DUEL 2 NEWSLETTER
Date : 03/07/2022 Duedate: 04/02/2022
CHIMLEVTAL ARENA
DM-31 TURN-470
This Weeks Top Honors
THE DUELMASTER IS
COLD WIND
BASH BROS OCEAN (627)
(31-7043) [10-5-0,120]
Chartered Recognition Leader Unchartered Recognition Leader
FLOYD'S BROOKIE BRECKENRIDGE
JUST DESSERTS (569) 2115 BOURBON ST (675)
(31-7036) [11-1-0,121] (31-7130) [3-1-0,28]
Popularity Leader This Weeks Favorite
TANKEN BEER BARREL
AVENGERS (146) 2115 BOURBON ST (675)
(31-6987) [15-23-3,80] (31-7146) [1-2-0,12]
THE CURRENT TOP TEAM
SOLIS MILITES (511)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SOLIS MILITES (511) 48
2. JUST DESSERTS (569) 30 SOLIS MILITES (511)
3. AVENGERS (146) 26 Unchartered Team
4. BIRDS (647) 25
5. AFTER MIDNIGHT (662) 9 2115 BOURBON ST (675)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 2 SOLIS MILITES (511) 38 24 3 61.3 1/ 3 SOLIS MILITES (511) 8 6 1
2/ 1 USEFUL WEAPONS (636) 257 167 9 60.6 2/ 4 JUST DESSERTS (569) 7 4 0
3/ 3 AFTER MIDNIGHT (662) 124 98 6 55.9 3/ 2 BASH BROS OCEAN (627) 7 5 0
4/ 4 JUST DESSERTS (569) 150 140 6 51.7 4/ 1 USEFUL WEAPONS (636) 6 3 0
5/ 5 BASH BROS OCEAN (627) 212 206 10 50.7 5/ 8 BIRDS (647) 4 2 0
6/ 7 AVENGERS (146) 525 579 42 47.6 6/ 6*2115 BOURBON ST (675) 4 6 0
7/ 8 CARTOON NETWORK (667) 48 64 3 42.9 7/ 5 AVENGERS (146) 3 12 1
8/10 BIRDS (647) 20 27 0 42.6 8/10 AFTER MIDNIGHT (662) 2 0 0
9/11*2115 BOURBON ST (675) 5 10 0 33.3 9/ 7 CARTOON NETWORK (667) 2 10 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
When I applied for a spot in Assur's guild, I knew he was a somewhat fair manager to us
warriors. Then, when he told me I was challenging for the throne, he brought in a special
advisor. Told me this guy is a specialist in techniques for Lungers to beat Bashers.
I didn't even know such specialists existed. But then I looked at the org chart and Assur
has multiple trainers/advisors for all of the main basher matchups. My mind was blown.
So I spent two weeks in specialized training and VOILA!!! Here I am on the throne.
And poor Richard never knew what hit him!
-- Cold Wind
SPY REPORT
The title fight was about as much of a down challenge as you can make! COLD WIND,
after writing a pointed article about the fact that bashers are an inferior style and
how easy it is to beat them (and their 10 turn record gives the same information),
COLD WIND challenged RICHARD in a rematch from last turn and the result was the same!
A beautiful way to insult a warrior and style! No easy marks for COLD WIND next turn,
but this turn he's on top again.
HARPOON also issued a down challenge. Amusing, because HARPOON is the real deal,
but went after the warrior with the worst record in range. HARPOON demolished TANKEN.
That was it for down challenges this time. Of the other 4 challenges, 3 were
successful and SUN BELT's challenge to BRASS KNUCKLES was the only failed challenge.
In spite of several teams being undefeated with 1-3 warriors, it was Omnimancer's
SOLIS MILITES who deserve the turn's best team recognition. A 3-1 (combined with
Smithy's misfortunes) vaulted them into the top career honors, current top team, and
team on the move!
AVENGERS and CARTOON NETWORK have the top killing percentages in our small arena.
So it isn't surprising that when two of their warriors match up, only one exits the
arena alive. BASARA KUBIKIRI easily killed MORTIMER in a exciting 1 minute brutal
one-sided bout. Huckle Cat did Channel Master a favor, though, saving CM the time and
energy (not to mention the actual decision to send someone to their death) of a dark
arena. The winless MORTIMER will be replaced, likely by a much better warrior.
AFTER MIDNIGHT got the most avoids again (6 avoids, compared to 4 each for JUST
DESSERTS, USEFUL WEAPONS, and CARTOON NETWORK). BASH BROS OCEAN and JUST DESERTS each
issued 2 of them. 24 avoids for 24 warriors! How quaint! ROCKY was the most
challenged warrior, losing to SOL DAEMON's challenge.
Smithy and I will take our affair into private. No need to weigh the rest of you
down with such things!
-- Belinda, wondering how a WAND gets to a 4-0 starting record - it's a stick!
DUELMASTER W L K POINTS TEAM NAME
COLD WIND 7043 10 5 0 120 BASH BROS OCEAN (627)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
FLOYD'S BROOKIE 7036 11 1 0 121 JUST DESSERTS (569)
-BAD BURRITO 7032 9 8 1 117 AFTER MIDNIGHT (662)
SNARKEY LIME PIE 6726 16 9 0 109 JUST DESSERTS (569)
HARPOON 7014 18 4 0 105 USEFUL WEAPONS (636)
CHAMPIONS W L K POINTS TEAM NAME
-WITCHING HOUR 6933 20 9 0 84 AFTER MIDNIGHT (662)
RICHARD 6950 11 13 1 84 CARTOON NETWORK (667)
TANKEN 6987 15 23 3 80 AVENGERS (146)
THE JEFF 7056 11 7 1 80 CARTOON NETWORK (667)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SOLAMANCER 4709 9 4 1 66 SOLIS MILITES (511)
LAVA CAKE GOLEM 7039 10 3 0 60 JUST DESSERTS (569)
-COCKFIGHT 6967 7 14 0 60 AFTER MIDNIGHT (662)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SOL DAEMON 4706 8 5 1 59 SOLIS MILITES (511)
ADEPTS W L K POINTS TEAM NAME
TOUCAN 6638 8 4 0 55 BIRDS (647)
DODGE'EM DUDE 7019 14 11 1 54 AVENGERS (146)
ROCKY 7053 8 7 0 50 BASH BROS OCEAN (627)
BISHAMON 7069 8 6 0 49 AVENGERS (146)
BRASS KNUCKLES 7058 9 5 0 43 USEFUL WEAPONS (636)
-WAND 7113 4 0 0 41 USEFUL WEAPONS (636)
-EL CHUPACABRAS 7111 5 1 0 35 AFTER MIDNIGHT (662)
RAVEN 7115 5 4 0 34 CARTOON NETWORK (667)
CHALLENGER INITIATES W L K POINTS TEAM NAME
BRECKENRIDGE 7130 3 1 0 28 2115 BOURBON ST (675)
SEAGULL 6637 4 7 0 27 BIRDS (647)
-DUMBBELL 7112 3 2 0 27 USEFUL WEAPONS (636)
BASARA KUBIKIRI 7104 5 5 1 25 AVENGERS (146)
-GOLDFINCH 6636 3 5 0 25 BIRDS (647)
INITIATES W L K POINTS TEAM NAME
SUNKIST 7037 3 1 0 20 SOLIS MILITES (511)
-CROW BAR 7057 2 6 1 19 USEFUL WEAPONS (636)
SUN BELT 7150 2 1 1 18 SOLIS MILITES (511)
-BLUEBIRD 6635 3 5 0 14 BIRDS (647)
-ROTTING PIER 7143 1 0 0 13 BASH BROS OCEAN (627)
-WREN 6639 2 6 0 12 BIRDS (647)
BEER BARREL 7146 1 2 0 12 2115 BOURBON ST (675)
I CANSEE URANUS 7124 1 0 0 9 AFTER MIDNIGHT (662)
-RHUBARB TART 7152 0 1 0 7 JUST DESSERTS (569)
SWIMMING 7154 1 1 0 4 BASH BROS OCEAN (627)
HAOMARU 7142 0 4 0 4 AVENGERS (146)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DISDAIN 7083 7 3 0 ASSASSIN NATION 515 TANKEN 6987 467
ANAIS 6948 9 8 0 CARTOON NETWORK 667 BAD BURRITO 7032 466 NONE
MORTIMER 7141 0 4 0 CARTOON NETWORK 667 BASARA KUBIKIRI 7104 470
PERSONAL ADS
Omnimancer of Sol Milites, my warriors of Useful Weapons await your attempted
vengeance with smiles on their faces. -- Smithy
Lava Cake, you were quite the blase' dessert. But I truly enjoyed the taste of the
win. -- Brass Knuckles, Useful Weapon
A one-nighter, Belinda? Your place or mine? -- Smithy (seemingly quite excited)
Richard, you do, indeed, sound like a cheap mouthpiece. -- Smithy
Tanken, you were there! Now I am. -- Harpoon, Useful Weapon
Aw shucks! Maxed for Initiates, so no more fun here for a while. Can I add an Init TV
to the Rookie one? -- Wand, Useful Weapon
Just Desserts -- Look at you... Big Baller, Shot Caller. Listen, if you still have
your secret decoder ring from the cereal box your warriors came out of, there's a
message for you cleverly hidden in the name of our newest warrior. -- After Midnight
What exactly does an Omnimancer do? Give people mild colds? -- Weirdo
P.S. What? Too soon?
All -- Just let me win 3 Fights and I will be on my way. -- Richard
Cold Wind -- Good fight expected to win. But I mean who doesn't, the way this arena
is going don't expect to be up there for too long -- Richard
Snarkey Lime Pie -- That was a good the fight I hope to the fight you again some the
day hopefully with a different the outcome. -- The Jeff
Rotting Pier -- *Bird Noises* -- Mortimer
Rocky -- Thanks for sending me down but not killing me. Helps out a bunch. -- Raven
LAST WEEK'S FIGHTS
COLD WIND devastated RICHARD in a 1 minute mismatched Challenge Title fight.
HARPOON demolished TANKEN in a 1 minute one-sided Challenge melee.
SOL DAEMON defeated ROCKY in a 2 minute bloody Challenge duel.
LAVA CAKE GOLEM bested DODGE'EM DUDE in a popular 3 minute Challenge fight.
SOLAMANCER demolished BRASS KNUCKLES in a 1 minute mismatched Challenge competition.
SUN BELT was defeated by BRECKENRIDGE in a 2 minute Challenge struggle.
SNARKEY LIME PIE handily defeated THE JEFF in a 1 minute uneven fight.
FLOYD'S BROOKIE vanquished VENOMOUS CONCUBINE in a action packed 1 minute uneven duel.
TOUCAN overpowered RAVEN in a 1 minute uneven duel.
BISHAMON overpowered DANGEROUS CRIMINAL in a 1 minute one-sided fight.
BASARA KUBIKIRI easily killed MORTIMER in a exciting 1 minute brutal one-sided bout.
SEAGULL devastated SWIMMING in a 1 minute mismatched conflict.
SUNKIST outlasted BEER BARREL in a popular 7 minute amateur's match.
HAOMARU was viciously subdued by I CANSEE URANUS in a 2 minute novice's conflict.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 5 PARRY-LUNGE 6 - 1 - 0 86 |
|AIMED BLOW 5 SLASHING ATTACK 29 - 22 - 3 57 |
|SLASHING ATTACK 3 LUNGING ATTACK 25 - 21 - 2 54 |
|STRIKING ATTACK 3 PARRY-STRIKE 9 - 8 - 0 53 |
|TOTAL PARRY 2 PARRY-RIPOSTE 3 - 3 - 0 50 |
|WALL OF STEEL 2 TOTAL PARRY 24 - 25 - 1 49 |
|PARRY-STRIKE 2 STRIKING ATTACK 23 - 26 - 1 47 |
|BASHING ATTACK 2 WALL OF STEEL 18 - 21 - 2 46 |
|PARRY-LUNGE 1 AIMED BLOW 23 - 30 - 1 43 |
|PARRY-RIPOSTE 1 BASHING ATTACK 13 - 24 - 0 35 |
Turn 470 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 STRIKING ATTACK 1 - 2 2 SLASHING ATTACK
PARRY-RIPOSTE 1 - 0 AIMED BLOW 1 - 4 2 TOTAL PARRY
TOTAL PARRY 2 - 0 BASHING ATTACK 0 - 2 2 AIMED BLOW
WALL OF STEEL 2 - 0 1 LUNGING ATTACK
SLASHING ATTACK 2 - 1 1 PARRY-LUNGE
LUNGING ATTACK 3 - 2 1 PARRY-RIPOSTE
PARRY-STRIKE 1 - 1 1 STRIKING ATTACK
1 BASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK COLD WIND 7043 10 5 0 120 BASH BROS OCEAN (627)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-LUNGE FLOYD'S BROOKIE 7036 11 1 0 121 JUST DESSERTS (569)
PARRY-RIPOSTE SNARKEY LIME PIE 6726 16 9 0 109 JUST DESSERTS (569)
STRIKING ATTACK HARPOON 7014 18 4 0 105 USEFUL WEAPONS (636)
AIMED BLOW THE JEFF 7056 11 7 1 80 CARTOON NETWORK (667)
SLASHING ATTACK SOLAMANCER 4709 9 4 1 66 SOLIS MILITES (511)
TOTAL PARRY LAVA CAKE GOLEM 7039 10 3 0 60 JUST DESSERTS (569)
WALL OF STEEL SOL DAEMON 4706 8 5 1 59 SOLIS MILITES (511)
PARRY-STRIKE TOUCAN 6638 8 4 0 55 BIRDS (647)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is TANKEN 6987. The most popular warrior this turn was
BEER BARREL 7146. The ten other most popular fighters were LAVA CAKE GOLEM 7039,
DODGE'EM DUDE 7019, ROCKY 7053, SUN BELT 7150, BRECKENRIDGE 7130, BASARA KUBIKIRI
7104, I CANSEE URANUS 7124, COLD WIND 7043, HARPOON 7014, and SOLAMANCER 4709.
The least popular fighter this week was SUNKIST 7037. The other ten least popular
fighters were SWIMMING 7154, RAVEN 7115, TANKEN 6987, MORTIMER 7141, THE JEFF 7056,
BRASS KNUCKLES 7058, RICHARD 6950, HAOMARU 7142, SEAGULL 6637, and BISHAMON 7069.
NAME CHANGE-O-RAMA
Algernon, who had NOT gotten the name change he'd asked for, looked at the latest
petitioner. This was a typical gladiator, big, muscular, and scarred, with a frown.
"Ah, what can I do for you?"
"Name change. I heard we can do that. I'm tired of being Jane Doe."
"I'd think you would be," Algernon said faintly. "The Commission has actually
been thinking about this. It isn't FREE, mind you! It takes money to run our office,
you know, and we want to buy some goats--"
"I don't care about goats!" He made a crude suggestion about goats.
"Or maybe chickens. Or bees--" Algernon took a quick step back at the look on the
rough warrior's face. "Yes, a name change. Right away, sir. We can do that.
Gladiators, teams, it will cost you two dollars to make a change--"
"I had a talk with my manager. He'll find the money. I want to change my name
to Jane Ralph. I'm no doe!" He thumped a fist on the counter.
"Er, yes. Jane Ralph. Fill out this form, please." He pushed the paper across
the counter. "The changes start on the 15th of April--that's the Ides, you know, and
can be submitted through the end of May. With the payment. No change without the
goat, ah, the gold."
* * * * *
Warrior and team name changes will be accepted beginning April 15 and continuing
throughout the month of May. The cost will be $2 per name change. All proceeds will
be used to buy goats via Heifer International and will be matched up to $500.
If you have names you want to change, please contact Customer Service. -- RSI
WINTER BLOODGAMES 2022
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in late April. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.
For those of you who always wanted the chance to manage the
last warrior standing alive upon the arena sands, your day has come. At the end of
the ten turns, even though several warriors, bruised and scarred, MAY yet live, only
one will be crowned Champion of the Bloodgames. And in this game mere survival counts
for little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. Here are the particulars:
Slow Bloodgames (DM 95): Turn 1 is due Weds April 27
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In this turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 95 is due April 27 and will process on a 28-day
schedule.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!