DUEL 2 NEWSLETTER
Date : 06/16/2004 Duedate: 06/29/2004
MURSKA ARENA
DM-35 TURN-465
This Weeks Top Honors
THE DUELMASTER IS
TOM THUMB
THE BEARS (253)
(35-3791) [11-1-1,108]
Chartered Recognition Leader Unchartered Recognition Leader
TOM THUMB BARRISTER
THE BEARS (253) BLITZKRIEG (357)
(35-3791) [11-1-1,108] (35-3817) [5-2-1,74]
Popularity Leader This Weeks Favorite
GWALCHMAI O'MALLEY
CHILDREN OF LLYR (141) BLITZKRIEG (357)
(35-3749) [17-15-3,74] (35-3816) [5-2-1,65]
THE CURRENT TOP TEAM
THE BEARS (253)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. THE BEARS (253) 28
2. CHILDREN OF LLYR (141) 16 THE BEARS (253)
3. BLITZKRIEG (357) 4 Unchartered Team
4. LOST CAUSE (268) 0
5. B.I.B. (255) 0 BLITZKRIEG (357)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 2*BLITZKRIEG (357) 20 10 4 66.7 1/ 1 THE BEARS (253) 8 1 1
2/ 3 THE BEARS (253) 329 236 22 58.2 2/ 2*BLITZKRIEG (357) 7 3 0
3- 4 LOST CAUSE (268) 291 240 26 54.8 3/ 4 CHILDREN OF LLYR (141) 6 7 0
4/ 5 CHILDREN OF LLYR (141) 433 666 18 39.4 4- 3 LOST CAUSE (268) 3 2 0
5- 6 B.I.B. (255) 18 33 2 35.3 5- 6 B.I.B. (255) 0 4 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
<)]H[(> + -----:----- + <)] The Free Cities #79 [(> + -----:----- + <)]H[(>
Near Barikala:
The pillar of light over Barikala was not an attack in any obvious way, but
Artemisia found no comfort in that. It was probably magical. No, it was definitely
magical. No one had been able to explain it in the months, the years since the
Invasion, but they'd figured out that early on. Well, what else could it be? And
it, or something connected to it, was deadly dangerous, because no ship or single
visitor had returned from Barikala after the pillar first appeared. Those ship
captains who normally used Zukal's port had long since worked out the limits of
safety in the waters around Barikala, and The Golden Moon was well outside that
limit. But...the zombies were something new on the chart.
A man screamed behind her, along the ship's other rail, and she whirled. There
was movement beyond the rail, black on near black, hard to make out. Lanterns lit
the ship's deck but cast no significant light beyond it. She could see one of her
sailors staggering toward the rail with some kind of dark cable wrapped around the
middle of his body, but not what lay beyond and pulled him.
She didn't need to see. She crossed to that side of the deck, her cutlass
whistling down on the cable. The blade bit, but not deeply, the cable was more
rubbery than a normal rope. It wasn't a rope, of course. She saw with disgust
rather than fear that it was a tentacle, though what creature would have a tentacle
four inches thick at any point was not something she cared to think deeply about.
The Lady Protector hacked downward again.
There were more cries. Fear, loathing, terror. More tentacles reaching up and
over the ship's side. Tentacles on one side of the ship, zombies on the other.
Neither group of sailors could abandon their own task to aid the other. Both
attacking forces were stronger than Artemisia had expected. She began to wonder if
her crew and her ship would survive at all.
Niatoli Island:
Lord Protector Ghenis walked along the waterfront of the island's only real town
and looked over the shipping on hand. He wasn't sure what he was looking for, but he
figured he'd know it when he saw it. Some people might have taken him for a tourist
and considered robbing him, or selling him the kind of trash that hustlers always
sold to strangers and rubes, but...not here. This town had an arena, and they knew
that kind of walk, that assured and dangerous stance. He could be a hick with hay
growing out his ears, but as long as he was a Lord Protector, no one would mistreat
him so. At least, no one but another Lord Protector. And since he wasn't such a
hick.... He smiled, a baring of his teeth that drove human rats out of his path.
Ah. There was a man on the street ahead of him, talking to a probably ship
captain. A man who, like himself, was unmistakably a Lord Protector. Tall, hard,
maybe not quite human, although Ghenis couldn't put his finger firmly on the
difference. Something in the way he stood, maybe. Not that it matter. This looked
like a man he could work with.
When the man turned away from the sailor, Ghenis was there, nodding his head in
a move as close to a bow as he ever got. "I'm Ghenis, from Zukal," he said, and
raised a questioning eyebrow.
The other frowned. Odd, at this close distance, he seemed almost...scaled.
"Agro, Lapur," the man said shortly.
Ghenis noted that the sailor was moving away, clearly dissociating himself from
the two gladiators. "I have control of a ship," Ghenis said, "and I am minded to
make a raid on the invaders at Monuntial. You look like a man who might be
interested in that."
Agro's frown deepened, but he smiled, baring pointed, over-large teeth. "I'm
interested," he agreed.
Rocanis:
Lady Protector Eleven Blade, Leven to her friends, stood on Spirit Ridge and
stared southward. What should have been rolling, increasingly arid grasslands to the
distant horizon was now a bank of...fog, maybe. Dark, sharp as a wall at its base,
the top of it working like porridge boiling in a pot. And no more than fifteen miles
away, probably less. Ten. "I've never seen anything like it," she admitted.
"Strange weather...if it is weather."
"It's partly weather," her companion said slowly, "but not entirely." He was a
Lord Protector from Morya, Ghost Dancer by name. "I have been studying it for two
months now. It began...I don't know where. Somewhere in the far south. It was a
hundred miles south of here when I first saw it."
Leven glanced at the man sharply. She didn't really know him, but there was
nothing in his face or manner that suggested he was lying. "It's moved ninety miles
in two months? At that rate, it could be on Rocanis within a week!"
"Its speed is irregular," Ghost Dancer said. "Some days it moved scarcely a
mile, other days it raced north like wildfire. But yes, it could be on Rocanis...
any time." He was silent for a moment, as though debating whether he should say
more. With a faint shrug, he went on, "I have not been able to find an end to the
line of it and get around behind. I have no idea what lies behind in the ground it
has already covered. But I would not expect to find anything really GOOD where that
has passed."
Obviously not, Leven agreed silently. The unknown never seemed to be
benevolent. It was probably a natural law. "You couldn't get around an end," she
said. "Did you try going straight through?"
Ghost Dancer paled a little. "Yes," he said very quietly. "I survived, but I
didn't get very far into it. Or I would never have come back, I think. It was like
being caught in a whirlwind, in part. But I was not the only thing in the grip of
the walking storm, and the others were.... Some of them were beasts, mad with terror
and striking blindly. Others were," he hesitated, "things. The sort of things a
priest of the Mytori might call out of the Darkness."
"Do you believe it's a natural phenomenon?" Eleven Blade asked.
"No."
"Good. If it's unnatural, it was made by men. Or something like men, anyway.
And what men can make, they can undo. Let's find out how, and then...undo."
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 493): INSOMNIAC of DSM4 (The Sandman, mgr.)
DM 12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
DM 15 MALCORN (turn 487): THE GOVERNATOR of POLITICALY INCORRECT (The Dark One)
DM 16 WILLAF (turn 488): SLOTHIS of MINOTAURS (?, mgr.)
DM 17 ALJAFIR (turn 486): KARO LEE of MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 485): ADARA AL ZAHRA of JAGUAR WARRIORS (Noachian, mgr.)
DM 28 MORYA (turn 242): CIARAN POWER of 50TH MILK RAS (Dr. Mabuse, mgr.)
DM 29 LAPUR (turn 477): COOKIE of CROC FILES (THawk, mgr.)
DM 31 CHIMLEVTAL (turn 240): VILI of LORDS OF VALHALLA (High Lord Bosk, mgr.)
DM 32 ARVAT (turn 473): STYLISH of SARATOGA GLORY (The Trainer, mgr.)
DM 33 NIATOLI ISLAND (turn 471): LUCKY LADY HAMMER of CASINO HAMMERZ (Hammer, mgr.)
DM 35 MURSKA (turn 464): TOM THUMB of THE BEARS (Papa Bear, mgr.)
DM 43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
DM 45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
DM 47 NORTH FORK (turn 211): HONEY BEAR of THE BEAR'S PAW (Kat, mgr.)
DM 50 SNOWBOUND (turn 198): TOM SMITH DISEASE of STRANGE TUNES (Berylstar, mgr.)
DM 56 ROCANIS (turn 352): CAPTAIN CAVEMAN of LAFFALYMPICS (The Dark One, mgr.)
DM 61 JURINE (turn 332): TRENT LOTT of DEATH BY STUPIDITY (The Sentinel, mgr.)
DM 73 ERINIKA (turn 147): VANISH of THE INANIMATES (Mannequin, mgr.)
ADM 103 FREE BLADES (turn 378): HEL of ARCTIC GUARDS from DWES EG (Yukon Cornelius)
Top Teams
---------
DM 9 ZUKAL (turn 493): SOLITAIRE (The Dark One, mgr.)
DM 12 RIZTAB (turn 491): HIGH JINKS (Jondeaux, mgr.)
DM 15 MALCORN (turn 487): STARBASE 5 (Zeus, mgr.)
DM 16 WILLAF (turn 488): PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 486): THE HORDE (?, mgr.)
DM 19 ZUWAYZA (turn 485): CURTAIN CALL (?, mgr.)
DM 28 MORYA (turn 242): THE PENTARCHY (The Pentalque, mgr.)
DM 29 LAPUR (turn 477): SHREW CAN IT BE NOW (The Anarchist, mgr.)
DM 31 CHIMLEVTAL (turn 240): OVERLORDS (The Icelord, mgr.)
DM 32 ARVAT (turn 473): SARATOGA GLORY (The Trainer, mgr.)
DM 33 NIATOLI ISLAND (turn 471): CASINO HAMMERZ (Hammer, mgr.)
DM 35 MURSKA (turn 464): THE BEARS (Papa Bear, mgr.)
DM 43 VEASTIAN (turn 428): HELL'S PAWNS (Harbinger, mgr.)
DM 45 STORMCROWE (turn 217): MOJO P@TROL (Master Voodoo, mgr.)
DM 47 NORTH FORK (turn 211): ALL-STAR NANA'S (The Mun, mgr.)
DM 50 SNOWBOUND (turn 198): STRANGE TUNES (Berylstar, mgr.)
DM 56 ROCANIS (turn 352): GENERAL SURGERY (Darkfist, mgr.)
DM 61 JURINE (turn 332): FAVORITE GUYS (Jorja, mgr.)
DM 73 ERINIKA (turn 147): MAGIC MAYHEM (Fizban, mgr.)
ADM 103 FREE BLADES (turn 378): BLADES OF GRASS (Lord Andarus, mgr.)
Recent Graduates
-----------------
DM 12 RIZTAB (turn 491): JOSTLING JAGUAR of ARENA FELINES (Garfield, mgr.)
TILLOUISA of SWEET MAGIC (Jorja, mgr.)
(turn 490): THE TICK of THE CITY (Berylstar, mgr.)
BARRY of THE CITY (Berylstar, mgr.)
PHANTAST of DREAMERS (Sleepy, mgr.)
DM 15 MALCORN (turn 486): BIRDSONG of GREENWARDENS (Jorja, mgr.)
DM 17 ALJAFIR (turn 485): TORLYN UNA of MIDDLE WAY (Jorja, mgr.)
DM 28 MORYA (turn 242): TERRIBLE TOTOMAC of IDIOTIC ICCERS (THawk, mgr.)
DM 31 CHIMLEVTAL (turn 240): LAPHROAIG of SINGLE MALTS (Berylstar, mgr.)
TIGBASA of STORMWATCH (Polar Bear, mgr.)
SIR PELLEAS of WILLBENDERS (Abraxis, mgr.)
STIGMA OF STUPID of UNFIT TO BE ORCS (Slugbait, mgr.)
DM 43 VEASTIAN (turn 428): PENICILLEN of MEDS (Berylstar, mgr.)
DM 45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.)
DM 47 NORTH FORK (turn 210): TENT IN QUARANTINO of SPOONERTIKS (Spawn, mgr.)
BLACK JACK SHELACK of ROYAL FLUSH (Crip, mgr.)
100% COLUMBIAN of COFFEE RULES! (Mr. Coffee, mgr.)
DM 56 ROCANIS (turn 351): ANDREW of ROLE MONSTERS (Keldon Blackfang, mgr.)
DM 73 ERINIKA (turn 146): KASENKO of PERFECTION QUEST II (Mannequin, mgr.)
SPY REPORT
Oh, hi. Its just little 'ol Debby Tonte. Thought I'd check out MURSKA to see
what's new. MVP award for UNLEASHED? THE BEARS' proud of him after beating
EMBEZZLING SCRIBE and getting 15 points. Talk about yer big time losers! CU-CADAL
got smashed by BLUE EYES, and lost 9 points! Don't you think the Duelmaster is being
unfair? I think TOM THUMB should let BARRISTER be Duelmaster for a while, without
fighting about it. I hear the top team insists all their warriors get nine hours
sleep. They want photogenic fighters for PR photos.
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff. CHILDREN OF LLYR was MURSKA's most avoided team. Is there some
award for that? I don't know what BLITZKRIEG's been doing. They certainly haven't
been accepting many fights from CHILDREN OF LLYR, that's fer sher. Like, is BRANGWYN
popular, or what? She was challenged the most in all of MURSKA! She's got a 4-17-0,
is that good?
Man, all these warriors dying and killing each other! Don't you guys ever give
it a break? Like was that some Bloodfeud, or what? (BRANGWYN vs. PADRE, that is.)
What if they had a fight and nobody showed up? I'd be out of a job, that's what!!!
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I'm getting tired of writing this stuff, so I'm calling it quits. I had a fun
time, see you later-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
TOM THUMB 3791 11 1 1 108 THE BEARS (253)
CHAMPIONS W L K POINTS TEAM NAME
-CLYDE 3665 11 10 2 76 LOST CAUSE (268)
GWALCHMAI 3749 17 15 3 74 CHILDREN OF LLYR (141)
BARRISTER 3817 5 2 1 74 BLITZKRIEG (357)
-SPELLSINGER 2597 8 9 1 72 B.I.B. (255)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
O'MALLEY 3816 5 2 1 65 BLITZKRIEG (357)
ADEPTS W L K POINTS TEAM NAME
OISAN 3794 7 14 0 53 CHILDREN OF LLYR (141)
-STUPID 3840 6 0 0 45 LOST CAUSE (268)
-DARLING NIKKI 3842 4 0 1 40 BLITZKRIEG (357)
-PANE 3822 5 3 0 39 LOST CAUSE (268)
CHALLENGER INITIATES W L K POINTS TEAM NAME
BRANGWYN 3793 4 17 0 32 CHILDREN OF LLYR (141)
BLUE EYES 3845 3 0 0 31 THE BEARS (253)
UNLEASHED 3860 2 0 0 28 THE BEARS (253)
INITIATES W L K POINTS TEAM NAME
PADRE 3844 2 1 2 20 THE BEARS (253)
CU-CADAL 3848 2 5 0 11 CHILDREN OF LLYR (141)
KAMA KAZI 3859 1 0 0 6 BLITZKRIEG (357)
-BRUTE 3850 1 3 0 6 LOST CAUSE (268)
MORPETH 3862 0 1 0 1 CHILDREN OF LLYR (141)
-KNUCKLE 3858 0 1 0 1 LOST CAUSE (268)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
BADDA BADDA 3815 2 3 0 BLITZKRIEG 357 PADRE 3844 463
LYN SAIN 3849 2 2 0 CHILDREN OF LLYR 141 PADRE 3844 462 JUST REV
PERSONAL ADS
Papa Bear -- I didn't realize you run in here too. My home arena is Jhans but I
think Murska is quickly becoming my home away from home. -- Polarius, mgr. of
Blitzkrieg
Gwalchmai -- WOW! I'd like to thank you for pointing out that my desperation
strategy may be a little better than my minute one stat! Oh, and I think I like the
SH...don't you?! -- O'Malley
Osian -- Hey, sorry that you aren't learning skills off of us. We certainly
appreciate the skills you have taught us. You said you feel like a teacher...they
don't get a lot of immediate satisfaction from their pupils either. They get
satisfaction in the long term results of their pupils! -- O'Malley
Padre -- Oh, please...come on...you go 2-0-2 and then go inactive? Leaving no one a
chance to bloodfeud you? Coward. -- Blitzkrieg
O'Malley -- Heck. -- Gwalchmai
P.S. I'd say more, but what would be the point? Nobody answers.
Darling Nikki -- Not my darling, you aren't. -- Brangwyn
Fratsfa slave, ho hum. -- Oisan
Ditto, the Embezzling Scribe. -- Cu-Cadal
25 May 2004
TEN TURNS OF HELL:
The KLK Capture The Flag Competition
In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I
am proud to announce the KLK Capture The Flag Competition. The competition will be
held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already).
:) We are announcing this contest early to allow managers time to prep.
Rules:
-- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your
team's 'flag' (he is your initial flag defender).
-- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn
463 is the turn scoring will begin.
-- Fights involving flags are winners-take-all and a warrior can carry as many
flags as he can win.
-- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by
warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their
original team's lowest ranked warrior.
-- If you hold your own flag on an inactive warrior you receive NO POINTS that
turn.
-- If a warrior graduates to AD holding flags starting on the next turn those
flags will be defended by the lowest ranked warrior on the team of the graduating
warrior.
-- Scoring as follows for each turn:
2 pts -- possession of your own team flag
1 pt -- possession any other flag
1 pt -- for each win
1 pt -- for each kill
1 pt -- for each award you receive in the newsletter
-- You may enter as many teams as you like (per RSI rules) but each team is its
own entry.
-- Tie-Breaker goes to the team that had the most points from flags.
-- If still tied the tie-breaker will be the team that had the most points from
kills. (It's the Delarq way.)
-- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd
(based on highest point totals)
Prizes: (what you've been waiting on)
1st -- 3 know favorites potions*
DA warrior named after winning manager
2nd -- 2 know favorites potions*
3rd -- 1 know favorites potion*
* These are full favorite potions (weapon, rhythms and tactics) and can only be used
on warriors with at least 4 FE.
How's that for paying out? (grin) Even if you think that it's all about the TC,
these prizes should be enough to draw you in. (You know who you are.)
I hope to see friend and foe alike come to Jhans. Legion, Froths, and all the
others...this is your personal invite. Can you win? Can you survive 10 turns of
Hell in Jhans?
Note: Special thanks to RSI for helping make this contest possible. Thanks
guys!
Bookie
KLK Alliance
Director Jhans' Board of Tourism
Warden of the Froth Circle (grin)
D.R.C. 4 Life
16 June 2004
Death Fest Begins July 29/DM 59 T-172
"You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena
exclusively for a period of six months to those Death Fest contestants who fight
their stables at least 67 times out of a possible 75 during the 15 rounds of Death
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable
Award at the conclusion of the Death Fest and those qualifying managers send a New
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other
arenas where they have active stables!"
Hammer felt a certain sense of satisfaction as he studied the ghoulish grin
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission
papers authenticating the arrangement agreed upon by the two parties presiding.
"You and the Gladiatorial Commission also drive a hard bargain," Hammer replied
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow
Arena with at least 20 New Stables by the Managers who fight their stables at least
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables
Active each cycle. That is a fair bargain for the opportunity to battle for the
Duelmaster Throne each of those six months before Other New Stables are allowed to
enter Delarq Tor."
This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67
fights out of a possible 75; then for the price of running a stable in a Regular
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow
Arena on November 3rd, 2005.
Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron
Stable Award Winners enough time to be registered with the Gladiatorial Commission;
whereupon they would be able to submit a New Team Roll Up to the GC to start a New
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death
Fest Designation for which Top Ten Finishers re-name which characters!]
Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to
the Profits to be made by the local Illis business merchants and surrounding
community from the Anticipated Influx into Illis by the Veteran and Newbie
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
Nor could Hammer conceal his jubilation regarding the Call Across Alistari being
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to
Fulfill their Delarq Dueling Destiny!
REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to
those who write a minimum 15 paragraph Team Spotlight [including Stable Name &
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
"May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension
Family in DM 28
LAST WEEK'S FIGHTS
PADRE was bested by BRANGWYN in a 2 minute amateur vs. expert Challenge fight.
BLUE EYES demolished CU-CADAL in a popular 1 minute one-sided Challenge melee.
TOM THUMB vanquished BARRISTER in a popular 1 minute mismatched Title brawl.
O'MALLEY was narrowly defeated by GWALCHMAI in a 2 minute mismatched match.
OISAN vanquished CAPTURED ORC in a 1 minute brutal mismatched fight.
UNLEASHED devastated EMBEZZLING SCRIBE in a 1 minute one-sided competition.
KAMA KAZI overcame MORPETH in a 4 minute beginner's melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 5 TOTAL PARRY 9 - 1 - 0 90 |
|WALL OF STEEL 3 LUNGING ATTACK 35 - 18 - 5 66 |
|AIMED BLOW 1 AIMED BLOW 7 - 5 - 0 58 |
|PARRY-RIPOSTE 1 PARRY-STRIKE 4 - 3 - 0 57 |
|SLASHING ATTACK 1 SLASHING ATTACK 7 - 6 - 0 54 |
|BASHING ATTACK 1 PARRY-LUNGE 4 - 5 - 1 44 |
|PARRY-LUNGE 0 STRIKING ATTACK 6 - 8 - 2 43 |
|PARRY-STRIKE 0 WALL OF STEEL 17 - 27 - 1 39 |
|STRIKING ATTACK 0 BASHING ATTACK 9 - 20 - 0 31 |
|TOTAL PARRY 0 PARRY-RIPOSTE 4 - 9 - 0 31 |
Turn 465 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 1 - 0 LUNGING ATTACK 1 - 4 3 LUNGING ATTACK
PARRY-RIPOSTE 1 - 0 PARRY-LUNGE 0 - 0 2 WALL OF STEEL
SLASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 1 AIMED BLOW
BASHING ATTACK 1 - 0 STRIKING ATTACK 0 - 0 1 SLASHING ATTACK
WALL OF STEEL 2 - 1 TOTAL PARRY 0 - 0 1 PARRY-LUNGE
1 BASHING ATTACK
1 TOTAL PARRY
1 PARRY-RIPOSTE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW TOM THUMB 3791 11 1 1 108 THE BEARS (253)
WALL OF STEEL GWALCHMAI 3749 17 15 3 74 CHILDREN OF LLYR (141)
LUNGING ATTACK BARRISTER 3817 5 2 1 74 BLITZKRIEG (357)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is GWALCHMAI 3749. The most popular warrior this turn
was O'MALLEY 3816. The ten other most popular fighters were MORPETH 3862, BLUE EYES
3845, TOM THUMB 3791, GWALCHMAI 3749, OISAN 3794, UNLEASHED 3860, KAMA KAZI 3859,
BRANGWYN 3793, PADRE 3844, and BARRISTER 3817.
The least popular fighter this week was CU-CADAL 3848. The other ten least popular
fighters were BARRISTER 3817, PADRE 3844, BRANGWYN 3793, KAMA KAZI 3859, UNLEASHED
3860, OISAN 3794, GWALCHMAI 3749, TOM THUMB 3791, BLUE EYES 3845, and MORPETH 3862.