a fine start. -- Brass Knuckles, Useful Weapon
Belinda, that spy report was rather lax -- like you. -- Lady Smith
Crow Bar -- Sitting out instead of facing the music? I'll try again this turn with a
secondary challenge to Brass Knuckles if you aren't man enough to face me. --
Abhorrence, Assassin Nation
Sgt. Rock -- You I can challenge. Your brother Schultz I will avoid and since he's
graduating, good riddance! -- Contempt
Mammoth -- You got in the first blow and then survived my brutal attempts to end your
life. All in all, you can treat that as a win even if the record doesn't reflect it as
such. -- Devious
Bad Burtito -- One of us was bound to connect eventually. Turned out that was you.
Well fought! -- Abhorrence
Winter -- I hope that fight didn't leave you with a permanent limp. I'm told the
healers in your camp are top notch, so you should be fine. Some fine learns to boot!
-- Tantrum
Oliver Wood -- Well fought! I'll have to keep an eye out for you in the future! --
Plague
Cockfight -- Well, after my match with you I've been given an offhand torch! I'm a
little scared of the dark! -- Trouble
Fairy Tail -- I thought I had you and then you went and hit me where it hurts! I
don't know if ANYONE can come back after being hit THERE! -- Disobedient (now singing
an octave higher)
Sergenat Schultz -- Congrats on the invite! -- Assassin Nation
Jorja -- We will miss playing with your dinosaurs. -- Weirdo and After Midnight
Basorn -- Apparently Assur wasn't satisfied with my performance so I'll be trying
again. -- Salt Water
Gregory Goyle -- No fair you standing around in the eye. Let my winds show you their
true power. -- Hurricane
Tantrum -- Global warming is the true reason for my defeat. -- Winter
LAST WEEK'S FIGHTS
SERGEANT SCHULTZ viciously butchered THE RAGE MAN in a 2 minute Dark Arena fight.
TROUBLE was slaughtered by BANDIT PRINCE in a 2 minute gruesome Dark Arena battle.
CRAIG OF THE CREEK was murdered by BLACK ORC in a 1 minute Dark Arena fight.
BOO! HISS! was dispatched by BLACK ORC in a crowd pleasing 1 minute Dark Arena brawl.
BASORN KUBIKIRI defeated TANTRUM in a crowd pleasing 3 minute Bloodfeud match.
SALT WATER devastated LASSO in a 1 minute one-sided Challenge duel.
ANAIS viciously subdued SGT. ROCK in a crowd pleasing 2 minute bloody Challenge match.
HARPOON overpowered MAMMOTH in a action packed 1 minute uneven Challenge melee.
RICHARD slaughtered CAPTAIN OBVIOUS in a 1 minute uneven Challenge fight.
DEVIOUS was slaughtered by TANKEN in a 1 minute one-sided Challenge fight.
RESENTMENT was overpowered by COCKFIGHT in a 1 minute one-sided Challenge melee.
CONTEMPT was defeated by HURRICANE in a crowd pleasing 1 minute veteran's match.
PI CHAMAELEONTIS overcame WINTER in a 2 minute veteran's Title contest.
SNARKEY LIME PIE subdued DODGE'EM DUDE in a 3 minute brawl.
THE JEFF was beaten by EMERGENCY ROOM in a 2 minute conflict.
BAD BURRITO overcame DANGEROUS CRIMINAL in a 1 minute fight.
ABHORRENCE lost to SNICKERPOODLE in a action packed 1 minute amateur's bout.
PLAGUE was overcome by BISHAMON in a 3 minute amateur's bout.
BRASS KNUCKLES bested DISOBEDIENT in a 2 minute novice's brawl.
RED PEPPER beat EMBEZZLING SCRIBE in a 1 minute novice's match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|SLASHING ATTACK 7 PARRY-STRIKE 4 - 2 - 1 67 |
|BASHING ATTACK 5 LUNGING ATTACK 20 - 13 - 2 61 |
|AIMED BLOW 5 AIMED BLOW 19 - 14 - 1 58 |
|LUNGING ATTACK 4 TOTAL PARRY 39 - 29 - 1 57 |
|STRIKING ATTACK 4 PARRY-RIPOSTE 11 - 9 - 0 55 |
|TOTAL PARRY 4 STRIKING ATTACK 26 - 29 - 0 47 |
|WALL OF STEEL 3 WALL OF STEEL 27 - 32 - 0 46 |
|PARRY-RIPOSTE 2 SLASHING ATTACK 31 - 38 - 3 45 |
|PARRY-LUNGE 0 BASHING ATTACK 24 - 37 - 3 39 |
|PARRY-STRIKE 0 PARRY-LUNGE 7 - 12 - 1 37 |
Turn 455 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
BASHING ATTACK 4 - 1 SLASHING ATTACK 2 - 5 3 WALL OF STEEL
WALL OF STEEL 2 - 1 TOTAL PARRY 1 - 3 2 LUNGING ATTACK
AIMED BLOW 3 - 2 PARRY-LUNGE 0 - 0 2 TOTAL PARRY
PARRY-RIPOSTE 1 - 1 PARRY-STRIKE 0 - 0 1 BASHING ATTACK
LUNGING ATTACK 2 - 2 1 SLASHING ATTACK
STRIKING ATTACK 2 - 2 1 STRIKING ATTACK
1 AIMED BLOW
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL PI CHAMAELEONTIS 6994 11 4 0 103 CHAMAELEON (669)
BASHING ATTACK HURRICANE 6957 15 11 1 102 BASH BROS OCEAN (627)
TOTAL PARRY BASORN KUBIKIRI 6965 15 12 0 98 AVENGERS (146)
AIMED BLOW CONTEMPT 6541 13 9 1 88 ASSASSIN NATION (515)
LUNGING ATTACK TANTRUM 5083 9 3 2 88 THE OTHER ONES (404)
STRIKING ATTACK HARPOON 7014 10 1 0 64 USEFUL WEAPONS (636)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-RIPOSTE SNARKEY LIME PIE 6726 9 6 0 56 JUST DESSERTS (569)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is HURRICANE 6957. The most popular warrior this turn
was TANTRUM 5083. The ten other most popular fighters were ANAIS 6948, BISHAMON
7069, HURRICANE 6957, DODGE'EM DUDE 7019, THE JEFF 7056, PLAGUE 7052, SALT WATER
7012, HARPOON 7014, SNARKEY LIME PIE 6726, and EMERGENCY ROOM 6976.
The least popular fighter this week was RESENTMENT 7038. The other ten least popular
fighters were DEVIOUS 6628, CAPTAIN OBVIOUS 6996, LASSO 6865, CRAIG OF THE CREEK
7055, TROUBLE 7049, ABHORRENCE 7050, WINTER 6953, CONTEMPT 6541, MAMMOTH 7042, and
SGT. ROCK 6775.
The following warriors have traveled to AD after fighting this turn:
SERGEANT SCHULTZ (31-6736) MILITARY MAYHEM (89)
WINTER BLOODGAMES 2021
Back by popular demand, we will be hosting a new round of Bloodgames beginning at the
Winter Mail-in! For those of you who always wanted the chance to manage the last
warrior standing alive upon the arena sands, your day has come. At the end of the ten
turns, even though several warriors, bruised and scarred, MAY yet live, only one will
be crowned Champion of the Bloodgames. And in this game mere survival counts for
little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. We will hold three different arenas:
Mail-in-Style (DM 97): One strategy for all ten rounds, due January 16.
This arena will process along with the winter mail-in.
Regular Speed (DM 96): Strategy changes allowed; bloodfeud challenges only.
Turn 1 is due February 2 and turns process every 14 days.
Slow (DM 95): Strategy changes allowed; bloodfeud challenges only.
Turn 1 is due May 10 and turns process every 28 days.
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
To submit your rollup, just write/type them up and send them in. We'll mail or email
your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames (DM 96 and DM 95), there are
no regular challenges, only bloodfeuds. For the Mail-in style arena (DM 97), each
warrior will have a single strategy for all ten rounds. There will be no DA
challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 97 is due January 16, DM 96 is due February 2, and
DM 95 is due May 10. DM 97 will process along with the winter mail-in and the other
two are turn-based and will process on a 14- and 28-day schedule respectively.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!