DUEL 2 NEWSLETTER
Date : 06/17/2004 Duedate: 06/30/2004
NIYTYOLE ISLAND ARENA
DM-33 TURN-472
This Weeks Top Honors
THE DUELMASTER IS
LUCKY LADY HAMMER
CASINO HAMMERZ (576)
(33-7043) [16-13-1,97]
Chartered Recognition Leader Unchartered Recognition Leader
LUCKY LADY HAMMER LIONESS
CASINO HAMMERZ (576) DARK TOADS II (598)
(33-7043) [16-13-1,97] (33-7222) [4-0-0,64]
Popularity Leader This Weeks Favorite
HEY, ZEUS! LIONESS
WHEN DOGMA FAILS (566) DARK TOADS II (598)
(33-7068) [14-14-0,73] (33-7222) [4-0-0,64]
THE CURRENT TOP TEAM
FOOD FIGHT (10)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. WHEN DOGMA FAILS (566) 33
2. BLITZKRIEG (597) 26 CASINO HAMMERZ (576)
3. JOYS OF BOOZE (556) 24 Unchartered Team
4. CASINO HAMMERZ (576) 22
5. FOOD FIGHT (10) 17 SUICIDAL MANIA (595)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 0*SUICIDAL MANIA (595) 1 0 1 100 1/ 2 FOOD FIGHT (10) 9 3 0
2- 2 SACKETT'S & CO. (552) 116 92 12 55.8 2/ 1 CASINO HAMMERZ (576) 8 7 0
3/ 3 CASINO HAMMERZ (576) 90 78 13 53.6 3/ 5*BLITZKRIEG (597) 5 6 1
4- 4 SUPERIOR FORCES 2Y (563) 85 76 2 52.8 4/ 4 WHEN DOGMA FAILS (566) 5 9 0
5/ 0 LUROCIANS II (92) 350 324 24 51.9 5/ 3 JOYS OF BOOZE (556) 4 5 0
6/ 6 JOYS OF BOOZE (556) 139 129 4 51.9 6/ 8*DARK TOADS II (598) 3 1 0
7/ 7 FOOD FIGHT (10) 155 148 5 51.2 7- 6 SACKETT'S & CO. (552) 3 1 0
8/ 8 WHEN DOGMA FAILS (566) 149 147 4 50.3 8- 7 SUPERIOR FORCES 2Y (563) 2 0 0
9/10*DARK TOADS II (598) 5 5 0 50.0 9/ 0 LUROCIANS II (92) 2 1 0
10/ 9*BLITZKRIEG (597) 5 6 1 45.5 10/12*CHAOTICDISORDER (585) 2 4 1
11-12*HITCHCOCKIAN (570) 2 3 0 40.0 11/ 0*SUICIDAL MANIA (595) 1 0 1
12/13*CHAOTICDISORDER (585) 3 7 1 30.0 12-13*HITCHCOCKIAN (570) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
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HAMMER RUN for the ROLLUPS ROLL CALL
Round by Round Recognition
P-ad Approved Style Masters Listings
"Be Bold! Wager Gold!"
(P-ad declarations in parenthesis)
[Manager name/Stable name in brackets]
Rippers
01. Lucky Lady Hammer (T-440) [Hammer/Casino Hammerz]
02. W. (T-442) [Street Legal/Of Mythos And Men]
Lungers
01. Hey, Zeus! (T-443) [Prophet/When Dogma Fails]
02. Career Criminal (T-455) [Philthy Phil/Jailbirds]
Strikers
01. Stone Face Hammer (T-463) [Hammer/Casino Hammerz]
Pikers
01. Siren (T-442) [Street Legal/Of Mythos And Men]
02. Gordie (T-463) [Kellog/Pig Battallion]
03. Bluffing Hammer (T-463) [Hammer/Casino Hammerz]
Slashers Category Now Closed for Hammer Run as of T-469
01. WINNER T-469 Light Da' Pyre (T-443) [Prophet/When Dogma Fails] WINNER T-469
Total Parodys
01. Doctor Lecter (T-444) [Philthy Phil/Jailbirds]
02. Mirikle (T-447) [Dameon Darkheart/Obsidian Hall]
03. Maverick Hammer (T-465) [Hammer/Casino Hammerz]
Plungers
01. Piggy (T-455) [Kellog/Pig Battalion]
02. Cool Hand Hammer (T-463) [Hammer/Casino Hammerz]
Bashers
01. Repeat Offender (T-447) [Philthy Phil/Jailbirds]
02. Joe Friday (T-448) [Kellog/Pig Battallion]
Wastes
01. Luftschwein (T-452) [Kellog/Pig Battallion]
Aimers
01. Porkey LR (T-463) [Kellog/Pig Battallion]
Attention: Hammer Run is for 0 FE Basic Arena Warriors ONLY. Participants MUST Be
Declared in the P-ads On or Before their First DM 33 Basic Arena Fight to Qualify as
a Hammer Runner! Winners of Each Category will receive 5 New Team Roll Up Gift
Certificates mailed from RSI courtesy of Hammer! As of T-472 All Dead Contestants
have been Deleted from the Hammer Run Roll Call to make it easier for everyone to
read who is still Registered and which Categories are Closed due to Graduated
Winners!
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HAMMERZ HERALD
Hammer Run Edition/DM 33 T-472
by Hammer
She girds herself with strength [spiritual, mental, and physical fitness for
her God-given task] and makes her arms strong and firm. -- Proverbs 31:17 Amplified
Bible
MAHATSAWD the Mighty could barely contain his excitement at the news that his
fiancee LUCKY LADY HAMMER had managed to claim the DM 33 Duel Master Throne in such
an unexpected fashion by those above her going Inactive!
Wedding Bells were ringing loudly in his ears and MAHATSAWD was extremely proud
of the fact that LUCKY LADY HAMMER had cheated Death so many times in the Infirmary
to battle her way to the Throne while making their Wedding Plans!
Hammer had stopped by to congratulate them on the accomplishment; which was an
extremely thoughtful thing to do, because Hammer was busy making preparations for the
upcoming Delarq Death Fest in DM 59 while still being gripped with Morya Madness!
"Those Elven Orbs of Transport sure do come in handy for Hammer to get to all
the places that he needs to get to," thought MAHATSAWD as he planned the next course
of exercises for LUCKY LADY HAMMER to prepare the defense of her newfound DM Title,
"and it is such an honor to be entrusted with the training of one of his favorite
Rippers that he hopes to have Graduated to give WILD CARD HAMMER a run for his money
over in ADM 106 after we get married!"
As MAHATSAWD prepared a training strategy for his fiancee, he remembered the
words of Hammer that seemed to carry upon the winds from a Realm stationed SomeWhere
beyond ElseWhere and ElseWhen:
"LUCKY LADY HAMMER...Make CASINO HAMMERZ Proud...Follow Your Inward Voice...Do
Battle In The Name Of The Mighty One Of Old...Endure Hardship As A Good Soldier...For
Your Path Leads To The Brightness Of Glories Untold And Unspoken...Overcome Your
Opposition With Grace And Wisdom...For You Are Indeed A Champion Ripper...Worthy Of
The Hammer Run Title For Your Style...And Worthy To Go To The Next Level To Challenge
WILD CARD HAMMER As Casino Hammerz Best Ripper...Fear Not Death...For Immortality
Awaits You Upon Graduation!"
<)]H[(> + -----:----- + <)] The Free Cities #79 [(> + -----:----- + <)]H[(>
Near Barikala:
The pillar of light over Barikala was not an attack in any obvious way, but
Artemisia found no comfort in that. It was probably magical. No, it was definitely
magical. No one had been able to explain it in the months, the years since the
Invasion, but they'd figured out that early on. Well, what else could it be? And
it, or something connected to it, was deadly dangerous, because no ship or single
visitor had returned from Barikala after the pillar first appeared. Those ship
captains who normally used Zukal's port had long since worked out the limits of
safety in the waters around Barikala, and The Golden Moon was well outside that
limit. But...the zombies were something new on the chart.
A man screamed behind her, along the ship's other rail, and she whirled. There
was movement beyond the rail, black on near black, hard to make out. Lanterns lit
the ship's deck but cast no significant light beyond it. She could see one of her
sailors staggering toward the rail with some kind of dark cable wrapped around the
middle of his body, but not what lay beyond and pulled him.
She didn't need to see. She crossed to that side of the deck, her cutlass
whistling down on the cable. The blade bit, but not deeply, the cable was more
rubbery than a normal rope. It wasn't a rope, of course. She saw with disgust
rather than fear that it was a tentacle, though what creature would have a tentacle
four inches thick at any point was not something she cared to think deeply about.
The Lady Protector hacked downward again.
There were more cries. Fear, loathing, terror. More tentacles reaching up and
over the ship's side. Tentacles on one side of the ship, zombies on the other.
Neither group of sailors could abandon their own task to aid the other. Both
attacking forces were stronger than Artemisia had expected. She began to wonder if
her crew and her ship would survive at all.
Niatoli Island:
Lord Protector Ghenis walked along the waterfront of the island's only real town
and looked over the shipping on hand. He wasn't sure what he was looking for, but he
figured he'd know it when he saw it. Some people might have taken him for a tourist
and considered robbing him, or selling him the kind of trash that hustlers always
sold to strangers and rubes, but...not here. This town had an arena, and they knew
that kind of walk, that assured and dangerous stance. He could be a hick with hay
growing out his ears, but as long as he was a Lord Protector, no one would mistreat
him so. At least, no one but another Lord Protector. And since he wasn't such a
hick.... He smiled, a baring of his teeth that drove human rats out of his path.
Ah. There was a man on the street ahead of him, talking to a probably ship
captain. A man who, like himself, was unmistakably a Lord Protector. Tall, hard,
maybe not quite human, although Ghenis couldn't put his finger firmly on the
difference. Something in the way he stood, maybe. Not that it matter. This looked
like a man he could work with.
When the man turned away from the sailor, Ghenis was there, nodding his head in
a move as close to a bow as he ever got. "I'm Ghenis, from Zukal," he said, and
raised a questioning eyebrow.
The other frowned. Odd, at this close distance, he seemed almost...scaled.
"Agro, Lapur," the man said shortly.
Ghenis noted that the sailor was moving away, clearly dissociating himself from
the two gladiators. "I have control of a ship," Ghenis said, "and I am minded to
make a raid on the invaders at Monuntial. You look like a man who might be
interested in that."
Agro's frown deepened, but he smiled, baring pointed, over-large teeth. "I'm
interested," he agreed.
Rocanis:
Lady Protector Eleven Blade, Leven to her friends, stood on Spirit Ridge and
stared southward. What should have been rolling, increasingly arid grasslands to the
distant horizon was now a bank of...fog, maybe. Dark, sharp as a wall at its base,
the top of it working like porridge boiling in a pot. And no more than fifteen miles
away, probably less. Ten. "I've never seen anything like it," she admitted.
"Strange weather...if it is weather."
"It's partly weather," her companion said slowly, "but not entirely." He was a
Lord Protector from Morya, Ghost Dancer by name. "I have been studying it for two
months now. It began...I don't know where. Somewhere in the far south. It was a
hundred miles south of here when I first saw it."
Leven glanced at the man sharply. She didn't really know him, but there was
nothing in his face or manner that suggested he was lying. "It's moved ninety miles
in two months? At that rate, it could be on Rocanis within a week!"
"Its speed is irregular," Ghost Dancer said. "Some days it moved scarcely a
mile, other days it raced north like wildfire. But yes, it could be on Rocanis...
any time." He was silent for a moment, as though debating whether he should say
more. With a faint shrug, he went on, "I have not been able to find an end to the
line of it and get around behind. I have no idea what lies behind in the ground it
has already covered. But I would not expect to find anything really GOOD where that
has passed."
Obviously not, Leven agreed silently. The unknown never seemed to be
benevolent. It was probably a natural law. "You couldn't get around an end," she
said. "Did you try going straight through?"
Ghost Dancer paled a little. "Yes," he said very quietly. "I survived, but I
didn't get very far into it. Or I would never have come back, I think. It was like
being caught in a whirlwind, in part. But I was not the only thing in the grip of
the walking storm, and the others were.... Some of them were beasts, mad with terror
and striking blindly. Others were," he hesitated, "things. The sort of things a
priest of the Mytori might call out of the Darkness."
"Do you believe it's a natural phenomenon?" Eleven Blade asked.
"No."
"Good. If it's unnatural, it was made by men. Or something like men, anyway.
And what men can make, they can undo. Let's find out how, and then...undo."
>)]H[(< + -----:----- + >)] The Free Cities #80 [(< + -----:----- + >)]H[(<
Near Barikala:
On _The Golden Moon_, Lady Protector Artemisia commanding, there were cries.
Fear, loathing, terror, desperate rage. More tentacles reaching up and over the
ship's side. Tentacles on one side of the ship, zombies on the other. Grunting and
stamping, and the sound of blows landing. Neither group of sailors could abandon
their own task to aid the other. Both attacking forces were stronger than Artemisia
had expected. She began to wonder if her crew and her ship would survive at all.
The tone of a great bell, deep, loud, shaking the air, rolled over the ship,
drowning out even the sounds of battle. Artemisia had never heard it before, so it
must be something the attackers were doing. More trouble in the making. That would
have to be a worry for later; she didn't have enough men to split off a group for a
new problem.
She hacked at another of the rubbery tentacles. Her sword made a shallow cut on
the surface, the best she'd managed so far, and the wound leaked something pale and
phosphorescent. It reared upward, as though it had a mind of its own, independent of
the other tentacles, twice the height of a man and curling at the tip like a talon.
It poised above her for a moment, then began to descend. Disks of pale light shown
on its inner surface, the mouths of suckers such as small octopi had. But these
disks were as big across as her hand. She didn't want to think what they might do to
human flesh.
The bell struck again, a note so heavy with power that it was actually visible
as it swept over the embattled ship in a wave of blue darker than the twilight. It
struck Artemisia as a huge wave might have, battering her to her knees. The tentacle
was also engulfed in the pulse of sound, she saw it bent backward like a willow
switch and dreaded the thought of what would happen when the pressure was relieved
and it snapped forward again. She would have thrown herself to the side, out of its
probable path, if movement had been possible.
The heavy blue wave-front passed, and in its wake came a zone of emptiness, no
light, no powerful sound, and not much air. The tentacle came forward like a
bowstring released. But Artemisia had been released, too, and rolled to the side,
gasping for breath. It smashed down on her leg instead of across her torso.
The tentacle was as heavy in its way as the sound had been; had it come down
over her chest, she was sure it would have crushed breath and life out of her. As it
was, she was pinned to the deck. At least for the moment, the thing seemed satisfied
with simply trapping her. She raised herself on her elbows and looked around.
There were few of her crew still upright and fighting. Most of the ones on the
side attacked by the zombies, the side toward Barikala, were simply gone, the zombies
as well as the sailors. And most of those remaining on her side of the ship were
trapped as she was by tentacles pinning them to the planks. Some of them must be
dead, from the way they were crushed against the wood. None were moving. She could
only see one other man still standing and fighting, and as she watched, he screamed,
slashed wildly at the air, and then leaped forward, throwing himself over the rail
into the water.
The tentacle over her leg twisted and curled around it, then began drawing her
toward the side of the ship. She considered grabbing some part of the ship's
equipment and fighting against that force, then shook her head. The tentacle was too
strong; it would pull her loose...or pull her apart. She tightened her grip on her
cutlass. If this thing thought to eat her, it would find that its meal had teeth.
Niatoli Island:
"I have control of a ship," Ghenis said, "and I am minded to make a raid on the
invaders at Monuntial. You look like a man who might be interested in that."
Agro's frown deepened, but he smiled, baring pointed, over-large teeth. "I'm
interested," he agreed.
"I know people who know these waters," Ghenis went on, "and they tell me that
the best time to leave for raiding the coast will be afternoon. Light to get out of
the shoals, and then all night to get close to the our target. We'll come on
Monuntial at dawn, get 'em before they're really awake."
Agro nodded but asked, "You planning on a big fighting crew?"
Ghenis hesitated. He didn't actually have any warriors he could be sure of
except his teammate Cousin Og. He, Og, and this Agro might be a formidable trio, but
it didn't make sense to launch an attack on a city, or even a serious raid, with only
three men.
Agro grinned again. Really, all those teeth just didn't look human. "I can get
some refugees from Monuntial that'd be glad enough to do a little damage. And some
other gladiators that're at loose ends. It won't be a problem."
This was not as reassuring as Ghenis expected it to be.
Stormcrowe:
Lord Protector Ipecac stalked ashore and glared around for someone to share his
outrage. Anyone who recognized him in time--and Stormcrowe was a small island with a
limited population who generally DID recognize one another--departed hastily. Lady
Protector Snowfall wasn't quite fast enough. "Do you know what HAPPENED?" Ipecac
demanded.
Looking distinctly queasy, Snowfall shook her head.
"My ship was ATTACKED," the warrior from Emetics snapped. He didn't notice when
the shapely woman flinched from his vehemence; people were always doing that around
him. He stalked closer, dropping his voice for privacy. "Monsters," he hissed.
"Demons out of the waves. Half shark, half man, you might say. Others like kraken.
They were summoned by a dark wizard on a black ship. We have to do something about
this."
Snowfall swallowed a couple of times, then said, "Why? And how?"
Ipecac raised his eyebrows. "You want to live on nothing but fish caught in the
harbor?" he asked. "They could blockade us! And what if they decide to come ashore
and attack us here on the island?" He frowned thoughtfully. "Probably it's part of
some Karnhorn plot, and if we don't nip it in the bud, they'll be all over us,
murdering and enslaving. Can't have that."
"No," Snowfall agreed faintly, "we can't have that. But how do we stop them?"
"We fight, of course!" He hesitated, perhaps realizing that such a plan was
lacking in useful details. "All the ships will have to be armed with...catapults,"
he suggested. "And...none of them going out alone. Yes. And we need to find any
wizards on the island and recruit them to help fight, and more importantly to find
out what we're up against. That's a beginning." He nodded firmly. "We need to
start right away!"
Snowfall turned quickly to the rail at the edge of the dock and fed the fish her
lunch, then straightened. "Yes, I can see that. Wizards, catapults, convoys. No
time to waste...."
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---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 493): INSOMNIAC of DSM4 (The Sandman, mgr.)
DM 12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
DM 15 MALCORN (turn 487): THE GOVERNATOR of POLITICALY INCORRECT (The Dark One)
DM 16 WILLAF (turn 488): SLOTHIS of MINOTAURS (?, mgr.)
DM 17 ALJAFIR (turn 486): KARO LEE of MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 485): ADARA AL ZAHRA of JAGUAR WARRIORS (Noachian, mgr.)
DM 28 MORYA (turn 242): CIARAN POWER of 50TH MILK RAS (Dr. Mabuse, mgr.)
DM 29 LAPUR (turn 477): COOKIE of CROC FILES (THawk, mgr.)
DM 31 CHIMLEVTAL (turn 240): VILI of LORDS OF VALHALLA (High Lord Bosk, mgr.)
DM 32 ARVAT (turn 473): STYLISH of SARATOGA GLORY (The Trainer, mgr.)
DM 33 NIATOLI ISLAND (turn 471): LUCKY LADY HAMMER of CASINO HAMMERZ (Hammer, mgr.)
DM 35 MURSKA (turn 464): TOM THUMB of THE BEARS (Papa Bear, mgr.)
DM 43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
DM 45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
DM 47 NORTH FORK (turn 211): HONEY BEAR of THE BEAR'S PAW (Kat, mgr.)
DM 50 SNOWBOUND (turn 198): TOM SMITH DISEASE of STRANGE TUNES (Berylstar, mgr.)
DM 56 ROCANIS (turn 352): CAPTAIN CAVEMAN of LAFFALYMPICS (The Dark One, mgr.)
DM 61 JURINE (turn 332): TRENT LOTT of DEATH BY STUPIDITY (The Sentinel, mgr.)
DM 73 ERINIKA (turn 147): VANISH of THE INANIMATES (Mannequin, mgr.)
ADM 103 FREE BLADES (turn 378): HEL of ARCTIC GUARDS from DWES EG (Yukon Cornelius)
Top Teams
---------
DM 9 ZUKAL (turn 493): SOLITAIRE (The Dark One, mgr.)
DM 12 RIZTAB (turn 491): HIGH JINKS (Jondeaux, mgr.)
DM 15 MALCORN (turn 487): STARBASE 5 (Zeus, mgr.)
DM 16 WILLAF (turn 488): PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 486): THE HORDE (?, mgr.)
DM 19 ZUWAYZA (turn 485): CURTAIN CALL (?, mgr.)
DM 28 MORYA (turn 242): THE PENTARCHY (The Pentalque, mgr.)
DM 29 LAPUR (turn 477): SHREW CAN IT BE NOW (The Anarchist, mgr.)
DM 31 CHIMLEVTAL (turn 240): OVERLORDS (The Icelord, mgr.)
DM 32 ARVAT (turn 473): SARATOGA GLORY (The Trainer, mgr.)
DM 33 NIATOLI ISLAND (turn 471): CASINO HAMMERZ (Hammer, mgr.)
DM 35 MURSKA (turn 464): THE BEARS (Papa Bear, mgr.)
DM 43 VEASTIAN (turn 428): HELL'S PAWNS (Harbinger, mgr.)
DM 45 STORMCROWE (turn 217): MOJO P@TROL (Master Voodoo, mgr.)
DM 47 NORTH FORK (turn 211): ALL-STAR NANA'S (The Mun, mgr.)
DM 50 SNOWBOUND (turn 198): STRANGE TUNES (Berylstar, mgr.)
DM 56 ROCANIS (turn 352): GENERAL SURGERY (Darkfist, mgr.)
DM 61 JURINE (turn 332): FAVORITE GUYS (Jorja, mgr.)
DM 73 ERINIKA (turn 147): MAGIC MAYHEM (Fizban, mgr.)
ADM 103 FREE BLADES (turn 378): BLADES OF GRASS (Lord Andarus, mgr.)
Recent Graduates
-----------------
DM 12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
TILLOUISA of SWEET MAGIC (Jorja, mgr.)
(turn 490): THE TICK of THE CITY (Berylstar, mgr.)
BARRY of THE CITY (Berylstar, mgr.)
PHANTAST of DREAMERS (Sleepy, mgr.)
DM 15 MALCORN (turn 486): BIRDSONG of GREENWARDENS (Jorja, mgr.)
DM 17 ALJAFIR (turn 485): TORLYN UNA of MIDDLE WAY (Jorja, mgr.)
DM 28 MORYA (turn 242): TERRIBLE TOTOMAC of IDIOTIC ICCERS (THawk, mgr.)
DM 31 CHIMLEVTAL (turn 240): LAPHROAIG of SINGLE MALTS (Berylstar, mgr.)
TIGBASA of STORMWATCH (Polar Bear, mgr.)
SIR PELLEAS of WILLBENDERS (Abraxis, mgr.)
STIGMA OF STUPID of UNFIT TO BE ORCS (Slugbait, mgr.)
DM 43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
DM 45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
DM 47 NORTH FORK (turn 210): TENT IN QUARANTINO of SPOONERTIKS (Spawn, mgr.)
BLACK JACK SHELACK of ROYAL FLUSH (Crip, mgr.)
100% COLUMBIAN of COFFEE RULES! (Mr. Coffee, mgr.)
DM 56 ROCANIS (turn 351): ANDREW of ROLE MONSTERS (Keldon Blackfang, mgr.)
DM 73 ERINIKA (turn 146): KASENKO of PERFECTION QUEST II (Mannequin, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
What a pleasant surprise to be crowned as your new Duel Mistress atop the
Niytyole Island DM 33 Throne!
I remember Roulette Hammer saying the View from the Top was quite
breathtaking...right before she was Killed!
Now it is up to me to keep from Dying while I do all that I can to make the most
of these unexpected Political Points and stay up here until I can get Graduated and
win those New Team Roll Ups for Hammer as the Ripper Hammer Runner Champion!
Many thanks to those who Challenged me throughout my career and FAILED to Kill
Me in the Infirmary!
More thanks to those who Challenged me and were Surprised by my Victories!
Hammer is scouting his inactive stables to see which Rippers are available to
reactivate, because he enjoys this Style so much!
I would like to think that I have something to do with his keen interest in
reactivating Rippers and plan to NOT Disappoint my Veteran Manager by Dying before
Graduation!
Hammer is a bit pre-occupied with the final arrangements for his Death Fest
contest over in DM 59, so I hope everyone takes an interest in participating over
there; even if Hammer does NOT have a Ripper on his Delarq Death Fest squad.
Love and Kisses to my fiancee MAHATSAWD the Mighty who is doing his best to
personally train me for Graduation so that we can be married before I am off to ADM
106 to see if I can overtake WILD CARD HAMMER and prove I am so much Better Equipped
as a Ripper to represent CASINO HAMMERZ over there!
Guess I will wait and see who gets a Challenge through for a Title Shot or who
gets that Random Match Up Title Shot for T-172; just hope it is someone who teaches
Skills so I can get More Than Enough to Graduate in Style!
-- Lucky Lady Hammer/Glad to be Alive and Hammer's Favorite Style!
P.S. The View from the Top is Even Greater than Expected!
SPY REPORT
Hail and well met warriors of NIYTYOLE ISLAND! Know me for who I am, Zontani
Sharp Eyes, Spymaster extraordinaire of all Alastari. Former top team CASINO HAMMERZ
was unseated this week as FOOD FIGHT moved up from 2nd ranking to take the top spot
with a 2-1-0 record for the round. BEER BELLY caught the eye of many in the
gladiatorial commission as he skillfully bested GRUDGEBRINGER and was awarded 22
points in recognition. In one of the week's more notable duels, THUMP IT put down
BLUFFING HAMMER, causing him to lose 5 points of recognition in the process. Not for
nothing has LUCKY LADY HAMMER in the past laid claim to the Duelmaster's throne, and
this week she's proven hers combat skill yet again. No confirmation, but my sources
claim that the top team has gained their position using magical aids. Charmed
weapons perhaps?
But come now, let us look deeper into the maze of contention and crossed blades
that is city NIYTYOLE ISLAND. I saw one fighter that warriors avoided when this
week's challenge seeking began. WHEN DOGMA FAILS is feared. This much I can say.
Methinks more than a few here could name the guild it was that spent the better part
of last week avoiding WHEN DOGMA FAILS. Indeed it was FOOD FIGHT. Loose talk at the
arena has reached my ears and it but confirms the knowledge that many fighters are
after BLUFFING HAMMER. Watch your back!
Vendettas. Bloodied blades and broken spears. Indeed the city has seen more
than its fair share of red in recent times. Walk proud, warriors of JOYS OF BOOZE!
By striking down GRUDGEBRINGER you have avenged the honor of your dead. Your virtue
is known to all in NIYTYOLE ISLAND. Fate is a fickle mistress. She showers the
miserable with fortune but sets enemies against the victorious. Remember this!
A thought before I go. Each warrior practices one style, but must not the wise
manager learn the secrets of them all? Sadly warriors, now longer can I keep thy
company nor savor the ale of thy fine city. Depart I must and soon! Till next we
meet remember: a fool flies into a rage quickly and often. The wise are angered by
the same thing only once. Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
LUCKY LADY HAMMER 7043 16 13 1 97 CASINO HAMMERZ (576)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-KID REDO 6899 11 7 3 94 SACKETT'S & CO. (552)
CHAMPIONS W L K POINTS TEAM NAME
-CATLOW 6990 14 7 1 87 SACKETT'S & CO. (552)
HAROLD O'DOOM 7176 9 6 1 84 WHEN DOGMA FAILS (566)
LADY KALDRA 5451 7 5 1 84 LUROCIANS II (92)
GRUDGEBRINGER 6999 16 19 1 82 WHEN DOGMA FAILS (566)
IRON CHEF 6925 12 5 0 81 FOOD FIGHT (10)
BEER BELLY 7127 9 2 0 80 JOYS OF BOOZE (556)
-CLINCH 7133 8 2 1 77 SACKETT'S & CO. (552)
CHAMPIONS W L K POINTS TEAM NAME
HEY, ZEUS! 7068 14 14 0 73 WHEN DOGMA FAILS (566)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
LIONESS 7222 4 0 0 64 DARK TOADS II (598)
STUPOR 7094 11 17 0 58 JOYS OF BOOZE (556)
-SUPERIOROIREPUS 6922 7 1 0 58 SUPERIOR FORCES 2Y (563)
ADEPTS W L K POINTS TEAM NAME
-SUPERIOR BAGGINS 6968 5 3 0 47 SUPERIOR FORCES 2Y (563)
LADY WU 6815 6 7 0 46 LUROCIANS II (92)
-LONIGAN 7022 8 12 1 43 SACKETT'S & CO. (552)
-<B>SUPERIOR</B> 7018 4 1 0 43 SUPERIOR FORCES 2Y (563)
SNARF! 7227 7 2 0 36 WHEN DOGMA FAILS (566)
OLD MILLWATER 7173 7 4 0 35 JOYS OF BOOZE (556)
CHALLENGER INITIATES W L K POINTS TEAM NAME
PASTA LA VISTA 7256 3 0 0 33 FOOD FIGHT (10)
THUMP IT 7260 2 1 0 33 WHEN DOGMA FAILS (566)
STONE FACE HAMMER 7245 5 3 0 28 CASINO HAMMERZ (576)
COOL HAND HAMMER 7243 5 3 0 28 CASINO HAMMERZ (576)
DEMONICHELLION 7038 1 2 1 26 CHAOTICDISORDER (585)
PUERCO PIBIL 7258 2 1 0 24 FOOD FIGHT (10)
INITIATES W L K POINTS TEAM NAME
-SWILL 7187 4 2 0 23 FOOD FIGHT (10)
-CHAN 7202 2 0 1 20 BLITZKRIEG (597)
-H 6924 4 4 0 19 SUPERIOR FORCES 2Y (563)
AMORPHOUSBLOB 7042 2 2 0 18 CHAOTICDISORDER (585)
BOMBAY 7201 2 1 0 17 BLITZKRIEG (597)
BLUFFING HAMMER 7244 4 4 0 16 CASINO HAMMERZ (576)
MAVERICK HAMMER 7242 3 5 0 14 CASINO HAMMERZ (576)
VICTORIA BLACKHART 7192 1 0 1 14 SUICIDAL MANIA (595)
-BOOMER 7198 1 1 0 14 BLITZKRIEG (597)
-PSYCHO 6666 2 2 0 13 HITCHCOCKIAN (570)
-SUPERIOR TOAD 7019 2 0 0 10 SUPERIOR FORCES 2Y (563)
LADY CLAIRE 7125 1 0 0 10 LUROCIANS II (92)
WRECHEDMISERY 7255 0 2 0 6 CHAOTICDISORDER (585)
-VERTIGO 6667 0 1 0 1 HITCHCOCKIAN (570)
SEA MAN 7262 0 1 0 1 BLITZKRIEG (597)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
MORDANT DESERTER 222 0 1 0 1 VICTORIA BLACKHA 7192 472 NONE
TRIP 13 7263 0 1 0 BLITZKRIEG 597 ARENAMASTER KAGHA 243 472 NONE
JAGUAR 7205 1 3 0 DARK TOADS II 598 DEMONICHELLION 7038 472
DA SPINS 7011 12 11 1 JOYS OF BOOZE 556 GRUDGEBRINGER 6999 468 JUST REV
PERSONAL ADS
Hammer Runners and All Interested Persons -- Thankfully I have online access to check
the newsletters because some of my newsletters are taking about a month to arrive
over here. Even had my DM 33 newsletters arrive in different order last month.
Anyway, I am unable to comment about LUCKY LADY HAMMER and her Title Fight; due to
the fact that I have NO IDEA as to when it will arrive. However, because the
newsletters are online I was able to Email a Duel Mistress Column by LUCKY LADY
HAMMER for this issue. Have a Great Summer Everyone! -- Hammer
P.S. Death Fest begins in DM 59 on July 29th/T-172 for those of you who would like
to compete in 15 rounds of a Slow Arena contest! New All Arena Ad should be
appearing soon!
25 May 2004
TEN TURNS OF HELL:
The KLK Capture The Flag Competition
In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I
am proud to announce the KLK Capture The Flag Competition. The competition will be
held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already).
:) We are announcing this contest early to allow managers time to prep.
Rules:
-- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your
team's 'flag' (he is your initial flag defender).
-- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn
463 is the turn scoring will begin.
-- Fights involving flags are winners-take-all and a warrior can carry as many
flags as he can win.
-- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by
warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their
original team's lowest ranked warrior.
-- If you hold your own flag on an inactive warrior you receive NO POINTS that
turn.
-- If a warrior graduates to AD holding flags starting on the next turn those
flags will be defended by the lowest ranked warrior on the team of the graduating
warrior.
-- Scoring as follows for each turn:
2 pts -- possession of your own team flag
1 pt -- possession any other flag
1 pt -- for each win
1 pt -- for each kill
1 pt -- for each award you receive in the newsletter
-- You may enter as many teams as you like (per RSI rules) but each team is its
own entry.
-- Tie-Breaker goes to the team that had the most points from flags.
-- If still tied the tie-breaker will be the team that had the most points from
kills. (It's the Delarq way.)
-- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd
(based on highest point totals)
Prizes: (what you've been waiting on)
1st -- 3 know favorites potions*
DA warrior named after winning manager
2nd -- 2 know favorites potions*
3rd -- 1 know favorites potion*
* These are full favorite potions (weapon, rhythms and tactics) and can only be used
on warriors with at least 4 FE.
How's that for paying out? (grin) Even if you think that it's all about the TC,
these prizes should be enough to draw you in. (You know who you are.)
I hope to see friend and foe alike come to Jhans. Legion, Froths, and all the
others...this is your personal invite. Can you win? Can you survive 10 turns of
Hell in Jhans?
Note: Special thanks to RSI for helping make this contest possible. Thanks
guys!
Bookie
KLK Alliance
Director Jhans' Board of Tourism
Warden of the Froth Circle (grin)
D.R.C. 4 Life
16 June 2004
Death Fest Begins July 29/DM 59 T-172
"You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena
exclusively for a period of six months to those Death Fest contestants who fight
their stables at least 67 times out of a possible 75 during the 15 rounds of Death
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable
Award at the conclusion of the Death Fest and those qualifying managers send a New
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other
arenas where they have active stables!"
Hammer felt a certain sense of satisfaction as he studied the ghoulish grin
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission
papers authenticating the arrangement agreed upon by the two parties presiding.
"You and the Gladiatorial Commission also drive a hard bargain," Hammer replied
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow
Arena with at least 20 New Stables by the Managers who fight their stables at least
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables
Active each cycle. That is a fair bargain for the opportunity to battle for the
Duelmaster Throne each of those six months before Other New Stables are allowed to
enter Delarq Tor."
This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67
fights out of a possible 75; then for the price of running a stable in a Regular
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow
Arena on November 3rd, 2005.
Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron
Stable Award Winners enough time to be registered with the Gladiatorial Commission;
whereupon they would be able to submit a New Team Roll Up to the GC to start a New
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death
Fest Designation for which Top Ten Finishers re-name which characters!]
Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to
the Profits to be made by the local Illis business merchants and surrounding
community from the Anticipated Influx into Illis by the Veteran and Newbie
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
Nor could Hammer conceal his jubilation regarding the Call Across Alistari being
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to
Fulfill their Delarq Dueling Destiny!
REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to
those who write a minimum 15 paragraph Team Spotlight [including Stable Name &
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
"May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension
Family in DM 28
LAST WEEK'S FIGHTS
TRIP 13 was butchered by ARENAMASTER KAGHAL in a 1 minute bloody Dark Arena fight.
IRON CHEF won victory over HEY, ZEUS! in a 3 minute expert's Challenge battle.
LIONESS savagely defeated STUPOR in a crowd pleasing 2 minute bloody Challenge duel.
PUERCO PIBIL was outlasted by SNARF! in a 7 minute novice vs. master Challenge fight.
PASTA LA VISTA viciously subdued OLD MILLWATER in a 13 minute Challenge fight.
THUMP IT overpowered BLUFFING HAMMER in a 1 minute uneven Challenge melee.
WRECHEDMISERY was vanquished by BOMBAY in a 1 minute one-sided Challenge duel.
LUCKY LADY HAMMER won victory over LADY KALDRA in a 1 minute veteran's Title fight.
GRUDGEBRINGER was handily defeated by BEER BELLY in a 1 minute one-sided bout.
HAROLD O'DOOM demolished VETERAN MERCENARY in a 1 minute mismatched match.
LADY WU subdued STONE FACE HAMMER in a crowd pleasing 1 minute gory match.
DEMONICHELLION easily killed JAGUAR in a 1 minute one-sided conflict.
COOL HAND HAMMER vanquished EMBEZZLING SCRIBE in a 1 minute mismatched bout.
MAVERICK HAMMER slimly lost to AMORPHOUSBLOB in a tiresome 16 minute bloody fray.
LADY CLAIRE devastated SEA MAN in a 1 minute one-sided brawl.
VICTORIA BLACKHART executed MORDANT DESERTER in a 1 minute one-sided match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|BASHING ATTACK 5 WALL OF STEEL 21 - 8 - 0 72 |
|STRIKING ATTACK 5 PARRY-RIPOSTE 15 - 8 - 0 65 |
|TOTAL PARRY 5 TOTAL PARRY 33 - 27 - 0 55 |
|PARRY-STRIKE 4 PARRY-STRIKE 13 - 11 - 0 54 |
|LUNGING ATTACK 3 STRIKING ATTACK 19 - 17 - 0 53 |
|PARRY-LUNGE 2 BASHING ATTACK 19 - 20 - 4 49 |
|SLASHING ATTACK 2 SLASHING ATTACK 15 - 16 - 0 48 |
|PARRY-RIPOSTE 1 LUNGING ATTACK 24 - 36 - 1 40 |
|WALL OF STEEL 1 AIMED BLOW 3 - 5 - 1 38 |
|AIMED BLOW 0 PARRY-LUNGE 7 - 13 - 0 35 |
Turn 472 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 TOTAL PARRY 2 - 3 3 LUNGING ATTACK
WALL OF STEEL 1 - 0 LUNGING ATTACK 1 - 2 2 WALL OF STEEL
BASHING ATTACK 4 - 1 PARRY-STRIKE 1 - 3 2 STRIKING ATTACK
STRIKING ATTACK 3 - 2 AIMED BLOW 0 - 0 2 BASHING ATTACK
PARRY-LUNGE 1 - 1 1 PARRY-RIPOSTE
SLASHING ATTACK 1 - 1 1 TOTAL PARRY
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-RIPOSTE LUCKY LADY HAMMER 7043 16 13 1 97 CASINO HAMMERZ (576)
LUNGING ATTACK HAROLD O'DOOM 7176 9 6 1 84 WHEN DOGMA FAILS (566)
STRIKING ATTACK LADY KALDRA 5451 7 5 1 84 LUROCIANS II (92)
WALL OF STEEL IRON CHEF 6925 12 5 0 81 FOOD FIGHT (10)
BASHING ATTACK BEER BELLY 7127 9 2 0 80 JOYS OF BOOZE (556)
TOTAL PARRY SNARF! 7227 7 2 0 36 WHEN DOGMA FAILS (566)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is HEY, ZEUS! 7068. The most popular warrior this turn
was LIONESS 7222. The ten other most popular fighters were HEY, ZEUS! 7068, LADY WU
6815, IRON CHEF 6925, THUMP IT 7260, BOMBAY 7201, LUCKY LADY HAMMER 7043, HAROLD
O'DOOM 7176, SNARF! 7227, LADY KALDRA 5451, and BEER BELLY 7127.
The least popular fighter this week was AMORPHOUSBLOB 7042. The other ten least
popular fighters were MAVERICK HAMMER 7242, OLD MILLWATER 7173, PASTA LA VISTA 7256,
SEA MAN 7262, JAGUAR 7205, STONE FACE HAMMER 7245, GRUDGEBRINGER 6999, WRECHEDMISERY
7255, TRIP 13 7263, and VICTORIA BLACKHART 7192.