DUELMASTERS NEWSLETTER

Date   : 07/02/2003    Duedate: 07/15/2003

ARVAT ARENA

DM-32    TURN-449

This Weeks Top Honors

THE DUELMASTER IS

LINDEN
FISHERMAN'S WHARF (288)
(32-4072) [9-5-0,100]

Chartered Recognition Leader   Unchartered Recognition Leader

LIGHTNING                      POSITION IS EMPTY
HARBINGERS (330)               
(32-3932) [28-19-4,107]        

Popularity Leader              This Weeks Favorite

LIGHTNING                      VY-OTIN
HARBINGERS (330)               THE STORMLORDS (337)
(32-3932) [28-19-4,107]        (32-4081) [3-2-0,20]

THE CURRENT TOP TEAM

THE STORMLORDS (337)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. CALL THE PRIEST (344)       49
2. FISHERMAN'S WHARF (288)     20      CALL THE PRIEST (344)
3. THE BASTARD SQUAD (158)      0      Unchartered Team
4. HARBINGERS (330)           -15
5. THE STORMLORDS (337)       -26      GREEN WARRIORS (266)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0 CALL THE PRIEST (344)     29  21  2 58.0   1/ 1 THE STORMLORDS (337)      7  7 0
 2/ 2 THE STORMLORDS (337)      80  63  6 55.9   2/ 2 FISHERMAN'S WHARF (288)   5  7 0
 3/ 3 HARBINGERS (330)         100  79 10 55.9   3/ 3 HARBINGERS (330)          4  2 0
 4/ 4 FISHERMAN'S WHARF (288)  249 352  8 41.4   4/ 0 CALL THE PRIEST (344)     3  0 0
 5- 5*THE BASTARD SQUAD (158)    1   2  0 33.3   5- 4*THE BASTARD SQUAD (158)   1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #64 [(< + -----:----- + >)]H[(<

Ibizond, Korga, and in between:

     The sun was low in the sky, less than an hour from setting, Fist of Kjarran
calculated.  He glanced at his companions, a hastily assembled group of gladiators
from Murska and hunters from Ibizond.  They had all heard of the killer that stalked
this stretch of road at night--Cadal had insisted on telling them, just to make sure
they all knew, which Fist thought was a mistake--and they were nervous.  Well, it was
time for them to turn back, and their numbers should protect them from attack.
Cadal, with Aghatamar and Zilla, were somewhere ahead, waiting in ambush to attack
the killer if the killer attacked him, Fist of Kjarran.  Not a bad plan, he conceded
privately, even if it had come from a Murskan semi-barbarian.  The man was almost as
good as a true Karnhorn in his thinking....  But Cadal hadn't taken into account the
possibility that the killer might take one look at him and sheer off.  Fist caressed
the hilt of the sword at his side.  Even if the killer had never heard of him, the
Lord Protector knew that he was an impressive, even daunting, sight.  A stir among
his companions drew his attention outward again.
     "About time we turned back," one of the men said.  He seemed to be the leader,
what was his name...Finn, that was it.  "Most of these people aren't Lord Protectors,
and if the killer gets them, they're just plain dead."
     Fist nodded.  "Yes, you should have time to get back to Ibizond before dark," he
agreed.  "And we certainly don't need more deaths along here."
     They all came to a stop.  "Thing is, I don't like leaving you on your own," Finn
went on.  He looked uncomfortable about the whole situation, but of course he had no
belief in Kjarran to sustain him.  "I could stay...."
     "A generous offer," Fist responded, clapping him on the back.  It was good to be
reminded that even non-believers had courage and honor.  "But I'm supposed to be
alone, to be tempting bait for the killer.  That is the way it's planned, you know.
We can't change the plan at this late hour!"
     "I know," Finn agreed gloomily, "but I don't like it.  Well...I guess we turn
back now.  Good luck!"  He gestured to his group, and they turned back readily, even
eagerly, toward Ibizond, sturdy walls, lights, and companionship.  With a last
salute, Finn followed them, leaving Fist of Kjarran alone on the road.
     Fist of Kjarran watched them go and smiled to himself as he turned to go toward
Korga.  That was the best thing about adventures; you made new friends, met good
people you would never have encountered in your regular life.  Doing this service for
the people of the area, ridding the road of its killer, was a good thing, a worthy
effort, but making new friends was a warmer pleasure.  Whistling, he strode eastward
toward the prepared ambush.

Near Malcorn:

     Blackie, Lord Malcorn of Malcorn, stood next to the ancient stone and waited for
the moon to rise.  It would be full tonight, and he knew, because he knew most of the
natural world around Malcorn, that when it reached a certain height above the
horizon, it would shine through the hole in a more distant rock and strike squarely
onto the face of the rock beside him, revealing carvings that had been old when the
first Lord Malcorn came to this land.  The records of his ancestors said that the
Dregur were accustomed to gathering here when the moon was just so.
     "I must be insane," Tiljanz muttered behind him.
     "Courage and a sense of responsibility often looks like madness," Blackie
agreed, "even to the people exhibiting it.  You didn't have to come here tonight, but
you felt it was the right thing to do.  I can respect that in a man.  A lot."
     "Will it do any good?" the young Karnhorn asked curiously.  "We've turned the
Dregur loose, and I'd think it hard if not impossible to rein them back in."
     "We turned them loose under terms," Blackie said.  His voice hardened, becoming
the voice of the Lord of Malcorn.  "They have not kept those terms.  They were to
attack only those who came here following Inzolas.  That a few innocents might get
caught in that net by accident was...almost inevitable.  But some of the Dregur have
been actively hunting those not indicated by the terms of their release."  He was
silent for a long moment, then shrugged.  "I'm not certain that we can put an end to
these...excesses.  But I am very certain that if we don't protest, the situation will
become worse.  A failure to protest will be seen as an admission of weakness."

     >)]H[(< + -----:----- + >)] The Free Cities #65 [(< + -----:----- + >)]H[(<

Near Zukal:

     Ghenis grimaced at the wave of fear but set himself to defend his shelter,
himself, his horse, and Veleks.  The fear, he realized after a moment, was something
outside himself, something the monstrous hunter was attempting to impose on him.
That knowledge did not lessen the icy waves coming at him, but it let him set it away
from himself, make a space between fear and thought.  It would not find him an easy
victim.
     There was what seemed like a very long silence, with Ghenis in the ruined house
beside his fire, and the icy-eyed shadows outside.  The shadows seemed to be waiting
for something--for him to flee, screaming, probably.  And to be disconcerted by his
failure to do so.
     Ghenis reached up to touch his amulet again, then paused before his fingers
reached the cool stone.  It looked like he could handle this on his own, so better
not to invoke the dark powers.  But should he speak, demand what this shadow wanted
of him, or wait and let it be first to break the silence?  Better to wait; in a
contest of nerves, the first to break silence lost points.  He didn't have any
points, whatever they might be in this context, to spare.
     Sooner than he expected, a voice came out of the night.  It was cold, and
hollow, and deep as a cave, sounding distant, somehow, or not quite real.  Oh, it was
real, Ghenis knew that--out of the corner of his eye, he saw his horse flinch at the
sound.  But it was hard to imagine that any creature of flesh and blood might produce
such a voice.
     "Why do you not flee?"
     "Flee?  You think I should run away?"  The gladiator put as much surprise in his
voice as he could.  "Why?  I've got a fine location here, shelter from the wind and
rain, a fire for light and warmth.  Why should I leave before morning?"
     "Do you not fear me?  You should."  The voice dropped to a deeper, darker tone.
"I could rip life and soul from your puny mortal flesh--"
     "Sounds unpleasant," Ghenis agreed.  "But I'm a Lord Protector, and the Greywand
has a deal with Ahringol--he doesn't get to keep us Lord Protectors.  We get
resurrected on a regular--"
     "Ahringol!"  The name crackled like thunder in the darkness.  Scornful thunder.
"That foolish child?  These young gods have no sense of dignity, trafficking with
wizards as though they were mortal merchants!  Ahringol and Greywand are nothing to
me, what I take, I keep."
     "If you say so," the gladiator responded.  The statement that Ahringol, who had
a deal concerning gladiators, was not involved was disconcerting, but this was not
the time to show it.  "But if you could come here and get me, you'd already have done
it.  What's stopping you?" he added curiously.  "The fire, the steel, the fact that
I'm not afraid?"
     "Why should I tell you anything?"  The voice sounded annoyed now.  Almost sulky.
"You think too much."  It dropped to a note of menace.  "But one night you will be
without shelter, and then we will see what your brave words really mean."
     There was a stir in the shadows, a rushing wind of movement, and then Ghenis had
the night to himself.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 468): TREMERE of DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 466): LIFE SENTANCE of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 462): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 463): MANAGER TC'S of IT'S JUST WRONG (LHI, mgr.)
 DM  17 ALJAFIR (turn 461): COL SALOMON of 82ND ILLINOIS (Otto X. Frothingslosh)
 DM  19 ZUWAYZA (turn 460): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 452): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  32 ARVAT (turn 448): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 403): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 205): DEBBIE DAHMER of MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 199): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): HAIRY TUB of MY BATHROOM (Nuln, mgr.)
 DM  61 JURINE (turn 307): VLADIMIR TALTOS of BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 353):  GNU WORLD ORDER of HELPLESS ANIMALS from WILLAF (

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 468): none
 DM  12 RIZTAB (turn 466): ARENA FELINES II (Garfield, mgr.)
 DM  15 MALCORN (turn 462): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 463): WAY OF THE BLADE 1 (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 461): HEROESANDFOUNDONES (The Judge, mgr.)
 DM  19 ZUWAYZA (turn 460): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 229): IDIOTIC ICCERS (THawk, mgr.)
 DM  29 LAPUR (turn 452): THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): THE STORMGUARDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 448): THE STORMLORDS (The Icelord, mgr.)
 DM  33 ANASAZI (turn 446): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 439): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 403): MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 204): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 199): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 307): BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): none
ADM 103 FREE BLADES (turn 353): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 468): INDIGO of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.)
 DM  16 WILLAF (turn 462): IMA MAROON of COLOR ME (Ghoti, mgr.)
                           GINGER BROWN of COLOR ME (Ghoti, mgr.)
 DM  17 ALJAFIR (turn 461): TY BRINSON of  LO' DOWN (Cayl Reed, mgr.)
 DM  19 ZUWAYZA (turn 460): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
                          BILLY LILLY of DODGE BULLETS (Uncle Wolf, mgr.)
              (turn 228): NIGHTSHADE of CRYPT KNIGHTS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
                (turn 445): DRY KEG of JOYS OF BOOZE (Berylstar, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.)
 DM  73 ERINIKA (turn 133): KAMIKAZE of WAY TO GO! II (Spawn, mgr.)

                                      SPY REPORT

     You elder fighters surely remember me.  The younger ones may call me Olaf 
Modeen.  I return to ARVAT once again!  What's with STARBREAKER?  He actually beat 
THE STORMLORDS' OBSIDIAN GOLEM, and walked away with 22 more points from the fight.  
Major screwup at THE STORMLORDS.  OBSIDIAN GOLEM lost 17 points to STARBREAKER.  Some 
new strategies, perhaps?  Maybe OBSIDIAN GOLEM will provide more easy wins...  I can 
barely restrain my enthusiam for FISHERMAN'S WHARF's outstanding member, Duelmaster 
LINDEN.  I suppose you want to hear some rumors and dirty gossip about your fellow 
fighters?  Tough!   
     If at first you don't succeed, avoid.  That'll get you in the Spyreports.  The 
most avoided team was HARBINGERS.  Management must be dealin', as the boys at THE 
STORMLORDS ain't reelin'!  HARBINGERS' mad!  How well I know the feeling of being the 
most challenged warrior, FIZGIGG!  Don't make idle boasts, they may come back to 
haunt you.   
     A fighter's lot is filled with strife, revenge, and killing.  Some fighters 
don't accept this.  The best do.  Many a warrior has met his fate in a hungover 
stupor.  You young rapscallions, take note!   
     Well, I'm pretty much through.  You guys need to get back practicing.  All work 
and no play makes Olaf a dull fighter.  Work and play no fighter dull Olaf.  
Olaffighterwork and no play.  I don't want to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LINDEN 4072                   9   5  0   100       FISHERMAN'S WHARF (288)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 LIGHTNING 3932               28  19  4   107       HARBINGERS (330)
 DARK SKY 3933                18  22  2    96       HARBINGERS (330)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 STARBREAKER 4039              7   1  1    86       CALL THE PRIEST (344)
 JOHNNY B GOODE 4034           7   2  0    85       CALL THE PRIEST (344)
 TROTLINE 3962                14  33  2    83       FISHERMAN'S WHARF (288)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 FIZGIGG 4012                 15  19  1    65       FISHERMAN'S WHARF (288)
 OBSIDIAN GOLEM 3975          16  14  0    64       THE STORMLORDS (337)
-PRIVATE PROPERTY 4029         6   4  0    64       CALL THE PRIEST (344)
 COEUR DE LION 3976           13  11  1    63       THE STORMLORDS (337)
-SENSOO O SURU 3979           16  11  0    59       THE STORMLORDS (337)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DEATH KNIGHT 4026            12  10  4    56       THE STORMLORDS (337)
 LOCKED IN 4049                5   3  1    46       CALL THE PRIEST (344)
-GERI 4016                     8  13  0    37       HARBINGERS (330)
-RUN OF THE MILL 4056          3   3  0    37       CALL THE PRIEST (344)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BASKERVOLE 4071               5   9  0    24       FISHERMAN'S WHARF (288)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 VY-OTIN 4081                  3   2  0    20       THE STORMLORDS (337)
-CHUCK 1522                    1   0  0    20       THE BASTARD SQUAD (158)
-EDGAR 1526                    0   1  0     1       THE BASTARD SQUAD (158)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
ABRAXIS 4079           0  1 0 HARBINGERS 330        MOUNTAIN TROLL 327    449 NONE    

                                     PERSONAL ADS

Coeur de Lion -- (viewing the offered hand suspiciously)  What am I supposed to do,
bite it and give you an excuse to rip my face off? -- Trotline, not a complete fool

Dark Sky -- Better a dark sky than a dark arena when it comes to fighting.  That's
what I say, and fortunately, Lulu agrees with me.  So far.... -- Fizgigg

M. Chardinee.  (sigh) -- Linden

Vy-Otin -- Hard luck match for you, but at least you got some skills out of it. --
Baskervole

Lightning -- Well, there's always a chance that the arena will be closed, and we can
all go somewhere livelier. -- Lulu and Jorja

Yep, that's Jorja signing a personal here.  I've decided to consolidate the
management of all the Free Cities teams that feed into the warriors I manage in Free
Blades.  Maybe I can get some better recruits there! -- Jorja, new manager (Lulu
remains as trainer) of Fisherman's Wharf

30 May 2003
Duelmasters Friends and Friendly Foes -- I am returning to the United States for the
summer.  Please direct any Snailmail to:
     Devon Hagy
     Open Skies Ministries
     Att: Hammer
     1515 E 7th St
     Okmulgee, OK 74447
     USA
Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a
newcomer to the world of Duelmasters. We minister together when I am in the area.
See you on the sands!
-- Daryl P Holloman aka Hammer
Flower Hammerz DM 28
Casino Hammerz DM 33
Fish Hammerz DM 54

3 June 2003
     The Company of Brothers want to take this opportunity to formally introduce
ourselves to all players.  Our play is NOT based on smack, rudeness, or anything less
than fair play (well...as fair as it gets!) and improving the knowledge base of the
game and the sharing of experimentation and information.  We are not concerned with
personal politics, ideals, etc.  We are players who enjoy the game.
     Currently, our membership includes:
     Asmo Dius, Baphomet, and Fahkry.
     We wish to welcome our newest member...Suiside.  May the gods smile upon you and
victory rest well on your team.  Any who wish to join us may contact one of our
members for info.

4 June 2003
                 ANNOUNCING THE RETURN OF STORMCROWE SLAUGHTERHOUSE
     The last Stormcrowe Slaughterhouse was one of the closest and most exciting
contests ever held in Alastari.  Such an epic demands a sequel.  Therefore, Master
Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe
Slaughterhouse.
     Where?  Stormcrowe DM 45 (slow).  When?  The Slaughterhouse returns on Turn 207,
due August 19.  How can you get into the action?  Bring a team (one per entrant
please) to arena 45 and announce your intention to join the contest in the Personals.
     Rules:  This time around the rules are very simple.  Each warrior win against a
higher rated opponent (one or more points higher in the ratings) brings you 10
points, against even rated opponent 7 points, lower rated 5 points.  Wins against
NPCs or by a warrior who downchallenges are worth 0 points.  Points are doubled for
kills.  All warriors in the arena whether participating in the Slaughterhouse or not
are fair game.  Points are totaled weekly, and the contestant whose team has racked
up the most points at the end of 10 turns is declared Slaughterhouse Champion.
     Prizes:  To be announced; we're still talking with RSI about it.  Figure it will
be something pretty good.  But hey, who needs prizes when the honor of being
Slaughterhouse Champion awaits!
     More info:  Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider,
russtulp@aol.com.  Or diplo Darque Forces (428) or Dynastic (433) in Arena 45.

26 June 2003
All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face?  He's
fighting in the champions tourney.  Thanks.  Write:  Michael Rogers #25335-013, PO
Box 6000, Florence, Co 81226 -- Skullagrim

                                  LAST WEEK'S FIGHTS

ABRAXIS was butchered by MOUNTAIN TROLL in a 1 minute Dark Arena fight.
LIGHTNING was bested by LINDEN in a 1 minute one-sided Title duel.
COEUR DE LION was handily defeated by JOHNNY B GOODE in a 1 minute one-sided match.
OBSIDIAN GOLEM was devastated by STARBREAKER in a popular 1 minute one-sided contest.
TROTLINE devastated DEATH KNIGHT in a 1 minute gory uneven brawl.
DARK SKY devastated FIZGIGG in a crowd pleasing 1 minute gory mismatched match.
LOCKED IN handily defeated BASKERVOLE in a 1 minute uneven melee.
VY-OTIN won victory over EMBEZZLING SCRIBE in a 5 minute novice's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  4         AIMED BLOW         1 -   0 -  0     100  |
|SLASHING ATTACK                  3         BASHING ATTACK     4 -   1 -  0      80  |
|PARRY-STRIKE                     3         LUNGING ATTACK     5 -   2 -  0      71  |
|AIMED BLOW                       1         WALL OF STEEL      7 -   3 -  0      70  |
|BASHING ATTACK                   1         SLASHING ATTACK   10 -   6 -  0      63  |
|WALL OF STEEL                    1         TOTAL PARRY        5 -   4 -  0      56  |
|TOTAL PARRY                      1         STRIKING ATTACK   18 -  18 -  1      50  |
|PARRY-LUNGE                      0         PARRY-STRIKE       9 -  11 -  0      45  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      1 -   2 -  0      33  |
|LUNGING ATTACK                   0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 449 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-STRIKE       1 -  2         3  SLASHING ATTACK
BASHING ATTACK     1 -  0     STRIKING ATTACK    1 -  3         2  STRIKING ATTACK
WALL OF STEEL      1 -  0     PARRY-LUNGE        0 -  0         2  BASHING ATTACK 
SLASHING ATTACK    2 -  1     PARRY-RIPOSTE      0 -  0         2  TOTAL PARRY    
                              LUNGING ATTACK     0 -  0         1  WALL OF STEEL  
                              TOTAL PARRY        0 -  1         1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    LINDEN 4072                 9   5  0  100 FISHERMAN'S WHARF (288)
STRIKING ATTACK  LIGHTNING 3932             28  19  4  107 HARBINGERS (330)
SLASHING ATTACK  STARBREAKER 4039            7   1  1   86 CALL THE PRIEST (344)
TOTAL PARRY      OBSIDIAN GOLEM 3975        16  14  0   64 THE STORMLORDS (337)
PARRY-STRIKE     COEUR DE LION 3976         13  11  1   63 THE STORMLORDS (337)
AIMED BLOW       LOCKED IN 4049              5   3  1   46 CALL THE PRIEST (344)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LIGHTNING 3932.  The most popular warrior this turn 
was VY-OTIN 4081.  The ten other most popular fighters were DARK SKY 3933, JOHNNY B 
GOODE 4034, STARBREAKER 4039, LINDEN 4072, TROTLINE 3962, LIGHTNING 3932, COEUR DE 
LION 3976, OBSIDIAN GOLEM 3975, DEATH KNIGHT 4026, and LOCKED IN 4049.

The least popular fighter this week was BASKERVOLE 4071.  The other ten least popular 
fighters were FIZGIGG 4012, ABRAXIS 4079, LOCKED IN 4049, DEATH KNIGHT 4026, OBSIDIAN 
GOLEM 3975, COEUR DE LION 3976, LIGHTNING 3932, TROTLINE 3962, LINDEN 4072, and 
STARBREAKER 4039.