DUEL 2 NEWSLETTER

Date   : 03/07/2022    Duedate: 04/02/2022

CHIMLEVTAL ARENA

DM-31    TURN-470

This Weeks Top Honors

THE DUELMASTER IS

COLD WIND
BASH BROS OCEAN (627)
(31-7043) [10-5-0,120]

Chartered Recognition Leader   Unchartered Recognition Leader

FLOYD'S BROOKIE                BRECKENRIDGE
JUST DESSERTS (569)            2115 BOURBON ST (675)
(31-7036) [11-1-0,121]         (31-7130) [3-1-0,28]

Popularity Leader              This Weeks Favorite

TANKEN                         BEER BARREL
AVENGERS (146)                 2115 BOURBON ST (675)
(31-6987) [15-23-3,80]         (31-7146) [1-2-0,12]

THE CURRENT TOP TEAM

SOLIS MILITES (511)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SOLIS MILITES (511)         48
2. JUST DESSERTS (569)         30      SOLIS MILITES (511)
3. AVENGERS (146)              26      Unchartered Team
4. BIRDS (647)                 25
5. AFTER MIDNIGHT (662)         9      2115 BOURBON ST (675)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 SOLIS MILITES (511)       38  24  3 61.3   1/ 3 SOLIS MILITES (511)       8  6 1
 2/ 1 USEFUL WEAPONS (636)     257 167  9 60.6   2/ 4 JUST DESSERTS (569)       7  4 0
 3/ 3 AFTER MIDNIGHT (662)     124  98  6 55.9   3/ 2 BASH BROS OCEAN (627)     7  5 0
 4/ 4 JUST DESSERTS (569)      150 140  6 51.7   4/ 1 USEFUL WEAPONS (636)      6  3 0
 5/ 5 BASH BROS OCEAN (627)    212 206 10 50.7   5/ 8 BIRDS (647)               4  2 0
 6/ 7 AVENGERS (146)           525 579 42 47.6   6/ 6*2115 BOURBON ST (675)     4  6 0
 7/ 8 CARTOON NETWORK (667)     48  64  3 42.9   7/ 5 AVENGERS (146)            3 12 1
 8/10 BIRDS (647)               20  27  0 42.6   8/10 AFTER MIDNIGHT (662)      2  0 0
 9/11*2115 BOURBON ST (675)      5  10  0 33.3   9/ 7 CARTOON NETWORK (667)     2 10 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

When I applied for a spot in Assur's guild, I knew he was a somewhat fair manager to us
warriors.  Then, when he told me I was challenging for the throne, he brought in a special
advisor.  Told me this guy is a specialist in techniques for Lungers to beat Bashers.

I didn't even know such specialists existed.  But then I looked at the org chart and Assur
has multiple trainers/advisors for all of the main basher matchups.  My mind was blown.

So I spent two weeks in specialized training and VOILA!!!  Here I am on the throne.
And poor Richard never knew what hit him!

                                          -- Cold Wind

                                      SPY REPORT

    The title fight was about as much of a down challenge as you can make! COLD WIND, 
after writing a pointed article about the fact that bashers are an inferior style and 
how easy it is to beat them (and their 10 turn record gives the same information), 
COLD WIND challenged RICHARD in a rematch from last turn and the result was the same!  
A beautiful way to insult a warrior and style! No easy marks for COLD WIND next turn, 
but this turn he's on top again.
    HARPOON also issued a down challenge.  Amusing, because HARPOON is the real deal, 
but went after the warrior with the worst record in range.  HARPOON demolished TANKEN.
    That was it for down challenges this time.  Of the other 4 challenges, 3 were 
successful and SUN BELT's challenge to BRASS KNUCKLES was the only failed challenge.
    In spite of several teams being undefeated with 1-3 warriors, it was Omnimancer's 
SOLIS MILITES who deserve the turn's best team recognition. A 3-1 (combined with 
Smithy's misfortunes) vaulted them into the top career honors, current top team, and 
team on the move!
    AVENGERS and CARTOON NETWORK have the top killing percentages in our small arena.  
So it isn't surprising that when two of their warriors match up, only one exits the 
arena alive.  BASARA KUBIKIRI easily killed MORTIMER in a exciting 1 minute brutal 
one-sided bout.  Huckle Cat did Channel Master a favor, though, saving CM the time and 
energy (not to mention the actual decision to send someone to their death) of a dark 
arena.  The winless MORTIMER will be replaced, likely by a much better warrior.
    AFTER MIDNIGHT got the most avoids again (6 avoids, compared to 4 each for JUST 
DESSERTS, USEFUL WEAPONS, and CARTOON NETWORK).  BASH BROS OCEAN and JUST DESERTS each 
issued 2 of them.  24 avoids for 24 warriors!  How quaint!  ROCKY was the most 
challenged warrior, losing to SOL DAEMON's challenge.
    Smithy and I will take our affair into private.  No need to weigh the rest of you 
down with such things!

        -- Belinda, wondering how a WAND gets to a 4-0 starting record - it's a stick!

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 COLD WIND 7043               10   5  0   120       BASH BROS OCEAN (627)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FLOYD'S BROOKIE 7036         11   1  0   121       JUST DESSERTS (569)
-BAD BURRITO 7032              9   8  1   117       AFTER MIDNIGHT (662)
 SNARKEY LIME PIE 6726        16   9  0   109       JUST DESSERTS (569)
 HARPOON 7014                 18   4  0   105       USEFUL WEAPONS (636)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-WITCHING HOUR 6933           20   9  0    84       AFTER MIDNIGHT (662)
 RICHARD 6950                 11  13  1    84       CARTOON NETWORK (667)
 TANKEN 6987                  15  23  3    80       AVENGERS (146)
 THE JEFF 7056                11   7  1    80       CARTOON NETWORK (667)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SOLAMANCER 4709               9   4  1    66       SOLIS MILITES (511)
 LAVA CAKE GOLEM 7039         10   3  0    60       JUST DESSERTS (569)
-COCKFIGHT 6967                7  14  0    60       AFTER MIDNIGHT (662)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SOL DAEMON 4706               8   5  1    59       SOLIS MILITES (511)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TOUCAN 6638                   8   4  0    55       BIRDS (647)
 DODGE'EM DUDE 7019           14  11  1    54       AVENGERS (146)
 ROCKY 7053                    8   7  0    50       BASH BROS OCEAN (627)
 BISHAMON 7069                 8   6  0    49       AVENGERS (146)
 BRASS KNUCKLES 7058           9   5  0    43       USEFUL WEAPONS (636)
-WAND 7113                     4   0  0    41       USEFUL WEAPONS (636)
-EL CHUPACABRAS 7111           5   1  0    35       AFTER MIDNIGHT (662)
 RAVEN 7115                    5   4  0    34       CARTOON NETWORK (667)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BRECKENRIDGE 7130             3   1  0    28       2115 BOURBON ST (675)
 SEAGULL 6637                  4   7  0    27       BIRDS (647)
-DUMBBELL 7112                 3   2  0    27       USEFUL WEAPONS (636)
 BASARA KUBIKIRI 7104          5   5  1    25       AVENGERS (146)
-GOLDFINCH 6636                3   5  0    25       BIRDS (647)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SUNKIST 7037                  3   1  0    20       SOLIS MILITES (511)
-CROW BAR 7057                 2   6  1    19       USEFUL WEAPONS (636)
 SUN BELT 7150                 2   1  1    18       SOLIS MILITES (511)
-BLUEBIRD 6635                 3   5  0    14       BIRDS (647)
-ROTTING PIER 7143             1   0  0    13       BASH BROS OCEAN (627)
-WREN 6639                     2   6  0    12       BIRDS (647)
 BEER BARREL 7146              1   2  0    12       2115 BOURBON ST (675)
 I CANSEE URANUS 7124          1   0  0     9       AFTER MIDNIGHT (662)
-RHUBARB TART 7152             0   1  0     7       JUST DESSERTS (569)
 SWIMMING 7154                 1   1  0     4       BASH BROS OCEAN (627)
 HAOMARU 7142                  0   4  0     4       AVENGERS (146)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
DISDAIN 7083            7  3 0 ASSASSIN NATION 515  TANKEN 6987           467   
ANAIS 6948              9  8 0 CARTOON NETWORK 667  BAD BURRITO 7032      466  NONE
MORTIMER 7141           0  4 0 CARTOON NETWORK 667  BASARA KUBIKIRI 7104  470   

                                     PERSONAL ADS

Omnimancer of Sol Milites, my warriors of Useful Weapons await your attempted 
vengeance with smiles on their faces. -- Smithy

Lava Cake, you were quite the blase' dessert. But I truly enjoyed the taste of the 
win. -- Brass Knuckles, Useful Weapon

A one-nighter, Belinda? Your place or mine? -- Smithy (seemingly quite excited)

Richard, you do, indeed, sound like a cheap mouthpiece. -- Smithy

Tanken, you were there! Now I am. -- Harpoon, Useful Weapon

Aw shucks! Maxed for Initiates, so no more fun here for a while. Can I add an Init TV 
to the Rookie one? -- Wand, Useful Weapon

Just Desserts -- Look at you...  Big Baller, Shot Caller.  Listen, if you still have 
your secret decoder ring from the cereal box your warriors came out of,  there's a 
message for you cleverly hidden in the name of our newest warrior. -- After Midnight  

What exactly does an Omnimancer do?  Give people mild colds? -- Weirdo
P.S.  What?  Too soon?

All -- Just let me win 3 Fights and I will be on my way. -- Richard

Cold Wind -- Good fight expected to win. But I mean who doesn't, the way this arena 
is going don't expect to be up there for too long -- Richard

Snarkey Lime Pie -- That was a good the fight I hope to the fight you again some the 
day hopefully with a different the outcome. -- The Jeff

Rotting Pier -- *Bird Noises* -- Mortimer

Rocky -- Thanks for sending me down but not killing me. Helps out a bunch. -- Raven

                                  LAST WEEK'S FIGHTS

COLD WIND devastated RICHARD in a 1 minute mismatched Challenge Title fight.
HARPOON demolished TANKEN in a 1 minute one-sided Challenge melee.
SOL DAEMON defeated ROCKY in a 2 minute bloody Challenge duel.
LAVA CAKE GOLEM bested DODGE'EM DUDE in a popular 3 minute Challenge fight.
SOLAMANCER demolished BRASS KNUCKLES in a 1 minute mismatched Challenge competition.
SUN BELT was defeated by BRECKENRIDGE in a 2 minute Challenge struggle.
SNARKEY LIME PIE handily defeated THE JEFF in a 1 minute uneven fight.
FLOYD'S BROOKIE vanquished VENOMOUS CONCUBINE in a action packed 1 minute uneven duel.
TOUCAN overpowered RAVEN in a 1 minute uneven duel.
BISHAMON overpowered DANGEROUS CRIMINAL in a 1 minute one-sided fight.
BASARA KUBIKIRI easily killed MORTIMER in a exciting 1 minute brutal one-sided bout.
SEAGULL devastated SWIMMING in a 1 minute mismatched conflict.
SUNKIST outlasted BEER BARREL in a popular 7 minute amateur's match.
HAOMARU was viciously subdued by I CANSEE URANUS in a 2 minute novice's conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         PARRY-LUNGE        6 -   1 -  0      86  |
|AIMED BLOW                       5         SLASHING ATTACK   29 -  22 -  3      57  |
|SLASHING ATTACK                  3         LUNGING ATTACK    25 -  21 -  2      54  |
|STRIKING ATTACK                  3         PARRY-STRIKE       9 -   8 -  0      53  |
|TOTAL PARRY                      2         PARRY-RIPOSTE      3 -   3 -  0      50  |
|WALL OF STEEL                    2         TOTAL PARRY       24 -  25 -  1      49  |
|PARRY-STRIKE                     2         STRIKING ATTACK   23 -  26 -  1      47  |
|BASHING ATTACK                   2         WALL OF STEEL     18 -  21 -  2      46  |
|PARRY-LUNGE                      1         AIMED BLOW        23 -  30 -  1      43  |
|PARRY-RIPOSTE                    1         BASHING ATTACK    13 -  24 -  0      35  |

Turn 470 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     STRIKING ATTACK    1 -  2         2  SLASHING ATTACK
PARRY-RIPOSTE      1 -  0     AIMED BLOW         1 -  4         2  TOTAL PARRY    
TOTAL PARRY        2 -  0     BASHING ATTACK     0 -  2         2  AIMED BLOW     
WALL OF STEEL      2 -  0                                       1  LUNGING ATTACK 
SLASHING ATTACK    2 -  1                                       1  PARRY-LUNGE    
LUNGING ATTACK     3 -  2                                       1  PARRY-RIPOSTE  
PARRY-STRIKE       1 -  1                                       1  STRIKING ATTACK
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   COLD WIND 7043             10   5  0  120 BASH BROS OCEAN (627)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      FLOYD'S BROOKIE 7036       11   1  0  121 JUST DESSERTS (569)
PARRY-RIPOSTE    SNARKEY LIME PIE 6726      16   9  0  109 JUST DESSERTS (569)
STRIKING ATTACK  HARPOON 7014               18   4  0  105 USEFUL WEAPONS (636)
AIMED BLOW       THE JEFF 7056              11   7  1   80 CARTOON NETWORK (667)
SLASHING ATTACK  SOLAMANCER 4709             9   4  1   66 SOLIS MILITES (511)
TOTAL PARRY      LAVA CAKE GOLEM 7039       10   3  0   60 JUST DESSERTS (569)
WALL OF STEEL    SOL DAEMON 4706             8   5  1   59 SOLIS MILITES (511)
PARRY-STRIKE     TOUCAN 6638                 8   4  0   55 BIRDS (647)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TANKEN 6987.  The most popular warrior this turn was 
BEER BARREL 7146.  The ten other most popular fighters were LAVA CAKE GOLEM 7039, 
DODGE'EM DUDE 7019, ROCKY 7053, SUN BELT 7150, BRECKENRIDGE 7130, BASARA KUBIKIRI 
7104, I CANSEE URANUS 7124, COLD WIND 7043, HARPOON 7014, and SOLAMANCER 4709.

The least popular fighter this week was SUNKIST 7037.  The other ten least popular 
fighters were SWIMMING 7154, RAVEN 7115, TANKEN 6987, MORTIMER 7141, THE JEFF 7056, 
BRASS KNUCKLES 7058, RICHARD 6950, HAOMARU 7142, SEAGULL 6637, and BISHAMON 7069.

                                NAME CHANGE-O-RAMA

     Algernon, who had NOT gotten the name change he'd asked for, looked at the latest 
petitioner.  This was a typical gladiator, big, muscular, and scarred, with a frown.  
"Ah, what can I do for you?"
     "Name change.  I heard we can do that.  I'm tired of being Jane Doe."
     "I'd think you would be," Algernon said faintly.  "The Commission has actually 
been thinking about this.  It isn't FREE, mind you!  It takes money to run our office, 
you know, and we want to buy some goats--"
     "I don't care about goats!"  He made a crude suggestion about goats.
     "Or maybe chickens. Or bees--" Algernon took a quick step back at the look on the 
rough warrior's face. "Yes, a name change.  Right away, sir.  We can do that.  
Gladiators, teams, it will cost you two dollars to make a change--"
     "I had a talk with my manager.  He'll find the money.  I want to change my name 
to Jane Ralph.  I'm no doe!"  He thumped a fist on the counter.
     "Er, yes.  Jane Ralph.  Fill out this form, please."  He pushed the paper across 
the counter.  "The changes start on the 15th of April--that's the Ides, you know, and 
can be submitted through the end of May.  With the payment.  No change without the 
goat, ah, the gold."

                                  *   *   *   *   *  

     Warrior and team name changes will be accepted beginning April 15 and continuing 
throughout the month of May.  The cost will be $2 per name change.  All proceeds will 
be used to buy goats via Heifer International and will be matched up to $500.  
If you have names you want to change, please contact Customer Service. -- RSI

                                WINTER BLOODGAMES 2022

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in late April.  We also plan our usual Bloodgames arenas at the summer Face-
to-Face.  

For those of you who always wanted the chance to manage the 
last warrior standing alive upon the arena sands, your day has come.  At the end of 
the ten turns, even though several warriors, bruised and scarred, MAY yet live, only 
one will be crowned Champion of the Bloodgames.  And in this game mere survival counts 
for little.  A great general once said, "The object of battle is not to die for your 
cause, but to make your enemy die for his."  This general would have greatly enjoyed 
the Duelmasters Bloodgames.  Here are the particulars: 

  Slow Bloodgames (DM 95):    	Turn 1 is due Weds April 27 
                                Turns process every 28 days
	                        Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In this turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- DM 95 is due April 27 and will process on a 28-day 
schedule.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!